Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.16 @ 05:30:13 Player: RossBC Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (1885) 1885 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 4166 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 94/100 System Corruption 0% Temperature Hot (247) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Cooling System Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Katana > --- INVENTORY -------- Light Ion Engine Heavy EM Shotgun [Rating: 24] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Sensor Array Storage Small Matter Pod Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Katana Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 60 | 11 7 21 3 18 Power 20 | 6 1 8 . 5 Engine 16 | 6 1 6 . 3 Core 4 | . . 2 . 2 Reactor . | . . . . . Propulsion 12 | 2 2 3 2 3 Treads . | . . . . . Leg 10 | 2 2 3 2 1 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 4 1 4 Device 5 | . 1 1 1 2 Storage 2 | 1 . 1 . . Processor 3 | . . 2 . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | 2 3 6 . 6 Energy Gun 10 | 1 . 4 . 5 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . 1 5 . 17 Power 8 | . . 3 . 5 Propulsion 4 | . 1 . . 3 Utility 4 | . . 1 . 3 Weapon 7 | . . 1 . 6 Highest Loss Streak 9 | . 1 3 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 95 94 100 72 Engine 10 | . 14 14 . 8 Core 6 | . . 4 22 6 Leg 19 | . 27 22 22 6 Wheel 1 | . . . . 5 Device 11 | . 10 11 11 11 Storage 4 | . 14 4 . . Processor 13 | . . 14 22 18 Energy Gun 8 | . . 11 11 7 Ballistic Gun 4 | . 14 3 . . Ballistic Cannon 3 | . 5 5 . . Launcher 1 | . 7 . . . Slashing Weapon 3 | . . 1 11 4 Naked Turns . | . . . . . Heaviest Build 20 | 9 11 20 20 20 Greatest Support 32 | 20 20 20 20 32 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 4 5 Average Carried 2 | . 3 2 2 1 Final Capacity 5 | 5 5 5 5 5 Final Carried 3 | 3 3 3 3 1 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1288 | 344 250 500 39 155 Remotely . | . . . . . Salvage Created 2797 | 73 350 1126 82 1166 Parts 156 | 4 23 68 6 55 Haulers Intercepted . | . . . . . Recyclers Shooed 6 | . 1 3 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 45 | 1 6 21 2 15 Melee 7 | . . . 2 5 Guns 30 | 1 5 18 . 6 Cannons 3 | . . 2 . 1 AOE 2 | . 1 . . 1 Classes Destroyed 10 | 2 4 3 . 1 Worker 4 | 1 . 3 . . Builder 5 | . 1 1 . 3 Tunneler 1 | . . 1 . . Recycler 8 | . 2 2 . 4 Watcher 5 | . 2 2 . 1 Swarmer 6 | . 3 3 . . Grunt 32 | 1 3 12 2 14 Duelist 1 | . . 1 . . Sentry 5 | . . 5 . . Hunter 1 | . . . . 1 Best Kill Streak 11 | 1 4 9 2 11 Combat Bots Only 6 | 1 3 6 2 6 Max Kills in Single Turn 4 | 1 2 2 1 4 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . . 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3101 | 33 328 844 149 1747 Core 793 | . 43 178 10 562 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 82 . 53 . Volleys Fired 172 | 7 34 63 1 67 Largest 2 | 2 2 2 1 2 Hottest 130 | 60 55 121 56 130 Shots Fired 247 | 14 41 113 1 78 Gun 204 | 14 34 89 1 66 Cannon 40 | . 4 24 . 12 Launcher 3 | . 3 . . . Special . | . . . . . Kinetic 93 | 7 38 48 . . Thermal 113 | 7 . 65 1 40 Explosive 3 | . 3 . . . Electromagnetic 38 | . . . . 38 Robot Hit Streak 26 | 2 4 14 . 26 Robot Miss Streak 7 | 2 7 4 . 3 Penetration Max . | . . . . . Secondary Targets 6 | . . 5 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 189 | 6 16 83 5 79 Core Hits 107 | 3 16 40 2 46 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 5 . 2 Burn 5 | . . 4 . 1 Blast 1 | . . 1 . . Sever 1 | . . . . 1 Melee Attacks 30 | . . . 9 21 Impact . | . . . . . Slashing 30 | . . . 9 21 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4289 | 74 402 1435 146 2232 Guns 2442 | 74 185 1137 . 1046 Cannons 540 | . 15 296 . 229 Explosions 559 | . 202 . . 357 Melee 746 | . . . 146 600 Ramming 2 | . . 2 . . Kinetic 830 | 39 200 591 . . Thermal 1693 | 35 . 842 . 816 Explosive 202 | . 202 . . . Electromagnetic 816 | . . . . 816 Impact . | . . . . . Slashing 746 | . . . 146 600 Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 62 | . . . . 62 Projectiles . | . . . . . Explosions 22 | . . . . 22 Melee 40 | . . . . 40 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 88 | . 62 . . 26 Shots 3 | . 2 . . 1 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 558 | 18 2 558 8 344 Average Temperature 144 | 16 2 153 6 137 Received Heat Transfer 1428 | 18 18 384 54 954 Effects 27 | . . 24 . 3 Shutdowns 5 | . . 5 . . Energy Bleed 2 | . . 2 . . Interference 3 | . . . . 3 Matter Decay 3 | . . 3 . . Damage (minor) 1 | . . 1 . . Damage (major) 13 | . . 13 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 3 | . . 1 . 2 Heat Transferred 3805 | 75 . 2183 . 1547 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . . 4 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 494 | 25 278 494 186 331 Initial 136 | . 16 32 136 72 Average 163 | 10 177 163 167 195 Maximum Alert Level 2 | . 1 2 . 1 Low Security (%) 67 | 100 35 74 100 52 Level 1 30 | . 64 20 . 47 Level 2 1 | . . 4 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | 1 8 25 2 27 Peak Tracking Total 9 | 1 3 5 2 9 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 5 | . 2 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 6 | . 1 2 . 3 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 2 . 1 Garrison Access . | . . . . . Total Hacks 26 | . 7 9 . 10 Successful 18 | . 5 6 . 7 Failed 8 | . 2 3 . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 7 . . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 11 | . . 9 . 2 Garrison Access . | . . . . . Terminal Hacks 10 | . 5 . . 5 Record 7 | . 4 . . 3 Prototype ID Bank 2 | . 1 . . 1 Emergency Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 6 . 2 Insert Component 5 | . . 4 . 1 Analyze 3 | . . 2 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 2 . 3 Full Trace Events 4 | . 1 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 2 . 1 Part Schematics Acquired 2 | . . 1 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2444 | 168 464 898 344 570 Spaces Moved 1479 | 112 309 540 256 262 Core 44 | 18 . . . 26 Treads . | . . . . . Legs 1337 | 94 309 540 256 138 Wheels 98 | . . . . 98 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 119 | 108 120 120 120 122 Slowest Speed 200 | 120 120 120 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 6 29 32 53 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 29 | . 16 . . 13 Melee . | . . . . . Projectile . | . . . . . AOE 29 | . 16 . . 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1861 | 141 361 680 279 400 Wait 43 | 3 . 22 3 15 Move 1475 | 111 308 539 255 262 Hop . | . . . . . Pick Up 55 | 9 7 20 4 15 Fast Attach . | . . . . . Attach 38 | 6 3 13 . 16 Detach 1 | . . 1 . . Swap 22 | 5 4 8 3 2 Drop 24 | . 5 13 4 2 Fire 172 | 7 34 63 1 67 Melee 30 | . . . 9 21 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Met Revision 17 89 | -11/Scrapyard | Discovered new exit (range 8) 169 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 4) 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1154 | -9/Materials | Lost 3 parts (2p1w) 1388 | -9/Materials | Build established: Scavenger-Mutant 1510 | -9/Materials | Discovered new exit (range 18) 1531 | -9/Materials | Entered Mines 1640 | -9/Mines | Discovered new exit (range 12) 1875 | -9/Mines | Entered Materials 1875 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2227 | -8/Materials | Lost 6 parts (2p1n1u2w) 2343 | -8/Materials | Core integrity fell below 50% 2430 | -8/Materials | Core integrity fell below 20% 2445 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-47 Trooper destroyed. Particle Gun destroyed. Acquired Particle Gun. Com. Wheel destroyed. K-01 Serf collects debris. Imp. Heat Sink destroyed. K-01 Serf collects debris. G-50 Soldier suffers critical hit (Burn). G-50 Soldier heat short circuits Carbon-fiber Leg. G-50 Soldier overheating. K-01 Serf collects debris. Imp. Light Armor Plating destroyed. G-50 Soldier heat spikes uncontrollably. G-50 Soldier critical meltdown. Carbon-fiber Leg melted. K-01 Serf collects debris. Particle Gun destroyed. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. 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""??????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ????????????? | | ??????????????????????????????## ####????????????? | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 400 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! It's Just You Safety First Challenges ------------ None Game ------ Seed CouplerRagnarokMembrane Manual? 0 Play Time 01:12:26 Cumulative 4.4 hours Start 2022.06.16 @ 04:05:58 End 2022.06.16 @ 05:30:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 70f212d3-aa00-44d9-887a-dc8a26dca965