Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 17:21:12 Player: 7H-NLC Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (948) 948 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2528 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 23/250 Matter 300/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Rolling (170) Ox6 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Spread Laser Subdweller Beam Cannon > --- INVENTORY (20) --- Subdweller Power Source Light Treads Light Treads Light Treads Spiked Treads Huge Storage Unit Improved Terrain Scanner Seismic Detector Medium Armor Plating Medium Armor Plating Gun Armor Spread Laser Spread Laser Barrage Gun Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher Mining Laser Makeshift Sword Makeshift Spear Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Spread Laser Makeshift Sword > --- INVENTORY -------- Subdweller Power Source Light Treads Light Treads Wheel Subdweller Monowheel Huge Storage Unit Improved Terrain Scanner Seismic Detector Medium Armor Plating Medium Armor Plating Gun Armor Spread Laser Spread Laser Subdweller Beam Cannon Barrage Gun Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher Mining Laser Makeshift Spear [Rating: 20] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | 7 10 16 . . Power 7 | 1 2 4 . . Engine 7 | 1 2 4 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 4 . . Treads 5 | . 2 3 . . Leg . | . . . . . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 3 4 . . Device 3 | 1 . 2 . . Storage 4 | 1 2 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 9 | 2 3 4 . . Energy Gun 4 | 1 1 2 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 5 . . Power 2 | . 1 1 . . Propulsion 1 | . . 1 . . Utility 2 | . . 2 . . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . 1 2 . . To Critical Strikes . | . . . . . Average Backups 17 | 1 9 17 20 20 Power . | . . . 1 1 Propulsion 3 | 1 2 3 4 4 Utility 5 | . 5 6 6 6 Weapon 7 | . 1 7 9 9 Tool/Special . | . . . . . Unused Backups 10 | . . 1 . 9 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 6 | . . 1 . 5 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 99 100 100 Engine 13 | . 13 13 14 14 Treads 19 | . 20 27 . . Wheel 8 | . 7 . 28 28 Device 4 | . 5 5 . . Storage 14 | . 14 14 14 14 Protection 9 | . 8 7 14 14 Energy Gun 21 | . 14 24 14 14 Energy Cannon 3 | . . . 14 14 Slashing Weapon 1 | . . 2 . . Peak Build Rating 20 | 7 11 20 18 18 Average Rating 14 | 4 8 14 18 18 On Entrance 10 | . 7 11 18 18 Avg Prop Armor Cover (%) 3 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 62 | 11 38 62 62 62 Greatest Support 40 | 26 40 40 30 30 Greatest Overweight (x) 6 | . . 2 2 6 Average Overweight (x) 1 | . . . 2 3 Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 18 | 6 11 18 20 20 Most Carried 20 | 4 15 20 20 20 Average Carried 17 | 1 9 17 20 20 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 4 15 20 20 20 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 739 | 247 201 241 . 50 Remotely . | . . . . . Salvage Created 929 | 146 428 355 . . Parts 70 | 13 37 20 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | . 4 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 18 | . . 18 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 28 | . 12 16 . . Guns 27 | . 11 16 . . AOE 1 | . 1 . . . Classes Destroyed 9 | 2 5 2 . . Worker 1 | . 1 . . . Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Watcher 2 | . 2 . . . Swarmer 7 | . 6 1 . . Grunt 7 | . 6 1 . . Sentry 1 | . . 1 . . Subdweller 13 | . . 13 . . Best Kill Streak 5 | 4 5 2 . . Combat Bots Only 5 | . 5 2 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 130 | . 58 72 . . Missed 38 | . 9 29 . . Hits 92 | . 49 43 . . Projectile 92 | . 49 43 . . Critical Strikes 4 | . 1 3 . . Damage Taken 1438 | . 505 933 . . Core 227 | . 67 160 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 116 | 10 46 60 . . Largest 2 | 2 2 2 . . Hottest 130 | 60 100 130 . . Shots Fired 207 | 20 82 105 . . Gun 187 | 20 75 92 . . Cannon 7 | . . 7 . . Launcher 5 | . 5 . . . Special 8 | . 2 6 . . Kinetic 48 | 10 38 . . . Thermal 154 | 10 39 105 . . Explosive 5 | . 5 . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 8 8 15 . . Robot Miss Streak 4 | 1 3 4 . . Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 145 | 13 50 82 . . Core Hits 138 | 7 30 101 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 18 | . . 18 . . Impact . | . . . . . Slashing 18 | . . 18 . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2295 | 117 726 1452 . . Guns 1988 | 117 487 1384 . . Cannons . | . . . . . Explosions 222 | . 222 . . . Melee 68 | . . 68 . . Ramming 17 | . 17 . . . Kinetic 219 | 50 169 . . . Thermal 1769 | 67 318 1384 . . Explosive 222 | . 222 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 68 | . . 68 . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 37 | . 9 28 . . Projectiles . | . . . . . Explosions 9 | . 9 . . . Melee 28 | . . 28 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 18 | . 18 . . . Shots 2 | . 2 . . . Rammed 7 | . 7 . . . Targets Rammed 7 | . 7 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 214 | 40 214 32 . . Average Temperature 38 | 17 59 11 . . Received Heat Transfer 381 | . 189 192 . . Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 1 . 2 . . Heat Transferred 2615 | 150 710 1755 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level 1 | . 1 . . . Low Security (%) 96 | 100 95 . 100 . Level 1 3 | . 4 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 214 | 10 214 . 3 . Initial 3 | . . . 3 . Average 83 | 2 102 . 1 . Influence Increases 472 | 20 362 90 . . Destroy 0b10 Robot/C 300 | . 240 60 . . Destroy 0b10 Robot/NC 40 | 20 20 . . . Destroy Leader 56 | . 56 . . . Destroy Structure 31 | . 31 . . . Lose Combat Pursuer 45 | . 15 30 . . Influence Decreases 472 | 20 217 227 8 . Entered New Map 75 | . . 70 5 . Time Decay 387 | 20 207 157 3 . Lost Part 10 | . 10 . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 5 | . 5 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 18 20 . . Peak Tracking Total 5 | . 5 2 . . Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 2 | . . 2 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . 5 . . Successful 5 | . . 5 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . 5 . . Record 4 | . . 4 . . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 1313 | 5 224 1084 . . Terrain 980 | . . 980 . . Seismic 333 | 5 224 104 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 8662 | 86 612 5683 52 2229 Spaces Moved 3817 | 50 294 1883 44 1546 Core 5 | 5 . . . . Treads 2071 | . 191 1880 . . Legs . | . . . . . Wheels 1741 | 45 103 3 44 1546 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 119 119 119 Average Speed 181 | 87 135 223 119 144 Slowest Speed 250 | 100 160 250 119 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 42 94 11 85 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 12 | . . 4 . 8 Spaces Dug 6 | . 2 4 . . Terrain Destroyed 37 | . 33 4 . . Melee 2 | . . 2 . . Projectile 4 | . 2 2 . . AOE 31 | . 31 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 5292 | 70 425 3208 43 1546 Wait 1253 | . 49 1204 . . Move 3813 | 49 293 1882 43 1546 Hop . | . . . . . Pick Up 26 | 4 13 9 . . Fast Attach 9 | 7 1 1 . . Attach 5 | . 1 4 . . Detach . | . . . . . Swap 33 | . 9 24 . . Drop 11 | . 6 5 . . Fire 116 | 10 46 60 . . Melee 18 | . . 18 . . Ram . | . . . . . Kick . | . . . . . Crush 7 | . 7 . . . Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 689 | -10/Materials | Discovered new exit (range 6) 699 | -10/Materials | Entered Subcaves 700 | -10/Subcaves | Approached by a straggling Scientist 1016 | -10/Subcaves | Learned location of Zion (-6) 1016 | -10/Subcaves | Met a Zionite searching for "candidates" 1034 | -10/Subcaves | Discovered new exit (range 14) 1039 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1050 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1079 | -10/Subcaves | Visited Clippyterm 1083 | -10/Subcaves | Identified exit to Materials 1083 | -10/Subcaves | Identified exit to Recycling 1693 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2230 | -10/Subcaves | Build established: Scavenger-Mutant 2281 | -10/Subcaves | Learned Materials terminal intel 2287 | -10/Subcaves | Core integrity fell below 50% 2588 | -10/Subcaves | Build established: Mutant 3063 | -10/Subcaves | Disturbed a concealed Subdweller 3209 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3264 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 3436 | -10/Subcaves | Core integrity fell below 20% 4695 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5648 | -10/Subcaves | Learned Materials security intel 5651 | -10/Subcaves | Visited 4L-MR0's lab 5682 | -10/Subcaves | Found Gun Armor 6382 | -10/Subcaves | Entered Recycling 6403 | -8/Recycling | Scanned before Scraplab entrance 6419 | -8/Recycling | Entered Scraplab 6430 | -8/Recycling | Discovered new exit (range 3) 6434 | -8/Recycling | Entered Scraptown 6614 | -8/Scraptown | Visited UFD Registry 6614 | -8/Scraptown | Registered with UFD as "Gravlauncher" 6667 | -8/Scraptown | Visited A0-MCA Data Center 6683 | -8/Scraptown | Visited Junk Repository 6758 | -8/Scraptown | Visited Curators Association 6797 | -8/Scraptown | Visited Scrap Suit Storage 6815 | -8/Scraptown | Visited Abandonware Association 6831 | -8/Scraptown | Visited Scrapoid Research Area 6865 | -8/Scraptown | Visited Derelict Rescue Squad 6887 | -8/Scraptown | Visited Research Penetration Think Tank 6908 | -8/Scraptown | Visited Observation Area 7084 | -8/Scraptown | Discovered new exit (range 5) 7478 | -8/Scraptown | Visited Red Mages 7494 | -8/Scraptown | Visited Junk Repository 7535 | -8/Scraptown | Visited Cave Peace 7560 | -8/Scraptown | Visited Comm Corps 7587 | -8/Scraptown | Visited Bundlers 7703 | -8/Scraptown | Visited Awakened 7730 | -8/Scraptown | Visited The Evicted 8663 | -8/Scraptown | Self-destructed Last Messages --------------- 07630_ Found Battle Cannon. 07630_ Found 47 Matter. 07637_ LOCAL NARROWCAST: Training Area. Open sessions every third cycle. 07703_ LOCAL NARROWCAST: Awakened. And lovin' every cycle of it. 07730_ LOCAL NARROWCAST: The Evicted. 07836_ PS-EB8(p): "Psst-beep! Hey Gravlauncher, over here!" J8-AY1(j): It's a good thing a recommendation from a current member is required to get into Scraptown from the 0b10 direction. Letting just anyone in would be a disaster. Too many unknowns and too much riffraff. 08449_ Searching scrap... 08449_ Found Flail. 08449_ Found Seismic Detector. 08449_ Found 58 Matter. 08490_ Multiple signs read "I'm always busy, go away." 08559_ 12-6M9(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" TO-N97(x): Gravlauncher! Welcome to Scraptown, home of the Federation! 08656_ 12-6M9(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" 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"""#???#!!#[! #=/# #?????????????????? | | ??#""" """#???#[!#![/#!!# #?????????????????? | | #?#""" """????########### ############??????? | | #?#""""""""???????????????# #??????? | | ?????""""""????????????????# ##??????? | | ?????""""""????????????????# #??????? | | ???????????????????????????# #??????? | | ???????????????????????????# #??????? | | ???????????????????????????# ############??????? | | #??####?#################### #####?????????????? | | ""##"""##"""##"""##"""##"|"# """"#?????????????? | | ""## ""##" "##"""##""|##" # "" "#?????????????? | | "#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingMomentumNanoactuators Manual? 0 Play Time 00:23:26 Cumulative 510.7 hours Start 2026.09.18 @ 17:01:12 End 2026.09.18 @ 17:21:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 380 Rogue 380 Adventurer 0 Explorer 0 Win Type - Total 11 Types 4/0/5/2/0/0/0/0/0/0 Lore% 66 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 202ba74e-3660-45e2-bafa-c311ab11f413