Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 00:37:37 Player: Suffixing Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (78) 390 Value Destroyed (2287) 2287 Prototype IDs (40) 800 Alien Tech Used (6) 1200 Bonus (7898) 7898 TOTAL SCORE: 19275 Bonus ------- High Alert Combat Kills 219 Follower Combat Kills 1079 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 139/300 Energy 100/100 System Corruption 27% Temperature Cool (12) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact HERF Cannon Sigix Terminator (1) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- VTOL Module Nuclear Pulse Array Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Reaction Control System Hacking Suite Advanced System Shield > --- WEAPON ----------- Light Antimatter Cannon Sigix Terminator > --- INVENTORY -------- Transdimensional Reconstructor Compact HERF Cannon Heavy Shock Bomb Launcher Improved Plasma Cutter Lance [Rating: 121] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flightbrick Utility Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Powered Hammer Energy Gun Heavy EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -10 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Slots Evolved 14 | . . . . 8 2 . . . . . . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . 4 . . . . . . . . . . 2 . Utility 6 | . . . . 4 . . . . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 84 | 3 3 8 . 25 10 . . 1 . 3 1 8 . 6 9 7 Power 13 | . . 1 . 3 2 . . . . 1 . . . 2 1 3 Engine 2 | . . 1 . 1 . . . . . . . . . . . . Core 5 | . . . . 2 2 . . . . . . . . 1 . . Reactor 6 | . . . . . . . . . . 1 . . . 1 1 3 Propulsion 16 | 2 . 1 . 4 2 . . . . . 1 3 . 1 1 1 Treads 3 | 2 . 1 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 13 | . . . . 4 2 . . . . . 1 3 . 1 1 1 Utility 31 | . 1 1 . 11 5 . . 1 . 2 . 3 . 3 4 . Device 10 | . . . . 3 2 . . 1 . . . . . 2 2 . Storage 4 | . 1 1 . 1 . . . . . 1 . . . . . . Processor 5 | . . . . 1 1 . . . . . . . . 1 2 . Hackware 9 | . . . . 3 2 . . . . 1 . 3 . . . . Protection 3 | . . . . 3 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 24 | 1 2 5 . 7 1 . . . . . . 2 . . 3 3 Energy Gun 6 | 1 2 3 . . . . . . . . . . . . . . Energy Cannon 5 | . . . . 1 1 . . . . . . 1 . . 2 . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . 2 . 3 . . . . . . . . . . 1 . Launcher 3 | . . . . 1 . . . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . . . . . 1 . . . 1 Impact Weapon 2 | . . . . 2 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 3 . . 1 . . 3 . . . . 2 5 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . System Corruption 3 | . . 3 . . . . . . . . . . . . . . Parts Lost 37 | . . 5 . 3 1 . 1 1 1 . . 8 . . 6 11 Power 6 | . . 1 . 1 . . . . . . . 2 . . 2 . Propulsion 9 | . . 1 . 1 . . . . . . . 2 . . 1 4 Utility 14 | . . . . 1 1 . . 1 1 . . 2 . . 2 6 Weapon 8 | . . 3 . . . . 1 . . . . 2 . . 1 1 Highest Loss Streak 10 | . . 5 . 2 1 . 1 1 1 . . 3 . . 3 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 7 | 4 8 13 10 7 7 4 4 4 4 4 4 3 2 4 4 3 Power . | 1 1 . 1 1 . . . . . . 1 . . 1 . . Propulsion 1 | 2 1 4 3 . 1 1 1 1 1 1 1 . . . . . Utility 1 | . 1 3 2 2 . . . . . . . . . . . . Weapon 2 | . 4 4 3 3 3 2 2 2 2 1 . . 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 27 | . 1 1 10 6 3 . 1 . . . . . . . 3 2 Power 4 | . . . 1 2 1 . . . . . . . . . . . Propulsion 5 | . . 1 3 1 . . . . . . . . . . . . Utility 4 | . . . 1 1 1 . . . . . . . . . 1 . Weapon 13 | . 1 . 5 2 . . 1 . . . . . . . 2 2 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 70 | . 85 84 85 53 66 70 70 70 69 65 68 67 68 67 57 43 Engine 5 | . 14 13 14 . 1 . . . . . . . . . . . Core 3 | . . . . 4 7 10 10 10 10 7 10 6 . 1 2 . Treads 10 | . 28 28 28 . . . . . . . . . . . . . Flight 6 | . . . . 7 8 10 10 10 10 10 10 9 21 20 18 13 Device 5 | . . . . 10 9 10 10 10 10 10 10 8 5 5 8 5 Storage 6 | . 14 14 14 5 4 . . . . . . . . . . . Processor 5 | . . . . 4 9 10 10 10 10 10 10 8 5 5 9 8 Hackware 9 | . . . . 5 18 20 20 20 17 15 15 23 26 25 10 5 Energy Gun 4 | . 28 9 4 . . . . . . . . . . . . . Ballistic Cannon 7 | . . 17 23 1 2 5 5 4 5 2 5 3 . . 1 2 Impact Weapon 2 | . . . . 4 4 5 5 5 5 5 5 3 . . . . Peak Build Rating 121 | 6 9 13 13 81 109 102 103 107 102 103 101 110 66 92 103 121 Average Rating 59 | 6 8 9 11 72 94 102 102 102 99 98 100 94 66 79 86 64 On Entrance 66 | 6 6 9 13 12 72 102 102 102 102 97 101 101 66 66 92 83 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns 135 | . . . . . . . . . . . . . . . . 135 Heaviest Build 210 | 11 29 210 210 30 37 33 33 35 33 38 33 33 25 33 35 35 Greatest Support 46 | 40 40 40 40 30 37 37 37 37 37 37 37 37 28 39 39 46 Greatest Overweight (x) 5 | . . 5 5 1 . . . . . 1 . 1 . 1 1 2 Average Overweight (x) . | . . 2 . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 35 35 15 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 8 13 29 20 8 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 19 | 6 12 19 19 14 8 5 5 5 5 5 5 5 3 5 5 5 Average Carried 8 | 3 8 14 13 7 7 5 4 5 5 4 4 4 2 4 4 4 Final Capacity 35 | 8 15 35 15 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 19 | 2 12 19 14 8 5 5 5 5 5 5 5 2 3 5 5 4 Class Distribution -------------------- 41% | Mutant 35% | Hacker-Scout 11% | Hauler-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Resources | -11 -10 -10 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Matter Collected 2471 | 230 30 136 44 640 151 . 42 462 129 . 72 347 . . 53 135 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2189 | . 377 42 . 879 159 . 56 101 . . 85 318 . . 46 126 Parts 106 | . 24 1 . 29 4 . . 7 . . 6 26 . . 7 2 Haulers Intercepted 7 | . 1 . . 2 1 . . . . . . 2 . . . 1 Recyclers Shooed 3 | . . . . 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . 16 . . . . . 6 2 . 5 . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Combat Hostiles Destroyed 49 | . 9 2 . 14 . . 1 10 . . 7 5 . . 1 . Melee 1 | . . . . . . . . 1 . . . . . . . . Guns 6 | . 6 . . . . . . . . . . . . . . . Cannons 15 | . . 2 . 2 . . 1 2 . . 6 1 . . 1 . AOE 25 | . 3 . . 11 . . . 7 . . . 4 . . . . Classes Destroyed 12 | . 5 1 . 5 1 . . . . . . . . . . . Worker 3 | . . . . 1 . . . . . . . 1 . . . 1 Builder 3 | . . . . . 1 . . . . . . 1 . . 1 . Tunneler 1 | . . . . 1 . . . . . . . . . . . . Hauler 7 | . 1 . . 2 1 . . . . . . 2 . . . 1 Recycler 3 | . 1 . . 2 . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . Operator 11 | . 1 . . 4 1 . 2 . . . . 3 . . . . Swarmer 35 | . 6 . . 8 . . . 8 . . 7 5 . . 1 . Grunt 8 | . 3 . . 3 . . 1 1 . . . . . . . . Sentry 2 | . . . . 1 . . . 1 . . . . . . . . Programmer 2 | . . . . 2 . . . . . . . . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | . 8 2 . 12 2 . 1 5 . . 4 8 . . 1 1 Combat Bots Only 7 | . 3 2 . 7 . . 1 5 . . 4 5 . . 1 . Max Kills in Single Turn 5 | . 2 1 . 4 1 . 1 3 . . 1 5 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 3 . . . 3 . . . 4 . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Hostile Shots Fired 740 | . 15 18 . 264 31 . 7 30 2 . 38 94 . 6 124 111 Missed 389 | . 5 4 . 156 17 . 3 21 . . 17 37 . 5 80 44 Hits 351 | . 10 14 . 108 14 . 4 9 2 . 21 57 . 1 44 67 Melee 2 | . . . . 2 . . . . . . . . . . . . Projectile 349 | . 10 14 . 106 14 . 4 9 2 . 21 57 . 1 44 67 AOE 8 | . . 4 . 2 . . . . . . . 2 . . . . Critical Strikes 20 | . 1 . . 5 2 . . 1 . . 1 3 . . 1 6 Damage Taken 7346 | . 79 545 . 1565 247 . 79 189 51 . 345 1217 . 25 846 2158 Core 1699 | . 8 54 . 135 40 . . 15 . . 15 167 . . 189 1076 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . . 75 84 . . . . . . 93 . . 85 . . Volleys Fired 218 | . 18 19 . 38 13 11 11 31 1 . 17 26 . 1 21 11 Largest 2 | . 2 2 . 1 1 1 1 1 1 . 1 1 . 1 1 1 Hottest 98 | . 90 90 . 90 90 33 33 36 33 . 33 81 . 81 98 51 Shots Fired 252 | . 36 33 . 39 13 11 10 33 1 . 17 26 . 1 21 11 Gun 49 | . 36 13 . . . . . . . . . . . . . . Cannon 191 | . . 20 . 31 13 11 10 29 1 . 17 26 . 1 21 11 Launcher 12 | . . . . 8 . . . 4 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 155 | . . 20 . 18 9 11 10 29 1 . 17 22 . . 7 11 Thermal 33 | . . 4 . 13 4 . . . . . . . . . 12 . Explosive 12 | . . . . 8 . . . 4 . . . . . . . . Electromagnetic 52 | . 36 9 . . . . . . . . . 4 . 1 2 . Robot Hit Streak 10 | . 4 10 . 7 3 . 4 8 1 . 4 4 . . 3 4 Robot Miss Streak 5 | . 5 3 . 5 3 . 5 2 . . 5 1 . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Capacitor 15 | . . . . . . . . . . . . . . 1 14 . Shots Hit Robots 119 | . 15 18 . 33 6 . 8 18 1 . 8 7 . . 3 2 Core Hits 85 | . 11 4 . 31 2 . 2 13 . . 6 10 . . 3 3 Critical Kills 3 | . . . . 1 1 . . . . . . 1 . . . . Critical Parts Destroyed 5 | . . . . 4 . . 1 . . . . . . . . . Critical Strikes 12 | . 2 . . 5 1 . 1 1 . . . 1 . . . 1 Blast 2 | . . . . . . . . 1 . . . . . . . 1 Corrupt 2 | . 2 . . . . . . . . . . . . . . . Smash 8 | . . . . 5 1 . 1 . . . . 1 . . . . Melee Attacks 147 | . . . . 83 27 . 8 3 . . 1 25 . . . . Impact 147 | . . . . 83 27 . 8 3 . . 1 25 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 4 3 . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7368 | . 507 299 . 2910 370 . 310 1141 32 . 304 1261 . . 132 102 Guns 319 | . 253 66 . . . . . . . . . . . . . . Cannons 2055 | . . 233 . 384 119 . 190 510 32 . 304 81 . . 132 70 Explosions 2829 | . 245 . . 1263 . . . 512 . . . 809 . . . . Melee 2124 | . . . . 1263 251 . 120 119 . . . 371 . . . . Ramming 41 | . 9 . . . . . . . . . . . . . . 32 Kinetic 1862 | . . 233 . 353 119 . 190 510 32 . 304 51 . . . 70 Thermal 408 | . 245 . . 31 . . . . . . . . . . 132 . Explosive 2584 | . . . . 1263 . . . 512 . . . 809 . . . . Electromagnetic 349 | . 253 66 . . . . . . . . . 30 . . . . Impact 2124 | . . . . 1263 251 . 120 119 . . . 371 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . 3 . 9 1 6 6 6 6 6 6 . . 3 3 27 Average Corruption 4 | . . 3 . 4 1 5 6 6 6 6 6 . . 2 3 12 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 124 | . . 9 . 24 5 5 4 40 4 5 8 . . 1 2 17 Message Errors 25 | . . 1 . 7 1 2 . 7 3 1 1 . . . . 2 Matter Fused 32 | . . 3 . 4 2 . 1 11 1 3 2 . . . . 5 Heat Flow Errors 10 | . . 1 . 2 . . . 4 . . . . . 1 1 1 Energy Discharges 12 | . . . . 3 . 1 1 2 . . 1 . . . 1 3 Parts Rejected 3 | . . . . 2 . . 1 . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . Data Loss (minor) 16 | . . 3 . 3 1 . . 5 . . 2 . . . . 2 Data Loss (major) 7 | . . . . 1 1 . . 4 . 1 . . . . . . Misfires 6 | . . . . 1 . 1 . 3 . . 1 . . . . . Alerts 4 | . . 1 . . . . . 3 . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . 4 Weapon Failures 4 | . . . . . . 1 1 1 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1042 | . 15 . . 528 57 . 100 161 . . 11 170 . . . . Projectiles 70 | . . . . . . . . 59 . . 11 . . . . . Explosions 180 | . 15 . . 15 . . . 50 . . . 100 . . . . Melee 792 | . . . . 513 57 . 100 52 . . . 70 . . . . Knockbacks 18 | . . 1 . 8 2 . 1 . . . 4 1 . . . 1 Impact 8 | . . . . 5 2 . 1 . . . . . . . . . Kinetic 9 | . . 1 . 3 . . . . . . 3 1 . . . 1 Secondary 1 | . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 123 | . . . . . . . . . . . . 108 . . . 15 Shots 2 | . . . . . . . . . . . . 2 . . . . Rammed 5 | . 1 . . . . . . . . . . . . . . 4 Targets Rammed 5 | . 1 . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 262 | . 150 248 . 213 48 6 6 262 9 2 . 6 . 116 137 18 Average Temperature 68 | . 62 128 . 58 17 3 4 101 5 1 . 6 . 49 64 18 Received Heat Transfer 874 | . . 87 . 207 72 . 36 54 9 . 12 121 . 9 87 180 Effects 1 | . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . 4 2 . 2 . . . 1 1 . . . . Combat Hostiles 2 | . . . . 1 . . . . . . 1 . . . . . Parts Fried 21 | . 2 . . 6 6 . 6 . . . 1 . . . . . Impact Corruptions 32 | . . . . 20 3 . 5 2 . . 1 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 550 | . 300 . . 50 . . . . . . . . . . 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 5 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Maximum Alert Level 4 | . 1 . . 4 3 1 1 . . . . 4 2 1 1 1 Low Security (%) 46 | 100 98 . . 32 . . 42 . . . . 70 . . 52 87 Level 1 16 | . 1 . . 18 . 100 57 . . . . 3 . 100 47 12 Level 2 22 | . . . . 21 89 . . . . . . 3 100 . . . Level 3 12 | . . . . 26 10 . . . . . . 14 . . . . Level 4 1 | . . . . . . . . . . . . 8 . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1558 | . 207 . . 1107 748 228 271 . . . . 1558 556 392 262 210 Initial 541 | . . . . . 541 224 143 . . . . 84 541 382 197 147 Average 331 | . 47 . . 432 548 214 215 . . . . 367 545 378 185 157 Influence Increases 7123 | . 283 . . 2013 807 31 228 750 . . 195 1896 15 45 517 343 Destroy 0b10 Robot/C 1660 | . 180 . . 460 . . 20 200 . . 140 500 . . 160 . Destroy 0b10 Robot/NC 185 | . 15 . . 60 15 . 10 . . . . 70 . . 5 10 Destroy Leader 276 | . 32 . . 106 2 . . 10 . . 10 94 . . 20 2 Allied During Kill 102 | . . . . 57 . . . . . . . 27 . . 18 . Successful Hack 155 | . 7 . . 26 48 . . . . . . 30 . . 6 38 Disable Machine 615 | . 30 . . 15 45 . 15 . . . . 435 . 15 15 45 Destroy Structure 620 | . 19 . . 89 52 16 18 . . . . 380 . . 38 8 Partial Spotted 435 | . . . . 120 75 15 45 . . . . 60 15 . 30 75 Lose Combat Pursuer 3075 | . . . . 1080 570 . 120 540 . . 45 300 . 30 225 165 Influence Decreases 6969 | . 140 143 . 906 1274 466 172 572 184 255 60 485 1015 214 632 451 Entered New Map 3066 | . . 70 . . 566 416 62 98 84 255 . 51 1005 164 180 115 Time Decay 2664 | . 140 60 . 496 398 50 100 464 90 . 60 334 10 50 206 206 Search Patrol Dispatched 500 | . . . . 200 300 . . . . . . . . . . . Lost Part 329 | . . 13 . 30 10 . 10 10 10 . . 80 . . 56 110 Lost Ally 260 | . . . . 180 . . . . . . . 20 . . 40 20 Purge Threat 150 | . . . . . . . . . . . . . . . 150 . Squads Dispatched 49 | . 1 . . 22 6 . 1 . . . . 12 . . 3 4 Investigation 20 | . . . . 7 5 . . . . . . 6 . . 2 . Extermination 12 | . . . . 6 1 . . . . . . 2 . . 1 2 Reinforcement 15 | . 1 . . 8 . . 1 . . . . 3 . . . 2 Assault 2 | . . . . 1 . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . 2 3 . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Distress Signals 27 | . 4 . . 6 1 . 3 . . . . 6 . . 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 397 | . 15 6 . 118 48 6 16 39 1 . 11 65 1 4 32 35 Peak Tracking Total 15 | . 6 4 . 15 11 6 7 10 1 . 4 11 1 3 9 9 Tactical Retreats 87 | . . 1 . 30 13 . 3 19 . . 1 8 . 1 6 5 Traps | -11 -10 -10 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Traps Triggered 11 | . . 1 . 4 2 . . . . . . 1 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Machines Disabled 43 | . 3 1 . 1 3 . 1 . . . . 29 . 1 1 3 Max in Single Turn 8 | . 1 1 . 1 1 . 1 . . . . 8 . 1 1 1 Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Machines Accessed 65 | . 1 1 3 12 15 . 4 . 2 6 . 10 . . 5 6 Terminals 25 | . 1 . . 4 6 . 2 . . . . 4 . . 2 6 Fabricators 3 | . . . . . 3 . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . Recycling Units 16 | . . . . 5 3 . . . . . . 5 . . 3 . Scanalyzers 5 | . . . . 1 2 . 1 . . . . 1 . . . . Garrison Access 3 | . . . . 1 1 . 1 . . . . . . . . . Total Hacks 164 | . 1 1 12 25 35 . 16 . 8 27 . 19 . . 8 12 Successful 87 | . 1 1 12 8 12 . 1 . 8 27 . 9 . . 4 4 Failed 77 | . . . . 17 23 . 15 . . . . 10 . . 4 8 Catastrophic 20 | . . . . 7 5 . 3 . . . . 1 . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 69 | . . . . 14 20 . 9 . . . . 12 . . 5 9 Terminals 58 | . 1 . . 8 18 . 7 . . . . 9 . . 3 12 Fabricators 7 | . . . . . 7 . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . . . . . . Recycling Units 21 | . . . . 7 4 . . . . . . 5 . . 5 . Scanalyzers 15 | . . . . 3 4 . 3 . . . . 5 . . . . Garrison Access 12 | . . . . 4 2 . 6 . . . . . . . . . Terminal Hacks 58 | . 1 1 12 . 3 . . . 8 27 . 2 . . 2 2 Record 26 | . . . 4 . . . . . 7 15 . . . . . . Part Schematic 5 | . . . . . 1 . . . . 4 . . . . . . Robot Analysis 11 | . . . 7 . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . 1 2 Level Access Points 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . Proto ID Catalog 2 | . . 1 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 1 1 . . . . . . 1 . . . . Insert Component 3 | . . . . 1 1 . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 19 | . . . . 6 3 . . . . . . 6 . . 2 2 Terminals 4 | . . . . 1 . . . . . . . 1 . . . 2 Assimilate 3 | . . . . . . . . . . . . 1 . . . 2 Operators 1 | . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . . 5 2 . . . . . . 5 . . 2 . Fedlink 8 | . . . . 3 2 . . . . . . 3 . . . . Scrapoids 2 | . . . . 2 . . . . . . . . . . . . Scraphulk 4 | . . . . . . . . . . . . 2 . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . . . . 8 11 . 4 . . . . 5 . . 2 3 Full Trace Events 5 | . . . . 2 2 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . 4 . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . Authchips 1 | . . . . . 1 . . . . . . . . . . . Time 31 | . . . . . 31 . . . . . . . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Total Allies 18 | . . . . 10 . . . . . . . 3 1 . 2 2 Largest Group 5 | . . . . 5 . . . . . . . 1 1 . 1 1 Highest-Rated Group 146 | . . . . 146 . . . . . . . 123 46 . 139 45 Highest-Rated Ally 139 | . . . . 31 . . . . . . . 123 46 . 139 45 Initial UFD Resources 62 | . . . . 24 36 50 50 50 50 50 52 52 58 58 62 52 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 157 | . . . . 81 . . . . . . . 49 1 . 26 . Total Damage 5858 | . . . . 1224 . . . . . . . 2941 23 . 1670 . Kills 46 | . . . . 11 . . . . . . . 28 . . 7 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Active Infowar (turns) 6407 | . . . . 1812 957 113 216 1179 185 156 190 757 20 100 435 287 Optics 6395 | . . . . 1812 957 113 216 1179 185 156 190 757 20 100 435 275 Sensors 5466 | . . . . 1272 901 113 216 1179 185 156 190 627 . 6 334 287 Traps 675 | . . . . 675 . . . . . . . . . . . . Robot Analysis Total 11 | . . . 7 . . . . . . 4 . . . . . . Derelict Logs Recovered 6 | . . . 3 . . . . 2 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Turns Passed 10432 | 13 873 859 2113 1837 957 113 216 1179 185 156 190 757 20 100 435 429 Spaces Moved 14977 | 5 500 219 1011 3361 1910 169 389 2708 353 295 348 1432 68 269 931 1009 Core 225 | . . . . . . . . . . . . . . . . 225 Treads 1735 | 5 500 219 1011 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 13017 | . . . . 3361 1910 169 389 2708 353 295 348 1432 68 269 931 784 Fastest Speed 25 | 160 160 160 160 37 37 37 37 37 37 37 37 28 28 28 29 25 Average Speed 57 | 160 160 355 203 38 38 37 37 37 37 46 37 36 28 31 29 34 Slowest Speed 560 | 160 160 560 560 80 40 37 37 37 37 97 37 120 28 112 112 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 96 | . . . . 18 7 . 9 5 . . . 14 . 3 14 26 Potential Cave-ins 15 | . . . . . . 3 . 4 . . . 2 . . . 6 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . 3 Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 2 57 8 72 62 49 95 11 99 54 63 63 33 77 8 30 75 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 5 | . . . . 1 . . . . 1 3 . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 10 | . . . 3 . . . . 5 2 . . . . . . . Spaces Dug 142 | . . . . 63 24 5 4 4 . . 1 27 . . 11 3 Terrain Destroyed 288 | . 17 . . 92 26 11 9 58 . . 9 48 . . 12 6 Melee 94 | . . . . 54 18 . 4 1 . . 1 16 . . . . Projectile 97 | . . . . 14 8 11 5 13 . . 8 20 . . 12 6 AOE 97 | . 17 . . 24 . . . 44 . . . 12 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Total 16279 | 11 536 271 1071 3684 2081 207 426 2838 405 313 390 1574 68 282 1071 1051 Wait 699 | . 1 8 29 123 94 28 21 95 52 1 22 86 . . 106 33 Move 14777 | 4 499 218 1010 3327 1896 168 370 2698 352 294 347 1406 67 262 904 955 Hop 86 | . . . . 15 7 . 9 4 . . . 12 . 3 12 24 Pick Up 96 | . 12 16 19 15 11 . 3 . . 3 1 5 1 3 7 . Fast Attach 40 | . . . 1 9 5 . 1 1 . 4 . 3 . 4 5 7 Attach 50 | . . 6 . 14 7 . 1 . . 2 1 8 . 2 7 2 Detach 19 | . . . . 6 3 . . . . 2 . 1 . 2 3 2 Swap 41 | 3 3 2 1 21 3 . . 6 . 1 . . . . . 1 Drop 77 | 4 2 2 11 18 15 . 2 . . 6 1 . . 5 6 5 Fire 218 | . 18 19 . 38 13 11 11 31 1 . 17 26 . 1 21 11 Melee 147 | . . . . 83 27 . 8 3 . . 1 25 . . . . Ram 4 | . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . 15 . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . 2 . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Scraptown -6/Factory (discovered 4 exits: *Fac x3 / [*Low]) -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp / Arm) -4/Waste -4/Factory -3/Research -3/Quarantine (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Met a group of wandering Federalists 160 | -10/Materials | Discovered new exit (range 13) 204 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 15) 887 | -10/Materials | Entered Subcaves 888 | -10/Subcaves | Continued accompanying wandering Federalists (4) 888 | -10/Subcaves | Approached by a straggling Scientist 977 | -10/Subcaves | A Subdweller sparked back to life 1021 | -10/Subcaves | Lost 4 allies 1070 | -10/Subcaves | Lost 5 parts (1p1n3w) 1142 | -10/Subcaves | Found Prototype Leg 1438 | -10/Subcaves | Build established: Hauler-Mutant 1447 | -10/Subcaves | Visited 4L-MR0's lab 1499 | -10/Subcaves | Found Flightbrick 1746 | -10/Subcaves | Entered Scraptown 1746 | -8/Scraptown | System corruption cleaned by C-Scrubber 2284 | -8/Scraptown | Visited UFD Registry 2284 | -8/Scraptown | Registered with UFD as "Fibermind" 2557 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2561 | -8/Scraptown | Learned Research emergency access door positions 2563 | -8/Scraptown | Learned Factory stockpile data 2565 | -8/Scraptown | Learned Research trap positions 2654 | -8/Scraptown | Build established: Mutant 2672 | -8/Scraptown | Visited Awakened 2702 | -8/Scraptown | Visited Fellowship of the Rings 2814 | -8/Scraptown | Visited Science Testing Area 2828 | -8/Scraptown | Visited Symbiants 2852 | -8/Scraptown | Visited Junk Repository 3261 | -8/Scraptown | Visited Curators Association 3314 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3320 | -8/Scraptown | Found DCF Scrap (30 items) 3363 | -8/Scraptown | Visited Junk Repository 3400 | -8/Scraptown | Visited Chapter 10 3421 | -8/Scraptown | Visited Analyses Database 3456 | -8/Scraptown | Visited Scrapoid Research Area 3485 | -8/Scraptown | Visited Botcube Research 3512 | -8/Scraptown | Visited Abandonware Association 3530 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 3530 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3576 | -8/Scraptown | Visited Science Guys 3771 | -8/Scraptown | Met Optimus 3771 | -8/Scraptown | Accepted into 0bPrime 3851 | -8/Scraptown | Discovered new exit (range 5) 3859 | -8/Scraptown | Entered Factory 3859 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 3862 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 4339 | -6/Factory | Loaded intel: 8 recycling unit locations 4341 | -6/Factory | Discovered new exit (range 10) 4376 | -6/Factory | Learned location of Protoforge (-2) 4384 | -6/Factory | Discovered new exit (range 22) 4410 | -6/Factory | Scrapoid reinforcements arrived 4467 | -6/Factory | Lost 3 allies 4559 | -6/Factory | Search patrols dispatched 4578 | -6/Factory | Discovered new exit (range 7) 4613 | -6/Factory | Scrapoid reinforcements arrived 4760 | -6/Factory | Lost 4 allies 4829 | -6/Factory | Destroyed 7 combat bots 5259 | -6/Factory | First assault squad dispatched 5445 | -6/Factory | Spotted B-75 Beast 5609 | -6/Factory | Search patrols dispatched 5610 | -6/Factory | Discovered new exit (range 22) 5696 | -6/Factory | Entered another Factory area 5696 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5702 | -5/Factory | Identified exit to Upper Caves 5780 | -5/Factory | Build established: Hacker-Mutant 5785 | -5/Factory | Loaded intel: 8 recycling unit locations 5996 | -5/Factory | Search patrols dispatched 6011 | -5/Factory | Discovered new exit (range 4) 6012 | -5/Factory | Identified exit to Factory 6112 | -5/Factory | Build established: Hacker-Scout 6176 | -5/Factory | Spotted B-75 Beast 6296 | -5/Factory | Search patrols dispatched 6549 | -5/Factory | Fabricated Weapon Mount (x2) 6596 | -5/Factory | Search patrols dispatched 6653 | -5/Factory | Sucked down chute 6653 | -5/Factory | Entered Waste 6661 | -5/Waste | Spotted C-40 Crusher 6668 | -5/Waste | EMP discharged 6695 | -5/Waste | Spotted C-40 Crusher 6695 | -5/Waste | Spotted C-40 Crusher 6695 | -5/Waste | Spotted C-40 Crusher 6718 | -5/Waste | Spotted C-40 Crusher 6729 | -5/Waste | Spotted C-40 Crusher 6762 | -5/Waste | Discovered new exit (range 11) 6765 | -5/Waste | Identified exit to Factory 6766 | -5/Waste | Entered Factory 6885 | -5/Factory | Discovered exit to Upper Caves (range 5) 6982 | -5/Factory | Entered Upper Caves 6998 | -5/Upper Caves | Learned Factory security intel 7140 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8155 | -5/Upper Caves | Discovered new exit (range 9) 8157 | -5/Upper Caves | Identified exit to Upper Caves 8159 | -5/Upper Caves | Learned Factory interactive machine intel 8161 | -5/Upper Caves | Entered another Upper Caves area 8199 | -5/Upper Caves | Encountered a Warlord checkpoint 8230 | -5/Upper Caves | Entered an active Warlord outpost 8238 | -5/Upper Caves | Learned location of Armory (-4) 8238 | -5/Upper Caves | Learned 8 Factory zone layouts 8238 | -5/Upper Caves | Learned Research emergency access door positions 8238 | -5/Upper Caves | Learned Extension terminal intel 8256 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8342 | -5/Upper Caves | Discovered new exit (range 11) 8345 | -5/Upper Caves | Identified exit to Zhirov 8346 | -5/Upper Caves | Entered Zhirov 8346 | -5/Zhirov | Discovered new exit (range 3) 8356 | -5/Zhirov | Met Zhirov 8364 | -5/Zhirov | Learned location of Quarantine (-3) 8364 | -5/Zhirov | Learned location of Testing (-2) 8364 | -5/Zhirov | Learned location of Command (-1) 8371 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8400 | -5/Zhirov | Found Alien Artifact 8400 | -5/Zhirov | Identified Integrated Dissipator 8400 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8406 | -5/Zhirov | Found Alien Artifact 8502 | -5/Zhirov | Identified exit to Proximity Caves 8502 | -5/Zhirov | Entered Proximity Caves 8638 | -4/Proximity Caves | Learned Research stockpile data 8689 | -4/Proximity Caves | Discovered exit to Factory (range 9) 8692 | -4/Proximity Caves | Entered Factory 8692 | -4/Factory | Evolved 2 slots: Utility x2 8693 | -4/Factory | Identified exit to Armory 8695 | -4/Factory | Loaded intel: 54 interactive machine locations 8697 | -4/Factory | Discovered new exit (range 17) 8703 | -4/Factory | Identified exit to Upper Caves 8708 | -4/Factory | Discovered new exit (range 17) 8751 | -4/Factory | Identified exit to Research 8756 | -4/Factory | Identified Transdimensional Reconstructor 8761 | -4/Factory | Loaded intel: 8 recycling unit locations 8988 | -4/Factory | Spotted B-86 Titan 9221 | -4/Factory | Scraphulk reinforcements arrived? 9287 | -4/Factory | Lost 3 parts (1p1n1w) 9319 | -4/Factory | Scraphulk reinforcements arrived 9442 | -4/Factory | First assault squad dispatched 9449 | -4/Factory | Manually triggered Chute Trap 9449 | -4/Factory | Sucked down chute 9449 | -4/Factory | Entered Waste 9450 | -4/Waste | Met a frightened Derelict 9455 | -4/Waste | Spotted C-40 Crusher 9461 | -4/Waste | Spotted C-40 Crusher 9461 | -4/Waste | Spotted C-40 Crusher 9461 | -4/Waste | Spotted C-40 Crusher 9462 | -4/Waste | Spotted C-40 Crusher 9462 | -4/Waste | Discovered new exit (range 22) 9465 | -4/Waste | Spotted C-40 Crusher 9469 | -4/Waste | Entered Factory 9552 | -4/Factory | Discovered exit to Research (range 13) 9557 | -4/Factory | Found Quantum Capacitor 9569 | -4/Factory | Entered Research 9569 | -3/Research | Evolved 2 slots: Propulsion x2 9570 | -3/Research | Loaded intel: 88 trap records 9724 | -3/Research | Scraphulk reinforcements arrived 9749 | -3/Research | Lost 3 parts (1p2u) 9797 | -3/Research | Scraphulk reinforcements arrived? 9873 | -3/Research | Found Prototype Processor 9875 | -3/Research | Identified Spectral Analyzer 9937 | -3/Research | Spotted B-86 Titan 10002 | -3/Research | Discovered new exit (range 8) 10003 | -3/Research | Identified exit to Quarantine 10004 | -3/Research | Entered Quarantine 10023 | -3/Quarantine | Spotted Alpha 7 10027 | -3/Quarantine | Found Alien Launcher 10027 | -3/Quarantine | Identified Sigix Terminator 10046 | -3/Quarantine | Found Alien Artifact 10046 | -3/Quarantine | Identified Terrabomb 10046 | -3/Quarantine | Used Terrabomb 10147 | -3/Quarantine | Found Alien Artifact 10147 | -3/Quarantine | Identified Core Reset Matrix 10147 | -3/Quarantine | Used Core Reset Matrix 10151 | -3/Quarantine | Detected hypermatrix surge 10151 | -3/Quarantine | Sensed 14 artifacts in vicinity 10244 | -3/Quarantine | Found Matter Drive 10251 | -3/Quarantine | Crushed by falling debris 10252 | -3/Quarantine | System corruption reached 10% 10252 | -3/Quarantine | Crushed by falling debris 10279 | -3/Quarantine | Crushed by falling debris 10291 | -3/Quarantine | Released all parts (4) 10299 | -3/Quarantine | Met incapacitated Sigix Warrior 10299 | -3/Quarantine | Lockdown squad dispatched 10313 | -3/Quarantine | Lost 10 parts (4n5u1w) 10330 | -3/Quarantine | Warped through subspace 10335 | -3/Quarantine | Core integrity fell below 50% 10416 | -3/Quarantine | Core integrity fell below 20% 10420 | -3/Quarantine | Scanned by Researcher 10426 | -3/Quarantine | Discovered new exit (range 16) 10433 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 10420_ K-01 Serf destroyed. 10420_ Held in stasis. 10420_ C-55 Analyst is analyzing... 10420_ ALERT: Encountered unknown unique technology, formulating response. 10421_ Acquired 25 matter. 10421_ Slammed into K-01 Serf. 10421_ Destabilizing: Core damaged (-39). 10426_ EXIT=FOUND 10426_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10429_ O-24 Administrator uses terminal to summon reinforcements. 10429_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q004. 10429_ O-24 Administrator locks terminal. 10432_ Slammed into G-67 Veteran. 10432_ Held in stasis. 10432_ Penetrated by Slug. 10432_ Slug penetrates G-67 Veteran. Map ----- +----------------------------------------------------+ | #???? #????????????????????????????# #???????# | | #???? #????????????????????????????# #???????# | | #????? #????????????????????????????# #???????### | | #????? #????????????????????????????# #?????????? | | #???? ##???????????????????????????# #?????????? | | #### #????????????????????????????#??????????? | | # #???????????????????????????????????????? | | " #???????????????????????????????????????? | | # #???????????????????????????????????????? | | #? !#???????????????????????????????????????? | | #???###???????????????????????????????????????? | | ########??????????????????????????????????????? | | # T #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #?????????????????????#####????????????? | | # #???????????????????? ????????????? | | + #???????????????????? ?????????????? | | # """ #??????????????????? ??????????????? | | # """ #?????????????????? ???????????????? | | # """ #?????????????????? #????????????????? | | # #????????????????? #????????????????? | | #####################+### ####?????????????? | | = #?????????????? | | ########### p hh #?????????????? | | ####?????????# gggg #????/????????? | | ???????????# c @ ^ #?????????????? | | ""???????######c### ######+##???????????????? | | ""#??????# # #???????????????????????? | | ""#??????# "" # #???????????????????????? | | T#??????# "" # #???????????????????????? | | ""#??????# "T + #???????????????????????? | | ""#??????# "" !![ # #???????????????????????? | | ""#??????# "" !![ # #???????????????????????? | | ???????# !! ## ##???????????????????????? | | ###????????# ## #????????????????????????? | | ???????????# = ## #????????????????????????? | | ???????????########### ????????????????????????? | | ????????????????????? ##???????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 37 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 73 Targeting Accuracy 20 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Weapon Mount | x2 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Sigix Terminator Terrabomb Core Reset Matrix Matter Drive Transdimensional Reconstructor Achievements -------------- Alien Roots False Reunion Help And Harvest Hulk Smash Suspicious By Nature Challenges ------------ None Game ------ Seed FireDynamicActivator Manual? 0 Play Time 02:13:59 Cumulative 59.6 hours Start 2026.07.19 @ 22:23:21 End 2026.07.20 @ 00:37:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 208 Adventurer 45 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 44 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fabfddd-46ef-4534-ac5e-1dbdaf8947fb