Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.17 @ 22:21:31 Player: Schmee Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (158) 790 Value Destroyed (4699) 4699 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (538) 538 TOTAL SCORE: 9027 Bonus ------- High Alert Combat Kills 566 Follower Combat Kills 105 Friendly Fire -133 Cogmind --------- Core Integrity 0/700 Matter 213/300 Energy 300/300 System Corruption 22% Temperature Warm (165) Movement Rolling (125) Ox3 Location -7/Storage Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (6) ------ Cryofiber Web Coolant Injector High-capacity Storage Unit Light Regenerative Plating Hacking Suite > --- WEAPON (3) ------- Cooled Particle Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Carbon-fiber Leg Wheel Cooled Airjet Improved Heat Sink Improved Signal Interpreter Terrain Scanner Medium Reactive Plating Light Regenerative Plating Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Advanced Beam Rifle Advanced Beam Rifle EM Pulse Cannon Cooled Particle Cannon Advanced EMP Blaster Chainsword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Active Sensor Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Gauss Cannon Chainsword > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Improved Deuterium Engine Armored Treads Advanced Treads Advanced Treads Improved Signal Interpreter Kinecellerator Hardened Medium Armor Plating Hardened Medium Armor Plating Medium Reactive Plating Advanced Beam Rifle EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Mini Grenade Launcher [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . 2 . 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 141 | . 12 17 2 40 15 55 Power 16 | . 3 2 . 6 . 5 Engine 14 | . 3 2 . 6 . 3 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 37 | . 3 5 . 9 2 18 Treads 25 | . 3 5 . 9 1 7 Leg 2 | . . . . . . 2 Wheel 8 | . . . . . 1 7 Hover 1 | . . . . . . 1 Flight 1 | . . . . . . 1 Utility 36 | . 5 4 2 10 4 11 Device 18 | . 1 3 1 6 1 6 Storage 3 | . 2 . . . 1 . Processor 3 | . . 1 1 1 . . Hackware 2 | . 1 . . . 1 . Protection 10 | . 1 . . 3 1 5 Artifact . | . . . . . . . Weapon 52 | . 1 6 . 15 9 21 Energy Gun 11 | . . 2 . 3 2 4 Energy Cannon 20 | . . 4 . 7 2 7 Ballistic Gun 6 | . 1 . . . 2 3 Ballistic Cannon 5 | . . . . . 1 4 Launcher 8 | . . . . 5 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 15 | . . 3 . 3 1 8 Corrupted Parts 5 | . 1 . . . . 4 System Corruption 20 | . 6 . . . . 14 Parts Lost 42 | . 3 4 . 13 2 20 Power 7 | . 1 1 . 3 . 2 Propulsion 15 | . 1 2 . 5 . 7 Utility 10 | . 1 . . 3 . 6 Weapon 10 | . . 1 . 2 2 5 Highest Loss Streak 9 | . 2 2 . 4 1 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 97 98 100 96 80 89 Engine 8 | . 13 10 11 8 7 3 Treads 20 | . 22 21 22 26 20 9 Wheel 2 | . . . . . 1 10 Device 15 | . 11 19 21 14 7 18 Storage 9 | . 14 11 11 9 7 7 Processor 7 | . . 10 11 16 4 . Hackware 2 | . . 2 . . 5 7 Protection 1 | . 1 . . 2 2 4 Energy Gun 5 | . 15 2 11 4 . 4 Energy Cannon 10 | . . 19 11 11 10 7 Ballistic Gun 3 | . 12 . . . 6 4 Ballistic Cannon 1 | . . . . . 3 3 Naked Turns . | . . . . . . . Heaviest Build 81 | 14 29 38 34 62 81 78 Greatest Support 70 | 20 40 40 40 66 70 70 Greatest Overweight (x) 20 | . 2 1 . 1 2 20 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 15 | 8 10 15 15 15 17 20 Most Carried 20 | 6 12 15 15 15 20 20 Average Carried 14 | 6 9 13 15 14 16 18 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 20 | 6 11 15 15 15 16 20 Class Distribution -------------------- 33% | Mutant 30% | Scavenger-Mutant 19% | Scavenger-Skirmisher 10% | Scavenger-Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Sto Matter Collected 2620 | 178 176 165 52 611 335 1103 Remotely . | . . . . . . . Salvage Created 4889 | . 416 768 127 1185 501 1892 Parts 321 | . 29 54 14 92 37 95 Haulers Intercepted 11 | . . 3 . 2 1 5 Recyclers Shooed 2 | . . 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 117 | . 11 19 6 31 15 35 Melee 1 | . . . . . . 1 Guns 28 | . 9 3 2 1 2 11 Cannons 53 | . . 16 4 8 6 19 AOE 31 | . . . . 21 6 4 Classes Destroyed 17 | . 5 3 . 7 1 1 Worker 4 | . . 1 . . 1 2 Builder 16 | . 1 3 2 3 1 6 Tunneler 1 | . 1 . . . . . Hauler 11 | . . 3 . 2 1 5 Recycler 1 | . . . . 1 . . Mechanic 1 | . . . . 1 . . Operator 2 | . . . . 1 . 1 Watcher 4 | . 2 . . 2 . . Swarmer 35 | . 3 11 6 7 5 3 Grunt 46 | . 8 5 . 12 6 15 Brawler 1 | . . . . 1 . . Duelist 4 | . . . . . . 4 Protector 2 | . . . . 1 . 1 Sentry 22 | . . 3 . 8 1 10 Specialist 1 | . . . . 1 . . Hunter 2 | . . . . 1 1 . Programmer 5 | . . . . . 2 3 Best Kill Streak 14 | . 3 6 3 14 6 13 Combat Bots Only 12 | . 3 5 3 9 5 12 Max Kills in Single Turn 4 | . 1 2 1 4 2 2 Gunslinging . | . . . . . . . Exploded 4 | . . . . 4 2 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Damage Taken 9258 | . 834 1091 143 2222 1037 3931 Core 1380 | . 138 211 30 291 89 621 Absorbed by Shields . | . . . . . . . Redirected to Shielding 20 | . 20 . . . . . Regen/Repaired (Parts) 298 | . . . . . . 298 Core Remaining (%) 57 | 100 44 . 39 47 . . Volleys Fired 339 | . 66 67 14 70 40 82 Largest 3 | . 2 2 2 2 3 3 Hottest 185 | . 100 136 124 143 177 185 Shots Fired 705 | . 126 133 27 112 98 209 Gun 317 | . 126 27 14 20 30 100 Cannon 356 | . . 106 13 70 63 104 Launcher 32 | . . . . 22 5 5 Special . | . . . . . . . Kinetic 194 | . 58 . . . 49 87 Thermal 463 | . 68 133 27 85 41 109 Explosive 29 | . . . . 22 5 2 Electromagnetic 19 | . . . . 5 3 11 Robot Hit Streak 24 | . 10 7 8 10 7 24 Robot Miss Streak 6 | . 5 6 3 5 3 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 422 | . 76 68 14 60 53 151 Core Hits 294 | . 27 29 8 65 33 132 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 17 | . 1 2 . 1 5 8 Burn 9 | . 1 2 . 1 . 5 Meltdown 1 | . . . . . 1 . Destroy 1 | . . . . . 1 . Blast 6 | . . . . . 3 3 Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11701 | . 818 1233 257 3242 1855 4296 Guns 3360 | . 818 200 135 213 361 1633 Cannons 5042 | . . 1033 122 1025 876 1986 Explosions 3219 | . . . . 1988 610 621 Melee . | . . . . . . . Ramming 80 | . . . . 16 8 56 Kinetic 2438 | . 289 . . . 712 1437 Thermal 5836 | . 529 1233 257 1170 447 2200 Explosive 2948 | . . . . 1988 610 350 Electromagnetic 399 | . . . . 68 78 253 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 21 | . 6 1 1 4 1 21 Average Corruption 5 | . 6 1 1 4 1 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 109 | . . 4 12 28 1 64 Message Errors 23 | . . 2 3 5 . 13 Matter Fused 32 | . . 1 3 9 1 18 Heat Flow Errors 10 | . . 1 2 4 . 3 Energy Discharges 9 | . . . . 3 . 6 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 14 | . . . 3 3 . 8 Data Loss (major) 5 | . . . . . . 5 Misfires 5 | . . . . 2 . 3 Alerts 4 | . . . . 2 . 2 Misdirections 2 | . . . . . . 2 Weapon Failures 4 | . . . 1 . . 3 Overload Shots . | . . . . . . . Overflow Damage 145 | . . 3 . 92 3 47 Projectiles 7 | . . 3 . . . 4 Explosions 138 | . . . . 92 3 43 Melee . | . . . . . . . Knockbacks 14 | . . . . . 3 11 Impact . | . . . . . . . Kinetic 12 | . . . . . 3 9 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 375 | . . . . 212 . 163 Shots 8 | . . . . 4 . 4 Rammed 10 | . . . . 2 2 6 Targets Rammed 11 | . . . . 2 2 7 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 530 | . 417 346 228 423 530 481 Average Temperature 126 | . 108 108 70 127 155 156 Received Heat Transfer 2997 | . 411 282 . 594 375 1335 Effects 30 | . 4 5 . 3 8 10 Shutdowns 5 | . 2 . . . 1 2 Energy Bleed 5 | . . 1 . 1 1 2 Interference 15 | . 1 4 . 2 4 4 Short Circuit 2 | . 1 . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (major) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . 2 . . 1 1 . Combat Hostiles 4 | . 2 . . 1 1 . Parts Melted 22 | . 3 9 2 3 . 5 Heat Transferred 11107 | . 1628 2738 518 2072 777 3374 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . . 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Peak Influence 655 | . 176 352 157 637 539 655 Initial 189 | . . 9 2 3 105 189 Average 251 | . 59 113 27 308 305 510 Maximum Alert Level 2 | . . 1 . 2 2 2 Low Security (%) 51 | 100 100 79 100 37 28 3 Level 1 14 | . . 20 . 24 35 3 Level 2 33 | . . . . 38 35 93 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 29 | . 2 2 . 7 6 12 Investigation 7 | . 2 1 . . 2 2 Extermination 5 | . . . . . 1 4 Reinforcement 7 | . . 1 . 3 . 3 Assault 3 | . . . . 1 . 2 Garrison 7 | . . . . 3 3 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses 2 | . . . . . 1 1 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Distress Signals 5 | . . 3 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 173 | . 17 28 6 44 24 54 Peak Tracking Total 9 | . 3 5 3 9 4 9 Tactical Retreats 8 | . 1 1 . . 4 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Traps Triggered 6 | . 2 2 . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Sto Machines Disabled 13 | . . 2 1 3 3 4 Max in Single Turn 3 | . . 1 1 1 3 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Machines Accessed 29 | . 7 5 . 6 4 7 Terminals 25 | . 5 5 . 6 3 6 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 70 | . 18 15 . 19 7 11 Successful 25 | . 6 6 . 3 4 6 Failed 45 | . 12 9 . 16 3 5 Catastrophic 12 | . 2 1 . 7 1 1 Database Lockouts . | . . . . . . . Manual 55 | . 13 12 . 19 1 10 Terminals 58 | . 12 15 . 19 4 8 Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units 9 | . 6 . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 1 5 . 3 3 6 Record 2 | . . . . . 1 1 Part Schematic 3 | . 1 2 . . . . Open Door 3 | . . . . . . 3 Branch Access Points 2 | . . . . . 1 1 Fabricator Index 1 | . . . . . 1 . Alert Level 3 | . . 2 . 1 . . Unreport Threat 4 | . . 1 . 2 . 1 Fabricator Hacks 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . Report Inventory 3 | . 3 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 1 . . . . Terminals 1 | . . 1 . . . . Botnet 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 21 | . 5 4 . 6 2 4 Full Trace Events 3 | . 1 . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked 2 | . . . . . . 2 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Total Allies 12 | . . . . . . 12 Largest Group 10 | . . . . . . 10 Highest-Rated Group 173 | . . . . . . 173 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 49 | . . . . . . 49 Total Damage 596 | . . . . . . 596 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Sto Turns Passed 8172 | 3 942 1348 1170 1705 1208 1796 Spaces Moved 4319 | 3 458 656 702 896 606 998 Core 4 | . 2 . . . . 2 Treads 3399 | . 378 656 702 896 457 310 Legs 82 | 3 78 . . . . 1 Wheels 834 | . . . . . 149 685 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 110 | 120 120 160 160 145 130 110 Average Speed 154 | 120 154 160 160 156 169 134 Slowest Speed 1050 | 120 190 240 160 225 320 1050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 1 66 48 95 81 17 96 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 2 | . . . . . 1 1 Terrain Destroyed 241 | . . . . 130 72 39 Melee 1 | . . . . . . 1 Projectile 38 | . . . . 12 9 17 AOE 202 | . . . . 118 63 21 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Total 5198 | 2 582 823 720 1090 706 1275 Wait 219 | . 26 52 3 50 18 70 Move 4313 | 2 457 655 701 895 605 998 Hop . | . . . . . . . Pick Up 78 | . 10 16 . 16 13 23 Fast Attach 38 | . 4 5 . 8 2 19 Attach 43 | . 1 4 . 12 4 22 Detach 21 | . 1 2 . 3 1 14 Swap 60 | . 7 8 2 20 9 14 Drop 71 | . 10 14 . 14 12 21 Fire 339 | . 66 67 14 70 40 82 Melee 1 | . . . . . . 1 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 11 | . . . . 2 2 7 Escape Stasis . | . . . . . . . Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 9) 640 | -10/Materials | Core integrity fell below 50% 796 | -10/Materials | Discovered new exit (range 15) 946 | -10/Materials | Entered another Materials area 946 | -9/Materials | Evolved 2 slots: Utility x2 1280 | -9/Materials | Discovered new exit (range 13) 1643 | -9/Materials | Discovered new exit (range 12) 1834 | -9/Materials | Core integrity fell below 50% 1871 | -9/Materials | Build established: Scavenger-Mutant 2200 | -9/Materials | Discovered new exit (range 15) 2294 | -9/Materials | Entered Mines 2748 | -9/Mines | Discovered new exit (range 9) 3114 | -9/Mines | Discovered new exit (range 11) 3369 | -9/Mines | Identified exit to Materials 3464 | -9/Mines | Entered Materials 3464 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3729 | -8/Materials | Lost 3 parts (1p1n1u) 4299 | -8/Materials | Garrison activated, responded to threat 4342 | -8/Materials | Build established: Mutant 4351 | -8/Materials | Destroyed 9 combat bots 4664 | -8/Materials | First assault squad dispatched 4727 | -8/Materials | Discovered new exit (range 15) 4764 | -8/Materials | Identified exit to Factory 5052 | -8/Materials | Core integrity fell below 50% 5097 | -8/Materials | Lost 4 parts (2n1u1w) 5099 | -8/Materials | Found Prototype Device 5099 | -8/Materials | Identified Active Sensor Suite 5118 | -8/Materials | Discovered exit to Factory (range 5) 5169 | -8/Materials | Entered Factory 5169 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5382 | -7/Factory | Build established: Scavenger-Skirmisher 5459 | -7/Factory | Garrison activated, responded to threat 5758 | -7/Factory | Identified exit to Storage 5758 | -7/Factory | Identified exit to Lower Caves 6377 | -7/Factory | Entered Storage 6378 | -7/Storage | Identified exit to Recycling 6538 | -7/Storage | Lost 5 parts (1p2n1u1w) 6539 | -7/Storage | Destroyed 8 combat bots 6631 | -7/Storage | Core integrity fell below 50% 6941 | -7/Storage | Build established: Scavenger-Gunner 7054 | -7/Storage | Discovered new exit (range 10) 7264 | -7/Storage | Found Corrupted Prototype Protection 7264 | -7/Storage | Identified Lgt. Regenerative Plating 7265 | -7/Storage | System corruption reached 10% 7267 | -7/Storage | Found Corrupted Lgt. Regenerative Plating 7271 | -7/Storage | Found Corrupted Lgt. Regenerative Plating 7278 | -7/Storage | Found Corrupted Lgt. Regenerative Plating 7292 | -7/Storage | Met a pair of Derelict thieves 7316 | -7/Storage | Garrison activated, responded to threat 7346 | -7/Storage | Core integrity fell below 20% 7412 | -7/Storage | Destroyed 12 combat bots 7417 | -7/Storage | Lost 9 parts (1p3n3u2w) 7640 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7730 | -7/Storage | Learned location of Armory (-3) 7932 | -7/Storage | Build established: Commander-Gunner 8016 | -7/Storage | P-70 Sage assimilated allied Trooper 4a 8173 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08095_ Dropped Cld. Particle Cannon. 08098_ K-01 Serf collects debris. 08122_ Connecting with Door Terminal... 08125_ System corrupted: Matter fused (-7). 08127_ ALERT: Rogue bot located, Programmers report to Storage Zone 5V. 08132_ K-01 Serf cleans the Compression Vault. 08135_ Connecting with Recycling Unit... 08135_ ALERT: Suspicious activity at Recycling Unit S001. Dispatching Investigation squad. 08135_ K-01 Serf cleans the Compression Vault. 08142_ System corrupted: Matter fused (-9). 08158_ 9GAS=JRMBEB|9MFDRHUKAPKX|A8G9K0 08163_ System corrupted: Cld. Particle Cannon failed to cycle. 08163_ G-47 Trooper knocked back. 08163_ Destroyed Particle Gun. 08163_ G-47 Trooper knocked back. 08164_ Critical hit (Burn: +37). 08166_ G-47 Trooper destroyed. 08169_ P-60 Hacker knocked back. 08170_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ??#######/## # #??# """ # #?? | | ????????# ## # #??# """ # ### | | ????????# ## + #?# ! 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[# """ | | ???????????" %# | | ?????????>?" %%# """ | | ???????????"#T######+######## # + "" | | ????????????###???# #####??###### =%# = "" | | ??????????????????# !!!######### %# | | ?????????#????????# !!!##!!! # # # """ | | ??????????????????##T###### + # | | ???????????????????###????#!! # # %####### | | ??????????????????????????######T# | | ???????????????????????????????### | | ?????????????????????????????????# | | ?????????????????????????????????########### | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Hpw. Tractor Beam | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed BoreTachyonGuard Manual? 0 Play Time 01:41:08 Cumulative 36.3 hours Start 2022.11.16 @ 23:57:42 End 2022.11.17 @ 22:21:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e4ecd90-d2d2-4851-8801-fd005ffd7106