Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 19:34:09 Player: btrs Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (120) 600 Value Destroyed (4219) 4219 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (5986) 5986 TOTAL SCORE: 19365 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 448 Follower Combat Kills 244 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -6 Cogmind --------- Core Integrity 0/1300 Matter 90/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Advanced Melee Analysis Suite Heavy Pick SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Lightpack 2.0 Experimental Matter Compressor Enhanced Optical Array Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Armor Integrity Analyzer ECM Suite > --- WEAPON ----------- Tachyon Dispersion Ray Shock Maul > --- INVENTORY -------- Light Nuclear Core Compact Particle Reactor Improved VTOL Module Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Diametric Drive Diametric Drive Improved Heat Sink Matter Compressor Improved Matter Compressor Enhanced Optical Array Advanced Melee Analysis Suite Precision Energy Filter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Experimental Thermal Shield High-powered Tractor Beam Vortex Shotgun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon High-powered Shotgun Heavy Proton Missile Launcher Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array Neutron Missile Launcher Z-bomb Delivery System Dirty Datajack Improved Remote Datajack Improved Remote Datajack Spear Heavy Pick Enhanced Force Lance SGEMP Prototype [Rating: 156] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Impulse Thruster Array Utility Lightpack 2.0 Device Advanced Weight Redist. System Storage Lightpack 2.0 Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Utility Shielding Weapon Shock Maul Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Greatsword Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . 1 . . . . . . . . 1 . Utility 9 | . . . . . . . 2 1 . . 1 . 2 . . . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 205 | 7 4 4 10 8 . 5 33 29 1 1 . . 15 5 . 7 9 10 35 8 14 Power 35 | 2 . . 2 1 . . 6 5 . . . . 3 1 . 1 1 . 10 2 1 Engine 20 | 2 . . 2 1 . . 5 3 . . . . 1 . . 1 1 . 4 . . Core 8 | . . . . . . . 1 2 . . . . 2 1 . . . . 1 1 . Reactor 7 | . . . . . . . . . . . . . . . . . . . 5 1 1 Propulsion 55 | 2 . . 5 1 . . 10 11 . 1 . . 4 2 . 3 3 3 7 2 1 Treads 27 | 2 . . 5 1 . . 10 7 . 1 . . . . . 1 . . . . . Leg 2 | . . . . . . . . 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . . . . 2 . . . . 4 2 . 2 3 3 7 2 1 Utility 42 | 1 3 1 . 2 . . 4 4 . . . . 5 1 . 1 1 2 9 3 5 Device 15 | . 1 . . . . . . 2 . . . . 2 1 . . . 1 6 . 2 Storage 8 | 1 2 . . . . . 1 1 . . . . 1 . . . . . . . 2 Processor 9 | . . 1 . . . . . . . . . . 2 . . . 1 . 2 2 1 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . . Protection 9 | . . . . 2 . . 3 1 . . . . . . . 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 1 3 3 4 . 5 13 9 1 . . . 3 1 . 2 4 5 9 1 7 Energy Gun 8 | . 1 . 2 . . . . 2 . . . . . . . 2 . . . . 1 Energy Cannon 6 | . . . . . . 1 4 . . . . . . . . . . 1 . . . Ballistic Gun 5 | 2 . 1 1 . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 13 | . . . . 2 . 1 6 4 . . . . . . . . . . . . . Launcher 19 | . . 2 . 2 . 3 2 1 1 . . . . 1 . . 2 . 2 . 3 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . Impact Weapon 5 | . . . . . . . . . . . . . 1 . . . 1 1 2 . . Slashing Weapon 5 | . . . . . . . 1 2 . . . . 1 . . . 1 . . . . Piercing Weapon 9 | . . . . . . . . . . . . . 1 . . . . 2 3 1 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 18 | . . . 2 . . . . . . . . . 3 . . 1 . . 2 . 10 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . 2 . . . . Parts Lost 68 | . 1 1 1 . . . 7 14 . 1 . . . 1 2 1 4 5 16 1 13 Power 12 | . . . . . . . 2 3 . . . . . . 1 . . 1 4 1 . Propulsion 28 | . . . . . . . 3 9 . 1 . . . 1 . 1 2 1 7 . 3 Utility 19 | . 1 . . . . . 2 2 . . . . . . 1 . . 2 5 . 6 Weapon 9 | . . 1 1 . . . . . . . . . . . . . 2 1 . . 4 Highest Loss Streak 13 | . 1 1 1 . . . 6 6 . 1 . . . 1 2 1 3 3 9 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 98 100 100 100 79 100 78 73 53 52 26 26 52 83 74 80 77 77 72 71 62 Engine 6 | . 14 14 11 11 11 11 7 7 . . . . . . . 4 5 4 3 . . Core 1 | . . . . . . . 1 2 . . . . 2 7 7 5 5 5 2 . . Treads 18 | . 28 28 44 44 44 44 35 24 . 6 6 6 5 3 . . . . . . . Leg 1 | . . . . . . . . 1 15 7 6 6 4 . . . . . . . . Flight 8 | . . . . . . . . 2 15 14 6 6 13 24 23 25 21 15 17 14 12 Device 3 | . 4 . . . . . . 1 7 6 . . 3 11 7 5 5 10 9 4 3 Storage 10 | . 22 22 11 11 11 11 9 9 15 15 6 6 8 11 11 11 5 5 5 4 6 Processor 6 | . . 5 11 . . . . . . . . . 5 11 11 11 16 15 17 27 25 Protection 4 | . . . . 10 11 11 8 10 . . . . . . . 3 5 4 1 4 . Energy Gun 2 | . 3 14 12 . . . . . . . . . . . . 6 . . . . 2 Energy Cannon 1 | . . . . . . 8 6 . . . . . . . . . . . . . . Ballistic Gun 2 | . 24 6 7 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 6 2 2 7 8 . . . . . . . . . . . . . Launcher 2 | . . 7 2 15 . 11 1 3 . . . . . . 5 1 3 . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 5 5 1 4 4 4 4 3 Piercing Weapon 1 | . . . . . . . . . . . . . . 4 . . . 4 4 3 1 Peak Build Rating 156 | 6 9 10 17 18 18 19 56 63 60 57 52 52 104 106 101 107 121 135 129 140 156 Average Rating 66 | 5 7 9 14 15 14 18 47 57 56 56 51 52 76 101 94 99 113 133 118 136 133 On Entrance 58 | . 6 9 10 17 18 15 19 55 56 57 50 52 52 104 101 92 107 121 103 101 140 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 71 | 13 70 71 51 66 66 63 32 41 7 7 5 5 16 26 26 26 31 30 35 38 38 Greatest Support 80 | 40 40 40 80 80 80 80 80 80 9 9 5 5 26 40 34 44 47 47 40 39 39 Greatest Overweight (x) 3 | 3 1 1 . . . . . 1 . . . . 1 . . . . . 1 . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 20 20 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 33 | 7 17 20 20 20 20 20 39 40 40 40 40 40 40 40 40 40 40 40 40 40 37 Most Carried 40 | 1 12 13 20 20 20 19 30 34 29 32 36 37 40 37 35 40 40 34 40 33 39 Average Carried 25 | . 3 11 15 19 19 18 17 28 28 28 34 36 37 35 35 37 35 31 34 30 32 Final Capacity 40 | 8 20 20 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 Final Carried 39 | 1 12 13 20 20 20 18 30 28 29 32 36 37 37 35 35 39 34 28 34 30 5 Class Distribution -------------------- 34% | Hauler-Mutant 20% | Scavenger-Mutant 18% | Hauler-Gladiator 10% | Hauler-Sprinter 10% | Mutant 4% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/DSF Hauler-Mutant | -5/Factory Hauler-Gladiator | -5/Upper Caves Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Warlord Hauler-Sprinter | -4/Proximity Caves Hauler-Gladiator | -4/Factory Commander-Sprinter | -4/Armory Hauler-Gladiator | -3/Research Hauler-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Tes Matter Collected 3996 | 200 284 94 188 286 . 73 631 317 . . . . 629 220 88 200 98 160 420 108 . Remotely 10 | . . . . . . . . . . . . . . . . . . . 10 . . Salvage Created 3656 | . 554 59 376 134 . 108 728 284 . . . . 395 57 12 . 94 132 273 149 301 Parts 183 | . 26 1 17 11 . 12 39 18 . . . . 25 1 . . 11 3 11 1 7 Haulers Intercepted 10 | . 1 . 4 . . . 2 . . . . . 2 . . . . . . 1 . Recyclers Shooed 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . 1 8 . 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Tes Combat Hostiles Destroyed 100 | . 7 5 5 18 . 10 15 11 . . . . 3 2 1 . 9 2 4 . 8 Melee 11 | . . . . . . . 3 . . . . . 3 . . . 1 . 4 . . Guns 10 | . 7 1 2 . . . . . . . . . . . . . . . . . . Cannons 18 | . . . . 1 . 2 8 7 . . . . . . . . . . . . . AOE 59 | . . 4 3 17 . 8 4 4 . . . . . 2 1 . 8 . . . 8 Classes Destroyed 18 | . 5 1 1 2 . . 2 2 . . . . 1 . . . . . 1 . 3 Worker 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Builder 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . Tunneler 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Hauler 10 | . 1 . 4 . . . 2 . . . . . 2 . . . . . . 1 . Recycler 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . . Watcher 7 | . 1 . 1 . . . 2 . . . . . . . . . . . 2 1 . Swarmer 31 | . . 2 3 4 . 7 . 4 . . . . . 1 1 . 9 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 Grunt 30 | . 7 3 1 1 . 3 7 2 . . . . . 1 . . . . . . 5 Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . Sentry 8 | . . . 1 1 . . 4 2 . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . Hunter 4 | . . . . . . . 2 . . . . . . . . . . 1 . . 1 Programmer 11 | . . . . . . . . 3 . . . . 3 . . . . 1 4 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Assembled 11 | . . . . 11 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 4 2 3 11 . 4 5 4 . . . . 2 2 1 . 5 1 3 1 11 Combat Bots Only 11 | . 3 2 3 11 . 4 5 4 . . . . 1 2 1 . 5 1 3 . 8 Max Kills in Single Turn 8 | . 1 2 1 5 . 3 2 2 . . . . 1 2 1 . 3 1 1 1 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 1 5 . 3 2 2 . . . . . 2 1 . 3 . . . 6 Melee 1 | . . . . . . . 1 . . . . . 1 . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Tes Hostile Shots Fired 888 | . 44 17 16 26 . 16 108 128 . 6 . 24 24 8 10 3 50 56 104 15 233 Missed 335 | . 15 8 7 6 . 3 28 38 . 2 . 11 8 4 6 1 25 21 46 7 99 Damage Taken 9387 | 1 378 130 102 322 . 166 1590 1361 . 62 . 207 327 98 68 68 476 722 1187 273 1849 Core 2518 | . 25 57 7 57 . 9 148 149 . . . 53 24 . 12 34 82 281 278 109 1193 Absorbed by Shields 1631 | . . . . . . . . . . . . . . . . . . . . . 1631 Redirected to Shielding 102 | . . . . . . . . . . . . . . . . . 44 58 . . . Regen/Repaired (Parts) 40 | . . . . . . . . . . . . . 40 . . . . . . . . Core Remaining (%) 78 | 100 . 67 . . . 81 73 . . 78 . 93 . . . . 84 . 51 . . Volleys Fired 213 | . 47 10 30 12 . 10 42 34 1 . . . . 2 1 . 9 3 8 . 4 Largest 2 | . 2 2 2 2 . 2 2 2 1 . . . . 1 1 . 1 1 1 . 1 Hottest 130 | . 85 95 130 88 . 63 126 110 39 . . . . 36 36 . 39 63 7 . 80 Shots Fired 360 | . 94 19 59 23 . 14 63 60 1 . . . . 2 1 . 9 3 8 . 4 Gun 183 | . 94 14 56 . . . . 15 . . . . . . . . . 2 . . 2 Cannon 108 | . . . . 6 . 4 58 39 . . . . . . . . . 1 . . . Launcher 61 | . . 5 3 17 . 10 5 6 1 . . . . 2 1 . 9 . . . 2 Special 8 | . . . . . . . . . . . . . . . . . . . 8 . . Kinetic 193 | . 88 4 16 6 . 2 36 39 . . . . . . . . . 2 . . . Thermal 56 | . 6 10 40 . . . . . . . . . . . . . . . . . . Explosive 61 | . . 5 3 17 . 10 5 6 1 . . . . 2 1 . 9 . . . 2 Electromagnetic 42 | . . . . . . 2 22 15 . . . . . . . . . 1 . . 2 Robot Hit Streak 18 | . 11 5 18 5 . 2 8 9 . . . . . 2 . . . . 8 . 9 Robot Miss Streak 8 | . 4 1 2 2 . 2 6 8 1 . . . . . . . 4 . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 295 | . 57 7 38 8 . 4 58 53 . . . . 18 2 . . 1 13 29 3 4 Core Hits 326 | . 26 13 13 40 . 15 61 44 1 . . . 4 5 2 . 11 . 4 . 87 Critical Kills 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Critical Parts Destroyed 13 | . . . . . . . . . . . . . 2 . . . . 5 6 . . Critical Strikes 25 | . . 1 4 . . . . 4 . . . . 3 . . . . 5 8 . . Burn 5 | . . 1 4 . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . Smash 15 | . . . . . . . . . . . . . 3 . . . . 5 7 . . Sever 3 | . . . . . . . . 3 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 154 | . . . . . . . 9 11 . . . . 20 . . . 1 48 40 9 16 Impact 95 | . . . . . . . . . . . . . 5 . . . . 39 32 7 12 Slashing 34 | . . . . . . . 9 11 . . . . 13 . . . 1 . . . . Piercing 25 | . . . . . . . . . . . . . 2 . . . . 9 8 2 4 Sneak Attacks 11 | . . . . . . . 1 . . . . . 6 . . . . 2 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 7 | . . . . . . . . . . . . . 2 . . . . 1 4 . . Damage Inflicted 15629 | 2 647 582 798 1226 . 729 1983 1569 76 . . . 1222 273 177 . 598 824 1243 256 3424 Guns 1530 | . 647 90 644 . . . . 133 . . . . . . . . . . . . 16 Cannons 1924 | . . . . 99 . 75 1056 694 . . . . . . . . . . . . . Explosions 7906 | . . 492 154 1127 . 654 508 490 76 . . . . 273 177 . 549 . . . 3406 Melee 4254 | . . . . . . . 415 252 . . . . 1213 . . . 49 824 1243 256 2 Ramming 15 | 2 . . . . . . 4 . . . . . 9 . . . . . . . . Kinetic 2173 | . 566 18 182 99 . 20 594 694 . . . . . . . . . . . . . Thermal 1022 | . 81 339 462 . . . 30 110 . . . . . . . . . . . . . Explosive 7499 | . . 225 154 1127 . 654 478 380 76 . . . . 273 177 . 549 . . . 3406 Electromagnetic 666 | . . . . . . 55 462 133 . . . . . . . . . . . . 16 Impact 2468 | . . . . . . . . . . . . . 290 . . . . 793 1129 256 . Slashing 1551 | . . . . . . . 415 252 . . . . 835 . . . 49 . . . . Piercing 235 | . . . . . . . . . . . . . 88 . . . . 31 114 . 2 Highest Corruption 11 | . . . . . . . 2 6 6 6 . 1 3 3 3 3 2 3 11 . 7 Average Corruption 3 | . . . . . . . 1 4 6 6 . 1 2 3 3 3 1 2 5 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 85 | . . . . . . . 9 19 2 8 . . 7 2 2 1 . 12 22 . 1 Message Errors 29 | . . . . . . . 2 8 1 3 . . 2 1 1 . . 2 8 . 1 Matter Fused 19 | . . . . . . . 3 2 . . . . 2 . . 1 . 8 3 . . Heat Flow Errors 9 | . . . . . . . . 2 1 2 . . 1 . . . . 1 2 . . Energy Discharges 10 | . . . . . . . 2 1 . 2 . . 1 . 1 . . . 3 . . Parts Rejected 3 | . . . . . . . 1 2 . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . 1 2 . . . . 1 . . . . 1 3 . . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1864 | . . 7 3 26 . 18 91 114 . . . . 369 . 41 . 63 487 577 53 15 Projectiles 33 | . . . . . . 17 16 . . . . . . . . . . . . . . Explosions 264 | . . 7 3 26 . 1 2 106 . . . . . . 41 . 63 . . . 15 Melee 1567 | . . . . . . . 73 8 . . . . 369 . . . . 487 577 53 . Knockbacks 51 | . . . . 5 . . 23 9 . . . . . . . . . 6 8 . . Impact 14 | . . . . . . . . . . . . . . . . . . 6 8 . . Kinetic 36 | . . . . 5 . . 22 9 . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 498 | 1 . 22 . 33 . . 72 202 . . . . 4 . . . 54 . . . 110 Shots 16 | . . 1 . 2 . . 3 3 . . . . . . . . 2 . . . 5 Rammed 9 | 1 . . . . . . 1 . . . . . 7 . . . . . . . . Targets Rammed 9 | 1 . . . . . . 1 . . . . . 7 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 299 | . 48 120 299 90 . 57 189 170 87 251 . . 171 30 8 2 . 127 271 . 21 Average Temperature 49 | . 15 52 66 21 . 21 46 53 45 110 . . 92 6 8 1 . 64 121 . 15 Received Heat Transfer 1411 | . 234 45 21 33 . 63 441 207 . 36 . 27 9 36 9 . . 36 57 33 124 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . 1 . . . . 2 1 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . Parts Fried 10 | . . . . . . . 2 . . . . . 1 . . . . 2 2 3 . Impact Corruptions 38 | . . . . . . . . . . . . . 3 . . . . 15 18 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . Heat Transferred 2276 | . 185 609 1332 . . . 50 100 . . . . . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Tes Peak Influence 1904 | . 127 185 266 188 . 186 295 145 26 38 . 3 143 . . . . 325 257 182 1904 Initial 149 | . . 48 72 25 . . 31 24 14 18 . 3 1 . . . . 100 149 94 102 Average 133 | . 71 119 127 110 . 103 137 72 25 25 . 3 46 . . . . 62 106 130 1660 Maximum Alert Level 5 | . . . 1 . . . 1 . . . . . . . . . . 1 1 . 5 Low Security (%) 91 | 100 100 100 78 100 . 100 79 100 100 100 100 100 100 . . . . 95 86 100 . Level 1 5 | . . . 21 . . . 20 . . . . . . . . . . 4 13 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 43 | . 2 . . 1 . . 4 7 . 2 . 1 4 . 1 . . 5 3 1 12 Investigation 6 | . . . . . . . 2 . . . . . 1 . . . . 3 . . . Extermination 8 | . . . . . . . . 3 . . . . 1 . . . . 2 2 . . Reinforcement 13 | . 2 . . 1 . . 2 1 . 2 . 1 2 . . . . . 1 1 . Assault 13 | . . . . . . . . . . . . . . . 1 . . . . . 12 Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Tes Distress Signals 8 | . 2 . 2 . . . 2 . . . . . . . . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 331 | . 17 7 7 27 . 8 27 15 5 5 . 6 11 5 8 8 11 26 43 8 87 Peak Tracking Total 38 | . 4 3 3 18 . 4 7 4 5 4 . 6 4 3 9 5 5 17 14 4 38 Tactical Retreats 29 | . . . . . . . 1 . . . . . 1 1 2 . . 8 11 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Tes Traps Triggered 8 | . . . . . . . 1 1 . . . . . . . . . 2 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . 13 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Tes Machines Disabled 21 | . . 10 . 2 . . . 4 . . . . . . 1 . . . 2 . 2 Max in Single Turn 7 | . . 7 . 2 . . . 4 . . . . . . 1 . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Tes Machines Accessed 28 | . 1 . 2 . 1 . 5 1 . 1 1 . 5 . . 2 . 6 . 3 . Terminals 20 | . 1 . 2 . . . 5 1 . 1 1 . 2 . . . . 4 . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 67 | . 2 . 6 . 1 . 15 5 . 1 1 . 14 . . 2 . 14 . 6 . Successful 31 | . 1 . 4 . 1 . 5 2 . 1 1 . 9 . . 2 . 4 . 1 . Failed 36 | . 1 . 2 . . . 10 3 . . . . 5 . . . . 10 . 5 . Catastrophic 8 | . . . . . . . . 1 . . . . 2 . . . . 4 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 9 | . . . 2 . 1 . 5 . . . . . . . . . . 1 . . . Terminals 48 | . 2 . 6 . . . 15 5 . 1 1 . 4 . . . . 8 . 6 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . . . . . . . . Recycling Units 7 | . . . . . . . . . . . . . 7 . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 3 . . . Terminal Hacks 20 | . 1 . 4 . 1 . 5 2 . 1 1 . 1 . . 2 . 1 . 1 . Record 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 2 . . . . . Open DSF 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Branch Access Points 7 | . 1 . 1 . . . 1 1 . . . . 1 . . . . 1 . 1 . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . 6 . . . . . . . . Recycle Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . Process 1 | . . . . . . . . . . . . . 1 . . . . . . . . Report Inventory 3 | . . . . . . . . . . . . . 3 . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . 1 . . . 5 1 . . 1 . 4 . . . . 6 . 3 . Full Trace Events 7 | . . . 1 . . . 2 . . . . . 1 . . . . 3 . . . Feedback Events 2 | . . . . . . . 2 . . . . . . . . . . . . . . Corruption 2 | . . . . . . . 2 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . . . . . . . Parts Recycled 2 | . . . . . . . . . . . . . 2 . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . 4 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Tes Total Allies 17 | . . 3 . 1 . . . . . . . . . . . . . . 13 . . Largest Group 13 | . . 3 2 2 . . . . . . . . . . . . . . 13 . . Highest-Rated Group 625 | . . 40 24 47 . . . . . . . . . . . . . . 625 . . Highest-Rated Ally 58 | . . 16 16 31 . . . . . . . . . . . . . . 58 . . Total Orders 8 | . . 2 2 2 . . . . . . . . . . . . . . 2 . . STAY 4 | . . 1 1 1 . . . . . . . . . . . . . . 1 . . FOLLOW 4 | . . 1 1 1 . . . . . . . . . . . . . . 1 . . Ally Attacks 87 | . . 17 10 5 . . . . . . . . . . . . . . 55 . . Total Damage 1853 | . . 140 103 66 . . . . . . . . . . . . . . 1544 . . Kills 8 | . . 1 1 2 . . . . . . . . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Tes Turns Passed 12195 | 94 681 490 697 721 359 700 1224 1342 85 498 79 28 1006 118 87 741 160 1471 1159 137 318 Spaces Moved 10587 | 52 251 177 351 419 222 405 587 830 143 501 111 42 1142 230 264 1126 354 1224 1418 217 521 Core 41 | 10 . . . . . . . . . . . . 31 . . . . . . . . Treads 3000 | 42 251 177 351 419 222 405 587 546 . . . . . . . . . . . . . Legs 6 | . . . . . . . . 6 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 7540 | . . . . . . . . 278 143 501 111 42 1111 230 264 1126 354 1224 1418 217 521 Fastest Speed 28 | 50 160 240 160 160 160 160 160 32 52 52 65 65 48 29 32 28 28 28 28 34 34 Average Speed 77 | 158 199 240 160 160 160 160 160 126 52 60 65 65 63 43 32 31 28 33 30 34 34 Slowest Speed 240 | 200 240 240 160 160 160 160 163 163 52 65 65 65 135 52 32 52 35 42 109 34 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . 1 . 5 . 1 2 . . 3 . . 4 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 41 40 29 83 61 74 50 18 77 11 2 45 26 52 59 92 54 20 34 11 67 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . . . . . 1 . 1 . . . . 1 . 1 . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 1 . . 1 . . . 1 1 1 1 . 1 . . Scrap Searched 9 | . . . . 3 . 1 . . . . . . . 2 2 . 1 . . . . Spaces Dug 81 | . . 10 . . . 7 1 . . . . . . . . . 15 25 7 4 12 Terrain Destroyed 464 | . . 48 15 73 . 61 29 47 16 . . . . 2 9 . 61 25 7 4 67 Melee 49 | . . . . . . . 1 . . . . . . . . . . 25 7 4 12 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 415 | . . 48 15 73 . 61 28 47 16 . . . . 2 9 . 61 . . . 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Tes Total 13955 | 59 346 224 426 447 229 442 777 1039 152 693 117 41 1387 244 264 1517 403 2194 2069 266 619 Wait 2527 | . 33 31 21 1 . 23 84 100 6 192 . . 178 7 . 353 23 904 529 11 31 Move 10535 | 51 250 176 350 418 221 404 586 828 142 490 110 39 1137 229 263 1120 353 1223 1412 216 517 Hop 14 | . . . . . . . . 1 . 5 . 1 2 . . 2 . . 1 . 2 Pick Up 150 | . 11 2 9 3 1 . 16 11 1 3 7 1 20 . . 17 2 4 36 3 3 Fast Attach 45 | 6 2 . 1 . . . 3 2 . . . . 8 . . 3 1 1 10 . 8 Attach 91 | . . 2 2 . . 2 11 20 1 . . . 6 2 . 3 7 5 19 8 3 Detach 49 | . . 1 . . 2 . 5 8 1 2 . . 2 1 . 4 4 1 7 3 8 Swap 70 | 1 2 2 8 8 . 3 19 7 . 1 . . 1 3 . 1 1 4 6 . 3 Drop 55 | . 1 . 5 5 5 . 1 2 . . . . 8 . . 14 2 3 9 . . Fire 213 | . 47 10 30 12 . 10 42 34 1 . . . . 2 1 . 9 3 8 . 4 Melee 133 | . . . . . . . 9 11 . . . . 18 . . . 1 39 32 7 16 Ram 8 | 1 . . . . . . . . . . . . 7 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . . . . . . . . . . . 7 . 18 24 Rewire 15 | . . . . . . . . 15 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 3) 776 | -10/Materials | Entered Mines 791 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 821 | -10/Mines | Learned location of Storage (-7) 1218 | -10/Mines | Discovered new exit (range 14) 1266 | -10/Mines | Entered Materials 1266 | -9/Materials | Accompanied by 2 allies 1266 | -9/Materials | Evolved 2 slots: Propulsion x2 1374 | -9/Materials | Identified exit to Mines 1552 | -9/Materials | Build established: Scavenger-Mutant 1963 | -9/Materials | Entered Mines 1963 | -9/Mines | Accompanied by 1 ally 1974 | -9/Mines | Met a Derelict bent on vengeance 1997 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2078 | -9/Mines | Received a Mining Laser from a helpful Derelict 2212 | -9/Mines | Assembled infested the area 2244 | -9/Mines | Destroyed 11 combat bots 2415 | -9/Mines | Discovered new exit (range 8) 2434 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2447 | -9/Mines | Learned Materials machine intel 2474 | -9/Mines | Discovered new exit (range 10) 2676 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2678 | -9/Mines | Discovered new exit (range 5) 2684 | -9/Mines | Entered Exiles 2723 | -9/Exiles | Met 8R-AWN 2752 | -9/Exiles | Met EX-HEX 2797 | -9/Exiles | Met EX-BIN 2824 | -9/Exiles | Aligned with FarCom system 2826 | -9/Exiles | Given EX-Vault access code 2867 | -9/Exiles | Opened EX-Vault 2882 | -9/Exiles | Found Lightpack 2.0 2916 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2966 | -9/Exiles | Met EX-DEC 3022 | -9/Exiles | Discovered new exit (range 14) 3043 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3043 | -9/Exiles | Entered Mines 3727 | -8/Mines | Discovered new exit (range 10) 3743 | -8/Mines | Entered Materials 3743 | -8/Materials | Evolved 2 slots: Utility x2 3744 | -8/Materials | Loaded intel: 47 machine locations 3948 | -8/Materials | Lost 6 parts (2p3n1u) 4038 | -8/Materials | Build established: Hauler-Mutant 4909 | -8/Materials | Discovered new exit (range 15) 4967 | -8/Materials | Entered Factory 4967 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5154 | -7/Factory | Identified exit to Storage 5154 | -7/Factory | Identified exit to Lower Caves 5809 | -7/Factory | Lost 3 parts (1p1n1u) 5979 | -7/Factory | Garrison activated, responded to threat 6056 | -7/Factory | Lost 6 parts (1p4n1u) 6142 | -7/Factory | Lost 3 parts (3n) 6309 | -7/Factory | Sucked down chute 6309 | -7/Factory | Entered Waste 6314 | -7/Waste | Spotted C-40 Crusher 6317 | -7/Waste | Spotted C-40 Crusher 6327 | -7/Waste | Spotted C-40 Crusher 6366 | -7/Waste | Spotted C-40 Crusher 6374 | -7/Waste | Spotted C-40 Crusher 6377 | -7/Waste | Spotted C-40 Crusher 6388 | -7/Waste | Discovered new exit (range 13) 6394 | -7/Waste | Entered Factory 6872 | -7/Factory | Discovered new exit (range 6) 6892 | -7/Factory | Entered another Factory area 6892 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6971 | -6/Factory | Identified exit to DSF 6971 | -6/Factory | Entered DSF 6989 | -6/DSF | Discovered new exit (range 15) 6999 | -6/DSF | Entered Factory 6999 | -5/Factory | Evolved 2 slots: Utility x2 7295 | -5/Factory | Repaired Broken Imp. VTOL Module 7659 | -5/Factory | Identified exit to Upper Caves 8005 | -5/Factory | Entered Upper Caves 8025 | -5/Upper Caves | Spotted B-75 Beast 8040 | -5/Upper Caves | Learned Factory terminal intel 8101 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8119 | -5/Upper Caves | Discovered new exit (range 13) 8123 | -5/Upper Caves | Entered another Upper Caves area 8151 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8193 | -5/Upper Caves | Learned Factory terminal intel 8205 | -5/Upper Caves | Discovered new exit (range 13) 8210 | -5/Upper Caves | Entered Warlord 8225 | -5/Warlord | System corruption cleaned by Quarantine Array 8343 | -5/Warlord | Met Warlord 8349 | -5/Warlord | Warlord's base attacked by MAIN.C 8378 | -5/Warlord | Found Prototype Energy Gun 8378 | -5/Warlord | Identified Vortex Shotgun 8381 | -5/Warlord | Found Vortex Shotgun 8405 | -5/Warlord | Build established: Hauler-Sprinter 8433 | -5/Warlord | Opened side exit 8516 | -5/Warlord | Lost 3 allies 8673 | -5/Warlord | Warlord forces counterattacked 8772 | -5/Warlord | Spotted Striker 8839 | -5/Warlord | Lost 10 allies 8908 | -5/Warlord | Discovered new exit (range 9) 8915 | -5/Warlord | Lost 3 allies 8951 | -5/Warlord | Entered Proximity Caves 9100 | -4/Proximity Caves | Lost 3 parts (1n2w) 9105 | -4/Proximity Caves | Discovered new exit (range 4) 9111 | -4/Proximity Caves | Entered Factory 9111 | -4/Factory | Evolved 2 slots: Utility x2 9112 | -4/Factory | Loaded intel: 26 terminal locations 9487 | -4/Factory | Build established: Hauler-Gladiator 9518 | -4/Factory | Identified exit to Upper Caves 9518 | -4/Factory | Identified exit to Armory 10544 | -4/Factory | Lost 3 parts (1p1n1u) 10582 | -4/Factory | Entered Armory 10583 | -4/Armory | Met VL-GR5, who suggested a friendly competition 10588 | -4/Armory | Found Prototype Launcher 10588 | -4/Armory | Identified Scatter Rocket Array 10589 | -4/Armory | Found Scatter Rocket Array 10591 | -4/Armory | Found Scatter Rocket Array 10592 | -4/Armory | Found Scatter Rocket Array 10593 | -4/Armory | Found Scatter Rocket Array 10632 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 10899 | -4/Armory | Spotted B-86 Titan 10909 | -4/Armory | Build established: Commander-Sprinter 11029 | -4/Armory | Lost 3 allies 11193 | -4/Armory | Lost 4 allies 11218 | -4/Armory | Lost 9 parts (2p3n4u) 11426 | -4/Armory | System corruption reached 10% 11455 | -4/Armory | Build established: Hauler-Gladiator 11461 | -4/Armory | Lost 3 parts (1p2n) 11515 | -4/Armory | Found Scatter Rocket Array 11516 | -4/Armory | Found Scatter Rocket Array 11736 | -4/Armory | Discovered new exit (range 4) 11741 | -4/Armory | Entered Research 11741 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11850 | -3/Research | Identified exit to Testing 11878 | -3/Research | Entered Testing 11879 | -3/Testing | Maximum security lockdown engaged 11901 | -3/Testing | Found Prototype Device 11901 | -3/Testing | Identified Exp. Thermal Shield 11920 | -3/Testing | Found Prototype Launcher 11920 | -3/Testing | Identified Z-bomb Delivery System 11929 | -3/Testing | Found Prototype Processor 11929 | -3/Testing | Identified Exp. Signal Interpreter 11979 | -3/Testing | Found Prototype Energy Gun 11979 | -3/Testing | Identified Tachyon Dispersion Ray 12133 | -3/Testing | Spotted Striker 12133 | -3/Testing | Spotted Striker 12136 | -3/Testing | Spotted Alpha 7 12141 | -3/Testing | Stole the SGEMP Prototype 12150 | -3/Testing | Spotted Striker 12150 | -3/Testing | Spotted Investigator 12152 | -3/Testing | Scanned by Researcher 12159 | -3/Testing | Destroyed Investigator 12180 | -3/Testing | Destroyed 8 combat bots 12180 | -3/Testing | Core integrity fell below 50% 12191 | -3/Testing | Core integrity fell below 20% 12196 | -3/Testing | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 12185_ Stasis bubble strength at 101. 12185_ The unstable cave ceiling collapses. 12185_ G-67 Veteran crushed by falling debris. 12186_ Adv. Melee Analysis Suite severed. 12186_ Stasis bubble strength at 95. 12187_ Stasis bubble strength at 89. 12188_ The unstable cave ceiling collapses. 12188_ Stasis bubble strength at 83. 12188_ The unstable cave ceiling collapses. 12188_ M-36 Artificer crushed by falling debris. 12189_ Stasis bubble strength at 77. 12190_ Stasis bubble strength at 71. 12191_ The unstable cave ceiling collapses. 12191_ Stasis bubble strength at 65. 12192_ G>:RXSM9S4 NS>APFP|SP=Q 12192_ Stasis bubble strength at 59. [Achievement: Can't Touch This] 12193_ Stasis bubble strength at 53. 12194_ Stasis bubble strength at 47. 12195_ Stasis bubble strength at 41. 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Angular Momentum Engine | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Cya! Challenges ------------ None Game ------ Seed PiercingParticleRifle Manual? 0 Play Time 03:38:32 Cumulative 62.1 hours Start 2025.04.15 @ 18:50:13 End 2025.04.17 @ 19:34:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 21 Adventurer 6 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cbbe0bd-7fd2-47c3-abba-92bfde867cff