Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.20 @ 18:47:15 Player: Blade Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (25) 125 Value Destroyed (978) 978 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1425) 1425 TOTAL SCORE: 8308 Bonus ------- Follower Combat Kills 425 Entered DSFs 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 278/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Improved Remote Datajack Improved Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Experimental Energy Well Advanced Weight Redist. System Structural Scanner ECM Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Authchip [Propulsion] > --- WEAPON ----------- Force Rifle Improved Remote Datajack > --- INVENTORY -------- Micro Fission Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Field Propulsion Drive Impulse Thruster Authchip [R/Combat] Power Sword [Rating: 75] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Improved Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Weapon Force Rifle Energy Gun Force Rifle Ballistic Cannon Linear Accelerator Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Res Tes Slots Evolved 14 | . . 2 2 2 . 2 2 2 . 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . 1 . 1 . . . 1 . 1 . Utility 9 | . . 1 2 1 . 2 1 1 . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 83 | . 2 10 7 3 5 11 7 8 6 15 9 Power 14 | . 1 1 2 2 . 2 1 1 . 3 1 Engine 8 | . 1 1 2 2 . 1 1 . . . . Core 3 | . . . . . . 1 . . . 2 . Reactor 3 | . . . . . . . . 1 . 1 1 Propulsion 32 | . . 6 2 . 2 1 4 6 3 5 3 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 Flight 30 | . . 6 2 . 2 1 4 6 3 5 1 Utility 17 | . 1 2 2 1 3 3 1 . 1 3 . Device 8 | . 1 1 1 . 1 2 . . . 2 . Storage 2 | . . . . . . . . . 1 1 . Processor 3 | . . 1 1 1 . . . . . . . Hackware 4 | . . . . . 2 1 1 . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 20 | . . 1 1 . . 5 1 1 2 4 5 Energy Gun 5 | . . 1 . . . 2 . . . 1 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 . . . 1 1 Launcher . | . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . 1 1 1 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . 1 1 . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 4 | . . 1 . . . 2 . . 1 . . Parts Lost 32 | . . . 1 . 2 . . 2 11 7 9 Power 3 | . . . . . . . . 1 1 . 1 Propulsion 16 | . . . . . 2 . . . 6 4 4 Utility 10 | . . . . . . . . 1 4 2 3 Weapon 3 | . . . 1 . . . . . . 1 1 Highest Loss Streak 11 | . . . 1 . 2 . . 1 11 4 6 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 77 | . 96 86 79 84 82 84 95 82 85 49 17 Engine 6 | . 14 11 9 7 7 5 10 7 . . . Leg 4 | . 28 8 . . . . . . . . . Flight 17 | . . 20 24 23 23 20 23 19 24 21 1 Device 15 | . 11 13 26 23 23 22 23 17 14 5 3 Storage 7 | . 14 11 9 7 7 6 5 5 9 6 . Hackware 10 | . . . . . 7 20 19 21 20 5 2 Energy Gun 7 | . 28 18 1 . . 4 5 5 4 . 1 Slashing Weapon 1 | . . . 7 7 7 1 . . . 2 1 Naked Turns 67 | . . . . . . . . . . . 67 Heaviest Build 34 | 11 12 12 18 21 16 25 31 32 34 31 32 Greatest Support 36 | 20 20 20 18 18 23 27 31 35 34 36 24 Greatest Overweight (x) 4 | . . 1 . 1 . . . 4 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 10 10 Average Capacity 7 | 8 8 8 8 8 8 8 8 8 7 9 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 4 5 Average Carried 6 | 6 6 6 6 8 7 6 7 7 7 2 4 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 5 10 5 Final Carried 8 | 6 6 7 8 8 8 8 8 8 5 4 4 Class Distribution -------------------- 55% | Hacker-Sprinter 18% | Mutant 14% | Sprinter 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Res Tes Matter Collected 980 | 200 20 54 59 . 122 80 100 60 119 . 166 Remotely . | . . . . . . . . . . . . Salvage Created 1261 | . 94 114 135 . . 138 90 389 . . 301 Parts 79 | . 12 8 7 . . 11 4 23 . . 14 Haulers Intercepted 4 | . 1 1 1 . . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Res Tes Combat Hostiles Destroyed 19 | . 3 1 1 . . 2 . 8 . . 4 Melee 5 | . . . 1 . . 1 . . . . 3 Guns 13 | . 3 1 . . . 1 . 8 . . . Classes Destroyed 7 | . 2 1 1 . . 2 . 1 . . . Hauler 4 | . 1 1 1 . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 8 | . 3 . . . . . . 5 . . . Grunt 5 | . . . . . . . . 3 . . 2 Sentry 3 | . . 1 1 . . 1 . . . . . Programmer 3 | . . . . . . 1 . . . . 2 Best Kill Streak 8 | . 3 1 2 . . 1 1 8 . . 2 Combat Bots Only 8 | . 3 1 1 . . 1 . 8 . . 2 Max Kills in Single Turn 1 | . 1 1 1 . . 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . 1 . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Res Tes Hostile Shots Fired 416 | . 19 17 22 . 4 32 . 42 34 118 128 Missed 174 | . 6 6 7 . 3 20 . 18 14 70 30 Damage Taken 3864 | . 244 116 161 . 34 59 . 377 628 722 1523 Core 1843 | . 125 11 36 . . 27 . 117 216 179 1132 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 1089 | . 68 35 45 . 9 20 . 111 170 204 427 Core Remaining (%) 88 | 100 50 97 93 . 100 96 100 . 71 . . Volleys Fired 87 | . 11 7 2 . . 5 2 23 20 5 12 Largest 2 | . 2 2 1 . . 1 1 1 1 1 1 Hottest 80 | . 80 80 40 . . 80 80 80 80 80 75 Shots Fired 105 | . 22 14 2 . . 5 2 23 20 5 12 Gun 94 | . 22 14 2 . . 5 2 23 12 5 9 Cannon 2 | . . . . . . . . . . . 2 Launcher . | . . . . . . . . . . . . Special 9 | . . . . . . . . . 8 . 1 Kinetic 2 | . . . . . . . . . . . 2 Thermal 67 | . 11 7 2 . . 5 2 23 12 5 . Explosive . | . . . . . . . . . . . . Electromagnetic 27 | . 11 7 . . . . . . . . 9 Robot Hit Streak 18 | . 6 8 8 . . 9 1 8 18 4 7 Robot Miss Streak 2 | . 1 2 . . . 1 1 2 . 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 109 | . 18 10 14 . . 6 5 15 17 4 20 Core Hits 39 | . 6 5 4 . . 4 1 10 2 1 6 Critical Kills 2 | . . . . . . . . 2 . . . Critical Parts Destroyed 4 | . . . . . . . . 2 1 1 . Critical Strikes 12 | . . . 2 . . 1 . 4 2 1 2 Destroy 7 | . . . . . . . . 4 2 1 . Sever 5 | . . . 2 . . 1 . . . . 2 Melee Attacks 31 | . . . 12 . . 2 4 . 1 1 11 Impact . | . . . . . . . . . . . . Slashing 30 | . . . 12 . . 2 3 . 1 1 11 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . 3 . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2746 | . 268 145 587 . . 186 242 358 219 97 644 Guns 1348 | . 220 145 21 . . 103 23 358 219 95 164 Cannons 73 | . . . . . . . . . . . 73 Explosions 46 | . 46 . . . . . . . . . . Melee 1267 | . . . 566 . . 83 219 . . . 399 Ramming 12 | . 2 . . . . . . . . 2 8 Kinetic 73 | . . . . . . . . . . . 73 Thermal 1032 | . 145 68 21 . . 103 23 358 219 95 . Explosive . | . . . . . . . . . . . . Electromagnetic 362 | . 121 77 . . . . . . . . 164 Impact . | . . . . . . . . . . . . Slashing 1267 | . . . 566 . . 83 219 . . . 399 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 2 3 . 6 Average Corruption 3 | . . . . . . . . 2 2 . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 12 | . . . . . . . . . 4 . 8 Message Errors 2 | . . . . . . . . . 1 . 1 Matter Fused 4 | . . . . . . . . . 2 . 2 Heat Flow Errors 2 | . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 29 | . . . 9 . . . . . . . 20 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 29 | . . . 9 . . . . . . . 20 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . 1 4 Shots . | . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . 2 2 Targets Rammed 6 | . 2 . . . . . . . . 2 2 Kicked 2 | . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 383 | . 120 57 5 . . 78 68 383 109 16 325 Average Temperature 117 | . 40 30 4 . . 30 35 245 41 9 216 Received Heat Transfer 829 | . 42 51 81 . . 6 . 21 63 123 442 Effects 10 | . . . . . . . . 7 . . 3 Shutdowns 3 | . . . . . . . . 2 . . 1 Energy Bleed 3 | . . . . . . . . 1 . . 2 Interference 4 | . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . Heat Transferred 1696 | . 275 150 50 . . 148 37 555 333 148 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Res Tes Peak Influence 259 | . 152 259 202 78 47 105 19 190 202 120 125 Initial 93 | . . 54 93 78 47 11 12 7 79 11 56 Average 70 | . 84 124 142 78 33 21 12 105 118 30 77 Maximum Alert Level 1 | . . 1 1 . . . . . 1 . . Low Security (%) 98 | 100 100 87 96 100 100 100 100 100 98 100 100 Level 1 1 | . . 12 3 . . . . . 1 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 3 2 . . 2 3 3 1 . 1 3 Investigation 8 | . 3 1 . . . 1 2 . . . 1 Extermination 1 | . . . . . . 1 . . . . . Reinforcement 8 | . . 1 . . 2 1 1 . . 1 2 Assault 1 | . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Res Tes Distress Signals 5 | . 1 . 1 . . 1 . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 107 | . 9 14 5 . 7 5 2 12 14 24 15 Peak Tracking Total 10 | . 5 10 4 . 6 2 1 8 8 10 10 Tactical Retreats 15 | . 2 2 . . . . . 1 2 7 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Res Tes Traps Triggered 5 | . 1 1 . . . . . 1 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Res Tes Machines Disabled 5 | . . . . . . 1 . 2 1 . 1 Max in Single Turn 1 | . . . . . . 1 . 1 1 . 1 Garrison Access 1 | . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Res Tes Machines Accessed 24 | . 3 6 1 1 . 2 2 . 4 3 2 Terminals 21 | . 3 5 1 1 . 2 1 . 4 2 2 Fabricators 2 | . . . . . . . 1 . . 1 . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 54 | . 9 16 2 1 . 5 5 . 5 6 5 Successful 30 | . 3 10 1 1 . 2 5 . 4 3 1 Failed 24 | . 6 6 1 . . 3 . . 1 3 4 Catastrophic 3 | . . 1 . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 7 3 2 . . 5 2 1 . 4 2 Terminals 46 | . 9 12 2 1 . 5 3 . 5 4 5 Fabricators 4 | . . . . . . . 2 . . 2 . Repair Stations 4 | . . 4 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 21 | . 3 8 1 1 . 1 2 . 4 1 . Record 1 | . . 1 . . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . Open Door 4 | . . . . . . . . . 4 . . Open DSF 1 | . . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . Locate Traps 1 | . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . Patrol Status 2 | . . 1 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . Recall Investigation 2 | . 1 . . . . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . 2 . Load Schematic 2 | . . . . . . . 1 . . 1 . Build 2 | . . . . . . . 1 . . 1 . Repair Station Hacks 1 | . . 1 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . . 1 . . . 1 1 . . . 1 Terminals 4 | . . 1 . . . 1 1 . . . 1 Track 1 | . . 1 . . . . . . . . . Assimilate 2 | . . . . . . 1 1 . . . . Detonate 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 3 5 1 . . 2 2 . 2 2 1 Full Trace Events 8 | . 3 1 . . . 1 2 . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built 4 | . . . . . . . 2 . . 2 . Authchips 1 | . . . . . . . . . . 1 . Time 126 | . . . . . . . 95 . . 31 . Total Part Build Rating 20 | . . . . . . . 10 . . 10 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . 1 Non-combat 2 | . . . . . . . 1 . . . 1 Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . 1 no_distress 2 | . . . . . . . 1 . . . 1 Relay Couplers Released 2 | . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 6 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Res Tes Total Allies 16 | . . . . . . . 1 . 15 . . Largest Group 15 | . . . . . . . 1 1 15 . . Highest-Rated Group 652 | . . . . . . . 10 10 652 . . Highest-Rated Ally 51 | . . . . . . . 10 10 51 . . Total Orders 2 | . . . . . . . . . 2 . . GUARD 1 | . . . . . . . . . 1 . . AID 1 | . . . . . . . . . 1 . . Ally Attacks 50 | . . . . . . . . . 50 . . Total Damage 1635 | . . . . . . . . . 1635 . . Kills 11 | . . . . . . . . . 11 . . Allies Corrupted 2 | . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Res Tes Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Res Tes Turns Passed 2295 | 2 294 211 155 27 64 454 206 143 289 239 211 Spaces Moved 3688 | 2 205 388 283 68 162 640 304 219 619 598 200 Core 120 | . . . . . . . . . . . 120 Treads . | . . . . . . . . . . . . Legs 260 | 2 205 53 . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 74 | . . . . . . . . . . . 74 Flight 3234 | . . 335 283 68 162 640 304 219 619 598 6 Fastest Speed 25 | 120 120 29 29 29 29 28 31 26 26 25 37 Average Speed 37 | 120 120 41 29 31 30 30 31 36 27 29 53 Slowest Speed 360 | 120 120 120 32 109 32 32 31 360 37 108 116 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 27 | . . 5 3 . . 1 . . 12 6 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 2 23 46 29 3 77 12 8 4 50 25 21 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . Terrain Destroyed 4 | . 3 . . . . . . . . 1 . Melee 1 | . . . . . . . . . . 1 . Projectile . | . . . . . . . . . . . . AOE 3 | . 3 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Ext Res Tes Total 4417 | 1 232 424 329 72 175 884 407 262 709 644 278 Wait 456 | . 5 . 22 . 4 222 87 1 75 24 16 Move 3630 | 1 204 377 277 67 161 637 303 218 599 586 200 Hop 21 | . . 5 2 . . 1 . . 7 6 . Pick Up 30 | . 4 14 2 . 2 2 3 3 . . . Fast Attach 35 | . . 3 3 2 3 4 . 6 1 9 4 Attach 27 | . 1 2 2 . 2 3 2 2 3 6 4 Detach 14 | . . . 2 . . . . 1 1 5 5 Swap 21 | . 1 5 2 1 . 4 5 . 2 . 1 Drop 41 | . 4 11 3 2 3 4 1 8 . 1 4 Fire 87 | . 11 7 2 . . 5 2 23 20 5 12 Melee 31 | . . . 12 . . 2 4 . 1 1 11 Ram 3 | . . . . . . . . . . 1 2 Kick 2 | . 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . 19 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/Extension -3/Research -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 9) 76 | -10/Materials | Discovered new exit (range 8) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 476 | -9/Materials | Discovered new exit (range 16) 508 | -9/Materials | Entered another Materials area 508 | -8/Materials | Evolved 2 slots: Utility x2 658 | -8/Materials | Discovered new exit (range 14) 663 | -8/Materials | Entered Factory 663 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 689 | -7/Factory | Identified exit to DSF 690 | -7/Factory | Entered DSF 691 | -7/DSF | Joined Warlord attack on 0b10 via DSF 699 | -7/DSF | Build established: Sprinter 702 | -7/DSF | Additional patrols routed to DSF 706 | -7/DSF | Discovered new exit (range 18) 748 | -7/DSF | Lost 5 allies 754 | -7/DSF | Entered Factory 754 | -6/Factory | Evolved 2 slots: Utility x2 1015 | -6/Factory | Build established: Hacker-Sprinter 1204 | -6/Factory | Discovered new exit (range 5) 1208 | -6/Factory | Entered another Factory area 1208 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1334 | -5/Factory | Fabricated Nuclear Pulse Thruster? 1368 | -5/Factory | Discovered new exit (range 16) 1414 | -5/Factory | Entered another Factory area 1414 | -4/Factory | Accompanied by 1 ally 1414 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1529 | -4/Factory | Destroyed 8 combat bots 1553 | -4/Factory | Discovered new exit (range 16) 1557 | -4/Factory | Entered Extension 1612 | -4/Extension | Spotted B-86 Titan 1673 | -4/Extension | Energy Cycler disabled 1673 | -4/Extension | Rescued a captive Derelict 1673 | -4/Extension | Rescued a captive Derelict 1674 | -4/Extension | Rescued a captive Derelict 1674 | -4/Extension | Rescued a captive Derelict 1674 | -4/Extension | Rescued a captive Derelict 1674 | -4/Extension | Rescued a captive Derelict 1675 | -4/Extension | Rescued a captive Derelict 1675 | -4/Extension | Rescued a captive Derelict 1675 | -4/Extension | Rescued a captive Derelict 1676 | -4/Extension | Rescued a captive Derelict 1676 | -4/Extension | Rescued a captive Derelict 1676 | -4/Extension | Rescued a captive Derelict 1684 | -4/Extension | Rescued a captive Derelict 1689 | -4/Extension | Rescued a captive Derelict 1833 | -4/Extension | Spotted B-86 Titan 1837 | -4/Extension | Lost 15 allies 1838 | -4/Extension | Discovered new exit (range 15) 1846 | -4/Extension | Entered Research 1846 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1876 | -3/Research | Lost 11 parts (1p6n4u) 1897 | -3/Research | Fabricated Nuclear Pulse Thruster (x2) 1971 | -3/Research | Lost 4 parts (2n1u1w) 2077 | -3/Research | Discovered new exit (range 10) 2085 | -3/Research | Entered Testing 2146 | -3/Testing | Lost 5 parts (4n1u) 2232 | -3/Testing | Core integrity fell below 50% 2260 | -3/Testing | Lost 6 parts (1p2n2u1w) 2276 | -3/Testing | Scanned by Researcher 2290 | -3/Testing | Core integrity fell below 20% 2296 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 02280_ C-55 Analyst is analyzing... 02281_ System corrupted: Matter fused (-8). 02284_ Held in stasis. 02284_ C-55 Analyst is analyzing... 02287_ Held in stasis. 02287_ C-55 Analyst is analyzing... 02288_ Held in stasis. 02288_ C-55 Analyst is analyzing... 02288_ Critical hit (Burn: +50). 02289_ Slug penetrates Door. 02291_ ALERT: Terrabomb reconfiguration apparatus unstable. Structure dematerialization imminent. 02291_ TB3 Reconfiguration Apparatus disabled. 02291_ Held in stasis. 02292_ Slug penetrates Wall. 02292_ Penetrated by Slug. 02295_ G-67 Veteran held in stasis. 02296_ Held in stasis. 02296_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##############???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# g #???????????????? | | ????????????????????# """"" #???????????????? | | ????????????????????# """"" #???????????????? | | ????????????????????# " """&"""" #???????????????? | | ????????????????????# " """ #???????????????? | | ????????????????????# """ """""" #???????????????? | | ????????????????????# cgg """ #???????????????? | | ????????????????????# l@ g #???????????????? | | ????????????????????#####c####+######????????????? | | ???????????????# ?????# h # #????????????? | | ???????????????# ???# # """ #????????????? | | ???????????????# ### # """ #????????????? | | ???????????????+ u; """ #????????????? | | ???????????????# u # """ #????????????? | | ???????????????#! """"" =# """ #????????????? | | ???????????????# """"" # """ #????????????? | | ???????????????# """"" h# """ #????????????? | | ???????????????# # #????????????? | | ???????????????# ""T"" ######?###????????????? | | ????????????????? """"" #?????????????????????? | | ??????????????????##### #??????########???????? | | ????????????#?????? # #??????# #???????? | | ????????????# """"" ! # ########! """ #???????? | | ????????????# """"" # # """ #???????? | | ????????????# """"" | # # """ #???????? | | ????????????# # # #???????? | | ????????????# """ """ # + """ #???????? | | ????????????# """S"""?######## # """ #???????? | | ?????????????? ??????????# # """ #???????? | | ################+############# # #???????? | | = !! =/ #[ """ #???????? | | " %""""[# # """ #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 27 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 5 Offensive Hacking 46 Authchip Count 2 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -5/Factory Nuclear Pulse Thruster | x2 | -3/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingZhirovExoskeleton Manual? 0 Play Time 01:10:43 Cumulative 28.3 hours Start 2024.05.20 @ 17:08:03 End 2024.05.20 @ 18:47:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 0 Adventurer 33 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39122626-697e-4fa1-9809-1e88b5541a00