Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.17 @ 05:41:31 // Winter2019/RPGLIKE Player: jimhatama Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (407) 2035 Value Destroyed (16649) 16649 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (11916) 11916 TOTAL SCORE: 40400 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3893 Follower Combat Kills 3071 Network Hubs Disabled 200 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 682 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Friendly Fire -2830 Cogmind --------- Core Integrity 0/2500 Matter 240/350 Energy 120/790 System Corruption 12% Temperature Cool (0) Movement Rolling (98) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- Particle Reactor Quantum Reactor > --- PROPULSION (5) --- Wheel Armored Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY (10) ----- Improved Cooling System Experimental Signal Interpreter Advanced Targeting Computer Improved ECM Suite Centrium Light Armor Plating Advanced Force Field Improved Hacking Suite System Shield > --- WEAPON (5) ------- Helical Railgun Linear Accelerator Phasing Sabre > --- INVENTORY (4) ---- Matter Compressor (0) Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Armored Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Improved Cooling System Matter Compressor Experimental Signal Interpreter Advanced Targeting Computer Improved ECM Suite Advanced Reaction Control System Experimental Weapon Shielding Advanced Force Field Improved Hacking Suite System Shield > --- WEAPON ----------- Heavy Phase Cannon Helical Railgun Helical Railgun Linear Accelerator Phasing Sabre > --- INVENTORY -------- Centrium Light Armor Plating Advanced Variable Charge Gun Vortex Shotgun Heavy Rocket Launcher [Rating: 140] Favorites ----------- Power Quantum Reactor Engine Light Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Improved ECM Suite Storage High-capacity Matter Pod Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | 4 . 3 . 1 . 2 1 2 1 1 . . . . . . . . . 1 1 . 1 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | 1 . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . Utility 9 | 2 . 2 . . . 2 1 . . . . . . . . . . . . 1 . . 1 . Weapon 4 | 1 . . . 1 . . . . 1 1 . . . . . . . . . . . . . . Parts Attached 186 | 5 14 22 6 1 . 8 22 6 10 8 7 3 3 . 3 2 11 10 . 8 7 6 10 14 Power 19 | 1 2 3 1 . . 1 1 1 2 1 1 . 1 . 1 . . 1 . . . 1 1 . Engine 13 | 1 2 3 1 . . 1 . 1 2 1 . . 1 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Reactor 5 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . 1 1 . Propulsion 27 | 2 1 5 1 . . 4 . 1 . 1 . . 1 . . . 1 . . 1 4 1 . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 10 | 2 1 5 1 . . 1 . . . . . . . . . . . . . . . . . . Wheel 17 | . . . . . . 3 . 1 . 1 . . 1 . . . 1 . . 1 4 1 . 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 60 | . 7 9 . . . 3 7 2 4 . 4 1 . . 1 2 4 2 . 3 1 3 3 4 Device 19 | . 1 3 . . . . . 2 4 . . . . . . 2 3 1 . 1 . 1 1 . Storage 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Processor 7 | . 2 2 . . . . . . . . . . . . . . 1 . . 1 . 1 . . Hackware 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . Protection 29 | . 3 4 . . . 2 7 . . . 4 . . . 1 . . 1 . . 1 . 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 80 | 2 4 5 4 1 . . 14 2 4 6 2 2 1 . 1 . 6 7 . 4 2 1 6 6 Energy Gun 19 | 2 3 . . . . . 4 1 2 1 1 . . . . . 1 1 . . . . . 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 40 | . 1 5 2 1 . . 7 1 1 1 1 2 . . . . 5 6 . 2 . . 3 2 Ballistic Cannon 7 | . . . . . . . 2 . 1 1 . . . . . . . . . . 2 . 1 . Launcher 10 | . . . 2 . . . 1 . . 2 . . 1 . . . . . . 2 . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . 1 . . 2 . 1 . 2 . . . . . . . . . . . 3 2 Parts Lost 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Average Slot Usage (%) 95 | . 94 97 100 91 91 91 98 97 93 94 94 94 92 94 94 94 96 92 94 92 97 99 98 92 Engine 3 | . 12 10 9 8 8 7 4 3 5 4 . . . 5 . . . . . . . . . . Reactor 4 | . . . . . . . 1 5 5 5 9 10 8 5 5 5 5 7 10 10 9 8 9 9 Leg 6 | . 25 22 27 25 25 11 . . . . . . . . . . . . . . . . . . Wheel 15 | . . . . . . 9 20 21 22 21 21 21 21 21 21 21 21 21 21 20 20 23 22 21 Device 10 | . 6 10 9 8 8 7 6 6 11 10 10 10 10 10 10 12 15 10 10 11 14 14 16 14 Storage 6 | . 9 10 9 8 8 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 7 | . 10 10 9 8 8 7 6 5 5 5 5 5 5 5 5 5 5 5 5 6 9 9 9 9 Hackware 4 | . . . . . . 4 6 5 5 5 5 5 5 5 5 5 5 5 5 6 9 9 9 9 Protection 12 | . 3 13 18 16 16 21 24 21 16 15 15 15 15 15 15 12 10 10 10 7 4 4 4 3 Energy Gun 3 | . 20 . . . . . 4 4 . 4 5 5 2 . . . 3 7 10 8 4 4 2 1 Ballistic Gun 10 | . 3 20 17 16 16 14 6 5 10 7 9 10 15 15 15 15 13 11 10 8 4 2 5 7 Ballistic Cannon 2 | . . . . . . . 6 5 4 3 5 4 . . . . . . . . 6 9 4 4 Slashing Weapon 2 | . . . . . . . . . . 3 . . . . 4 5 5 5 5 5 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 6 14 28 31 38 38 41 65 66 70 77 87 86 84 79 84 84 85 89 82 85 96 106 106 114 Greatest Support 86 | 20 20 33 41 41 46 46 41 51 51 56 56 56 56 56 56 56 56 56 56 56 82 82 82 86 Greatest Overweight (x) 2 | 1 . 1 . . . 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 4 | 1 1 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | . 1 1 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 1 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . . 1 2 2 3 2 2 2 3 3 4 3 3 4 3 4 3 3 3 3 3 4 3 2 Final Capacity 4 | 1 1 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 1 2 2 3 3 3 3 3 3 4 4 4 4 4 4 4 4 3 4 4 4 4 4 2 Class Distribution -------------------- 20% | Hacker-Gunner 14% | Hacker-Tank 13% | Scavenger-Gunner 13% | Scavenger-Mutant 10% | Mutant 10% | Scavenger-Tank 6% | Hacker-Mutant 6% | Gunner 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Hacker-Gunner | -8/Materials Hacker-Tank | -8/Storage Hacker-Tank | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Commander-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Hacker-Gunner | -2/Research Hacker-Gunner | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 8178 | 250 384 722 165 . 165 212 512 346 311 412 133 85 522 . 393 76 350 435 88 309 180 634 602 892 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15869 | . 527 1344 90 . 200 1534 565 483 677 999 383 20 1360 . 1161 234 856 1094 221 997 281 140 514 2189 Parts 847 | . 27 90 3 . 33 97 50 36 25 39 18 4 93 . 18 8 31 66 17 41 12 8 21 110 Haulers Intercepted 16 | . 1 2 . . . 4 3 . 1 . . . 1 . . 1 . . . . . . 1 2 Recyclers Shooed 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 203 | . . . . . . . . . . . . . . . . . 30 63 60 50 . . . . Prevented 7 | . . . . . . . . . . . . . . . . . 1 . 5 1 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 304 | . 8 27 16 . 15 26 17 10 11 15 4 . 29 . . 3 15 23 8 19 8 3 11 36 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Guns 226 | . 6 27 10 . 15 26 6 6 8 8 3 . 9 . . 3 15 23 8 18 3 1 5 26 Cannons 40 | . . . . . . . 11 4 2 6 1 . . . . . . . . . 5 2 4 5 AOE 35 | . . . 6 . . . . . 1 . . . 20 . . . . . . 1 . . 2 5 Classes Destroyed 23 | . 5 5 1 . . . . 2 . 1 1 . 4 . . . 1 . . . . 1 2 . Worker 30 | . . 1 . . . 1 1 3 1 . . . 12 . . . . . . . 1 . 1 9 Builder 13 | . . . . . . . . 2 . 1 . . 7 . . . . . . . . . . 3 Tunneler 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Hauler 16 | . 1 2 . . . 4 3 . 1 . . . 1 . . 1 . . . . . . 1 2 Recycler 7 | . 2 . . . . 2 . . . 1 . . 1 . . . . . . . . . . 1 Carrier 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 11 | . . 1 . . . 5 1 . 1 . . 1 1 . . . . . . . . . 1 . Watcher 28 | . 2 5 . . . 5 2 5 . 2 1 . . . . 1 . . . . 2 1 1 1 Swarmer 89 | . 3 7 3 . 15 10 3 4 . 3 2 . . . . . 8 9 4 6 . . . 12 Grunt 82 | . 5 7 . . . 6 2 . 7 4 . . 9 . . 2 2 10 4 8 1 . 6 9 Brawler 5 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . 2 Duelist 9 | . . 1 . . . . 1 . 1 . . . 2 . . . . . . 3 . . . 1 Protector 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Sentry 43 | . . 10 . . . 10 11 2 . 5 . . . . . . . 1 . 1 1 2 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 7 | . . . . . . . . . . . . . 2 . . . . . . 1 1 . 1 2 Programmer 25 | . . . . . . . . 4 2 . . . 1 . . 1 . 2 . . 4 . 1 10 Behemoth 4 | . . . . . . . . . . 1 . . . . . . 1 1 . . 1 . . . Cetus Guard 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Lightning 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Assembled 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . 3 . . 1 . . . 1 . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Best Kill Streak 37 | . 3 5 13 . 4 5 8 5 6 3 3 1 37 . . 2 4 5 8 7 3 1 6 20 Combat Bots Only 16 | . 3 5 13 . 4 4 6 4 4 3 2 . 16 . . 1 4 5 8 7 3 1 6 10 Max Kills in Single Turn 11 | . 1 2 3 . 3 1 3 2 3 2 1 1 11 . . 1 2 3 2 2 1 1 2 4 Gunslinging 2 | . . 1 1 . . . . . . . . . . . . . 1 2 1 1 . . . . Exploded 3 | . . . 3 . . . . . 1 . . . 3 . . . . . . 1 . . 2 1 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 18251 | . 814 1569 260 . 61 495 463 574 380 1052 125 82 3862 . . 91 464 964 667 745 591 103 2429 2460 Core 12275 | . 655 1104 194 . 34 341 280 311 232 721 97 50 2465 . . 56 324 586 374 524 417 69 1775 1666 Absorbed by Shields 3765 | . . . . . . . . . . 60 28 . . . . 11 170 . . . 520 106 756 2114 Redirected to Core 10459 | . 404 950 162 . 34 289 251 275 199 506 62 50 2156 . . 56 299 509 354 414 369 69 1621 1430 Core Remaining (%) 69 | 100 26 . . . 46 . 100 100 . . . . . . . . . . . 98 87 98 39 . Volleys Fired 679 | . 59 97 21 . 12 47 44 34 22 49 8 10 39 . 12 10 21 35 11 28 31 10 26 53 Largest 4 | . 2 2 2 . 1 1 3 3 2 3 3 3 3 . 2 2 4 4 4 4 4 4 4 4 Hottest 300 | . 100 70 56 . 23 23 127 127 136 159 159 161 146 . 66 66 240 205 205 221 237 300 300 240 Shots Fired 1873 | . 117 194 42 . 27 135 102 102 71 109 24 26 109 3 24 35 63 119 44 100 93 37 98 199 Gun 1486 | . 117 194 35 . 27 135 59 68 50 70 16 16 80 3 24 35 63 119 44 99 46 13 42 131 Cannon 333 | . . . . . . . 43 34 21 39 8 10 . . . . . . . . 45 24 52 57 Launcher 54 | . . . 7 . . . . . . . . . 29 . . . . . . 1 2 . 4 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1409 | . 12 190 35 . 27 135 78 68 65 85 21 20 77 3 24 35 51 80 22 55 78 26 65 157 Thermal 390 | . 105 4 . . . . 24 34 6 24 3 6 3 . . . 12 39 22 44 13 11 29 11 Explosive 54 | . . . 7 . . . . . . . . . 29 . . . . . . 1 2 . 4 11 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 53 | . 7 23 28 . 27 42 24 35 53 30 14 12 21 24 43 30 14 32 24 44 33 19 38 24 Robot Miss Streak 5 | . 5 3 2 . 1 1 1 2 2 2 1 2 2 . 1 1 2 1 1 1 2 2 2 3 Penetration Max 2 | . . . . . . . 1 1 . 1 1 . 1 . . 1 1 1 . 1 . . . 2 Secondary Targets 26 | . 2 1 2 . . . . . . . . . . . . . 5 8 5 3 . . . . Max Gunslinging Chain 2 | . 1 1 1 . . . . . . . . . . . . . 1 2 1 1 . . . . Autonomous 205 | . . . . . 15 88 11 . 30 20 10 . 2 3 . 18 4 4 . . . . . . Shots Hit Robots 1456 | . 66 148 29 . 21 126 83 79 64 91 21 21 70 3 40 35 43 91 39 82 73 25 74 132 Core Hits 802 | . 22 61 27 . 15 56 34 33 26 38 11 5 160 . 8 11 25 47 17 43 20 9 34 100 Critical Hits 80 | . 1 1 1 . . 4 7 6 . 9 3 2 6 . 4 3 3 5 . 2 7 3 3 10 Critical Kills 35 | . . . 1 . . 1 2 3 . 1 3 1 5 . 1 1 2 3 . . 1 1 3 6 Critical Parts Destroyed 38 | . 1 1 . . . 3 4 3 . 7 . . 1 . 2 2 1 1 . 2 5 1 . 4 Melee Attacks 49 | . . . . . . . . . . 2 . . . . 19 1 . 1 6 1 . 3 2 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 49 | . . . . . . . . . . 2 . . . . 19 1 . 1 6 1 . 3 2 14 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . 2 . . . . . 1 . . . 1 . 3 1 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52963 | . 722 2063 780 . 587 3456 2032 1469 2152 2701 598 599 9667 102 2182 1294 1232 2639 964 2086 2868 1047 3508 8215 Guns 29106 | . 717 2051 383 . 587 3417 966 866 1252 1380 369 315 1639 102 557 1177 1232 2528 964 1767 1057 247 1051 4482 Cannons 8362 | . . . . . . . 1062 590 465 1003 229 284 . . . . . . . . 1327 466 1618 1318 Explosions 12049 | . . . 363 . . 27 . . 396 . . . 8020 . . . . . . 241 484 . 647 1871 Melee 3269 | . . . . . . . . . . 268 . . . . 1625 117 . 111 . 78 . 334 192 544 Ramming 177 | . 5 12 34 . . 12 4 13 39 50 . . 8 . . . . . . . . . . . Kinetic 28695 | . 58 2001 383 . 587 3417 1725 1020 1560 1856 522 484 1599 102 557 1177 932 1398 410 717 2079 402 1587 4122 Thermal 7851 | . 659 50 . . . . 303 436 553 527 76 115 40 . . . 300 1130 554 1050 305 311 1082 360 Explosive 9731 | . . . 363 . . . . . . . . . 6125 . . . . . . 241 484 . 647 1871 Electromagnetic 1922 | . . . . . . 27 . . . . . . 1895 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3269 | . . . . . . . . . . 268 . . . . 1625 117 . 111 . 78 . 334 192 544 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1318 | . . . . . . . . . . . . . . . . . . . . . . . . 1318 Highest Corruption 26 | . 2 . . . . . . . . 1 1 1 26 . . 1 1 2 2 . 2 1 1 12 Average Corruption 2 | . 2 . . . . . . . . 1 1 1 11 . . 1 1 1 2 . 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 87 | . . . . . . . . . . . . . 40 . . . 5 23 1 . . 4 1 13 Message Errors 15 | . . . . . . . . . . . . . 2 . . . 3 8 . . . . 1 1 Matter Fused 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Heat Flow Errors 8 | . . . . . . . . . . . . . 2 . . . . 4 . . . . . 2 Energy Discharges 11 | . . . . . . . . . . . . . 3 . . . 1 5 . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . . . . . . 2 . . . 1 1 1 . . 3 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Targeting Errors 29 | . . . . . . . . . . . . . 20 . . . . 5 . . . . . 4 Weapon Failures 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 1454 | . . . . . . . 4 18 31 8 . 6 145 . 314 47 . . . 15 122 194 282 268 Projectiles 383 | . . . . . . . 4 18 . . . 6 . . . . . . . . 73 . 177 105 Explosions 286 | . . . . . . . . . 17 . . . 145 . . . . . . 1 49 . . 74 Melee 785 | . . . . . . . . . 14 8 . . . . 314 47 . . . 14 . 194 105 89 Knockbacks 41 | . . . . . . . 4 3 6 4 . 3 . . . . . . . . 6 . 4 11 Impact 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . Kinetic 35 | . . . . . . . 4 3 5 3 . 2 . . . . . . . . 6 . 4 8 Secondary 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Self-Inflicted Damage 342 | . . 1 18 . . 5 2 6 69 25 . . 162 . . . . . . . . . . 54 Shots 8 | . . . 1 . . . . . 1 . . . 3 . . . . . . . . . . 3 Rammed 14 | . . 2 2 . . 2 1 1 1 3 . . 2 . . . . . . . . . . . Targets Rammed 18 | . 1 4 3 . . 2 1 1 1 3 . . 2 . . . . . . . . . . . Kicked 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 556 | . 556 13 24 . . . 317 309 306 36 3 . 141 . . . 136 297 335 154 90 166 108 213 Average Temperature 87 | . 172 3 12 . . . 101 74 176 14 2 . 89 . . . 36 71 136 49 36 41 28 34 Received Heat Transfer 2809 | . 324 465 100 . . 144 117 120 126 264 4 . 243 . . 9 104 300 222 30 4 16 73 144 Effects 16 | . 16 . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . . . 3 . . . . 12 . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . 3 1 . . . . 1 2 1 . . . . . . . 1 1 2 2 1 2 . 1 Heat Transferred 11344 | . 1961 148 . . . . 777 1073 472 740 111 148 37 . . . 383 1332 629 1480 333 333 1036 351 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 1925 | . 198 248 137 . 313 565 408 272 246 374 934 499 1158 659 230 1714 . . . . 819 369 463 1925 Initial 494 | . . 53 67 . . 20 107 55 . 14 205 373 174 494 230 21 . . . . 190 306 150 277 Average 271 | . 67 133 77 . 95 179 221 72 59 196 657 477 550 637 190 780 . . . . 505 234 229 1044 Maximum Alert Level 5 | . . 1 . . 1 2 2 1 1 1 3 2 4 2 1 5 . . . . 3 1 2 5 Low Security (%) 59 | 100 100 78 100 . 86 67 49 96 96 58 . . 14 . 19 12 . . . . 6 46 58 . Level 1 21 | . . 21 . . 13 17 40 3 3 41 28 10 36 . 80 . . . . . 19 53 25 16 Level 2 8 | . . . . . . 15 10 . . . 11 89 8 100 . 22 . . . . 58 . 15 12 Level 3 6 | . . . . . . . . . . . 60 . 38 . . 47 . . . . 15 . . 32 Level 4 1 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . 15 Level 5 1 | . . . . . . . . . . . . . . . . 8 . . . . . . . 22 High Security . | . . . . . . . . . . . . . . . . 6 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 2 . . . 1 1 5 3 . . . 8 1 . 2 . . . 1 4 2 2 14 Investigation 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 Extermination 11 | . . . . . . . . 2 2 . . . 1 . . 1 . . . . 2 . . 3 Reinforcement 19 | . 1 2 . . . . . 2 1 . . . 5 . . 1 . . . . . 2 2 3 Assault 10 | . . . . . . . . . . . . . 2 1 . . . . . 1 2 . . 4 Garrison 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 . . . . 2 . . 1 . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 30 | . 1 4 . . . 1 1 . . 2 2 . 1 . . 1 . . . . 1 6 6 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 513 | . 18 38 14 . 14 33 19 20 12 27 13 10 43 2 1 14 26 23 13 24 15 15 40 79 Peak Tracking Total 16 | . 4 5 5 . 4 4 4 4 3 6 5 2 16 2 1 6 7 5 12 7 5 4 7 10 Tactical Retreats 29 | . 1 1 . . . 1 . . . 1 . . . . . . 1 . 2 1 1 3 5 12 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 18 | . 1 . 2 . . 1 1 1 . 5 . . . 1 . . . . . . . 2 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . 1 . . . . . . 4 . . . . . . . . . . . . . . . . Reprogrammed 11 | . 1 . . . . . . 6 . 4 . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . 1 . . . . . . . . 1 . 8 3 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 82 | . . 1 . . 3 6 2 1 9 2 1 3 9 1 . 18 4 . . . 16 1 1 4 Max in Single Turn 9 | . . 1 . . 1 2 1 1 9 . 1 1 3 1 . . . . . . 7 1 1 2 Garrison Access 4 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 89 | . 8 13 1 1 . 9 12 11 3 7 3 . 2 . . 2 . . 3 . 2 5 3 4 Terminals 66 | . 7 9 . . . 8 10 7 3 7 3 . 2 . . . . . . . 2 3 1 4 Fabricators 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Repair Stations 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . 2 . . . . 2 . . . . . . . . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 2 . . . . . . . . . . . . . 1 2 . Total Hacks 240 | . 23 35 1 2 . 27 26 33 8 14 8 . 11 . . 2 . . 4 . 10 14 7 15 Successful 140 | . 15 22 1 2 . 18 17 27 5 8 3 . 4 . . 2 . . 4 . 5 3 1 3 Failed 100 | . 8 13 . . . 9 9 6 3 6 5 . 7 . . . . . . . 5 11 6 12 Catastrophic 18 | . 1 3 . . . 3 . . . 1 . . . . . . . . . . . 5 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . . 9 . 1 . 14 12 10 . 5 2 1 . . . . . . . . 4 6 3 9 Terminals 197 | . 18 22 . . . 25 24 29 8 14 8 . 11 . . . . . . . 10 10 3 15 Fabricators 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Repair Stations 15 | . 5 10 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . 3 . . . . 2 . . . . . . . . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 2 . 2 . . . . . . . . . . . . . 3 4 . Terminal Hacks 117 | . 11 13 1 2 . 17 15 24 5 8 3 . 4 . . . . . 4 . 5 2 . 3 Record 10 | . . . . 2 . . . 1 . 1 2 . . . . . . . 2 . . . . 2 Robot Analysis 5 | . . . . . . 1 . 2 . . . . . . . . . . . . 1 1 . . Prototype ID Bank 7 | . . 1 . . . 1 2 2 . . . . . . . . . . . . 1 . . . Open Door 11 | . . . 1 . . . 3 . 1 3 1 . . . . . . . 2 . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 32 | . 4 4 . . . 9 3 6 1 2 . . 1 . . . . . . . 1 . . 1 Unreport Threat 17 | . . 2 . . . 4 2 3 3 . . . 2 . . . . . . . 1 . . . Locate Traps 7 | . 2 1 . . . . . 3 . . . . . . . . . . . . 1 . . . Disarm Traps 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram Traps 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 4 | . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . Registered Components 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Repair Station Hacks 11 | . 4 7 . . . . . . . . . . . . . . . . . . . . . . Scan Component 6 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . Repair 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . 2 . . . . 2 . . . . . . . . 1 . . . . . 1 . . Report Inventory 6 | . . 2 . . . . 2 . . . . . . . . 1 . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . 3 1 . . . . . . . . . . . . . . . 1 . Used 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Hacking Detections 66 | . 5 12 . . . 6 10 8 2 5 4 . 2 . . . . . . . 2 4 2 4 Full Trace Events 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Matter 285 | . . . . . . . . . . . . . . . . 285 . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . 152 . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Matter 234 | . . . . . . . . 234 . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . . . . . . . . . . Parts Repaired 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . Time 142 | . 52 90 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . Robots Rewired 18 | . . . . . . . . . . 16 . . . . . . . . . 2 . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Res Acc Total Allies 60 | . . . . . . . 10 . . 22 5 . . . 20 1 . . . 2 . . . . Largest Group 20 | . . . . . . . 10 10 . 13 16 16 8 . 20 20 11 . . 2 1 . . . Highest-Rated Group 898 | . . . . . . . 173 173 . 518 898 898 433 . 780 779 461 . . 90 49 . . . Highest-Rated Ally 156 | . . . . . . . 29 29 . 156 156 133 94 . 50 50 50 . . 49 49 . . . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . PICKUP 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 368 | . . . . . . . . 29 . 86 60 44 30 . 3 73 28 . . 15 . . . . Total Damage 12752 | . . . . . . . . 358 . 1882 1145 968 708 . 86 4757 2329 . . 519 . . . . Kills 99 | . . . . . . . . 3 . 15 13 6 5 . 1 35 18 . . 3 . . . . Allies Corrupted 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 5 | . . . . . . 1 . 2 . . . . . . . . . . . . 1 1 . . Derelict Logs Recovered 7 | . . . 1 . . . . . . . . . . . . . 2 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 21943 | 47 1033 2172 763 288 863 1119 1147 1643 902 1430 340 226 475 138 498 581 1292 1477 842 722 597 1166 962 1220 Spaces Moved 16047 | 36 584 1134 542 239 663 899 857 1242 556 1008 261 174 248 99 392 380 1221 1190 788 566 423 922 773 850 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3607 | 24 584 1134 542 239 663 421 . . . . . . . . . . . . . . . . . . Wheels 12428 | . . . . . . 478 857 1242 556 1008 261 174 248 99 392 380 1221 1190 788 566 423 922 773 850 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 90 90 97 97 97 97 97 97 97 97 97 97 97 97 97 97 100 100 88 Average Speed 103 | 105 120 135 120 120 120 104 99 98 97 97 97 97 97 97 97 97 97 97 97 97 98 100 100 96 Slowest Speed 150 | 120 120 150 120 120 120 120 100 100 97 97 97 97 97 97 97 97 97 97 97 100 100 100 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Exploration Rate (%) 58 | 3 95 94 69 43 92 77 88 31 10 85 88 93 30 3 89 12 97 98 91 69 11 32 27 26 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 9 | . 1 1 . . 1 . 1 . . . . . . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 13 | 1 . . 1 1 . 1 . 1 1 1 1 1 1 . . 1 . 1 1 . . . . . Scrap Searched 14 | . . . 2 . 1 . . . . . . . . . . . 3 3 . 5 . . . . Spaces Dug 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Terrain Destroyed 853 | . . . 57 . 6 35 17 7 38 9 4 3 299 . 1 2 13 23 10 31 84 15 38 161 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Projectile 329 | . . . . . 6 35 17 7 13 9 4 3 28 . 1 2 13 23 10 25 19 15 20 79 AOE 517 | . . . 57 . . . . . 25 . . . 271 . . . . . . 6 65 . 18 75 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Res Acc Total 19929 | 42 800 1579 610 240 718 1036 1077 1590 874 1370 333 209 395 141 457 571 1285 1432 831 672 534 1137 896 1100 Wait 2201 | 2 123 260 29 . 39 30 107 274 274 155 47 16 65 42 2 158 5 146 1 16 50 169 46 145 Move 16024 | 35 583 1133 541 238 662 898 856 1241 555 1007 260 173 247 99 391 379 1220 1189 787 565 422 921 772 850 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 38 | . 2 4 . . . 4 1 2 2 4 . 1 . . 1 . 6 4 1 2 2 . 2 . Fast Attach 96 | 5 11 13 1 1 . 5 13 4 1 3 5 2 1 . 2 1 . 3 . 4 4 2 7 8 Attach 26 | . . 2 . . . 1 3 1 2 2 . . . . . . 6 5 . . . . . 4 Detach 8 | . . . . 1 . . 4 . . 1 . . . . . . . . . . . . . 2 Swap 64 | . 3 7 5 . . 2 6 1 7 3 2 1 2 . 1 1 5 2 . 4 3 4 3 2 Drop 123 | . 10 17 1 . . 8 18 4 3 6 6 3 1 . 3 2 8 7 . 2 7 3 9 5 Fire 679 | . 59 97 21 . 12 47 44 34 22 49 8 10 39 . 12 10 21 35 11 28 31 10 26 53 Melee 49 | . . . . . . . . . . 2 . . . . 19 1 . 1 6 1 . 3 2 14 Ram 10 | . . . . . . 2 1 1 1 3 . . 2 . . . . . . . . . . . Kick 8 | . 1 4 3 . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . 8 . 32 . . . . . . . . . . . . . . Rewire 77 | . . . . . . . . 1 . 68 . . . . . . . . . 8 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 486 | . 8 42 9 . 5 39 24 19 7 35 5 3 38 . 26 19 14 40 25 42 15 25 29 17 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/Extension (discovered 2 exits: [*Fac] / *Cet) -6/Cetus (discovered 2 exits: [*Fac] / *Arc) -6/Archives (discovered 3 exits: [*Fac] / *Hub x2) -6/Hub_04(d) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x2) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 48 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 7) 296 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 9) 607 | -10/Materials | Repaired Med. Laser 634 | -10/Materials | Repaired Med. Laser 743 | -10/Materials | Core integrity fell below 50% 1065 | -10/Materials | Discovered new exit (range 5) 1079 | -10/Materials | Build established: Scavenger-Mutant 1080 | -10/Materials | Identified exit to Materials 1081 | -10/Materials | Entered another Materials area 1082 | -9/Materials | Core integrity fell below 50% 1083 | -9/Materials | Reached level 2 1083 | -9/Materials | Upgraded with Utility slot (x1) 1221 | -9/Materials | Reached level 3 1236 | -9/Materials | Identified exit to Materials 1525 | -9/Materials | Discovered new exit (range 16) 1542 | -9/Materials | Identified exit to Mines 2117 | -9/Materials | Reached level 4 2143 | -9/Materials | Upgraded with Utility slot (x1) 2394 | -9/Materials | Repaired Hrd. Light Armor Plating 2753 | -9/Materials | Reached level 5 2763 | -9/Materials | Core integrity fell below 20% 2778 | -9/Materials | Upgraded with Propulsion slot (x1) 2917 | -9/Materials | Repaired Hrd. Light Armor Plating 2944 | -9/Materials | Repaired Aluminum Leg 2987 | -9/Materials | Build established: Mutant 3253 | -9/Materials | Entered Mines 3283 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3283 | -9/Mines | Discovered new exit (range 5) 3290 | -9/Mines | Met a Derelict bent on vengeance 3324 | -9/Mines | Discovered exit to Materials (range 8) 3337 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3506 | -9/Mines | Learned location of Storage (-8) 3621 | -9/Mines | Discovered exit to Materials (range 16) 3825 | -9/Mines | Assembled infested the area 3941 | -9/Mines | Destroyed 13 combat bots 4016 | -9/Mines | Entered Exiles 4018 | -9/Exiles | Reached level 6 4030 | -9/Exiles | Upgraded with Weapon slot (x1) 4038 | -9/Exiles | Discovered new exit (range 16) 4050 | -9/Exiles | Met 8R-AWN 4069 | -9/Exiles | Met EX-HEX 4108 | -9/Exiles | Met EX-BIN 4121 | -9/Exiles | Aligned with FarCom system 4122 | -9/Exiles | Given EX-Vault access code 4168 | -9/Exiles | Opened EX-Vault 4173 | -9/Exiles | Found Prototype Ballistic Gun 4173 | -9/Exiles | Identified AWS/Gauss 4209 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4304 | -9/Exiles | Left Exiles lab with AWS/Gauss 4304 | -9/Exiles | Entered Mines 4348 | -8/Mines | Discovered exit to Materials (range 8) 4479 | -8/Mines | Build established: Gunner 4590 | -8/Mines | Reached level 7 5167 | -8/Mines | Entered Materials 5168 | -8/Materials | Identified exit to Factory 5168 | -8/Materials | Core integrity fell below 50% 5169 | -8/Materials | Reached level 8 5169 | -8/Materials | Upgraded with Utility slot (x1) 5193 | -8/Materials | Garrison activated, responded to threat 5269 | -8/Materials | Reached level 9 5388 | -8/Materials | Discovered exit to Factory (range 16) 5488 | -8/Materials | Reached level 10 5514 | -8/Materials | Upgraded with Utility slot (x1) 5772 | -8/Materials | Discovered exit to Factory (range 17) 5840 | -8/Materials | Build established: Hacker-Gunner 6084 | -8/Materials | Reached level 11 6254 | -8/Materials | Discovered new exit (range 13) 6286 | -8/Materials | Entered Storage 6419 | -8/Storage | Reached level 12 6517 | -8/Storage | Upgraded with Utility slot (x1) 6632 | -8/Storage | Discovered exit to Factory (range 17) 6774 | -8/Storage | Build established: Hacker-Tank 6808 | -8/Storage | Identified exit to Recycling 7252 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7433 | -8/Storage | Entered Factory 7433 | -7/Factory | Accompanied by 10 allies 7435 | -7/Factory | Reached level 13 7544 | -7/Factory | Build established: Commander-Tank 7757 | -7/Factory | P-60 Hacker assimilated allied Trooper 3b 7776 | -7/Factory | P-60 Hacker assimilated allied Soldier 3a 7783 | -7/Factory | Reached level 14 7787 | -7/Factory | Upgraded with Power slot (x1) 7787 | -7/Factory | Upgraded with Propulsion slot (x1) 8087 | -7/Factory | Build established: Hacker-Tank 8686 | -7/Factory | Discovered new exit (range 5) 8760 | -7/Factory | Fabricated Dispersion Rifle (x2) 9076 | -7/Factory | Entered another Factory area 9078 | -6/Factory | Reached level 15 9080 | -6/Factory | Upgraded with Weapon slot (x1) 9110 | -6/Factory | Reached level 16 9351 | -6/Factory | Discovered new exit (range 9) 9700 | -6/Factory | Reached level 17 9978 | -6/Factory | Entered Extension 10009 | -6/Extension | Build established: Hacker-Mutant 10287 | -6/Extension | Reached level 18 10484 | -6/Extension | Upgraded with Weapon slot (x1) 10547 | -6/Extension | Rescued a captive Derelict 10548 | -6/Extension | Rescued a captive Derelict 10857 | -6/Extension | Destroyed B-75 Beast 10879 | -6/Extension | Spotted B-75 Beast 10989 | -6/Extension | Allies destroyed B-75 Beast 11111 | -6/Extension | Build established: Hacker-Tank 11115 | -6/Extension | Rescued A7 11141 | -6/Extension | Reached level 19 11142 | -6/Extension | Rescued a captive Derelict 11142 | -6/Extension | Rescued a captive Derelict 11337 | -6/Extension | Rescued a captive Derelict 11368 | -6/Extension | Discovered new exit (range 10) 11369 | -6/Extension | Discovered new exit (range 6) 11408 | -6/Extension | Entered Cetus 11408 | -6/Cetus | Accompanied by 13 allies (A7) 11413 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11422 | -6/Cetus | Spotted Cetus Guard 11422 | -6/Cetus | Spotted Cetus Guard 11422 | -6/Cetus | Destroyed Cetus Guard 11424 | -6/Cetus | Destroyed Cetus Guard 11424 | -6/Cetus | Spotted Cetus Guard 11424 | -6/Cetus | Spotted Cetus Guard 11432 | -6/Cetus | Allies destroyed Cetus Guard 11439 | -6/Cetus | Allies destroyed Cetus Guard 11539 | -6/Cetus | Started Cetus Manufacturing Module 11564 | -6/Cetus | Manufactured an Enhanced Grunt 11576 | -6/Cetus | Escorted A7 to Cetus Mainframe 11589 | -6/Cetus | Manufactured an Enhanced Grunt 11614 | -6/Cetus | Manufactured an Enhanced Grunt 11625 | -6/Cetus | Discovered new exit (range 17) 11639 | -6/Cetus | Manufactured an Enhanced Grunt 11644 | -6/Cetus | Spotted Cetus Guard 11644 | -6/Cetus | Spotted Cetus Guard 11651 | -6/Cetus | Spotted Cetus Guard 11655 | -6/Cetus | Reached level 20 11657 | -6/Cetus | Allies destroyed Cetus Guard 11661 | -6/Cetus | Allies destroyed Cetus Guard 11664 | -6/Cetus | Manufactured an Enhanced Grunt 11672 | -6/Cetus | Discovered new exit (range 17) 11679 | -6/Cetus | Met Revision 17 11726 | -6/Cetus | Build established: Commander-Tank 11748 | -6/Cetus | Entered Archives 11748 | -6/Archives | Accompanied by 16 allies (A7) 11753 | -6/Archives | Received a hacking code to weaken MAIN.C 11802 | -6/Archives | Unable to access archive contents 11812 | -6/Archives | Unable to access archive contents 11815 | -6/Archives | Discovered new exit (range 14) 11840 | -6/Archives | Discovered new exit (range 18) 11844 | -6/Archives | Unable to access archive contents 11939 | -6/Archives | Discovered new exit (range 13) 11974 | -6/Archives | Entered Hub_04(d) 11974 | -6/Hub_04(d) | Accompanied by 8 allies 12065 | -6/Hub_04(d) | Build established: Scavenger-Tank 12145 | -6/Hub_04(d) | Discovered new exit (range 16) 12218 | -6/Hub_04(d) | Network Hub disabled 12220 | -6/Hub_04(d) | Spotted Lightning 12222 | -6/Hub_04(d) | Spotted Lightning 12222 | -6/Hub_04(d) | Spotted Lightning 12223 | -6/Hub_04(d) | Spotted Lightning 12223 | -6/Hub_04(d) | Spotted Lightning 12223 | -6/Hub_04(d) | Spotted Lightning 12224 | -6/Hub_04(d) | Spotted Lightning 12224 | -6/Hub_04(d) | Allies destroyed Lightning 12225 | -6/Hub_04(d) | Spotted Lightning 12226 | -6/Hub_04(d) | Spotted Lightning 12228 | -6/Hub_04(d) | Spotted Lightning 12232 | -6/Hub_04(d) | Reached level 21 12236 | -6/Hub_04(d) | System corruption reached 10% 12240 | -6/Hub_04(d) | Spotted Lightning 12242 | -6/Hub_04(d) | Destroyed Lightning 12245 | -6/Hub_04(d) | Destroyed Lightning 12245 | -6/Hub_04(d) | Destroyed Lightning 12246 | -6/Hub_04(d) | Core integrity fell below 50% 12252 | -6/Hub_04(d) | Destroyed Lightning 12255 | -6/Hub_04(d) | Destroyed Lightning 12258 | -6/Hub_04(d) | Core integrity fell below 20% 12261 | -6/Hub_04(d) | Destroyed Lightning 12261 | -6/Hub_04(d) | Destroyed Lightning 12261 | -6/Hub_04(d) | Destroyed Lightning 12265 | -6/Hub_04(d) | Destroyed Lightning 12280 | -6/Hub_04(d) | Destroyed Lightning 12283 | -6/Hub_04(d) | Spotted Lightning 12301 | -6/Hub_04(d) | Destroyed 16 combat bots 12324 | -6/Hub_04(d) | First assault squad dispatched 12348 | -6/Hub_04(d) | Crushed by falling debris 12355 | -6/Hub_04(d) | Destroyed Lightning 12413 | -6/Hub_04(d) | Destroyed 12 combat bots 12449 | -6/Hub_04(d) | Entered Factory 12450 | -5/Factory | Core integrity fell below 50% 12450 | -5/Factory | Core integrity fell below 20% 12467 | -5/Factory | Reached level 22 12587 | -5/Factory | Sucked down chute 12587 | -5/Factory | Entered Waste 12588 | -5/Waste | Joined by Warlord forces that had cleared the area 12630 | -5/Waste | A Compactor rumbled back to life 12630 | -5/Waste | Allies destroyed C-40 Crusher 12828 | -5/Waste | Discovered new exit (range 12) 13081 | -5/Waste | Build established: Scavenger-Mutant 13085 | -5/Waste | Entered Factory 13085 | -5/Factory | Accompanied by 20 allies 13400 | -5/Factory | Reached level 23 13560 | -5/Factory | Fabricated R-10 Processor (x1) 13627 | -5/Factory | High security lockdown imminent 13632 | -5/Factory | Discovered new exit (range 17) 13666 | -5/Factory | Entered Upper Caves 13666 | -5/Upper Caves | Accompanied by 11 allies 13725 | -5/Upper Caves | Reached level 24 13730 | -5/Upper Caves | Identified exit to Upper Caves 13806 | -5/Upper Caves | Attracted the attention of an 0b10 base 13867 | -5/Upper Caves | Build established: Scavenger-Tank 13935 | -5/Upper Caves | Spotted B-75 Beast 14008 | -5/Upper Caves | Destroyed B-75 Beast 14647 | -5/Upper Caves | Ambushed by wild Derelicts 14958 | -5/Upper Caves | Entered another Upper Caves area 14965 | -5/Upper Caves | Discovered new exit (range 8) 15012 | -5/Upper Caves | Learned location of 1 exit from Factory 15034 | -5/Upper Caves | Spotted B-75 Beast 15041 | -5/Upper Caves | Destroyed B-75 Beast 15297 | -5/Upper Caves | Build established: Scavenger-Gunner 15446 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15473 | -5/Upper Caves | Learned Factory stockpile data 15830 | -5/Upper Caves | Discovered new exit (range 16) 16435 | -5/Upper Caves | Entered Warlord 16472 | -5/Warlord | System corruption cleaned by Quarantine Array 16866 | -5/Warlord | Met Warlord 16891 | -5/Warlord | Warlord's base attacked by MAIN.C 16968 | -5/Warlord | Found Prototype Energy Gun 17169 | -5/Warlord | Opened side exit 17188 | -5/Warlord | Discovered new exit (range 10) 17241 | -5/Warlord | Warlord forces counterattacked 17258 | -5/Warlord | Destroyed 8 combat bots 17277 | -5/Warlord | Entered Proximity Caves 17279 | -4/Proximity Caves | Reached level 25 17301 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17366 | -4/Proximity Caves | Destroyed 7 combat bots 17533 | -4/Proximity Caves | Upgraded with Utility slot (x1) 17751 | -4/Proximity Caves | Learned Research stockpile data 17834 | -4/Proximity Caves | Learned location of 1 exit from Research 17861 | -4/Proximity Caves | Discovered new exit (range 9) 17989 | -4/Proximity Caves | Identified exit to Factory 17999 | -4/Proximity Caves | Entered Factory 17999 | -4/Factory | Accompanied by 1 ally 18000 | -4/Factory | Identified exit to Upper Caves 18001 | -4/Factory | Reached level 26 18002 | -4/Factory | Upgraded with Propulsion slot (x1) 18236 | -4/Factory | Spotted B-86 Titan 18290 | -4/Factory | Destroyed B-86 Titan 18310 | -4/Factory | Build established: Hacker-Gunner 18539 | -4/Factory | First assault squad dispatched 18589 | -4/Factory | Discovered new exit (range 7) 18595 | -4/Factory | Identified exit to Research 18596 | -4/Factory | Entered Research 18597 | -3/Research | Identified exit to Research 18598 | -3/Research | Reached level 27 18796 | -3/Research | Revision forces began assault on 0b10 18804 | -3/Research | Met up with Revision 17++ 19296 | -3/Research | Research terminal network offline 19300 | -3/Research | Reached level 28 19352 | -3/Research | Found Exp. Signal Interpreter 19582 | -3/Research | Spotted Striker 19622 | -3/Research | Spotted Executioner 19624 | -3/Research | Destroyed Executioner 19762 | -3/Research | Entered another Research area 19762 | -2/Research | Warlord forces began assault on 0b10 19764 | -2/Research | Reached level 29 19764 | -2/Research | Upgraded with Utility slot (x1) 19872 | -2/Research | Research machine network offline 20024 | -2/Research | Borebot progress halted 20028 | -2/Research | Met up with Warlord 20037 | -2/Research | Borebot progress halted 20090 | -2/Research | Borebot progress halted 20193 | -2/Research | Spotted Striker 20207 | -2/Research | Reached level 30 20296 | -2/Research | Spotted Striker 20312 | -2/Research | Destroyed Striker 20384 | -2/Research | Spotted Striker 20402 | -2/Research | Core integrity fell below 50% 20448 | -2/Research | Core integrity fell below 20% 20457 | -2/Research | Spotted Executioner 20462 | -2/Research | Destroyed Executioner 20547 | -2/Research | Spotted Striker 20668 | -2/Research | Spotted Striker 20670 | -2/Research | Spotted Striker 20704 | -2/Research | Discovered new exit (range 15) 20720 | -2/Research | Spotted Executioner 20723 | -2/Research | Identified exit to Access 20724 | -2/Research | Entered Access 20725 | -1/Access | Core integrity fell below 50% 20726 | -1/Access | Reached level 31 20726 | -1/Access | Reached level 32 20974 | -1/Access | First assault squad dispatched 21087 | -1/Access | Identified Vortex Shotgun 21111 | -1/Access | Energy Cycler disabled 21111 | -1/Access | Reached level 33 21161 | -1/Access | Destroyed 8 combat bots 21489 | -1/Access | Core integrity fell below 20% 21535 | -1/Access | Reached level 34 21540 | -1/Access | Destroyed 10 combat bots 21640 | -1/Access | Garrison activated, responded to threat 21918 | -1/Access | System corruption reached 10% 21945 | -1/Access | Crushed by falling debris 21945 | -1/Access | Smashed by cave-in Last Messages --------------- 21852_ Slug penetrates Terminal. 21878_ Drone sends a signal. 21890_ P-80 Master suffers critical hit. 21890_ Destroyed Prototype Energy Gun. 21890_ P-80 Master knocked back. 21893_ System corrupted: Helical Railgun targeting data glitched. 21893_ Slug penetrates P-80 Master. 21893_ P-80 Master suffers critical hit. 21893_ Destroyed Imp. Antigrav System. 21895_ Door malfunctions. 21910_ System corrupted: Energy discharge (-153). 21910_ Destroyed Imp. Antigrav System. 21910_ P-80 Master knocked back. 21931_ P-80 Master resets R-10 Processor, system corruption cleaned. 21932_ System corrupted: Phasing Sabre targeting data glitched. 21945_ The unstable cave ceiling collapses. 21945_ Crushed by falling debris. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ?????????????# #?????????# # #???? | | ????????????## ##????????? # #???? | | ##+########## #??????????? # #???? | | #????????????? ??# #???? | | ################+##### #???? | | #???? | | ##+########## ############# #######???? | | #################### #?????????? | | #????# + #?????????? | | " #????# # ####?????????? | | """ #????# !# #????????????? | | """ #????# # #????????????? | | " #????# # #????????????? | | #????# # #????????????? | | #????############### #????????????? | | """#??????????????#####+#####????????? | | T"#??????????????#! #????????? | | """#??????????????# #????????? | | #??????????????# [ " #????????? | | ! #??????????????# """ #????????? | | #####+######??????????????# """ #????????? | | ! #???????????????????# " #????????? | | #???????????????????# #????????? | | #???????????????????# #????????? | | "" ####################;##########????????? | | " pY @#??????????????????? | | " p##########????????????? | | + #????????????? | | p # #????????????? | | # !!=#?########???? | | "### ############# #? !!=#? #???? | | "??# #?????????? + +? != #? #???? | | ???# #????????? # #?? #? #???? | | ???# #???????? # #?? #?? #???? | | ???# #??????? ?# #??? #?? ????? | | ???# #?????? ??# #??? #?? ?????? | | ???# #???? ???# #????#####?? ?????? | | ???# #???####????# #??????????? ??????? | | ???# #??????????## ##?????????? ???????? | | ?### ###??????[ # ############/###?????? | | ?# #???? [[ # "T #?????? | | ?# #?? # "" #?????? | | ## "T # # #?????? | | + "" + # ##+######### #?????? | | ## # !####### ???????# #?????? | | ?# #?? / #?????#! =???????# #?????? | | ?# #???? #?????# ??????# #?????? | | ?## ##+#???#+##?????# "??????# #?????? | | ??# ##### #??????# """?????# #?????? | | ### +??????# ""?????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 53 Energy Capacity 790 Matter Stores 600 Matter Capacity 600 Sight Range 18 Robot Scan Range 2 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 900 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Utility Shielding 33 Weapon Shielding 90 Evasion (%) 42 Targeting Accuracy 8 Offensive Hacking 27 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -7/Factory | Preloaded R-10 Processor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club 40k Club All-out Warlord Gunslinger Main Advantage Preemptive Strike Project G-00 Prolific Hacker Revising The Future Revolutionary Research Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Res Acc Levels Raised 33 | . . 4 . 1 1 4 1 2 3 2 1 . 1 1 . 1 1 . . 1 1 2 2 4 XP Earned 53477 | 3000 1215 5320 850 350 2425 5443 2060 3208 3422 2963 1508 391 1386 1100 71 2390 961 524 380 1404 1082 2313 3993 5718 XP Spent 52500 | 2975 . 5855 . 1550 1345 4650 3120 2985 4475 2880 1140 . 1980 1375 . 900 1000 . . 2750 1400 1350 4645 6125 Upgrades 108 | 7 . 16 . 2 6 5 4 7 12 7 4 . 5 5 . 1 1 . . 2 1 2 6 15 Power Slot 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . Utility Slot 9 | 2 . 2 . . . 2 1 . . . . . . . . . . . . 1 . . 1 . Weapon Slot 4 | 1 . . . 1 . . . . 1 1 . . . . . . . . . . . . . . Core Integrity 38 | 1 . 7 . . 3 . . 3 3 2 2 . 2 5 . . . . . . . . . 10 Heat Dissipation 7 | . . . . . . 1 1 . 2 1 . . . . . . . . . 1 . . 1 . Energy Generation 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Energy Storage 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 Matter Storage 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Mass Support 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Inventory Capacity 4 | 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Sight Range 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Sensor Range 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Ranged Accuracy 7 | 1 . 2 . . 1 . . 1 . . . . . . . 1 1 . . . . . . . Hack Attack % 3 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 1 TH Resistance % 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 1 EX Resistance % 4 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 KI Damage % 4 | . . 1 . . . 1 . . 1 . . . . . . . . . . . . 1 . . TH Damage % 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Protomatter Created 3371 | . 59 321 86 . 28 295 288 134 72 177 . . 381 . 110 46 28 287 156 273 59 104 231 236 Integrity Restored 10404 | . 177 930 177 . 84 873 483 357 156 788 106 50 831 . 588 366 261 861 537 963 318 553 600 345 Core 9750 | . 177 930 177 . 84 873 367 311 156 788 106 50 726 . 588 366 261 861 537 963 198 286 600 345 Parts 654 | . . . . . . . 116 46 . . . . 105 . . . . . . . 120 267 . . Protomatter Decayed 7622 | . . 11 . . . 4 122 144 . 224 185 155 189 . 171 76 80 . 705 10 16 2963 2345 222 Game ------ Seed TargetAdvancedExoskeleton Manual? 0 Play Time 04:58:26 Cumulative 96.9 hours Start 2020.11.16 @ 21:41:46 End 2020.11.17 @ 05:41:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 112 Rogue 110 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5630f4d0-99e7-49e5-a76d-1de0459a3bab