Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 12:08:30 Player: Taco Bell Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (3082) 3082 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1187) 1187 TOTAL SCORE: 9824 Bonus ------- Follower Combat Kills 387 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 184/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Targeting Computer Advanced Targeting Computer Matter Filter Medium Reactive Plating Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Chainsword > --- INVENTORY -------- Micro Nuclear Core Angular Momentum Engine Light Fission Core Compact Wheel Seismic Detector System Shield High-powered Tractor Beam Mapping Drone Bay Plasma Rifle Heavy Machine Gun Hardcell Cannon Heavy Gauss Cannon Shock Bomb Launcher Rocket Launcher Remote Datajack [Rating: 65] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Plasma Rifle Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Slots Evolved 12 | . . . 2 2 . . . 4 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . 2 . . . . . . 1 Utility 6 | . . . . 2 . . . 3 1 . Weapon 2 | . . . . . . . . 1 . 1 Parts Attached 82 | 8 1 1 10 7 13 . 14 18 3 7 Power 12 | 2 . . 1 1 2 . 2 2 1 1 Engine 8 | 2 . . 1 . 1 . 1 1 1 1 Core 4 | . . . . 1 1 . 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . . 5 . 3 . 3 1 . 2 Treads 14 | 2 . . 5 . 3 . 3 1 . . Leg . | . . . . . . . . . . . Wheel 2 | . . . . . . . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 27 | 2 1 . . 3 4 . 5 11 1 . Device 9 | 1 . . . . 1 . . 6 1 . Storage 2 | 1 1 . . . . . . . . . Processor 4 | . . . . . . . 2 2 . . Hackware 5 | . . . . 1 1 . 1 2 . . Protection 7 | . . . . 2 2 . 2 1 . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 . 1 4 3 4 . 4 4 1 4 Energy Gun 3 | . . . 1 . . . 1 . . 1 Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 14 | 2 . . 2 2 3 . . 4 1 . Ballistic Cannon 3 | . . . . . . . 1 . . 2 Launcher 4 | . . 1 1 . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . 1 . . . Parts Lost 29 | . . . . 1 6 . 1 6 . 15 Power 3 | . . . . . 1 . . . . 2 Propulsion 9 | . . . . . 3 . . 2 . 4 Utility 8 | . . . . 1 2 . . 2 . 3 Weapon 9 | . . . . . . . 1 2 . 6 Highest Loss Streak 13 | . . . . 1 2 . 1 5 . 13 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 13 | 2 5 12 14 14 14 15 13 14 14 11 Power 2 | . 1 1 1 2 1 2 1 3 3 2 Propulsion 1 | . 1 2 2 2 3 3 1 . 1 1 Utility 3 | . . 3 4 4 2 3 3 5 4 3 Weapon 5 | . 3 6 6 5 6 7 6 4 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 30 | . . . 6 6 1 . 3 5 . 9 Power 4 | . . . . . . . . 3 . 1 Propulsion 7 | . . . . 3 . . 1 . . 3 Utility 8 | . . . 1 2 . . 2 1 . 2 Weapon 10 | . . . 5 1 1 . . 1 . 2 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 100 92 99 96 100 95 84 85 59 Engine 6 | . 14 14 11 5 2 9 5 2 10 7 Core 2 | . . . . 3 6 . 3 3 . . Treads 28 | . 28 28 36 36 35 36 34 18 11 6 Device 9 | . 14 14 11 9 8 9 5 12 9 6 Storage 8 | . 14 14 11 9 9 9 8 6 5 3 Processor 4 | . . . . . . . 3 9 11 7 Hackware 6 | . . . . 8 1 9 8 6 11 7 Protection 5 | . . . . 9 14 9 8 2 5 3 Ballistic Gun 15 | . 28 14 19 16 18 18 12 13 16 10 Slashing Weapon 1 | . . . . 1 . . 1 4 . 2 Peak Build Rating 65 | 7 8 8 23 31 32 25 37 61 60 65 Average Rating 32 | 5 7 8 17 29 27 25 28 51 58 46 On Entrance 24 | . 7 8 8 23 27 25 25 36 51 60 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 238 | . . . . . . . 106 . . 132 Heaviest Build 88 | 15 30 31 34 40 40 37 49 72 85 88 Greatest Support 92 | 40 40 40 89 88 88 82 85 92 50 50 Greatest Overweight (x) 6 | . . . . . . . 6 1 1 4 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 14 15 15 12 Most Carried 15 | 3 12 13 15 15 15 15 15 15 15 15 Average Carried 13 | 2 5 12 14 14 14 15 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 12 13 15 15 15 15 15 15 15 4 Class Distribution -------------------- 63% | Mutant 25% | Scavenger-Mutant 6% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Hacker-Gunner | -5/Factory Scientist-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Matter Collected 2931 | 270 98 26 316 285 540 . 183 1042 150 21 Remotely . | . . . . . . . . . . . Salvage Created 3464 | 37 134 110 387 498 871 . . 849 121 457 Parts 180 | 6 12 2 33 30 48 . . 27 5 17 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Combat Hostiles Destroyed 60 | . 4 3 9 9 16 . . 9 2 8 Melee 3 | . . . . . . . . 3 . . Guns 41 | . 4 1 5 9 16 . . 4 2 . Cannons 3 | . . . . . . . . 1 . 2 AOE 12 | . . 2 4 . . . . 1 . 5 Classes Destroyed 11 | 1 3 . 4 1 . . . 2 . . Worker 2 | . . . 1 . . . . . . 1 Builder 2 | . . . 1 . . . . . . 1 Tunneler 3 | 2 1 . . . . . . . . . Recycler 3 | . . . . . . . . 3 . . Operator 2 | . . . 1 . 1 . . . . . Watcher 3 | . 1 . 2 . . . . . . . Swarmer 3 | . 3 . . . . . . . . . Grunt 36 | . 1 3 8 2 8 . . 6 2 6 Sentry 14 | . . . 1 5 8 . . . . . Specialist 2 | . . . . 2 . . . . . . Programmer 5 | . . . . . . . . 3 . 2 Best Kill Streak 9 | 1 3 3 7 3 4 . . 3 2 9 Combat Bots Only 7 | . 3 3 4 3 4 . . 3 2 7 Max Kills in Single Turn 2 | 1 1 2 2 1 1 . . 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . 2 2 . . . . 1 . 2 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Hostile Shots Fired 583 | . 16 5 29 76 113 . . 68 3 273 Missed 183 | . 3 4 5 33 17 . . 17 1 103 Hits 400 | . 13 1 24 43 96 . . 51 2 170 Projectile 400 | . 13 1 24 43 96 . . 51 2 170 Critical Strikes 13 | . . . . . 6 . . 1 . 6 Damage Taken 6660 | . 123 16 358 634 1440 . . 1178 78 2833 Core 1436 | . . . 23 59 98 . . 72 25 1159 Absorbed by Shields 222 | . . . . . . . . 222 . . Ignored by Resistances 183 | . . . . . . . . 11 7 165 Regen/Repaired (Parts) 266 | . . . . 97 169 . . . . . Core Remaining (%) 92 | 100 . 100 94 . . . 71 91 97 . Volleys Fired 178 | 3 10 3 22 30 62 . . 23 3 22 Largest 3 | 2 2 1 2 2 2 . . 2 3 3 Hottest 106 | 40 40 30 65 46 50 . . 98 90 106 Shots Fired 334 | 6 20 3 41 60 124 . . 46 9 25 Gun 306 | 6 20 2 37 60 124 . . 41 9 7 Cannon 16 | . . . . . . . . 5 . 11 Launcher 12 | . . 1 4 . . . . . . 7 Special . | . . . . . . . . . . . Kinetic 310 | 6 20 2 34 60 124 . . 41 9 14 Thermal 7 | . . . 3 . . . . . . 4 Explosive 5 | . . 1 4 . . . . . . . Electromagnetic 12 | . . . . . . . . 5 . 7 Robot Hit Streak 26 | 5 3 3 10 23 22 . . 26 6 13 Robot Miss Streak 3 | . 2 . 3 1 2 . . 2 1 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 9 | . 1 . 1 1 4 . . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . 1 1 . Shots Hit Robots 272 | 5 10 2 26 49 100 . . 54 7 19 Core Hits 133 | 2 7 3 20 18 38 . . 20 5 20 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . 1 . . . . . . 3 . 2 Destroy 1 | . 1 . . . . . . . . . Blast 2 | . . . . . . . . . . 2 Sever 3 | . . . . . . . . 3 . . Melee Attacks 43 | . . . . 7 . . . 28 . 8 Impact . | . . . . . . . . . . . Slashing 43 | . . . . 7 . . . 28 . 8 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6673 | 63 135 97 791 723 1529 . . 1900 155 1280 Guns 3768 | 63 135 29 336 723 1529 . . 685 155 113 Cannons 506 | . . . . . . . . 161 . 345 Explosions 1538 | . . 68 455 . . . . 222 . 793 Melee 832 | . . . . . . . . 832 . . Ramming 29 | . . . . . . . . . . 29 Kinetic 4068 | 63 135 29 336 723 1529 . . 685 155 413 Thermal 351 | . . . . . . . . 138 . 213 Explosive 804 | . . 68 455 . . . . 84 . 197 Electromagnetic 589 | . . . . . . . . 161 . 428 Impact . | . . . . . . . . . . . Slashing 832 | . . . . . . . . 832 . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . 1 . . . . . . 2 Average Corruption 1 | . . . 1 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 5 | . . . . . . . . . . 5 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 182 | . . . 3 . . . . 131 . 48 Projectiles 38 | . . . . . . . . . . 38 Explosions 74 | . . . 3 . . . . 61 . 10 Melee 70 | . . . . . . . . 70 . . Knockbacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 532 | . . . . . . . . 452 . 80 Shots 6 | . . . . . . . . 5 . 1 Rammed 6 | . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 214 | . . . 60 11 123 . . 195 96 214 Average Temperature 40 | . . . 19 2 28 . . 61 53 69 Received Heat Transfer 1584 | . 36 9 141 144 783 . . 267 30 174 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 324 | . . . . . . . . 100 . 224 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . 2 Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Maximum Alert Level 2 | . . . 1 . . . . . . 2 Low Security (%) 95 | 100 100 100 87 100 100 100 . 100 100 64 Level 1 3 | . . . 12 . . . . . . 22 Level 2 1 | . . . . . . . . . . 13 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 482 | 5 62 80 254 90 178 58 . 118 123 482 Initial 58 | . . 3 . 20 35 58 . . . . Average 44 | . 7 28 84 22 89 23 . 24 28 137 Influence Increases 2726 | 10 102 77 515 276 481 . . 386 143 736 Destroy 0b10 Robot/C 1420 | . 80 60 320 180 320 . . 180 100 180 Destroy 0b10 Robot/NC 80 | 10 10 . 25 . 5 . . 20 . 10 Destroy Leader 398 | . 12 10 84 70 120 . . 52 10 40 Allied During Kill 57 | . . . 19 . . . . 3 29 6 Successful Hack 61 | . . . 10 19 6 . . 8 . 18 Disable Machine 180 | . . . 15 . . . . 60 . 105 Destroy Structure 260 | . . 7 42 7 . . . 48 4 152 Lose Combat Pursuer 270 | . . . . . 30 . . 15 . 225 Influence Decreases 2252 | 10 94 85 466 241 413 152 . 386 143 262 Entered New Map 177 | . . 5 . 29 49 94 . . . . Time Decay 1586 | 10 94 80 296 202 294 58 . 317 123 112 Lost Part 280 | . . . . 10 60 . . 60 . 150 Lost Ally 59 | . . . 20 . 10 . . 9 20 . Purge Threat 150 | . . . 150 . . . . . . . Squads Dispatched 19 | . 1 . 3 5 3 . . 4 . 3 Investigation 4 | . 1 . 1 2 . . . . . . Extermination 5 | . . . . . . . . 3 . 2 Reinforcement 8 | . . . 2 3 1 . . 1 . 1 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Distress Signals 6 | . . . 2 . 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . 5 3 19 12 21 . . 15 7 26 Peak Tracking Total 10 | . 3 3 4 3 6 . . 4 5 10 Tactical Retreats 7 | . . . . . 1 . . 1 . 5 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Traps Triggered 5 | . 1 . 2 . . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Machines Disabled 12 | . . . 1 . . . . 4 . 7 Max in Single Turn 4 | . . . . . . . . 4 . 2 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Machines Accessed 29 | . 1 . 5 8 4 2 6 2 . 1 Terminals 13 | . 1 . 5 3 2 . . 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . . Recycling Units 2 | . . . . 1 . 1 . . . . Scanalyzers 3 | . . . . 2 . . . 1 . . Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 88 | . 1 . 12 20 6 6 34 8 . 1 Successful 64 | . . . 6 8 4 5 34 6 . 1 Failed 23 | . 1 . 6 12 2 1 . 1 . . Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts 1 | . . . . . . . . 1 . . Manual 15 | . 1 . 6 4 1 . 2 1 . . Terminals 25 | . 1 . 12 7 3 . . 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . . 4 2 . . . . . Recycling Units 3 | . . . . 1 . 2 . . . . Scanalyzers 12 | . . . . 5 . . . 7 . . Garrison Access 4 | . . . . 3 1 . . . . . Terminal Hacks 45 | . . . 3 1 1 4 34 1 . 1 Record 37 | . . . . . . 4 33 . . . Level Access Points 3 | . . . . . 1 . . 1 . 1 Emergency Access Points 1 | . . . 1 . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 2 . . . . . Scan Component 2 | . . . . 1 1 . . . . . Repair 2 | . . . . 1 1 . . . . . Recycling Unit Hacks 2 | . . . . 1 . 1 . . . . Report Inventory 2 | . . . . 1 . 1 . . . . Scanalyzer 7 | . . . . 2 . . . 5 . . Retrieve Study 7 | . . . . 2 . . . 5 . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 5 | . . . 3 2 . . . . . . Terminals 5 | . . . 3 2 . . . . . . Assimilate 1 | . . . . 1 . . . . . . Botnet 4 | . . . 3 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 17 | . 1 . 4 8 3 1 . . . . Full Trace Events 3 | . . . 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 7 | . . . . 2 . . . 5 . . Parts Repaired 2 | . . . . 1 1 . . . . . Time 63 | . . . . 25 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Total Allies 7 | . . 1 . 1 . . . 5 . . Largest Group 5 | . . 1 1 1 1 . . 5 3 2 Highest-Rated Group 235 | . . 31 31 10 10 . . 235 141 94 Highest-Rated Ally 47 | . . 31 31 10 10 . . 47 47 47 Initial UFD Resources 28 | . . . . . . . . 23 26 28 Total Orders 3 | . . . . . . . . 3 . . EXPLORE 2 | . . . . . . . . 2 . . RETURN 1 | . . . . . . . . 1 . . Ally Attacks 66 | . . . 32 . . . . 10 22 2 Total Damage 1623 | . . . 423 . . . . 173 635 392 Kills 13 | . . . 7 . . . . 1 3 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Active Infowar (turns) 8337 | 22 966 243 930 1015 644 165 2129 1376 390 457 Sensors 847 | . . . . . . . . . 390 457 Seismic 7490 | 22 966 243 930 1015 644 165 2129 1376 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 3 | . . . . . . . . 3 . . Drone Recoveries 2 | . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Turns Passed 11081 | 140 966 243 930 1015 655 165 3526 2263 526 652 Spaces Moved 5347 | 71 242 132 426 320 175 105 2345 884 215 432 Core 460 | 2 . . . . . . 212 . . 246 Treads 4864 | 69 242 132 426 320 175 105 2133 884 215 163 Legs . | . . . . . . . . . . . Wheels 23 | . . . . . . . . . . 23 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 158 50 156 220 50 Average Speed 157 | 156 160 160 154 145 152 158 147 192 220 120 Slowest Speed 350 | 160 160 160 160 145 158 158 350 240 220 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 4 40 29 48 27 31 14 89 23 4 16 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 4 | . . . . . . . 4 . . . Spaces Dug 22 | . . . . 7 . . . 7 . 8 Terrain Destroyed 190 | . . 7 44 7 . . . 55 . 77 Melee 22 | . . . . 7 . . . 7 . 8 Projectile 3 | . . . . . . . . . . 3 AOE 165 | . . 7 44 . . . . 48 . 66 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Total 7634 | 90 801 160 663 810 442 104 2407 1365 262 530 Wait 1813 | 7 539 24 177 415 181 . 6 383 41 40 Move 5337 | 70 241 131 425 319 174 104 2344 883 214 432 Hop . | . . . . . . . . . . . Pick Up 82 | 2 9 1 9 14 5 . 21 14 1 6 Fast Attach 27 | 7 . . 2 . 2 . 10 2 1 3 Attach 24 | . . . . 3 6 . 1 8 1 5 Detach 2 | . . . . . . . . 1 . 1 Swap 58 | 1 1 1 15 8 9 . 7 13 1 2 Drop 59 | . 1 . 13 14 3 . 13 10 . 5 Fire 178 | 3 10 3 22 30 62 . . 23 3 22 Melee 43 | . . . . 7 . . . 28 . 8 Ram 6 | . . . . . . . . . . 6 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 5 | . . . . . . . 5 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -8/Scraptown -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 733 | -10/Materials | Discovered new exit (range 9) 843 | -10/Materials | Discovered new exit (range 11) 1107 | -10/Materials | Entered Mines 1114 | -10/Mines | Escorted by a lone wolf Derelict 1134 | -10/Mines | Learned location of Storage (-8) 1243 | -10/Mines | Discovered new exit (range 10) 1350 | -10/Mines | Entered Materials 1350 | -9/Materials | Accompanied by 1 ally 1350 | -9/Materials | Evolved 2 slots: Propulsion x2 2258 | -9/Materials | Discovered new exit (range 16) 2280 | -9/Materials | Entered another Materials area 2280 | -8/Materials | Evolved 2 slots: Utility x2 2578 | -8/Materials | Build established: Scavenger-Mutant 3176 | -8/Materials | Build established: Mutant 3241 | -8/Materials | Repaired Imp. Assault Rifle 3285 | -8/Materials | Discovered new exit (range 4) 3295 | -8/Materials | Entered Storage 3295 | -8/Storage | Accompanied by 1 ally 3361 | -8/Storage | Identified exit to Factory 3663 | -8/Storage | Garrison activated, responded to threat 3890 | -8/Storage | Repaired Adv. Treads+ 3944 | -8/Storage | Used back door to open Recycling access 3944 | -8/Storage | Discovered new exit (range 5) 3950 | -8/Storage | Entered Recycling 4072 | -8/Recycling | Scanned before Scraplab entrance 4096 | -8/Recycling | Entered Scraplab 4112 | -8/Recycling | Discovered new exit (range 3) 4115 | -8/Recycling | Entered Scraptown 4120 | -8/Scraptown | Build established: Scavenger-Mutant 4153 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4646 | -8/Scraptown | Visited Symbiants 4692 | -8/Scraptown | Visited Awakened 4749 | -8/Scraptown | Visited Scrapoid Research Area 4812 | -8/Scraptown | Visited Cave Peace 5129 | -8/Scraptown | Visited Comm Corps 5222 | -8/Scraptown | Visited Cyclists 5277 | -8/Scraptown | Visited Spacefarers 5374 | -8/Scraptown | Visited UFD Registry 5448 | -8/Scraptown | Registered with UFD as "Gravglider" 5486 | -8/Scraptown | Entered Cyclist Reading Room 5601 | -8/Scraptown | Visited Cartography Club 5636 | -8/Scraptown | Visited Derelict Rescue Squad 5671 | -8/Scraptown | Visited Research Penetration Think Tank 5709 | -8/Scraptown | Visited Science Guys 5781 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5789 | -8/Scraptown | Found DCF Scrap (29 items) 5844 | -8/Scraptown | Visited Scrapoid Pod Storage 5887 | -8/Scraptown | Visited Scrap Suit Storage 5941 | -8/Scraptown | Visited Junk Repository 6019 | -8/Scraptown | Visited Chapter 10 6096 | -8/Scraptown | Visited Abandonware Association 6100 | -8/Scraptown | Build established: Mutant 6119 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6244 | -8/Scraptown | Released all parts (11) 6641 | -8/Scraptown | Found Scrapoid Pod 6684 | -8/Scraptown | Found Scrap Suit 7499 | -8/Scraptown | Met Optimus 7499 | -8/Scraptown | Accepted into 0bPrime 7633 | -8/Scraptown | Discovered new exit (range 5) 7641 | -8/Scraptown | Entered Factory 7641 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 8650 | -6/Factory | Lost 5 parts (2n2u1w) 9563 | -6/Factory | Scrapoid Pod released 06F06-D (x5) 9666 | -6/Factory | Central database locked down 9817 | -6/Factory | Identified exit to Factory 9904 | -6/Factory | Entered another Factory area 9904 | -5/Factory | Accompanied by 3 allies 9904 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10099 | -5/Factory | Build established: Hacker-Gunner 10399 | -5/Factory | Discovered new exit (range 13) 10430 | -5/Factory | Entered another Factory area 10430 | -4/Factory | Accompanied by 2 allies 10430 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10895 | -4/Factory | Destroyed 7 combat bots 10916 | -4/Factory | Released all parts (7) 10953 | -4/Factory | Lost 13 parts (2p4n3u4w) 10987 | -4/Factory | Core integrity fell below 50% 11013 | -4/Factory | Core integrity fell below 20% 11057 | -4/Factory | Identified exit to Research 11082 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11057_ Connecting with Terminal... >>Access(Main) Found 4 level access points to Research: (20,178) (101,24) (104,161) (21,48) Map updated. 11059_ ALERT: Cargo convoy en route, clear transfer corridor. 11073_ Penetrated by Slug. 11078_ Slammed into H-77 Assassin. 11079_ Penetrated by Slug. 11079_ Slug penetrates H-77 Assassin. 11079_ Slug penetrates Wall. 11079_ Slammed into H-77 Assassin. 11080_ Slug penetrates Wall. 11080_ Slammed into H-77 Assassin. 11081_ Slug penetrates Wall. 11082_ Slammed into H-77 Assassin. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###########??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????? ???????????????????????? | | ??????????????????? ??##############?????????? | | ????????????????????#+##### ] #?????????? | | ????????????????????# + #?????????? | | ????????????????????# # """""" ???????????? | | ##################### # """""??????????????? | | # """""??????????????? | | # """""" #?????????? | | + #?????????? | | # """""" #?????????? | | # """""" ??????????? | | #############h# """"""?????????????? | | #???????????#@# """"""?????????????? | | #???????????# # ?????###???????? | | #???????????#h############## ###?????? | | #???????????#h#### #?????? | | #???????????# + """ """ #?????? | | #???????????###### "R ! """ #?????? | | ########????????????????# """ """ #?????? | | #???????????????????????# "" !/ #?????? | | #???????????????????????# // #?????? | | #???????????????????????#######""T""###?????? | | #########?????##############??#"""""#???????? | | # ????# * #??#######???????? | | # ???# ! #????????????????? | | # """ """ ??# #????????????????? | | # """ """ ?# #????????????????? | | # """ """ ## """ #????????????????? | | F" + ## """ #????????????????? | | """ # """ """ ## """ #????????????????? | | # """ """ ## * #????????????????? | | # """ """ !## """ #????????????????? | | #### # ## !! """ #????????????????? | | ???# # ## !! """ #????????????????? | | ???# # ## != #????????????????? | | ???# #######+#############+#+####????????????????? | | ???? #???# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 13 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 30% | -8/Materials Adv. Treads | 1% | -8/Storage Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Hvy. Machine Gun | -6/Factory | Hacked Chainsword | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed LinkedInsulatedImmobilizer Manual? 0 Play Time 02:06:03 Cumulative 111.2 hours Start 2026.10.20 @ 09:52:29 End 2026.10.20 @ 12:08:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 140 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a8a9bbf-c030-4050-8a9c-bd35cba59536