Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.09 @ 00:58:26 Player: Sixela963 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (975) 975 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2805 Bonus ------- None Cogmind --------- Core Integrity 418/550 Matter 213/300 Energy 40/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Weight Redist. System ECM Suite > --- WEAPON (3) ------- Light Assault Rifle Light Cannon > --- INVENTORY (10) --- Ion Engine Visual Processing Unit Advanced Beam Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Visual Processing Unit ECM Suite Assault Rifle Light Assault Rifle Light Cannon [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Transport Network Coupler Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 36 | 6 6 18 6 Power 4 | 1 1 2 . Engine 3 | 1 1 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 12 | 2 2 7 1 Treads . | . . . . Leg 8 | 2 . 5 1 Wheel . | . . . . Hover 2 | . 2 . . Flight 2 | . . 2 . Utility 6 | 1 1 2 2 Device 2 | . . . 2 Storage 2 | 1 . 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 2 7 3 Energy Gun 2 | . . 2 . Energy Cannon 1 | . . 1 . Ballistic Gun 6 | 2 1 2 1 Ballistic Cannon 4 | . . 2 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 14 | . . 7 7 Power 2 | . . 1 1 Propulsion 7 | . . 3 4 Utility 1 | . . 1 . Weapon 4 | . . 2 2 Highest Loss Streak 7 | . . 7 4 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 96 86 64 Engine 8 | . 14 6 . Core 2 | . . 2 6 Leg 22 | . 8 33 16 Hover 7 | . 19 . . Storage 11 | . 14 11 9 Processor 9 | . 11 9 4 Energy Gun 2 | . . 2 7 Energy Cannon 1 | . . 2 . Ballistic Gun 7 | . 15 2 4 Ballistic Cannon 6 | . . 11 6 Slashing Weapon 4 | . 12 1 . Naked Turns . | . . . . Heaviest Build 24 | 12 12 21 24 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 7 | . . 2 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 6 8 8 10 Most Carried 10 | . 8 10 10 Average Carried 6 | . 5 7 7 Final Capacity 10 | 8 8 10 10 Final Carried 10 | . 8 10 4 Class Distribution -------------------- 55% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 812 | 243 164 302 103 Remotely . | . . . . Salvage Created 1268 | . 323 618 327 Parts 68 | . 14 36 18 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 7 13 7 Melee 6 | . 3 3 . Guns 8 | . 4 1 3 Cannons 12 | . . 9 3 Classes Destroyed 7 | . 4 2 1 Builder 1 | . . . 1 Hauler 3 | . . 3 . Recycler 2 | . 1 1 . Watcher 1 | . 1 . . Swarmer 7 | . 3 4 . Grunt 15 | . 4 7 4 Sentry 5 | . . 2 3 Best Kill Streak 5 | . 3 5 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 261 | . 50 144 67 Missed 57 | . 14 29 14 Damage Taken 1909 | . 355 843 711 Core 625 | . 115 378 132 Absorbed by Shields . | . . . . Ignored by Resistances 575 | . 105 270 200 Core Remaining (%) 53 | 100 54 5 . Volleys Fired 93 | . 22 41 30 Largest 3 | . 2 2 3 Hottest 112 | . 40 112 112 Shots Fired 159 | . 29 64 66 Gun 99 | . 29 24 46 Cannon 60 | . . 40 20 Launcher . | . . . . Special . | . . . . Kinetic 110 | . 29 48 33 Thermal 49 | . . 16 33 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 10 6 16 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 137 | . 34 47 56 Core Hits 51 | . 11 22 18 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 1 4 4 Burn 5 | . . 1 4 Destroy 1 | . 1 . . Blast 3 | . . 3 . Melee Attacks 26 | . 15 11 . Impact . | . . . . Slashing 26 | . 15 11 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2262 | . 559 865 838 Guns 1060 | . 309 166 585 Cannons 743 | . . 490 253 Explosions 113 | . . 113 . Melee 346 | . 250 96 . Ramming . | . . . . Kinetic 1106 | . 309 463 334 Thermal 697 | . . 193 504 Explosive 113 | . . 113 . Electromagnetic . | . . . . Impact . | . . . . Slashing 346 | . 250 96 . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 7 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Energy Discharges 2 | . . 2 . Data Loss (major) 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 50 | . 28 22 . Projectiles 11 | . . 11 . Explosions 7 | . . 7 . Melee 32 | . 28 4 . Knockbacks 5 | . . 2 3 Impact . | . . . . Kinetic 5 | . . 2 3 Secondary . | . . . . Self-Inflicted Damage 69 | . . 69 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 671 | . 20 181 671 Average Temperature 153 | . 6 51 249 Received Heat Transfer 831 | . 261 129 441 Effects 16 | . . . 16 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 4 | . . . 4 Damage (major) 6 | . . . 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . . 2 2 Heat Transferred 1850 | . . 444 1406 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 259 | . 259 252 167 Initial 21 | . . 21 21 Average 102 | . 110 102 105 Maximum Alert Level 1 | . 1 1 . Low Security (%) 82 | 100 76 82 100 Level 1 17 | . 23 17 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 3 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 15 17 12 Peak Tracking Total 6 | . 6 4 6 Tactical Retreats 4 | . 3 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 6 5 . Terminals 10 | . 5 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 16 11 . Successful 16 | . 9 7 . Failed 11 | . 7 4 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 11 | . 7 4 . Terminals 26 | . 15 11 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 8 6 . Record 1 | . 1 . . Level Access Points 1 | . . 1 . Branch Access Points 3 | . 2 1 . Emergency Access Points 1 | . 1 . . Scanalyzer Index 1 | . . 1 . Alert Level 3 | . 1 2 . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Maintenance Status 1 | . . 1 . Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Assimilate 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 5 5 . Full Trace Events 5 | . 4 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1684 | 56 576 848 204 Spaces Moved 1255 | 43 688 481 43 Core 18 | 5 . 10 3 Treads . | . . . . Legs 541 | 38 70 393 40 Wheels . | . . . . Hover 653 | . 618 35 . Flight 43 | . . 43 . Fastest Speed 50 | 50 56 56 120 Average Speed 90 | 111 62 123 148 Slowest Speed 400 | 120 120 200 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 89 36 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 39 | . . 39 . Melee . | . . . . Projectile . | . . . . AOE 39 | . . 39 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1598 | 48 772 653 125 Wait 160 | . 33 83 44 Move 1252 | 42 687 480 43 Hop . | . . . . Pick Up 17 | . 7 10 . Fast Attach 20 | 6 3 11 . Attach 9 | . . 3 6 Detach 1 | . . . 1 Swap 7 | . 3 4 . Drop 13 | . 2 10 1 Fire 93 | . 22 41 30 Melee 26 | . 15 11 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 325 | -10/Materials | Identified exit to Mines 386 | -10/Materials | Discovered new exit (range 13) 452 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Discovered new exit (range 13) 574 | -10/Materials | Identified exit to Materials 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Propulsion x2 642 | -9/Materials | Build established: Scavenger-Mutant 686 | -9/Materials | Core integrity fell below 50% 714 | -9/Materials | Core integrity fell below 20% 759 | -9/Materials | Lost 7 parts (1p3n1u2w) 838 | -9/Materials | Identified exit to Mines 872 | -9/Materials | Identified exit to Materials 952 | -9/Materials | Build established: Mutant 1481 | -9/Materials | Entered another Materials area 1481 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1552 | -8/Materials | Build established: Scavenger-Mutant 1605 | -8/Materials | Lost 4 parts (3n1w) 1685 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Structural Scanner. Lgt. Nuclear Core destroyed. R-06 Scavenger collects Wheel. R-06 Scavenger collects Aluminum Leg. Critical hit (Burn: +37). R-06 Scavenger collects Particle Gun. U-05 Engineer lays Concrete. G-47 Trooper destroyed. R-06 Scavenger collects Welding Torch. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. Acquired 40 matter. U-05 Engineer lays Concrete. R-06 Scavenger collects Particle Gun. U-05 Engineer builds a Wall. R-06 Scavenger collects Aluminum Leg. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# +????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #?????#######????????????????????? | | ????????##### ####### #????????????????????? | | ????????# #????????????????????? | | ????????# +????????????????????? | | ????????# ! #????????????????????? | | ????????####+########## %#????????????????????? | | ?????????? ? ?######## ##?######?????????????? | | ?????????# ? # # %#? !!]#?????????????? | | ?????????# ?!!# """ #u #? !!]#?????????????? | | ?????????? !?!# """ # % # !] #?????????????? | | ???????????? !!!# """ # # #?????????????? | | ?????????????? # k%%%+ ! #?????????????? | | ???????????????# =# @%# #?????????????? | | ???????????????# ##r## """ #?????????????? | | ???????????????# ## #??""" #?????????????? | | ???????????????# ## #??""" #?????????????? | | ???????????????# # #??? #?????????????? | | ???????????????## % ## #??? ??+?????????????? | | ????????????????# # #????# ????????????????? | | ???????????????# """ ##%#?????##???????????????? | | ???????????????########## #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#+#??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????"""??????????????????????? | | ????????????????????????"""??????????????????????? | | ????????????????????????"""??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call It's Just You True Hacker Challenges ------------ None Game ------ Seed MinesnifferFlakSubcomponent Manual? 0 Play Time 00:31:05 Cumulative 12.4 hours Start 2024.04.09 @ 00:29:30 End 2024.04.09 @ 00:58:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3798395f-c218-4d4d-bf49-954282e2d78e