Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 13:23:59 Player: aoemica Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (27) 5400 Robots Destroyed (116) 580 Value Destroyed (2743) 2743 Prototype IDs (63) 1260 Alien Tech Used (1) 200 Bonus (3285) 3285 TOTAL SCORE: 16468 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 955 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 1086/1150 Matter 300/300 Energy 154/160 System Corruption 0% Temperature Cool (8) Movement Flying (20) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (6) --- Improved VTOL Module Improved VTOL Module (fused) Biomechanical Wings Biomechanical Wings Improved Diametric Drive Improved Diametric Drive > --- UTILITY (10) ----- Advanced Power Amplifier Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter ECM Suite Experimental Propulsion Shielding Improved Utility Shielding Advanced System Shield Combat Drone Bay (0/2) > --- WEAPON (2) ------- Improved Assault Rifle Makeshift Axe > --- INVENTORY (5) ---- Improved Ion Engine Transmission Jammer Improved Propulsion Shielding Authchip [Power] Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Biomechanical Wings Biomechanical Wings Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Propulsion Shielding Improved Utility Shielding Improved Light Armor Plating Advanced System Shield Combat Drone Bay > --- WEAPON ----------- Improved Assault Rifle Chainsword > --- INVENTORY -------- Improved Ion Engine Transmission Jammer ECM Suite Authchip [Power] Heavy Rocket Launcher [Rating: 105] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Improved Light Armor Plating Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . Utility 8 | . . . 1 . . . 2 . . . . . 2 . . . . 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 153 | . 12 4 15 2 1 1 42 11 . . . 1 16 7 2 4 . 15 3 3 3 2 6 3 . . . Power 13 | . . . 1 . . . 3 1 . . . . 5 . . . . 2 1 . . . . . . . . Engine 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . 1 1 . . . . 5 . . . . 2 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 31 | . 2 . 3 2 . . 14 2 . . . 1 1 . . . . 4 . . 2 . . . . . . Treads 12 | . 2 . . 1 . . 9 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . 4 2 . . . 1 1 . . . . 4 . . 2 . . . . . . Utility 67 | . 4 . 2 . . 1 12 7 . . . . 7 6 2 1 . 9 2 3 1 2 6 2 . . . Device 40 | . 2 . 1 . . . 4 3 . . . . 4 4 1 1 . 6 2 3 1 2 4 2 . . . Storage 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . . . . 5 1 . . . . 2 . . . . . . . . . . . . . . Hackware 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . Protection 12 | . . . . . . 1 2 3 . . . . . 2 1 . . 2 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | . 6 4 9 . 1 . 13 1 . . . . 3 1 . 3 . . . . . . . 1 . . . Energy Gun 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . . . 4 . . . 2 1 . . . . 2 . . 1 . . . . . . . . . . . Ballistic Cannon 13 | . 1 1 3 . 1 . 7 . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 2 1 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 . . . . . . . . 2 . 1 . . 1 . . 1 . . . Parts Lost 13 | . . . . . . . 9 1 . . . 1 . . . . . . . . . . 2 . . . . Power 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . Utility 5 | . . . . . . . 2 1 . . . . . . . . . . . . . . 2 . . . . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . . . . 5 1 . . . 1 . . . . . . . . . . 2 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 100 98 99 100 100 94 99 92 92 92 90 97 97 99 100 100 96 93 91 97 99 97 91 90 . 90 Engine 4 | . 14 14 11 11 11 11 3 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 5 7 7 7 7 7 6 6 6 6 6 5 4 5 5 5 5 5 5 . 5 Treads 8 | . 14 28 17 11 11 11 20 . . . . . . . . . . . . . . . . . . . . Leg 1 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . 15 21 22 22 4 . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . 38 38 38 38 36 33 33 33 33 33 31 29 29 32 35 31 30 30 . 30 Device 16 | . 10 14 21 22 22 15 8 8 7 7 7 7 19 20 20 23 26 21 16 14 16 16 22 18 20 . 20 Storage 5 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . . . 18 15 7 7 7 7 11 13 13 13 13 11 11 11 11 11 10 10 10 . 10 Hackware 2 | . . . . . . . . 7 7 7 7 7 6 6 6 2 . 4 5 5 5 5 5 5 5 . 5 Protection 5 | . . . . . . 6 6 5 7 7 7 7 5 4 5 6 6 7 11 11 11 11 10 11 10 . 10 Energy Gun 2 | . 24 4 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . . 6 11 11 11 4 7 7 7 7 7 6 6 6 5 6 5 5 5 5 5 5 5 5 . 5 Ballistic Cannon 5 | . 2 10 9 11 11 11 13 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 3 6 6 6 5 5 5 5 5 5 5 5 . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 14 50 52 94 92 92 94 103 16 14 14 14 14 26 26 26 19 19 28 30 30 31 31 35 35 34 34 34 Greatest Support 60 | 20 40 40 40 24 24 24 60 24 24 24 24 24 26 26 26 26 26 35 35 35 36 31 36 36 36 36 36 Greatest Overweight (x) 8 | . 1 1 4 7 3 3 8 . . . . . 1 . . . . 1 . . . . . . . . . Average Overweight (x) . | . . 1 2 3 3 3 3 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 20 20 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | . 12 20 22 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | . 19 20 25 25 25 25 25 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 13 | . 11 19 21 25 24 25 24 4 5 5 5 4 4 4 4 4 5 4 4 4 4 4 4 4 5 5 5 Final Capacity 25 | 8 20 20 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 19 20 25 25 25 25 10 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 44% | Mutant 25% | Ninja 15% | Infiltrator-Ninja 6% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Ninja | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -6/Zion Ninja | -5/Proximity Caves Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Upper Caves Scout | -5/Upper Caves Ninja | -5/Warlord Ninja | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -4/Zhirov Ninja | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 3590 | 176 111 75 383 349 . . 1462 281 20 2 . . 166 122 30 28 12 90 104 36 23 30 30 23 37 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3483 | . 174 27 747 287 . . 1278 137 . . . . 506 20 . . . 191 . . . . 116 . . . . Parts 201 | . 22 9 46 16 . . 72 6 . . . . 12 . . . . 14 . . . . 4 . . . . Haulers Intercepted 12 | . 1 . 4 . . . 3 . . . . . 2 . . . . 1 . . . . 1 . . . . Recyclers Shooed 11 | . 1 . 4 . . . 6 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . . . . 3 . . 4 . 7 18 . . . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . 9 . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 74 | . 9 6 12 7 . . 36 . . . . . 2 1 . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 13 | . 3 . 4 2 . . 4 . . . . . . . . . . . . . . . . . . . . Cannons 41 | . . 1 7 4 . . 29 . . . . . . . . . . . . . . . . . . . . AOE 18 | . 6 5 1 1 . . 3 . . . . . 2 . . . . . . . . . . . . . . Classes Destroyed 16 | . 4 . 5 2 . . 3 . . . . . . 1 . . . 1 . . . . . . . . . Worker 8 | . 2 . 2 . . . . 1 . . . . 3 . . . . . . . . . . . . . . Builder 5 | . . . 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . 4 . . . 3 . . . . . 2 . . . . 1 . . . . 1 . . . . Recycler 4 | . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 12 | . 1 . . . . . 4 2 . . . . 3 . . . . 2 . . . . . . . . . Swarmer 27 | . 9 6 6 . . . 4 . . . . . 2 . . . . . . . . . . . . . . Grunt 33 | . . . 5 5 . . 23 . . . . . . . . . . . . . . . . . . . . Brawler 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 7 | . 7 6 4 3 . . 7 2 . . . . 5 1 . . . 1 . . . . 1 . . . . Combat Bots Only 6 | . 5 6 4 3 . . 5 . . . . . 2 1 . . . 1 . . . . . . . . . Max Kills in Single Turn 4 | . 3 2 2 1 . . 2 1 . . . . 4 1 . . . 1 . . . . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 1 1 . . 2 . . . . . 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 417 | . 16 9 29 5 . . 221 6 . . . 15 16 12 . . 9 28 2 . 13 . 28 . 8 . . Missed 163 | . 4 4 12 . . . 68 2 . . . 10 8 7 . . 7 13 1 . 6 . 14 . 7 . . Damage Taken 3824 | . 148 54 181 129 . . 2245 63 . . . 49 83 89 . . 17 283 . 21 168 . 242 . 52 . . Core 624 | . 9 17 23 16 . . 388 16 . . . . 5 . . . . 64 . . 22 . 37 . 27 . . Absorbed by Shields 24 | . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . Redirected to Shielding 103 | . . . . . . . . . . . . . . . . . . 40 . . . . 47 . 16 . . Regen/Repaired (Parts) 100 | . . . . . . . . . . . . . 26 . . . . . . . 74 . . . . . . Core Remaining (%) 85 | 100 . 89 . . . 90 29 . . . . 97 . . . . 99 . . . . 91 . . . . . Volleys Fired 208 | . 11 4 45 14 . . 131 . . . . . 2 . . . 1 . . . . . . . . . . Largest 2 | . 2 2 2 2 . . 2 . . . . . 1 . . . 1 . . . . . . . . . . Hottest 120 | . 100 95 110 62 . . 120 . . . . . 39 . . . 23 . . . . . . . . . . Shots Fired 381 | . 20 5 86 28 . . 237 . . . . . 2 . . . 1 . 1 1 . . . . . . . Gun 84 | . 18 . 24 14 . . 25 . . . . . . . . . 1 . 1 1 . . . . . . . Cannon 283 | . . 2 61 14 . . 206 . . . . . . . . . . . . . . . . . . . . Launcher 14 | . 2 3 1 . . . 6 . . . . . 2 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 303 | . . 1 51 28 . . 220 . . . . . . . . . 1 . 1 1 . . . . . . . Thermal 60 | . 14 1 34 . . . 11 . . . . . . . . . . . . . . . . . . . . Explosive 14 | . 2 3 1 . . . 6 . . . . . 2 . . . . . . . . . . . . . . Electromagnetic 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 6 7 10 14 . . 20 . . . . . 3 . . . . . 4 . . . . . . . . Robot Miss Streak 3 | . 3 . 3 1 . . 2 . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 282 | . 12 2 49 19 . . 168 6 . . . . 10 2 . . 1 8 1 . . . 3 . 1 . . Core Hits 146 | . 15 6 27 12 . . 73 2 . . . . 5 . . . . 5 . . . . 1 . . . . Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Critical Strikes 16 | . 2 . 2 1 . . 7 2 . . . . 2 . . . . . . . . . . . . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 10 | . . . 2 1 . . 7 . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Melee Attacks 153 | . . . . . . . . 18 . 1 . 2 28 4 2 . 10 53 . . 9 6 15 1 4 . . Impact 53 | . . . . . . . . 18 . 1 . 2 28 4 . . . . . . . . . . . . . Slashing 100 | . . . . . . . . . . . . . . . 2 . 10 53 . . 9 6 15 1 4 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . 4 . . . . 5 . . . 1 2 . . . . 2 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9185 | . 566 274 985 434 . . 4955 364 . . . . 754 86 . . 83 424 . . . . 210 . 50 . . Guns 799 | . 179 . 208 149 . . 263 . . . . . . . . . . . . . . . . . . . . Cannons 5146 | . . 18 721 185 . . 4222 . . . . . . . . . . . . . . . . . . . . Explosions 1425 | . 358 256 56 58 . . 458 . . . . . 239 . . . . . . . . . . . . . . Melee 1732 | . . . . . . . . 364 . . . . 515 86 . . 83 424 . . . . 210 . 50 . . Ramming 83 | . 29 . . 42 . . 12 . . . . . . . . . . . . . . . . . . . . Kinetic 4918 | . . . 485 334 . . 4099 . . . . . . . . . . . . . . . . . . . . Thermal 1186 | . 280 18 444 58 . . 386 . . . . . . . . . . . . . . . . . . . . Explosive 1220 | . 211 256 56 . . . 458 . . . . . 239 . . . . . . . . . . . . . . Electromagnetic 46 | . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 965 | . . . . . . . . 364 . . . . 515 86 . . . . . . . . . . . . . Slashing 767 | . . . . . . . . . . . . . . . . . 83 424 . . . . 210 . 50 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 1 1 . . . . . 1 . . . . . . . . . 4 4 4 4 . . . . . . Average Corruption 2 | . 1 1 . . . . . 1 . . . . . . . . . 1 4 4 4 . . . . . . Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 27 | . 4 1 . . . . . . . . . . . . . . . 6 5 11 . . . . . . . Message Errors 7 | . 2 . . . . . . . . . . . . . . . . 1 3 1 . . . . . . . Matter Fused 3 | . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Heat Flow Errors 8 | . . 1 . . . . . . . . . . . . . . . 3 1 3 . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Data Loss (major) 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 648 | . . 5 13 17 . . 84 164 . . . . 282 30 . . . 1 . . . . 52 . . . . Projectiles 96 | . . . 13 . . . 83 . . . . . . . . . . . . . . . . . . . . Explosions 6 | . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee 546 | . . . . 17 . . . 164 . . . . 282 30 . . . 1 . . . . 52 . . . . Knockbacks 26 | . . . 2 2 . . 22 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . 2 2 . . 22 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 77 | . 39 17 . 21 . . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 7 | . 3 . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 3 . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 345 | . 90 156 8 9 . . 345 20 25 30 10 30 9 . . . 3 177 159 238 1 . 7 . 20 . . Average Temperature 31 | . 42 88 2 9 . . 42 6 13 15 7 13 2 . . . 3 77 77 116 1 . 3 . 13 . . Received Heat Transfer 1449 | . . . 48 63 . . 1179 . . . . 6 12 12 . . . 18 . . 27 . 57 . 27 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . 5 . . . . 6 2 . . . . . . . . . . . . . Impact Corruptions 21 | . . . . 1 . . . 7 . . . . 10 3 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2597 | . 618 37 962 100 . . 880 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Peak Influence 548 | . 217 243 272 253 . . 548 443 . . . . 174 . . . . 196 . . . . 76 . . . . Initial 235 | . . 84 94 105 . . . 235 . . . . 40 . . . . 38 . . . . . . . . . Average 164 | . 100 122 169 112 . . 260 319 . . . . 98 . . . . 108 . . . . 38 . . . . Maximum Alert Level 2 | . 1 1 1 1 . . 2 2 . . . . . . . . . . . . . . . . . . . Low Security (%) 72 | . 93 76 65 85 . 100 47 . . . . . 100 . . . . 100 . . . . 100 . . . . Level 1 16 | . 6 23 34 14 . . 15 92 . . . . . . . . . . . . . . . . . . . Level 2 10 | . . . . . . . 36 7 . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . 2 . . . 9 2 . . . . 2 . . . . 6 . . . . 2 . . . . Investigation 4 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . Extermination 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Reinforcement 12 | . . . 2 . . . 5 . . . . . 2 . . . . 2 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 10 | . 2 . 2 . . . 5 . . . . . 1 . . . . . . . . . . . . . . Communications Jammed 11 | . . . . . . . . . . . . . . . . . . 10 . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Times Spotted 243 | . 15 6 22 6 . . 52 7 2 5 . 5 16 8 3 . 4 37 6 9 18 . 13 . 9 . . Peak Tracking Total 10 | . 3 4 5 2 . . 7 5 1 4 . 3 5 3 3 . 2 10 3 4 9 . 9 . 4 . . Tactical Retreats 25 | . 1 . 1 . . . 1 2 . 1 . 2 3 2 2 . . 8 . . . . 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 7 | . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . 2 1 . . . 1 . 4 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 34 | . 2 . 1 . 2 . 2 5 . 1 3 . 8 . 1 . . 6 . . 1 . 1 1 . . . Terminals 13 | . 2 . 1 . . . 2 3 . . . . 5 . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . . Total Hacks 85 | . 5 . 2 . 2 . 5 12 . 1 24 . 19 . 1 . . 9 . . 1 . 3 1 . . . Successful 63 | . 5 . 1 . 2 . 4 8 . 1 24 . 11 . 1 . . 3 . . 1 . 1 1 . . . Failed 22 | . . . 1 . . . 1 4 . . . . 8 . . . . 6 . . . . 2 . . . . Catastrophic 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 3 . 2 . 1 . 5 5 . . . . 10 . . . . 41 . . 1 . 7 . . . . Terminals 29 | . 5 . 2 . . . 5 7 . . . . 10 . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . . 3 . . . . 6 . . . . 5 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 2 . . . . 1 . . . . 4 . . . . 3 . . . . Terminal Hacks 42 | . 4 . 1 . 2 . 3 3 . 1 24 . 1 . 1 . . . . . 1 . . 1 . . . Record 7 | . . . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . 1 . . 9 . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Unauthorized Hacks 10 | . 1 . . . . . 1 3 . . . . 4 . . . . 1 . . . . . . . . . Terminals 6 | . 1 . . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 5 | . 1 . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . 1 . . . 2 5 . . . . 7 . . . . 4 . . . . . . . . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . 1 . . 9 . . . . . . 22 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . 169 . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 11 | . . . . . . . . . . . . . 1 . . 4 . 4 2 . . . . . . . . Largest Group 4 | . . . . . . . . . . . . . 1 . . 4 4 2 4 4 1 . . . . . . Highest-Rated Group 226 | . . . . . . . . . . . . . 26 . . 153 153 170 226 226 85 . . . . . . Highest-Rated Ally 85 | . . . . . . . . . . . . . 26 . . 40 40 85 85 85 85 . . . . . . Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Heavy 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Total Orders 26 | . . . . . . . . . . . . . 1 7 2 . . . 1 11 . . . 1 3 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . RETURN 21 | . . . . . . . . . . . . . 1 6 2 . . . 1 8 . . . 1 2 . . Ally Attacks 262 | . . . . . . . . . . . . . 1 70 2 . 19 9 30 76 8 . . . 47 . . Total Damage 6299 | . . . . . . . . . . . . . . 798 47 . 578 624 1070 1750 662 . . . 770 . . Kills 30 | . . . . . . . . . . . . . . 2 . . 4 3 3 14 1 . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . . 2 . . . 1 1 2 2 . 2 1 . 1 . . . . . Drone Launches 26 | . . . . . . . . . . . . . 2 8 . . . . 2 8 . . 2 2 . 2 . Drone Recoveries 24 | . . . . . . . . . . . . . . 8 2 . . . 2 8 . . . 2 2 . . Zionite Intel Received 11 | . . . . . . . . . . . . . . . . . . 10 . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 9919 | . 756 217 715 872 326 49 1860 313 56 69 19 78 579 328 183 424 281 934 392 380 583 114 207 64 115 3 2 Spaces Moved 13330 | 1 453 82 351 592 239 36 598 735 206 274 79 292 955 778 420 882 557 2162 649 777 663 363 447 231 497 3 8 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 553 | . 160 82 19 . . . 292 . . . . . . . . . . . . . . . . . . . . Legs 294 | 1 293 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1504 | . . . 332 592 239 36 305 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10979 | . . . . . . . 1 735 206 274 79 292 955 778 420 882 557 2162 649 777 663 363 447 231 497 3 8 Fastest Speed 20 | 120 120 240 120 135 135 135 135 24 24 24 24 24 24 24 24 24 24 24 26 26 20 23 20 20 20 20 20 Average Speed 48 | 120 147 240 143 135 135 135 206 24 24 24 24 24 24 24 24 24 24 25 26 26 23 23 21 20 20 20 20 Slowest Speed 379 | 120 240 240 240 195 135 135 379 26 24 24 24 26 98 24 24 24 24 98 29 26 26 23 23 20 20 20 20 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . . 7 . . . . 10 . . . . 21 2 . 5 . 3 . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 65 25 33 99 61 18 49 24 47 47 71 57 19 80 66 89 68 65 66 57 70 47 15 41 48 7 5 Regions Visited 27 Branch Regions 20 Pre-discovered Areas 13 | . . . . 1 1 . . . . 1 1 . . . . 2 . 6 1 . . . . . . . . Known Exits Taken 17 | . . . . . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 3 . . . . 1 1 . . . 2 2 3 . . 1 2 . . . 2 . . . Spaces Dug 143 | . 16 8 . . . . 7 9 . 1 . 2 28 . 2 . 9 39 . . 5 6 7 1 3 . . Terrain Destroyed 265 | . 19 21 6 14 . . 76 9 . 1 . 2 45 . 2 . 9 39 . . 5 6 7 1 3 . . Melee 98 | . . . . . . . . 9 . 1 . 2 14 . 2 . 9 39 . . 5 6 7 1 3 . . Projectile 31 | . . . 1 . . . 30 . . . . . . . . . . . . . . . . . . . . AOE 136 | . 19 21 5 14 . . 46 . . . . . 31 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 16164 | . 522 103 482 639 243 36 1000 834 211 274 78 294 1238 914 498 1094 688 2449 868 955 1068 384 529 245 506 4 8 Wait 2135 | . 14 1 39 26 . . 172 61 6 . . . 234 113 73 203 119 222 205 171 395 12 53 7 7 2 . Move 13213 | . 452 81 350 591 238 35 597 722 205 273 78 291 935 777 419 881 556 2122 644 776 654 362 440 230 494 2 8 Hop 41 | . . . . . . . . 5 . . . . 9 . . . . 18 2 . 3 . 3 . 1 . . Pick Up 94 | . 18 6 18 2 2 . 15 6 . . . . 4 6 1 1 1 7 1 1 . 1 3 1 . . . Fast Attach 49 | . 3 1 2 1 . . 9 3 . . . . 10 1 . 4 . 5 1 1 3 . 4 1 . . . Attach 50 | . 2 . 3 . 1 . 16 4 . . . 1 2 6 2 . . 5 2 2 . 2 1 1 . . . Detach 19 | . 3 1 . . . . 5 1 . . . . 2 . . 1 . . . 2 2 . 2 . . . . Swap 55 | . 7 3 10 1 . 1 17 4 . . . . 4 . . . . 5 . . . . 1 2 . . . Drop 123 | . 9 6 15 3 2 . 35 10 . . . . 8 7 1 4 1 12 1 2 2 1 2 2 . . . Fire 208 | . 11 4 45 14 . . 131 . . . . . 2 . . . 1 . . . . . . . . . . Melee 153 | . . . . . . . . 18 . 1 . 2 28 4 2 . 10 53 . . 9 6 15 1 4 . . Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Rewire 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: Mat / [*Min] / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 10) 246 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 13) 642 | -10/Materials | Discovered new exit (range 14) 757 | -10/Materials | Entered Mines 854 | -10/Mines | Learned 4 Materials zone layouts 929 | -10/Mines | Discovered new exit (range 9) 974 | -10/Mines | Entered Materials 974 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 975 | -9/Materials | Identified exit to Materials 975 | -9/Materials | Identified exit to Storage 1524 | -9/Materials | Discovered new exit (range 14) 1689 | -9/Materials | Entered Mines 1690 | -9/Mines | Met a Derelict bent on vengeance 1720 | -9/Mines | Learned Materials terminal intel 1997 | -9/Mines | Discovered exit to Materials (range 12) 2300 | -9/Mines | Learned location of Storage (-9) 2302 | -9/Mines | Discovered exit to Materials (range 10) 2487 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2488 | -9/Mines | Discovered new exit (range 5) 2561 | -9/Mines | Entered Exiles 2583 | -9/Exiles | Discovered new exit (range 15) 2598 | -9/Exiles | Met 8R-AWN 2615 | -9/Exiles | Met EX-HEX 2653 | -9/Exiles | Met EX-BIN 2676 | -9/Exiles | Aligned with FarCom system 2678 | -9/Exiles | Given EX-Vault access code 2713 | -9/Exiles | Opened EX-Vault 2723 | -9/Exiles | Found Gui. Plasma Cannon 2725 | -9/Exiles | Found Supersonic Drone Bay 2754 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2798 | -9/Exiles | Met EX-DEC 2803 | -9/Exiles | Learned location of Zion (-6) 2871 | -9/Exiles | Discovered new exit (range 14) 2887 | -9/Exiles | Stole two prototypes: Gui. Plasma Cannon, Supersonic Drone Bay 2887 | -9/Exiles | Entered Mines 2920 | -8/Mines | Discovered exit to Materials (range 12) 2936 | -8/Mines | Entered Materials 2936 | -8/Materials | Evolved 2 slots: Utility x2 2937 | -8/Materials | Loaded intel: 10 terminal locations 3422 | -8/Materials | Discovered new exit (range 14) 3799 | -8/Materials | Garrison activated, responded to threat 4237 | -8/Materials | Garrison activated, responded to threat 4269 | -8/Materials | Lost 5 parts (1p1n2u1w) 4328 | -8/Materials | Lost 3 parts (1p2n) 4332 | -8/Materials | Core integrity fell below 50% 4796 | -8/Materials | Entered Factory 4796 | -7/Factory | Evolved 2 slots: Propulsion x2 4798 | -7/Factory | FarCom data flow suspended 4882 | -7/Factory | Identified exit to Factory 5044 | -7/Factory | Identified exit to Lower Caves 5109 | -7/Factory | Entered Lower Caves 5109 | -7/Lower Caves | Spotted V4-RQJ(f) 5111 | -7/Lower Caves | Encountered a Master Thief 5159 | -7/Lower Caves | Discovered new exit (range 4) 5165 | -7/Lower Caves | Entered another Lower Caves area 5170 | -7/Lower Caves | Discovered exit to Factory (range 9) 5222 | -7/Lower Caves | Learned Factory garrison access intel 5230 | -7/Lower Caves | Spotted 33-ESW(f) 5231 | -7/Lower Caves | Encountered a Master Thief 5231 | -7/Lower Caves | Discovered new exit (range 12) 5231 | -7/Lower Caves | Spotted L3-QDJ(f) 5231 | -7/Lower Caves | Spotted WQ-ORN(f) 5232 | -7/Lower Caves | Encountered a Master Thief 5232 | -7/Lower Caves | Encountered a Master Thief 5234 | -7/Lower Caves | Entered Data Miner 5234 | -7/Data Miner | Discovered new exit (range 6) 5239 | -7/Data Miner | Met Data Miner 5244 | -7/Data Miner | Learned location of Section 7 (-3) 5244 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5248 | -7/Data Miner | Received God Mode back door access code from Data Miner 5253 | -7/Data Miner | Entered Proximity Caves 5279 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5330 | -6/Proximity Caves | Discovered exit to Factory (range 7) 5331 | -6/Proximity Caves | Entered Factory 5331 | -6/Factory | Evolved 2 slots: Utility x2 5332 | -6/Factory | Loaded intel: 4 garrison access locations 5399 | -6/Factory | Build established: Scavenger-Sprinter 5443 | -6/Factory | Fabricated Combat Drone Bay (x1) 5691 | -6/Factory | Identified exit to Lower Caves 5769 | -6/Factory | Repaired Lgt. Nuclear Core 5790 | -6/Factory | Build established: Ninja 5910 | -6/Factory | Entered Lower Caves 5910 | -6/Lower Caves | Accompanied by 2 allies 5910 | -6/Lower Caves | Spotted 9D-11A(f) 5910 | -6/Lower Caves | Spotted 75-4F5(f) 5912 | -6/Lower Caves | Encountered a Master Thief 5912 | -6/Lower Caves | Encountered a Master Thief 5952 | -6/Lower Caves | Allies destroyed 75-4F5(f) 5990 | -6/Lower Caves | Destroyed 9D-11A(f) 6003 | -6/Lower Caves | Learned Factory security intel 6059 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6145 | -6/Lower Caves | Encountered a Warlord checkpoint 6229 | -6/Lower Caves | Discovered new exit (range 9) 6231 | -6/Lower Caves | Identified exit to Lower Caves 6238 | -6/Lower Caves | Entered another Lower Caves area 6238 | -6/Lower Caves | Accompanied by 2 allies 6243 | -6/Lower Caves | Discovered new exit (range 5) 6365 | -6/Lower Caves | Learned Factory security intel 6407 | -6/Lower Caves | Discovered new exit (range 12) 6414 | -6/Lower Caves | Identified exit to Zion 6421 | -6/Lower Caves | Entered Zion 6429 | -6/Zion | Learned Factory interactive machine intel 6443 | -6/Zion | Discovered new exit (range 15) 6447 | -6/Zion | Identified exit to Proximity Caves 6489 | -6/Zion | Found Prototype Special Weapon 6489 | -6/Zion | Identified RU-N14's Throwing Claymores 6505 | -6/Zion | Learned location of Quarantine (-3) 6513 | -6/Zion | Received a hallucinogenic algorithm 6574 | -6/Zion | Given the Hacking Drone Bay 6574 | -6/Zion | Found Prototype Device 6574 | -6/Zion | Identified Hacking Drone Bay 6600 | -6/Zion | Imprinted 6602 | -6/Zion | Declared Zion's savior 6845 | -6/Zion | Entered Proximity Caves 6845 | -5/Proximity Caves | Accompanied by 4 allies 6926 | -5/Proximity Caves | Learned Factory interactive machine intel 7124 | -5/Proximity Caves | Discovered new exit (range 9) 7126 | -5/Proximity Caves | Identified exit to Factory 7126 | -5/Proximity Caves | Entered Factory 7126 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7128 | -5/Factory | Loaded intel: 51 interactive machine locations 7144 | -5/Factory | Lost 3 allies 7173 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7192 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 7197 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 7207 | -5/Factory | Discovered new exit (range 20) 7212 | -5/Factory | Identified exit to Factory 7213 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 7310 | -5/Factory | Discovered exit to Factory (range 8) 7336 | -5/Factory | Retrieved Zion intel report: Active Terminals 7370 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 7429 | -5/Factory | Build established: Infiltrator-Ninja 7588 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 7599 | -5/Factory | Retrieved Zion intel report: Active Garrisons 7632 | -5/Factory | Discovered exit to Factory (range 5) 7955 | -5/Factory | Retrieved Zion intel report: Guard Positions 7961 | -5/Factory | Retrieved Zion intel report: Branch Access 7961 | -5/Factory | Identified exit to Upper Caves 7962 | -5/Factory | Zion Heavy squad teleported in 8021 | -5/Factory | Zion Heavy squad teleported in 8060 | -5/Factory | Entered Upper Caves 8060 | -5/Upper Caves | Accompanied by 2 allies 8060 | -5/Upper Caves | Spotted GW-T9H(f) 8060 | -5/Upper Caves | Spotted AU-SSM(f) 8060 | -5/Upper Caves | Spotted CG-A1O(f) 8061 | -5/Upper Caves | Mic. Fission Core stolen by Master Thief 8062 | -5/Upper Caves | Encountered a Master Thief 8062 | -5/Upper Caves | Encountered a Master Thief 8062 | -5/Upper Caves | Encountered a Master Thief 8076 | -5/Upper Caves | Allies destroyed CG-A1O(f) 8077 | -5/Upper Caves | Allies destroyed AU-SSM(f) 8105 | -5/Upper Caves | Learned Factory emergency access door positions 8397 | -5/Upper Caves | Discovered new exit (range 14) 8401 | -5/Upper Caves | Learned location of Armory (-4) 8402 | -5/Upper Caves | Identified exit to Upper Caves 8452 | -5/Upper Caves | Entered another Upper Caves area 8452 | -5/Upper Caves | Accompanied by 4 allies 8453 | -5/Upper Caves | Identified exit to Warlord 8478 | -5/Upper Caves | Encountered a Warlord checkpoint 8679 | -5/Upper Caves | Spotted 8D-WCA(f) 8679 | -5/Upper Caves | Spotted 1P-JF3(f) 8679 | -5/Upper Caves | Spotted T1-SLO(f) 8680 | -5/Upper Caves | Encountered a Master Thief 8683 | -5/Upper Caves | Encountered a Master Thief 8684 | -5/Upper Caves | Encountered a Master Thief 8705 | -5/Upper Caves | Allies destroyed T1-SLO(f) 8736 | -5/Upper Caves | Allies destroyed 8D-WCA(f) 8769 | -5/Upper Caves | Allies destroyed 1P-JF3(f) 8792 | -5/Upper Caves | Learned 8 Factory zone layouts 8832 | -5/Upper Caves | Entered Warlord 8832 | -5/Warlord | Accompanied by 1 ally 8842 | -5/Warlord | System corruption cleaned by Quarantine Array 9039 | -5/Warlord | Rebuked by Warlord 9042 | -5/Warlord | Opened Warlord's prototype stash 9064 | -5/Warlord | Warlord's base attacked by MAIN.C 9066 | -5/Warlord | Build established: Ninja 9199 | -5/Warlord | Spotted B-86 Titan 9306 | -5/Warlord | Lost 3 allies 9408 | -5/Warlord | Opened side exit 9411 | -5/Warlord | Spotted Striker 9413 | -5/Warlord | Discovered new exit (range 10) 9414 | -5/Warlord | Warlord forces counterattacked 9415 | -5/Warlord | Identified exit to Proximity Caves 9415 | -5/Warlord | Entered Proximity Caves 9526 | -4/Proximity Caves | Discovered exit to Factory (range 15) 9527 | -4/Proximity Caves | Learned Research stockpile data 9529 | -4/Proximity Caves | Entered Factory 9529 | -4/Factory | Evolved 2 slots: Utility x2 9530 | -4/Factory | Identified exit to Extension 9533 | -4/Factory | Loaded intel: 52 interactive machine locations 9695 | -4/Factory | Spotted B-86 Titan 9700 | -4/Factory | Discovered new exit (range 20) 9700 | -4/Factory | Retrieved Zion intel report: Active Garrisons 9705 | -4/Factory | Identified exit to Upper Caves 9736 | -4/Factory | Entered Upper Caves 9736 | -4/Upper Caves | Accompanied by 2 allies 9752 | -4/Upper Caves | Found Alien Artifact 9752 | -4/Upper Caves | Identified Core Expander 9752 | -4/Upper Caves | Installed Core Expander, added new Power slot 9789 | -4/Upper Caves | Encountered a Warlord checkpoint 9795 | -4/Upper Caves | Discovered new exit (range 8) 9797 | -4/Upper Caves | Identified exit to Upper Caves 9800 | -4/Upper Caves | Entered another Upper Caves area 9800 | -4/Upper Caves | Accompanied by 2 allies 9800 | -4/Upper Caves | Spotted 6C-JRO(f) 9800 | -4/Upper Caves | Spotted 9P-F15(f) 9802 | -4/Upper Caves | Spotted OE-VE7(f) 9803 | -4/Upper Caves | Encountered a Master Thief 9806 | -4/Upper Caves | Encountered a Master Thief 9809 | -4/Upper Caves | Encountered a Master Thief 9844 | -4/Upper Caves | Allies destroyed OE-VE7(f) 9844 | -4/Upper Caves | Allies destroyed 9P-F15(f) 9855 | -4/Upper Caves | Allies destroyed 6C-JRO(f) 9860 | -4/Upper Caves | Discovered new exit (range 6) 9863 | -4/Upper Caves | Identified exit to Research 9914 | -4/Upper Caves | Discovered new exit (range 4) 9915 | -4/Upper Caves | Identified exit to Zhirov 9915 | -4/Upper Caves | Entered Zhirov 9915 | -4/Zhirov | Discovered new exit (range 3) 9916 | -4/Zhirov | Identified exit to Proximity Caves 9918 | -4/Zhirov | Entered Proximity Caves 9918 | -3/Proximity Caves | Accompanied by 2 allies 9920 | -3/Proximity Caves | Self-destructed Last Messages --------------- 09855_ Slug penetrates 6C-JRO(f). 09855_ 6C-JRO(f) destroyed. 09856_ Combat Drone retrieved by Combat Drone Bay. 09860_ D9-NHU(r) collects Nuclear Pulse Thruster. 09860_ EXIT=FOUND 09863_ EXIT=IDENTIFIED: RESEARCH 09882_ MU-5MX(k) breaks down the debris. 09911_ Critical hit (Burn: +37). 09914_ EXIT=FOUND 09915_ EXIT=IDENTIFIED: ZHIROV LOCATION=ZHIROV GOAL=ESCAPE 09915_ EXIT=FOUND 09916_ EXIT=IDENTIFIED: PROXIMITY CAVES 09917_ Combat Drone released from Combat Drone Bay. LOCATION=PROXIMITY CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????# ??????????????????????? | | ???????????????????????## ??????????????????????? | | ??????????????????????## ?????????????????????? | | ?????????????# ?????## ?????????????????????? | | ?????????????# ?????# ?????????????????????? | | ?????????????# ??? ??????????????????????? | | ?????????????? #??? ??????????????????????? | | ??????????????? ?? ??????????????????????? | | ?????????????? ? ?? ??????????????????????? | | ??????????????? ?# ??????????????????????? | | ??????????????? "" ?# #??????????????????????? | | ??????????????"" "" "## #???##?????????????????? | | ?????????????"" """ "# #??? ##????????????????? | | ?????????????# "" " #?? ##??##??????#????? | | ?????????????#" """"" #?? ## ### #????? | | ?????????????#" " ### ????????? | | ???????????????? ????????????? | | ???????????????????? #????????????????? | | ???????????????????????# @ #????????????????? | | ??????????????????????## #????????????????? | | ???????????????????#### ####????????????????? | | ??????????????????## n ##??????????????????? | | ??????????????????# n ##?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????## #????????????????? | | ???????????????????# ### #????????????????? | | ???????????????????# ##??# #???????????????? | | ???????????????????#####???? #???ss??????????? | | ????????????????????????????# sss???????????? | | ?????????????????????????????## ????????????? | | ??????????????????????????????? #####???????????? | | ??????????????????????????????? ##???????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 30 Armor Coverage 150 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 75 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Heat Sink | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Cold Fusion Reactor | -5/Factory | Z-intel Gravity Neutralizer | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Rocket Array | -5/Factory | Z-intel Force Rifle | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Mni. Smartbomb Launcher | -5/Factory | Z-intel Impact Mace | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Prc. Shock Rifle | -5/Factory | Z-intel Mni. Assault Cannon | -5/Factory | Z-intel Scatter Rocket Array | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Exp. Cesium-ion Thruster | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralGlidesysBoregun Manual? 0 Play Time 01:44:39 Cumulative 1007.8 hours Start 2024.06.30 @ 11:33:10 End 2024.06.30 @ 13:23:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 452 Rogue 451 Adventurer 1 Explorer 0 Win Type - Total 157 Types 43/13/25/4/2/1/64/3/2 Lore% 96 Gallery% 99 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6be26027-75d1-4ecc-bcc4-9b579fd6b656