Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.12 @ 21:03:16 Player: Olga Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (11) 55 Value Destroyed (174) 174 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7189 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 179/300 Energy 98/100 System Corruption 16% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Terrain Scan Processor Experimental Terrain Scan Processor Experimental Terrain Scan Processor Experimental Terrain Scan Processor System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Long-range Terrain Scanner Improved Terrain Scan Processor Heavy Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Terrain Scan Processor Terrain Scan Processor Precision Energy Filter Propulsion Shielding Layered Medium Armor Plating System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Light Fission Core Advanced Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Heavy Missile Launcher [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Propulsion Shielding Device Advanced Weight Redist. System Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Propulsion Shielding Weapon Katana Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 2 . 2 . . 2 . 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 2 . . . . . Utility 10 | . . 2 . 2 2 . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 43 | 1 3 3 7 6 4 . 2 1 3 . 7 6 Power 4 | . . . 2 . . . . . 2 . . . Engine 2 | . . . 2 . . . . . . . . . Core 2 | . . . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . . . Propulsion 12 | . . 1 4 . . . 1 1 . . 3 2 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 12 | . . 1 4 . . . 1 1 . . 3 2 Utility 17 | . 2 . 1 3 4 . 1 . 1 . 2 3 Device 4 | . . . 1 . 1 . 1 . 1 . . . Storage . | . . . . . . . . . . . . . Processor 7 | . . . . 2 2 . . . . . . 3 Hackware 3 | . . . . 1 . . . . . . 2 . Protection 3 | . 2 . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 10 | 1 1 2 . 3 . . . . . . 2 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | 1 . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . 1 . . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . 1 . . 1 Parts Lost 27 | . 1 3 1 3 . 1 . . 3 . 5 10 Power 1 | . . . . . . . . . . . 1 . Propulsion 12 | . . 1 1 1 . . . . 2 . 1 6 Utility 10 | . . . . 2 . 1 . . 1 . 3 3 Weapon 4 | . 1 2 . . . . . . . . . 1 Highest Loss Streak 10 | . 1 3 4 3 . 1 . . 3 . 5 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 62 | . 22 26 45 86 68 84 74 86 81 57 53 40 Engine 2 | . . . 2 7 6 6 5 5 . . . . Flight 19 | . . 1 18 30 20 20 17 27 27 15 16 12 Device 5 | . . . 7 7 4 6 9 11 9 5 2 . Processor 11 | . . . . 12 13 24 17 17 17 15 12 14 Hackware 4 | . . . . 4 6 6 5 5 5 5 12 9 Protection 11 | . 16 22 18 15 10 13 11 11 9 5 . . Slashing Weapon 3 | . . . . 6 6 6 5 5 5 5 2 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 22 | 1 4 3 13 20 21 21 22 22 22 17 22 2 Greatest Support 47 | 3 3 4 20 20 24 24 31 47 47 24 31 27 Greatest Overweight (x) 4 | . 1 . . 4 1 . . . 3 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 7 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 5 4 4 4 4 5 5 5 5 4 5 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 4 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 62% | Sprinter 26% | Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Matter Collected 472 | 200 . 17 . . . . . . 160 . 95 . Remotely . | . . . . . . . . . . . . . Salvage Created 336 | . 36 36 . 104 . . . . 160 . . . Parts 20 | . 2 5 . 11 . . . . 2 . . . Haulers Intercepted 2 | . 1 . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Combat Hostiles Destroyed 6 | . . 2 . 4 . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . Guns 2 | . . 2 . . . . . . . . . . AOE 3 | . . . . 3 . . . . . . . . Classes Destroyed 4 | . 1 1 . 1 . . . . 1 . . . Worker 2 | . . . . 2 . . . . . . . . Hauler 2 | . 1 . . 1 . . . . . . . . Recycler 1 | . . . . . . . . . 1 . . . Swarmer 6 | . . 2 . 4 . . . . . . . . Best Kill Streak 6 | . 1 2 . 6 . . . . 1 . . . Combat Bots Only 4 | . . 2 . 4 . . . . . . . . Max Kills in Single Turn 3 | . 1 1 . 3 . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Damage Taken 3482 | . 101 349 8 268 . 57 18 . 563 . 463 1655 Core 2009 | . 37 169 . 119 . 57 . . 92 . 213 1322 Absorbed by Shields 67 | . . . . . . . . . . . 67 . Redirected to Shielding 50 | . . 6 2 24 . . 5 . 13 . . . Core Remaining (%) 86 | 100 85 57 100 83 . 93 . . 90 . 81 . Volleys Fired 17 | . 1 11 . 3 . . . . . . 2 . Largest 2 | . 1 2 . 1 . . . . . . 1 . Hottest 40 | . 30 40 . 39 . . . . . . 39 . Shots Fired 20 | . 1 14 . 3 . . . . . . 2 . Gun 14 | . . 14 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 6 | . 1 . . 3 . . . . . . 2 . Special . | . . . . . . . . . . . . . Kinetic 14 | . . 14 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 6 | . 1 . . 3 . . . . . . 2 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 4 | . . 4 . 2 . . . . . . 1 . Robot Miss Streak 3 | . 1 3 . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 18 | . . 7 . 6 1 . . . 3 . 1 . Core Hits 14 | . 2 3 . 5 . . . . 1 . 3 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 13 | . . . . 7 2 . . . 3 . 1 . Impact . | . . . . . . . . . . . . . Slashing 13 | . . . . 7 2 . . . 3 . 1 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 1 1 . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1062 | . 33 69 . 589 79 . . . 159 . 128 5 Guns 69 | . . 69 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 531 | . 24 . . 379 . . . . . . 128 . Melee 446 | . . . . 208 79 . . . 159 . . . Ramming 16 | . 9 . . 2 . . . . . . . 5 Kinetic 69 | . . 69 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 531 | . 24 . . 379 . . . . . . 128 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 446 | . . . . 208 79 . . . 159 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 6 6 . . 15 Average Corruption 6 | . . . . . . . . 6 6 . . 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . . . . . . . 6 . . 1 Message Errors 3 | . . . . . . . . . 3 . . . Energy Discharges 1 | . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . 1 . . 1 Alerts 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 158 | . 37 . . 65 . . . . 36 . 20 . Projectiles . | . . . . . . . . . . . . . Explosions 109 | . 37 . . 52 . . . . . . 20 . Melee 49 | . . . . 13 . . . . 36 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 252 | . 101 . . 29 . . . . . . 120 2 Shots 4 | . 1 . . 1 . . . . . . 2 . Rammed 3 | . 1 . . 1 . . . . . . . 1 Targets Rammed 3 | . 1 . . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 21 | . . 1 . 5 . . . . 3 . . 21 Average Temperature 1 | . . 1 . 3 . . . . 1 . . 21 Received Heat Transfer 193 | . . 18 . 18 . . . . . . . 157 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Peak Influence 233 | . 48 89 69 233 106 74 92 62 123 52 81 170 Initial 106 | . . 20 37 30 106 74 33 32 43 52 36 26 Average 62 | . 23 50 45 99 106 70 52 39 71 52 58 30 Maximum Alert Level 1 | . . . . 1 . . . . . . . . Low Security (%) 96 | 100 100 100 100 79 100 100 100 100 100 100 100 100 Level 1 3 | . . . . 20 . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . . . . 1 . 1 . . . . 2 2 Investigation . | . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . . . . 1 . 1 . . . . 2 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Distress Signals 2 | . . 1 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 78 | . 1 10 4 13 . 2 7 6 9 . 3 23 Peak Tracking Total 15 | . 1 9 4 5 . 2 7 6 6 . 3 15 Tactical Retreats 7 | . . 1 . 1 . . 1 . 2 . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Traps Triggered 8 | . . . . 1 . 1 1 . . . 3 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Machines Disabled 3 | . 1 . . 1 . . . . . . 1 . Max in Single Turn 1 | . 1 . . 1 . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Machines Accessed 13 | . . 3 3 2 1 . 1 . 2 1 . . Terminals 13 | . . 3 3 2 1 . 1 . 2 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 25 | . . 7 6 4 1 . 3 . 3 1 . . Successful 10 | . . 3 3 1 1 . 1 . . 1 . . Failed 15 | . . 4 3 3 . . 2 . 3 . . . Catastrophic 4 | . . 1 1 . . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . . 7 6 3 . . 2 . 1 . . . Terminals 25 | . . 7 6 4 1 . 3 . 3 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 4 | . . 1 1 . 1 . . . . 1 . . Open DSF 2 | . . . . . 1 . . . . 1 . . Level Access Points 2 | . . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . . 2 2 1 . . 1 . . . . . Terminals 6 | . . 2 2 1 . . 1 . . . . . Assimilate 1 | . . 1 . . . . . . . . . . Botnet 5 | . . 1 2 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . . 1 2 2 1 . 1 . 2 . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Total Allies 5 | . . 1 . 3 . . . 1 . . . . Largest Group 3 | . . 1 . 3 . . . 1 . . . . Highest-Rated Group 93 | . . 10 . 93 . . . 31 . . . . Highest-Rated Ally 31 | . . 10 . 31 . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . . . . . Total Damage 40 | . . . . 40 . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Turns Passed 947 | 2 55 90 82 178 31 34 34 25 227 2 47 140 Spaces Moved 2260 | 1 92 130 176 533 64 53 104 85 626 6 79 311 Core 336 | 1 92 102 21 1 . . . . 28 . . 91 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1924 | . . 28 155 532 64 53 104 85 598 6 79 220 Fastest Speed 26 | 50 50 40 26 26 29 29 28 27 27 29 29 32 Average Speed 33 | 50 50 47 33 26 30 29 28 27 33 29 29 41 Slowest Speed 250 | 50 100 50 50 250 102 29 29 28 200 29 32 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . 1 1 . . . . 1 . 1 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 1 22 25 26 23 2 71 5 79 18 . 93 18 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . . . . 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 16 | . . . . . . . . . . . 16 . Terrain Destroyed 50 | . 7 . . 19 . . . . . . 24 . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 50 | . 7 . . 19 . . . . . . 24 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac DSF Res Total 2382 | 2 97 145 195 553 69 70 106 85 643 5 93 319 Wait 11 | . . 2 6 1 . . . . 2 . . . Move 2238 | . 91 129 173 531 63 52 104 84 623 5 76 307 Hop 6 | . . . 1 1 . . . . 1 . 1 2 Pick Up 12 | . 1 . 4 2 . . . . 4 . . 1 Fast Attach 35 | . 2 2 7 4 4 . 2 1 2 . 5 6 Attach 4 | 1 . 1 1 . . . . . 1 . . . Detach 1 | 1 . . . . . . . . . . . . Swap 5 | . 1 . . 2 . . . . . . 2 . Drop 14 | . . . 3 2 . . . . 7 . . 2 Fire 17 | . 1 11 . 3 . . . . . . 2 . Melee 13 | . . . . 7 2 . . . 3 . 1 . Ram 2 | . 1 . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . 18 . . . . 6 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -4/Factory -4/DSF -3/Research (discovered 1 exit: [*Qua]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Released all parts (5) 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 12 | -10/Materials | Discovered new exit (range 16) 53 | -10/Materials | Discovered new exit (range 15) 58 | -10/Materials | Entered another Materials area 58 | -9/Materials | Evolved 2 slots: Utility x2 86 | -9/Materials | Identified exit to Materials 148 | -9/Materials | Entered another Materials area 148 | -8/Materials | Evolved 2 slots: Propulsion x2 190 | -8/Materials | Lost 4 parts (2n2w) 195 | -8/Materials | Identified exit to Factory 230 | -8/Materials | Entered Factory 230 | -7/Factory | Evolved 2 slots: Utility x2 288 | -7/Factory | Allied Derelicts emerged from ambush trap array 399 | -7/Factory | Discovered new exit (range 19) 403 | -7/Factory | Identified exit to Factory 408 | -7/Factory | Entered another Factory area 408 | -6/Factory | Evolved 2 slots: Utility x2 438 | -6/Factory | Identified exit to DSF 439 | -6/Factory | Lost 3 parts (1n2u) 439 | -6/Factory | Entered DSF 452 | -6/DSF | Build established: Sprinter 469 | -6/DSF | Discovered new exit (range 14) 473 | -6/DSF | Entered Factory 473 | -5/Factory | Evolved 2 slots: Propulsion x2 507 | -5/Factory | Manually triggered Chute Trap 507 | -5/Factory | Sucked down chute 507 | -5/Factory | Entered Waste 508 | -5/Waste | Met a frightened Derelict 517 | -5/Waste | Spotted C-40 Crusher 521 | -5/Waste | Spotted C-40 Crusher 522 | -5/Waste | EMP discharged 523 | -5/Waste | Spotted C-40 Crusher 526 | -5/Waste | Spotted C-40 Crusher 527 | -5/Waste | Spotted C-40 Crusher 527 | -5/Waste | Spotted C-40 Crusher 528 | -5/Waste | Discovered new exit (range 14) 532 | -5/Waste | Entered Factory 759 | -5/Factory | Discovered new exit (range 4) 759 | -5/Factory | Entered another Factory area 759 | -4/Factory | Evolved 2 slots: Utility x2 761 | -4/Factory | Identified exit to DSF 761 | -4/Factory | Entered DSF 764 | -4/DSF | Lost 3 parts (2n1u) 781 | -4/DSF | Additional patrols routed to DSF 804 | -4/DSF | Discovered new exit (range 12) 808 | -4/DSF | Entered Research 808 | -3/Research | Evolved 2 slots: Utility x2 818 | -3/Research | Lost 5 parts (1p1n3u) 886 | -3/Research | Found Prototype Processor 886 | -3/Research | Identified Exp. Terrain Scan Processor 888 | -3/Research | Found Exp. Terrain Scan Processor 890 | -3/Research | Found Exp. Terrain Scan Processor 918 | -3/Research | System corruption reached 10% 924 | -3/Research | Spotted B-86 Titan 928 | -3/Research | Core integrity fell below 50% 929 | -3/Research | Found Enh. Force Lance 937 | -3/Research | Core integrity fell below 20% 945 | -3/Research | Discovered new exit (range 14) 948 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- R015. 00920_ Terrain Scan Processor destroyed. 00923_ ALERT: Security rotation in progress. 00926_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00926_ Penetrated by Slug. 00929_ O-24 Administrator uses terminal to summon reinforcements. 00929_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R002. 00929_ O-24 Administrator locks terminal. 00929_ Acquired Enh. Force Lance. 00931_ U-05 Engineer builds a Wall. 00931_ P-80 Master resets P-80 Master, system corruption cleaned. 00931_ Dropped Enh. Force Lance. 00932_ K-01 Serf cleans the Terminal. 00932_ U-05 Engineer builds a Wall. 00936_ Slug penetrates Wall. 00937_ P-80 Master resets K-01 Serf, system corruption cleaned. 00945_ EXIT=FOUND 00946_ Slammed into G-67 Veteran. 00947_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????#########?????????????????????????? | | ???????????????? = ?????????????????????????? | | ????????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ??????????????????####/###???????????????????????? | | ??????????????????# g #???????????????????????? | | ??????????????????#! ssg ##### #????????????? | | ????????#########?# s"" g@ #????????????? | | ????????+ #?# sT" g Y< #????????????? | | ????????# #?# ##### #????????????? | | ??####### #?# s #?????? #????????????? | | ?? #?## ##?????????##????????????? | | ? #??# #????????????????????????? | | ? #### #????????????????????????? | | ? ] #????????????????????????? | | ?? #????????????????????????? | | ??????# #????????????????????????? | | ??????# #????????????????????????? | | ??????# p########????????????????????????? | | ??????# p#???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #??????????????????????? ??????? | | ??????# #????????######?######## ??????? | | ??????# ####?????# ### ?????? | | ??????# # ###???# ??????? | | ?????# # ####### ???????? | | ?????## ?????????? | | ????### #??????????? | | #??????????? | | /// #?########## | | /// #?# """T" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 20 Energy Capacity 290 Matter Stores 290 Matter Capacity 300 Sight Range 20 Terrain Scan Density 3160 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 72 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyStealthKatana Manual? 0 Play Time 00:25:17 Cumulative 250.8 hours Start 2022.05.12 @ 20:41:00 End 2022.05.12 @ 21:03:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 355 Rogue 352 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c32689b-5759-425d-b060-067bb5f141e8