Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.21 @ 22:33:20 Player: SC1ENCE Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (4220) 4220 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 8635 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 0/1000 Matter 5/300 Energy 50/170 System Corruption 21% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor Light Antimatter Reactor > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Antigrav System > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit Advanced ECM Suite Hardened Medium Armor Plating Force Field > --- WEAPON (3) ------- Plasma Rifle Power Sword > --- INVENTORY (25) --- Light Angular Momentum Engine Light Fission Core Neutrino Core Large Storage Unit Improved Sensor Array Drone Bay (2/2) Tesla Rifle Beam Rifle Particle Gun Disruptor Cannon Compact Ion Cannon Advanced Plasma Cannon Heavy Assault Rifle Heavy Machine Gun KE Penetrator Gauss Cannon Shock Bomb Launcher Mini Grenade Launcher Power Sword Spear Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Treads Aluminum Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Antigrav System > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Sensor Array Advanced ECM Suite Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Wave Gun Compact Ion Cannon KE Penetrator > --- INVENTORY -------- Light Nuclear Core Light Fission Core Fusion Compressor Flexi-carbon Leg Large Storage Unit Improved Sensor Array Transmission Jammer Light Armor Plating Hardened Medium Armor Plating Drone Bay Tesla Rifle Beam Rifle Particle Gun Gatling Laser Plasma Rifle Disruptor Cannon Advanced Plasma Cannon Heavy Assault Rifle Heavy Machine Gun Gauss Cannon Shock Bomb Launcher Mini Grenade Launcher Power Sword Power Sword Spear [Rating: 83] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Advanced ECM Suite Storage Huge Storage Unit Processor Terrain Scan Processor Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Gun Wave Gun Energy Cannon Compact Ion Cannon Ballistic Gun Flak Gun Launcher Shock Bomb Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 4 | . . 1 1 1 1 . Utility 4 | . . 1 . 1 1 1 Weapon 1 | . . . 1 . . . Parts Attached 125 | 11 11 13 26 7 16 41 Power 18 | 2 1 1 3 1 3 7 Engine 8 | 2 1 1 2 . 1 1 Core 9 | . . . 1 1 2 5 Reactor 1 | . . . . . . 1 Propulsion 38 | 4 4 4 7 3 4 12 Treads 1 | . . . . . . 1 Leg 30 | 2 4 4 7 3 3 7 Wheel 4 | 2 . . . . 1 1 Hover 2 | . . . . . . 2 Flight 1 | . . . . . . 1 Utility 30 | 1 2 3 6 3 3 12 Device 14 | . . 1 3 . 2 8 Storage 5 | 1 2 . 1 1 . . Processor 3 | . . 1 1 . 1 . Hackware . | . . . . . . . Protection 8 | . . 1 1 2 . 4 Artifact . | . . . . . . . Weapon 39 | 4 4 5 10 . 6 10 Energy Gun 20 | 4 1 4 4 . 2 5 Energy Cannon 4 | . . . 1 . 2 1 Ballistic Gun 9 | . 2 . 3 . 2 2 Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 1 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 30 | . 2 1 6 . 6 15 Power 3 | . . . 1 . . 2 Propulsion 15 | . 1 . 2 . 5 7 Utility 6 | . . . 2 . . 4 Weapon 6 | . 1 1 1 . 1 2 Highest Loss Streak 4 | . 1 1 3 . 2 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 94 98 97 90 91 86 Engine 4 | . 14 11 6 . . 2 Core 4 | . . . 1 6 5 5 Leg 28 | . 26 33 35 35 37 19 Device 10 | . . 11 5 7 9 16 Storage 9 | . 25 11 10 7 6 5 Processor 1 | . . 7 4 . 2 . Protection 5 | . . 3 6 8 6 7 Energy Gun 6 | . 15 10 7 7 2 4 Energy Cannon 2 | . . . . . 3 3 Ballistic Gun 8 | . 8 8 8 7 11 6 Launcher 2 | . 3 1 8 7 1 . Naked Turns . | . . . . . . . Heaviest Build 148 | 14 34 35 52 121 123 148 Greatest Support 77 | 26 20 36 60 70 77 77 Greatest Overweight (x) 12 | 1 2 1 1 2 12 12 Average Overweight (x) 1 | . . . . 1 1 3 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 Average Capacity 21 | 5 14 15 15 25 25 25 Most Carried 25 | 6 15 15 15 25 25 25 Average Carried 18 | 3 8 14 13 18 23 23 Final Capacity 25 | 8 15 15 15 25 25 25 Final Carried 25 | 3 15 14 15 25 24 20 Class Distribution -------------------- 32% | Scavenger-Mutant 31% | Mutant 13% | Tank 13% | Scavenger-Tank 5% | Bomber 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 2843 | 101 390 232 692 . 488 940 Remotely . | . . . . . . . Salvage Created 4775 | . 443 286 982 . 812 2252 Parts 218 | . 26 16 66 . 31 79 Haulers Intercepted 2 | . . 1 1 . . . Recyclers Shooed 7 | . . . 2 . 3 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 88 | . 11 7 25 . 9 36 Melee 6 | . . . . . . 6 Guns 57 | . 8 6 13 . 8 22 Cannons 7 | . . . 1 . 1 5 AOE 15 | . 3 1 11 . . . Classes Destroyed 13 | . 4 3 2 . 1 3 Worker 2 | . . 1 . . 1 . Builder 6 | . . . 5 . . 1 Tunneler 1 | . . . . . . 1 Hauler 2 | . . 1 1 . . . Recycler 6 | . 1 . 2 . 2 1 Operator 1 | . . . 1 . . . Watcher 7 | . 1 . 3 . 1 2 Swarmer 23 | . 3 . 11 . . 9 Grunt 32 | . 8 3 9 . 4 8 Sentry 17 | . . 4 5 . 4 4 Hunter 2 | . . . . . . 2 Programmer 13 | . . . . . 1 12 Behemoth 1 | . . . . . . 1 Best Kill Streak 6 | . 6 4 5 . 6 5 Combat Bots Only 5 | . 4 3 4 . 5 5 Max Kills in Single Turn 4 | . 2 2 4 . 1 2 Gunslinging 1 | . . . . . . 1 Exploded 3 | . 2 1 3 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 6812 | . 553 303 1070 . 1381 3505 Core 1638 | . 118 51 155 . 309 1005 Absorbed by Shields 1007 | . . . . . . 1007 Regen/Repaired (Parts) 267 | . . . 129 . . 138 Core Remaining (%) 78 | 100 52 87 71 100 63 . Volleys Fired 277 | . 40 29 68 . 32 108 Largest 3 | . 2 2 3 . 3 3 Hottest 226 | . 90 70 131 . 146 226 Shots Fired 591 | . 68 48 126 . 89 260 Gun 485 | . 66 41 98 . 74 206 Cannon 76 | . . . 7 . 15 54 Launcher 30 | . 2 7 21 . . . Special . | . . . . . . . Kinetic 300 | . 27 29 51 . 61 132 Thermal 201 | . 23 10 30 . 15 123 Explosive 25 | . 2 7 16 . . . Electromagnetic 65 | . 16 2 29 . 13 5 Robot Hit Streak 27 | . 18 20 26 . 27 26 Robot Miss Streak 5 | . 2 1 5 . 3 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . 1 . 1 . 2 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 Shots Hit Robots 483 | . 55 44 98 . 73 213 Core Hits 273 | . 24 19 85 . 61 84 Critical Kills 4 | . . . . . . 4 Critical Parts Destroyed 3 | . . . 1 . . 2 Critical Strikes 20 | . . 2 4 . . 14 Burn 8 | . . 2 3 . . 3 Meltdown 2 | . . . . . . 2 Destroy 5 | . . . 1 . . 4 Sever 5 | . . . . . . 5 Melee Attacks 35 | . . . . . . 35 Impact . | . . . . . . . Slashing 35 | . . . . . . 35 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 12903 | . 934 780 3203 . 1708 6278 Guns 7328 | . 578 452 1423 . 1330 3545 Cannons 1783 | . . . 184 . 326 1273 Explosions 2260 | . 354 328 1578 . . . Melee 1445 | . . . . . . 1445 Ramming 87 | . 2 . 18 . 52 15 Kinetic 4766 | . 169 313 852 . 1074 2358 Thermal 3705 | . 361 113 576 . 326 2329 Explosive 1573 | . 185 328 1060 . . . Electromagnetic 1327 | . 217 26 697 . 256 131 Impact . | . . . . . . . Slashing 1445 | . . . . . . 1445 Piercing . | . . . . . . . Highest Corruption 21 | . . . . . 2 21 Average Corruption 8 | . . . . . 1 11 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 68 | . . . . . 13 55 Message Errors 22 | . . . . . 4 18 Matter Fused 15 | . . . . . 2 13 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 6 | . . . . . 2 4 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . . 1 4 Data Loss (major) 3 | . . . . . 1 2 Misfires 4 | . . . . . 1 3 Alerts 3 | . . . . . 1 2 Weapon Failures 4 | . . . . . 1 3 Overload Shots . | . . . . . . . Overflow Damage 317 | . 50 . 108 . . 159 Projectiles 33 | . . . . . . 33 Explosions 158 | . 50 . 108 . . . Melee 126 | . . . . . . 126 Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 350 | . 200 . 142 . 8 . Shots 13 | . 6 . 7 . . . Rammed 1 | . . . . . 1 . Targets Rammed 8 | . 1 . 3 . 2 2 Kicked 7 | . 1 . 3 . 1 2 Crushed . | . . . . . . . Highest Temperature 633 | . 201 165 186 . 576 633 Average Temperature 134 | . 84 50 59 . 226 149 Received Heat Transfer 1597 | . 252 174 441 . 378 352 Effects 40 | . . . . . 12 28 Shutdowns 10 | . . . . . 6 4 Energy Bleed 6 | . . . . . 1 5 Interference 11 | . . . . . . 11 Matter Decay 1 | . . . . . . 1 Short Circuit 3 | . . . . . 1 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 2 | . . . . . 2 . Damage (core) 6 | . . . . . 2 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . 1 . 4 . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Melted 15 | . 1 3 1 . . 10 Heat Transferred 6749 | . 729 481 1347 . 444 3748 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 2 . 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 517 | . 249 204 517 198 134 202 Initial 198 | . . 17 73 198 . 52 Average 121 | . 93 108 351 147 27 77 Maximum Alert Level 2 | . 1 1 2 . . 1 Low Security (%) 81 | 100 78 73 15 100 100 98 Level 1 12 | . 21 26 42 . . 1 Level 2 6 | . . . 42 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . . . 2 1 5 9 Investigation 1 | . . . . . . 1 Extermination 7 | . . . . 1 1 5 Reinforcement 4 | . . . 2 . 1 1 Assault . | . . . . . . . Garrison 5 | . . . . . 3 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 12 | . 2 3 4 . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 19 10 30 . 12 46 Peak Tracking Total 6 | . 4 4 4 1 5 6 Tactical Retreats 9 | . 1 . 1 . . 7 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . . 2 . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 11 | . 5 1 4 . . 1 Max in Single Turn 3 | . 3 1 2 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 4 | . . . 1 . . 3 Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . . . 2 . . 8 Successful 8 | . . . 2 . . 6 Failed 2 | . . . . . . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . . . . . 2 Fabricators . | . . . . . . . Repair Stations 8 | . . . 2 . . 6 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . . . 2 Record 2 | . . . . . . 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 2 . . 4 Scan Component 4 | . . . 1 . . 3 Repair 2 | . . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 . . 1 Time 82 | . . . 44 . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 7281 | 58 912 675 1108 535 1074 2919 Spaces Moved 3211 | 49 415 397 629 248 463 1010 Core 34 | 34 . . . . . . Treads . | . . . . . . . Legs 2844 | 8 415 397 629 248 437 710 Wheels 331 | 7 . . . . 26 298 Hover 2 | . . . . . . 2 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 194 191 135 Average Speed 180 | 79 180 121 122 207 199 229 Slowest Speed 840 | 120 260 190 190 265 262 840 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 62 25 48 9 14 21 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 201 | . 47 23 118 . 2 11 Melee . | . . . . . . . Projectile 13 | . . . . . 2 11 AOE 188 | . 47 23 118 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 4122 | 67 515 545 852 270 542 1331 Wait 333 | . 21 89 95 . 18 110 Move 3205 | 48 414 396 628 247 462 1010 Hop . | . . . . . . . Pick Up 81 | 5 20 7 16 13 7 13 Fast Attach 29 | 4 . 2 5 2 1 15 Attach 50 | 4 3 4 13 5 7 14 Detach 9 | 2 . 1 3 2 . 1 Swap 46 | 3 8 7 8 . 8 12 Drop 51 | 1 8 10 13 1 5 13 Fire 277 | . 40 29 68 . 32 108 Melee 33 | . . . . . . 33 Ram 1 | . . . . . 1 . Kick 7 | . 1 . 3 . 1 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Discovered new exit (range 8) 971 | -10/Materials | Entered another Materials area 971 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1404 | -9/Materials | Discovered new exit (range 7) 1630 | -9/Materials | Discovered new exit (range 4) 1646 | -9/Materials | Entered another Materials area 1646 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1841 | -8/Materials | Lost 3 parts (2u1w) 2022 | -8/Materials | Repaired Flak Gun 2265 | -8/Materials | Discovered new exit (range 4) 2752 | -8/Materials | Discovered new exit (range 3) 2754 | -8/Materials | Entered Factory 2754 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2870 | -7/Factory | Discovered new exit (range 8) 3267 | -7/Factory | Discovered new exit (range 8) 3289 | -7/Factory | Entered another Factory area 3289 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4061 | -6/Factory | Discovered new exit (range 15) 4095 | -6/Factory | Build established: Tank 4363 | -6/Factory | Entered another Factory area 4363 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4901 | -5/Factory | Build established: Scavenger-Tank 5029 | -5/Factory | Repaired Titanium Leg 5291 | -5/Factory | Garrison activated, responded to threat 6212 | -5/Factory | System corruption reached 10% 6266 | -5/Factory | Build established: Scavenger-Mutant 6495 | -5/Factory | Spotted B-75 Beast 6547 | -5/Factory | Destroyed B-75 Beast 6804 | -5/Factory | Core integrity fell below 50% 6815 | -5/Factory | Core integrity fell below 20% 6871 | -5/Factory | Lost 4 parts (1p2n1w) 7266 | -5/Factory | Garrison activated, responded to threat 7282 | -5/Factory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07133_ W-25 Informer destroyed. 07134_ K-01 Serf collects debris. 07137_ System corrupted: Adv. Shield Generator rejected. 07137_ System corrupted: Plasma Rifle failed to cycle. 07137_ K-01 Serf collects debris. 07154_ 2ZV0CU%ORSXEY#O7SOPIUJ=TXJA4=BIS|0CW# 07172_ W-25 Informer destroyed. 07179_ System corrupted: Energy discharge (-56). 07197_ 8#RHQ1IG