Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 02:32:55 // Winter2019/RPGLIKE Player: admiral_len Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (170) 850 Value Destroyed (6313) 6313 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3571) 3571 TOTAL SCORE: 13534 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3071 Cogmind --------- Core Integrity 0/1650 Matter 268/300 Energy 290/290 System Corruption 8% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Hardened Heavy Armor Plating Graphene Brace > --- WEAPON (4) ------- Advanced Beam Rifle Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY (1) ---- Phase Shifter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Energy Filter Phase Shifter Layered Light Armor Plating Medium Reactive Plating Graphene Brace > --- WEAPON ----------- Advanced Beam Rifle Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Phase Shifter [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Processor Targeting Computer Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 10 | 3 1 . . . 4 2 Power . | . . . . . . . Propulsion 2 | 1 . . . . 1 . Utility 5 | 1 . . . . 2 2 Weapon 3 | 1 1 . . . 1 . Parts Attached 50 | 4 5 2 . 1 13 25 Power 7 | 1 1 . . . 2 3 Engine 5 | 1 . . . . 1 3 Core 2 | . 1 . . . 1 . Reactor . | . . . . . . . Propulsion 10 | 2 . . . . 3 5 Treads 5 | 2 . . . . . 3 Leg 5 | . . . . . 3 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | . 2 2 . . 3 10 Device 8 | . 1 1 . . 1 5 Storage . | . . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 8 | . 1 1 . . 1 5 Artifact . | . . . . . . . Weapon 16 | 1 2 . . 1 5 7 Energy Gun 16 | 1 2 . . 1 5 7 Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 2 3 Parts Lost 3 | . . . . . . 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 100 100 100 97 97 Engine 3 | . 2 . . . 3 7 Core 7 | . 11 12 12 12 6 . Treads 16 | . 27 25 25 25 11 2 Leg 8 | . . . . . 12 20 Device 16 | . 13 12 12 12 17 23 Processor 1 | . . . . . 6 . Protection 11 | . 13 12 12 12 9 11 Energy Gun 32 | . 28 37 37 37 29 29 Naked Turns . | . . . . . . . Heaviest Build 57 | 5 15 15 15 16 26 57 Greatest Support 60 | 40 40 40 40 40 54 60 Greatest Overweight (x) 2 | . . . . . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 1 | . . . . . 1 1 Average Capacity . | . . . . . . 1 Most Carried 1 | . . . . . 1 1 Average Carried . | . . . . . . . Final Capacity 1 | . . . . . 1 1 Final Carried 1 | . . . . . . 1 Class Distribution -------------------- 37% | Gunner 36% | Tank 15% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Gunner | -10/Exiles Tank | -9/Mines Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 756 | 240 50 20 . 10 124 312 Remotely . | . . . . . . . Salvage Created 5661 | . 477 . . 495 1786 2903 Parts 315 | . 29 . . 34 105 147 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 7 | . 3 . . . 4 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 153 | . 14 . . 22 50 67 Guns 140 | . 11 . . 22 46 61 AOE 1 | . . . . . . 1 Classes Destroyed 18 | . 4 . . 4 5 5 Worker 3 | . . . . 1 . 2 Builder 2 | . . . . . . 2 Hauler 1 | . . . . . . 1 Recycler 9 | . 4 . . . 2 3 Mechanic 2 | . . . . . . 2 Operator 1 | . . . . . 1 . Watcher 7 | . 1 . . . 3 3 Swarmer 35 | . 3 . . 9 15 8 Grunt 70 | . 11 . . 7 23 29 Brawler 5 | . . . . 1 . 4 Protector 2 | . . . . . 1 1 Sentry 15 | . . . . . 8 7 Demolisher 2 | . . . . 2 . . Specialist 2 | . . . . . . 2 Hunter 9 | . . . . . 2 7 Programmer 6 | . . . . . . 6 Heavy 4 | . . . . . 1 3 Assembled 3 | . . . . 3 . . Best Kill Streak 11 | . 3 . . 6 11 11 Combat Bots Only 9 | . 3 . . 6 9 9 Max Kills in Single Turn 2 | . 1 . . 2 2 2 Gunslinging 1 | . . . . 1 1 1 Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 953 | . 81 . . 44 181 647 Missed 312 | . 25 . . 14 43 230 Damage Taken 7876 | . 589 . . 494 1537 5256 Core 5243 | . 418 . . 366 1045 3414 Absorbed by Shields . | . . . . . . . Redirected to Core 4505 | . 355 . . 271 880 2999 Ignored by Resistances 1386 | . . . . 30 185 1171 Core Remaining (%) 89 | 100 . . . 68 99 . Volleys Fired 342 | . 63 . . 39 108 132 Largest 4 | . 2 . . 3 3 4 Hottest 268 | . 100 . . 165 191 268 Shots Fired 1082 | . 126 . . 117 321 518 Gun 1082 | . 126 . . 117 321 518 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 1082 | . 126 . . 117 321 518 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 39 | . 15 . . 39 29 30 Robot Miss Streak 5 | . 5 . . 2 3 3 Penetration Max . | . . . . . . . Secondary Targets 39 | . 3 . . 7 10 19 Max Gunslinging Chain 2 | . 1 . . 1 2 1 Shots Hit Robots 833 | . 87 . . 92 243 411 Core Hits 320 | . 32 . . 37 90 161 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 72 | . 15 . . 8 16 33 Burn 72 | . 15 . . 8 16 33 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 16153 | . 1179 7 . 1228 4544 9195 Guns 15872 | . 1179 . . 1209 4532 8952 Cannons . | . . . . . . . Explosions 155 | . . . . . . 155 Melee . | . . . . . . . Ramming 126 | . . 7 . 19 12 88 Kinetic . | . . . . . . . Thermal 16027 | . 1179 . . 1209 4532 9107 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . . 21 Message Errors 6 | . . . . . . 6 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 57 | . . . . . . 57 Projectiles . | . . . . . . . Explosions 57 | . . . . . . 57 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 12 | . 1 1 . 8 2 . Targets Rammed 26 | . 1 1 . 8 4 12 Kicked 14 | . . . . . 2 12 Crushed . | . . . . . . . Highest Temperature 509 | . 239 . . 49 154 509 Average Temperature 72 | . 59 . . 6 34 134 Received Heat Transfer 2350 | . 276 . . 46 495 1533 Effects 11 | . . . . . . 11 Shutdowns 2 | . . . . . . 2 Energy Bleed 4 | . . . . . . 4 Interference 4 | . . . . . . 4 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 12 | . 3 . . . 4 5 Combat Hostiles 12 | . 3 . . . 4 5 Parts Melted 113 | . 14 . . 5 25 69 Heat Transferred 35983 | . 4625 . . 4070 10160 17128 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 2202 | . 178 21 . 285 1169 2202 Initial 502 | . . 21 . . 68 502 Average 572 | . 78 8 . 162 686 1265 Maximum Alert Level 5 | . . . . 1 4 5 Low Security (%) 45 | 100 100 100 . 77 10 . Level 1 7 | . . . . 22 15 . Level 2 8 | . . . . . 16 13 Level 3 23 | . . . . . 43 41 Level 4 7 | . . . . . 13 12 Level 5 4 | . . . . . . 17 High Security 4 | . . . . . . 15 Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 45 | . 3 1 . 2 14 25 Investigation 11 | . 2 1 . 1 6 1 Extermination 3 | . . . . . . 3 Reinforcement 11 | . 1 . . 1 4 5 Assault 13 | . . . . . 1 12 Garrison 7 | . . . . . 3 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 7 | . 2 . . . 2 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 285 | . 23 . . 29 78 155 Peak Tracking Total 34 | . 3 . . 15 8 34 Tactical Retreats 16 | . 1 . . 1 10 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 8 | . 2 . . . 5 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 20 | . . . . 1 3 16 Max in Single Turn 13 | . . . . 1 1 13 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 11 | . 1 1 4 1 2 2 Terminals 4 | . 1 . . 1 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 16 | . 1 1 4 2 5 3 Successful 8 | . 1 1 4 . 1 1 Failed 8 | . . . . 2 4 2 Catastrophic 5 | . . . . 1 2 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . 1 . . 2 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 8 | . 1 1 4 . 1 1 Record 4 | . . . 4 . . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . 1 2 2 Full Trace Events 4 | . . . . 1 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 8291 | 52 1311 1006 661 1129 2000 2132 Spaces Moved 4456 | 33 666 593 414 612 1083 1055 Core 6 | 6 . . . . . . Treads 2924 | 27 666 593 414 612 478 134 Legs 1526 | . . . . . 605 921 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 Average Speed 147 | 140 160 160 160 160 137 128 Slowest Speed 330 | 160 160 160 160 160 190 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 71 | 4 97 86 89 99 91 36 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 18 | . . . . . . 18 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 18 | . . . . . . 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 5398 | 37 783 650 413 669 1347 1499 Wait 280 | 1 19 53 . 3 53 151 Move 4450 | 32 665 592 413 611 1082 1055 Hop . | . . . . . . . Pick Up 9 | . . . . . 1 8 Fast Attach 41 | 4 4 2 . 1 11 19 Attach 5 | . . . . . . 5 Detach . | . . . . . . . Swap 4 | . 1 . . . 2 1 Drop 37 | . 1 2 . 1 11 22 Fire 342 | . 63 . . 39 108 132 Melee . | . . . . . . . Ram . | . . . . . . . Kick 14 | . . . . . 2 12 Crush 12 | . 1 1 . 8 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 204 | . 29 . . 6 75 94 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 16) 940 | -10/Materials | Discovered new exit (range 16) 1070 | -10/Materials | Discovered new exit (range 16) 1225 | -10/Materials | Reached level 2 1266 | -10/Materials | Upgraded with Weapon slot (x1) 1364 | -10/Materials | Entered Mines 1406 | -10/Mines | Discovered new exit (range 7) 1587 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1596 | -10/Mines | Build established: Gunner 1643 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1644 | -10/Mines | Discovered new exit (range 5) 1727 | -10/Mines | Learned Materials terminal intel 1885 | -10/Mines | Learned location of Storage (-9) 2047 | -10/Mines | Learned location of Zion (-6) 2111 | -10/Mines | Met a Derelict shopkeep closing up shop 2370 | -10/Mines | Entered Exiles 2370 | -10/Exiles | Found Exiles lab abandoned 2398 | -10/Exiles | Discovered new exit (range 14) 3011 | -10/Exiles | Discovered new exit (range 14) 3031 | -10/Exiles | Entered Mines 3033 | -9/Mines | Reached level 3 3057 | -9/Mines | Learned 2 Materials zone layouts 3349 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3364 | -9/Mines | Build established: Tank 3376 | -9/Mines | Found a hidden stash of uninstalled traps 3473 | -9/Mines | Discovered new exit (range 9) 3522 | -9/Mines | Reached level 4 3525 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3891 | -9/Mines | Assembled infested the area 4046 | -9/Mines | Discovered new exit (range 10) 4160 | -9/Mines | Entered Materials 4161 | -8/Materials | Identified exit to Factory 4162 | -8/Materials | Loaded intel: 12 terminal locations 4162 | -8/Materials | Reached level 5 4371 | -8/Materials | Garrison activated, responded to threat 4440 | -8/Materials | Discovered exit to Factory (range 9) 4446 | -8/Materials | Reached level 6 4576 | -8/Materials | Upgraded with Utility slot (x2) 4724 | -8/Materials | Reached level 7 5026 | -8/Materials | Reached level 8 5032 | -8/Materials | Upgraded with Propulsion slot (x1) 5099 | -8/Materials | Build established: Gunner 5435 | -8/Materials | Reached level 9 5499 | -8/Materials | Discovered exit to Factory (range 16) 5760 | -8/Materials | First assault squad dispatched 5904 | -8/Materials | Destroyed 9 combat bots 6070 | -8/Materials | Reached level 10 6086 | -8/Materials | Upgraded with Weapon slot (x1) 6100 | -8/Materials | Sterilization system engaged 6100 | -8/Materials | Non-combat units ordered to evacuate 6160 | -8/Materials | Entered Factory 6162 | -7/Factory | Reached level 11 6364 | -7/Factory | Garrison activated, responded to threat 6438 | -7/Factory | Reached level 12 6490 | -7/Factory | Build established: Tank 6560 | -7/Factory | First assault squad dispatched 6663 | -7/Factory | Reached level 13 6825 | -7/Factory | Upgraded with Utility slot (x1) 6921 | -7/Factory | Discovered new exit (range 7) 7275 | -7/Factory | Reached level 14 7496 | -7/Factory | Destroyed 9 combat bots 7541 | -7/Factory | Reached level 15 7583 | -7/Factory | Cargo convoy interrupted 7588 | -7/Factory | Destroyed 7 combat bots 7757 | -7/Factory | Build established: Scavenger-Tank 7926 | -7/Factory | Garrison activated, responded to threat 7955 | -7/Factory | Reached level 16 7966 | -7/Factory | High security lockdown imminent 7972 | -7/Factory | Core integrity fell below 50% 7987 | -7/Factory | Destroyed 7 combat bots 8046 | -7/Factory | High security lockdown engaged 8071 | -7/Factory | Upgraded with Utility slot (x1) 8265 | -7/Factory | Core integrity fell below 20% 8292 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- C-30 ARC bursts open, deploying its payload. B-48 Gladiator unfolds itself. G-47 Trooper unfolds itself. System corrupted: Matter fused (-10). Fusion Modulator explodes. G-47 Trooper destroyed. G-50 Soldier destroyed. G-47 Trooper destroyed. L-41 Fighter destroyed. Pressure Siphon disabled. G-47 Trooper destroyed. M-28 Smith repairs Aluminum Leg. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-41 Fighter unfolds itself. G-47 Trooper unfolds itself. I-36 Angel unfolds itself. M-28 Smith repairs Aluminum Leg. M-28 Smith fits Backup Plating III on G-47 Trooper. M-28 Smith repairs Hvy. Laser. 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" lg%g #??????????? | | #####"" ggbb%%% #??????????? | | % % ! g%%" #??????????? | | ## lgb """" #??????????? | | ?# lgg?? ?? #??????????? | | ?# lg?? ? #??????????? | | ?# l### ? ? #??????????? | | ?# @ #?# #??????????? | | ?# #?# #??????????? | | ?# ##?# #??????????? | | ## ##?##########??????????? | | [ ##?????????????????????? | | [% ##?????????????????????? | | [[!*! #??????????????????????? | | *! ! #??????????????????????? | | ! #??????????????????????? | | ! #########+#########??????????????????????? | | ! #?????? ?????????????????????????????? | | #????"" """ #???????????????????????????? | | #???#"T """ #???????????????????????????? | | [ #???#"" """ #???????????????????????????? | | """ #???# #???????????????????????????? | | """ #???# """ #??????? ???????????????????? | | """ #???# """ #??????? ????????????????? | | ##### ! ?????????### ??????????????? | | """ # ????????? #?????????????? | | """ #####????????? #?????????????? | | """ #?????????#### #?????????????? | | #?????????# #?????????????? | | #?????????# ###???????????? | | ####### #?????????# #???????????? | | ??????# ########??# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Energy Generation 36 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted It Was An Accident, I Swear Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Levels Raised 15 | . 1 . . 2 6 6 XP Earned 26022 | 3000 1735 500 200 2875 8265 9447 XP Spent 25245 | 3000 1420 . . 2980 9090 8755 Upgrades 74 | 6 6 . . 14 30 18 Propulsion Slot 2 | 1 . . . . 1 . Utility Slot 5 | 1 . . . . 2 2 Weapon Slot 3 | 1 1 . . . 1 . Core Integrity 21 | . . . . 8 10 3 Heat Dissipation 17 | . 4 . . . 4 9 Energy Generation 4 | . 1 . . 2 . 1 Inventory Capacity 1 | . . . . . 1 . Sensor Range 5 | . . . . . 5 . Ranged Accuracy 4 | 3 . . . 1 . . KI Resistance % 3 | . . . . 1 1 1 TH Resistance % 3 | . . . . 1 1 1 EX Resistance % 3 | . . . . 1 1 1 TH Damage % 3 | . . . . . 3 . Protomatter Created 2565 | . 347 . . 154 727 1337 Integrity Restored 4260 | . 589 . . 91 1618 1962 Core 3579 | . 418 . . 49 1352 1760 Parts 681 | . 171 . . 42 266 202 Protomatter Decayed 579 | . 147 . . 126 14 292 Game ------ Seed TimingSniperCloak Manual? 0 Play Time 00:56:22 Cumulative 20.7 hours Start 2024.06.15 @ 01:36:49 End 2024.06.15 @ 02:32:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9ec59095-d404-416b-974c-93bf88deb412