Cogmind - Beta 9.3 *** ADVENTURER MODE // 2020.01.04 @ 16:33:41 // Winter2019/RPGLIKE Player: Rev Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (186) 930 Value Destroyed (8509) 8509 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3313) 3313 TOTAL SCORE: 17532 Bonus ------- High Alert Combat Kills 1398 Follower Combat Kills 168 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -353 Cogmind --------- Core Integrity 0/1250 Matter 21/300 Energy 102/140 System Corruption 11% Temperature Cool (20) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (9) ------ Improved Thermal Generator Advanced Sensor Array Improved Terrain Scanner Core Analyzer Armor Integrity Analyzer Improved Shield Generator Improved Hacking Suite > --- WEAPON (4) ------- High-powered Shock Rifle Proton Cannon Phase Cannon > --- INVENTORY (6) ---- Armored Treads Armored Treads Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Advanced Signal Interpreter Improved Terrain Scanner Transmission Jammer Improved Powered Armor Relay Coupler [ARC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Demolisher] System Backup Module > --- WEAPON ----------- Ion Burst Cannon Gauss Rifle Gauss Rifle Remote Datajack > --- INVENTORY -------- Advanced Cryofiber Web Triangulator Sensor Array Improved Shield Generator Advanced EMP Blaster Improved Datajack [Rating: 62] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Sensor Array Device Sensor Array Processor Signal Interpreter Hackware Relay Coupler [Demolisher] Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Ion Burst Cannon Ballistic Gun Gauss Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Slots Evolved 14 | 4 . 1 1 1 1 . 1 1 . 1 2 . 1 Power . | . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . . . . . 1 . 1 Utility 8 | 2 . 1 1 . 1 . 1 . . 1 1 . . Weapon 3 | 1 . . . 1 . . . 1 . . . . . Parts Attached 94 | 5 11 2 8 1 8 3 . 6 10 4 11 8 17 Power 4 | 1 1 . 1 . . . . . . . . . 1 Engine 3 | 1 . . 1 . . . . . . . . . 1 Core 1 | . 1 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 14 | 2 2 . . . . 1 . 1 2 1 . . 5 Treads 12 | 2 2 . . . . 1 . 1 2 1 . . 3 Leg . | . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 40 | . 6 1 4 . 2 1 . 4 4 1 5 4 8 Device 16 | . 3 1 1 . 1 . . 1 1 . . 3 5 Storage . | . . . . . . . . . . . . . . Processor 5 | . . . 2 . . . . . . . 1 . 2 Hackware 8 | . . . . . . 1 . 3 . 1 2 . 1 Protection 11 | . 3 . 1 . 1 . . . 3 . 2 1 . Artifact . | . . . . . . . . . . . . . . Weapon 36 | 2 2 1 3 1 6 1 . 1 4 2 6 4 3 Energy Gun 7 | 2 . 1 1 . 2 . . . . . . . 1 Energy Cannon 4 | . 1 . . . . . . . . . 1 . 2 Ballistic Gun 6 | . 1 . 1 . 1 . . . 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . 1 1 . 2 . Special Weapon 5 | . . . . . . . . . . 1 3 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . 1 1 1 1 . . . . 2 1 . Unidentified Prototypes 3 | . 1 . . . . . . . 1 . 1 . . Parts Lost 12 | . . . . . . . . 1 . 1 . 10 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . 1 . Utility 6 | . . . . . . . . . . . . 6 . Weapon 4 | . . . . . . . . . . 1 . 3 . Highest Loss Streak 10 | . . . . . . . . 1 . 1 . 10 . Average Slot Usage (%) 96 | . 95 99 99 100 100 100 93 98 99 99 93 56 57 Engine 5 | . 1 . 5 9 8 8 7 7 7 6 5 2 4 Core 2 | . 10 11 4 . . . . . . . . . . Treads 15 | . 24 22 20 18 16 16 15 13 13 13 11 6 8 Device 21 | . 17 32 26 18 22 20 15 20 20 20 17 10 17 Processor 8 | . . . 12 18 16 16 15 13 7 6 5 3 6 Hackware 8 | . . . . . . 3 7 7 14 18 22 13 4 Protection 7 | . 15 11 9 9 8 8 7 7 7 6 4 2 . Energy Gun 6 | . 21 11 9 9 6 8 7 7 2 . . . 4 Ballistic Gun 9 | . 3 11 10 9 8 8 7 7 12 13 11 6 . Launcher 1 | . . . . . . . . . 3 6 2 . . Special Weapon 1 | . . . . . . . . . . 5 3 2 . Slashing Weapon 1 | . . . . . 3 . . 6 2 . . . . Special Melee Weapon 3 | . . . . 8 6 7 7 7 7 . 1 . . Naked Turns 78 | . . . . . . . . . . . . 73 5 Heaviest Build 42 | 9 24 19 24 24 28 27 26 29 33 35 40 42 41 Greatest Support 65 | 40 46 40 40 40 40 43 43 45 47 47 47 47 65 Greatest Overweight (x) 1 | . . . . . . . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 3 3 3 5 6 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 3 3 3 4 6 6 6 6 6 6 6 6 6 6 Most Carried 6 | 2 3 3 5 5 6 6 6 6 6 6 6 6 3 Average Carried 4 | 1 2 3 4 4 5 6 6 5 5 5 5 4 2 Final Capacity 6 | 3 3 3 6 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | 2 3 3 5 4 6 6 6 6 6 6 6 3 2 Class Distribution -------------------- 26% | Hacker-Assassin 21% | Mutant 19% | Bothacker-Assassin 19% | Bothacker-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Hacker-Assassin | -9/Storage Hacker-Assassin | -9/Garrison Hacker-Assassin | -9/Recycling Hacker-Assassin | -7/Factory Bothacker-Assassin | -7/Garrison Bothacker-Assassin | -7/Factory Bothacker-Skirmisher | -7/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Matter Collected 3233 | 250 100 58 296 49 290 48 . 340 346 790 613 . 53 Remotely . | . . . . . . . . . . . . . . Salvage Created 5110 | . 180 295 742 98 1030 42 . 436 443 1066 725 . 53 Parts 367 | . 15 19 90 14 66 7 . 33 25 58 34 . 6 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 158 | . 7 9 26 5 32 2 . 20 11 28 17 . 1 Melee 8 | . . . . . 4 . . 4 . . . . . Guns 131 | . 5 9 26 5 28 2 . 16 9 22 9 . . Cannons 9 | . . . . . . . . . . . 8 . 1 AOE 10 | . 2 . . . . . . . 2 6 . . . Classes Destroyed 15 | . 4 . 5 . 1 1 . 2 . 1 1 . . Worker 5 | . 1 . . . . . . . 2 . 2 . . Builder 5 | . . . 1 . . . . . 1 . 3 . . Tunneler 1 | . . . 1 . . . . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . . Operator 1 | . . . 1 . . . . . . . . . . Drone 5 | . . . . . . 5 . . . . . . . Watcher 12 | . 3 . 5 1 . . . . . . 1 . 2 Swarmer 54 | . 3 3 10 2 10 . . 7 . 10 9 . . Grunt 73 | . 4 6 8 2 19 . . 10 8 13 2 . 1 Brawler 2 | . . . . . . . . 1 1 . . . . Duelist 5 | . . . 1 . 1 . . . . 2 1 . . Sentry 11 | . . . 7 1 . . . . 1 1 1 . . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 3 | . . . . . . . . . . 1 2 . . Programmer 6 | . . . . . . . . 2 1 1 2 . . Best Kill Streak 9 | . 3 3 5 4 7 1 . 5 7 9 6 . 1 Combat Bots Only 9 | . 2 3 4 4 7 1 . 5 5 9 3 . 1 Max Kills in Single Turn 2 | . 2 2 2 2 2 1 . 1 2 2 2 . 1 Gunslinging 1 | . . 1 1 1 1 . . . . . . . . Exploded 2 | . 1 . . . . . . . 1 2 . . . Melee 1 | . . . . . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Damage Taken 7345 | . 239 232 913 129 715 . . 1222 719 940 1377 637 222 Core 5851 | . 184 190 702 102 556 . . 939 562 729 1093 623 171 Absorbed by Shields 45 | . . . . . . . . . . . . . 45 Redirected to Core 4620 | . 178 135 624 82 436 . . 834 487 687 912 74 171 Core Remaining (%) 95 | 100 . 98 . . . 92 . . . 91 . . . Volleys Fired 473 | . 25 28 84 21 62 7 . 65 43 72 59 1 6 Largest 3 | . 2 2 2 2 2 2 . 2 3 3 3 3 3 Hottest 225 | . 90 85 88 88 88 91 . 91 92 92 156 156 225 Shots Fired 938 | . 48 56 146 42 116 14 . 120 77 146 157 3 13 Gun 863 | . 48 56 146 42 116 14 . 120 74 126 112 2 7 Cannon 41 | . . . . . . . . . . . 34 1 6 Launcher 23 | . . . . . . . . . 3 12 8 . . Special 11 | . . . . . . . . . . 8 3 . . Kinetic 573 | . . 28 84 21 62 7 . 65 66 126 112 2 . Thermal 272 | . 23 3 62 21 54 7 . 55 8 . 34 1 4 Explosive . | . . . . . . . . . . . . . . Electromagnetic 82 | . 25 25 . . . . . . 3 12 8 . 9 Robot Hit Streak 61 | . 15 22 32 45 61 3 . 26 21 50 16 9 12 Robot Miss Streak 5 | . 3 1 3 . 1 5 . 1 1 3 4 1 . Penetration Max 1 | . . . . . . . . 1 1 1 1 . . Secondary Targets 24 | . 1 1 6 1 6 . . 2 1 6 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 1 1 . . . Shots Hit Robots 728 | . 39 47 121 24 114 9 . 92 69 99 99 3 12 Core Hits 306 | . 15 19 52 8 44 5 . 39 28 48 40 1 7 Critical Hits 12 | . . 1 . . . . . 3 2 5 1 . . Critical Kills 6 | . . 1 . . . . . 2 1 2 . . . Critical Parts Destroyed 5 | . . . . . . . . . 1 3 1 . . Melee Attacks 48 | . . . 1 . 25 4 . 13 2 . 2 1 . Impact . | . . . . . . . . . . . . . . Slashing 26 | . . . . . 14 . . 12 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . 11 2 . . 1 . 2 . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15358 | . 719 552 1745 333 1781 131 . 2141 1735 2898 2826 83 414 Guns 11580 | . 494 497 1745 333 1471 131 . 1823 1502 2143 1241 23 177 Cannons 1305 | . . . . . . . . . . . 1059 60 186 Explosions 1845 | . 225 55 . . . . . . 233 755 526 . 51 Melee 628 | . . . . . 310 . . 318 . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 7829 | . . 159 857 135 706 63 . 1124 1378 2143 1241 23 . Thermal 4928 | . 435 86 888 198 765 68 . 699 162 . 1396 60 171 Explosive . | . . . . . . . . . . . . . . Electromagnetic 1973 | . 284 307 . . . . . . 195 755 189 . 243 Impact . | . . . . . . . . . . . . . . Slashing 628 | . . . . . 310 . . 318 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 3 3 4 . 11 11 Average Corruption 4 | . . . . . . . . 2 3 3 . 7 11 Corruption Purged . | . . . . . . . . . . . . . . Effects 102 | . . . . . . . . 18 20 31 . 13 20 Message Errors 19 | . . . . . . . . 3 7 6 . 1 2 Matter Fused 27 | . . . . . . . . 6 5 6 . 3 7 Heat Flow Errors 10 | . . . . . . . . 3 1 4 . 1 1 Energy Discharges 11 | . . . . . . . . 1 1 5 . 1 3 Data Loss (minor) 9 | . . . . . . . . 1 1 3 . 2 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . 5 1 Targeting Errors 18 | . . . . . . . . 4 5 7 . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 99 | . . 15 . . . . . . 1 . 82 . 1 Projectiles 27 | . . . . . . . . . . . 26 . 1 Explosions 72 | . . 15 . . . . . . 1 . 56 . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 163 | . 38 23 . . . . . . . 88 14 . . Shots 8 | . 2 1 . . . . . . . 4 1 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 292 | . 292 6 . . . . . 148 43 251 8 147 82 Average Temperature 61 | . 63 4 . . . . . 71 43 98 6 87 29 Received Heat Transfer 2810 | . 126 138 330 45 390 . . 423 423 477 333 . 125 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . 2 . . . . . . . . 2 3 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 14 | . 2 . 5 . 2 . . 2 . . 3 . . Heat Transferred 8923 | . 879 124 2109 481 1757 148 . 1443 259 . 1450 75 198 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 12 | . 5 1 . . . . . . 2 3 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Peak Influence 1326 | . 124 100 343 195 1301 529 1088 1326 721 1150 627 55 35 Average Influence 463 | . 14 51 128 120 800 512 1088 1078 595 785 342 24 17 Maximum Alert Level 4 | . . . 1 . 4 2 3 4 3 4 2 . . Low Security (%) 38 | 100 100 100 81 100 14 . . . . . 17 100 100 Level 1 10 | . . . 18 . 8 . . . . 10 34 . . Level 2 21 | . . . . . 13 100 . 2 84 13 48 . . Level 3 16 | . . . . . 22 . 100 47 15 68 . . . Level 4 12 | . . . . . 40 . . 50 . 7 . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 1 1 . . . . 2 . 6 . 1 Investigation 1 | . . . 1 . . . . . . . . . . Extermination 4 | . . . . . . . . . 1 . 3 . . Reinforcement 3 | . . . . . . . . . 1 . 2 . . Assault 1 | . . . . . . . . . . . 1 . . Garrison 2 | . . . . 1 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Distress Signals 5 | . 1 . 3 1 . . . . . . . . . Communications Jammed 3 | . . . . . . 1 . . . . 2 . . Distress Signals 1 | . . . . . . . . . . . 1 . . Times Spotted 224 | . 14 11 38 6 35 10 . 24 12 30 30 6 8 Peak Tracking Total 6 | . 2 3 5 3 5 3 . 4 3 5 5 6 4 Tactical Retreats 13 | . . 3 3 . 2 . . 1 . 2 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Traps Triggered 9 | . 1 . . 1 1 . . . 3 1 2 . . Indirectly 1 | . . . . . . . . . . 1 . . . Trap Hack Attempts 109 | . . . . 11 34 . . 52 3 9 . . . Triggered 1 | . . . . . 1 . . . . . . . . Disarmed 5 | . 4 . . . 1 . . . . . . . . Reprogrammed 17 | . . . . 1 7 . . 7 1 1 . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Machines Disabled 32 | . 1 . . . 4 . . 4 2 4 17 . . Max in Single Turn 8 | . 1 . . . 1 . . 1 1 1 8 . . Garrison Access 1 | . . . . . . . . . . . 1 . . Garrison Relay 12 | . . . . . 4 . . 4 . 4 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Machines Accessed 28 | . 9 . 7 2 . 2 1 . 2 . 5 . . Terminals 19 | . 7 . 6 1 . 2 . . . . 3 . . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 4 | . 1 . 1 . . . . . 1 . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 . . . . Total Hacks 61 | . 24 . 14 4 . 5 2 . 4 . 8 . . Successful 39 | . 14 . 11 2 . 3 2 . 4 . 3 . . Failed 22 | . 10 . 3 2 . 2 . . . . 5 . . Catastrophic 1 | . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 45 | . 21 . 12 2 . 5 . . . . 5 . . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 8 | . 2 . 2 . . . . . 2 . 2 . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . 2 . 2 . . . . Terminal Hacks 25 | . 11 . 9 1 . 3 . . . . 1 . . Record 7 | . 2 . 4 . . 1 . . . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . Unreport Threat 3 | . 2 . . . . . . . . . 1 . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 2 | . 2 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . 2 . . . . . 2 . 2 . . Scan Component 4 | . 1 . 1 . . . . . 1 . 1 . . Repair 4 | . 1 . 1 . . . . . 1 . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . 2 . 2 . . . . Unlock Access 3 | . . . . 1 . . 1 . 1 . . . . Coupler Status 2 | . . . . . . . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 7 . 5 . . 1 . . 2 . 1 . . Full Trace Events 1 | . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . . . 1 . 1 . . Time 140 | . 26 . 32 . . . . . 38 . 44 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Used RIF Installer 3 | . . . . . 1 . . 1 . 1 . . . Robot Detection 1 | . . . . . . . . 1 . . . . . Autooverride 1 | . . . . . . . . . . 1 . . . Robots Hacked 14 | . . . . . 1 3 . . 1 3 5 1 . Non-combat 6 | . . . . . . 3 . . 1 . 2 . . Combat 8 | . . . . . 1 . . . . 3 3 1 . Robot Hacks Applied 14 | . . . . . 1 3 . . 1 3 5 1 . parse_system 4 | . . . . . 1 1 . . . 1 . 1 . no_distress 1 | . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . . . . 1 . . link_fov 1 | . . . . . . 1 . . . . . . . go_dormant 1 | . . . . . . . . . . 1 . . . overwrite_iff 1 | . . . . . . . . . . . 1 . . formatsys_low 1 | . . . . . . 1 . . . . . . . formatsys_high 3 | . . . . . . . . . . 1 2 . . Relay Couplers Released 19 | . . . . . 6 . . 6 . 7 . . . Machine Destruction 19 | . . . . . 6 . . 6 . 7 . . . Attached 7 | . . . . . . 1 . 3 . 1 2 . . Robots Rewired 4 | . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Total Allies 5 | . . . . . . 1 . . . 1 3 . . Largest Group 1 | . . . . . . 1 1 1 . 1 1 . . Highest-Rated Group 32 | . . . . . . 7 7 7 . 32 32 . . Highest-Rated Ally 32 | . . . . . . 7 7 7 . 32 32 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . . 1 25 . . Total Damage 532 | . . . . . . . . . . 77 455 . . Kills 4 | . . . . . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Turns Passed 13618 | 70 1115 1143 1624 212 2257 343 79 1343 988 1291 2541 191 421 Spaces Moved 6456 | 40 571 569 763 81 1083 160 28 617 416 602 1049 196 281 Core 142 | 2 . . . . . . . . . . . 131 9 Treads 6160 | 38 571 569 763 81 1083 160 28 617 416 602 1049 65 118 Legs . | . . . . . . . . . . . . . . Wheels 154 | . . . . . . . . . . . . . 154 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 152 152 152 50 50 Average Speed 154 | 154 160 160 160 160 160 160 160 161 160 152 152 83 127 Slowest Speed 180 | 160 160 160 160 160 160 160 160 180 180 152 152 152 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 98 94 77 12 88 47 2 93 15 90 30 96 5 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . 1 1 . 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 74 | . 13 10 . . . . . 5 1 16 22 . 7 Melee . | . . . . . . . . . . . . . . Projectile 19 | . . . . . . . . 5 1 7 6 . . AOE 55 | . 13 10 . . . . . . . 9 16 . 7 Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Total 9136 | 46 721 751 1022 122 1459 228 62 823 661 845 1851 217 328 Wait 1623 | . 97 139 112 9 196 53 34 18 151 102 686 8 18 Move 6445 | 39 570 568 762 80 1081 159 28 616 416 601 1049 195 281 Hop . | . . . . . . . . . . . . . . Pick Up 32 | 2 2 . 5 . 7 . . 2 3 3 4 2 2 Fast Attach 55 | 5 10 2 4 . 1 1 . 3 8 2 2 3 14 Attach 13 | . . . . 1 1 . . 2 . 1 1 4 3 Detach . | . . . . . . . . . . . . . . Swap 26 | . 1 . 4 . 6 2 . 1 2 1 8 1 . Drop 39 | . 4 1 6 . 6 1 . 2 8 3 2 2 4 Fire 473 | . 25 28 84 21 62 7 . 65 43 72 59 1 6 Melee 48 | . . . 1 . 25 4 . 13 2 . 2 1 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . 3 . . . . 3 . . . Rewire . | . . . . . . . . . . . . . . Trap 109 | . . . . 11 34 . . 52 3 9 . . . Miscellaneous 267 | . 12 13 44 . 37 1 . 49 25 48 38 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / Min x2 / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 8) 516 | -10/Materials | Discovered new exit (range 7) 640 | -10/Materials | Discovered new exit (range 15) 1019 | -10/Materials | Discovered new exit (range 16) 1109 | -10/Materials | Repaired Lgt. Treads 1170 | -10/Materials | Discovered new exit (range 11) 1186 | -10/Materials | Entered Mines 1188 | -10/Mines | Reached level 2 1191 | -10/Mines | Upgraded with Utility slot (x1) 1360 | -10/Mines | Learned Materials garrison access intel 1671 | -10/Mines | Discovered new exit (range 8) 2080 | -10/Mines | Discovered new exit (range 8) 2329 | -10/Mines | Entered Materials 2331 | -9/Materials | Reached level 3 2331 | -9/Materials | Reached level 4 2336 | -9/Materials | Upgraded with Utility slot (x1) 2369 | -9/Materials | Repaired Med. Armor Plating 2776 | -9/Materials | Reached level 5 2830 | -9/Materials | Discovered new exit (range 9) 3203 | -9/Materials | Discovered new exit (range 13) 3234 | -9/Materials | Identified exit to Mines 3234 | -9/Materials | Identified exit to Storage 3240 | -9/Materials | Identified exit to Materials 3298 | -9/Materials | Build established: Skirmisher 3600 | -9/Materials | Reached level 6 3953 | -9/Materials | Entered Storage 3955 | -9/Storage | Reached level 7 3960 | -9/Storage | Upgraded with Weapon slot (x1) 4018 | -9/Storage | Identified exit to Garrison 4097 | -9/Storage | Garrison activated, responded to threat 4165 | -9/Storage | Entered Garrison 4167 | -9/Garrison | Reached level 8 4247 | -9/Garrison | Build established: Hacker-Assassin 4482 | -9/Garrison | Triggered checkpoint 4560 | -9/Garrison | Triggered checkpoint 4739 | -9/Garrison | Destroyed 7 combat bots 4740 | -9/Garrison | Triggered checkpoint 4758 | -9/Garrison | Triggered checkpoint 4820 | -9/Garrison | Discovered new exit (range 11) 4837 | -9/Garrison | Identified exit to Recycling 4858 | -9/Garrison | Triggered checkpoint 4870 | -9/Garrison | Reached level 9 4881 | -9/Garrison | Upgraded with Utility slot (x1) 4998 | -9/Garrison | Triggered checkpoint 5061 | -9/Garrison | Discovered exit to Recycling (range 13) 5088 | -9/Garrison | Triggered checkpoint 5242 | -9/Garrison | Triggered checkpoint 5362 | -9/Garrison | Triggered checkpoint 5515 | -9/Garrison | Discovered exit to Recycling (range 16) 5517 | -9/Garrison | Garrison Relay disabled 5609 | -9/Garrison | Installed Relay Interface Framework 5991 | -9/Garrison | Garrison Relay disabled 6134 | -9/Garrison | Garrison Relay disabled 6265 | -9/Garrison | Garrison Relay disabled 6422 | -9/Garrison | Entered Recycling 6422 | -9/Recycling | Accompanied by 3 allies 6424 | -9/Recycling | Reached level 10 6462 | -9/Recycling | Spotter reported a threat 6470 | -9/Recycling | Spotter reported a threat 6515 | -9/Recycling | Spotter reported a threat 6594 | -9/Recycling | Spotter reported a threat 6594 | -9/Recycling | Spotter reported a threat 6635 | -9/Recycling | Spotter reported a threat 6648 | -9/Recycling | Spotter reported a threat 6655 | -9/Recycling | Spotter reported a threat 6688 | -9/Recycling | Spotter reported a threat 6699 | -9/Recycling | Spotter reported a threat 6701 | -9/Recycling | Spotter reported a threat 6727 | -9/Recycling | Discovered new exit (range 15) 6729 | -9/Recycling | Spotter reported a threat 6729 | -9/Recycling | Spotter reported a threat 6763 | -9/Recycling | Identified exit to Factory 6765 | -9/Recycling | Entered Factory 6765 | -7/Factory | Accompanied by 1 ally 6767 | -7/Factory | Reached level 11 6770 | -7/Factory | Upgraded with Utility slot (x1) 6844 | -7/Factory | Identified exit to Garrison 6844 | -7/Factory | Entered Garrison 6844 | -7/Garrison | Accompanied by 1 ally 6895 | -7/Garrison | Reached level 12 6897 | -7/Garrison | Upgraded with Weapon slot (x1) 6912 | -7/Garrison | Triggered checkpoint 6945 | -7/Garrison | Garrison Relay disabled 7126 | -7/Garrison | Triggered checkpoint 7216 | -7/Garrison | Triggered checkpoint 7262 | -7/Garrison | Triggered checkpoint 7288 | -7/Garrison | Core integrity fell below 50% 7433 | -7/Garrison | Discovered new exit (range 16) 7458 | -7/Garrison | Identified exit to Factory 7488 | -7/Garrison | Triggered checkpoint 7509 | -7/Garrison | Garrison Relay disabled 7509 | -7/Garrison | Reached level 13 7621 | -7/Garrison | Triggered checkpoint 7707 | -7/Garrison | Triggered checkpoint 7753 | -7/Garrison | Garrison Relay disabled 7779 | -7/Garrison | Discovered exit to Factory (range 14) 7812 | -7/Garrison | Expanded RIF knowledge: Robot Detection 7817 | -7/Garrison | Build established: Bothacker-Assassin 7922 | -7/Garrison | Discovered exit to Factory (range 14) 7981 | -7/Garrison | Triggered checkpoint 8011 | -7/Garrison | Garrison Relay disabled 8011 | -7/Garrison | Reached level 14 8187 | -7/Garrison | Entered Factory 8557 | -7/Factory | Discovered new exit (range 11) 8571 | -7/Factory | Identified exit to Factory 8764 | -7/Factory | Repaired Transmission Jammer 9175 | -7/Factory | Identified exit to Garrison 9175 | -7/Factory | Entered Garrison 9258 | -7/Garrison | Triggered checkpoint 9307 | -7/Garrison | Reached level 15 9310 | -7/Garrison | Triggered checkpoint 9310 | -7/Garrison | Triggered checkpoint 9355 | -7/Garrison | Destroyed 9 combat bots 9464 | -7/Garrison | Garrison Relay disabled 9469 | -7/Garrison | Triggered checkpoint 9541 | -7/Garrison | Upgraded with Utility slot (x1) 9719 | -7/Garrison | Discovered exit to Factory (range 13) 9746 | -7/Garrison | Expanded RIF knowledge: Autooverride 9780 | -7/Garrison | Triggered checkpoint 9835 | -7/Garrison | Garrison Relay disabled 9919 | -7/Garrison | Triggered checkpoint 10029 | -7/Garrison | Discovered exit to Factory (range 8) 10075 | -7/Garrison | Build established: Bothacker-Skirmisher 10088 | -7/Garrison | Triggered checkpoint 10133 | -7/Garrison | Reached level 16 10155 | -7/Garrison | Garrison Relay disabled 10343 | -7/Garrison | Triggered checkpoint 10375 | -7/Garrison | Discovered exit to Factory (range 15) 10392 | -7/Garrison | Garrison Relay disabled 10466 | -7/Garrison | Entered Factory 10468 | -6/Factory | Reached level 17 10511 | -6/Factory | Upgraded with Propulsion slot (x1) 10511 | -6/Factory | Upgraded with Utility slot (x1) 10617 | -6/Factory | Repaired Imp. Medium Armor Plating 11546 | -6/Factory | Discovered new exit (range 17) 11620 | -6/Factory | Identified exit to Factory 11875 | -6/Factory | Build established: Bothacker-Assassin 12337 | -6/Factory | Reached level 18 12686 | -6/Factory | Build established: Bothacker-Skirmisher 13007 | -6/Factory | Sucked down chute 13007 | -6/Factory | Entered Waste 13015 | -6/Waste | Found Imp. Powered Armor 13022 | -6/Waste | EMP discharged 13058 | -6/Waste | Spotted C-40 Crusher 13060 | -6/Waste | Spotted C-40 Crusher 13081 | -6/Waste | Spotted C-40 Crusher 13102 | -6/Waste | Spotted C-40 Crusher 13110 | -6/Waste | Spotted C-40 Crusher 13111 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13112 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13114 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13115 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13117 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13120 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13120 | -6/Waste | Spotted C-40 Crusher 13121 | -6/Waste | Core integrity fell below 50% 13122 | -6/Waste | EMP discharged 13122 | -6/Waste | System corruption reached 10% 13122 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13123 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13124 | -6/Waste | Crushed by Compactor (1 part destroyed) 13126 | -6/Waste | Crushed by Compactor (1 part destroyed) 13139 | -6/Waste | Core integrity fell below 20% 13157 | -6/Waste | Lost 10 parts (1n6u3w) 13190 | -6/Waste | Discovered new exit (range 13) 13198 | -6/Waste | Entered Factory 13426 | -6/Factory | Upgraded with Propulsion slot (x1) 13451 | -6/Factory | Build established: Hacker-Mutant 13607 | -6/Factory | Garrison activated, responded to threat 13619 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Acquired Core Analyzer. System corrupted: Matter fused (-6). Acquired Proton Cannon. Connecting with Terminal... Current location identified: Factory K-01 Serf cleans the Subcomponent Replicator. System corrupted: Matter fused (-8). LIOO4K/9PKYPUJXCMSXSCT W20VTMI5MJ9 FF 4W System corrupted: Component data lost. System corrupted: Matter fused (-5). T-07 Excavator is excavating. System corrupted: Matter fused (-5). System corrupted: Hpw. Shock Rifle targeting data glitched. G-50 Soldier calls for garrison reinforcements. ALERT: Activating Garrison Access F003. G-50 Soldier destroyed. System corrupted: Hpw. Shock Rifle targeting data glitched. Destroyed Electrolaser. U-05 Engineer destroyed. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????????##?################# | | ???????????????????????#?##??################## | | ??????????????????????######################### | | ??????????????????????# ############### | | ?????????????????#???## ############### ! | | ?????????????????#?#### ############### | | ????????????????####### " # ############# | | ??????????????? ? ? 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Y ### "" | | ?????????? ### "" | | ???????????#################+############# "" | | ??????????? ? ########### ######### | | ????????????? ? ? # """ + | | ???????????? ########### """ ############# ^ | | ??????????????##?######## """ ############# ^ | | ??????????????##########? ############# ^= | | ???????????????########## " " ############# | | ????????????????######### "G" ############# ^ | | ???????????????????###### " ################+ | | ????????????????????##### ########### | | ?????????????????????????#???############### | | ??????????????????????????###??############# | | ????????????????????????????#?############## | | ????????????????????????????#?#####?###?#### | | ????????????????????????????????#??######### | | ?????????????????????????????#??#??##?##?### ? | | ????????????????????????????????#?#######?## ? ?? | | ?????????????????????????????????##?###??#?#? ???? | | ??????????????????????????????????????#??#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 24 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 40 Terrain Scan Range 16 Terrain Scan Density 810 ECM Strength 1 Jamming Range 8 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EX 25 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 3 Offensive Hacking 27 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Hehehe Infiltrator No Signal \\IAMDERELICT Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Levels Raised 17 | . . 1 4 1 2 1 1 3 . 2 2 . . XP Earned 30903 | 4000 1000 1600 5958 1635 3244 511 1500 4222 1038 2165 3853 97 80 XP Spent 29060 | 3995 . 1490 6000 1500 3000 . 2980 2950 . 2300 3745 . 1100 Upgrades 67 | 11 . 3 13 5 7 . 6 16 . 1 4 . 1 Propulsion Slot 3 | 1 . . . . . . . . . . 1 . 1 Utility Slot 8 | 2 . 1 1 . 1 . 1 . . 1 1 . . Weapon Slot 3 | 1 . . . 1 . . . 1 . . . . . Core Integrity 13 | 1 . . 2 . . . 1 8 . . 1 . . Heat Dissipation 7 | 2 . 1 4 . . . . . . . . . . Energy Generation 2 | . . 1 . . 1 . . . . . . . . Mass Support 1 | . . . . . . . . 1 . . . . . Inventory Capacity 6 | 3 . . 3 . . . . . . . . . . Sight Range 2 | . . . . . . . . 2 . . . . . Sensor Range 7 | 1 . . . . . . 1 4 . . 1 . . Terrain Scan Density 8 | . . . 3 . 5 . . . . . . . . Hack Attack % 1 | . . . . 1 . . . . . . . . . Hack Defense % 1 | . . . . 1 . . . . . . . . . KI Resistance % 2 | . . . . 1 . . 1 . . . . . . TH Resistance % 2 | . . . . 1 . . 1 . . . . . . EX Resistance % 1 | . . . . . . . 1 . . . . . . Protomatter Created 2565 | . 151 115 431 87 259 7 . 430 295 465 271 . 54 Integrity Restored 5567 | . 262 247 871 . 750 21 . 1056 534 1020 806 . . Core 4594 | . 184 182 673 . 615 21 . 890 534 759 736 . . Parts 973 | . 78 65 198 . 135 . . 166 . 261 70 . . Protomatter Decayed 576 | . 50 28 129 69 11 . . 74 44 99 72 . . Game ------ Seed SignalBarrageInsulator Manual? 0 Play Time 02:21:29 Cumulative 31.5 hours Start 2020.01.04 @ 14:04:43 End 2020.01.04 @ 16:33:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 25 Rogue 12 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 56cd59c4-9dfb-4185-88c2-07b87679fd97