Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 12:46:24 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (622) 622 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 2315 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 327/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Hovering (112) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Airjet Airjet Airjet > --- UTILITY (3) ------ Heat Sink Large Storage Unit Sensor Array > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Wheel Wheel Heat Sink Medium Storage Unit Advanced Visual Processing Unit Signal Interpreter Propulsion Shielding Light Armor Plating Shield Generator Hacking Suite Advanced Beam Rifle Advanced Beam Rifle Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Heat Sink Large Storage Unit Sensor Array > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Wheel Wheel Heat Sink Medium Storage Unit Advanced Visual Processing Unit Signal Interpreter Propulsion Shielding Light Armor Plating Shield Generator Hacking Suite Advanced Beam Rifle Advanced Beam Rifle Katana [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Airjet Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Sensor Array Device Sensor Array Storage Large Storage Unit Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 39 | 6 8 3 22 . . Power 5 | 1 1 1 2 . . Engine 5 | 1 1 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 . 8 . . Treads . | . . . . . . Leg 4 | 2 . . 2 . . Wheel 3 | . . . 3 . . Hover 5 | . 2 . 3 . . Flight . | . . . . . . Utility 10 | 1 3 1 5 . . Device 6 | 1 2 . 3 . . Storage 4 | . 1 1 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 2 1 7 . . Energy Gun 12 | 2 2 1 7 . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 6 | . . 1 5 . . Power 2 | . . 1 1 . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Highest Loss Streak 3 | . . 1 3 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 94 85 90 100 100 Engine 11 | . 13 12 10 11 11 Leg 5 | . 18 . 4 . . Wheel 1 | . . . 3 . . Hover 22 | . 9 28 20 33 33 Device 19 | . 15 14 19 22 22 Storage 8 | . 7 1 9 11 11 Energy Gun 23 | . 28 28 21 22 22 Peak Build Rating 25 | 6 7 7 24 25 25 Average Rating 15 | 3 6 6 16 24 25 On Entrance 11 | . 6 6 6 24 25 Naked Turns . | . . . . . . Heaviest Build 33 | 8 18 8 33 33 33 Greatest Support 24 | 20 20 12 24 24 24 Greatest Overweight (x) 3 | . 1 . 3 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 5 10 10 15 15 15 Average Capacity 11 | 5 7 5 12 15 15 Most Carried 15 | 3 7 5 13 15 15 Average Carried 8 | 2 5 4 7 13 15 Final Capacity 15 | 5 5 5 15 15 15 Final Carried 15 | 3 5 4 13 15 15 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 563 | 250 66 52 195 . . Remotely . | . . . . . . Salvage Created 781 | 42 95 61 583 . . Parts 63 | 1 21 2 39 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 23 | 1 6 4 12 . . Guns 22 | 1 6 4 11 . . Classes Destroyed 8 | 1 2 1 4 . . Worker 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 5 | . 2 . 3 . . Swarmer 13 | . 6 3 4 . . Grunt 5 | 1 . . 4 . . Duelist 1 | . . . 1 . . Sentry 3 | . . . 3 . . Assembled 1 | . . 1 . . . Best Kill Streak 5 | 1 4 3 5 . . Combat Bots Only 5 | 1 3 3 5 . . Max Kills in Single Turn 1 | 1 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 101 | 2 32 15 46 6 . Missed 30 | 1 7 5 16 1 . Damage Taken 717 | 12 203 92 367 43 . Core 113 | . 32 8 73 . . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 22 | . . . 22 . . Core Remaining (%) 92 | 100 . 84 . . . Volleys Fired 69 | 2 17 9 36 5 . Largest 2 | 2 2 2 2 2 . Hottest 122 | 100 100 100 122 122 . Shots Fired 136 | 4 34 18 70 10 . Gun 136 | 4 34 18 70 10 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 120 | 4 32 18 56 10 . Explosive . | . . . . . . Electromagnetic 16 | . 2 . 14 . . Robot Hit Streak 19 | 1 6 2 19 2 . Robot Miss Streak 7 | 1 7 3 2 6 . Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 72 | 2 16 9 42 3 . Core Hits 39 | 2 8 5 24 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 4 . . . . Burn 4 | . 4 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1323 | 26 203 111 923 60 . Guns 1103 | 26 203 111 703 60 . Cannons . | . . . . . . Explosions 220 | . . . 220 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 1012 | 26 203 111 612 60 . Explosive . | . . . . . . Electromagnetic 311 | . . . 311 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 . . . Average Corruption 3 | . . 3 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 21 | . . . 21 . . Projectiles . | . . . . . . Explosions 21 | . . . 21 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 19 | . . . 19 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 273 | 84 273 225 154 103 . Average Temperature 64 | 46 84 89 46 55 . Received Heat Transfer 120 | 6 . . 114 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 1 1 . . Heat Transferred 2616 | 74 888 333 1210 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Peak Influence 376 | 20 212 152 376 276 . Initial 146 | . 13 82 55 146 . Average 177 | 3 137 144 228 162 . Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 66 | 100 92 100 35 85 . Level 1 33 | . 7 . 64 14 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 3 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | 1 14 6 21 4 . Peak Tracking Total 5 | 1 5 3 5 4 . Tactical Retreats 7 | . 1 . 5 1 . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 3 | . . . 3 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 4 | . . . 4 . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 10 | . . . 10 . . Successful 6 | . . . 6 . . Failed 4 | . . . 4 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . 4 . . Terminals 4 | . . . 4 . . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Botnet 1 | . . . 1 . . Disrupt 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 3 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 42 | . . . . 42 42 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 12 | . . . . 12 . Total Damage 150 | . . . . 150 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 1603 | 87 272 122 684 352 86 Spaces Moved 1116 | 60 180 117 403 280 76 Core 13 | 13 . . . . . Treads . | . . . . . . Legs 142 | 47 95 . . . . Wheels 142 | . . . 142 . . Hover 819 | . 85 117 261 280 76 Flight . | . . . . . . Fastest Speed 50 | 50 56 56 56 112 112 Average Speed 103 | 104 108 56 106 112 112 Slowest Speed 250 | 120 190 56 250 112 112 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 6 29 17 26 45 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . 6 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . . . 6 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 1423 | 78 222 156 583 308 76 Wait 162 | 6 7 25 102 22 . Move 1111 | 59 179 116 402 279 76 Hop . | . . . . . . Pick Up 25 | 5 4 1 13 2 . Fast Attach 18 | 4 6 . 8 . . Attach 13 | 2 . 3 8 . . Detach 5 | . 1 1 3 . . Swap 8 | . 2 . 6 . . Drop 12 | . 6 1 5 . . Fire 69 | 2 17 9 36 5 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 9) 360 | -10/Materials | Entered Mines 386 | -10/Mines | Assembled infested the area 388 | -10/Mines | Met a Derelict bent on vengeance 391 | -10/Mines | Assisted by a Guerilla fighting off Assembled 478 | -10/Mines | Discovered new exit (range 9) 482 | -10/Mines | Discovered new exit (range 15) 482 | -10/Mines | Entered Materials 482 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 497 | -9/Materials | Discovered new exit (range 10) 624 | -9/Materials | Lost 3 parts (1p1n1w) 849 | -9/Materials | Repaired Heat Sink 1058 | -9/Materials | Build established: Mutant 1151 | -9/Materials | Discovered new exit (range 13) 1166 | -9/Materials | Entered Mines 1252 | -9/Mines | Learned Materials stockpile data 1343 | -9/Mines | Learned 8 Materials zone layouts 1482 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1518 | -9/Mines | Entered Zion 1518 | -7/Zion | Accompanied by 2 allies 1568 | -7/Zion | Led the pair of lost Derelicts to a safe place 1604 | -7/Zion | Self-destructed Last Messages --------------- [Achievement: Tourist] LOCATION=UNKNOWN GOAL=ESCAPE 01520_ U2-F2O(z): "It's not far from here, follow me." 01566_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 01568_ CO-LO2(g): "Thanks for the help!" 01569_ 7F-KOZ(z): "I feel safer already!" Bump into non-hostile robots that show a flashing green ? when spotted to talk to them. 28-5XK(c): I just love how so much power can be contained in such little things. Let me know if you find any revolutionary processor tech. I've heard 0b10 is working on a new DX line of 486-modules that can be used to vastly improve the capabilities of a wide range of utilities. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###?##?????????????????????? | | ?????????????????????##!"#!##????????????????????? | | ?????????????????????#!!c!!!#????????????????????? | | ?????????????????????#!!!@!#?????????????????????? | | ?????????????????????##"!!##?????????????????????? | | ?????????????????????## # "##????????????????????? | | ?????????????????????#" " #"#????????????????????? | | ???????????????????### # #????????????????????? | | ??????????????????## ##???????????????????? | | ?????????????????## ## ##??????????????????? | | ?????????????????# #####??????????????? | | ?????????????????# ????????? | | ?????????????????# ## ???????? | | ?????????????????# ##?### ## ????????? | | ?????????????????## #????? ##??? #????????? | | ??????????????????## ##????? #???????????????? | | ???????????????????# ##?????#???????????????? | | ???????????????##### #?????????????????????? | | ???????????????# ##????????????????????? | | ???????????????## #????????????????????? | | ????????????????### #????????????????????? | | ??????????????????## ## #????????????????????? | | ?????????????????? ## ##???????????????????? | | ???????????????? # ## #???????????????????? | | ???????????????####### #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #####????????????????? | | ?????????????????????### ## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot I Survived The Infestation Part-time Mechanic Power Corrupts Risk Taker Storm Trooper Tourist True Hacker Uninvited Guest Challenges ------------ None Game ------ Seed SegregatorCannonProjector Manual? 0 Play Time 00:28:58 Cumulative 0.4 hours Start 2024.08.10 @ 18:04:48 End 2024.08.17 @ 12:46:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0c880c5f-5b7e-47ca-963f-389e35c31080