Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 16:24:27 Player: YA-B01 Result: Destroyed by EQ-100(z) with Makeshift Sword Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (134) 670 Value Destroyed (2940) 2940 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 7318 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 74 Met Imprinter 300 Friendly Fire -54 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Advanced ECM Suite Authchip [R/Combat] Hacking Drone Bay CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Armored Wheel VTOL Module > --- UTILITY ---------- Improved Heat Sink Armor Integrity Analyzer Hacking Suite Phasing AFG > --- WEAPON ----------- Thermic Laser CR-A16's Pointy Stick > --- INVENTORY -------- Transmission Jammer Advanced ECM Suite Authchip [R/Combat] Hacking Drone Bay Datajack [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Flamer Impact Weapon Maul Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Slots Evolved 6 | . . 2 . . 4 . . . Power . | . . . . . . . . . Propulsion 4 | . . 2 . . 2 . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 126 | 6 14 34 23 10 16 6 12 5 Power 12 | 1 2 4 1 . 1 . 3 . Engine 9 | 1 2 4 1 . . . 1 . Core 3 | . . . . . 1 . 2 . Reactor . | . . . . . . . . . Propulsion 44 | 2 2 19 5 7 5 1 2 1 Treads 35 | 2 2 19 5 7 . . . . Leg 1 | . . . . . . . . 1 Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight 7 | . . . . . 5 1 1 . Utility 35 | 1 5 3 13 . 5 3 3 2 Device 25 | . 2 1 13 . 2 3 2 2 Storage 5 | 1 3 . . . 1 . . . Processor 1 | . . . . . . . 1 . Hackware 2 | . . . . . 2 . . . Protection 2 | . . 2 . . . . . . Artifact . | . . . . . . . . . Weapon 35 | 2 5 8 4 3 5 2 4 2 Energy Gun 11 | . 1 4 1 1 2 . 2 . Energy Cannon 10 | . 4 4 1 1 . . . . Ballistic Gun 3 | 2 . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 2 . 1 . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon 2 | . . . . . . 1 1 . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon 2 | . . . . 1 . . . 1 Unidentified Prototypes 2 | . . 1 . . . . . 1 Parts Lost 20 | . 1 2 3 . . 5 4 5 Power 2 | . . . 1 . . . . 1 Propulsion 12 | . 1 1 1 . . 4 3 2 Utility 3 | . . 1 . . . 1 . 1 Weapon 3 | . . . 1 . . . 1 1 Highest Loss Streak 5 | . 1 2 1 . . 3 2 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 99 100 91 67 50 71 Engine 9 | . 14 10 11 11 . . 3 6 Treads 31 | . 28 43 43 44 12 6 . . Flight 4 | . . . . . 32 22 9 6 Device 11 | . 13 8 10 11 14 12 9 14 Storage 9 | . 14 11 11 11 7 7 1 . Hackware 1 | . . . . . 7 7 7 6 Energy Gun 4 | . . 1 10 6 2 . 3 6 Energy Cannon 12 | . 27 20 10 9 . . . . Peak Build Rating 45 | 6 10 17 17 17 31 31 29 45 Average Rating 17 | 5 8 13 14 16 28 27 21 40 On Entrance 16 | . 6 10 17 15 17 31 24 29 Naked Turns 10 | . . . . . . . . 10 Heaviest Build 41 | 13 32 41 41 36 19 18 16 33 Greatest Support 83 | 40 40 80 80 83 23 23 14 20 Greatest Overweight (x) 2 | . . 1 . . . 1 2 2 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 5 Average Capacity 12 | 7 11 15 15 15 8 8 5 5 Most Carried 15 | 5 15 15 15 15 14 8 5 5 Average Carried 11 | 2 10 14 14 14 6 5 3 4 Final Capacity 15 | 8 15 15 15 15 8 8 5 5 Final Carried 15 | 5 15 15 15 15 7 . 5 5 Class Distribution -------------------- 39% | Scavenger-Mutant 37% | Mutant 11% | Commander-Mutant 5% | Infiltrator-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Infiltrator-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Matter Collected 1750 | 300 136 427 373 126 123 112 123 30 Remotely . | . . . . . . . . . Salvage Created 4548 | 168 1160 1367 1091 433 117 116 96 . Parts 299 | 19 71 92 75 24 6 5 7 . Haulers Intercepted 10 | . 2 4 4 . . . . . Recyclers Shooed 8 | . 3 1 1 2 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 8 4 . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Combat Hostiles Destroyed 79 | . 20 29 16 3 4 3 4 . Melee 7 | . 1 . 1 . . 3 2 . Guns 11 | . . . 8 1 . . 2 . Cannons 51 | . 19 26 4 2 . . . . AOE 5 | . . . 1 . 4 . . . Classes Destroyed 14 | 2 7 2 1 . . 2 . . Worker 7 | . 2 2 3 . . . . . Builder 3 | . 2 1 . . . . . . Tunneler 6 | 5 1 . . . . . . . Hauler 10 | . 2 4 4 . . . . . Recycler 13 | 1 4 1 1 5 1 . . . Minesweeper 1 | . . . . . . 1 . . Operator 5 | . 2 1 1 . 1 . . . Watcher 10 | . 3 5 2 . . . . . Swarmer 28 | . 6 13 . . 4 1 4 . Grunt 31 | . 14 7 9 . . 1 . . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . 1 . . . . . . Sentry 17 | . . 8 6 3 . . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 5 | 5 5 5 3 3 5 1 2 . Combat Bots Only 5 | . 4 5 3 1 4 1 2 . Max Kills in Single Turn 3 | 1 2 1 2 1 3 1 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . 1 . 2 . . . Melee 1 | . 1 . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Hostile Shots Fired 522 | . 77 134 99 8 30 53 70 51 Missed 163 | . 15 25 35 2 14 22 32 18 Damage Taken 4755 | . 624 1400 944 88 193 472 550 484 Core 1010 | . 76 103 120 . 11 166 445 89 Absorbed by Shields 7 | . . . . 7 . . . . Regen/Repaired (Parts) 201 | . 124 77 . . . . . . Core Remaining (%) 71 | 100 69 . . 44 . . . . Volleys Fired 266 | 10 69 95 74 10 2 . 5 1 Largest 2 | 2 2 2 2 2 1 . 1 1 Hottest 120 | 40 120 120 105 105 30 . 85 85 Shots Fired 494 | 20 136 188 121 20 2 . 5 2 Gun 98 | 20 . 2 60 9 . . 5 2 Cannon 377 | . 136 186 45 10 . . . . Launcher 19 | . . . 16 1 2 . . . Special . | . . . . . . . . . Kinetic 20 | 20 . . . . . . . . Thermal 384 | . 136 186 45 10 . . 5 2 Explosive 19 | . . . 16 1 2 . . . Electromagnetic 71 | . . 2 60 9 . . . . Robot Hit Streak 18 | 9 10 18 15 5 . . 1 2 Robot Miss Streak 5 | 1 5 4 2 2 1 . 3 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 333 | 14 77 124 71 22 1 16 7 1 Core Hits 142 | 10 35 43 34 8 5 3 4 . Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . . 1 3 . . Critical Strikes 10 | . . . 6 . 1 3 . . Meltdown 1 | . . . 1 . . . . . Corrupt 5 | . . . 5 . . . . . Smash 4 | . . . . . 1 3 . . Melee Attacks 65 | . . . . 10 7 38 10 . Impact 21 | . . . . . 7 14 . . Slashing 34 | . . . . . . 24 10 . Piercing . | . . . . . . . . . Sneak Attacks 11 | . . . . 10 . 1 . . Combat Hostiles 4 | . . . . 4 . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7060 | 169 1549 2289 1514 256 375 664 226 18 Guns 1086 | 166 . 26 761 79 . . 36 18 Cannons 4193 | . 1457 2191 439 106 . . . . Explosions 617 | . . . 280 . 337 . . . Melee 886 | . . . . . 38 664 184 . Ramming 278 | 3 92 72 34 71 . . 6 . Kinetic 166 | 166 . . . . . . . . Thermal 4287 | . 1457 2191 479 106 . . 36 18 Explosive 577 | . . . 240 . 337 . . . Electromagnetic 866 | . . 26 761 79 . . . . Impact 354 | . . . . . 38 316 . . Slashing 532 | . . . . . . 348 184 . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 2 2 1 1 1 1 Average Corruption 1 | . . . 1 2 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . . . 8 21 1 5 4 3 Message Errors 8 | . . . . 7 . . 1 . Matter Fused 9 | . . . 2 4 . 1 2 . Heat Flow Errors 8 | . . . 2 4 . 1 . 1 Energy Discharges 8 | . . . 1 3 . 2 1 1 Parts Fused 2 | . . . 2 . . . . . Data Loss (minor) 3 | . . . 1 1 . 1 . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 2 | . . . . 1 . . . 1 Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 446 | . 19 85 . . 64 255 23 . Projectiles 104 | . 19 85 . . . . . . Explosions 26 | . . . . . 26 . . . Melee 316 | . . . . . 38 255 23 . Knockbacks 4 | . . 1 . . 1 2 . . Impact 4 | . . 1 . . 1 2 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 91 | . . . 88 . . . 3 . Shots 3 | . . . 3 . . . . . Rammed 54 | 3 23 7 11 9 . . 1 . Targets Rammed 64 | 3 26 11 12 11 . . 1 . Kicked . | . . . . . . . . . Crushed 10 | . 3 4 1 2 . . . . Highest Temperature 486 | . 282 486 154 236 . 245 150 174 Average Temperature 83 | . 72 138 39 103 . 125 78 81 Received Heat Transfer 1282 | . 222 477 354 25 18 54 12 120 Effects 7 | . 2 5 . . . . . . Shutdowns 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Interference 3 | . 2 1 . . . . . . Matter Decay 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . 2 . 1 . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 3 | . . . 3 . . . . . Impact Corruptions 9 | . . . . . 2 7 . . Robots Melted 4 | . . 3 1 . . . . . Combat Hostiles 4 | . . 3 1 . . . . . Parts Melted 16 | . 3 12 1 . . . . . Heat Transferred 9005 | . 3071 4625 975 222 . . 100 12 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Peak Influence 444 | 30 293 444 315 137 327 . . . Initial 122 | . 19 99 108 122 100 . . . Average 163 | 18 150 242 188 49 177 . . . Maximum Alert Level 2 | . 1 2 1 . 1 . . . Low Security (%) 66 | 100 79 35 59 100 67 . . . Level 1 30 | . 20 55 40 . 32 . . . Level 2 2 | . . 9 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 6 3 7 . 6 . . . Investigation 12 | . 4 3 1 . 4 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 6 | . 2 . 3 . 1 . . . Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Distress Signals 7 | . 2 4 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 164 | . 33 40 31 3 18 17 8 14 Peak Tracking Total 13 | . 5 5 6 2 5 4 5 13 Tactical Retreats 23 | . 4 3 6 . 2 5 2 1 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Traps Triggered 7 | . 1 2 3 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 6 | . . . . . . 6 . . Traps Extracted . | . . . . . . . . . Installed 8 | . . . . . . 8 . . Triggered 6 | . . . . . . 6 . . Most Traps Carried 7 | . . . . . . 7 . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Machines Disabled 9 | . 1 2 4 1 1 . . . Max in Single Turn 2 | . 1 1 2 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Machines Accessed 42 | . 9 14 3 9 5 . 1 1 Terminals 24 | . 6 9 2 6 1 . . . Fabricators 3 | . . . . . 3 . . . Repair Stations 3 | . 1 1 . . 1 . . . Recycling Units 8 | . 2 2 1 3 . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 153 | . 30 58 8 35 16 . 1 5 Successful 98 | . 21 40 3 18 10 . 1 5 Failed 55 | . 9 18 5 17 6 . . . Catastrophic 3 | . . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 57 | . 17 21 4 8 7 . . . Terminals 96 | . 22 38 5 28 3 . . . Fabricators 11 | . . . . . 11 . . . Repair Stations 7 | . 2 3 . . 2 . . . Recycling Units 22 | . 6 6 3 7 . . . . Scanalyzers 11 | . . 11 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 49 | . 10 14 2 15 2 . 1 5 Record 1 | . . . . . . . 1 . Part Schematic 7 | . 2 . . . . . . 5 Robot Schematic 1 | . . . . 1 . . . . Robot Analysis 2 | . . . . 2 . . . . Prototype ID Bank 10 | . 1 5 . 3 1 . . . Open Door 2 | . . . 2 . . . . . Branch Access Points 4 | . 1 1 . 1 1 . . . Emergency Access Points 3 | . . 1 . 2 . . . . Alert Level 4 | . 1 2 . 1 . . . . Unreport Threat 3 | . . 2 . 1 . . . . Locate Traps 3 | . 3 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . Transport Status 1 | . . 1 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 4 | . 1 1 . 2 . . . . Fabricator Hacks 5 | . . . . . 5 . . . Load Schematic 2 | . . . . . 2 . . . Build 3 | . . . . . 3 . . . Repair Station Hacks 4 | . 2 2 . . . . . . Scan Component 2 | . 1 1 . . . . . . Repair 2 | . 1 1 . . . . . . Recycling Unit Hacks 5 | . 2 1 . 2 . . . . Retrieve Components 5 | . 2 1 . 2 . . . . Scanalyzer 10 | . . 10 . . . . . . Insert Component 5 | . . 5 . . . . . . Analyze 5 | . . 5 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 24 | . 7 12 1 1 3 . . . Terminals 16 | . 5 10 . 1 . . . . Track 1 | . . 1 . . . . . . Assimilate 1 | . . 1 . . . . . . Botnet 11 | . 4 6 . 1 . . . . Operators 1 | . . 1 . . . . . . Search 2 | . 1 1 . . . . . . Fabricators 2 | . . . . . 2 . . . Fabnet 2 | . . . . . 2 . . . Repair Stations 1 | . . . . . 1 . . . Mechanics 1 | . . . . . 1 . . . Recycling Units 5 | . 2 2 1 . . . . . Reject 2 | . 1 1 . . . . . . Recyclers 3 | . 1 1 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 34 | . 8 11 3 8 4 . . . Full Trace Events 11 | . 4 1 1 2 3 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . 1 . . . 3 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 27 | . 2 5 . . . . . 20 Parts Built 3 | . . . . . 3 . . . Authchips . | . . . . . . . . . Time 237 | . . . . . 237 . . . Total Part Build Rating 13 | . . . . . 13 . . . Parts Repaired 2 | . 1 1 . . . . . . Time 39 | . 26 13 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 15 | . 11 2 . 2 . . . . Parts Scanalyzed 5 | . . 5 . . . . . . Part Schematics Acquired 5 | . . 5 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . 7 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Total Allies 7 | . . . . 7 . . . . Largest Group 7 | . . . . 7 6 . . . Highest-Rated Group 127 | . . . . 127 117 . . . Highest-Rated Ally 34 | . . . . 34 34 . . . Total Orders 5 | . . . . 5 . . . . STAY 1 | . . . . 1 . . . . FOLLOW 1 | . . . . 1 . . . . TUNNEL 2 | . . . . 2 . . . . PICKUP 1 | . . . . 1 . . . . Ally Attacks 10 | . . . . 3 7 . . . Total Damage 182 | . . . . 75 107 . . . Kills 2 | . . . . 1 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Robot Analysis Total 2 | . . . . 2 . . . . Derelict Logs Recovered 6 | . . . . . . 2 3 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Turns Passed 12392 | 177 2123 2734 2302 2030 455 916 686 969 Spaces Moved 8299 | 84 1016 1336 846 1136 674 1297 1101 809 Core 135 | 5 . . . . . . 110 20 Treads 4413 | 79 1016 1336 846 1136 . . . . Legs 9 | . . . . . . . . 9 Wheels 1065 | . . . . . . . 285 780 Hover . | . . . . . . . . . Flight 2677 | . . . . . 674 1297 706 . Fastest Speed 32 | 50 160 160 160 160 46 32 32 50 Average Speed 116 | 153 160 160 160 160 57 53 55 118 Slowest Speed 240 | 160 160 240 160 160 69 107 150 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . . 3 . 3 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 71 | 4 98 89 57 99 19 95 94 86 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 1 Known Exits Taken 2 | . . 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 . 1 1 . 1 1 . Scrap Searched 10 | . . . . . . 3 3 4 Spaces Dug 65 | . . . 36 13 9 2 5 . Terrain Destroyed 162 | . . . 129 13 13 2 5 . Melee 13 | . . . . . 6 2 5 . Projectile . | . . . . . . . . . AOE 149 | . . . 129 13 7 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Total 10397 | 109 1370 1752 1662 1319 724 1480 1157 824 Wait 1378 | 2 204 219 694 132 9 99 19 . Move 8279 | 83 1015 1335 845 1135 667 1296 1094 809 Hop 6 | . . . . . 3 . 3 . Pick Up 77 | 5 20 20 7 3 5 10 5 2 Fast Attach 37 | 6 4 9 . . 2 5 7 4 Attach 23 | . 2 3 3 . 9 1 5 . Detach 17 | . 3 . . . 5 2 6 1 Swap 66 | . 8 22 20 10 5 . . 1 Drop 111 | . 19 38 7 8 10 21 2 6 Fire 266 | 10 69 95 74 10 2 . 5 1 Melee 65 | . . . . 10 7 38 10 . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 63 | 3 26 11 12 11 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 8 | . . . . . . 8 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 178 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 8) 860 | -10/Materials | Discovered new exit (range 7) 884 | -10/Materials | Discovered new exit (range 16) 1047 | -10/Materials | Repaired Lgt. Treads? 1116 | -10/Materials | Discovered new exit (range 16) 1458 | -10/Materials | Discovered new exit (range 13) 2162 | -10/Materials | Identified exit to Mines 2301 | -10/Materials | Entered another Materials area 2301 | -9/Materials | Evolved 2 slots: Propulsion x2 2709 | -9/Materials | Discovered new exit (range 8) 2922 | -9/Materials | Discovered new exit (range 12) 2936 | -9/Materials | Build established: Scavenger-Mutant 3132 | -9/Materials | Identified exit to Mines 3132 | -9/Materials | Identified exit to Storage 3968 | -9/Materials | Discovered new exit (range 15) 4264 | -9/Materials | Repaired Beam Cannon 4449 | -9/Materials | Discovered new exit (range 4) 5035 | -9/Materials | Entered Storage 5674 | -9/Storage | Garrison activated, responded to threat 7070 | -9/Storage | Used back door to open Recycling access 7070 | -9/Storage | Discovered new exit (range 5) 7133 | -9/Storage | Core integrity fell below 50% 7337 | -9/Storage | Entered Recycling 7943 | -9/Recycling | Build established: Mutant 7994 | -9/Recycling | Discovered new exit (range 15) 8549 | -9/Recycling | Build established: Commander-Mutant 9030 | -9/Recycling | Scanned before Scraplab entrance 9055 | -9/Recycling | Entered Scraplab 9068 | -9/Recycling | Discovered new exit (range 3) 9367 | -9/Recycling | Entered Factory 9367 | -7/Factory | Accompanied by 6 allies 9367 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 9441 | -7/Factory | Fabricated Adv. Signal Interpreter? 9563 | -7/Factory | Fabricated Hacking Suite? 9678 | -7/Factory | Lost 6 allies 9773 | -7/Factory | Discovered new exit (range 10) 9807 | -7/Factory | Identified exit to Lower Caves 9822 | -7/Factory | Entered Lower Caves 9890 | -7/Lower Caves | Lost 3 parts (2n1u) 9919 | -7/Lower Caves | Build established: Mutant 10307 | -7/Lower Caves | Build established: Infiltrator-Mutant 10415 | -7/Lower Caves | Learned Factory trap positions 10733 | -7/Lower Caves | Discovered new exit (range 5) 10736 | -7/Lower Caves | Learned location of 1 exit from Factory 10738 | -7/Lower Caves | Entered another Lower Caves area 10844 | -7/Lower Caves | Learned Factory terminal intel 10884 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10923 | -7/Lower Caves | Learned location of Zion (-7) 10979 | -7/Lower Caves | Core integrity fell below 50% 11016 | -7/Lower Caves | Core integrity fell below 20% 11113 | -7/Lower Caves | Encountered a Warlord checkpoint 11182 | -7/Lower Caves | Build established: Mutant 11293 | -7/Lower Caves | Discovered new exit (range 10) 11424 | -7/Lower Caves | Entered Zion 11447 | -7/Zion | Found Prototype Device 11447 | -7/Zion | Identified Phasing AFG 11498 | -7/Zion | Discovered new exit (range 12) 11668 | -7/Zion | System corruption cleaned by Quarantine Array 11716 | -7/Zion | Learned location of Quarantine (-2) 11730 | -7/Zion | Given the Hacking Drone Bay 11733 | -7/Zion | Found Prototype Device 11940 | -7/Zion | Found CR-A16's Pointy Stick 12038 | -7/Zion | Learned location of 1 exit from Factory 12189 | -7/Zion | Build established: Derelict-Mutant 12344 | -7/Zion | Met Imprinter 12354 | -7/Zion | Attacked by Zionites 12383 | -7/Zion | Released all parts (4) 12393 | -7/Zion | Destroyed by EQ-100(z) with Makeshift Sword Last Messages --------------- 12372_ Arm. Wheel destroyed. 12372_ Dropped Thermic Laser. 12373_ S6-LI9(z) emerges from the Twisted Machinery. 12374_ S6-LI9(z) pulls a Mak. Axe out of the Twisted Machinery. NU-RDR(z) bursts out of the Twisted Machinery. 12383_ Released Armor Integrity Analyzer. 12383_ Released Hacking Suite. 12383_ Released Phasing AFG. 12383_ Released Imp. Titanium Leg. 1D-S3H(z) bursts out of the Twisted Machinery. 12389_ 25-PAN(z) pulls a Mak. Sword out of the Twisted Machinery. 12391_ EQ-100(z) fiddles with the Twisted Machinery. 12391_ 4C-PK2(z) pulls a Mak. Spear out of the Twisted Machinery. 12393_ EQ-100(z) pulls a Mak. Sword out of the Twisted Machinery. Map ----- +----------------------------------------------------+ | ?## !!#"" """ ""#??????????????????? | | ##!! ## "" """""" ""#??????????????????? | | #! 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Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Flak Gun | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Energy Well | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Power Sword | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Matter Filter | -7/Zion | Archive Coil Gun | -7/Zion | Archive Arc Projector | -7/Zion | Archive Fission Core | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Bore Cannon | -7/Zion | Free Robot Schematics ------------------ M-13 Machinist | -9/Recycling | Hacked H-55 Commando | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionDispersionChainsaw Manual? 0 Play Time 01:36:58 Cumulative 175.9 hours Start 2025.01.30 @ 15:39:42 End 2025.02.08 @ 16:24:27 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 104 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e336f045-33c1-4c70-9f38-1886a49cb9e3