Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.30 @ 15:38:38 Player: Beosis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (229) 1145 Value Destroyed (10274) 10274 Prototype IDs (14) 280 Alien Tech Used (2) 400 Bonus (955) 955 TOTAL SCORE: 20954 Bonus ------- Follower Combat Kills 55 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 263/300 Energy 175/250 System Corruption 22% Temperature Cool (-200) Movement Walking (190) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (9) ------ Advanced Cryofiber Web Advanced Heat Sink 0b10 Decoder Chip [Scout] Improved Targeting Computer Launcher Guidance Computer Improved Armor Integrity Analyzer Layered Medium Armor Plating Advanced Force Field Improved Hacking Suite > --- WEAPON (5) ------- Gamma Rifle Nova Cannon Nova Cannon High-powered Shotgun Hypervelocity Mass Driver > --- INVENTORY (5) ---- Advanced Target Analyzer Mini Drone Bay (1/3) Coil Gun Advanced Remote Datajack Plasma Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Particle Reactor > --- PROPULSION ------- Medium Treads Heavy Siege Treads Biometal Medium Treads Armored Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Long-range Terrain Scanner 0b10 Decoder Chip [Scout] Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Hacking Suite > --- WEAPON ----------- Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Matter Neutralizer Fusion Bomb Launcher > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Improved Target Analyzer Transdimensional Reconstructor Integrated Reactor Compact HERF Cannon Hypervelocity Mass Driver Datajack Improved Plasma Cutter [Rating: 143] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Core Shielding Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Shock Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Slots Evolved 15 | . 1 . . . 4 2 . . 2 . . . . 2 . . 2 . . . . 2 Power 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . Utility 7 | . 1 . . . 1 2 . . . . . . . . . . 1 . . . . 2 Weapon 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . Parts Attached 134 | 7 5 . . 2 21 3 5 1 3 2 1 . 9 7 11 . 13 3 . 1 2 38 Power 22 | 1 . . . 1 5 . 1 . 1 . . . 1 . 2 . 2 . . . 1 7 Engine 11 | 1 . . . 1 4 . 1 . 1 . . . 1 . 1 . 1 . . . . . Core 3 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 1 7 Propulsion 31 | 2 . . . . 6 1 . 1 . 1 1 . 4 . 4 . 3 . . 1 . 7 Treads 21 | 2 . . . . 6 1 . 1 . 1 1 . 4 . . . 1 . . . . 4 Leg 10 | . . . . . . . . . . . . . . . 4 . 2 . . 1 . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 34 | 2 2 . . 1 3 2 1 . 1 1 . . 3 1 1 . 4 1 . . . 11 Device 13 | . . . . . 2 1 . . 1 1 . . . . 1 . 2 1 . . . 4 Storage 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Processor 10 | 1 . . . . 1 1 1 . . . . . 1 . . . 1 . . . . 4 Hackware 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Protection 7 | 1 1 . . 1 . . . . . . . . 1 . . . 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 3 . . . 7 . 3 . 1 . . . 1 6 4 . 4 2 . . 1 13 Energy Gun 15 | . 1 . . . . . 2 . 1 . . . 1 2 1 . . 1 . . 1 5 Energy Cannon 8 | . 1 . . . 1 . . . . . . . . . 2 . 1 . . . . 3 Ballistic Gun 9 | 2 . . . . 2 . . . . . . . . . 1 . 2 . . . . 2 Ballistic Cannon 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Launcher 6 | . . . . . 3 . . . . . . . . 2 . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 . . . . . . . . . . . . 3 Parts Lost 55 | . . . . . 3 . 5 1 . 2 . . 6 8 2 1 5 . . . . 22 Power 8 | . . . . . . . 1 . . . . . . 1 1 . 1 . . . . 4 Propulsion 17 | . . . . . . . . 1 . 2 . . 3 2 . . 3 . . . . 6 Utility 13 | . . . . . 1 . 3 . . . . . 2 1 . 1 . . . . . 5 Weapon 17 | . . . . . 2 . 1 . . . . . 1 4 1 . 1 . . . . 7 Highest Loss Streak 8 | . . . . . 1 . 4 1 . 1 . . 5 4 1 1 4 . . . . 8 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Average Backups 8 | 1 7 8 9 8 8 7 8 8 8 9 9 10 8 8 7 9 8 7 7 8 8 6 Power . | . . . . . . . . . . 1 1 1 . . . 1 1 . . . . . Propulsion 1 | . 1 3 2 2 . . . . . 1 2 3 3 . . 2 . 2 2 2 2 2 Utility 2 | 1 4 3 3 2 4 3 2 3 3 3 2 2 1 . 2 3 2 3 3 4 3 1 Weapon 2 | . . 1 2 3 3 3 4 4 3 3 3 3 2 6 3 2 2 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 2 1 1 1 3 . 2 . . . 2 . . 2 1 . 2 1 . . 1 6 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 9 | . 1 . 1 . . . 1 . . . 1 . . 2 . . . . . . . 3 Utility 12 | . 1 1 . 1 1 . 1 . . . 1 . . . 1 . 1 1 . . 1 2 Weapon 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 99 99 95 84 82 86 92 93 91 89 89 98 95 94 95 96 100 88 Engine 8 | . 11 12 12 12 15 7 6 7 11 12 12 12 12 10 4 5 6 5 5 5 1 . Core 2 | . . . . . . 7 6 7 . . . . . . 1 5 7 10 10 10 10 1 Treads 18 | . 24 25 25 25 32 27 28 27 25 23 24 25 24 20 11 11 7 5 5 5 5 5 Leg 5 | . . . . . . . . . . . . . . . 11 16 14 15 15 16 20 11 Device 6 | . . . . . 7 14 10 . 2 7 12 12 11 4 4 3 2 6 10 10 10 10 Storage 6 | . 8 12 12 12 8 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 2 Processor 13 | . 12 12 12 12 7 13 15 21 18 18 18 18 15 16 16 16 17 13 10 10 10 18 Hackware 2 | . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 4 Protection 5 | . 15 12 12 12 7 7 5 . . . . . 1 . . . 5 5 5 5 5 2 Energy Gun 7 | . 9 12 12 12 . . 1 7 11 12 12 12 12 18 6 11 7 4 5 5 8 8 Energy Cannon 4 | . 5 12 12 12 6 7 5 . . . . . . . 5 11 7 5 5 5 5 3 Ballistic Gun 2 | . 8 . . . 2 . . . . . . . . . 3 . 2 5 5 5 1 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . 2 5 5 4 5 5 5 5 2 Launcher 1 | . . . . . 4 7 5 . . . . . . 1 3 . . . . . . 1 Impact Weapon 1 | . . . . . 1 . 1 7 6 6 5 6 5 . . . . . . . . . Peak Build Rating 143 | 7 10 10 11 14 35 43 44 41 61 62 63 63 69 68 83 82 91 100 100 106 110 143 Average Rating 61 | 4 9 10 10 13 29 42 42 40 56 60 62 63 65 62 73 80 85 94 99 101 108 119 On Entrance 52 | . 7 10 10 11 14 35 43 41 39 61 59 63 63 53 41 82 76 87 100 99 106 110 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 11 24 24 24 30 44 45 45 30 44 45 45 45 56 64 80 80 89 87 87 87 89 101 Greatest Support 133 | 40 40 40 40 40 87 92 92 92 90 90 88 88 106 100 55 55 65 61 61 81 81 133 Greatest Overweight (x) 19 | . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 19 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 1 1 1 1 . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 4 10 9 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 7 8 9 9 9 8 9 9 8 9 9 10 8 9 8 10 9 9 9 9 9 6 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 9 9 10 10 10 9 10 9 9 10 10 10 6 9 10 10 10 9 9 10 10 5 Class Distribution -------------------- 38% | Hacker-Gunner 28% | Hacker-Mutant 20% | Scavenger-Gunner 8% | Hacker-Skirmisher 3% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Matter Collected 4901 | 193 321 31 . 45 693 40 100 38 20 45 30 . 135 326 631 . 358 179 152 . 104 1460 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10413 | . 429 185 . 113 2032 44 416 105 48 292 211 . 1350 843 644 . 635 134 201 . 164 2567 Parts 433 | . 25 15 . 3 112 2 16 3 1 11 6 . 34 32 16 . 24 6 4 . 2 121 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 9 | . . . . 1 3 . . . . . . . . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 179 | . 11 6 . . 36 1 8 2 1 8 6 . 19 19 14 . 7 4 3 . 2 32 Melee 4 | . . . . . 2 . . 1 . . . . 1 . . . . . . . . . Guns 73 | . 8 2 . . 4 . . 1 1 8 6 . 15 2 5 . 4 2 2 . . 13 Cannons 56 | . 2 4 . . 15 1 3 . . . . . . 6 5 . 2 2 1 . 1 14 AOE 38 | . 1 . . . 14 . 4 . . . . . 1 10 4 . . . . . . 4 Classes Destroyed 17 | . 4 1 . 1 5 . 1 . 1 . . . 3 1 . . . . . . . . Worker 12 | . . . . . 2 . . . . . . . . 2 . . 1 . . . . 7 Builder 6 | . . . . . 4 . . . . . . . . . . . . . . . . 2 Tunneler 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 Hauler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recycler 10 | . . . . 1 3 . . . . . . . . . . . 1 . . . . 5 Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Operator 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Watcher 13 | . 3 . . . 5 . . . . . . . . 2 . . 1 . . . . 2 Swarmer 32 | . 5 4 . . . . 3 . . 5 4 . . . 1 . . 3 . . . 7 Grunt 68 | . 6 . . 1 25 . . 2 . 2 1 . 7 10 8 . . . 2 . 1 3 Brawler 6 | . . . . . 1 . . . . . . . 3 . 1 . . . . . 1 . Duelist 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Sentry 22 | . . 2 . . 9 . . . . 1 1 . 2 1 1 . 1 1 1 . . 2 Hunter 17 | . . . . . 1 1 . . . . . . 3 2 2 . 2 . . . . 6 Programmer 25 | . . . . . . . . . 1 . . . . 6 . . 4 . . . . 14 Behemoth 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Thug 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 2 . 1 10 1 4 1 1 3 3 . 10 5 3 . 2 3 2 . 2 6 Combat Bots Only 9 | . 3 2 . . 8 1 4 1 1 3 3 . 9 4 3 . 2 3 2 . 2 5 Max Kills in Single Turn 3 | . 2 1 . 1 3 1 1 1 1 1 1 . 2 2 1 . 1 2 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . 2 . 1 . . . . . 1 2 1 . . . . . . 1 Melee 1 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1227 | . 42 26 . . 115 4 55 39 4 24 25 . 92 85 107 21 78 24 7 . 5 474 Missed 357 | . 14 5 . . 31 1 9 7 2 6 10 . 26 30 26 7 28 7 . . 2 146 Hits 870 | . 28 21 . . 84 3 46 32 2 18 15 . 66 55 81 14 50 17 7 . 3 328 Melee 11 | . . . . . . . 2 . . . . . 8 . . . . . . . 1 . Projectile 859 | . 28 21 . . 84 3 44 32 2 18 15 . 58 55 81 14 50 17 7 . 2 328 Critical Strikes 45 | . . 1 . . 7 . 5 1 . . . . 2 3 2 2 1 . . . . 21 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 7 | . . . . . . . . . . . . . . . . . 1 . . . . 6 Damage Taken 10954 | . 192 120 . . 965 29 648 320 19 141 78 . 983 898 710 151 747 172 102 . 67 4612 Core 2137 | . 30 17 . . 120 . 48 39 9 31 12 . 141 129 75 13 226 . . . . 1247 Absorbed by Shields 943 | . . . . . . . . . . . . . . . 278 13 . . . . . 652 Redirected to Shielding 83 | . . . . . . . . . . . . . 63 . . . 2 . . . . 18 Ignored by Resistances 6566 | . 127 83 . . 586 17 381 194 12 88 51 . 579 524 577 99 318 103 60 . 40 2727 Regen/Repaired (Parts) 390 | . . . . . 137 . . . . . . . . 253 . . . . . . . . Core Remaining (%) 83 | 100 . . . 81 78 . . 87 . . . . 77 . . 78 . . . . 80 . Volleys Fired 411 | . 30 12 . 2 85 2 23 16 7 9 4 . 36 30 27 2 14 8 9 . 3 92 Largest 5 | . 2 2 . 2 2 2 2 1 1 1 1 . 2 5 5 5 5 4 4 . 5 5 Hottest 437 | . 105 105 . 105 105 96 115 75 75 75 75 . 111 299 358 358 358 288 288 . 363 437 Shots Fired 1053 | . 57 22 . 5 127 4 38 16 12 34 15 . 99 94 96 10 60 32 30 1 16 285 Gun 607 | . 53 10 . 2 25 . 4 16 12 34 15 . 95 51 41 4 28 14 14 . 6 183 Cannon 338 | . 4 12 . 3 59 2 23 . . . . . . 23 49 6 32 18 16 1 8 82 Launcher 105 | . . . . . 43 2 11 . . . . . 4 20 6 . . . . . . 19 Special 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Kinetic 271 | . 39 . . . 19 . . . . . . . . 23 40 2 20 18 17 . 4 89 Thermal 561 | . 4 12 . 3 59 2 23 16 12 34 15 . 95 51 28 4 26 14 13 1 12 137 Explosive 67 | . . . . . 22 . . . . . . . . 20 6 . . . . . . 19 Electromagnetic 154 | . 14 10 . 2 27 2 15 . . . . . 4 . 22 4 14 . . . . 40 Robot Hit Streak 106 | . 17 15 . 3 16 11 32 7 6 14 17 . 106 52 32 31 28 12 10 5 9 40 Robot Miss Streak 3 | . 2 3 . 2 2 . 2 2 1 1 . . 1 1 1 1 2 3 2 . 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Autonomous 101 | . . . . . . . . . 5 25 11 . 60 . . . . . . . . . Shots Hit Robots 849 | . 47 19 . 3 96 3 32 14 9 30 20 . 99 89 77 9 49 14 18 1 11 209 Core Hits 451 | . 24 10 . 5 87 2 14 5 3 10 7 . 42 50 42 5 27 6 5 . 5 102 Critical Kills 14 | . 1 . . . 1 . . . . . . . . . . . 2 . . . 1 9 Critical Parts Destroyed 22 | . . . . . . . . . . . . . . . 1 . . 1 2 . . 18 Critical Strikes 54 | . 1 . . . 2 . . 1 . 2 . . 5 4 2 . 5 1 3 . 1 27 Burn 13 | . . . . . . . . 1 . 2 . . 5 3 . . 2 . . . . . Meltdown 4 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 1 Destroy 33 | . 1 . . . . . . . . . . . . . 1 . 1 1 3 . . 26 Blast 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 23 | . 3 . . . 5 . . 1 . . 5 . 2 5 . . 2 . . . . . Impact 7 | . . . . . 4 . . 1 . . . . 2 . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . 3 . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28040 | . 663 287 . 172 3640 74 907 339 268 924 434 . 3291 4004 2383 192 1157 394 439 . 303 8169 Guns 12727 | . 574 112 . 27 434 . 40 276 268 924 434 . 2875 970 841 90 610 162 255 . 164 3671 Cannons 6077 | . 52 175 . 35 1019 52 494 . . . . . . 704 742 102 464 232 184 . 124 1698 Explosions 8726 | . 37 . . 108 2040 22 373 . . . . . 348 2141 800 . 83 . . . . 2774 Melee 466 | . . . . . 147 . . 63 . . . . 68 188 . . . . . . . . Ramming 29 | . . . . 2 . . . . . . . . . 1 . . . . . . . 26 Kinetic 4241 | . 333 . . . 320 . . . . . . . . 704 739 28 329 156 193 . 16 1423 Thermal 13821 | . 89 175 . 143 1065 52 494 276 268 924 434 . 2982 1313 623 90 685 238 246 . 287 3437 Explosive 6692 | . . . . . 1320 . . . . . . . . 1798 800 . . . . . . 2774 Electromagnetic 2791 | . 241 112 . 27 788 22 413 . . . . . 241 . 221 74 143 . . . . 509 Impact 278 | . . . . . 147 . . 63 . . . . 68 . . . . . . . . . Slashing 188 | . . . . . . . . . . . . . . 188 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . 1 1 1 1 . . 2 2 . . . . . . . . 1 1 1 1 1 22 Average Corruption 2 | . 1 1 1 1 . . 2 2 . . . . . . . . 1 1 1 1 1 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 180 | . 7 5 7 9 . . 4 2 . . . . . . . . 6 24 15 4 13 84 Message Errors 54 | . 2 3 3 5 . . . . . . . . . . . . . 10 5 . 2 24 Matter Fused 53 | . 2 1 2 2 . . . . . . . . . . . . 3 6 7 2 6 22 Heat Flow Errors 19 | . 1 . . 1 . . 1 1 . . . . . . . . 2 3 1 . . 9 Energy Discharges 12 | . . 1 1 . . . 1 1 . . . . . . . . . 1 . . . 7 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 16 | . . . 1 . . . 2 . . . . . . . . . 1 1 1 1 1 8 Data Loss (major) 4 | . 2 . . . . . . . . . . . . . . . . . . . 1 1 Misfires 11 | . . . . 1 . . . . . . . . . . . . . 3 . 1 2 4 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 573 | . . . . 17 61 . 4 56 . . . . . 52 50 . 6 37 . . . 290 Projectiles 170 | . . . . . 7 . 4 . . . . . . 1 29 . 6 37 . . . 86 Explosions 347 | . . . . 17 54 . . . . . . . . 51 21 . . . . . . 204 Melee 56 | . . . . . . . . 56 . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . . . . 2 . . 1 . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . 2 . . 1 . . . . 8 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 501 | . 16 . . . 67 . 28 . . . . . 43 218 66 . . . . . . 63 Shots 24 | . 1 . . . 5 . 3 . . . . . 4 6 2 . . . . . . 3 Rammed 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Targets Rammed 11 | . . . . 1 . . . . . . . . . 1 . . . . . . . 9 Kicked 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 905 | . 142 243 . 279 312 96 427 524 68 177 20 . 173 397 450 302 590 421 196 . 136 905 Average Temperature 153 | . 43 81 . 108 77 52 148 241 35 64 12 . 59 120 150 162 222 178 87 . 69 341 Received Heat Transfer 2346 | . 120 27 . . 621 . 248 306 . 30 12 . 307 198 246 98 . 18 36 . 12 67 Effects 95 | . . 1 . 3 1 . 6 8 . . . . . 2 14 . 20 4 . . . 36 Shutdowns 26 | . . . . . . . 2 5 . . . . . 1 5 . 9 2 . . . 2 Energy Bleed 11 | . . 1 . . . . . 1 . . . . . 1 1 . 1 1 . . . 5 Interference 25 | . . . . 3 1 . . 1 . . . . . . 8 . 5 . . . . 7 Matter Decay 8 | . . . . . . . . 1 . . . . . . . . 1 . . . . 6 Short Circuit 6 | . . . . . . . . . . . . . . . . . . 1 . . . 5 Damage (minor) 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Damage (major) 12 | . . . . . . . 4 . . . . . . . . . 2 . . . . 6 Damage (core) 5 | . . . . . . . . . . . . . . . . . 1 . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Parts Fried 8 | . 1 . . . 4 . 2 . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 7 | . . . . . 1 . . . . . . . 1 1 . . 2 . . . 1 1 Combat Hostiles 6 | . . . . . 1 . . . . . . . 1 1 . . 1 . . . 1 1 Parts Melted 37 | . . 1 . . 2 . . . . 1 . . 15 2 . . 6 . . . . 10 Heat Transferred 19636 | . 111 370 . 174 1641 74 777 555 333 1221 518 . 3961 2266 1373 199 1290 259 296 . 370 3848 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 . . 1 6 . 2 . . . . . 1 . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Maximum Alert Level 1 | . . . . . 1 . . . . . . . . 1 . . . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 97 100 . . 100 . . . . 86 . . 100 . . . . 98 Level 1 2 | . . . . . 2 . . . . . . . . 13 . . . . . . . 1 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 300 | . 88 80 . 11 259 35 . . 30 . . . . 300 . . 52 . . . . 234 Initial 9 | . . . . . . . . . . . . . . 9 . . 7 . . . . . Average 21 | . 4 13 . . 21 . . . . . . . . 52 . . 5 . . . . 40 Influence Increases 5996 | . 324 212 . 11 1281 38 70 50 30 195 145 . 435 885 350 45 272 90 85 . 65 1413 Destroy 0b10 Robot/C 3540 | . 220 160 . . 740 20 60 40 20 160 120 . 380 380 280 . 140 80 60 . 40 640 Destroy 0b10 Robot/NC 250 | . 20 5 . 5 75 . . . . . . . 5 25 . . 20 . . . . 95 Destroy Leader 768 | . 56 30 . . 210 10 10 10 10 20 10 . 50 86 40 . 42 10 10 . 10 154 Allied During Kill 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 50 | . . . . . 10 . . . . . . . . . . . 40 . . . . . Successful Hack 31 | . 4 . . . 6 3 . . . . . . . 8 . . 10 . . . . . Disable Machine 112 | . 4 . . . 36 4 . . . . . . . 48 . . . . . . . 20 Destroy Structure 942 | . 5 . . 6 158 1 . . . . . . . 338 . . 20 . . . . 414 Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . . 45 Lose Combat Pursuer 255 | . 15 15 . . 45 . . . . 15 15 . . . 30 45 . . 15 . 15 45 Influence Decreases 5996 | . 324 200 12 11 1281 38 70 50 30 195 145 . 415 728 527 30 287 90 85 . 65 1413 Entered New Map 124 | . . . 12 . . . . . . . . . . 11 93 . 8 . . . . . Time Decay 5490 | . 324 200 . 11 1241 38 70 50 30 185 145 . 365 637 424 30 257 90 85 . 65 1243 Lost Part 362 | . . . . . 20 . . . . 10 . . 50 80 10 . 22 . . . . 170 Lost Ally 20 | . . . . . 20 . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . . 6 . . . 2 . . . 1 7 . . 3 . . . . 9 Investigation 3 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . . Extermination 15 | . . . . . . . . . 2 . . . . 4 . . 2 . . . . 7 Reinforcement 10 | . . . . . 5 . . . . . . . . 2 . . 1 . . . . 2 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 5 | . . . . . 2 . . . . . . . . 1 . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Distress Signals 5 | . 2 . . . 2 . . . . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 227 | . 18 6 . . 51 1 9 2 3 9 6 . 20 18 15 6 9 5 4 . 3 42 Peak Tracking Total 9 | . 3 2 . . 8 1 5 2 1 3 3 . 9 3 3 3 2 4 2 . 3 5 Tactical Retreats 13 | . 1 1 . . 2 . . . . 1 1 . . . 1 2 . . 1 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Traps Triggered 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 99 | . 48 . . . 1 . . . 3 . . . . . . . 27 . . . . 20 Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Reprogrammed 14 | . 5 . . . 1 . . . 1 . . . . . . . 7 . . . . . Reused 5 | . . . . . 1 . . . . . . . . . . . 4 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . 1 . . . . . . . . . . . 4 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Machines Disabled 29 | . 1 1 . . 9 1 . . . . . . . 12 . . . . . . . 5 Max in Single Turn 6 | . 1 1 . . 3 1 . . . . . . . 6 . . . . . . . 1 Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Machines Accessed 35 | . 7 . . . 8 4 . . . . 1 4 . 2 . . 3 2 1 . 1 2 Terminals 22 | . 7 . . . 5 2 . . . . . . . 1 . . 3 . 1 . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Total Hacks 96 | . 13 . . . 22 9 . . . . 1 29 . 5 . . 5 2 1 . 4 5 Successful 87 | . 11 . . . 22 5 . . . . 1 29 . 5 . . 3 2 1 . 4 4 Failed 9 | . 2 . . . . 4 . . . . . . . . . . 2 . . . . 1 Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Terminals 45 | . 13 . . . 12 3 . . . . . . . 2 . . 5 . 1 . 4 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . . 7 . . . . . . . . 3 . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Terminal Hacks 72 | . 11 . . . 12 3 . . . . 1 29 . 2 . . 3 2 1 . 4 4 Record 30 | . 1 . . . 8 1 . . . . . 11 . 2 . . 1 . 1 . 4 1 Part Schematic 10 | . . . . . . . . . . . . 10 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . 3 . . . . . . . . . . Open Door 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Emergency Access Points 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Transport Status 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . 7 . . . . . . . . 3 . . . . . . . . Scan Component 6 | . . . . . 4 . . . . . . . . 2 . . . . . . . . Repair 4 | . . . . . 3 . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . . . 4 2 . . . . . . . 2 . . 2 . . . . 1 Full Trace Events 4 | . 1 . . . 2 . . . . . . . . 1 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 3 . . . . . . . . 1 . . . . . . . . Time 127 | . . . . . 108 . . . . . . . . 19 . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycled Matter 35 | . . . . . 35 . . . . . . . . . . . . . . . . . Retrieved Matter 35 | . . . . . 35 . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . Non-combat 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . find_recycling 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 3 2 . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 32 . . . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . 6 . . 8 . . . . . . . . . . . . . . . . . Total Damage 113 | . . 51 . . 62 . . . . . . . . . . . . . . . . . Kills 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Active Infowar (turns) 26687 | . . . . . 2422 779 1575 130 877 992 2389 162 2072 2104 2729 260 1357 2575 1568 323 1496 2877 Optics 21017 | . . . . . . . 432 130 877 992 2389 162 2072 2104 2729 260 1357 2575 1568 323 1496 1551 Sensors 2422 | . . . . . 2422 . . . . . . . . . . . . . . . . . Terrain 2351 | . . . . . . 779 1199 . . . . . . . . . . . . . . 373 Decoding 2877 | . . . . . . . . . . . . . . . . . . . . . . 2877 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . 1 . . . 2 . 2 . 2 . . 2 1 . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Decoded 0b10 Intel 28 | . . . . . . . . . . . . . . . . . . . . . . 28 Traps 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Emergency Access 17 | . . . . . . . . . . . . . . . . . . . . . . 17 Exits 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Turns Passed 34521 | 83 2444 679 1335 859 4831 779 1575 130 877 992 2389 162 2072 2104 2729 260 1382 2575 1568 323 1496 2877 Spaces Moved 18375 | 48 1417 403 834 528 2843 496 868 61 496 586 1457 101 1174 852 1326 127 604 1331 808 169 738 1108 Core 19 | 8 . . . . . . . . . . . . . . . . . . . . . 11 Treads 12790 | 40 1417 403 834 528 2843 496 868 61 496 586 1457 101 1174 852 218 . . . . . . 416 Legs 5566 | . . . . . . . . . . . . . . . 1108 127 604 1331 808 169 738 681 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 153 155 155 158 158 162 162 162 160 165 190 190 190 190 190 120 120 Average Speed 168 | 141 160 160 160 160 159 154 155 156 158 159 162 162 162 169 193 190 190 190 190 190 189 154 Slowest Speed 1000 | 160 160 160 160 160 165 155 155 158 158 163 163 162 240 245 245 190 190 190 190 190 190 1000 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . 6 . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 5 96 55 72 92 97 11 81 6 8 71 98 75 98 13 98 20 10 94 84 62 85 20 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . Known Exits Taken 22 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 2 . 1 . . 2 . . . 3 . 3 . 2 . . 3 3 . 3 . Spaces Dug 55 | . . . . . 44 . . . . . . . . . . . . . . . . 11 Terrain Destroyed 836 | . 4 . . 6 205 . 14 . . 4 1 . 6 193 118 1 11 7 4 . 1 261 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 65 | . . . . . 10 . . . . 4 1 . . 2 17 1 4 7 4 . 1 14 AOE 771 | . 4 . . 6 195 . 14 . . . . . 6 191 101 . 7 . . . . 247 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Total 21141 | 63 1537 416 835 538 2991 503 1061 78 581 636 1477 100 1298 1430 1427 140 804 1353 820 171 824 2058 Wait 1829 | . . . . . . . 153 . 68 36 3 . 64 521 44 12 113 . . . 77 738 Move 18353 | 47 1416 402 833 527 2842 495 867 60 495 585 1456 100 1173 851 1325 126 603 1330 807 168 737 1108 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 150 | 9 19 1 1 3 17 2 7 . 3 3 3 . 5 9 14 . 16 2 2 2 2 30 Fast Attach 26 | . . . . . 9 . 2 . . . 1 . . 1 . . 1 1 . . 1 10 Attach 92 | 7 8 . . . 7 3 3 1 2 2 . . 8 4 11 . 10 1 . 1 . 24 Detach 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . Swap 59 | . 8 . . 2 10 . 1 . 3 . 2 . 5 5 2 . 6 1 . . 1 13 Drop 77 | . 5 1 1 3 15 1 5 . . . 3 . 4 3 3 . 11 4 1 . 3 14 Fire 411 | . 30 12 . 2 85 2 23 16 7 9 4 . 36 30 27 2 14 8 9 . 3 92 Melee 23 | . 3 . . . 5 . . 1 . . 5 . 2 5 . . 2 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Crush 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Trap 99 | . 48 . . . 1 . . . 3 . . . . . . . 27 . . . . 20 Miscellaneous 7 | . . . . . . . . . . . . . . . . . . 6 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / Qua) History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 14) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Utility x1 314 | -10/Materials | Build established: Hacker-Mutant 697 | -10/Materials | Identified exit to Materials 697 | -10/Materials | Discovered exit to Materials (range 18) 697 | -10/Materials | Discovered exit to Materials (range 10) 1065 | -10/Materials | Identified exit to Mines 1065 | -10/Materials | Discovered exit to Mines (range 16) 1750 | -10/Materials | Discovered exit to Materials (range 9) 2528 | -10/Materials | Entered Mines 2777 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2824 | -10/Mines | Identified exit to Subcaves 2824 | -10/Mines | Discovered exit to Subcaves (range 3) 3041 | -10/Mines | Learned Materials terminal intel 3066 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3196 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3198 | -10/Mines | Identified exit to Exiles 3198 | -10/Mines | Discovered exit to Exiles (range 5) 3207 | -10/Mines | Entered Exiles 3207 | -10/Exiles | Accompanied by 3 allies 3263 | -10/Exiles | Met 8R-AWN 3297 | -10/Exiles | Met EX-HEX 3361 | -10/Exiles | Met EX-DEC 3463 | -10/Exiles | Identified exit to Mines 3463 | -10/Exiles | Discovered exit to Mines (range 14) 3622 | -10/Exiles | Met EX-BIN 3924 | -10/Exiles | Aligned with FarCom system 3926 | -10/Exiles | Given EX-Vault access code 4223 | -10/Exiles | Opened EX-Vault 4243 | -10/Exiles | Found Prototype Energy Gun 4300 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4446 | -10/Exiles | Discovered exit to Mines (range 15) 4542 | -10/Exiles | Left Exiles lab with AWS/Thermal 4542 | -10/Exiles | Entered Mines 4542 | -9/Mines | Accompanied by 3 allies 4937 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5370 | -9/Mines | Identified exit to Materials 5370 | -9/Mines | Discovered exit to Materials (range 9) 5381 | -9/Mines | Learned location of Storage (-9) 5401 | -9/Mines | Entered Materials 5401 | -8/Materials | Accompanied by 2 allies 5401 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 5402 | -8/Materials | Loaded intel: 11 terminal locations 5718 | -8/Materials | Build established: Hacker-Skirmisher 6266 | -8/Materials | Build established: Hacker-Assassin 6583 | -8/Materials | Repaired Imp. Terrain Scanner 7404 | -8/Materials | Build established: Hacker-Skirmisher 7663 | -8/Materials | Destroyed 8 combat bots 8125 | -8/Materials | Build established: Hacker-Mutant 8612 | -8/Materials | Identified exit to Factory 8612 | -8/Materials | Discovered exit to Factory (range 14) 8986 | -8/Materials | Repaired Particle Charger 9049 | -8/Materials | Repaired Med. Armor Plating 9420 | -8/Materials | Discovered exit to Factory (range 10) 9705 | -8/Materials | Discovered exit to Factory (range 5) 10232 | -8/Materials | Entered Factory 10232 | -7/Factory | Evolved 2 slots: Utility x2 10338 | -7/Factory | Identified exit to Lower Caves 10338 | -7/Factory | Discovered exit to Lower Caves (range 10) 10380 | -7/Factory | Identified exit to DSF 10528 | -7/Factory | Build established: Hacker-Skirmisher 10775 | -7/Factory | Identified exit to Factory 10775 | -7/Factory | Discovered exit to Factory (range 11) 11011 | -7/Factory | Entered Lower Caves 11307 | -7/Lower Caves | Build established: Hacker-Mutant 11463 | -7/Lower Caves | Learned Factory garrison access intel 11654 | -7/Lower Caves | Identified exit to Lower Caves 11654 | -7/Lower Caves | Discovered exit to Lower Caves (range 15) 12155 | -7/Lower Caves | Attacked by a faux Warlord 12243 | -7/Lower Caves | Lost 4 parts (1p2u1w) 12586 | -7/Lower Caves | Entered another Lower Caves area 12705 | -7/Lower Caves | Discovered exit to Factory (range 6) 12716 | -7/Lower Caves | Entered Factory 12716 | -6/Factory | Evolved 2 slots: Weapon x2 12717 | -6/Factory | Loaded intel: 3 garrison access locations 12826 | -6/Factory | Identified AWS/Thermal 13132 | -6/Factory | Build established: Hacker-Skirmisher 13421 | -6/Factory | Cargo convoy interrupted 13478 | -6/Factory | Identified exit to Lower Caves 13478 | -6/Factory | Discovered exit to Lower Caves (range 8) 13530 | -6/Factory | Build established: Hacker-Gunner 13593 | -6/Factory | Entered Lower Caves 14198 | -6/Lower Caves | Entered a destroyed Warlord outpost 14273 | -6/Lower Caves | Encountered a Warlord checkpoint 14304 | -6/Lower Caves | Identified exit to Lower Caves 14304 | -6/Lower Caves | Discovered exit to Lower Caves (range 17) 14335 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14585 | -6/Lower Caves | Entered another Lower Caves area 14650 | -6/Lower Caves | Build established: Scavenger-Gunner 14940 | -6/Lower Caves | Identified exit to Factory 14940 | -6/Lower Caves | Discovered exit to Factory (range 7) 14941 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15014 | -6/Lower Caves | Learned 4 Factory zone layouts 15827 | -6/Lower Caves | Learned 4 Factory zone layouts 16183 | -6/Lower Caves | Identified exit to Data Miner 16183 | -6/Lower Caves | Discovered exit to Data Miner (range 15) 16974 | -6/Lower Caves | Entered Data Miner 16974 | -6/Data Miner | Identified exit to Proximity Caves 16974 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 17013 | -6/Data Miner | Met Data Miner 17049 | -6/Data Miner | Learned location of Section 7 (-2) 17049 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17086 | -6/Data Miner | Received God Mode back door access code from Data Miner 17136 | -6/Data Miner | Entered Proximity Caves 17323 | -5/Proximity Caves | Learned Factory terminal intel 17684 | -5/Proximity Caves | Spotted B-75 Beast 17695 | -5/Proximity Caves | Destroyed B-75 Beast 18018 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18345 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18848 | -5/Proximity Caves | Discovered exit to Factory (range 18) 18990 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19020 | -5/Proximity Caves | AWS/Thermal suddenly broke down 19077 | -5/Proximity Caves | Lost 5 parts (3n1u1w) 19086 | -5/Proximity Caves | Destroyed 9 combat bots 19208 | -5/Proximity Caves | Entered Factory 19208 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 19210 | -5/Factory | Loaded intel: 26 terminal locations 19292 | -5/Factory | Repaired Arm. Treads 19302 | -5/Factory | Incoming investigation squad redirected 19366 | -5/Factory | Identified exit to Factory 19366 | -5/Factory | Discovered exit to Factory (range 5) 20416 | -5/Factory | Identified exit to Upper Caves 20416 | -5/Factory | Discovered exit to Upper Caves (range 5) 21258 | -5/Factory | Lost 4 parts (1u3w) 21312 | -5/Factory | Entered Upper Caves 21642 | -5/Upper Caves | Build established: Hacker-Gunner 22411 | -5/Upper Caves | Identified exit to Upper Caves 23118 | -5/Upper Caves | Spotted B-75 Beast 23179 | -5/Upper Caves | Destroyed B-75 Beast 23358 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23724 | -5/Upper Caves | Found DCF Scrap (13 items) 23890 | -5/Upper Caves | Learned 4 Factory zone layouts 24041 | -5/Upper Caves | Entered another Upper Caves area 24042 | -5/Upper Caves | Identified exit to Warlord 24079 | -5/Upper Caves | Discovered exit to Factory (range 7) 24301 | -5/Upper Caves | Entered Factory 24301 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 24302 | -4/Factory | Identified exit to Upper Caves 24814 | -4/Factory | Lost 4 parts (1p2n1w) 25547 | -4/Factory | Discovered exit to Upper Caves (range 5) 25683 | -4/Factory | Entered Upper Caves 26430 | -4/Upper Caves | Identified exit to Upper Caves 26437 | -4/Upper Caves | Encountered a Warlord checkpoint 26573 | -4/Upper Caves | Entered an active Warlord outpost 27260 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27276 | -4/Upper Caves | Learned Research garrison access intel 28258 | -4/Upper Caves | Entered another Upper Caves area 28581 | -4/Upper Caves | Encountered a Warlord checkpoint 29314 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29753 | -4/Upper Caves | Identified exit to Zhirov 29753 | -4/Upper Caves | Discovered exit to Zhirov (range 3) 29826 | -4/Upper Caves | Entered Zhirov 29826 | -4/Zhirov | Identified exit to Proximity Caves 29826 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 29887 | -4/Zhirov | Met Zhirov 29965 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30022 | -4/Zhirov | Found Alien Artifact 30047 | -4/Zhirov | Found Alien Artifact 30149 | -4/Zhirov | Entered Proximity Caves 30933 | -3/Proximity Caves | Identified exit to Research 30933 | -3/Proximity Caves | Discovered exit to Research (range 5) 31645 | -3/Proximity Caves | Entered Research 31645 | -3/Research | Evolved 2 slots: Utility x2 31646 | -3/Research | Identified exit to Quarantine 31647 | -3/Research | Loaded intel: 3 garrison access locations 31792 | -3/Research | Found Fusion Bomb Launcher 33156 | -3/Research | Identified Transdimensional Reconstructor 33156 | -3/Research | Warped through subspace 33157 | -3/Research | Identified Integrated Reactor 33157 | -3/Research | Installed Integrated Reactor, increased core energy generation (+10) 33198 | -3/Research | Core integrity fell below 50% 33219 | -3/Research | System corruption reached 10% 33231 | -3/Research | Lost 6 parts (1p2u3w) 33233 | -3/Research | Core integrity fell below 20% 33329 | -3/Research | Lost 8 parts (2p3n1u2w) 34023 | -3/Research | Identified exit to Research 34212 | -3/Research | Build established: Scavenger-Gunner 34522 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Acquired 114 matter. Acquired 96 matter. System corrupted: Matter fused (-10). Acquired 7 matter. Acquired Mic. Antimatter Reactor. Dropped Gamma Rifle. Acquired Gamma Rifle. R-10 Processor collects Imp. Terrain Scanner. System corrupted: FCS attempts to trigger Coil Gun. System corrupted: Coil Gun misfires. Slug penetrates Field Manipulator. %8H/=E42RIPNT#MXNZRX%ODAZ=7OMMH ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9V. System corrupted: Component data lost. System corrupted: Heat flow error (+183). System corrupted: Substantial component data lost. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ????????????????????????#######??????????????? | | ????????????????????????# #??????????????? | | ########????????????????# #??????????????? | | #????????########## !!! #??????????????? | | #????????# # !!! #??????????????? | | #????????# ] # !!! #??????????????? | | = #????????# ""# #??????????????? | | ! ##???????# T"# #??????????????? | | ! #?????#??# ! ! ""# #??????????????? | | #????????# # ###############? | | = #???????## ! # ##! #? | | #######????????# # # ! #? | | #?????????####?# # ##! #? | | ###########T #######+######+####!== #? | | # !=""" #? | | p!# !"""" #? | | p ["""" #? | | #![""" #? | | ######+###################p#### #? | | # [ #?????????# ## ! #? | | # #?????????# ## #? | | # #?????????# ## #? | | # #?????#???# = ###############? | | + #?????????# ! #??????????????? | | ## #?????????# #??????????????? | | ? #?????????#@ #??????????????? | | # [ #?????????# #??????????????? | | # #?????????# = #??????????????? | | # [ #?????????# #??????????????? | | # =% #?????????# #??????????????? | | # ! #?#???????# #??????????????? | | # #####????#????#######??????????????? | | # # #????????????#?????????????????????? | | ##### #####?#???#????????????????????????????? | | ?#??# #?#?#???#???#??????????????????????????? | | ????# #????##???#???#????????????????????????? | | #####+#?#?????#??????#???????????????????????? | | #??##??#??????????#????????????????????? | | #???#????##??????#?????????????????????? | | "" #?#????????????????????????????????????? | | T" ###???#?????#??????????????????????????? | | #????#?#?????????????????????????????? | | ##?###???????????????????????????????? | | #????#?????#????#????????????????????? | | ##???#???????#???????????????????????? | | # ##?##??????#??????????????????????????? | | # ##?????##??##?????????????????????????? | | #????????????????????????????????????? | | ##??????##????????????????????????????? | | # ##?????#???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 67 Energy Capacity 570 Matter Stores 300 Matter Capacity 700 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 110 Base Temperature (-) 200 Armor Coverage 300 Resistance: KI 35 Resistance: TH 50 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 14 Launcher Accuracy 20 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 32 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 22% | -8/Materials Particle Charger | 16% | -8/Materials Med. Armor Plating | 17% | -8/Materials Arm. Treads | 15% | -5/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- 20k Club Adventurer Alien Tech Dangerous Findings Explorer Hey, That's Mine! I'm Back, Baby! It's Just You Knowing Is Half The Battle Loot Pinata Maybe Next Time I'll Detach My Launcher Omniscient Cartographer Oops Respectable Loadout Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed ThiefDeliveryRecalibrator Manual? 0 Play Time 04:10:38 Cumulative 9.7 hours Start 2025.05.28 @ 20:47:40 End 2025.05.30 @ 15:38:38 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7da8619a-51ae-4520-842c-4c0ec46b8ee2