Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 02:21:51 Player: Some Pennies Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (102) 510 Value Destroyed (2494) 2494 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 4880 Bonus ------- High Alert Combat Kills 67 Friendly Fire -91 Cogmind --------- Core Integrity 0/550 Matter 106/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Enhanced Nuclear Core Light Treads Light Treads Improved Treads Improved VTOL Module Medium Storage Unit Improved Signal Interpreter Improved Utility Shielding Shield Generator Hacking Suite Hacking Suite System Shield Heavy Riot Gun EM Pulse Cannon Improved Datajack Plasma Cutter Multitool Katana Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads Arachnoskeleton > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Light Deuterium Engine Enhanced Nuclear Core Light Treads Light Treads Improved Treads Improved VTOL Module Medium Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield Heavy Riot Gun EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Subdweller Shrapnel Launcher Improved Datajack Multitool [Rating: 51] Favorites ----------- Power Enhanced Nuclear Core Engine Subdweller Power Source Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Arachnoskeleton Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 88 | 7 23 18 40 Power 7 | 1 4 1 1 Engine 4 | 1 2 1 . Core 3 | . 2 . 1 Reactor . | . . . . Propulsion 21 | 2 3 4 12 Treads 18 | 2 3 4 9 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 18 | 2 7 3 6 Device 10 | 1 5 2 2 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 1 4 Artifact . | . . . . Weapon 42 | 2 9 10 21 Energy Gun 4 | 1 1 2 . Energy Cannon 4 | . 3 1 . Ballistic Gun 19 | 1 3 4 11 Ballistic Cannon 2 | . . . 2 Launcher 9 | . 2 2 5 Special Weapon 3 | . . 1 2 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 19 | . 1 4 14 Power 2 | . 1 . 1 Propulsion 8 | . . 2 6 Utility 5 | . . 2 3 Weapon 4 | . . . 4 Highest Loss Streak 10 | . 1 3 10 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 99 99 84 Engine 5 | . 5 14 . Core 5 | . 8 . 6 Treads 27 | . 27 28 27 Leg 2 | . . . 6 Device 13 | . 14 12 14 Storage 11 | . 14 14 7 Protection 3 | . . 1 6 Energy Gun 2 | . . 8 . Energy Cannon 4 | . 12 2 . Ballistic Gun 14 | . 14 15 13 Peak Build Rating 51 | 7 14 16 51 Average Rating 26 | 6 12 13 44 On Entrance 8 | . 7 11 16 Naked Turns . | . . . . Heaviest Build 66 | 13 53 57 66 Greatest Support 85 | 40 40 40 85 Greatest Overweight (x) 13 | . 1 1 13 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 17 20 20 Most Carried 20 | 5 20 20 20 Average Carried 17 | 2 15 18 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 5 20 20 19 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 2447 | 283 294 365 1505 Remotely . | . . . . Salvage Created 3492 | 185 811 294 2202 Parts 227 | 19 46 19 143 Haulers Intercepted 6 | . 1 . 5 Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 60 | . 10 7 43 Guns 34 | . 5 2 27 Cannons 13 | . 5 2 6 AOE 13 | . . 3 10 Classes Destroyed 15 | 3 6 2 4 Worker 6 | 2 . . 4 Builder 3 | . . . 3 Tunneler 6 | 4 . . 2 Hauler 6 | . 1 . 5 Recycler 10 | 1 4 . 5 Mechanic 2 | . 1 . 1 Operator 3 | . 1 . 2 Watcher 6 | . 2 . 4 Swarmer 16 | . 3 . 13 Grunt 24 | . 7 . 17 Brawler 3 | . . . 3 Duelist 3 | . . . 3 Sentry 7 | . . . 7 Artisan 1 | . . 1 . Subdweller 7 | . . 7 . Best Kill Streak 11 | 2 11 2 9 Combat Bots Only 6 | . 3 2 6 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging 1 | . . . 1 Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 339 | . 48 32 259 Missed 85 | . 9 11 65 Damage Taken 4682 | . 482 736 3464 Core 801 | . 100 134 567 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 332 | . 256 . 76 Core Remaining (%) 53 | 100 . 6 . Volleys Fired 296 | 13 56 44 183 Largest 2 | 2 2 2 2 Hottest 100 | 60 83 100 78 Shots Fired 557 | 26 107 71 353 Gun 415 | 26 66 42 281 Cannon 111 | . 37 20 54 Launcher 27 | . 4 5 18 Special 4 | . . 4 . Kinetic 429 | 13 52 29 335 Thermal 101 | 13 51 37 . Explosive 26 | . 4 4 18 Electromagnetic 1 | . . 1 . Robot Hit Streak 18 | 7 9 9 18 Robot Miss Streak 6 | 2 3 2 6 Penetration Max . | . . . . Secondary Targets 5 | . . . 5 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 338 | 16 60 42 220 Core Hits 176 | 9 26 14 127 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . 1 . 2 Meltdown 1 | . 1 . . Destroy 2 | . . . 2 Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7466 | 166 962 981 5357 Guns 3832 | 166 437 356 2873 Cannons 1458 | . 437 288 733 Explosions 2159 | . 76 337 1746 Melee . | . . . . Ramming 17 | . 12 . 5 Kinetic 4370 | 53 347 364 3606 Thermal 1032 | 113 527 392 . Explosive 2022 | . 76 200 1746 Electromagnetic 25 | . . 25 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 29 | . . . 29 Projectiles 11 | . . . 11 Explosions 18 | . . . 18 Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 246 | . 30 64 152 Shots 9 | . 2 2 5 Rammed 3 | . 2 . 1 Targets Rammed 4 | . 3 . 1 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 299 | 40 271 299 2 Average Temperature 113 | 19 122 171 2 Received Heat Transfer 1602 | . 225 396 981 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 2105 | 250 1125 730 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 639 | 35 274 . 639 Initial 22 | . 22 . . Average 158 | 19 71 . 221 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 69 | 100 90 . 53 Level 1 24 | . 9 . 35 Level 2 6 | . . . 10 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 . 7 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 4 | . . . 4 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 101 | . 20 7 74 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . . 1 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 9 | . 1 3 5 Max in Single Turn 2 | . 1 2 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 19 | . 8 1 10 Terminals 13 | . 6 . 7 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 68 | . 33 1 34 Successful 43 | . 21 1 21 Failed 25 | . 12 . 13 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 41 | . 21 . 20 Terminals 49 | . 25 . 24 Fabricators . | . . . . Repair Stations 13 | . 6 . 7 Recycling Units 2 | . 2 . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 16 | . 9 1 6 Part Schematic 4 | . 3 . 1 Robot Analysis 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Locate Traps 2 | . 1 . 1 Disarm Traps 1 | . . . 1 Zone Layout 1 | . . . 1 Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 12 | . 6 . 6 Scan Component 6 | . 3 . 3 Repair 6 | . 3 . 3 Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 6 . 6 Terminals 11 | . 5 . 6 Botnet 1 | . . . 1 Operators 1 | . . . 1 Skim 9 | . 5 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 17 | . 8 . 9 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . 3 . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 6 | . 3 . 3 Time 212 | . 78 . 134 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 7108 | 201 1921 1918 3068 Spaces Moved 2928 | 95 750 721 1362 Core 7 | 3 . . 4 Treads 2889 | 92 750 721 1326 Legs 32 | . . . 32 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 90 Average Speed 194 | 156 210 242 163 Slowest Speed 700 | 160 240 250 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 4 90 52 79 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 3 . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 7 | . . 7 . Spaces Dug 22 | . 21 . 1 Terrain Destroyed 195 | . 45 24 126 Melee 1 | . . . 1 Projectile 1 | . . . 1 AOE 193 | . 45 24 124 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 3780 | 121 984 805 1870 Wait 334 | . 106 11 217 Move 2925 | 94 749 720 1362 Hop . | . . . . Pick Up 73 | 6 30 6 31 Fast Attach 22 | 7 5 2 8 Attach 18 | . 3 5 10 Detach 1 | . . . 1 Swap 48 | . 15 11 22 Drop 57 | 1 17 6 33 Fire 296 | 13 56 44 183 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush 4 | . 3 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 202 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 754 | -10/Materials | Discovered new exit (range 9) 802 | -10/Materials | Discovered new exit (range 16) 1175 | -10/Materials | Repaired Lgt. Treads 1347 | -10/Materials | Repaired Lgt. Treads 1374 | -10/Materials | Repaired Lgt. Treads 1654 | -10/Materials | Discovered new exit (range 16) 1672 | -10/Materials | Build established: Scavenger-Mutant 1685 | -10/Materials | Learned location of 2 exits from Mines 1738 | -10/Materials | Learned Storage emergency access door positions 1782 | -10/Materials | Identified exit to Materials 1782 | -10/Materials | Identified exit to Subcaves 1814 | -10/Materials | Loaded intel: 1 recycling unit location 1849 | -10/Materials | Learned location of 2 exits from Mines 1850 | -10/Materials | Learned location of Mines (-9) 1878 | -10/Materials | Learned location of 2 exits from Subcaves 1909 | -10/Materials | Identified exit to Mines 1951 | -10/Materials | Learned 4 Materials zone layouts 2123 | -10/Materials | Entered Subcaves 2124 | -10/Subcaves | Identified exit to Recycling 2125 | -10/Subcaves | Identified exit to Materials 2179 | -10/Subcaves | Core integrity fell below 50% 2411 | -10/Subcaves | Lost 3 parts (2n1u) 2441 | -10/Subcaves | Build established: Mutant 2497 | -10/Subcaves | Core integrity fell below 20% 3774 | -10/Subcaves | Visited 4L-MR0's lab 3840 | -10/Subcaves | Found Arachnoskeleton 4041 | -10/Subcaves | Entered Materials 4041 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4274 | -8/Materials | Discovered new exit (range 13) 4437 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 4565 | -8/Materials | Repaired Lgt. Armor Plating 4598 | -8/Materials | Repaired Multitool 5376 | -8/Materials | Build established: Scavenger-Mutant 5833 | -8/Materials | Discovered new exit (range 10) 6030 | -8/Materials | Build established: Mutant 6217 | -8/Materials | Repaired Broken Imp. VTOL Module 6754 | -8/Materials | Build established: Scavenger-Mutant 6945 | -8/Materials | Garrison activated, responded to threat 7003 | -8/Materials | Discovered new exit (range 11) 7082 | -8/Materials | Core integrity fell below 50% 7101 | -8/Materials | Core integrity fell below 20% 7109 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07090_ K-01 Serf collects debris. 07090_ U-05 Engineer builds a Wall. 07093_ K-01 Serf collects debris. 07094_ U-05 Engineer builds a Wall. 07094_ G-47 Trooper destroyed. 07095_ R-06 Scavenger collects Wheel. 07096_ R-06 Scavenger collects Med. Matter Pod. 07097_ K-01 Serf collects debris. 07098_ U-05 Engineer builds a Wall. 07100_ R-06 Scavenger collects Aluminum Leg. 07101_ K-01 Serf collects debris. 07102_ The unstable cave ceiling collapses. 07103_ R-06 Scavenger collects Imp. Heat Sink. 07104_ K-01 Serf collects debris. 07105_ U-05 Engineer lays Concrete. 07108_ K-01 Serf collects debris. 07108_ R-06 Scavenger collects Lgt. Deuterium Engine. 07108_ U-05 Engineer lays Concrete. 07109_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????###########???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????# #???????????????????????????????? | | ######## #???????????????????????????????? | | + #???????????????????????????????? | | #### ### #???????????????????????????????? | | ???# #?# """ """ #???????????????????????????????? | | ???# #?# """ """ #???????????????????????????????? | | ???# #?# """ """ ########????????????????????????? | | ##?# #######+###### #????????????????????????? | | ### ##### #????????????????????????? | | + + ###??????????????????????? | | ### ##### #;###????????????????????? | | #?# ########???# # #?????????????????##?? | | #?# #??????????# # < #??????????????#### ## | | #?# #??????????# #@ #??????????????# !!! | | #?# ##############"###g ##?????????????# !! | | #?# ^^% #?????????????# !! | | #?# % %%#?????????????# | | ##?# u"g #?????????????# """ | | ???# " " H###????????????# """ " | | #### " r # ##???????????# """ " | | # """ """ ^""" ^ % # ##??????????# " | | + """ """ """ ################## | | # """ """ """ % | | # % " | | # %%% % k %= "%" | | #######+######+##### ## #### ################# | | ####?# #%=%= # # #???????????????? | | ?????# #**= ### # ###???????????????? | | ?????# """ # #?### ##?????????????????? | | ?????# "" + #???#####??????????????????? | | ###### "" " %# #??????????????????????????? | | + "Y = =# #??????????????????????????? | | ##### "" % ########??????????????????????????? | | #???# *=#?????????????????????????????????? | | #############+#?????????????????????????????????? | | # ]]] #???# #?????????????????????????????????? | | # ]]] #???# #?????????????????????????????????? | | #%=%[! #???# ##########????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeActuatorPlatform Manual? 0 Play Time 00:42:34 Cumulative 336.9 hours Start 2024.09.23 @ 01:03:49 End 2024.09.23 @ 02:21:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 233 Adventurer 5 Explorer 0 Win Type - Total 7 Types 4/0/3/0/0/0/0/0/0 Lore% 67 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4208a3df-c072-4fd5-94e5-73c98e5f6dc0