Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.10 @ 12:42:36 Player: 7604 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (133) 665 Value Destroyed (5403) 5403 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (744) 744 TOTAL SCORE: 12712 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 387 Registered with UFD 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/1000 Matter 258/300 Energy 80/100 System Corruption 16% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Medium Treads Carbon-fiber Leg > --- UTILITY (7) ------ Structural Scanner 0b10 Decoder Chip [Looter] Core Shielding Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Backup Laser I Makeshift Sword > --- INVENTORY (5) ---- Improved Cryofiber Web Improved Cooling System Improved Coolant Injector Advanced Weight Redist. System Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Gravity Neutralizer Improved Signal Interpreter Phase Shifter Improved Hacking Suite Mini Drone Bay > --- WEAPON ----------- Tesla Rifle Gauss Rifle > --- INVENTORY -------- Neutrino Core 0b10 Decoder Chip [Looter] Advanced ECM Suite Dirty Datajack Improved Datajack Plasma Cutter Makeshift Sword [Rating: 93] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Nuclear Pulse Array Utility Improved Signal Interpreter Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Special Weapon Junk Cannon Slashing Weapon Makeshift Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Slots Evolved 10 | . . . 2 . 2 . . . 4 . . 2 . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 2 . . . . . 1 . . 1 . . Utility 5 | . . . . . 1 . . . 3 . . 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 216 | 6 8 5 17 1 8 23 4 3 39 19 . 23 5 55 Power 26 | 1 1 1 2 . 4 2 . 1 3 2 . 5 . 4 Engine 15 | 1 1 . 2 . 4 2 . . 1 1 . 1 . 2 Core 11 | . . 1 . . . . . 1 2 1 . 4 . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 56 | 2 1 1 3 . 1 4 . 1 14 7 . 5 1 16 Treads 1 | . . . . . . . . . . . . . . 1 Leg 34 | 2 1 1 3 . 1 3 . 1 8 5 . 3 . 6 Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 20 | . . . . . . 1 . . 6 2 . 2 1 8 Utility 59 | 1 3 1 3 1 1 2 . . 13 3 . 9 3 19 Device 34 | . 2 1 1 1 . 1 . . 9 2 . 7 1 9 Storage 3 | 1 . . 1 . . . . . 1 . . . . . Processor 5 | . . . . . 1 1 . . . . . 1 . 2 Hackware 4 | . . . . . . . . . 2 . . 1 . 1 Protection 13 | . 1 . 1 . . . . . 1 1 . . 2 7 Artifact . | . . . . . . . . . . . . . . . Weapon 75 | 2 3 2 9 . 2 15 4 1 9 7 . 4 1 16 Energy Gun 23 | 2 2 . 3 . 1 10 2 . 2 . . 1 . . Energy Cannon 10 | . . 1 2 . . . . . 3 3 . 1 . . Ballistic Gun 11 | . . . 3 . . 1 . . 1 . . 2 . 4 Ballistic Cannon 3 | . . . . . . . . . . . . . . 3 Launcher . | . . . . . . . . . . . . . . . Special Weapon 5 | . 1 . 1 . . 2 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . 3 . . . 7 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 13 | . . 1 . . 1 2 2 . 3 1 . . 1 2 Unidentified Prototypes 13 | . . . . 1 . 5 . 1 3 . . 1 2 . Corrupted Parts 11 | . 1 1 1 . . 2 . . 1 3 . 1 . 1 System Corruption 48 | . 2 3 2 . . 4 . . 2 30 . 3 . 2 Parts Lost 55 | . 1 . 3 . . . . . 2 8 1 4 1 35 Power 10 | . 1 . 1 . . . . . 1 . . 1 . 6 Propulsion 26 | . . . . . . . . . 1 6 1 . . 18 Utility 12 | . . . 1 . . . . . . 1 . 2 . 8 Weapon 7 | . . . 1 . . . . . . 1 . 1 1 3 Highest Loss Streak 13 | . 1 . 1 . . . . . 1 4 1 2 1 13 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 97 100 96 100 99 100 100 93 95 94 86 85 81 73 Engine 7 | . 14 1 5 11 18 18 18 11 4 . . . . 2 Core 6 | . . 12 5 . . . . 6 7 12 13 10 11 5 Leg 26 | . 28 28 40 44 36 36 36 36 25 9 26 19 7 6 Flight 4 | . . . . . . . . . 6 19 . 5 11 9 Device 12 | . 9 14 10 4 9 9 9 9 18 16 6 17 21 9 Storage 8 | . 14 14 11 11 9 9 9 9 6 6 6 5 5 3 Processor 5 | . . . . . 8 9 9 9 6 6 6 5 5 6 Hackware 2 | . . . . . . . . . 1 6 6 5 5 10 Protection 1 | . 2 . . 6 . . . . 5 1 6 2 1 3 Energy Gun 9 | . 26 21 10 22 17 17 17 6 4 5 . . 3 . Energy Cannon 1 | . . 5 2 . . . . . 2 4 6 3 . . Ballistic Gun 1 | . . . 7 . . . . . . . . 5 . 1 Special Weapon 1 | . . . . . . . . 5 1 . . . . . Peak Build Rating 93 | 6 7 15 19 26 33 38 39 49 70 69 52 93 91 93 Average Rating 46 | 4 6 11 17 21 29 33 38 45 66 62 51 77 83 62 On Entrance 37 | . 6 7 15 19 26 33 38 39 49 64 52 49 89 81 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 62 | 12 15 19 40 40 43 42 42 47 62 41 37 47 32 46 Greatest Support 105 | 20 20 22 51 51 53 53 53 57 100 60 60 105 47 50 Greatest Overweight (x) 4 | 1 . . . . . . . . 1 2 . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 8 8 8 8 8 Average Capacity 11 | 6 8 8 10 15 15 15 15 15 13 8 8 8 8 6 Most Carried 15 | 3 8 8 8 12 14 15 15 15 15 8 7 8 8 8 Average Carried 10 | 1 6 7 7 9 10 14 15 14 13 7 7 7 8 6 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 8 8 8 8 8 5 Final Carried 15 | 3 8 8 8 11 14 15 15 15 8 8 7 8 8 5 Class Distribution -------------------- 59% | Mutant 14% | Scavenger-Mutant 13% | Hacker-Mutant 7% | Commander-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Matter Collected 3327 | 255 99 62 256 20 23 228 134 36 437 242 . 477 . 1058 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6291 | . 666 268 346 . 140 547 60 . 804 891 . 746 . 1823 Parts 284 | . 30 9 15 . 5 38 4 . 32 37 . 48 . 66 Haulers Intercepted 5 | . 1 . 1 . . 1 . . . . . . . 2 Recyclers Shooed 3 | . . . . . . . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . 32 . . . . Prevented 7 | . . . . . . . . . . 7 . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Combat Hostiles Destroyed 102 | . 9 4 7 . 2 8 1 . 13 18 . 13 . 27 Melee 15 | . . . . . . . . . . . . . . 15 Guns 50 | . 6 1 6 . . 8 1 . 8 9 . 8 . 3 Cannons 25 | . . 2 1 . . . . . 4 9 . 2 . 7 AOE 7 | . 1 1 . . 1 . . . . . . 2 . 2 Classes Destroyed 14 | . 5 . 3 . . 2 . . 1 2 . . . 1 Worker 2 | . . . 1 . . . . . . . . 1 . . Builder 2 | . 1 . . . . . . . . . . 1 . . Hauler 5 | . 1 . 1 . . 1 . . . . . . . 2 Recycler 7 | . 1 1 . . 1 . . . 1 . . . . 3 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 4 | . . . . . . 1 . . 2 . . 1 . . Watcher 10 | . 3 . 2 . . 1 . . 1 . . . . 3 Swarmer 18 | . . . 3 . . . . . 3 4 . . . 8 Grunt 48 | . 9 4 2 . 2 2 . . 6 8 . 6 . 9 Brawler 2 | . . . . . . . . . . 1 . . . 1 Duelist 4 | . . . . . . . . . . 3 . . . 1 Sentry 11 | . . . 2 . . 4 1 . 1 1 . . . 2 Hunter 7 | . . . . . . 2 . . . . . 4 . 1 Programmer 12 | . . . . . . . . . 3 1 . 3 . 5 Best Kill Streak 7 | . 4 3 4 . 3 3 1 . 5 7 . 4 . 6 Combat Bots Only 7 | . 3 2 3 . 2 2 1 . 3 7 . 3 . 5 Max Kills in Single Turn 4 | . 1 1 2 . 1 1 1 . 1 1 . 4 . 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 2 | . 1 1 . . 1 . . . . . . 2 . 1 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Hostile Shots Fired 786 | . 31 12 42 . 17 26 2 . 153 75 8 96 1 323 Missed 257 | . 9 4 12 . 1 9 . . 61 18 2 30 . 111 Damage Taken 7206 | . 296 98 313 . 205 211 24 . 756 861 79 804 26 3533 Core 1433 | . 58 9 32 . 34 33 . . 113 123 28 61 . 942 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 50 | . 24 . . . . . . . . . . . . 26 Ignored by Resistances 2031 | . 84 32 89 . 59 60 6 . 235 232 23 225 7 979 Regen/Repaired (Parts) 459 | . 56 . . . . . . . . . . . . 403 Core Remaining (%) 84 | 100 . 73 . 92 . . . 87 . . 68 . . . Volleys Fired 336 | . 44 10 29 . 7 26 3 . 54 50 . 53 . 60 Largest 2 | . 2 2 2 . 2 2 2 . 2 2 . 2 . 2 Hottest 150 | . 100 103 103 . 90 100 95 . 130 150 . 120 . 97 Shots Fired 562 | . 85 21 52 . 14 45 7 . 79 87 . 83 . 89 Gun 396 | . 82 16 45 . 14 38 7 . 49 43 . 68 . 34 Cannon 142 | . . 5 6 . . . . . 17 44 . 15 . 55 Launcher . | . . . . . . . . . . . . . . . Special 24 | . 3 . 1 . . 7 . . 13 . . . . . Kinetic 183 | . . . 26 . . . . . 9 3 . 56 . 89 Thermal 167 | . 3 . 1 . . 7 . . 57 84 . 15 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 199 | . 82 21 25 . 14 38 7 . . . . 12 . . Impact 13 | . . . . . . . . . 13 . . . . . Robot Hit Streak 21 | . 9 5 15 . 13 18 15 . 21 12 . 9 . 14 Robot Miss Streak 3 | . 3 2 2 . 1 2 . . 3 3 . 1 . 3 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 Secondary Targets 2 | . . . 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . Shots Hit Robots 474 | . 62 14 40 . 17 37 8 . 60 59 . 61 1 115 Core Hits 236 | . 24 10 18 . 7 29 7 . 25 29 . 28 1 58 Critical Kills 4 | . . . . . . . . . 1 . . . . 3 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . 8 Critical Strikes 38 | . 2 . 1 . . . . . 7 . . . . 28 Burn 6 | . . . . . . . . . 6 . . . . . Destroy 11 | . . . . . . . . . . . . . . 11 Blast 12 | . . . . . . . . . . . . . . 12 Corrupt 3 | . 2 . 1 . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . Sever 5 | . . . . . . . . . . . . . . 5 Melee Attacks 79 | . . . . . 4 1 2 . 1 3 . . 1 67 Impact . | . . . . . . . . . . . . . . . Slashing 66 | . . . . . . . . . . 2 . . . 64 Piercing 5 | . . . . . . . . . . 1 . . 1 3 Sneak Attacks 11 | . . . . . 4 1 1 . 1 . . . . 4 Combat Hostiles 5 | . . . . . 4 . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12742 | . 1139 301 776 . 569 605 131 . 2036 1688 . 1657 2 3838 Guns 5443 | . 876 117 532 . 229 597 123 . 923 789 . 1016 . 241 Cannons 3419 | . . 135 123 . . . . . 294 899 . 254 . 1714 Explosions 1396 | . 263 49 121 . 340 . . . . . . 387 . 236 Melee 1634 | . . . . . . . . . . . . . 2 1632 Ramming 77 | . . . . . . 8 8 . 46 . . . . 15 Kinetic 3164 | . . . 330 . . . . . 109 18 . 752 . 1955 Thermal 3852 | . 263 49 121 . 340 . . . 1108 1670 . 254 . 47 Explosive 387 | . . . . . . . . . . . . 387 . . Electromagnetic 2855 | . 876 252 325 . 229 597 123 . . . . 264 . 189 Impact 773 | . . . . . . . . . 773 . . . . . Slashing 1625 | . . . . . . . . . . . . . . 1625 Piercing 9 | . . . . . . . . . . . . . 2 7 Highest Corruption 36 | . 2 5 2 2 . 4 4 . 6 36 36 5 5 16 Average Corruption 6 | . 2 2 2 2 . 3 4 . 4 17 36 3 5 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 164 | . 8 8 6 4 . 7 10 . 22 33 1 13 2 50 Message Errors 40 | . 3 2 3 2 . . 3 . 2 10 1 2 1 11 Matter Fused 36 | . 2 2 3 1 . . 2 . 4 9 . 6 . 7 Heat Flow Errors 18 | . 1 1 . 1 . 2 . . 5 3 . 1 . 4 Energy Discharges 20 | . . 1 . . . 2 1 . 2 3 . 2 . 9 Parts Rejected 3 | . . . . . . . . . 1 1 . . . 1 Parts Fused 2 | . . . . . . . 1 . . . . 1 . . Data Loss (minor) 22 | . 2 . . . . 3 2 . 4 . . 1 1 9 Data Loss (major) 5 | . . 1 . . . . . . . 1 . . . 3 Misfires 6 | . . 1 . . . . 1 . 2 1 . . . 1 Alerts 4 | . . . . . . . . . . 2 . . . 2 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . 2 3 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 357 | . 11 . 30 . . . . . 85 55 . 18 . 158 Projectiles 213 | . . . 30 . . . . . 85 55 . 18 . 25 Explosions 11 | . 11 . . . . . . . . . . . . . Melee 133 | . . . . . . . . . . . . . . 133 Knockbacks 12 | . . . . . . . . . 1 . . . . 11 Impact 1 | . . . . . . . . . 1 . . . . . Kinetic 11 | . . . . . . . . . . . . . . 11 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 229 | . 66 . . . 20 . . . . . . 131 . 12 Shots 7 | . 2 . . . 1 . . . . . . 2 . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 13 | . . . . . . 1 1 . 3 . . . . 8 Kicked 13 | . . . . . . 1 1 . 3 . . . . 8 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 429 | . 271 237 126 249 336 325 81 . 363 337 . 182 . 429 Average Temperature 99 | . 74 71 31 127 165 69 42 . 113 126 . 35 . 163 Received Heat Transfer 1959 | . 171 54 147 . 180 81 9 . 150 369 9 72 . 717 Effects 17 | . . 3 . . 2 2 . . 3 4 . . . 3 Shutdowns 3 | . . . . . 1 . . . 1 1 . . . . Energy Bleed 4 | . . . . . . . . . 2 . . . . 2 Interference 8 | . . 3 . . . 2 . . . 3 . . . . Matter Decay 2 | . . . . . 1 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . 2 . . . 1 . . . 2 . . 1 . . Combat Hostiles 5 | . 2 . . . 1 . . . 1 . . 1 . . Parts Fried 18 | . 4 2 5 . 2 1 . . 2 1 . 1 . . Impact Corruptions 5 | . . . . . . . . . 5 . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . 1 . . 4 2 . . . . Heat Transferred 5377 | . 250 50 200 . 350 . . . 1998 2183 . 296 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 5 1 2 . 3 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Peak Influence 588 | . 295 89 251 35 81 588 189 . 172 . . 259 79 536 Initial 178 | . . . 16 35 11 28 178 . . . . 25 49 42 Average 131 | . 117 60 112 35 33 331 122 . 50 . . 100 60 239 Maximum Alert Level 2 | . 1 . 1 . . 2 1 . . . . 1 . 2 Low Security (%) 78 | 100 82 100 76 100 100 29 99 . 100 . . 91 100 38 Level 1 16 | . 17 . 23 . . 18 . . . . . 8 . 56 Level 2 4 | . . . . . . 52 . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 1 . 1 2 . . 10 . . 3 . 9 Investigation 9 | . 1 . . . 1 . . . 2 . . 2 . 3 Extermination 8 | . . . . . . . . . 3 . . 1 . 4 Reinforcement 6 | . . . 1 . . 2 . . 1 . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Distress Signals 8 | . . . 3 . . 1 . . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 186 | . 15 5 16 . 6 14 2 . 23 21 6 16 6 56 Peak Tracking Total 9 | . 3 2 3 . 5 2 1 . 5 7 7 3 6 9 Tactical Retreats 13 | . 1 1 1 . . 1 . . 1 3 . 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Traps Triggered 4 | . 1 . 1 . . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 28 | . . 23 . . . 5 . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 3 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Machines Disabled 22 | . 3 1 . . . 2 . . 1 . . 4 . 11 Max in Single Turn 4 | . 2 1 . . . 1 . . 1 . . 1 . 4 Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Machines Accessed 58 | . 7 2 2 . 1 9 11 5 6 . . 3 . 12 Terminals 33 | . 5 1 1 . 1 7 6 . 3 . . 2 . 7 Fabricators 4 | . . . . . . . . . 1 . . 1 . 2 Repair Stations 4 | . 1 . . . . . . . 1 . . . . 2 Recycling Units 9 | . 1 . 1 . . 2 5 . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Total Hacks 163 | . 26 3 3 . 5 20 24 24 14 . . 9 . 35 Successful 95 | . 14 1 1 . 2 12 11 24 9 . . 6 . 15 Failed 67 | . 12 2 2 . 3 7 13 . 5 . . 3 . 20 Catastrophic 18 | . 1 1 . . 1 3 3 . 3 . . 1 . 5 Database Lockouts 1 | . . . . . . 1 . . . . . . . . Manual 88 | . 14 2 3 . 5 17 21 . 5 . . 4 . 17 Terminals 85 | . 17 2 2 . 5 15 16 . 5 . . 5 . 18 Fabricators 16 | . . . . . . . . . 6 . . 4 . 6 Repair Stations 15 | . 5 . . . . . . . 2 . . . . 8 Recycling Units 18 | . 4 . 1 . . 5 8 . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 3 Terminal Hacks 56 | . 8 1 . . 2 8 5 24 2 . . 2 . 4 Record 25 | . 1 . . . . . . 23 . . . . . 1 Part Schematic 8 | . 3 . . . . 3 1 . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . . . 1 . . Open Door 4 | . . 1 . . . 3 . . . . . . . . Branch Access Points 4 | . 1 . . . 1 1 . . . . . . . 1 Terminal Index 6 | . 1 . . . 1 1 1 . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 Security Status 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 12 | . . . . . . . . . 5 . . 4 . 3 Load Schematic 6 | . . . . . . . . . 2 . . 2 . 2 Build 6 | . . . . . . . . . 3 . . 2 . 1 Repair Station Hacks 13 | . 4 . . . . . . . 2 . . . . 7 Scan Component 6 | . 2 . . . . . . . 1 . . . . 3 Repair 6 | . 2 . . . . . . . 1 . . . . 3 Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . 1 . . . . 2 1 . . . . . . . Retrieve Components 4 | . 1 . . . . 2 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 9 | . 1 . 1 . . 2 5 . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 1 . . 2 5 . . . . . . . Reject 9 | . 1 . 1 . . 2 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . 2 . . 1 . . Used 2 | . . . . . . 1 . . 1 . . . . . Hacking Detections 41 | . 6 1 1 . 1 5 8 . 5 . . 3 . 11 Full Trace Events 11 | . 1 . . . . . 3 . 2 . . 2 . 3 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 3 . . . . 3 1 . . . . 1 . . Parts Built 6 | . . . . . . . . . 4 . . 2 . . Authchips 2 | . . . . . . . . . 1 . . 1 . . Time 484 | . . . . . . . . . 219 . . 212 . 53 Total Part Build Rating 24 | . . . . . . . . . 12 . . 12 . . Parts Repaired 5 | . 2 . . . . . . . . . . . . 3 Time 207 | . 52 . . . . . . . 38 . . . . 117 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 14 | . 1 . . . . 12 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Total Allies 11 | . . . . . 1 10 . . . . . . . . Largest Group 10 | . . . . . 1 10 5 3 3 . . . . . Highest-Rated Group 173 | . . . . . 15 173 93 61 61 . . . . . Highest-Rated Ally 29 | . . . . . 15 29 29 29 29 . . . . . Total Orders 7 | . . . . . . 1 . . . . . 6 . . STAY 1 | . . . . . . . . . . . . 1 . . AID 1 | . . . . . . 1 . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . 3 . . RETURN 2 | . . . . . . . . . . . . 2 . . Ally Attacks 108 | . . . . . 1 58 13 . 36 . . . . . Total Damage 1391 | . . . . . 29 711 178 . 473 . . . . . Kills 14 | . . . . . . 9 2 . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . Drone Launches 7 | . . . . . . . . . . . . 7 . . Drone Recoveries 5 | . . . . . . . . . . . . 5 . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . . . 16 Items 16 | . . . . . . . . . . . . . . 16 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Turns Passed 10530 | 72 904 539 568 185 150 552 622 2330 1360 800 30 995 85 1338 Spaces Moved 8255 | 54 551 242 399 162 91 321 527 1983 909 1169 26 635 147 1039 Core 92 | 10 . . . . . . . . . . . . . 82 Treads . | . . . . . . . . . . . . . . . Legs 5697 | 44 551 242 399 162 91 321 527 1983 610 166 26 258 . 317 Wheels . | . . . . . . . . . . . . . . . Hover 80 | . . . . . . . . . . . . . . 80 Flight 2386 | . . . . . . . . . 299 1003 . 377 147 560 Fastest Speed 17 | 50 120 105 105 112 112 112 112 112 17 24 120 57 34 32 Average Speed 91 | 111 120 108 111 112 112 112 112 114 94 39 120 82 47 70 Slowest Speed 260 | 120 120 120 112 112 112 120 112 115 130 190 120 190 57 260 Overloaded Moves 66 | . . . . . . . . . 47 19 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 1 . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 74 67 41 27 10 74 91 93 15 95 8 20 84 23 Regions Visited 14 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . Scrap Searched 16 | . . 2 . 3 . . . 9 . 2 . . . . Spaces Dug 18 | . 3 . 1 . . 5 . . . 2 . . . 7 Terrain Destroyed 166 | . 34 4 10 . 7 5 . . 3 16 . 39 . 48 Melee 9 | . . . . . . . . . . 2 . . . 7 Projectile 39 | . 3 . 1 . . 5 . . 3 14 . 3 . 10 AOE 118 | . 31 4 9 . 7 . . . . . . 36 . 31 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Was Fac Total 10515 | 62 703 500 468 166 121 452 551 2052 1341 1417 25 1019 160 1478 Wait 1402 | . 88 215 12 . 8 54 9 44 283 166 . 293 3 227 Move 8237 | 53 550 241 398 161 90 320 526 1982 906 1168 25 635 146 1036 Hop 2 | . . . . . . . . . 1 . . . . 1 Pick Up 71 | 3 9 2 3 3 2 6 3 10 15 3 . 2 1 9 Fast Attach 105 | 6 2 . 9 . 2 8 . 1 17 11 . 15 4 30 Attach 32 | . 1 . 1 1 2 2 . . 12 1 . 4 . 8 Detach 26 | . . . . 1 2 4 . . 10 . . 5 . 4 Swap 79 | . 5 5 7 . 4 13 4 2 10 7 . 4 1 17 Drop 104 | . 4 4 9 . . 12 3 13 29 8 . 8 4 10 Fire 336 | . 44 10 29 . 7 26 3 . 54 50 . 53 . 60 Melee 79 | . . . . . 4 1 2 . 1 3 . . 1 67 Ram . | . . . . . . . . . . . . . . . Kick 13 | . . . . . . 1 1 . 3 . . . . 8 Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 Trap 28 | . . 23 . . . 5 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Upp x2 / *Ext) -5/Waste -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 473 | -10/Materials | Repaired EM Pulse Gun 500 | -10/Materials | Repaired Signal Interpreter 880 | -10/Materials | Discovered new exit (range 14) 977 | -10/Materials | Entered Mines 1061 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1381 | -10/Mines | Assembled infested the area 1386 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1478 | -10/Mines | Discovered new exit (range 6) 1516 | -10/Mines | Entered Materials 1516 | -9/Materials | Evolved 2 slots: Propulsion x2 1703 | -9/Materials | Discovered new exit (range 10) 1851 | -9/Materials | Discovered new exit (range 6) 2084 | -9/Materials | Entered Mines 2145 | -9/Mines | Discovered new exit (range 9) 2193 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2195 | -9/Mines | Found Prototype Device 2197 | -9/Mines | Identified Exp. Sensor Array 2269 | -9/Mines | Entered Materials 2269 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2279 | -8/Materials | Identified exit to Storage 2419 | -8/Materials | Entered Storage 2473 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2659 | -8/Storage | Central database locked down 2704 | -8/Storage | Lost 3 allies 2784 | -8/Storage | Identified exit to Recycling 2802 | -8/Storage | Build established: Commander-Mutant 2961 | -8/Storage | Used back door to open Recycling access 2971 | -8/Storage | Entered Recycling 2971 | -8/Recycling | Accompanied by 5 allies 3205 | -8/Recycling | Discovered new exit (range 16) 3532 | -8/Recycling | Build established: Mutant 3555 | -8/Recycling | Scanned before Scraplab entrance 3576 | -8/Recycling | Entered Scraplab 3586 | -8/Recycling | Discovered new exit (range 2) 3586 | -8/Recycling | Identified exit to Scraptown 3593 | -8/Recycling | Entered Scraptown 3593 | -8/Scraptown | Accompanied by 3 allies 3593 | -8/Scraptown | System corruption cleaned by C-Scrubber 3726 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3735 | -8/Scraptown | Visited Shadow of the Wyrm 3767 | -8/Scraptown | Visited Awakened 3805 | -8/Scraptown | Visited Comm Corps 3870 | -8/Scraptown | Visited UFD Registry 3899 | -8/Scraptown | Visited Fellowship of the Rings 3929 | -8/Scraptown | Visited The Evicted 4424 | -8/Scraptown | Registered with UFD as "Wavesink" 4450 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4463 | -8/Scraptown | Found DCF Scrap (30 items) 4491 | -8/Scraptown | Visited Junk Cannon Lab 4500 | -8/Scraptown | Found Prototype Special Weapon 4500 | -8/Scraptown | Identified Junk Cannon 4537 | -8/Scraptown | Visited Science Guys 4737 | -8/Scraptown | Visited Junk Repository 4787 | -8/Scraptown | Visited Derelict Rescue Squad 4801 | -8/Scraptown | Found DRS Beacon 4836 | -8/Scraptown | Visited Botcube Research 4846 | -8/Scraptown | Found Botcube 4894 | -8/Scraptown | Visited Junk Repository 4932 | -8/Scraptown | Visited Science Testing Area 4964 | -8/Scraptown | Visited Curators Association 4988 | -8/Scraptown | Visited Infowarlord's Domain 5710 | -8/Scraptown | Visited Symbiants 5745 | -8/Scraptown | Visited Bundlers 5917 | -8/Scraptown | Discovered new exit (range 4) 5922 | -8/Scraptown | Identified exit to Factory 5923 | -8/Scraptown | Entered Factory 5923 | -6/Factory | Accompanied by 3 allies 5923 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6882 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 6997 | -6/Factory | Fabricated Surge Thruster (x2) 7061 | -6/Factory | Cargo convoy interrupted 7065 | -6/Factory | Fabricated Sml. Storage Unit (x1) 7070 | -6/Factory | Garrison activated, responded to threat 7239 | -6/Factory | Discovered new exit (range 8) 7244 | -6/Factory | Garrison activated, responded to threat 7249 | -6/Factory | Identified exit to Lower Caves 7283 | -6/Factory | Entered Lower Caves 7325 | -6/Lower Caves | Encountered a Warlord checkpoint 7479 | -6/Lower Caves | Learned Factory emergency access door positions 7583 | -6/Lower Caves | Build established: Hacker-Sprinter 7758 | -6/Lower Caves | Lost 4 parts (4n) 7766 | -6/Lower Caves | System corruption reached 10% 7775 | -6/Lower Caves | System corruption reached 30% 7933 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8013 | -6/Lower Caves | Destroyed 7 combat bots 8022 | -6/Lower Caves | Lost 4 parts (2n1u1w) 8064 | -6/Lower Caves | Discovered new exit (range 5) 8068 | -6/Lower Caves | Identified exit to Lower Caves 8075 | -6/Lower Caves | Learned Factory interactive machine intel 8076 | -6/Lower Caves | Build established: Scavenger-Mutant 8083 | -6/Lower Caves | Entered another Lower Caves area 8083 | -6/Lower Caves | Discovered new exit (range 12) 8095 | -6/Lower Caves | Identified exit to Factory 8113 | -6/Lower Caves | Entered Factory 8113 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8115 | -5/Factory | Loaded intel: 54 interactive machine locations 8149 | -5/Factory | Discovered new exit (range 16) 8350 | -5/Factory | Discovered new exit (range 13) 8364 | -5/Factory | Identified exit to Extension 8553 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 8662 | -5/Factory | Fabricated Nuclear Pulse Array? 8831 | -5/Factory | Discovered new exit (range 21) 9108 | -5/Factory | Sucked down chute 9108 | -5/Factory | Entered Waste 9143 | -5/Waste | Spotted C-40 Crusher 9151 | -5/Waste | Spotted C-40 Crusher 9154 | -5/Waste | Spotted C-40 Crusher 9160 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9161 | -5/Waste | Spotted C-40 Crusher 9162 | -5/Waste | Spotted C-40 Crusher 9162 | -5/Waste | Spotted C-40 Crusher 9170 | -5/Waste | Found Broken Imp. Powered Armor 9176 | -5/Waste | Found Prototype Device 9176 | -5/Waste | Identified Exp. EM Disruption Field 9188 | -5/Waste | Discovered new exit (range 10) 9192 | -5/Waste | Identified exit to Factory 9193 | -5/Waste | Entered Factory 9330 | -5/Factory | Repaired Broken Imp. Powered Armor 9455 | -5/Factory | Repaired Hyp. Railgun 9495 | -5/Factory | Build established: Hacker-Mutant 9607 | -5/Factory | Lost 4 parts (1p1n2u) 10014 | -5/Factory | System corruption reached 10% 10077 | -5/Factory | Core integrity fell below 50% 10085 | -5/Factory | Lost 9 parts (1p6n2u) 10275 | -5/Factory | Core integrity fell below 20% 10311 | -5/Factory | Lost 13 parts (2p6n4u1w) 10369 | -5/Factory | Repaired Mak. Sword 10392 | -5/Factory | Identified exit to Upper Caves 10531 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10493_ ALERT: Rogue bot located, Programmers report to Factory Zone 5N. 10494_ 0TRX6J ,XQP&0I7/UB:NFMEN3U 10495_ >> DECODED: Unknown Device location. 10500_ Backup Propulsion I destroyed. 10503_ L-41 Fighter Carbon-fiber Leg severed. 10504_ Backup Power I destroyed. 10507_ L-41 Fighter destroyed. 10508_ >> DECODED: Arm. Huge Wheel location. 10508_ Linear Gravjet destroyed. 10509_ Acquired Carbon-fiber Leg. 10510_ K-01 Serf collects debris. 10512_ Acquired Core Shielding. 10512_ Backup Propulsion I destroyed. 10513_ O&H QPJDPVJBED%UEGU%Z/DC IP5XW0#ESSDXLCN 10514_ K-01 Serf collects debris. 10520_ Penetrated by Slug. 10522_ Slug penetrates S-27 Virus. 10526_ >> DECODED: Flak Gun location. 10531_ Acquired Med. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????=?=?????????????????????????????? | | ?????????????????==??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ?!???????????????????####????????????????????????? | | ?????????????????????+ ?? + ???????????????????? | | ???????????????? # ??? # ???????????????????? | | ????????????????##+### ?? # ???????????????????? | | ???????????????? + ??? ##???????????????????? | | ???????????????? # ??? ##???????????????????? | | ?? ######????? # ???? ##???????????????????? | | ??#########????? # ???????????????? | | *? # ##????? # #####s######???????????????? | | ?? # ##?????=# # ##???????????????? | | ?? # ###????## ggA ##???????????????? | | ?? # ####???## #s ##???????????????? | | ?? ##+############ # s ##???????????????? | | [## ####"####### # ##???????????????? | | +#### ##### # # ##???????????????? | | ##### # # ##???????????????? | | ##?## / # @ ##???????????????? | | ^ ##?## % # ############???????????????? | | """ ##?## # # """"" ###???????????????? | | """ ##?## # # ""?F"????????????????????? | | """ ##?######### # ""?""????????????????????? | | ##?######### # ?????????????????????????? | | ##????????## / ?????????????????????????? | | ##### ####??????## # """??????????????????????? | | ##### ####??????## # """??????????????????????? | | ### ########## # """??????????????????????? | | "" ######### # # ?????????????????????????? | | T # ##?????????????????????????? | | ## # # ?????????????????????????? | | ### ## ########?????????????????????????? | | ##########?? ? # #?????????????????????????? | | ?#########??? ? # ???????????????????????????????? | | ?????????????? # ???????????????????????????????? | | ??????????????? # ???????????????????????????????? | | ??????????????? # ???????????????????????????????? | | ??????????????? # ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 8 Offensive Hacking 22 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Sml. Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Surge Thruster | -8/Storage | Hacked System Shield | -8/Storage | Hacked Hacking Suite | -8/Storage | Hacked Adv. Weight Redist. System | -8/Recycling | Hacked Nuclear Pulse Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory | Preloaded Surge Thruster | x2 | -6/Factory | Authchip Sml. Storage Unit | x1 | -6/Factory Nuclear Pulse Array | x1 | -5/Factory | Authchip Nuclear Pulse Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Factory Defaults Prolific Hacker Challenges ------------ None Game ------ Seed ThrusterMolecularRigger Manual? 0 Play Time 02:27:28 Cumulative 45.8 hours Start 2024.09.09 @ 12:44:33 End 2024.09.10 @ 12:42:36 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 0 Adventurer 32 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b40b2ee0-4966-4b66-b0d2-46a8d2d47b5b