Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 12:17:38 Player: Xplodonator Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1120) 1120 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3330 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 118/550 Matter 300/300 Energy 58/100 System Corruption 2% Temperature Danger (400) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Carbon-fiber Leg Cooling System Particle Cannon Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Target Analyzer > --- WEAPON ----------- Improved Medium Laser Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Treads Light Treads Cooling System Particle Cannon Particle Cannon Particle Cannon [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 43 | 7 4 17 3 12 Power 9 | 1 2 2 . 4 Engine 5 | 1 2 2 . . Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 15 | 2 . 9 . 4 Treads 9 | 2 . 3 . 4 Leg 6 | . . 6 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 1 2 . 3 Device 5 | . 1 2 . 2 Storage 2 | 2 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 1 4 3 1 Energy Gun 6 | 2 1 2 1 . Energy Cannon 5 | . . 2 2 1 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 4 . 16 Power 6 | . . 2 . 4 Propulsion 7 | . . 2 . 5 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 8 | . . 2 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 100 95 90 90 Engine 9 | . 14 10 9 7 Core 2 | . . . . 6 Treads 14 | . 28 10 . 16 Leg 11 | . . 19 27 7 Device 16 | . 8 21 18 15 Storage 11 | . 19 11 9 9 Energy Gun 13 | . 28 16 2 7 Energy Cannon 11 | . . 6 24 18 Peak Build Rating 23 | 7 9 15 19 23 Average Rating 14 | 4 8 11 18 19 On Entrance 10 | . 7 9 15 19 Naked Turns . | . . . . . Heaviest Build 30 | 12 14 21 27 30 Greatest Support 60 | 40 40 60 30 40 Greatest Overweight (x) 7 | . . 1 . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 1 4 7 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 7 8 8 4 Class Distribution -------------------- 32% | Mutant 29% | Scavenger-Mutant 18% | Scavenger-Gunner 15% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 728 | 225 175 75 . 253 Remotely . | . . . . . Salvage Created 1566 | 146 286 464 45 625 Parts 76 | 10 18 23 1 24 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 29 | . 8 8 1 12 Guns 18 | . 8 7 . 3 Cannons 10 | . . . 1 9 AOE 1 | . . 1 . . Classes Destroyed 9 | 3 2 1 . 3 Worker 5 | 2 2 1 . . Tunneler 2 | 2 . . . . Recycler 2 | 1 . 1 . . Swarmer 3 | . 3 . . . Cutter 3 | . . . . 3 Grunt 16 | . 5 6 1 4 Sentry 4 | . . 2 . 2 Hunter 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 5 | 5 5 2 1 3 Combat Bots Only 4 | . 4 2 1 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 260 | . 68 42 11 139 Missed 67 | . 17 13 3 34 Damage Taken 2810 | . 503 509 147 1651 Core 641 | . 133 76 58 374 Absorbed by Shields 100 | . . . 36 64 Core Remaining (%) 75 | 100 46 81 . . Volleys Fired 132 | 13 31 30 5 53 Largest 3 | 2 2 2 3 3 Hottest 211 | 80 80 136 211 211 Shots Fired 291 | 26 62 60 15 128 Gun 180 | 26 62 58 . 34 Cannon 111 | . . 2 15 94 Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 262 | 26 62 31 15 128 Explosive . | . . . . . Electromagnetic 29 | . . 29 . . Robot Hit Streak 12 | 5 11 11 4 12 Robot Miss Streak 4 | 3 4 2 1 4 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 187 | 13 41 41 10 82 Core Hits 67 | 6 16 16 3 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3382 | 152 456 698 214 1862 Guns 1552 | 152 456 509 . 435 Cannons 1661 | . . 20 214 1427 Explosions 169 | . . 169 . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 3032 | 152 456 348 214 1862 Explosive 107 | . . 107 . . Electromagnetic 243 | . . 243 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 . 2 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . 5 . 7 Message Errors 4 | . . 2 . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . 1 . 1 Data Loss (minor) 2 | . . 2 . . Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 112 | . . 88 . 24 Projectiles 24 | . . . . 24 Explosions 88 | . . 88 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 148 | . . 148 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 612 | 234 252 150 356 612 Average Temperature 155 | 125 77 33 164 191 Received Heat Transfer 1196 | . 210 162 48 776 Effects 12 | . 1 . . 11 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . 1 . . 1 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Melted 11 | . . . . 11 Heat Transferred 5700 | 350 1025 670 370 3285 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 399 | 25 318 345 145 399 Initial 133 | . 16 133 90 94 Average 191 | 4 210 206 126 213 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 47 | 100 34 40 100 41 Level 1 52 | . 65 59 . 58 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 2 1 . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 7 | . 3 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 13 11 3 14 Peak Tracking Total 6 | . 5 3 3 6 Tactical Retreats 5 | . 2 1 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 6 | . 1 2 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 2 | . . 2 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 7 | . 1 2 2 2 Terminals 4 | . 1 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 24 | . 3 5 14 2 Successful 19 | . 3 5 11 . Failed 5 | . . . 3 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 3 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 13 | . . 2 11 . Garrison Access 3 | . . . 3 . Terminal Hacks 6 | . 3 3 . . Record 4 | . 1 3 . . Alert Level 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 12 | . . 2 10 . Insert Component 6 | . . 1 5 . Analyze 6 | . . 1 5 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 2 2 2 Full Trace Events 3 | . 1 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 1 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 1 2 . Part Schematics Acquired 3 | . . 1 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2258 | 137 365 776 153 827 Spaces Moved 1073 | 47 144 431 96 355 Core 13 | 6 . . . 7 Treads 554 | 41 144 138 . 231 Legs 506 | . . 293 96 117 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 100 Average Speed 142 | 145 160 132 120 151 Slowest Speed 400 | 160 160 190 120 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 23 39 8 36 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 30 | . . 28 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE 28 | . . 28 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1546 | 89 217 574 122 544 Wait 220 | 15 25 66 16 98 Move 1068 | 46 143 430 95 354 Hop . | . . . . . Pick Up 46 | 8 10 18 2 8 Fast Attach 2 | . . 2 . . Attach 25 | 7 . 5 1 12 Detach 2 | . . . . 2 Swap 16 | . 4 10 2 . Drop 20 | . 4 13 1 2 Fire 132 | 13 31 30 5 53 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 15 | . . . . 15 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 138 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 374 | -10/Materials | Core integrity fell below 50% 442 | -10/Materials | Discovered new exit (range 16) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1031 | -9/Materials | Discovered new exit (range 13) 1209 | -9/Materials | Build established: Scavenger-Mutant 1260 | -9/Materials | Discovered new exit (range 16) 1279 | -9/Materials | Entered another Materials area 1279 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1431 | -8/Materials | Identified exit to Garrison 1432 | -8/Materials | Entered Garrison 1464 | -8/Garrison | Triggered checkpoint 1568 | -8/Garrison | Build established: Scavenger-Tank 1580 | -8/Garrison | Triggered checkpoint 1684 | -8/Garrison | Lost 4 parts (3n1u) 1836 | -8/Garrison | Triggered checkpoint 1929 | -8/Garrison | Discovered new exit (range 12) 1949 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1963 | -8/Garrison | Build established: Scavenger-Gunner 2008 | -8/Garrison | Triggered checkpoint 2200 | -8/Garrison | Triggered checkpoint 2208 | -8/Garrison | Triggered checkpoint 2211 | -8/Garrison | Core integrity fell below 50% 2259 | -8/Garrison | Self-destructed Last Messages --------------- alarm sounds. 02202_ Lgt. Nuclear Core destroyed. 02208_ Beams of light sweep through the air. An alarm sounds. 02221_ Particle Cannon destroyed. 02223_ Lgt. Nuclear Core destroyed. 02233_ Lgt. Treads destroyed. 02234_ Overheating: Matter decay (-63). 02234_ G-47 Trooper destroyed. 02235_ Hvy. Particle Cannon destroyed. 02236_ Lgt. Treads destroyed. 02237_ Destroyed Lgt. Nuclear Core. 02241_ Overheating: Energy bleed (-7). 02246_ Imp. Heat Sink broken. 02246_ Overheating: Short circuit. 02249_ Acquired 88 matter. 02250_ System corrupted: Heat flow error (+288). 02250_ Particle Cannon destroyed. 02252_ Overheating: System interference. 02252_ Target Analyzer temporarily disabled. 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Laser | -9/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed ExoskeletonHardcellStorm Manual? 0 Play Time 00:35:07 Cumulative 17.1 hours Start 2024.08.19 @ 11:36:41 End 2024.08.19 @ 12:17:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13f4b4c1-8cb6-4998-a671-8606c4a45434