Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.30 @ 15:10:46 Player: Maha Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (2790) 2790 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 6422 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 123/300 Energy 135/150 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Medium Treads Targeting Computer Recoil Stabilizer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Recoil Stabilizer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Treads Small Storage Unit Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Light Assault Rifle Improved Assault Rifle Flak Cannon [Rating: 39] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Gar Slots Evolved 6 | . . . 2 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 3 | . . . . 1 . 2 . Weapon 1 | . . . . 1 . . . Parts Attached 59 | 6 9 5 14 10 3 3 9 Power 9 | 1 1 2 2 1 . . 2 Engine 4 | 1 1 1 1 . . . . Core 5 | . . 1 1 1 . . 2 Reactor . | . . . . . . . . Propulsion 26 | 2 3 1 9 4 2 1 4 Treads 7 | . . . . 4 2 1 . Leg 19 | 2 3 1 9 . . . 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 3 . 1 2 1 2 . Device 4 | . 1 . . 1 1 1 . Storage 4 | 1 1 . . 1 . 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . 1 . 1 . . . . Artifact . | . . . . . . . . Weapon 14 | 2 2 2 2 3 . . 3 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 1 . 2 3 . . 2 Ballistic Cannon 4 | . 1 2 . . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 30 | . 4 2 6 . 1 . 17 Power 4 | . . 1 2 . . . 1 Propulsion 10 | . . 1 2 . 1 . 6 Utility 7 | . 1 . 2 . . . 4 Weapon 9 | . 3 . . . . . 6 Highest Loss Streak 17 | . 2 2 2 . 1 . 17 Average Slot Usage (%) 93 | . 83 96 96 96 99 100 72 Engine 3 | . 14 1 . . . . . Core 7 | . . 12 9 8 9 7 5 Treads 13 | . . . . 33 35 30 19 Leg 19 | . 28 27 42 . . . 1 Device 5 | . . . . 9 15 23 14 Storage 13 | . 14 14 11 18 11 15 13 Protection 5 | . 2 14 9 . . . . Ballistic Gun 16 | . 13 . 16 25 27 23 15 Ballistic Cannon 7 | . 7 25 5 . . . 1 Naked Turns . | . . . . . . . . Heaviest Build 54 | 13 41 44 46 52 52 54 54 Greatest Support 112 | 20 20 20 43 112 112 96 96 Greatest Overweight (x) 16 | . 2 4 1 16 . . 13 Average Overweight (x) . | . . 2 . . . . . Largest Inventory Capacity 14 | 6 12 12 12 14 14 14 14 Average Capacity 11 | 5 7 12 12 13 12 13 13 Most Carried 14 | 3 7 7 10 8 14 10 9 Average Carried 7 | 1 5 6 7 7 10 9 8 Final Capacity 14 | 6 12 12 12 14 12 14 4 Final Carried 11 | 1 6 7 8 8 11 9 4 Class Distribution -------------------- 35% | Gunner 34% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Gar Matter Collected 2395 | 220 354 193 670 307 565 . 86 Remotely . | . . . . . . . . Salvage Created 3815 | . 684 192 1254 318 1174 . 193 Parts 243 | . 41 13 89 27 64 . 9 Haulers Intercepted 8 | . 2 . 2 1 3 . . Recyclers Shooed 4 | . . . 3 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Gar Combat Hostiles Destroyed 73 | . 14 6 22 8 18 . 5 Guns 57 | . 10 . 19 8 18 . 2 Cannons 16 | . 4 6 3 . . . 3 Classes Destroyed 10 | . 5 . 4 . 1 . . Worker 5 | . 1 . 2 . 2 . . Tunneler 1 | . . . 1 . . . . Hauler 8 | . 2 . 2 1 3 . . Recycler 6 | . 2 1 3 . . . . Watcher 5 | . . . 2 2 1 . . Swarmer 15 | . 3 3 3 6 . . . Grunt 40 | . 11 3 12 . 10 . 4 Brawler 2 | . . . 2 . . . . Sentry 14 | . . . 5 2 7 . . Hunter 2 | . . . . . 1 . 1 Best Kill Streak 7 | . 5 4 7 3 6 . 4 Combat Bots Only 5 | . 3 3 5 3 5 . 4 Max Kills in Single Turn 2 | . 2 1 2 1 2 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Gar Damage Taken 5485 | . 736 351 919 188 772 . 2519 Core 1115 | . 112 90 95 28 85 . 705 Absorbed by Shields 12 | . . . . . . . 12 Core Remaining (%) 68 | 100 . 19 76 . 79 . . Volleys Fired 289 | . 65 26 87 23 60 3 25 Largest 3 | . 2 2 2 3 3 3 3 Hottest 87 | . 60 70 70 69 69 69 87 Shots Fired 632 | . 100 39 174 67 180 9 63 Gun 549 | . 85 . 154 67 180 9 54 Cannon 83 | . 15 39 20 . . . 9 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 621 | . 89 39 174 67 180 9 63 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 11 | . 11 . . . . . . Robot Hit Streak 40 | . 9 5 18 11 40 3 15 Robot Miss Streak 5 | . 5 4 3 2 2 2 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . 2 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 446 | . 61 18 125 42 145 5 50 Core Hits 181 | . 31 9 45 15 53 . 28 Critical Hits 2 | . 1 . 1 . . . . Critical Kills 2 | . 1 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6617 | . 1035 370 1886 544 2019 16 747 Guns 5364 | . 583 . 1700 544 2019 16 502 Cannons 1008 | . 223 367 174 . . . 244 Explosions 229 | . 229 . . . . . . Melee . | . . . . . . . . Ramming 16 | . . 3 12 . . . 1 Kinetic 6279 | . 713 367 1874 544 2019 16 746 Thermal . | . . . . . . . . Explosive 229 | . 229 . . . . . . Electromagnetic 93 | . 93 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 3 . . . . Average Corruption 3 | . . . 3 . . . . Corruption Purged . | . . . . . . . . Effects 7 | . . . 7 . . . . Message Errors 3 | . . . 3 . . . . Matter Fused 1 | . . . 1 . . . . Data Loss (minor) 1 | . . . 1 . . . . Targeting Errors 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 56 | . 37 17 2 . . . . Projectiles 17 | . . 17 . . . . . Explosions 37 | . 37 . . . . . . Melee 2 | . . . 2 . . . . Knockbacks 18 | . 5 4 2 . . . 7 Impact . | . . . . . . . . Kinetic 16 | . 4 3 2 . . . 7 Secondary 2 | . 1 1 . . . . . Self-Inflicted Damage 120 | . 113 1 6 . . . . Shots 2 | . 2 . . . . . . Rammed 4 | . . 1 1 . . . 2 Targets Rammed 5 | . . 1 2 . . . 2 Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 108 | . 42 108 54 . 3 . 64 Average Temperature 25 | . 15 37 14 . 3 . 37 Received Heat Transfer 2544 | . 303 147 339 9 315 . 1431 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Gar Peak Influence 482 | . 358 152 389 352 482 130 256 Initial 143 | . . 8 2 143 103 116 91 Average 156 | . 117 19 163 245 272 116 159 Maximum Alert Level 2 | . 1 . 1 1 2 . 1 Low Security (%) 57 | 100 70 100 61 25 11 100 66 Level 1 40 | . 29 . 38 74 78 . 33 Level 2 2 | . . . . . 9 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 3 . 3 . 3 . . Investigation 3 | . 2 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 2 . 3 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Gar Distress Signals 7 | . 2 . 1 2 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 131 | . 28 7 36 17 29 1 13 Peak Tracking Total 9 | . 7 3 6 5 5 1 9 Tactical Retreats 6 | . 2 . 1 . 2 . 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Gar Traps Triggered 3 | . 2 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Gar Machines Disabled 6 | . 3 1 1 1 . . . Max in Single Turn 2 | . 2 1 1 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Gar Machines Accessed 21 | . 7 3 4 2 4 1 . Terminals 17 | . 6 3 4 1 3 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 63 | . 17 5 13 8 18 2 . Successful 36 | . 9 5 8 6 7 1 . Failed 27 | . 8 . 5 2 11 1 . Catastrophic 3 | . . . . . 3 . . Database Lockouts . | . . . . . . . . Manual 9 | . 1 . 1 3 4 . . Terminals 50 | . 15 5 13 4 13 . . Fabricators . | . . . . . . . . Repair Stations 9 | . . . . 4 5 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 25 | . 7 5 8 1 4 . . Record 1 | . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . Emergency Access Points 2 | . 1 . . . 1 . . Alert Level 3 | . 1 . 2 . . . . Unreport Threat 3 | . 1 . 1 . 1 . . Locate Traps 1 | . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . Security Status 1 | . . . 1 . . . . Patrol Status 1 | . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . . Zone Layout 7 | . 1 3 2 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . . 4 3 . . Scan Component 4 | . . . . 2 2 . . Repair 3 | . . . . 2 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . 1 . . 1 . . . Terminals 2 | . 1 . . 1 . . . Assimilate 2 | . 1 . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 5 3 2 1 3 1 . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . 2 1 . . Time 146 | . . . . 102 44 . . Parts Recycled . | . . . . . . . . Recycled Matter 68 | . 68 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Gar Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 10 | . . . . 10 . . . Highest-Rated Ally 10 | . . . . 10 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Gar Turns Passed 5141 | 62 993 962 1095 518 1115 143 253 Spaces Moved 2422 | 44 566 482 517 183 472 76 82 Core 7 | 4 . . . 1 . . 2 Treads 797 | . . . . 175 472 76 74 Legs 1618 | 40 566 482 517 7 . . 6 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 120 150 160 160 160 Average Speed 154 | 113 131 180 145 163 160 160 174 Slowest Speed 850 | 120 180 240 150 850 160 160 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 5 78 76 38 23 81 1 36 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 55 | . 55 . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 55 | . 55 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Gar Total 3268 | 56 722 533 687 353 699 90 128 Wait 399 | . 62 15 46 121 146 9 . Move 2415 | 43 565 481 516 182 471 75 82 Hop . | . . . . . . . . Pick Up 69 | 7 15 4 15 11 12 . 5 Fast Attach . | . . . . . . . . Attach 43 | 6 4 4 8 9 2 2 8 Detach 1 | . . 1 . . . . . Swap 16 | . 5 1 6 1 1 1 1 Drop 25 | . 6 . 7 6 5 . 1 Fire 289 | . 65 26 87 23 60 3 25 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick 3 | . . 1 2 . . . . Crush . | . . . . . . . . Escape Stasis 4 | . . . . . . . 4 Rewire 2 | . . . . . 2 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 430 | -10/Materials | Discovered new exit (range 11) 515 | -10/Materials | Build established: Scavenger-Mutant 556 | -10/Materials | Discovered new exit (range 7) 587 | -10/Materials | Identified exit to Mines 1056 | -10/Materials | Entered Mines 1092 | -10/Mines | Build established: Mutant 1122 | -10/Mines | Core integrity fell below 50% 1797 | -10/Mines | Core integrity fell below 20% 1941 | -10/Mines | Discovered new exit (range 5) 1968 | -10/Mines | Discovered new exit (range 5) 2018 | -10/Mines | Entered Materials 2018 | -9/Materials | Evolved 2 slots: Propulsion x2 2330 | -9/Materials | Build established: Scavenger-Mutant 2990 | -9/Materials | Discovered new exit (range 16) 3113 | -9/Materials | Entered another Materials area 3113 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3307 | -8/Materials | Repaired Imp. Assault Rifle 3360 | -8/Materials | Repaired Imp. Assault Rifle 3594 | -8/Materials | Discovered new exit (range 5) 3631 | -8/Materials | Entered Storage 3653 | -8/Storage | Build established: Gunner 4471 | -8/Storage | Repaired Med. Treads 4676 | -8/Storage | Discovered new exit (range 16) 4725 | -8/Storage | Identified exit to Recycling 4746 | -8/Storage | Entered Factory 4746 | -7/Factory | Evolved 2 slots: Utility x2 4879 | -7/Factory | Identified exit to Garrison 4889 | -7/Factory | Entered Garrison 4934 | -7/Garrison | Triggered checkpoint 4990 | -7/Garrison | Triggered checkpoint 5103 | -7/Garrison | Core integrity fell below 50% 5129 | -7/Garrison | Core integrity fell below 20% 5142 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05101_ Acquired Aluminum Leg. 05107_ Aluminum Leg destroyed. 05107_ Acquired Aluminum Leg. 05109_ Acquired 37 matter. 05109_ Triggered Stasis Trap. 05109_ A bubble of rippling energy engulfs the area. 05109_ Field strength at 85. 05111_ Field strength at 70. 05112_ Field strength at 51. 05113_ Field strength at 36. 05114_ Field strength at 13. 05115_ Stasis field depleted. 05120_ Aluminum Leg destroyed. 05121_ Acquired Targeting Computer. 05122_ Slammed into G-47 Trooper. 05123_ Acquired 49 matter. 05128_ Slammed into G-47 Trooper. 05135_ Acquired Carbon-fiber Leg. 05138_ Acquired Aluminum Leg. 05142_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ???????????????????????### #?????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#^!#??????????????????????? | | ???????????????????????#g@#??????????????????????? | | ???????????????????????# *#??????????????????????? | | ??????????????????????gg %#??????????????????????? | | ?????????????????????### *#??????????????????????? | | ???????????????????????#=%#??????????????????????? | | ???????????????????????#g^#??????????????????????? | | ?######""""######??????# #??????????????????????? | | ?# ######## g#??????????????????????? | | ? % #??????????????????????? | | ? [%!#??????????????????????? | | ?? ??## ## ###########??????????????????????? | | ?# ## ## #????????????????????????????????? | | ?" ???????????????????????????????? | | ?" #??????????????????????????????? | | ?" #??????????????????????????????? | | ?" #??????????????????????????????? | | ?# ## ## ###??????????????????????????????? | | ?# ##^ ^## ##########???????????????????????? | | #???????????????????????? | | #???????????????????????? | | ?# ####### #???????????????????????? | | ?## ##""""## ##?????# #???????????????????????? | | ????????????# ???????# #???????????????????????? | | ????????????# ???????# #???????????????????????? | | ????????????# ???????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed AlphaMicroElectrolaser Manual? 0 Play Time 00:54:12 Cumulative 9.3 hours Start 2021.11.30 @ 14:19:05 End 2021.11.30 @ 15:10:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5216837-2e77-4bd1-9a9a-03baec2b2a57