Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 20:59:40 Player: MAXX-P31 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (183) 915 Value Destroyed (5602) 5602 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (135) 135 TOTAL SCORE: 11072 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 87 Cogmind --------- Core Integrity 406/1000 Matter 162/300 Energy 100/100 System Corruption 8% Temperature Cool (59) Movement Core (1400) Ox27 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- Great Axe (fused) > --- INVENTORY (25) --- Advanced Cooling System Improved Coolant Injector Huge Storage Unit High-capacity Matter Pod (200) Advanced Sensor Array Advanced Terrain Scan Processor Improved Target Analyzer Force Field Hacking Suite Flak Gun Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Proton Cannon Heavy Proton Cannon Heavy Flak Cannon > --- INVENTORY -------- Heavy Deuterium Engine Armored Treads Advanced Treads Advanced Treads Improved Heat Sink Improved Coolant Injector Huge Storage Unit Large Battery High-capacity Matter Pod Advanced Terrain Scan Processor Improved Target Analyzer Hardlight Generator Force Field Hacking Suite Plasma Rifle Improved EM Pulse Cannon Plasma Cannon Phase Cannon Gauss Rifle Flak Gun Flak Gun Missile Launcher Remote Datajack Improved Plasma Cutter Great Axe [Rating: 69] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . 1 Utility 5 | . . . 1 . 2 . . 1 1 Weapon 2 | . . . . 2 . . . . . Parts Attached 105 | 7 10 . 25 8 25 4 . 16 10 Power 12 | 1 1 . 3 . 5 . . 1 1 Engine 12 | 1 1 . 3 . 5 . . 1 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 2 . 12 1 3 1 . 2 3 Treads 23 | 2 2 . 9 1 3 1 . 2 3 Leg 3 | . . . 3 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 2 3 . 3 3 7 2 . 6 1 Device 14 | 1 1 . 2 1 4 1 . 4 . Storage 4 | 1 1 . 1 1 . . . . . Processor 5 | . . . . 1 1 1 . 1 1 Hackware . | . . . . . . . . . . Protection 4 | . 1 . . . 2 . . 1 . Artifact . | . . . . . . . . . . Weapon 40 | 2 4 . 7 4 10 1 . 7 5 Energy Gun 7 | 1 1 . 1 1 2 . . . 1 Energy Cannon 13 | . 1 . 3 . 6 . . 2 1 Ballistic Gun 12 | 1 . . 2 2 1 1 . 3 2 Ballistic Cannon 3 | . 2 . . . . . . 1 . Launcher 4 | . . . 1 1 1 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 1 . . 2 . Parts Lost 33 | . 3 . . . 9 . . 1 20 Power 5 | . 1 . . . 1 . . . 3 Propulsion 7 | . . . . . 2 . . . 5 Utility 7 | . 1 . . . 2 . . 1 3 Weapon 14 | . 1 . . . 4 . . . 9 Highest Loss Streak 20 | . 1 . . . 7 . . 1 20 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 18 | 1 7 10 13 20 24 25 25 24 24 Power . | . . 1 1 1 . 1 1 . . Propulsion 3 | . . 1 1 4 5 5 5 4 2 Utility 7 | . 3 3 4 8 8 12 12 11 9 Weapon 6 | . 3 5 6 6 8 6 6 7 8 Tool/Special . | . . . . . . . . . . Unused Backups 42 | . 3 2 7 6 6 1 . 4 13 Power 3 | . . . 3 . . . . . . Propulsion 7 | . . . 1 3 2 . . 1 . Utility 19 | . 1 1 1 2 1 1 . 2 10 Weapon 10 | . 2 1 2 1 2 . . 1 1 Tool/Special 3 | . . . . . 1 . . . 2 Average Slot Usage (%) 99 | . 98 100 98 99 99 100 100 99 96 Engine 10 | . 12 14 10 9 7 7 7 12 10 Treads 24 | . 28 28 27 27 22 23 23 20 21 Device 14 | . 10 14 21 11 16 11 7 13 10 Storage 9 | . 14 14 11 9 7 7 7 6 5 Processor 6 | . . . . 6 7 11 15 14 16 Protection 3 | . 3 . . . 5 7 7 4 4 Energy Gun 8 | . 3 . . 17 14 23 23 9 4 Energy Cannon 7 | . 8 . 14 5 13 1 . 1 10 Ballistic Gun 5 | . 9 . . 12 1 5 7 10 2 Ballistic Cannon 5 | . 6 28 6 . . . . 4 2 Peak Build Rating 69 | 7 10 10 28 32 47 46 45 62 69 Average Rating 33 | 5 7 10 18 30 40 45 45 54 66 On Entrance 27 | . 7 10 10 24 30 45 45 45 62 Avg Prop Armor Cover (%) 10 | . . . 10 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 140 | 15 24 22 40 104 118 118 113 138 140 Greatest Support 80 | 40 40 40 64 64 64 62 60 60 80 Greatest Overweight (x) 2 | . . . 2 1 1 1 1 2 2 Average Overweight (x) . | . . . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 10 10 15 25 25 25 25 25 25 Average Capacity 19 | 6 8 10 14 21 25 25 25 25 25 Most Carried 25 | 3 10 10 15 25 25 25 25 25 25 Average Carried 18 | 1 7 10 13 20 24 25 24 24 24 Final Capacity 25 | 8 10 10 15 25 25 25 25 25 25 Final Carried 25 | 3 10 10 15 25 25 25 25 25 12 Class Distribution -------------------- 28% | Scavenger-Mutant 25% | Scavenger-Skirmisher 24% | Scavenger-Gunner 12% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Matter Collected 3288 | 288 444 136 475 217 497 179 16 910 126 Remotely . | . . . . . . . . . . Salvage Created 6716 | 105 678 199 1321 704 1472 464 . 1220 553 Parts 330 | 9 51 12 66 31 64 9 . 62 26 Haulers Intercepted 14 | . 2 . 5 2 1 . . 3 1 Recyclers Shooed 14 | . 1 . 1 2 2 . . 3 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 116 | . 14 6 27 7 30 9 . 17 6 Melee 1 | . . . . . . . . . 1 Guns 40 | . 3 . 3 1 10 9 . 12 2 Cannons 53 | . 11 6 17 2 10 . . 4 3 AOE 19 | . . . 7 4 7 . . 1 . Classes Destroyed 18 | 3 5 . 2 . 6 1 . . 1 Worker 10 | 1 2 . . 1 1 . . 3 2 Builder 3 | . . . . . 1 . . 2 . Tunneler 4 | 3 . 1 . . . . . . . Hauler 14 | . 2 . 5 2 1 . . 3 1 Recycler 19 | 1 1 1 4 6 2 . . 3 1 Mechanic 3 | . . . . . 1 . . 2 . Operator 5 | . 1 . . 1 1 . . 1 1 Watcher 9 | . 2 . 1 2 . . . 3 1 Swarmer 29 | . 6 . 12 4 . 1 . 6 . Saboteur 1 | . . . . . . . . . 1 Grunt 38 | . 8 6 8 . 11 2 . 3 . Brawler 2 | . . . . . . 2 . . . Duelist 4 | . . . 1 . . 3 . . . Protector 2 | . . . . . 1 . . . 1 Sentry 18 | . . . 6 3 5 1 . 2 1 Specialist 2 | . . . . . 2 . . . . Hunter 8 | . . . . . 4 . . 2 2 Programmer 12 | . . . . . 7 . . 4 1 Best Kill Streak 15 | 3 4 4 5 11 15 8 . 7 4 Combat Bots Only 10 | . 3 2 4 5 10 8 . 3 3 Max Kills in Single Turn 4 | 1 2 1 4 3 2 1 . 3 2 Gunslinging 1 | . . . . . . . . 1 . Exploded 3 | . . . 3 2 2 . . 1 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 836 | . 98 20 85 12 224 18 . 106 273 Missed 261 | . 28 7 28 4 84 5 . 40 65 Hits 575 | . 70 13 57 8 140 13 . 66 208 Melee 3 | . . . 1 . . 1 . . 1 Projectile 572 | . 70 13 56 8 140 12 . 66 207 Critical Strikes 9 | . 1 . . 1 . . . . 7 Part Disruptions 2 | . . . . . 1 . . 1 . Damage Taken 7881 | . 725 173 663 264 1862 260 . 646 3288 Core 1227 | . 110 11 138 63 204 41 . 66 594 Absorbed by Shields 656 | . . . . . . . . 298 358 Core Remaining (%) 76 | 100 . 51 65 88 . . 65 92 . Volleys Fired 310 | 7 56 17 76 24 56 15 . 40 19 Largest 4 | 2 2 2 2 4 4 4 . 4 4 Hottest 300 | 70 110 66 150 231 300 248 . 300 286 Shots Fired 867 | 14 112 34 148 86 189 62 1 156 65 Gun 457 | 14 54 . 13 64 104 61 1 117 29 Cannon 389 | . 58 34 131 19 74 1 . 39 33 Launcher 21 | . . . 4 3 11 . . . 3 Special . | . . . . . . . . . . Kinetic 306 | 7 53 34 33 23 19 15 1 101 20 Thermal 498 | 7 59 . 104 60 153 47 . 51 17 Explosive 21 | . . . 4 3 11 . . . 3 Electromagnetic 42 | . . . 7 . 6 . . 4 25 Robot Hit Streak 22 | 4 15 6 15 11 12 18 . 22 17 Robot Miss Streak 9 | 2 3 1 3 3 4 5 . 9 5 Penetration Max 1 | . . . . . 1 . . . 1 Secondary Targets 3 | . . . . . . 2 . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . Shots Hit Robots 556 | 9 68 24 96 48 114 46 . 113 38 Core Hits 405 | 6 31 10 37 30 78 33 . 133 47 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 11 | . . 1 . 1 6 1 . . 2 Burn 8 | . . . . 1 5 1 . . 1 Meltdown 1 | . . . . . 1 . . . . Destroy 1 | . . . . . . . . . 1 Blast 1 | . . 1 . . . . . . . Melee Attacks 5 | . . . . . . . . 2 3 Impact . | . . . . . . . . . . Slashing 5 | . . . . . . . . 2 3 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16767 | 127 1128 559 2812 1409 4231 1005 . 3322 2174 Guns 6599 | 115 417 . 140 748 1531 1005 . 2129 514 Cannons 5884 | . 698 548 2178 215 1046 . . 572 627 Explosions 4103 | . . . 473 440 1654 . . 592 944 Melee 84 | . . . . . . . . . 84 Ramming 97 | 12 13 11 21 6 . . . 29 5 Kinetic 3928 | 65 419 548 400 165 197 232 . 1517 385 Thermal 8278 | 50 696 . 1768 798 2668 773 . 1177 348 Explosive 3712 | . . . 473 440 1297 . . 558 944 Electromagnetic 668 | . . . 150 . 69 . . 41 408 Impact . | . . . . . . . . . . Slashing 84 | . . . . . . . . . 84 Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . 4 4 4 6 8 Average Corruption 2 | . . . . . 2 4 4 1 4 Corruption Purged 1 | . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . Effects 68 | . . . . . 10 27 2 14 15 Message Errors 15 | . . . . . 5 5 . 3 2 Matter Fused 13 | . . . . . 3 3 1 2 4 Heat Flow Errors 10 | . . . . . . 5 . 4 1 Energy Discharges 8 | . . . . . . 6 . 1 1 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 2 | . . . . . . 1 . . 1 Data Loss (minor) 8 | . . . . . . 3 . 2 3 Data Loss (major) 1 | . . . . . 1 . . . . Misfires 8 | . . . . . . 3 1 2 2 Weapon Failures 2 | . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 357 | . 2 12 80 12 180 . . 61 10 Projectiles 81 | . 2 12 39 . 18 . . . 10 Explosions 276 | . . . 41 12 162 . . 61 . Melee . | . . . . . . . . . . Knockbacks 27 | . 2 4 2 . . . . 13 6 Impact 3 | . 2 . . . . . . 1 . Kinetic 22 | . . 3 2 . . . . 11 6 Secondary 2 | . . 1 . . . . . 1 . Self-Inflicted Damage 525 | . . . 45 186 . . . 62 232 Shots 8 | . . . 1 2 . . . 1 4 Rammed 15 | 1 4 1 3 1 . . . 3 2 Targets Rammed 20 | 2 4 2 6 1 . . . 3 2 Kicked 3 | . . . 3 . . . . . . Crushed 2 | 1 . 1 . . . . . . . Highest Temperature 389 | 27 308 75 198 228 348 187 . 389 304 Average Temperature 85 | 12 73 31 65 86 114 76 . 100 108 Received Heat Transfer 1494 | . 237 102 186 27 384 54 . 48 456 Effects 2 | . . . . . 1 . . 1 . Shutdowns 1 | . . . . . 1 . . . . Interference 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . Combat Hostiles 3 | . . . . . 3 . . . . Parts Melted 38 | . 2 . 9 3 14 7 . 3 . Heat Transferred 15798 | 148 1517 . 2738 1628 4757 1700 . 2498 812 Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Maximum Alert Level 2 | . . . 1 1 2 . . 1 1 Low Security (%) 73 | 100 100 100 68 73 81 . . 35 88 Level 1 25 | . . . 31 26 9 . . 64 11 Level 2 1 | . . . . . 8 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 475 | 10 157 71 263 261 475 . . 384 246 Initial 181 | . . 30 . 96 53 . . . 181 Average 105 | 2 54 14 103 117 115 . . 174 96 Influence Increases 4412 | 25 445 177 963 372 998 195 . 792 445 Destroy 0b10 Robot/C 2340 | . 280 120 580 140 580 180 . 360 100 Destroy 0b10 Robot/NC 355 | 25 40 10 60 60 40 . . 85 35 Destroy Leader 578 | . 68 30 156 48 132 . . 120 24 Allied During Kill 9 | . . . 7 . . . . 2 . Successful Hack 103 | . 23 . 27 7 40 . . 6 . Disable Machine 540 | . . . 60 45 135 . . 150 150 Destroy Structure 382 | . 4 2 43 72 71 . . 54 136 Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 90 | . 30 15 30 . . 15 . . . Influence Decreases 4332 | 25 368 254 733 483 645 657 10 422 735 Entered New Map 613 | . . 47 . 134 66 175 2 . 189 Time Decay 3103 | 25 338 207 477 349 499 482 8 392 326 Lost Part 320 | . 30 . . . 80 . . 10 200 Lost Ally 41 | . . . 1 . . . . 20 20 Purge Threat 255 | . . . 255 . . . . . . Squads Dispatched 27 | . 2 . 4 1 7 . . 9 4 Investigation 3 | . 1 . 1 . . . . 1 . Extermination 7 | . . . . . 3 . . 4 . Reinforcement 10 | . 1 . 3 1 2 . . . 3 Assault 1 | . . . . . 1 . . . . Garrison 6 | . . . . . 1 . . 4 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Distress Signals 9 | . . . 3 3 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 196 | . 22 7 40 22 44 10 . 23 28 Peak Tracking Total 14 | . 5 3 5 6 10 9 . 3 14 Tactical Retreats 6 | . 2 1 2 . . 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Traps Triggered 3 | . 1 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Machines Disabled 36 | . . . 4 3 9 . . 10 10 Max in Single Turn 6 | . . . 2 2 3 . . 4 6 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Machines Accessed 36 | . 8 1 10 4 6 1 . 5 1 Terminals 24 | . 7 . 9 3 2 . . 3 . Fabricators 4 | . . . . . 3 . . 1 . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 3 | . . . 1 1 . . . 1 . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 97 | . 23 1 31 10 18 1 . 12 1 Successful 48 | . 12 1 19 4 6 1 . 5 . Failed 48 | . 10 . 12 6 12 . . 7 1 Catastrophic 6 | . . . 1 1 1 . . 2 1 Database Lockouts 1 | . 1 . . . . . . . . Manual 57 | . 22 . 15 3 12 . . 5 . Terminals 66 | . 18 . 29 7 7 . . 5 . Fabricators 11 | . . . . . 9 . . 2 . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 5 | . 5 . . . . . . . . Scanalyzers 10 | . . . 2 3 . . . 5 . Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks 19 | . 3 1 11 1 2 1 . . . Robot Analysis 6 | . 2 . 3 . 1 . . . . Open Door 2 | . . 1 . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 4 | . 1 . 3 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Hauler Manifests 3 | . . . 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 10 | . . . 2 3 . . . 5 . Retrieve Study 10 | . . . 2 3 . . . 5 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 19 | . 9 . 6 . 4 . . . . Terminals 11 | . 5 . 6 . . . . . . Track 1 | . 1 . . . . . . . . Botnet 8 | . 4 . 4 . . . . . . Skim 2 | . . . 2 . . . . . . Fabricators 4 | . . . . . 4 . . . . Fabnet 2 | . . . . . 2 . . . . Haulers 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . Monitor 1 | . 1 . . . . . . . . Reject 1 | . 1 . . . . . . . . Recyclers 1 | . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 4 | . 1 . . 1 1 . . . 1 Used . | . . . . . . . . . . Hacking Detections 28 | . 6 . 7 4 5 . . 5 1 Full Trace Events 2 | . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 9 | . . . 1 3 . . . 5 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 1 Non-combat . | . . . . . . . . . . Combat 2 | . . . . . . . . 1 1 Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . 6 2 Autooverrided 2 | . . . . . . . . 1 1 Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Total Allies 6 | . . 2 . . . 2 . 1 1 Largest Group 2 | . . 2 2 . . 2 2 2 . Highest-Rated Group 46 | . . 42 42 . . 46 46 46 . Highest-Rated Ally 31 | . . 31 31 . . 30 30 30 . Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . . 16 . . . . 11 1 Total Damage 578 | . . . 251 . . . . 272 55 Kills 5 | . . . 4 . . . . 1 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Active Infowar (turns) 9178 | 83 1353 932 2114 409 131 1057 178 2195 726 Optics 683 | . . . . . . . . . 683 Sensors 2306 | . . . . . . . . 1755 551 Terrain 2119 | . . . . . . 1057 178 884 . Seismic 5022 | 83 1353 932 2114 409 131 . . . . Robot Analysis Total 6 | . 2 . 3 . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Turns Passed 12168 | 138 1736 932 2145 938 1625 1251 178 2499 726 Spaces Moved 5370 | 63 915 495 1078 442 644 490 77 888 278 Core 2 | 2 . . . . . . . . . Treads 5244 | 61 915 495 954 442 644 490 77 888 278 Legs 124 | . . . 124 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 150 190 227 232 203 205 Average Speed 187 | 156 160 160 157 173 194 230 232 240 206 Slowest Speed 269 | 160 160 160 260 190 227 232 232 269 243 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 96 96 83 41 15 63 10 22 12 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 10 | . . 2 . . . 6 2 . . Spaces Dug 7 | . . . . 5 . . . 2 . Terrain Destroyed 336 | . . 2 42 68 90 . . 55 79 Melee 2 | . . . . . . . . 2 . Projectile 21 | . . 2 16 . 2 . . . 1 AOE 313 | . . . 26 68 88 . . 53 78 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Total 6783 | 84 1077 602 1382 566 897 572 78 1147 378 Wait 714 | 3 64 85 141 53 126 54 . 141 47 Move 5361 | 62 914 494 1077 441 643 489 76 887 278 Hop . | . . . . . . . . . . Pick Up 96 | 3 15 2 16 20 19 . 1 14 6 Fast Attach 43 | 7 3 . 15 3 3 3 . 9 . Attach 38 | . 4 . 2 2 11 . . 4 15 Detach 11 | . 2 . 1 3 1 1 . 3 . Swap 75 | . 4 . 16 6 20 3 . 22 4 Drop 106 | . 11 2 32 13 18 3 1 22 4 Fire 310 | 7 56 17 76 24 56 15 . 40 19 Melee 5 | . . . . . . . . 2 3 Ram . | . . . . . . . . . . Kick 3 | . . . 3 . . . . . . Crush 17 | 2 4 2 3 1 . . . 3 2 Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . . . . 4 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 3) 867 | -10/Materials | Discovered new exit (range 16) 1198 | -10/Materials | Central database locked down 1380 | -10/Materials | Discovered new exit (range 5) 1636 | -10/Materials | Discovered new exit (range 5) 1844 | -10/Materials | Build established: Scavenger-Mutant 1875 | -10/Materials | Entered Mines 1877 | -10/Mines | Discovered new exit (range 5) 2085 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2684 | -10/Mines | Discovered new exit (range 7) 2703 | -10/Mines | Learned Materials emergency access door positions 2753 | -10/Mines | Discovered new exit (range 7) 2807 | -10/Mines | Entered Materials 2807 | -9/Materials | Accompanied by 2 allies 2807 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2812 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3028 | -9/Materials | Discovered new exit (range 6) 3124 | -9/Materials | Discovered new exit (range 5) 3686 | -9/Materials | Discovered new exit (range 15) 3797 | -9/Materials | Discovered new exit (range 6) 4078 | -9/Materials | Discovered new exit (range 5) 4478 | -9/Materials | Identified exit to Mines 4478 | -9/Materials | Identified exit to Storage 4952 | -9/Materials | Entered another Materials area 4952 | -8/Materials | Evolved 2 slots: Weapon x2 5235 | -8/Materials | Build established: Scavenger-Gunner 5849 | -8/Materials | Discovered new exit (range 9) 5890 | -8/Materials | Entered Factory 5890 | -7/Factory | Evolved 2 slots: Utility x2 7217 | -7/Factory | Cargo convoy interrupted 7217 | -7/Factory | Garrison activated, responded to threat 7285 | -7/Factory | Lost 7 parts (1p2n1u3w) 7294 | -7/Factory | Destroyed 10 combat bots 7463 | -7/Factory | Discovered new exit (range 4) 7490 | -7/Factory | First assault squad dispatched 7515 | -7/Factory | Entered Lower Caves 7912 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7993 | -7/Lower Caves | Destroyed 8 combat bots 8441 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8713 | -7/Lower Caves | Discovered new exit (range 14) 8766 | -7/Lower Caves | Entered another Lower Caves area 8766 | -7/Lower Caves | Accompanied by 2 allies 8845 | -7/Lower Caves | Discovered new exit (range 8) 8944 | -7/Lower Caves | Entered Factory 8944 | -6/Factory | Accompanied by 2 allies 8944 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9193 | -6/Factory | Garrison activated, responded to threat 9727 | -6/Factory | Garrison activated, responded to threat 10203 | -6/Factory | Discovered new exit (range 16) 10276 | -6/Factory | Identified exit to Factory 10884 | -6/Factory | Discovered exit to Factory (range 11) 11443 | -6/Factory | Entered another Factory area 11443 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11700 | -5/Factory | Garrison activated, responded to threat 12121 | -5/Factory | Local machine network offline 12121 | -5/Factory | Cargo convoy interrupted 12166 | -5/Factory | Core integrity fell below 50% 12169 | -5/Factory | Self-destructed Last Messages --------------- 12160_ Adv. Treads+ destroyed. 12160_ U-05 Engineer builds a Wall. 12160_ Plasma Rifle destroyed. 12161_ The unstable cave ceiling collapses. 12161_ U-05 Engineer lays Concrete. 12163_ KE Penetrator destroyed. 12164_ U-05 Engineer lays Concrete. 12164_ Hardlight Generator destroyed. 12164_ Penetrated by Slug. 12165_ U-05 Engineer lays Concrete. 12165_ Penetrated by Slug. 12165_ U-05 Engineer lays Concrete. 12166_ Extracted 15 energy. 12166_ U-05 Engineer lays Concrete. 12167_ U-05 Engineer builds a Wall. 12168_ U-05 Engineer lays Concrete. 12168_ Penetrated by Slug. 12168_ Imp. Light Armor Plating destroyed. 12169_ System corrupted: Great Axe fused. 12169_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????############??????????????????????? | | ??????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ????????????????? g ??????????????????????? | | ?????????????????? g ??????????????????????? | | ???????????????? """" g #??????????????????????? | | ???????????????? """"" #??????????????????????? | | ??????????????? """"" #??????????????????????? | | ?????? """" !!############???????????? | | ?????? x ]@[x #???????????? | | ????????????""""" """"" /=## == #???????????? | | ????????????????? """" == #???????????? | | ????????????????? """" huh = #???????????? | | ????????????????? """" uu * #???????????? | | ????????????????? !% u #???????????? | | ????????????"""" """"= %% # #???????????? | | ????????????"""" """" u # """ """ #???????????? | | ???????? """ """" u """ """ #???????????? | | ???????? """" % """ """ #???????????? | | ??????? # "" "" #???????????? | | ??????? + "" "" #???????????? | | ??????????# # #???????????? | | ?????? ???# # #???????????? | | ??????""??# # #???????????? | | ???????" ?# """"""" # ] #???????????? | | ???????? # """"""" ###########???????????? | | ????????? # """"""" #?????????????????????? | | ??????????+ """ """ #?????????????????????? | | ??????????#% #?????????????????????? | | ??????????# ######????????????????? | | ??????????# ### # # ###??????????????? | | ??????????# ^ ^ ^ # # # #??????????????? | | ??????????# # #######????????? | | ??????????# ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Flak Gun | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Plasma Cannon | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked EM Pulse Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordOvertunedMapper Manual? 0 Play Time 01:25:47 Cumulative 300.7 hours Start 2026.04.14 @ 18:46:56 End 2026.04.15 @ 20:59:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 62 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 252097c6-bc1a-4d5e-8319-95beae7981d6