Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.23 @ 01:47:52 Player: UberDoot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (149) 745 Value Destroyed (3999) 3999 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (3677) 3677 TOTAL SCORE: 17341 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 49 Entered Garrisons 200 Aligned with FarCom 300 Win 3000 Friendly Fire -18 Cogmind --------- Core Integrity 1428/1600 Matter 24/300 Energy 102/150 System Corruption 6% Temperature Cool (-71) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Field Propulsion Array Q-thruster Electron Diverter > --- UTILITY (13) ----- Advanced Cryofiber Web Enhanced Optical Array Core Analyzer Advanced Transmission Jammer Advanced Reaction Control System Cloaking Device Improved Cloaking Device Layered Medium Armor Plating Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Impulse Thruster Array Layered Light Armor Plating Power Sword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Field Propulsion Array Q-thruster Q-thruster Electron Diverter > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Enhanced Optical Array Core Analyzer Stasis Canceller Advanced Transmission Jammer Advanced Reaction Control System Cloaking Device Improved Cloaking Device Layered Medium Armor Plating Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Guided Micro-nuke Launcher > --- INVENTORY -------- Micro Antimatter Reactor Impulse Thruster Array Layered Light Armor Plating Long-range Missile Launcher [Rating: 161] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . . . . 1 . . 1 . 1 1 1 . Utility 11 | . . . 1 . . . 2 . . 1 . . 1 2 . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 240 | 7 14 3 26 4 1 4 1 16 14 22 1 4 9 12 17 23 27 35 Power 26 | 1 . 1 4 . . . . . 1 1 . . 3 1 3 3 6 2 Engine 16 | 1 . 1 4 . . . . . 1 . . . 2 1 2 2 2 . Core 3 | . . . . . . . . . . 1 . . 1 . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 4 2 Propulsion 55 | 2 3 . 9 . . . . 3 6 6 1 . 2 4 2 4 6 7 Treads 15 | 2 1 . 7 . . . . 1 4 . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . Wheel 6 | . 1 . 2 . . . . 2 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . . . . . 1 6 1 . 2 4 2 4 6 7 Utility 81 | 2 7 . 7 . 1 . 1 5 1 9 . 1 2 3 9 5 11 17 Device 41 | 1 2 . 1 . . . . 2 . 4 . 1 . 1 6 3 9 11 Storage 5 | 1 2 . . . . . . 1 . . . . . . . . 1 . Processor 7 | . . . . . . . 1 1 1 . . . 2 . 1 . . 1 Hackware 7 | . . . . . . . . . . 1 . . . 1 1 2 1 1 Protection 21 | . 3 . 6 . 1 . . 1 . 4 . . . 1 1 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 4 2 6 4 . 4 . 8 6 6 . 3 2 4 3 11 4 9 Energy Gun 8 | . 2 1 1 . . . . . 2 . . . 1 . . . 1 . Energy Cannon 17 | . . . 1 . . 1 . 4 1 . . . . . . 7 2 1 Ballistic Gun 23 | 2 2 1 4 2 . 2 . . 3 3 . 1 1 2 . . . . Ballistic Cannon 10 | . . . . . . . . . . 2 . 1 . 2 2 1 . 2 Launcher 12 | . . . . 2 . 1 . 4 . . . . . . . 1 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . 1 . 1 . . 1 2 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . . . . . 3 . . . 1 . . . 2 4 Parts Lost 48 | . 6 . 8 . . . . 3 . 1 . . 1 5 2 6 8 8 Power 6 | . 1 . 1 . . . . . . . . . . 1 . 1 1 1 Propulsion 16 | . 2 . 3 . . . . 1 . 1 . . 1 2 1 2 1 2 Utility 19 | . 1 . 2 . . . . 1 . . . . . 1 1 3 6 4 Weapon 7 | . 2 . 2 . . . . 1 . . . . . 1 . . . 1 Highest Loss Streak 5 | . 5 . 5 . . . . 3 . 1 . . 1 3 5 3 5 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 88 99 100 77 100 90 98 99 95 100 99 100 90 78 83 87 88 Engine 5 | . 10 3 10 11 11 11 9 9 8 . . . 4 5 3 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . 7 7 Treads 11 | . 23 14 20 22 22 22 18 18 17 1 . . . . . . . . Wheel 5 | . 3 14 12 11 11 11 9 9 9 1 . . . . . . . . Flight 10 | . . . . . . . . . . 25 30 30 33 26 22 23 26 27 Device 12 | . 6 . 11 11 11 11 9 6 9 19 23 23 20 18 17 15 18 22 Storage 6 | . 14 14 11 11 11 11 9 9 9 . . . . . . . . . Processor 9 | . . . . . . . 9 17 24 10 7 7 13 11 11 9 8 7 Hackware 5 | . . . . . . . . . . 4 7 7 6 11 10 21 16 11 Protection 6 | . 7 14 10 11 11 11 9 10 2 5 7 7 6 4 . . . 3 Energy Gun 3 | . 11 14 8 . . . . . 2 1 . . . . . . . . Energy Cannon 3 | . . . 2 11 . 11 9 8 8 1 . . . . . . 2 2 Ballistic Gun 6 | . 16 14 11 10 . 2 9 9 6 5 7 6 5 3 . . . . Slashing Weapon 1 | . . . . . . . . . . 5 7 6 6 5 5 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 13 45 53 60 59 52 60 59 61 61 57 17 18 22 26 32 38 54 58 Greatest Support 58 | 40 40 10 20 16 16 16 16 20 20 19 19 19 24 26 32 43 58 58 Greatest Overweight (x) 6 | . 4 5 5 3 3 3 3 6 5 5 . . . . . 1 1 . Average Overweight (x) 1 | . 1 4 3 3 3 3 3 4 4 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 15 20 20 20 20 20 20 20 20 6 5 5 5 5 5 5 5 5 Most Carried 20 | 8 19 20 20 20 20 19 18 20 20 20 5 5 5 5 5 5 5 5 Average Carried 13 | 4 14 19 19 20 19 18 17 19 19 6 5 4 4 4 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 8 19 20 20 20 20 18 18 20 20 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 39% | Scavenger-Mutant 19% | Mutant 18% | Hacker-Ninja 8% | Hacker-Sprinter 8% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 3748 | 200 417 99 425 29 . 44 . 530 272 117 . 140 15 67 244 268 474 407 Remotely 105 | . . . . . . . . . . . . . . . . . 105 . Salvage Created 5288 | 15 539 145 926 58 . . . 1010 587 138 . 140 20 154 44 446 584 482 Parts 333 | 3 31 15 61 15 . . . 58 29 13 . 5 3 12 7 23 32 26 Haulers Intercepted 7 | . 1 . 2 . . . . . 3 . . . . . . . . 1 Recyclers Shooed 8 | . 2 . 1 . . . . . . 2 . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 98 | . 11 5 18 7 . . . 30 8 4 . . . 5 . 3 3 4 Melee 10 | . . . . . . . . . . 4 . . . 4 . . . 2 Guns 43 | . 11 5 17 . . . . 7 2 . . . . 1 . . . . Cannons 13 | . . . 1 1 . . . 7 4 . . . . . . . . . AOE 31 | . . . . 6 . . . 16 1 . . . . . . 3 3 2 Classes Destroyed 14 | 1 3 2 4 . . . . 1 . . . . . 1 . 2 . . Worker 13 | . . . 2 . . . . . 1 . . . . 1 1 1 4 3 Builder 7 | . . 1 1 1 . . . . . . . . . . 1 3 . . Tunneler 5 | 1 . . . . . . . . . 1 . . . . . 1 1 1 Hauler 7 | . 1 . 2 . . . . . 3 . . . . . . . . 1 Recycler 9 | . . . 2 . . . . . . . . 2 . . . 2 2 1 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . Watcher 8 | . 1 . . . . . . . 2 1 . . 1 . . . 3 . Swarmer 41 | . . 3 3 7 . . . 19 . 4 . . . 5 . . . . Grunt 34 | . 11 2 7 . . . . 8 6 . . . . . . . . . Duelist 3 | . . . 2 . . . . . 1 . . . . . . . . . Sentry 8 | . . . 6 . . . . 1 1 . . . . . . . . . Hunter 2 | . . . . . . . . 2 . . . . . . . . . . Programmer 10 | . . . . . . . . . . . . . . . . 3 3 4 Best Kill Streak 13 | 1 3 2 6 4 . . . 13 3 4 . 1 1 6 1 5 3 5 Combat Bots Only 13 | . 2 2 4 4 . . . 13 3 4 . . . 5 . 3 3 2 Max Kills in Single Turn 3 | 1 1 1 2 3 . . . 3 1 1 . 1 1 1 1 2 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . 3 1 . . . . . . 2 3 1 Melee 1 | . . . . . . . . . . 1 . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 717 | . 92 18 126 20 . . . 76 34 39 1 . 22 69 2 55 22 141 Missed 268 | . 27 4 34 7 . . . 20 4 20 1 . 10 26 . 23 13 79 Damage Taken 7610 | . 776 143 1380 107 . . . 734 562 261 . . 136 584 201 696 719 1311 Core 1010 | . 81 21 185 . . . . 35 30 38 . . 12 57 . 259 120 172 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 320 | . 14 . . . . . . . 70 . . . . 140 . 96 . . Core Remaining (%) 86 | 100 . 59 . . . 53 . . 88 . . 94 98 94 100 80 91 89 Volleys Fired 402 | 4 55 19 89 5 . 2 . 101 40 9 . 5 . 6 16 23 14 14 Largest 2 | 2 2 2 2 2 . 1 . 2 2 2 . 1 . 1 1 1 1 1 Hottest 130 | 40 70 85 130 91 . 33 . 91 121 121 . 48 . 48 48 113 113 113 Shots Fired 658 | 8 109 38 176 7 . 2 . 152 78 10 . 5 . 6 16 23 14 14 Gun 409 | 8 109 38 156 2 . . . 51 38 3 . . . 4 . . . . Cannon 212 | . . . 20 2 . . . 87 40 7 . 5 . 2 16 17 13 3 Launcher 37 | . . . . 3 . 2 . 14 . . . . . . . 6 1 11 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 294 | 8 59 19 94 2 . . . 51 23 8 . 5 . 6 16 3 . . Thermal 327 | . 50 19 82 2 . . . 87 55 2 . . . . . 14 13 3 Explosive 37 | . . . . 3 . 2 . 14 . . . . . . . 6 1 11 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | 8 9 11 12 7 . . . 30 18 . . . . 2 . 3 . 3 Robot Miss Streak 6 | . 3 3 6 1 . 2 . 3 3 4 . . . 5 . 4 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 464 | 8 69 22 127 2 . . . 92 59 13 . 3 3 12 3 12 15 24 Core Hits 257 | 3 29 10 74 8 . . . 56 20 6 . 1 1 6 1 13 14 15 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 2 . 1 . . . . . 3 . . . . . . 1 1 2 Burn 5 | . 1 . 1 . . . . . 3 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . 1 1 2 Melee Attacks 214 | . . . . . . . . . . 18 . 18 9 21 17 38 41 52 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 214 | . . . . . . . . . . 18 . 18 9 21 17 38 41 52 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . . . . . 1 . 2 1 1 2 8 7 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14643 | 61 838 259 1906 474 . . . 2979 1229 496 . 186 171 486 212 1485 1592 2269 Guns 3687 | 61 834 259 1603 . . . . 445 451 . . . . 34 . . . . Cannons 2337 | . . . 223 21 . . . 1269 778 . . . . . . . . 46 Explosions 4187 | . . . 80 453 . . . 1265 . . . . . . . 826 570 993 Melee 4428 | . . . . . . . . . . 496 . 186 171 452 212 659 1022 1230 Ramming 4 | . 4 . . . . . . . . . . . . . . . . . Kinetic 2193 | 61 489 107 866 . . . . 445 191 . . . . 34 . . . . Thermal 3831 | . 345 152 960 21 . . . 1269 1038 . . . . . . . . 46 Explosive 4107 | . . . . 453 . . . 1265 . . . . . . . 826 570 993 Electromagnetic 80 | . . . 80 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 4428 | . . . . . . . . . . 496 . 186 171 452 212 659 1022 1230 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 5 5 5 5 . . . . 10 10 . . . 2 10 6 Average Corruption 4 | . . . 5 5 5 5 . . . . 10 10 . . . 1 8 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 61 | . . . 8 5 8 2 . . . . 1 12 . . . 8 2 15 Message Errors 14 | . . . 1 . 2 . . . . . . 4 . . . 2 . 5 Matter Fused 14 | . . . 1 3 1 1 . . . . . 2 . . . 1 1 4 Heat Flow Errors 8 | . . . 1 1 2 . . . . . . . . . . 2 . 2 Energy Discharges 11 | . . . 3 1 2 1 . . . . . . . . . 1 . 3 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . 1 . . . 1 . . Data Loss (major) 2 | . . . . . . . . . . . . 1 . . . . . 1 Misfires 2 | . . . 2 . . . . . . . . . . . . . . . Alerts 5 | . . . . . . . . . . . . 3 . . . 1 1 . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1153 | . . . . . . . . 127 8 35 . 36 46 94 39 200 331 237 Projectiles 40 | . . . . . . . . 32 8 . . . . . . . . . Explosions 253 | . . . . . . . . 95 . . . . . . . 47 101 10 Melee 860 | . . . . . . . . . . 35 . 36 46 94 39 153 230 227 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 159 | . . . 22 . . . . 51 . . . . . . . . 86 . Shots 5 | . . . 1 . . . . 3 . . . . . . . . 1 . Rammed 2 | . 2 . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 386 | . 267 231 262 242 253 . . 174 87 30 3 30 7 . 6 293 386 370 Average Temperature 102 | . 90 71 33 126 114 . . 43 36 13 3 15 2 . 2 98 121 143 Received Heat Transfer 1602 | . 450 42 453 . . . . 243 279 12 . . 24 . 9 . 63 27 Effects 16 | . 1 2 . . . . . . . . . . . . . . 3 10 Shutdowns 3 | . . . . . . . . . . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 2 Interference 11 | . 1 2 . . . . . . . . . . . . . . . 8 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Parts Melted 8 | . 1 2 2 . . . . 1 2 . . . . . . . . . Heat Transferred 7537 | . 1062 348 1837 37 . . . 2255 1961 . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Peak Influence 1007 | 5 242 150 395 371 . 14 5 1007 533 357 154 208 147 188 160 324 303 413 Initial 490 | . 3 82 . 153 . . 5 5 490 158 124 107 65 71 84 18 4 190 Average 227 | 1 149 52 148 241 . 10 5 587 383 238 137 146 67 55 94 135 108 245 Maximum Alert Level 3 | . 1 . 1 1 . . . 3 2 1 . 1 . . . 1 1 2 Low Security (%) 56 | 100 57 100 61 23 . 100 100 18 . 36 100 72 100 100 100 92 87 26 Level 1 28 | . 42 . 38 76 . . . 2 70 63 . 27 . . . 7 12 65 Level 2 10 | . . . . . . . . 44 29 . . . . . . . . 8 Level 3 4 | . . . . . . . . 34 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . 1 . . . . . 1 2 . 1 2 1 2 3 5 6 Investigation 9 | . 1 . 1 . . . . . 1 1 . . 1 . 1 1 1 1 Extermination 5 | . . . . . . . . . . . . . 1 . . 1 1 2 Reinforcement 13 | . 2 . . . . . . . . 1 . 1 . 1 1 1 3 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . 3 . 1 . . . . . . . . 1 . . . . 2 . Communications Jammed 17 | . . . . . . . . . . . . . . . . 17 . . Distress Signals 3 | . . . . . . . . . . . . . . . . 3 . . Times Spotted 224 | . 20 7 28 9 . . . 29 14 7 5 5 9 21 5 21 27 17 Peak Tracking Total 11 | . 4 3 5 4 . . . 5 3 5 5 2 8 7 1 5 11 5 Tactical Retreats 26 | . 4 1 . 1 . . . . 1 2 . 1 1 3 1 2 6 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 10 | . . . . . . . . 2 1 1 . . . . 1 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 14 | . . . 4 . . . . 3 . 1 . 1 . . . . 3 2 Max in Single Turn 2 | . . . 2 . . . . 1 . 1 . 1 . . . . 2 1 Garrison Access 5 | . . . . . . . . . . 1 . . . . 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 70 | . 4 . 4 . 2 . 2 2 5 5 . 7 4 7 7 6 6 9 Terminals 37 | . 3 . 3 . . . 1 2 4 . . 6 2 4 4 1 3 4 Fabricators 8 | . . . . . . . . . . 1 . . 2 . 2 1 . 2 Repair Stations 7 | . 1 . . . . . . . 1 . . . . 2 . 2 . 1 Recycling Units 6 | . . . 1 . . . . . . 1 . . . 1 . . 2 1 Scanalyzers 3 | . . . . . . . . . . 2 . . . . . 1 . . Garrison Access 7 | . . . . . . . 1 . . 1 . 1 . . 1 1 1 1 Total Hacks 196 | . 12 . 13 . 2 . 5 6 13 13 . 27 10 23 14 21 22 15 Successful 97 | . 5 . 4 . 2 . 2 1 4 6 . 13 7 13 8 17 9 6 Failed 99 | . 7 . 9 . . . 3 5 9 7 . 14 3 10 6 4 13 9 Catastrophic 19 | . 2 . 2 . . . . 2 1 . . 4 1 2 2 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 63 | . 6 . 4 . 1 . 2 . 5 . . 17 4 6 5 7 6 . Terminals 122 | . 10 . 10 . . . 4 6 10 . . 25 5 15 9 7 14 7 Fabricators 20 | . . . . . . . . . . 3 . . 5 . 4 3 . 5 Repair Stations 18 | . 2 . . . . . . . 3 . . . . 6 . 6 . 1 Recycling Units 12 | . . . 3 . . . . . . 1 . . . 2 . . 5 1 Scanalyzers 7 | . . . . . . . . . . 4 . . . . . 3 . . Garrison Access 15 | . . . . . . . 1 . . 5 . 2 . . 1 2 3 1 Terminal Hacks 45 | . 3 . 4 . 2 . 1 1 1 . . 10 3 6 3 5 4 2 Record 4 | . . . . . 1 . . . . . . . . . 2 . 1 . Part Schematic 5 | . . . . . . . . . . . . 3 . . . 2 . . Robot Analysis 2 | . . . 1 . . . . . . . . . . . . . 1 . Prototype ID Bank 2 | . . . 1 . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 4 | . . . 1 . . . . . 1 . . 1 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . Terminal Index 6 | . . . . . . . . . . . . 1 1 1 . 1 1 1 Fabricator Index 4 | . . . . . . . . . . . . . 1 1 . 1 1 . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . . . . . 1 . 1 . . . . Unreport Threat 2 | . . . . . . . . . . . . 1 . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . 1 . . . . . 1 . . . . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . 2 . . 3 . 3 1 . 3 Network Status 2 | . . . . . . . . . . 1 . . 1 . . . . . Load Schematic 7 | . . . . . . . . . . 1 . . 1 . 2 1 . 2 Build 3 | . . . . . . . . . . . . . 1 . 1 . . 1 Repair Station Hacks 15 | . 2 . . . . . . . 2 . . . . 5 . 6 . . Scan Component 8 | . 1 . . . . . . . 1 . . . . 3 . 3 . . Repair 7 | . 1 . . . . . . . 1 . . . . 2 . 3 . . Recycling Unit Hacks 5 | . . . . . . . . . . 1 . . . 1 . . 3 . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . 2 . Retrieve Components 3 | . . . . . . . . . . 1 . . . 1 . . 1 . Scanalyzer 4 | . . . . . . . . . . 2 . . . . . 2 . . Insert Component 2 | . . . . . . . . . . 1 . . . . . 1 . . Analyze 2 | . . . . . . . . . . 1 . . . . . 1 . . Garrison Access Hacks 6 | . . . . . . . 1 . . 1 . . . . 1 1 1 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . 1 . . . . 1 1 1 1 Unauthorized Hacks 10 | . . . . . . . . . 1 . . 3 1 1 1 2 1 . Terminals 9 | . . . . . . . . . 1 . . 3 1 1 1 1 1 . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . Botnet 8 | . . . . . . . . . 1 . . 2 1 1 1 1 1 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 4 . 4 . . . 2 2 5 4 . 7 4 7 6 6 6 7 Full Trace Events 7 | . . . 2 . . . . 1 . 1 . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . 1 . 3 . . . 2 . . Parts Built 3 | . . . . . . . . . . . . . 1 . 1 . . 1 Authchips 1 | . . . . . . . . . . . . . . . . . . 1 Time 218 | . . . . . . . . . . . . . 116 . 58 . . 44 Total Part Build Rating 10 | . . . . . . . . . . . . . 3 . 3 . . 4 Parts Repaired 7 | . 1 . . . . . . . 1 . . . . 2 . 3 . . Time 192 | . 26 . . . . . . . 25 . . . . 70 . 71 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . 2 . . . 2 . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 7 | . . . . . . . . 6 . . . 1 . . . . . . Largest Group 6 | . . . . . . . . 6 3 . . 1 1 . . . . . Highest-Rated Group 90 | . . . . . . . . 90 48 . . 10 10 . . . . . Highest-Rated Ally 16 | . . . . . . . . 16 16 . . 10 10 . . . . . Total Orders 11 | . . . . . . . . 2 . . . 2 . . 2 . 1 4 STAY 1 | . . . . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . 1 . . 2 . 1 3 RETURN 2 | . . . . . . . . . . . . 1 . . . . . 1 Ally Attacks 21 | . . . . . . . . 13 8 . . . . . . . . . Total Damage 187 | . . . . . . . . 80 107 . . . . . . . . . Kills 3 | . . . . . . . . 2 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . . . 1 . . . . . . . . . . . . . 1 . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . 1 . . 2 . 1 3 Drone Recoveries 4 | . . . . . . . . . . . . 1 . . 2 . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 11342 | 121 782 926 1195 171 362 211 58 1499 1343 393 25 296 313 272 506 980 766 1123 Spaces Moved 10146 | 59 336 573 584 102 247 138 38 573 515 540 91 712 482 384 796 1216 1157 1603 Core 2 | 2 . . . . . . . . . . . . . . . . . . Treads 439 | 57 201 . . . . . . 103 78 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 2751 | . 135 573 584 102 247 138 38 470 437 27 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6954 | . . . . . . . . . . 513 91 712 482 384 796 1216 1157 1603 Fastest Speed 19 | 50 110 140 110 145 145 145 145 145 150 26 26 26 23 24 24 21 20 19 Average Speed 66 | 156 147 142 142 145 145 145 145 186 181 33 26 26 23 25 25 25 23 19 Slowest Speed 320 | 160 240 155 155 145 145 145 145 320 320 155 26 26 24 27 29 98 100 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . . . 3 2 . 2 1 5 6 6 15 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 37 | 4 48 97 39 19 62 43 5 65 45 13 76 40 10 14 31 30 25 45 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . 1 . . . . 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . . 1 1 . . . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . Spaces Dug 149 | . . . . . . . . 6 . 6 . 13 5 8 18 24 23 46 Terrain Destroyed 438 | . . . . 29 . 22 . 43 1 9 . 13 5 9 25 62 83 137 Melee 108 | . . . . . . . . . . 4 . 12 5 7 13 20 20 27 Projectile 49 | . . . . . . . . . 1 5 . 1 . 2 12 14 12 2 AOE 281 | . . . . 29 . 22 . 43 . . . . . . . 28 51 108 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 13769 | 78 514 645 788 116 253 146 40 853 849 715 89 790 664 513 1053 1798 1564 2301 Wait 2366 | 1 84 42 40 6 1 3 . 27 254 102 . 46 154 85 196 480 305 540 Move 10053 | 58 335 572 583 101 246 137 38 572 514 536 87 711 477 381 785 1204 1143 1573 Hop 35 | . . . . . . . . . . 1 1 . 2 1 5 5 6 14 Pick Up 117 | 8 18 5 23 . 1 . 1 14 8 7 . 2 6 3 3 5 5 8 Fast Attach 113 | 7 1 1 8 . . . . 2 8 13 1 1 4 5 13 8 18 23 Attach 63 | . 5 1 12 . 1 2 1 4 3 4 . . 3 4 4 7 4 8 Detach 28 | . 1 . 2 . 1 . . 1 2 5 . . 1 1 4 5 1 4 Swap 64 | . 8 1 6 4 . 2 . 10 3 5 . 3 2 3 . 8 5 4 Drop 147 | . 5 4 25 . 3 . . 12 17 15 . 4 6 3 10 7 11 25 Fire 402 | 4 55 19 89 5 . 2 . 101 40 9 . 5 . 6 16 23 14 14 Melee 214 | . . . . . . . . . . 18 . 18 9 21 17 38 41 52 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . Escape Stasis 71 | . . . . . . . . 16 . . . . . . . 8 11 36 Rewire 94 | . . . . . . . . 94 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 3 exits: *Res / *Upp / [*Arm]) -3/Research (discovered 4 exits: *Res x3 / [Tes]) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 524 | -10/Materials | Repaired Seismic Detector 739 | -10/Materials | Lost 5 parts (1p2n2w) 751 | -10/Materials | Discovered new exit (range 16) 870 | -10/Materials | Discovered new exit (range 8) 904 | -10/Materials | Entered Mines 941 | -10/Mines | Discovered new exit (range 5) 983 | -10/Mines | Learned Materials non-interactive machine intel 1021 | -10/Mines | Learned location of Zion (-7) 1075 | -10/Mines | Discovered new exit (range 16) 1281 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1830 | -10/Mines | Entered Materials 1830 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1831 | -9/Materials | Loaded intel: 50 non-interactive machine locations 1851 | -9/Materials | Identified exit to Mines 1851 | -9/Materials | Identified exit to Storage 2136 | -9/Materials | Build established: Scavenger-Mutant 2426 | -9/Materials | Lost 5 parts (1p1n1u2w) 2657 | -9/Materials | Discovered new exit (range 15) 2677 | -9/Materials | Build established: Mutant 3025 | -9/Materials | Entered Mines 3089 | -9/Mines | Build established: Scavenger-Mutant 3108 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3109 | -9/Mines | Discovered new exit (range 5) 3196 | -9/Mines | Entered Exiles 3220 | -9/Exiles | Discovered new exit (range 14) 3244 | -9/Exiles | Met 8R-AWN 3265 | -9/Exiles | Met EX-HEX 3311 | -9/Exiles | Met EX-BIN 3328 | -9/Exiles | Aligned with FarCom system 3330 | -9/Exiles | Given EX-Vault access code 3366 | -9/Exiles | Opened EX-Vault 3382 | -9/Exiles | Found Supersonic Drone Bay 3413 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3455 | -9/Exiles | Met EX-DEC 3542 | -9/Exiles | Discovered new exit (range 12) 3558 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 3558 | -9/Exiles | Entered Mines 3713 | -8/Mines | Discovered new exit (range 14) 3769 | -8/Mines | Entered Materials 3769 | -8/Materials | Evolved 2 slots: Utility x2 3827 | -8/Materials | Identified exit to Garrison 3827 | -8/Materials | Entered Garrison 3866 | -8/Garrison | Lost 3 parts (1n1u1w) 3951 | -8/Garrison | Triggered checkpoint 4102 | -8/Garrison | Triggered checkpoint 4172 | -8/Garrison | Destroyed 13 combat bots 4229 | -8/Garrison | Triggered checkpoint 4244 | -8/Garrison | Triggered checkpoint 4787 | -8/Garrison | Triggered checkpoint 4810 | -8/Garrison | Triggered checkpoint 4844 | -8/Garrison | Triggered checkpoint 4866 | -8/Garrison | Discovered new exit (range 15) 5303 | -8/Garrison | Discovered new exit (range 16) 5326 | -8/Garrison | Entered Materials 5326 | -8/Materials | Accompanied by 3 allies 5464 | -8/Materials | Lost 3 allies 6368 | -8/Materials | Repaired Hvy. Ion Engine 6637 | -8/Materials | Discovered new exit (range 18) 6668 | -8/Materials | Identified exit to Factory 6669 | -8/Materials | Entered Factory 6669 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6996 | -7/Factory | Build established: Scavenger-Scout 7062 | -7/Factory | Sucked down chute 7062 | -7/Factory | Entered Waste 7065 | -7/Waste | Spotted C-40 Crusher 7075 | -7/Waste | Spotted C-40 Crusher 7077 | -7/Waste | EMP discharged 7077 | -7/Waste | System corruption reached 10% 7078 | -7/Waste | Spotted C-40 Crusher 7078 | -7/Waste | Spotted C-40 Crusher 7080 | -7/Waste | Spotted C-40 Crusher 7081 | -7/Waste | Spotted C-40 Crusher 7085 | -7/Waste | Discovered new exit (range 10) 7087 | -7/Waste | Entered Factory 7237 | -7/Factory | Identified exit to Lower Caves 7295 | -7/Factory | Discovered new exit (range 78) 7383 | -7/Factory | Entered another Factory area 7383 | -6/Factory | Accompanied by 1 ally 7383 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7426 | -6/Factory | Discovered new exit (range 9) 7439 | -6/Factory | Identified exit to Lower Caves 7593 | -6/Factory | Fabricated Imp. VTOL Module? 7696 | -6/Factory | Entered another Factory area 7696 | -5/Factory | Evolved 2 slots: Utility x2 7699 | -5/Factory | Identified exit to Factory 7760 | -5/Factory | Repaired Imp. Light Armor Plating 7793 | -5/Factory | Repaired VTOL Module 7953 | -5/Factory | Discovered new exit (range 20) 7968 | -5/Factory | Entered another Factory area 7968 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8007 | -4/Factory | Discovered new exit (range 95) 8009 | -4/Factory | Discovered new exit (range 50) 8014 | -4/Factory | Lost 5 parts (1p3n1u) 8127 | -4/Factory | Fabricated Imp. VTOL Module? 8178 | -4/Factory | Build established: Hacker-Ninja 8253 | -4/Factory | Spotted B-86 Titan 8293 | -4/Factory | Identified exit to Upper Caves 8421 | -4/Factory | Discovered new exit (range 12) 8424 | -4/Factory | Identified exit to Research 8474 | -4/Factory | Entered Research 8474 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8560 | -3/Research | Repaired Imp. VTOL Module 8564 | -3/Research | Identified exit to Research 8588 | -3/Research | Repaired Lgt. Deuterium Engine 8611 | -3/Research | Repaired Gauss Cannon 8714 | -3/Research | Discovered new exit (range 10) 8962 | -3/Research | Spotted B-86 Titan 9454 | -3/Research | Entered another Research area 9454 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9484 | -2/Research | Lost 3 parts (3u) 9558 | -2/Research | Spotted B-90 Cyclops 9813 | -2/Research | Lost 3 parts (1p1n1u) 9950 | -2/Research | Spotted B-90 Cyclops 10164 | -2/Research | Spotted B-90 Cyclops 10164 | -2/Research | Crushed by falling debris 10170 | -2/Research | Discovered new exit (range 43) 10198 | -2/Research | System corruption reached 10% 10220 | -2/Research | Entered Access 10220 | -1/Access | Evolved 2 slots: Utility x2 10225 | -1/Access | Lost 5 parts (5u) 10473 | -1/Access | Build established: Hacker-Sprinter 10812 | -1/Access | Lost 3 parts (1n2u) 10880 | -1/Access | Fabricated Cld. VTOL Module (x1) 10913 | -1/Access | Spotted B-99 Colossus 10997 | -1/Access | Found Prototype Device 10997 | -1/Access | Identified Exp. Transmission Jammer 11235 | -1/Access | Found Prototype Launcher 11235 | -1/Access | Identified Gui. Micro-nuke Launcher 11321 | -1/Access | Spotted B-99 Colossus 11321 | -1/Access | Spotted B-99 Colossus 11340 | -1/Access | Discovered new exit (range 15) 11343 | *** | Escaped! Last Messages --------------- 11331_ Penetrated by Slug. 11331_ Slug penetrates Wall. 11331_ T-07 Excavator destroyed. 11332_ Acquired 8 matter. 11332_ Acquired 17 matter. 11333_ Slug penetrates Wall. 11333_ Penetrated by Slug. 11333_ Slug penetrates Wall. 11335_ Penetrated by Slug. 11335_ Slug penetrates Wall. 11338_ Penetrated by Slug. 11338_ Slug penetrates Wall. 11338_ Penetrated by Slug. 11340_ Slug penetrates Wall. 11340_ EXIT=FOUND 11342_ Knocked back. 11342_ Slug penetrates Sealed Heavy Doors. 11342_ Penetrated by Slug. 11342_ Gui. Micro-nuke Launcher destroyed. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | #?# ######?????# #???????? | | #?# #??????????# #???????? | | ##############?# ] #??????????# #???????? | | ???????????????########+############### #???????? | | ?????????????????# #???????? | | #????????????????# #???????? | | #????????????????# ############+#########???????? | | ?????????????????# #????# #???????? | | ?????????????????# #????# #???????? | | # ???????????????# #????# #???????? | | # ??????######## #????# #???????? | | # "????# #????# """ #???????? | | # """ ??# #????# "" F"" #???????? | | + """ # ########????# """""" ######### | | # " + #???????????# """" # | | # # #???????????# # | | # ??# #???????????# # | | ######????# #???????????################# | | ??????????# #???????????????????????????# | | ??????????# #######"???#######??######### | | ??????????# """T""""???? "??" " = | | #######???# """ """"?????? "??" BB " % | | #???# g "??"""""" """" BB ;;#+##""# | | #####+##### g "??" " % " | | # ## gg "??" "" | | + ## "??" @" " BB | | # ## "??" " " BB | | # ## "??"""""" """" #""" #### | | # ## "??????? "??" #### #??? | | #####+##### "??????? "??" #??# #??? | | ##### #???# #######"##########??#########??# #??? | | #???# ## # # ## #?????????????# #??? | | ####?### ### # ## # # #??????????????# #??? | | #???## # #### # # #??????????????# #??? | | #???# # #### #??????????????# #??? | | #????# h # # # # ##???#######????# #??? | | ##+######## h## # # ########## = #????# #??? | | # = ###### #??? | | # [ w #??? | | # = = ########??? | | | # #######+####### #?????????? | | [ ??????????###+###?????????? | | + #?????????????????????????? | | # #?????????????????????????? | | """""" # # #?????????????????????????? | | """""" # + #?????????????????????????? | | """""" # # #?????????????????????????? | | ??"""" # # #?????????????????????????? | | ??"""" ?# # ! #?????????????????????????? | | ??#######?# #######+###?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 41 Energy Capacity 420 Matter Stores 300 Matter Capacity 700 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 450 Propulsion Shielding 33 Weapon Shielding 66 Point Defense Rating 80 Evasion (%) 78 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Hacked Visual Processing Unit | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Cld. VTOL Module | -3/Research | Hacked Lgt. Deuterium Engine | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -4/Factory Cld. VTOL Module | x1 | -1/Access | Authchip Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed VortexInsulatedGenerator Manual? 0 Play Time 02:39:44 Cumulative 66.6 hours Start 2024.07.22 @ 23:04:43 End 2024.07.23 @ 01:47:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 752121b8-01d9-41ee-937a-21d293fe4668