Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.02 @ 22:16:12 Player: morimori Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (185) 925 Value Destroyed (4797) 4797 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (368) 368 TOTAL SCORE: 10010 Bonus ------- High Alert Combat Kills 268 Awakened Behemoth Slayer 1000 Friendly Fire -900 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 16/100 System Corruption 0% Temperature Cool (35) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Experimental System Shield Authchip [Device] Authchip [Device] Authchip [Device] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Faulty Experimental Optical Array Improved Sensor Array Faulty Experimental Armor Integrity Analyzer Authchip [Processor] CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Layered Light Armor Plating Hacking Suite Phasing AFG > --- WEAPON ----------- Cooled Particle Cannon Stasis Beam CR-A16's Pointy Stick > --- INVENTORY -------- Improved Deuterium Engine Airjet Airjet Gravmag System Gravmag System Cooled Airjet Cooled Airjet Antigrav System Improved Heat Sink Large Storage Unit Improved Terrain Scanner Hacking Suite Authchip [Device] Authchip [Device] Authchip [Device] Authchip [Device] Authchip [Processor] Flak Gun Advanced EMP Blaster Heavy Rocket Launcher [Rating: 74] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Launcher Advanced EMP Blaster Special Weapon Stasis Beam Impact Weapon Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 230 | 8 14 10 35 5 41 85 7 2 13 10 Power 12 | 1 1 1 3 . 1 4 . . . 1 Engine 8 | 1 1 . 2 . 1 2 . . . 1 Core 4 | . . 1 1 . . 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 44 | 3 3 3 3 . 9 14 1 1 2 5 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 36 | 3 3 3 3 . 9 13 1 1 . . Hover 8 | . . . . . . 1 . . 2 5 Flight . | . . . . . . . . . . . Utility 85 | 2 2 4 10 4 10 42 1 1 5 4 Device 42 | 1 1 4 2 2 4 24 . . 3 1 Storage 7 | 1 1 . 2 . 2 1 . . . . Processor 4 | . . . . . . 3 1 . . . Hackware 5 | . . . . . . 1 . . 1 3 Protection 27 | . . . 6 2 4 13 . 1 1 . Artifact . | . . . . . . . . . . . Weapon 89 | 2 8 2 19 1 21 25 5 . 6 . Energy Gun 8 | 1 . 1 5 . 1 . . . . . Energy Cannon 12 | . . . 1 . 3 7 . . 1 . Ballistic Gun 42 | 1 6 . 10 . 11 10 2 . 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher 22 | . 1 . 3 1 6 8 2 . 1 . Special Weapon 2 | . . . . . . . 1 . 1 . Impact Weapon 2 | . 1 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 . 2 2 1 . 2 . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 3 | . . . . . . 3 . . . . Parts Lost 31 | . 1 . 2 . 4 8 1 . . 15 Power 3 | . . . . . 1 . . . . 2 Propulsion 16 | . . . 2 . 1 4 1 . . 8 Utility 10 | . 1 . . . 2 4 . . . 3 Weapon 2 | . . . . . . . . . . 2 Highest Loss Streak 15 | . 1 . 1 . 2 2 1 . . 15 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 98 100 97 98 82 82 82 87 Engine 6 | . 14 5 3 11 9 3 7 7 7 6 Core 2 | . . 8 7 . . 3 . . . . Wheel 25 | . 28 28 21 22 34 29 22 14 13 6 Device 14 | . 13 14 16 20 12 15 14 14 13 6 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 Processor 3 | . . . . . . 7 7 7 7 7 Hackware 3 | . . . . . . 5 7 7 7 13 Protection 7 | . . . 16 12 13 7 . 4 7 6 Energy Gun 2 | . 1 9 9 9 . . . . . . Energy Cannon 3 | . . . . . 3 5 7 7 5 6 Ballistic Gun 11 | . 26 17 11 11 13 7 6 7 . . Peak Build Rating 74 | 8 12 18 25 22 32 49 60 64 74 66 Average Rating 32 | 6 9 15 22 22 26 39 47 61 62 63 On Entrance 30 | . 7 11 13 22 22 29 46 54 64 66 Naked Turns . | . . . . . . . . . . . Heaviest Build 91 | 14 30 33 42 45 76 79 69 73 91 72 Greatest Support 56 | 26 32 32 32 20 46 54 48 56 56 37 Greatest Overweight (x) 4 | 4 1 1 4 2 1 4 1 1 2 2 Average Overweight (x) 1 | . . . 1 1 . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 11 15 15 15 18 20 20 20 20 20 Most Carried 20 | 7 15 15 15 15 20 20 20 20 20 20 Average Carried 16 | 3 10 14 14 15 17 19 19 20 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 20 20 20 20 20 5 Class Distribution -------------------- 65% | Scavenger-Mutant 26% | Mutant 5% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Matter Collected 4950 | 313 536 284 579 35 919 1669 373 91 68 83 Remotely . | . . . . . . . . . . . Salvage Created 6656 | 210 725 413 1405 84 1165 2144 306 . . 204 Parts 396 | 13 52 22 96 4 72 123 13 . . 1 Haulers Intercepted 8 | . 2 . 4 . 1 1 . . . . Recyclers Shooed 3 | . . . 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 111 | . 16 4 25 3 21 37 5 . . . Guns 52 | . 16 4 15 . 5 12 . . . . Cannons 8 | . . . . . 4 4 . . . . AOE 49 | . . . 10 3 12 20 4 . . . Classes Destroyed 16 | 3 5 . 2 1 1 3 1 . . . Worker 16 | 2 1 1 2 . 1 9 . . . . Builder 8 | . . . . . 6 2 . . . . Tunneler 7 | 3 1 1 . . 1 1 . . . . Hauler 8 | . 2 . 4 . 1 1 . . . . Recycler 9 | 1 . 1 2 . 1 4 . . . . Operator 7 | . 2 . 2 . 1 2 . . . . Watcher 17 | . 3 . 5 . 3 6 . . . . Swarmer 33 | . 6 . 8 . 6 9 4 . . . Grunt 46 | . 10 4 8 2 7 15 . . . . Brawler 2 | . . . . . . 2 . . . . Duelist 2 | . . . 1 . . 1 . . . . Researcher 1 | . . . . . . . 1 . . . Sentry 21 | . . . 8 . 8 4 1 . . . Hunter 2 | . . . . . . 2 . . . . Programmer 4 | . . . . . . 4 . . . . Assembled 1 | . . . . 1 . . . . . . Thug 2 | . . 2 . . . . . . . . Best Kill Streak 9 | 2 3 2 5 2 9 7 4 . . . Combat Bots Only 8 | . 3 2 4 2 8 5 4 . . . Max Kills in Single Turn 5 | 1 1 1 4 2 3 5 1 . . . Gunslinging 1 | . . . . . . 1 . . . . Exploded 3 | . . . 3 2 3 3 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Hostile Shots Fired 515 | . 54 26 67 9 72 187 33 . . 67 Missed 145 | . 19 7 16 2 20 58 16 . . 7 Damage Taken 5969 | 34 399 241 726 123 758 2001 148 . . 1539 Core 995 | . 58 33 57 41 88 214 56 . . 448 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 192 | . . . 134 . . 58 . . . . Core Remaining (%) 80 | 100 . 63 . 75 84 . . . . . Volleys Fired 547 | 33 85 50 81 9 89 158 40 . . 2 Largest 2 | 2 2 2 2 2 2 2 1 . . 1 Hottest 126 | 60 60 95 98 73 115 126 39 . . 30 Shots Fired 882 | 34 169 100 138 14 151 235 39 . . 2 Gun 649 | 34 168 100 134 10 95 108 . . . . Cannon 167 | . . . . . 44 92 29 . . 2 Launcher 66 | . 1 . 4 4 12 35 10 . . . Special . | . . . . . . . . . . . Kinetic 539 | 33 154 84 60 5 95 108 . . . . Thermal 196 | . . 16 33 . 39 77 29 . . 2 Explosive 19 | . 1 . 4 4 2 3 5 . . . Electromagnetic 128 | 1 14 . 41 5 15 47 5 . . . Robot Hit Streak 18 | 7 18 10 16 4 8 10 4 . . . Robot Miss Streak 11 | 1 7 3 4 2 4 11 2 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . 1 1 . 1 3 . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . . . . Shots Hit Robots 548 | 26 104 68 101 8 82 135 15 . . 9 Core Hits 342 | 12 41 19 51 7 51 144 12 . . 5 Critical Kills 2 | . 1 . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . Critical Strikes 11 | . 1 1 5 . 3 . . . . 1 Burn 6 | . . 1 5 . . . . . . . Destroy 4 | . 1 . . . 3 . . . . . Impale 1 | . . . . . . . . . . 1 Melee Attacks 20 | . 1 4 . . . . . . 1 14 Impact 5 | . 1 4 . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 15 | . . . . . . . . . 1 14 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14591 | 232 1286 935 2516 301 2757 5385 719 . . 460 Guns 6766 | 194 1259 935 1750 149 987 1492 . . . . Cannons 1873 | . . . . . 585 1068 220 . . . Explosions 5491 | 38 27 . 766 152 1185 2824 499 . . . Melee 460 | . . . . . . . . . . 460 Ramming 1 | . . . . . . 1 . . . . Kinetic 5074 | 181 1149 681 512 72 987 1492 . . . . Thermal 3179 | 38 27 254 806 115 646 1073 220 . . . Explosive 2417 | . . . 509 37 521 959 391 . . . Electromagnetic 3460 | 13 110 . 689 77 603 1860 108 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 460 | . . . . . . . . . . 460 Highest Corruption 10 | . . . . . . 10 10 10 10 . Average Corruption 7 | . . . . . . 5 10 10 10 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 162 | . . . . . . 104 34 18 6 . Message Errors 33 | . . . . . . 25 4 2 2 . Matter Fused 56 | . . . . . . 33 13 9 1 . Heat Flow Errors 16 | . . . . . . 9 5 2 . . Energy Discharges 18 | . . . . . . 13 3 1 1 . Parts Rejected 3 | . . . . . . 3 . . . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 16 | . . . . . . 8 5 2 1 . Data Loss (major) 7 | . . . . . . 4 1 1 1 . Misfires 2 | . . . . . . 2 . . . . Alerts 5 | . . . . . . 2 2 1 . . Weapon Failures 5 | . . . . . . 4 1 . . . Overload Shots 12 | . . . . . 3 9 . . . . Overflow Damage 249 | . . . 15 . 44 170 20 . . . Projectiles 110 | . . . . . 35 69 6 . . . Explosions 139 | . . . 15 . 9 101 14 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 488 | 35 34 . 83 34 17 285 . . . . Shots 19 | 1 1 . 4 2 1 10 . . . . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 321 | 32 88 234 36 14 54 241 243 208 . 321 Average Temperature 63 | 22 38 74 9 6 15 74 105 98 . 159 Received Heat Transfer 2319 | . 162 135 240 79 396 378 30 . . 899 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . Parts Fried 18 | . 1 . 5 . 4 7 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . 2 . 1 1 . . . . Heat Transferred 4702 | 50 50 518 1645 50 855 1164 370 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 18 | 1 1 . 6 1 6 3 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Peak Influence 947 | 30 193 146 471 183 474 947 . . . . Initial 183 | . 19 21 23 183 34 149 . . . . Average 191 | 13 89 33 181 134 228 298 . . . . Maximum Alert Level 3 | . . . 2 . 2 3 . . . . Low Security (%) 58 | 100 100 100 58 100 40 23 . . . . Level 1 32 | . . . 34 . 48 58 . . . . Level 2 8 | . . . 7 . 11 15 . . . . Level 3 . | . . . . . . 2 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 5 1 4 1 2 16 . . . . Investigation 16 | . 3 . 2 1 1 9 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 8 | . 2 . 2 . 1 3 . . . . Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Distress Signals 14 | . 2 . 5 2 2 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 182 | . 36 10 36 4 30 58 3 . . 5 Peak Tracking Total 7 | . 4 4 4 2 7 5 3 . . 5 Tactical Retreats 13 | . 2 3 1 . . 7 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Traps Triggered 6 | . 1 . . . . 5 . . . . Indirectly 1 | . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Disabled 15 | . . . 1 . 5 9 . . . . Max in Single Turn 3 | . . . 1 . 1 3 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Accessed 57 | . 10 . 14 1 8 24 . . . . Terminals 32 | . 7 . 8 . 5 12 . . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations 6 | . 1 . 2 . . 3 . . . . Recycling Units 7 | . 2 . 2 . 2 1 . . . . Scanalyzers 4 | . . . 2 . 1 1 . . . . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 163 | . 26 . 48 1 29 59 . . . . Successful 79 | . 14 . 24 1 15 25 . . . . Failed 82 | . 12 . 23 . 13 34 . . . . Catastrophic 15 | . 2 . 2 . 5 6 . . . . Database Lockouts 2 | . . . 1 . 1 . . . . . Manual 88 | . 19 . 26 . 20 23 . . . . Terminals 94 | . 17 . 27 . 21 29 . . . . Fabricators 12 | . . . . . . 12 . . . . Repair Stations 23 | . 4 . 9 . . 10 . . . . Recycling Units 18 | . 5 . 4 . 6 3 . . . . Scanalyzers 11 | . . . 8 . 2 1 . . . . Garrison Access 4 | . . . . . . 4 . . . . Terminal Hacks 24 | . 5 . 6 1 6 6 . . . . Part Schematic 2 | . . . 1 . 1 . . . . . Robot Analysis 4 | . 3 . . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 4 | . 1 . 1 . 1 1 . . . . Garrison Index 1 | . . . . . . 1 . . . . Unreport Threat 8 | . 1 . 2 . 3 2 . . . . Locate Traps 2 | . . . 1 . 1 . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 3 | . . . . . . 3 . . . . Repair Station Hacks 13 | . 1 . 7 . . 5 . . . . Scan Component 8 | . 1 . 4 . . 3 . . . . Repair 5 | . . . 3 . . 2 . . . . Recycling Unit Hacks 6 | . 2 . . . 2 2 . . . . Retrieve Components 6 | . 2 . . . 2 2 . . . . Scanalyzer 10 | . . . 8 . 2 . . . . . Insert Component 5 | . . . 4 . 1 . . . . . Analyze 5 | . . . 4 . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 21 | . 6 . 3 . 5 7 . . . . Terminals 11 | . 4 . 2 . 4 1 . . . . Assimilate 2 | . 1 . . . 1 . . . . . Botnet 6 | . 2 . 1 . 2 1 . . . . Operators 3 | . 1 . 1 . 1 . . . . . Fabricators 5 | . . . . . . 5 . . . . Recompile 5 | . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . 1 1 . . . . Tunnel 5 | . 2 . 1 . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 47 | . 8 . 11 . 8 20 . . . . Full Trace Events 5 | . . . 1 . 1 3 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 21 | . . . 5 . 1 . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . . 3 . . 2 . . . . Time 156 | . . . 124 . . 32 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 25 | . 18 . . . 7 . . . . . Parts Scanalyzed 5 | . . . 4 . 1 . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Total Allies 5 | . . 2 . . . 3 . . . . Largest Group 3 | . . 1 . . . 3 . . . . Highest-Rated Group 93 | . . 31 . . . 93 . . . . Highest-Rated Ally 31 | . . 31 . . . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 31 | . . . . . . 31 . . . . Total Damage 465 | . . . . . . 465 . . . . Kills 3 | . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Robot Analysis Total 4 | . 3 . . . . 1 . . . . Derelict Logs Recovered 9 | . . 3 . 1 . . 2 2 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Turns Passed 13106 | 176 1723 1046 1714 617 1443 3492 937 460 1104 394 Spaces Moved 9567 | 91 1256 727 1103 540 1107 2376 806 400 908 253 Core 5 | 5 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 9559 | 86 1256 727 1103 540 1107 2376 806 400 908 250 Hover 3 | . . . . . . . . . . 3 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 100 95 95 85 95 101 101 115 103 Average Speed 104 | 89 92 111 103 97 96 109 101 113 115 129 Slowest Speed 250 | 250 105 115 140 110 105 160 105 115 130 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 69 | 5 96 99 83 85 63 56 88 66 79 41 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 8 | . 2 1 1 1 1 1 . . 1 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 16 | . . 2 . 1 . . 3 8 2 . Spaces Dug 51 | . 1 1 . 30 3 13 2 . . 1 Terrain Destroyed 442 | 3 18 1 56 80 76 155 50 . . 3 Melee 3 | . 1 1 . . . . . . . 1 Projectile 58 | . . . . . 18 30 8 . . 2 AOE 381 | 3 17 . 56 80 58 125 42 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Total 11739 | 155 1653 866 1533 616 1342 3030 886 405 963 290 Wait 1182 | 15 266 66 296 59 65 356 29 2 22 6 Move 9557 | 90 1255 726 1102 539 1106 2375 805 399 907 253 Hop . | . . . . . . . . . . . Pick Up 78 | 7 17 1 5 2 16 21 2 . 7 . Fast Attach 43 | 7 1 2 5 . 6 13 3 2 4 . Attach 27 | . 1 . 2 . 3 6 1 . 5 9 Detach 7 | . . 1 . . . 1 1 . 3 1 Swap 161 | 1 12 8 28 5 32 66 4 . 4 1 Drop 116 | 2 15 8 14 2 25 33 1 2 10 4 Fire 547 | 33 85 50 81 9 89 158 40 . . 2 Melee 20 | . 1 4 . . . . . . 1 14 Ram 1 | . . . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 15) 421 | -10/Materials | Discovered new exit (range 15) 442 | -10/Materials | Discovered new exit (range 16) 549 | -10/Materials | Discovered new exit (range 9) 803 | -10/Materials | Discovered new exit (range 3) 1900 | -10/Materials | Entered Mines 1903 | -10/Mines | Met a Derelict bent on vengeance 2068 | -10/Mines | Learned Materials emergency access door positions 2133 | -10/Mines | Discovered new exit (range 13) 2163 | -10/Mines | Received a Mining Laser from a helpful Derelict 2432 | -10/Mines | Learned Materials stockpile data 2457 | -10/Mines | Discovered new exit (range 7) 2470 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2581 | -10/Mines | Build established: Scavenger-Mutant 2616 | -10/Mines | Learned location of Storage (-8) 2714 | -10/Mines | Met a Derelict testing a Signal Generator 2830 | -10/Mines | Discovered new exit (range 10) 2894 | -10/Mines | Excavation squad dispatched 2894 | -10/Mines | A large section of the Mines collapsed 2946 | -10/Mines | Entered Materials 2946 | -9/Materials | Evolved 2 slots: Utility x2 3026 | -9/Materials | Repaired Broken Assault Rifle 3277 | -9/Materials | Repaired Lgt. Nuclear Core 3328 | -9/Materials | Repaired Beamcaster 3520 | -9/Materials | Discovered new exit (range 16) 3636 | -9/Materials | Discovered new exit (range 15) 3647 | -9/Materials | Central database locked down 4392 | -9/Materials | Discovered new exit (range 5) 4660 | -9/Materials | Entered Mines 4906 | -9/Mines | Learned location of Zion (-7) 4950 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4950 | -9/Mines | Discovered new exit (range 5) 5032 | -9/Mines | Met a Derelict shopkeep closing up shop 5054 | -9/Mines | Assembled infested the area 5124 | -9/Mines | Discovered new exit (range 6) 5277 | -9/Mines | Entered Materials 5277 | -8/Materials | Evolved 2 slots: Propulsion x2 5482 | -8/Materials | Discovered new exit (range 16) 5483 | -8/Materials | Central database locked down 5852 | -8/Materials | Discovered new exit (range 12) 5906 | -8/Materials | Destroyed 8 combat bots 5983 | -8/Materials | Discovered new exit (range 16) 6720 | -8/Materials | Entered Factory 6720 | -7/Factory | Evolved 2 slots: Utility x2 6844 | -7/Factory | Discovered new exit (range 5) 6848 | -7/Factory | Identified exit to Factory 7069 | -7/Factory | Repaired Imp. Heat Sink 7085 | -7/Factory | Repaired Seismic Detector 7776 | -7/Factory | Discovered exit to Factory (range 5) 7819 | -7/Factory | Identified exit to Lower Caves 9730 | -7/Factory | System corruption reached 10% 10212 | -7/Factory | Entered Lower Caves 10214 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10698 | -7/Lower Caves | Encountered a Warlord checkpoint 10737 | -7/Lower Caves | Learned 12 Factory zone layouts 10776 | -7/Lower Caves | Found Alien Artifact 10776 | -7/Lower Caves | Identified Core Expander 10776 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 10894 | -7/Lower Caves | Spotted B-75 Beast 11089 | -7/Lower Caves | Learned Factory terminal intel 11142 | -7/Lower Caves | Discovered new exit (range 5) 11147 | -7/Lower Caves | Identified exit to Lower Caves 11149 | -7/Lower Caves | Entered another Lower Caves area 11266 | -7/Lower Caves | Build established: Scavenger-Skirmisher 11299 | -7/Lower Caves | Learned Factory stockpile data 11376 | -7/Lower Caves | Encountered a Warlord checkpoint 11452 | -7/Lower Caves | Learned Factory terminal intel 11590 | -7/Lower Caves | Discovered new exit (range 16) 11607 | -7/Lower Caves | Identified exit to Zion 11609 | -7/Lower Caves | Entered Zion 11642 | -7/Zion | Found CR-A16's Pointy Stick 11742 | -7/Zion | System corruption cleaned by Quarantine Array 11792 | -7/Zion | Given the Hacking Drone Bay 11795 | -7/Zion | Discovered new exit (range 9) 11803 | -7/Zion | Identified exit to Proximity Caves 11918 | -7/Zion | Build established: Mutant 12039 | -7/Zion | Learned location of Armory (-3) 12192 | -7/Zion | Found Prototype Device 12192 | -7/Zion | Identified Phasing AFG 12659 | -7/Zion | Found Prototype Hackware 12659 | -7/Zion | Identified Exp. System Shield 12672 | -7/Zion | Found Prototype Processor 12674 | -7/Zion | Found Prototype Processor 12713 | -7/Zion | Entered Proximity Caves 12948 | -6/Proximity Caves | Build established: Hacker-Mutant 13041 | -6/Proximity Caves | Spotted B-75 Beast 13080 | -6/Proximity Caves | Core integrity fell below 50% 13095 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 13105 | -6/Proximity Caves | Core integrity fell below 20% 13107 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 13079_ Airjet destroyed. 13079_ Knocked back. 13082_ Acquired 3 matter. 13085_ Knocked back. 13088_ Cld. Airjet destroyed. 13088_ Knocked back. 13091_ Gravmag System destroyed. 13094_ Hacking Suite destroyed. 13094_ Critical hit (Meltdown: +320). CR-A16's Pointy Stick's crusty surface crumbles away to reveal its sleek core, which hums to life. 13097_ Antigrav System destroyed. 13101_ Knocked back. 13101_ Dropped Lrg. Storage Unit. 13103_ Dropped Hvy. Rocket Launcher. 13105_ Cld. Airjet destroyed. 13106_ Imp. Deuterium Engine destroyed. 13106_ Critical hit (Burn: +37). 13106_ Dropped Corrupted Hacking Suite. 13107_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | # #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #?####??????????????????????????????????????? | | ## #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ##??????????????????????????????????????? | | ##??????????????????????????????????????? | | #???????????????# ?????????????????????? | | ###??????????????? #????????????????????? | | ##????????????????? #????????????????????? | | ######?????????????????? #??#?????????????????? | | #??????????????????????? #????????????????????? | | #####??????????????????? #?#??????????????????? | | ## #####??????????????# ????????????????????? | | ####??????#???? #????#???????????????? | | # #?????#????? ##?? #?????#?????????? | | ## #????###????# ### ##?? #?????????? | | ?##### #???## ##??## # ?????????? | | ?????# #???# #?## ????????? | | ?????# #####???# #?? g ????????? | | #????# #???????# ##?#! g ???????? | | ##???# #######?# ###%!BB ???????? | | #???# #?# #!@]BB ???????? | | #??## ### #!!% g #####??????????????? | | #??# ### %;!#%g #??????????????????? | | #??# ### ## ###;##??????????????????? | | #??# ##### ####???????????????????? | | #??#### % ##????????????????????? | | #?????# #????????????????????? | | #?????# ## ###### #?? ????#????????????? | | ###???# # "# #????????????????????? | | ##??# # ]" "# ##????????????????????? | | #??# #" " ##?????????????????????? | | ##?# # ##??????????????????????? | | ### # # ##????? ?????????????????? | | # " # #####?????????????????????? | | # T # $ ??????????????????????? | | # ""# ???????????????????????? | | " "" "# ####??????????????????????? | | ####+ # #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | ### ##############?????????????????????????? | | # ##?## #??????????????????????????????????????? | | ##????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????## ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 44 Offensive Hacking 10 Defensive Hacking 16 Authchip Count 5 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Sensor Array | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Matter Filter | -7/Zion | Archive Fission Core | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SignalSapperLeg Manual? 0 Play Time 01:55:27 Cumulative 285.1 hours Start 2024.12.02 @ 17:50:07 End 2024.12.02 @ 22:16:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a8784b5-f5c7-4af6-824b-4ea8c33a79cb