Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 20:07:32

Player: Plonker

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (7)       35
Value Destroyed (246)      246
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 481

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     285/300
Energy                     100/100
System Corruption          1%
Temperature                Cool (12)
Movement                   Core (150) Ox2
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
        Hover Unit
>       --- UTILITY (2) ------
  Small Storage Unit
        Core Shielding
>       --- WEAPON (2) -------
        Assault Rifle
>       --- INVENTORY (8) ----
        Signal Interpreter

 Peak State 
------------
>        --- POWER ------------
   Light Nuclear Core
>        --- PROPULSION -------
         Wheel
>        --- UTILITY ----------
   Small Storage Unit
         Core Shielding
>        --- WEAPON -----------
  Medium Laser
   Light Assault Rifle
>        --- INVENTORY --------
         Ion Engine
         Signal Interpreter
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Wheel
  Wheel                    Wheel
  Hover Unit               Hover Unit
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Protection               Core Shielding
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             12   | 6   6   
  Power                    3    | 1   2   
    Engine                 2    | 1   1   
    Core                   1    | .   1   
    Reactor                .    | .   .   
  Propulsion               4    | 2   2   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  3    | 2   1   
    Hover                  1    | .   1   
    Flight                 .    | .   .   
  Utility                  2    | 1   1   
    Device                 .    | .   .   
    Storage                1    | 1   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   3    | 2   1   
    Energy Gun             1    | 1   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 1   1   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 6    | .   6   
  Power                    2    | .   2   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      4    | .   4   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     84   | .   84  
  Engine                   11   | .   11  
  Core                     1    | .   1   
  Wheel                    20   | .   20  
  Storage                  14   | .   14  
  Protection               13   | .   13  
  Energy Gun               9    | .   9   
  Ballistic Gun            11   | .   11  
Naked Turns                .    | .   .   
Heaviest Build             14   | 13  14  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  4    | 1   4   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         7    | 6   8   
  Most Carried             2    | 1   2   
  Average Carried          .    | .   .   
  Final Capacity           8    | 8   8   
  Final Carried            1    | 1   1   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           317  | 195 122 
  Remotely                 .    | .   .   
Salvage Created            261  | .   261 
  Parts                    15   | .   15  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  6    | .   6   
  Guns                     6    | .   6   
Classes Destroyed          2    | .   2   
  Watcher                  1    | .   1   
  Grunt                    6    | .   6   
Best Kill Streak           4    | .   4   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   1    | .   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        123  | .   123 
  Missed                   39   | .   39  
Damage Taken               764  | .   764 
  Core                     253  | .   253 
  Absorbed by Shields      .    | .   .   
  Redirected to Shielding  39   | .   39  
  Ignored by Resistances   244  | .   244 
Core Remaining (%)         100  | 100 .   
Volleys Fired              27   | .   27  
  Largest                  2    | .   2   
  Hottest                  70   | .   70  
Shots Fired                51   | .   51  
  Gun                      51   | .   51  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  28   | .   28  
  Thermal                  23   | .   23  
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         9    | .   9   
  Robot Miss Streak        2    | .   2   
  Penetration Max          .    | .   .   
  Secondary Targets        2    | .   2   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           38   | .   38  
  Core Hits                16   | .   16  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         1    | .   1   
    Burn                   1    | .   1   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           398  | .   398 
  Guns                     392  | .   392 
  Cannons                  .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  6    | .   6   
  Kinetic                  164  | .   164 
  Thermal                  228  | .   228 
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         1    | .   1   
  Average Corruption       1    | .   1   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
  Effects                  3    | .   3   
    Message Errors         1    | .   1   
    Matter Fused           1    | .   1   
    Misfires               1    | .   1   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      3    | .   3   
  Shots                    .    | .   .   
  Rammed                   1    | .   1   
Targets Rammed             1    | .   1   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        326  | .   326 
  Average Temperature      118  | .   118 
  Received Heat Transfer   552  | .   552 
  Effects                  1    | .   1   
    Matter Decay           1    | .   1   
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             1    | .   1   
  Heat Transferred         740  | .   740 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             207  | .   207 
  Initial                  .    | .   .   
  Average                  78   | .   92  
Maximum Alert Level        1    | .   1   
  Low Security (%)         97   | 100 97  
  Level 1                  2    | .   2   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              16   | .   16  
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        3    | .   3   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          2    | .   2   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                6    | .   6   
  Successful               6    | .   6   
  Failed                   .    | .   .   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          5    | .   5   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             1    | .   1   
  Record                   1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       5    | .   5   
  Recycle Component        2    | .   2   
  Process                  1    | .   1   
  Retrieve Matter          1    | .   1   
  Retrieve Components      1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        1    | .   1   
  Feedback Events          1    | .   1   
    Corruption             1    | .   1   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             2    | .   2   
  Recycled Matter          106  | .   106 
  Retrieved Matter         106  | .   106 
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               408  | 64  344 
Spaces Moved               299  | 36  263 
  Core                     26   | 2   24  
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   273  | 34  239 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  80  
  Average Speed            91   | 78  92  
  Slowest Speed            250  | 95  250 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       22   | 3   41  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      389  | 71  318 
  Wait                     36   | 23  13  
  Move                     298  | 35  263 
  Hop                      .    | .   .   
  Pick Up                  14   | 7   7   
  Fast Attach              .    | .   .   
  Attach                   11   | 6   5   
  Detach                   .    | .   .   
  Swap                     1    | .   1   
  Drop                     1    | .   1   
  Fire                     27   | .   27  
  Melee                    .    | .   .   
  Ram                      1    | .   1   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials

 History 
---------
 Turn | Location      | Event
   51 | -11/Scrapyard | Discovered new exit (range 15)
   65 | -11/Scrapyard | Entered Materials
  315 | -10/Materials | Build established: Mutant
  331 | -10/Materials | Core integrity fell below 50%
  367 | -10/Materials | Lost 4 parts (1p1n2w)
  387 | -10/Materials | Core integrity fell below 20%
  409 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
00296_ G-34 Mercenary heat damages Aluminum Leg.
00296_ G-34 Mercenary destroyed.
00299_ Overheating: Matter decay (-62).
00299_ Acquired 80 matter.
00305_ Med. Laser destroyed.
00307_ Wheel destroyed.
00311_ Lgt. Nuclear Core destroyed.
00322_ K-01 Serf cleans the Processing Tank. <x2>
00330_ K-01 Serf destroyed.
00332_ Acquired 12 matter.
00336_ Lgt. Assault Rifle destroyed.
00336_ Acquired Wheel.
00359_ System corrupted: Matter fused (-9).
00368_ Acquired 19 matter.
00380_ Acquired Hover Unit.
00382_ Dropped Wheel.
00390_ Acquired Assault Rifle.
00402_ K-01 Serf cleans the Terminal.
00405_ Ion Engine destroyed.
00405_ K-01 Serf cleans the Terminal.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Core Shielding             20
Evasion (%)                44
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              StructuralImprinterAutobeam
  Manual?         0
Play Time         00:15:28
  Cumulative      9.2 hours
  Start           2024.04.01 @ 19:51:06
  End             2024.04.01 @ 20:07:32
Sessions          3
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          7
  Rogue           0
  Adventurer      7
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             13
Gallery%          14
Achievement%      15
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              20/SmallcapsGlow
Map View          64x42
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9c52beb0-3dd8-4835-b073-3a5c79458beb