Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 21:31:35 Player: Maxfecteau Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (42) 42 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 2402 Bonus ------- Follower Combat Kills 220 Cogmind --------- Core Integrity 417/550 Matter 272/300 Energy 134/140 System Corruption 0% Temperature Cool (12) Movement Flying (27) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Flight Unit VTOL Module Cesium-ion Thruster Surge Thruster > --- UTILITY (4) ------ Small Storage Unit Seismic Detector Experimental Targeting Computer > --- WEAPON (2) ------- Heavy Flail Axe > --- INVENTORY (8) ---- Surge Thruster Weight Redist. System Improved Sensor Array Improved Signal Interpreter Seismic Detector Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Small Storage Unit Seismic Detector Experimental Targeting Computer System Shield > --- WEAPON ----------- Heavy Flail Axe > --- INVENTORY -------- Light Deuterium Engine VTOL Module Weight Redist. System Seismic Detector Grenade Launcher Improved Grenade Launcher [Rating: 33] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Improved Power Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 22 | 3 1 1 14 3 . Power 3 | . . . 2 1 . Engine 3 | . . . 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | . . 1 6 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . . 1 6 1 . Utility 7 | 1 1 . 4 1 . Device 1 | 1 . . . . . Storage 1 | . . . 1 . . Processor 2 | . 1 . . 1 . Hackware 1 | . . . 1 . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 4 | 2 . . 2 . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 6 | . . . 3 3 . Power 1 | . . . . 1 . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Highest Loss Streak 2 | . . . 2 2 . To Critical Strikes . | . . . . . . Average Backups 5 | 2 5 5 6 6 7 Power . | . 1 1 . . . Propulsion . | . . . . . 1 Utility 2 | 1 2 2 1 3 4 Weapon 2 | . 1 2 3 2 2 Tool/Special . | . . . . . . Unused Backups 11 | . 3 . 1 1 6 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . 2 . . . 4 Weapon 5 | . 1 . 1 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 72 | . 47 61 74 93 90 Engine 5 | . . . 7 9 9 Flight 19 | . . 4 25 35 36 Device 10 | . 14 14 9 9 9 Storage 4 | . . . 4 9 9 Processor 8 | . 4 14 7 8 9 Hackware 1 | . . . 1 4 . Protection 1 | . . . 4 . . Ballistic Gun 14 | . 28 28 10 . . Impact Weapon 3 | . . . 3 9 9 Slashing Weapon 2 | . . . . 8 9 Peak Build Rating 33 | 3 4 5 28 33 27 Average Rating 14 | 1 3 4 14 30 27 On Entrance 10 | . 3 4 5 21 27 Avg Prop Armor Cover (%) 4 | . . . 4 . . Naked Turns . | . . . . . . Heaviest Build 17 | 3 3 3 17 17 17 Greatest Support 19 | 3 3 4 18 19 17 Greatest Overweight (x) 1 | . . . 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 Average Capacity 6 | 5 5 5 6 8 8 Most Carried 8 | 5 5 5 8 8 7 Average Carried 5 | 2 4 5 6 6 7 Final Capacity 8 | 5 5 5 8 8 8 Final Carried 8 | 5 5 5 8 7 7 Class Distribution -------------------- 55% | Mutant 31% | Sprinter 9% | Commander-Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Rec Matter Collected 464 | 216 60 16 54 118 . Remotely . | . . . . . . Salvage Created 253 | 112 43 . 54 44 . Parts 22 | 13 4 . 2 3 . Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . 2 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Combat Hostiles Destroyed 1 | . . . . 1 . Melee 1 | . . . . 1 . Classes Destroyed 5 | 2 1 . . 2 . Worker 1 | . . . . 1 . Tunneler 3 | 3 . . . . . Hauler 2 | . 1 . 1 . . Recycler 1 | 1 . . . . . Swarmer 1 | . . . . 1 . Best Kill Streak 4 | 4 1 . 1 1 . Combat Bots Only 1 | . . . . 1 . Max Kills in Single Turn 1 | 1 1 . 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Hostile Shots Fired 104 | . . 19 25 60 . Missed 52 | . . 9 12 31 . Hits 52 | . . 10 13 29 . Projectile 52 | . . 10 13 29 . AOE 2 | . . . 2 . . Critical Strikes 1 | . . . 1 . . Actively Blocked 1 | . . . 1 . . Damage Taken 801 | . . 152 328 321 . Core 197 | . . 64 39 94 . Absorbed by Shields . | . . . . . . Redirected to Shielding 72 | . . . 72 . . Regen/Repaired (Parts) 65 | . . . . 65 . Core Remaining (%) 87 | 100 . 74 . . . Volleys Fired 18 | 9 6 3 . . . Largest 2 | 2 2 2 . . . Hottest 40 | 40 40 40 . . . Shots Fired 36 | 18 12 6 . . . Gun 36 | 18 12 6 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 36 | 18 12 6 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | 3 5 1 . . . Robot Miss Streak 3 | 1 1 3 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 26 | 10 9 1 1 5 . Core Hits 12 | 8 3 . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 12 | . . . 3 9 . Impact 5 | . . . 2 3 . Slashing 7 | . . . 1 6 . Piercing . | . . . . . . Sneak Attacks 3 | . . . 1 2 . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . 1 . Damage Inflicted 456 | 83 69 7 78 219 . Guns 159 | 83 69 7 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 297 | . . . 78 219 . Ramming . | . . . . . . Kinetic 159 | 83 69 7 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 297 | . . . 78 219 . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 1 | . 1 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . 1 3 . . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 2 | . . 2 . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 59 | . . . 18 41 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 59 | . . . 18 41 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 196 | . . 196 15 4 . Average Temperature 51 | . . 93 5 4 . Received Heat Transfer 105 | . . 9 60 36 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Maximum Alert Level 1 | . . . . 1 . Low Security (%) 92 | 100 100 . 100 75 100 Level 1 7 | . . . . 24 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 289 | 10 12 . 126 289 134 Initial 104 | . 3 . . . 104 Average 40 | 1 2 . 27 89 121 Influence Increases 759 | 20 24 . 183 502 30 Destroy 0b10 Robot/C 180 | . . . . 180 . Destroy 0b10 Robot/NC 35 | 20 5 . 5 5 . Destroy Leader 74 | . 2 . 2 70 . Allied During Kill 113 | . . . . 113 . Successful Hack 55 | . 17 . 24 14 . Select Force Hacks 30 | . . . . . 30 Destroy Structure 2 | . . . 2 . . Partial Spotted 105 | . . . 90 15 . Lose Combat Pursuer 165 | . . . 60 105 . Influence Decreases 635 | 15 29 . 183 233 175 Entered New Map 167 | . 2 . . . 165 Time Decay 169 | 15 27 . 57 60 10 Lost Part 30 | . . . . 30 . Lost Ally 100 | . . . . 100 . Purge Threat 169 | . . . 126 43 . Squads Dispatched 7 | . 1 . 5 1 . Investigation 5 | . 1 . 3 1 . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . . 10 22 17 . Peak Tracking Total 10 | . . 7 10 8 1 Tactical Retreats 7 | . . 2 3 2 . Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Rec Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Machines Accessed 17 | . 4 . 6 6 1 Terminals 14 | . 4 . 5 5 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 62 | . 18 . 19 23 2 Successful 24 | . 8 . 6 9 1 Failed 38 | . 10 . 13 14 1 Catastrophic 5 | . 1 . 2 2 . Database Lockouts . | . . . . . . Manual 23 | . 10 . 5 6 2 Terminals 54 | . 18 . 16 20 . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 2 | . . . . . 2 Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 8 . 5 7 . Record 2 | . . . 1 1 . Robot Analysis 3 | . 2 . . 1 . Prototype ID Bank 2 | . 1 . 1 . . Open Door 1 | . . . . 1 . Level Access Points 1 | . . . . 1 . Branch Access Points 2 | . 1 . . 1 . Terminal Index 1 | . 1 . . . . Unreport Threat 3 | . . . 2 1 . Recall Reinforcements 2 | . . . 1 1 . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Tunnel 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 4 . 5 6 1 Full Trace Events 8 | . 2 . 4 2 . Feedback Events 2 | . 2 . . . . Corruption 2 | . 2 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 . Highest-Rated Group 173 | . . . . 173 . Highest-Rated Ally 29 | . . . . 29 . Total Orders . | . . . . . . Ally Attacks 42 | . . . . 42 . Total Damage 588 | . . . . 588 . Kills 9 | . . . . 9 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Active Infowar (turns) 686 | 2 140 112 224 185 23 Seismic 686 | 2 140 112 224 185 23 T.N.C. 367 | . 58 112 197 . . Robot Analysis Total 3 | . 2 . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Rec Turns Passed 751 | 67 140 112 224 185 23 Spaces Moved 1401 | 69 234 220 435 358 85 Core 445 | 69 234 142 . . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 956 | . . 78 435 358 85 Fastest Speed 26 | 50 50 40 26 26 27 Average Speed 35 | 50 50 46 29 27 27 Slowest Speed 86 | 50 50 50 86 86 27 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 38 23 54 46 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . 1 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . 2 . . Terrain Destroyed 2 | . . . 2 . . Melee 2 | . . . 2 . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Total 1598 | 85 248 223 526 431 85 Wait 69 | . . . 60 9 . Move 1396 | 68 233 219 434 357 85 Hop . | . . . . . . Pick Up 20 | 5 4 . 7 4 . Fast Attach 11 | 3 1 1 5 1 . Attach 8 | . . . 3 5 . Detach 2 | . . . 2 . . Swap 9 | . . . 6 3 . Drop 11 | . 4 . 6 1 . Fire 18 | 9 6 3 . . . Melee 9 | . . . 3 6 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 45 | . . . . 45 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Mines 161 | -10/Materials | Discovered new exit (range 16) 197 | -10/Materials | Discovered new exit (range 6) 208 | -10/Materials | Entered Subcaves 209 | -10/Subcaves | Approached by a straggling Scientist 262 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 274 | -10/Subcaves | Discovered new exit (range 8) 285 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 300 | -10/Subcaves | Discovered new exit (range 12) 303 | -10/Subcaves | Learned location of Zion (-6) 303 | -10/Subcaves | Met a Zionite searching for "candidates" 308 | -10/Subcaves | Build established: Mutant 320 | -10/Subcaves | Entered Materials 320 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 540 | -8/Materials | Discovered new exit (range 15) 544 | -8/Materials | Discovered new exit (range 8) 544 | -8/Materials | Entered Storage 548 | -8/Storage | Found Prototype Processor 548 | -8/Storage | Identified Exp. Targeting Computer 638 | -8/Storage | Identified exit to Factory 643 | -8/Storage | Repaired Surge Thruster? 645 | -8/Storage | Identified exit to Recycling 653 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 725 | -8/Storage | Lost 6 allies 726 | -8/Storage | Used back door to open Recycling access 729 | -8/Storage | Entered Recycling 752 | -8/Recycling | Self-destructed Last Messages --------------- Downloading analysis... Y-45 Defender Tier: 2 Y-series armored sentries are equipped with a mix of thermal and kinetic weaponry. The Y-45 guards important locations and vital machinery, and remains at its station unless they identify a hostile robot or are alerted to the presence of one nearby. 00712_ ALERT: Suspicious activity at Terminal S016. Dispatching Investigation squad. 00716_ K-01 Serf cleans the Compression Vault. 00718_ Cesium-ion Thruster+ destroyed. 00726_ Connecting with Door Terminal... 00726_ Access granted. >>\\IAMDERELICT Access granted. LOCATION=RECYCLING GOAL=ESCAPE 00737_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-5/Archives] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? +???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ???????????????########??# #???????????????????? | | ???????????????# ??# #???????????????????? | | ???????????????# ?# #???????????????????? | | ???????????????#= = ?+ #??????????????????? | | ???????????????# ] ! [ # #??????????????????? | | ???????????????# ! # #??????????????????? | | ???????????????# !% @ #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# ] # #??????????????????? | | ???????????????#########?# #??????????????????# | | ?????????????????????????# ###????????????????# | | ?????????????????????????# ""#?????????????#### | | ?????????????????????????# Y"#???????####### ## | | ?????????????????????????# ""#???????# # | | ########################## ########### # | | + # | | ########### # | | #?????????# + | | ??#########################/#######????# # | | ????????????????????# #????# # | | ????????????????????# #????# # | | ????????????????????# """" """" #????# # | | ????????????????????# """" """" #????########## | | ????????????????????# """" """" #?????????????## | | ????????????????????# #??????????????? | | ????????????????????# """" """" #??????????????? | | ????????????????????# """" """" #??????????????? | | ????????????????????# """" """" #??????????????? | | ????????????????????# #??????????????? | | ????????????????????#?? ???????????????? | | ???????????????????????###########???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Surge Thruster | 7% | -8/Storage Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapMetamassModule Manual? 0 Play Time 00:29:19 Cumulative 78.1 hours Start 2026.01.06 @ 21:02:35 End 2026.01.06 @ 21:31:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d991542b-ad6a-4c00-8172-bcda2154d4e2