Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 16:18:25 Player: Gabe+Kate4EVR Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (102) 510 Value Destroyed (3030) 3030 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (441) 441 TOTAL SCORE: 7021 Bonus ------- High Alert Combat Kills 441 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 100/100 System Corruption 21% Temperature Warm (137) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Gravmag System Precision Beam Rifle Heavy Particle Cannon Autogun Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Heavy Particle Cannon Railgun > --- INVENTORY -------- Improved Deuterium Engine Microactuators Shock Rifle Shock Rifle Precision Beam Rifle Heavy Laser Gatling Laser Autogun Gauss Rifle Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Plasma Cutter Plasma Cutter Powered Hammer [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . . 2 2 . . Weapon . | . . . . . . . . Parts Attached 129 | 7 1 2 48 38 22 5 6 Power 14 | 2 . . 4 5 3 . . Engine 12 | 2 . . 4 3 3 . . Core 2 | . . . . 2 . . . Reactor . | . . . . . . . . Propulsion 47 | 2 . 2 22 12 7 . 2 Treads 4 | . . . 3 . 1 . . Leg 26 | 2 . 2 8 9 4 . 1 Wheel 9 | . . . 4 3 2 . . Hover 6 | . . . 5 . . . 1 Flight 2 | . . . 2 . . . . Utility 19 | 1 1 . 3 5 5 1 3 Device 9 | . 1 . 1 1 3 . 3 Storage 4 | 1 . . 1 1 . 1 . Processor 5 | . . . 1 2 2 . . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 49 | 2 . . 19 16 7 4 1 Energy Gun 12 | 1 . . 5 4 2 . . Energy Cannon 9 | . . . 4 3 2 . . Ballistic Gun 13 | 1 . . 6 3 2 1 . Ballistic Cannon 2 | . . . 2 . . . . Launcher 9 | . . . 2 3 1 3 . Special Weapon 3 | . . . . 3 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . Corrupted Parts 3 | . . . . 3 . . . System Corruption 8 | . . . . 8 . . . Parts Lost 34 | . . . 5 13 7 9 . Power 3 | . . . . 1 1 1 . Propulsion 19 | . . . 5 7 5 2 . Utility 5 | . . . . 1 . 4 . Weapon 7 | . . . . 4 1 2 . Highest Loss Streak 9 | . . . 3 3 4 9 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 91 100 95 92 86 81 3 Engine 8 | . 14 14 11 5 6 5 . Treads 5 | . . . 4 11 1 5 . Leg 15 | . 28 28 17 14 11 11 . Wheel 5 | . . . 8 3 3 6 . Hover 2 | . . . 8 . . . . Device 7 | . 6 14 5 . 14 11 1 Storage 10 | . 14 14 11 13 7 6 . Processor 13 | . . . 5 21 22 20 . Energy Gun 4 | . 14 14 6 4 2 . . Energy Cannon 2 | . . . 3 3 4 . . Ballistic Gun 8 | . 14 14 9 7 6 5 . Naked Turns 172 | . . . . . . 29 143 Heaviest Build 45 | 13 14 14 26 43 43 45 20 Greatest Support 60 | 20 20 20 60 60 50 12 20 Greatest Overweight (x) 13 | . . . 8 11 13 6 1 Average Overweight (x) . | . . . . . 2 1 . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 5 Average Capacity 11 | 7 8 8 8 12 15 14 5 Most Carried 15 | 2 8 8 10 15 15 15 5 Average Carried 10 | 1 4 8 8 10 14 13 4 Final Capacity 15 | 8 8 8 10 15 15 5 5 Final Carried 15 | 2 8 8 10 15 15 5 5 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 2409 | 195 34 . 825 1036 319 . . Remotely . | . . . . . . . . Salvage Created 3775 | . 34 . 1156 2064 521 . . Parts 216 | . 2 . 91 101 22 . . Haulers Intercepted 9 | . . . 5 3 1 . . Recyclers Shooed 3 | . . . 1 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 72 | . 2 . 25 38 7 . . Guns 35 | . 2 . 14 16 3 . . Cannons 25 | . . . 10 13 2 . . AOE 10 | . . . . 8 2 . . Classes Destroyed 15 | . 1 . 8 5 1 . . Worker 8 | . . . 4 3 1 . . Builder 5 | . . . 2 2 1 . . Tunneler 2 | . . . . 2 . . . Hauler 9 | . . . 5 3 1 . . Recycler 4 | . . . . 1 3 . . Mechanic 1 | . . . 1 . . . . Watcher 3 | . . . 2 1 . . . Swarmer 13 | . 2 . 7 . 4 . . Grunt 34 | . . . 10 24 . . . Brawler 6 | . . . 1 5 . . . Duelist 4 | . . . . 4 . . . Protector 2 | . . . . 2 . . . Sentry 9 | . . . 7 1 1 . . Hunter 3 | . . . . 2 1 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 10 | . 2 . 7 10 3 . . Combat Bots Only 8 | . 2 . 4 8 3 . . Max Kills in Single Turn 2 | . 1 . 2 2 2 . . Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 516 | . 11 1 117 177 103 8 99 Missed 158 | . 4 . 36 58 30 . 30 Damage Taken 5047 | . 53 15 1018 2298 866 460 337 Core 1389 | . . . 159 529 124 260 317 Absorbed by Shields 95 | . . . . . . . 95 Regen/Repaired (Parts) 163 | . . . . 101 62 . . Core Remaining (%) 65 | 100 . 100 60 3 . . . Volleys Fired 263 | . 5 . 100 110 39 9 . Largest 2 | . 2 . 2 2 2 2 . Hottest 130 | . 70 . 107 91 130 71 . Shots Fired 506 | . 10 . 200 209 72 15 . Gun 346 | . 10 . 121 153 53 9 . Cannon 141 | . . . 76 47 18 . . Launcher 19 | . . . 3 9 1 6 . Special . | . . . . . . . . Kinetic 281 | . 5 . 125 106 36 9 . Thermal 187 | . 5 . 72 75 35 . . Explosive 19 | . . . 3 9 1 6 . Electromagnetic 19 | . . . . 19 . . . Robot Hit Streak 39 | . 2 . 9 39 17 15 . Robot Miss Streak 5 | . 5 . 5 4 3 . . Penetration Max 1 | . . . . 1 . 1 . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 363 | . 4 . 117 168 50 15 9 Core Hits 162 | . 2 . 48 91 18 2 1 Critical Kills 3 | . . . 1 2 . . . Critical Parts Destroyed 4 | . . . 1 2 1 . . Critical Strikes 16 | . . . 6 6 1 . 3 Burn 4 | . . . 2 2 . . . Meltdown 3 | . . . 1 2 . . . Destroy 4 | . . . 1 2 1 . . Blast 2 | . . . 2 . . . . Sever 3 | . . . . . . . 3 Melee Attacks 11 | . . . . . . . 11 Impact . | . . . . . . . . Slashing 11 | . . . . . . . 11 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8752 | . 46 . 2225 4183 1013 951 334 Guns 4108 | . 46 . 1105 2214 502 241 . Cannons 2157 | . . . 952 837 368 . . Explosions 2142 | . . . 168 1121 143 710 . Melee 316 | . . . . . . . 316 Ramming 29 | . . . . 11 . . 18 Kinetic 3355 | . 20 . 1280 1485 329 241 . Thermal 2755 | . 26 . 777 1411 541 . . Explosive 1916 | . . . 168 895 143 710 . Electromagnetic 381 | . . . . 381 . . . Impact . | . . . . . . . . Slashing 316 | . . . . . . . 316 Piercing . | . . . . . . . . Highest Corruption 21 | . . . . 13 1 21 21 Average Corruption 9 | . . . . 10 1 12 21 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 60 | . . . . 29 4 15 12 Message Errors 17 | . . . . 9 2 3 3 Matter Fused 11 | . . . . 8 1 1 1 Heat Flow Errors 6 | . . . . 2 . 2 2 Energy Discharges 8 | . . . . 4 1 1 2 Data Loss (minor) 6 | . . . . 2 . 3 1 Data Loss (major) 3 | . . . . 2 . . 1 Misfires 2 | . . . . 1 . 1 . Misdirections 6 | . . . . . . 4 2 Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 30 | . . . . 18 5 7 . Projectiles 6 | . . . . 1 5 . . Explosions 24 | . . . . 17 . 7 . Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 301 | . . . 21 154 35 84 7 Shots 9 | . . . 1 4 1 3 . Rammed 7 | . . . . 2 . . 5 Targets Rammed 7 | . . . . 2 . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 415 | . 70 . 415 291 . 250 149 Average Temperature 66 | . 36 . 68 65 . 94 90 Received Heat Transfer 1284 | . . 9 378 855 . . 42 Effects 4 | . . . 3 1 . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 2 | . . . 1 1 . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . 1 2 . . . Combat Hostiles 2 | . . . 1 1 . . . Parts Melted 13 | . . . 6 7 . . . Heat Transferred 5602 | . 74 . 1961 2642 925 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 943 | . 100 39 476 943 520 71 45 Initial 428 | . . 39 14 148 428 59 . Average 293 | . 55 39 201 544 367 47 15 Maximum Alert Level 3 | . . . 2 3 2 . . Low Security (%) 43 | 100 100 100 55 23 2 100 100 Level 1 31 | . . . 40 14 65 . . Level 2 13 | . . . 4 18 32 . . Level 3 10 | . . . . 42 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . . . 4 9 5 . . Investigation 9 | . . . 2 3 4 . . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . . . 2 1 . . . Assault 2 | . . . . 2 . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 8 | . 1 . 6 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 4 1 37 50 9 6 3 Peak Tracking Total 6 | . 3 1 5 6 4 6 2 Tactical Retreats 11 | . 2 . 2 6 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 7 | . . . . 2 4 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 11 | . . . 5 6 . . . Max in Single Turn 2 | . . . 1 2 . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 18 | . 2 . 8 3 4 . 1 Terminals 10 | . 1 . 6 2 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations 2 | . . . . 1 1 . . Recycling Units 4 | . 1 . 1 . 1 . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 44 | . 2 . 21 10 9 . 2 Successful 18 | . 2 . 8 4 3 . 1 Failed 26 | . . . 13 6 6 . 1 Catastrophic 9 | . . . 3 3 3 . . Database Lockouts . | . . . . . . . . Manual 16 | . . . 10 4 2 . . Terminals 22 | . 1 . 15 4 2 . . Fabricators 3 | . . . . . 3 . . Repair Stations 8 | . . . . 6 2 . . Recycling Units 6 | . 1 . 1 . 2 . 2 Scanalyzers 5 | . . . 5 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 . 2 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . Load Schematic 1 | . . . . . 1 . . Repair Station Hacks 5 | . . . . 3 2 . . Scan Component 3 | . . . . 2 1 . . Repair 2 | . . . . 1 1 . . Recycling Unit Hacks 3 | . 1 . 1 . . . 1 Report Inventory 1 | . 1 . . . . . . Retrieve Components 2 | . . . 1 . . . 1 Scanalyzer 5 | . . . 5 . . . . Insert Component 2 | . . . 2 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . . . 7 3 3 . 1 Full Trace Events 6 | . . . 2 1 3 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . Time 105 | . . . . 61 44 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 13 | . . . 10 . . . 3 Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . Machine Destruction 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 5233 | 94 195 284 1586 1337 1225 307 205 Spaces Moved 2881 | 71 136 235 1040 522 431 171 275 Core 343 | 3 . . 7 2 4 59 268 Treads 425 | . . . 171 253 1 . . Legs 1210 | 68 136 235 337 180 250 . 4 Wheels 597 | . . . 222 87 176 112 . Hover 305 | . . . 302 . . . 3 Flight 1 | . . . 1 . . . . Fastest Speed 50 | 50 120 120 68 95 120 50 50 Average Speed 122 | 117 120 120 107 149 182 101 52 Slowest Speed 700 | 120 120 120 450 600 700 350 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 5 29 44 59 33 7 74 8 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 120 | . . . 23 62 11 24 . Melee . | . . . . . . . . Projectile 1 | . . . 1 . . . . AOE 119 | . . . 22 62 11 24 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 4075 | 78 158 236 1321 865 806 290 321 Wait 638 | . 11 . 65 155 286 104 17 Move 2875 | 70 135 234 1039 521 431 170 275 Hop . | . . . . . . . . Pick Up 58 | 1 6 . 20 18 12 . 1 Fast Attach 62 | 6 1 . 21 14 12 2 6 Attach 15 | . . . 2 8 3 2 . Detach 4 | . . . . 1 2 1 . Swap 52 | 1 . 2 25 16 7 1 . Drop 84 | . . . 49 14 14 1 6 Fire 263 | . 5 . 100 110 39 9 . Melee 11 | . . . . . . . 11 Ram 6 | . . . . 1 . . 5 Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 6 | . . . . 6 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 9) 290 | -10/Materials | Entered Mines 310 | -10/Mines | Learned 4 Materials zone layouts 317 | -10/Mines | Build established: Mutant 390 | -10/Mines | Found a hidden stash of uninstalled traps 412 | -10/Mines | Identified exit to Subcaves 537 | -10/Mines | Discovered new exit (range 10) 574 | -10/Mines | Entered Materials 574 | -9/Materials | Evolved 2 slots: Propulsion x2 575 | -9/Materials | Identified exit to Mines 575 | -9/Materials | Identified exit to Materials 629 | -9/Materials | Discovered exit to Mines (range 8) 1770 | -9/Materials | Build established: Scavenger-Mutant 1864 | -9/Materials | Lost 3 parts (3n) 2038 | -9/Materials | Discovered exit to Materials (range 15) 2160 | -9/Materials | Entered another Materials area 2160 | -8/Materials | Evolved 2 slots: Utility x2 2494 | -8/Materials | Garrison activated, responded to threat 2728 | -8/Materials | Destroyed 8 combat bots 2737 | -8/Materials | Lost 3 parts (2n1u) 2777 | -8/Materials | Core integrity fell below 50% 2813 | -8/Materials | Lost 3 parts (2n1w) 2928 | -8/Materials | Lost 3 parts (1n2w) 2953 | -8/Materials | Core integrity fell below 20% 2984 | -8/Materials | System corruption reached 10% 3327 | -8/Materials | Repaired Broken Gauss Rifle 3360 | -8/Materials | First assault squad dispatched 3430 | -8/Materials | Discovered new exit (range 10) 3497 | -8/Materials | Entered Factory 3497 | -7/Factory | Evolved 2 slots: Utility x2 3679 | -7/Factory | Lost 4 parts (3n1w) 3873 | -7/Factory | Repaired Imp. Cooling System 4616 | -7/Factory | Build established: Mutant 4722 | -7/Factory | Sucked down chute 4722 | -7/Factory | Entered Waste 4737 | -7/Waste | EMP discharged 4837 | -7/Waste | EMP discharged 4837 | -7/Waste | System corruption reached 10% 4889 | -7/Waste | Spotted C-40 Crusher 4937 | -7/Waste | EMP discharged 4940 | -7/Waste | Spotted C-40 Crusher 4945 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4955 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4958 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4967 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4968 | -7/Waste | Spotted C-40 Crusher 4995 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4996 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5000 | -7/Waste | Crushed by Compactor (1 part destroyed) 5001 | -7/Waste | Core integrity fell below 50% 5002 | -7/Waste | Spotted C-40 Crusher 5021 | -7/Waste | Spotted C-40 Crusher 5024 | -7/Waste | Spotted C-40 Crusher 5024 | -7/Waste | Discovered new exit (range 11) 5029 | -7/Waste | Entered Factory 5031 | -7/Factory | Lost 9 parts (1p2n4u2w) 5217 | -7/Factory | Core integrity fell below 20% 5234 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05137_ Acquired Gravmag System. 05171_ System corrupted: Component data lost. 05187_ System corrupted: Heat flow error (+171). 05187_ Slammed into T-07 Excavator. 05194_ Slammed into K-01 Serf. 05194_ Destabilizing: Core damaged (-7). 05195_ Slammed into K-01 Serf. 05198_ K-01 Serf destroyed. 05198_ K-01 Serf collects debris. 05201_ Acquired Chainsword. 05203_ Triggered Stasis Trap. 05203_ A bubble of rippling energy engulfs the area. 05203_ Field strength at 94. 05210_ Y-54 Guardian Gatling Laser severed. 05217_ AUE