Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 13:23:44 Player: Barbarossa Result: Destroyed by Gamma Bomb Trap Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (210) 1050 Value Destroyed (7323) 7323 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (1281) 1281 TOTAL SCORE: 17414 Bonus ------- High Alert Combat Kills 397 Follower Combat Kills 219 Entered DSFs 500 Met Zhirov 300 Friendly Fire -135 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 53% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Heat Sink Advanced Coolant Injector Improved Matter Compressor (300) Advanced Sensor Array Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton Heavy Armored Exoskeleton > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Medium Storage Unit Improved Matter Compressor Advanced Target Analyzer Quantum Capacitor Advanced Powered Armor > --- WEAPON ----------- Enhanced Nova Cannon Railgun Railgun Plasma Lance > --- INVENTORY -------- Heavy Antimatter Reactor Heavy Armored Exoskeleton Cooled Gravmag System Advanced Heat Sink Stasis Canceller Improved Component Analysis Suite Railgun [Rating: 174] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Advanced Cooling System Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Advanced Hacking Suite Protection Advanced Powered Armor Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Slots Evolved 16 | . . 2 2 2 2 2 2 . . . . 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 6 | . . 2 . . . 2 . . . . . . . 2 Utility 7 | . . . 2 . 1 . 2 . . . . 2 . . Weapon 2 | . . . . 2 . . . . . . . . . . Parts Attached 249 | . 1 25 16 53 16 24 40 2 1 7 5 3 9 47 Power 42 | . . 4 1 7 3 9 8 . . 1 . 1 1 7 Engine 14 | . . 4 1 2 2 5 . . . . . . . . Core 17 | . . . . 5 1 4 6 . . . . 1 . . Reactor 11 | . . . . . . . 2 . . 1 . . 1 7 Propulsion 61 | . . 10 5 16 2 8 11 . . 3 2 . 1 3 Treads 2 | . . 2 . . . . . . . . . . . . Leg 27 | . . 6 5 12 . . . . . . . . 1 3 Wheel 2 | . . 2 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 . . . . Flight 27 | . . . . 4 2 8 11 . . . 2 . . . Utility 85 | . 1 4 5 15 6 5 13 2 1 3 . 2 6 22 Device 50 | . . 2 4 10 2 4 10 2 . . . . 3 13 Storage 9 | . 1 2 . . . 1 1 . . 1 . 1 1 1 Processor 14 | . . . 1 2 4 . 2 . . . . . . 5 Hackware 6 | . . . . 3 . . . . 1 1 . 1 . . Protection 6 | . . . . . . . . . . 1 . . 2 3 Artifact . | . . . . . . . . . . . . . . . Weapon 61 | . . 7 5 15 5 2 8 . . . 3 . 1 15 Energy Gun 20 | . . 4 3 6 . . . . . . 2 . . 5 Energy Cannon 12 | . . 2 2 1 . . 1 . . . 1 . 1 4 Ballistic Gun 6 | . . . . . . . . . . . . . . 6 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . 2 . . . . . . . Slashing Weapon 14 | . . . . 5 4 2 3 . . . . . . . Piercing Weapon 2 | . . . . . . . 2 . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 19 | . . 3 . 2 1 1 3 . . 6 . . . 3 Parts Lost 112 | . . 5 3 28 8 6 15 . 1 . 6 . 9 31 Power 15 | . . 1 . 3 3 1 3 . . . . . 1 3 Propulsion 32 | . . 4 3 9 1 1 8 . . . 2 . 1 3 Utility 34 | . . . . 7 3 1 3 . 1 . 4 . 3 12 Weapon 31 | . . . . 9 1 3 1 . . . . . 4 13 Highest Loss Streak 12 | . . 3 1 12 3 3 5 . 1 . 6 . 5 10 To Critical Strikes 2 | . . 1 . 1 . . . . . . . . . . Average Slot Usage (%) 75 | . 85 91 91 80 80 75 71 56 51 63 87 67 58 59 Engine 3 | . 14 10 9 4 . 4 . . . . . . . . Core 2 | . . . . 2 8 3 7 5 5 5 5 4 1 . Reactor 2 | . . . . . . . . . . 2 5 4 5 7 Leg 13 | . 28 30 33 21 . . . . . . . . 3 7 Hover 1 | . . . . . . . . . . 6 15 14 9 . Flight 6 | . . . . 1 26 26 20 10 10 10 9 9 1 . Device 10 | . . 7 15 11 9 8 10 5 5 5 4 . 6 14 Storage 5 | . 14 11 9 6 . . . 1 . . . 2 8 5 Processor 8 | . . . 6 5 10 19 23 26 21 18 13 . . 6 Hackware 1 | . . . . . 9 . . . 4 6 10 12 4 . Energy Gun 8 | . 14 11 12 18 2 . . . . . 6 9 5 2 Energy Cannon 2 | . . 5 5 . . . . . . . 5 4 3 3 Ballistic Gun 1 | . 14 4 . . . . . . . . . . . 3 Slashing Weapon 1 | . . . . 1 9 7 2 1 . . . . . . Piercing Weapon 1 | . . . . . . . 4 5 5 5 5 4 4 1 Naked Turns 12 | . . . . . . . . . . . . . . 12 Heaviest Build 139 | 11 16 56 27 36 28 33 27 25 11 30 53 61 99 139 Greatest Support 180 | 20 20 40 40 40 22 39 39 14 14 33 33 22 90 180 Greatest Overweight (x) 30 | . . 3 1 7 3 . 6 1 . 2 8 2 2 30 Average Overweight (x) . | . . . . . . . . . . . 1 2 . . Largest Inventory Capacity 25 | . 10 20 10 10 5 25 5 5 5 5 5 10 10 20 Average Capacity 9 | . 9 11 10 9 5 5 5 5 5 5 5 7 10 14 Most Carried 16 | . 8 14 10 10 5 5 5 5 5 5 5 5 10 16 Average Carried 7 | . 7 9 9 8 4 4 4 4 5 5 4 4 8 10 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 10 10 10 Final Carried 10 | 6 8 10 10 5 5 5 5 5 5 5 5 5 9 7 Class Distribution -------------------- 24% | Mutant 19% | Scavenger-Mutant 13% | Scavenger-Skirmisher 10% | Scavenger-Gunner 7% | Gladiator 5% | Hacker-Mutant 3% | Infiltrator-Gladiator 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Infiltrator-Gladiator | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Gunner | -3/Research Mutant | -3/DSF Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Matter Collected 3442 | 200 25 282 145 442 271 52 457 75 58 70 265 . 128 972 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10614 | . 113 1188 897 2747 500 242 1042 . . . 172 . 126 3587 Parts 453 | . 5 70 45 96 26 9 46 . . . 12 . 6 138 Haulers Intercepted 5 | . 1 2 . 2 . . . . . . . . . . Recyclers Shooed 20 | . 1 5 1 7 3 . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 10 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Combat Hostiles Destroyed 137 | . 1 21 16 27 8 4 18 . . . 5 . 2 35 Melee 32 | . . . . 5 6 4 16 . . . . . . 1 Guns 54 | . 1 13 9 18 . . . . . . 3 . . 10 Cannons 31 | . . 3 6 1 . . . . . . 2 . 1 18 AOE 6 | . . 4 . . . . . . . . . . . 2 Classes Destroyed 18 | . 3 6 1 2 . . 1 . . . . . 1 4 Worker 11 | . . 2 . 5 1 . 1 . . . . . . 2 Builder 5 | . . 1 1 . 1 . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 5 | . 1 2 . 2 . . . . . . . . . . Recycler 36 | . 1 5 2 19 1 . 3 . . . . . . 5 Mechanic 2 | . . . . . . . . . . . . . . 2 Operator 3 | . . 1 1 . 1 . . . . . . . . . Watcher 9 | . . 1 1 3 1 . 1 . . . . . . 2 Swarmer 47 | . 1 10 4 4 4 . 14 . . . 5 . . 5 Grunt 44 | . . 5 8 15 1 4 1 . . . . . . 10 Brawler 3 | . . . 1 1 . . . . . . . . . 1 Duelist 3 | . . . . 2 . . . . . . . . . 1 Sentry 13 | . . 6 3 . 1 . . . . . . . . 3 Specialist 2 | . . . . . . . . . . . . . 2 . Hunter 3 | . . . . . . . 1 . . . . . . 2 Programmer 20 | . . . . 5 2 . 2 . . . . . . 11 Heavy 1 | . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 11 | . 3 5 11 8 4 4 6 . . . 3 . 1 7 Combat Bots Only 10 | . 1 5 10 4 4 4 5 . . . 3 . 1 5 Max Kills in Single Turn 4 | . 1 4 1 4 1 1 2 . . . 1 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 4 . . . . . . . . . . . 2 Melee 2 | . . . . 1 1 1 2 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Hostile Shots Fired 1989 | . 5 128 115 205 108 113 149 10 14 . 44 . 157 941 Missed 607 | . . 33 30 58 37 55 60 8 8 . 13 . 59 246 Damage Taken 23640 | . 41 981 1098 2616 981 1097 1562 31 127 . 683 . 1789 12634 Core 3788 | . 19 184 159 684 283 214 413 15 89 . 67 . 192 1469 Absorbed by Shields 690 | . . . . . . . . . . . . . . 690 Redirected to Shielding 167 | . . . . . . . . . . . 167 . . . Ignored by Resistances 5174 | . . . . . . . . . . . . . . 5174 Regen/Repaired (Parts) 268 | . . . 17 203 48 . . . . . . . . . Core Remaining (%) 65 | 100 92 54 71 2 66 78 . . . . 44 . 85 . Volleys Fired 617 | . 15 97 60 115 4 . . . . . 10 . 18 298 Largest 4 | . 2 2 2 4 2 . . . . . 3 . 1 4 Hottest 345 | . 70 124 143 262 130 . . . . . 270 . 225 345 Shots Fired 965 | . 30 157 120 238 8 . . . . . 19 . 18 375 Gun 683 | . 30 135 64 226 8 . . . . . 15 . 3 202 Cannon 277 | . . 21 56 8 . . . . . . 4 . 15 173 Launcher 1 | . . 1 . . . . . . . . . . . . Special 4 | . . . . 4 . . . . . . . . . . Kinetic 169 | . 15 41 . . . . . . . . . . . 113 Thermal 713 | . 15 115 120 236 8 . . . . . 19 . 18 182 Explosive 1 | . . 1 . . . . . . . . . . . . Electromagnetic 82 | . . . . 2 . . . . . . . . . 80 Robot Hit Streak 29 | . 3 9 12 20 14 . . . . . 2 . 4 29 Robot Miss Streak 9 | . 4 5 9 6 . . . . . . 4 . 2 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . 1 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . 1 Capacitor 191 | . . . . . . . . . . . . . 18 173 Shots Hit Robots 775 | . 14 98 72 200 47 14 48 . . . 7 . 11 264 Core Hits 377 | . 6 47 32 150 11 4 19 . . . 8 . 2 98 Critical Kills 3 | . . . 1 . . . . . . . . . 1 1 Critical Parts Destroyed 8 | . . . . . 4 . 2 . . . . . . 2 Critical Strikes 56 | . 1 5 6 13 6 1 2 . . . 1 . 1 20 Burn 28 | . 1 5 5 11 . . . . . . 1 . . 5 Meltdown 3 | . . . 1 . . . . . . . . . 1 1 Destroy 6 | . . . . . . . . . . . . . . 6 Corrupt 6 | . . . . . . . . . . . . . . 6 Smash 6 | . . . . . 4 . 2 . . . . . . . Sever 5 | . . . . 2 2 1 . . . . . . . . Impale 2 | . . . . . . . . . . . . . . 2 Melee Attacks 158 | . . . . 34 47 14 55 . . . . . . 8 Impact 16 | . . . . . 13 . 3 . . . . . . . Slashing 89 | . . . . 33 34 14 8 . . . . . . . Piercing 52 | . . . . . . . 44 . . . . . . 8 Sneak Attacks 20 | . . . . 8 3 1 8 . . . . . . . Combat Hostiles 3 | . . . . . . 1 2 . . . . . . . Follow-up Attacks 9 | . . . . . 6 . 3 . . . . . . . Damage Inflicted 24927 | . 160 1572 1340 4716 2060 647 3067 . . . 253 . 373 10739 Guns 9486 | . 160 1134 654 3086 118 . . . . . 124 . 22 4188 Cannons 6674 | . . 249 686 106 . . . . . . 129 . 351 5153 Explosions 1582 | . . 189 . 249 . . . . . . . . . 1144 Melee 7152 | . . . . 1247 1942 647 3067 . . . . . . 249 Ramming 11 | . . . . 6 . . . . . . . . . 5 Kinetic 2795 | . 48 205 . . . . . . . . . . . 2542 Thermal 11851 | . 112 1178 1340 3203 118 . . . . . 253 . 373 5274 Explosive 1333 | . . 189 . . . . . . . . . . . 1144 Electromagnetic 1785 | . . . . 260 . . . . . . . . . 1525 Impact 849 | . . . . . 649 . 200 . . . . . . . Slashing 3697 | . . . . 1247 1293 647 510 . . . . . . . Piercing 2606 | . . . . . . . 2357 . . . . . . 249 Highest Corruption 50 | . . . . 21 1 1 3 3 1 1 1 . . 50 Average Corruption 14 | . . . . 16 1 1 1 1 1 1 1 . . 25 Corruption Purged 4 | . . . . 2 . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 146 | . . . . 43 1 2 1 . . 1 2 . . 96 Message Errors 26 | . . . . 8 1 . . . . 1 . . . 16 Matter Fused 23 | . . . . 11 . . . . . . . . . 12 Heat Flow Errors 14 | . . . . 4 . 1 . . . . . . . 9 Energy Discharges 22 | . . . . 5 . . . . . . 1 . . 16 Parts Rejected 6 | . . . . 4 . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . 5 . . . . . . . . . 8 Data Loss (major) 10 | . . . . 1 . . 1 . . . 1 . . 7 Misfires 4 | . . . . 2 . . . . . . . . . 2 Alerts 3 | . . . . 1 . 1 . . . . . . . 1 Misdirections 4 | . . . . 1 . . . . . . . . . 3 Weapon Failures 20 | . . . . 1 . . . . . . . . . 19 Overload Shots 1 | . . . . . . . . . . . . . 1 . Effects 1 | . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . 1 . Overflow Damage 1692 | . . . . 115 490 24 822 . . . 12 . 7 222 Projectiles 184 | . . . . 3 . . . . . . 12 . 7 162 Explosions 60 | . . . . . . . . . . . . . . 60 Melee 1448 | . . . . 112 490 24 822 . . . . . . . Knockbacks 7 | . . . . . 4 . 3 . . . . . . . Impact 7 | . . . . . 4 . 3 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 258 | . . . . 52 . . . . . . . . . 206 Shots 4 | . . . . 2 . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . 1 . . . . . . . . . 1 Kicked 2 | . . . . 1 . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 869 | . 114 303 321 611 164 97 196 . . . 654 . 385 869 Average Temperature 112 | . 42 55 72 120 84 33 78 . . . 328 . 134 153 Received Heat Transfer 6825 | . . 264 522 1017 129 432 124 . 18 . . . 516 3803 Effects 31 | . . 1 . 6 . . . . . . 8 . 2 14 Shutdowns 9 | . . . . 1 . . . . . . 2 . . 6 Energy Bleed 4 | . . . . 1 . . . . . . 2 . . 1 Interference 7 | . . 1 . 1 . . . . . . 2 . 2 1 Matter Decay 1 | . . . . 1 . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . Damage (minor) 3 | . . . . 2 . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 14 | . . . . . 2 . 3 . . . . . . 9 Impact Corruptions 14 | . . . . . 10 . 4 . . . . . . . Robots Melted 8 | . . 1 1 3 . . . . . . . . 1 2 Combat Hostiles 8 | . . 1 1 3 . . . . . . . . 1 2 Parts Melted 51 | . . 6 9 16 1 . . . . . . . 3 16 Heat Transferred 18692 | . 407 3002 3145 5996 296 . . . . . 407 . 407 5032 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Peak Influence 915 | . 72 434 436 329 245 234 428 . . . . 33 84 915 Initial 161 | . . 29 132 112 161 110 45 . . . . 33 24 38 Average 193 | . 24 230 229 145 192 81 172 . . . . 33 40 307 Maximum Alert Level 3 | . . 2 2 1 1 1 2 . . . . . . 3 Low Security (%) 63 | . 100 49 43 80 38 95 64 . . . . 100 100 46 Level 1 26 | . . 47 45 19 61 4 27 . . . . . . 16 Level 2 8 | . . 2 10 . . . 7 . . . . . . 27 Level 3 2 | . . . . . . . . . . . . . . 9 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 39 | . . 1 2 12 2 3 3 . . . . 1 1 14 Investigation 7 | . . . 1 4 . 1 1 . . . . . . . Extermination 11 | . . . . 4 1 1 1 . . . . . . 4 Reinforcement 11 | . . 1 1 1 1 1 1 . . . . 1 1 3 Assault 3 | . . . . . . . . . . . . . . 3 Garrison 7 | . . . . 3 . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Distress Signals 11 | . . 4 2 2 1 1 1 . . . . . . . Communications Jammed 25 | . . . . . . . 24 . . . . . . 1 Distress Signals 24 | . . . . . . . 23 . . . . . . 1 Times Spotted 300 | . 4 32 21 51 15 37 37 6 10 . 5 . 10 72 Peak Tracking Total 12 | . 4 8 5 6 7 12 7 5 7 . 5 1 5 10 Tactical Retreats 37 | . 1 1 . 3 1 5 7 2 3 . . . 4 10 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Traps Triggered 8 | . . . 1 2 1 1 . . . . . . 2 1 Indirectly 1 | . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Machines Disabled 11 | . . 1 . 2 1 . . . . . . . . 7 Max in Single Turn 2 | . . 1 . 2 . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Machines Accessed 43 | . 1 2 3 7 5 7 4 1 . 9 . 1 . 3 Terminals 17 | . 1 1 2 4 3 3 1 . . . . 1 . 1 Fabricators 4 | . . . . . 1 2 1 . . . . . . . Repair Stations 6 | . . . 1 3 1 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . 1 1 . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Total Hacks 160 | . 3 8 9 33 20 17 11 1 . 48 . 1 . 9 Successful 104 | . . 7 6 14 8 9 5 1 . 48 . 1 . 5 Failed 56 | . 3 1 3 19 12 8 6 . . . . . . 4 Catastrophic 15 | . . . 1 5 4 2 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 39 | . 3 3 3 8 9 10 3 . . . . . . . Terminals 50 | . 3 3 7 11 11 10 3 . . . . 1 . 1 Fabricators 11 | . . . . . 4 4 3 . . . . . . . Repair Stations 31 | . . . 2 22 5 . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 16 | . . 5 . . . 2 3 . . . . . . 6 Garrison Access 3 | . . . . . . 1 . . . . . . . 2 Terminal Hacks 57 | . . . 2 1 1 3 . 1 . 48 . 1 . . Record 36 | . . . . . . . . . . 36 . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Alert Level 4 | . . . 1 . 1 2 . . . . . . . . Unreport Threat 3 | . . . 1 1 . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . 1 2 1 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Build 3 | . . . . . 1 1 1 . . . . . . . Repair Station Hacks 16 | . . . 2 11 2 . 1 . . . . . . . Scan Component 10 | . . . 1 7 1 . 1 . . . . . . . Repair 6 | . . . 1 4 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 12 | . . 5 . . . . 3 . . . . . . 4 Insert Component 6 | . . 3 . . . . 1 . . . . . . 2 Analyze 6 | . . 2 . . . . 2 . . . . . . 2 Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . 1 Unauthorized Hacks 12 | . . 1 2 2 4 3 . . . . . . . . Terminals 11 | . . 1 2 2 4 2 . . . . . . . . Botnet 10 | . . 1 2 2 3 2 . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 30 | . 1 2 3 7 5 6 4 . . . . . . 2 Full Trace Events 7 | . 1 . . 4 . 1 1 . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 76 | . . . . . 76 . . . . . . . . . Total Robot Build Rating 15 | . . . . . 15 . . . . . . . . . Part Schematics Acquired 9 | . . 2 . . . . 1 . . 4 . . . 2 Parts Built 3 | . . . . . . 2 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 201 | . . . . . . 62 139 . . . . . . . Total Part Build Rating 13 | . . . . . . 4 9 . . . . . . . Parts Repaired 6 | . . . 1 4 1 . . . . . . . . . Time 178 | . . . 38 110 30 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 2 . . . . 1 . . . . . . 2 Part Schematics Acquired 5 | . . 2 . . . . 1 . . . . . . 2 Parts Damaged 1 | . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . 5 Machine Destruction 2 | . . . . . . . . . . . . . . 2 Programmers 3 | . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 1 . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Total Allies 7 | . . . . . 3 2 1 . . . . . . 1 Largest Group 3 | . . . . . 3 2 1 . . . . . . 1 Highest-Rated Group 98 | . . . . . 87 98 12 . . . . . . 58 Highest-Rated Ally 58 | . . . . . 29 49 12 . . . . . . 58 Total Orders 2 | . . . . . . . 2 . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . Ally Attacks 53 | . . . . . 22 12 7 . . . . . . 12 Total Damage 1023 | . . . . . 306 214 61 . . . . . . 442 Kills 7 | . . . . . 2 1 1 . . . . . . 3 Allies Corrupted 2 | . . . . . . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Turns Passed 8764 | . 316 913 617 1971 628 445 808 103 106 122 592 73 239 1831 Spaces Moved 6833 | 1 223 478 296 1081 647 880 908 214 280 266 563 46 133 817 Core 70 | . . . . 7 28 . 9 . . . . . . 26 Treads . | . . . . . . . . . . . . . . . Legs 2588 | 1 223 362 296 806 . . . . . . . . 109 791 Wheels 116 | . . 116 . . . . . . . . . . . . Hover 731 | . . . . . . . . . . 110 551 46 24 . Flight 3328 | . . . . 268 619 880 899 214 280 156 12 . . . Fastest Speed 20 | 120 120 90 120 26 23 20 20 37 37 37 42 146 140 50 Average Speed 83 | 120 120 118 120 112 61 28 41 45 37 40 98 146 141 139 Slowest Speed 1550 | 120 120 190 190 400 200 34 435 117 37 197 680 146 250 1550 Overloaded Moves 32 | . . . . . 32 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . 2 . 4 1 . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 36 | 1 47 40 24 28 19 25 29 45 47 62 79 1 79 21 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . . . Known Exits Taken 3 | . . . 1 1 . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 . . 1 1 1 1 1 1 1 . . . Scrap Searched 6 | . . . . . . . . 1 2 . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 108 | . . 4 11 . . . . . . . 1 . 3 89 Melee . | . . . . . . . . . . . . . . . Projectile 47 | . . . 11 . . . . . . . 1 . 3 32 AOE 61 | . . 4 . . . . . . . . . . . 57 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Total 8944 | . 244 685 437 1583 791 1049 1250 218 280 277 584 52 182 1312 Wait 863 | . 3 32 48 264 75 108 225 . 1 . 6 . 10 91 Move 6803 | . 222 477 295 1076 646 871 905 213 277 265 562 45 132 817 Hop 8 | . . . . 2 . 4 1 . 1 . . . . . Pick Up 102 | . 2 25 6 20 2 6 6 1 . . 1 1 3 29 Fast Attach 139 | . 1 10 5 27 12 13 23 . 1 9 4 3 6 25 Attach 68 | . . 8 . 20 3 5 8 1 . . 1 . 3 19 Detach 10 | . . . . 1 2 1 3 . . 1 . . . 2 Swap 45 | . . 7 11 7 1 6 9 1 . . . . . 3 Drop 131 | . 1 29 12 16 6 21 16 2 . 2 . 3 5 18 Fire 617 | . 15 97 60 115 4 . . . . . 10 . 18 298 Melee 147 | . . . . 34 40 14 51 . . . . . . 8 Ram . | . . . . . . . . . . . . . . . Kick 2 | . . . . 1 . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 . Rewire 4 | . . . . . . . 3 . . . . . . 1 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Tes x2 / DSF) -3/DSF -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 7) 284 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Propulsion x2 387 | -9/Materials | Discovered new exit (range 14) 770 | -9/Materials | Lost 3 parts (3n) 792 | -9/Materials | Discovered new exit (range 16) 991 | -9/Materials | Discovered new exit (range 16) 1230 | -9/Materials | Entered another Materials area 1230 | -8/Materials | Evolved 2 slots: Utility x2 1500 | -8/Materials | Destroyed 10 combat bots 1510 | -8/Materials | Discovered new exit (range 15) 1627 | -8/Materials | Repaired Imp. Sensor Array 1683 | -8/Materials | Build established: Scavenger-Mutant 1846 | -8/Materials | Identified exit to Factory 1847 | -8/Materials | Entered Factory 1847 | -7/Factory | Evolved 2 slots: Weapon x2 1898 | -7/Factory | Discovered new exit (range 13) 1961 | -7/Factory | Identified exit to Factory 2102 | -7/Factory | Repaired Aluminum Leg 2135 | -7/Factory | Repaired Imp. Ion Engine 2156 | -7/Factory | Build established: Scavenger-Skirmisher 2163 | -7/Factory | Repaired Aluminum Leg 2190 | -7/Factory | Repaired Aluminum Leg 2926 | -7/Factory | Garrison activated, responded to threat 3024 | -7/Factory | System corruption reached 10% 3059 | -7/Factory | Lost 5 parts (1p1n3u) 3238 | -7/Factory | Core integrity fell below 50% 3278 | -7/Factory | Lost 12 parts (1p5n3u3w) 3496 | -7/Factory | Core integrity fell below 20% 3551 | -7/Factory | Lost 3 parts (1p2n) 3812 | -7/Factory | Discovered exit to Factory (range 16) 3818 | -7/Factory | Entered another Factory area 3818 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3886 | -6/Factory | Repaired Broken Chainsword 4165 | -6/Factory | Discovered new exit (range 15) 4297 | -6/Factory | Fabricated G-50 Soldier? 4342 | -6/Factory | Lost 3 parts (2p1u) 4399 | -6/Factory | Discovered new exit (range 8) 4446 | -6/Factory | Entered another Factory area 4446 | -5/Factory | Accompanied by 1 ally 4446 | -5/Factory | Evolved 2 slots: Propulsion x2 4609 | -5/Factory | Fabricated Imp. Ion Engine (x2) 4650 | -5/Factory | Lost 3 parts (1n1u1w) 4886 | -5/Factory | Discovered new exit (range 16) 4891 | -5/Factory | Entered another Factory area 4891 | -4/Factory | Evolved 2 slots: Utility x2 4913 | -4/Factory | Lost 3 parts (1p2w) 5198 | -4/Factory | Lost 4 parts (1p2n1u) 5467 | -4/Factory | Fabricated Enh. Nova Cannon (x1) 5541 | -4/Factory | Cargo convoy interrupted 5620 | -4/Factory | Lost 5 parts (2n2u1w) 5679 | -4/Factory | Discovered new exit (range 11) 5699 | -4/Factory | Entered Upper Caves 5729 | -4/Upper Caves | Lost 4 parts (2p2n) 5774 | -4/Upper Caves | Learned 12 Research zone layouts 5796 | -4/Upper Caves | Discovered new exit (range 18) 5802 | -4/Upper Caves | Entered another Upper Caves area 5809 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5864 | -4/Upper Caves | Encountered a Warlord checkpoint 5904 | -4/Upper Caves | Discovered new exit (range 12) 5908 | -4/Upper Caves | Entered Zhirov 5908 | -4/Zhirov | Discovered new exit (range 3) 5916 | -4/Zhirov | Met Zhirov 5929 | -4/Zhirov | Learned location of Quarantine (-2) 5929 | -4/Zhirov | Learned location of Testing (-3) 5929 | -4/Zhirov | Learned location of Command (-1) 5933 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5939 | -4/Zhirov | Found Alien Artifact 5939 | -4/Zhirov | Identified Transdimensional Reconstructor 5939 | -4/Zhirov | Warped through subspace 5956 | -4/Zhirov | Found Alien Artifact 5956 | -4/Zhirov | Identified Integrated Reactor 5956 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6030 | -4/Zhirov | Entered Proximity Caves 6228 | -3/Proximity Caves | Build established: Hacker-Mutant 6258 | -3/Proximity Caves | Spotted B-86 Titan 6529 | -3/Proximity Caves | Discovered new exit (range 10) 6540 | -3/Proximity Caves | Core integrity fell below 50% 6594 | -3/Proximity Caves | Lost 6 parts (2n4u) 6622 | -3/Proximity Caves | Entered Research 6622 | -3/Research | Evolved 2 slots: Utility x2 6623 | -3/Research | Identified exit to Research 6623 | -3/Research | Identified exit to Testing 6694 | -3/Research | Identified exit to DSF 6695 | -3/Research | Entered DSF 6721 | -3/DSF | Additional patrols routed to DSF 6766 | -3/DSF | Found Quantum Capacitor 6834 | -3/DSF | Lost 5 parts (1p2u2w) 6915 | -3/DSF | Discovered exit to Research (range 11) 6919 | -3/DSF | Found Adv. Powered Armor 6922 | -3/DSF | Found Adv. Powered Armor 6934 | -3/DSF | Entered Research 6934 | -2/Research | Evolved 2 slots: Propulsion x2 6957 | -2/Research | Lost 3 parts (1n2w) 6973 | -2/Research | Spotted B-90 Cyclops 7101 | -2/Research | Build established: Mutant 7279 | -2/Research | Spotted B-90 Cyclops 7306 | -2/Research | System corruption reached 10% 7383 | -2/Research | Lost 3 parts (3u) 7543 | -2/Research | Destroyed B-90 Cyclops 7576 | -2/Research | Found Quantum Capacitor 7646 | -2/Research | Found Prototype Device 7646 | -2/Research | Identified Beam Splitter 7831 | -2/Research | Lost 4 parts (2u2w) 7895 | -2/Research | Destroyed B-90 Cyclops 8024 | -2/Research | Lost 3 parts (1p1n1u) 8076 | -2/Research | System corruption reached 30% 8101 | -2/Research | Lost 3 parts (1u2w) 8143 | -2/Research | Lost 3 parts (2u1w) 8434 | -2/Research | First assault squad dispatched 8591 | -2/Research | Spotted B-90 Cyclops 8623 | -2/Research | Core integrity fell below 50% 8665 | -2/Research | Garrison activated, responded to threat 8753 | -2/Research | Released all parts (8) 8755 | -2/Research | Core integrity fell below 20% 8765 | -2/Research | Destroyed by Gamma Bomb Trap Last Messages --------------- 08753_ Released Rnf. Antimatter Reactor. 08753_ K-01 Serf collects debris. 08757_ 2FV|KPZ=YGZ8&B9>CEGV/HQX 08760_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08765_ Triggered Gamma Bomb Trap. 08765_ A bubble of electromagnetic force engulfs the area. 08765_ Gamma Bomb Trap short circuited. 08765_ A bubble of electromagnetic force engulfs the area. 08765_ Unknown Wheel fried. 08765_ Field Recycling Unit fried. 08765_ R-10 Processor destroyed. 08765_ Gamma Bomb Trap short circuited. 08765_ O-24 Administrator destroyed. 08765_ Gamma Bomb Trap short circuited. 08765_ A bubble of electromagnetic force engulfs the area. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????? | | # ?????????????????????????????? | | !*! #"##+#########????????????????????????? | | ! *%! ! " #????????????????????????? | | % %%! ^ "Y" #????????????????????????? | | ! !!!# " #????????????????????????? | | % %! ^ #????????????????????????? | | # ^ ! #????????????????????????? | | % # ^!!^ #????????????????????????? | | #% ## + # # !!! #????????????????????????? | | %% !!! #????????????????????????? | | #????????????????????????? | | +????????????????????????? | | #????????????????????????? | | #############+###### #????????????????????????? | | ????????? ? ????# #????????????????????????? | | ?????# ???????# #???????#####????????????? | | #????#?????????# #?????? ?????????????? | | " #??????????????# #????? ???????????????? | | #??????????????# #????? ????????????????? | | " #??????????????# #???? ?????????????????? | | #??????????????# = #??? ??????????????????? | | #??????????????# !#??% ???????????????????? | | ! #??????????????# ### ####?????????????????? | | #####??????????????# #?????????????????? | | ???????????????????# @ #?????????????????? | | ???????????????????# =% #?????????????????? | | ???????????????????# [! #?????????????????? | | ???????????????????########g #?????????????????? | | ??????????????????????????? g #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? b????????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ??????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ######????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | "##### ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ###### ?????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 120 Energy Generation 55 Energy Capacity 590 Matter Stores 600 Matter Capacity 600 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Armor Coverage 800 Resistance: TH 75 Weapon Shielding 90 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 12 Force Boost 30 Offensive Hacking 40 Defensive Hacking 30 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Plasma Lance | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hvy. Armored Exoskeleton | -2/Research | Scanalyzed Adv. Powered Armor | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Imp. Ion Engine | x2 | -5/Factory Enh. Nova Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Ambidextrous Armchair Analyst I Think I Know What's Going On Rockin' Loadout Subspace Traveler The Science Guy Watch This! Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed LegSlugFalx Manual? 0 Play Time 02:06:52 Cumulative 213.5 hours Start 2024.06.09 @ 10:12:14 End 2024.06.09 @ 13:23:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 382 Rogue 382 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e96e485-66bd-4b59-8e57-7a837ea6dd5f