Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.25 @ 15:49:20 Player: NeraMorte Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (129) 645 Value Destroyed (4254) 4254 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (193) 193 TOTAL SCORE: 9092 Bonus ------- High Alert Combat Kills 193 Cogmind --------- Core Integrity 0/1000 Matter 212/300 Energy 170/170 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (8) ------ Improved Heat Sink Targeting Computer Targeting Computer Advanced Targeting Computer Improved Core Analyzer Component Analysis Suite > --- WEAPON (3) ------- Heavy Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (4) ---- Light Fission Core Advanced ECM Suite Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Improved Core Analyzer Improved Armor Integrity Analyzer Improved ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Component Analysis Suite > --- WEAPON ----------- Tesla Rifle Tesla Rifle KE Penetrator > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Compact Wheel Compact Wheel Linear Gravjet Medium Matter Pod Hardened Light Armor Plating Wave Gun Disruptor Cannon Missile Launcher [Rating: 81] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved ECM Suite Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Improved Utility Shielding Weapon Axe Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . 2 . . . . Utility 6 | . . 2 . 1 1 . 2 Weapon 1 | . . . . 1 . . . Parts Attached 166 | 6 8 15 27 14 23 13 60 Power 22 | 1 1 3 4 2 2 2 7 Engine 14 | 1 1 3 4 1 . 1 3 Core 7 | . . . . 1 2 . 4 Reactor 1 | . . . . . . 1 . Propulsion 51 | 2 1 2 8 3 11 4 20 Treads 24 | 2 1 1 5 1 4 1 9 Leg 19 | . . . 3 2 7 3 4 Wheel 2 | . . 1 . . . . 1 Hover 3 | . . . . . . . 3 Flight 3 | . . . . . . . 3 Utility 40 | 1 2 5 4 4 5 3 16 Device 12 | . 1 2 1 . 2 . 6 Storage 6 | 1 1 1 2 . 1 . . Processor 10 | . . 2 . 2 2 . 4 Hackware . | . . . . . . . . Protection 12 | . . . 1 2 . 3 6 Artifact . | . . . . . . . . Weapon 53 | 2 4 5 11 5 5 4 17 Energy Gun 13 | 2 2 . 1 1 . . 7 Energy Cannon 6 | . . 1 2 1 1 . 1 Ballistic Gun 10 | . . 2 . 1 . . 7 Ballistic Cannon 5 | . . . 4 . 1 . . Launcher 10 | . 2 2 2 2 . 1 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon 3 | . . . . . 2 1 . Slashing Weapon 4 | . . . 1 . 1 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 3 | . . 1 1 . 1 . . Parts Lost 80 | . . 4 3 13 1 12 47 Power 11 | . . 2 . 2 . 3 4 Propulsion 27 | . . 1 3 4 . 5 14 Utility 20 | . . . . 3 1 2 14 Weapon 22 | . . 1 . 4 . 2 15 Highest Loss Streak 14 | . . 2 1 12 1 10 14 Average Slot Usage (%) 89 | . 90 94 92 73 97 98 78 Engine 5 | . 14 7 8 1 . 3 3 Core 3 | . . . . 4 12 4 4 Treads 12 | . 28 18 13 6 4 15 5 Leg 7 | . . . 11 10 20 10 4 Wheel 1 | . . 2 3 . . . . Hover 1 | . . . . . . . 4 Device 6 | . 5 5 7 . 6 6 9 Storage 12 | . 14 21 17 15 13 12 4 Processor 11 | . . 16 9 7 7 13 14 Protection 4 | . . . 1 7 10 5 6 Energy Gun 3 | . 21 1 1 . . . 3 Energy Cannon 1 | . . 4 1 4 5 . . Ballistic Gun 2 | . . 9 . 3 2 . 3 Ballistic Cannon 1 | . . . 8 . 2 . . Launcher 2 | . 6 6 2 5 1 . . Impact Weapon 1 | . . . . . 3 8 . Slashing Weapon 3 | . . . 2 1 2 9 5 Naked Turns . | . . . . . . . . Heaviest Build 66 | 12 19 24 35 39 58 66 59 Greatest Support 80 | 40 40 40 60 45 80 76 55 Greatest Overweight (x) 9 | 3 . . 3 9 3 3 9 Average Overweight (x) . | 2 . . . . . . 1 Largest Inventory Capacity 14 | 6 8 10 12 12 14 14 10 Average Capacity 10 | 5 6 9 10 12 12 13 9 Most Carried 14 | 5 7 10 12 12 14 14 10 Average Carried 9 | 3 4 9 10 8 11 13 7 Final Capacity 14 | 6 8 10 12 12 14 10 4 Final Carried 14 | 3 7 10 12 7 14 9 3 Class Distribution -------------------- 47% | Mutant 42% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Matter Collected 3217 | 240 90 550 831 193 295 234 784 Remotely . | . . . . . . . . Salvage Created 5226 | . 431 685 941 250 380 1142 1397 Parts 283 | . 46 51 49 12 13 40 72 Haulers Intercepted 4 | . 1 . 2 . 1 . . Recyclers Shooed 9 | . 1 1 1 . . 1 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Combat Hostiles Destroyed 94 | . 8 18 22 6 6 12 22 Melee 30 | . . . 5 1 1 12 11 Guns 23 | . 3 8 2 . . . 10 Cannons 20 | . . 6 9 1 4 . . AOE 20 | . 5 4 6 4 1 . . Classes Destroyed 13 | . 8 2 1 . 2 . . Worker 6 | . 2 2 2 . . . . Builder 9 | . 2 3 1 . . . 3 Hauler 4 | . 1 . 2 . 1 . . Recycler 7 | . 2 1 2 . . 1 1 Operator 3 | . 1 1 1 . . . . Watcher 6 | . 2 . 2 . 1 . 1 Swarmer 25 | . 6 4 6 . 1 . 8 Grunt 32 | . 2 10 7 5 . 5 3 Brawler 3 | . . 1 1 . 1 . . Duelist 1 | . . . . . 1 . . Sentry 22 | . . 3 6 1 2 5 5 Hunter 6 | . . . 2 . . 2 2 Programmer 5 | . . . . . 1 . 4 Best Kill Streak 7 | . 6 6 7 5 2 5 5 Combat Bots Only 5 | . 3 5 4 5 2 5 5 Max Kills in Single Turn 3 | . 3 3 3 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 2 2 1 1 . . Melee 1 | . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Damage Taken 13404 | . 307 822 1363 1653 843 2652 5764 Core 2351 | . 29 105 186 389 223 417 1002 Absorbed by Shields 320 | . . . . . 264 56 . Core Remaining (%) 65 | 100 88 73 66 44 . 24 . Volleys Fired 236 | . 21 57 64 9 19 . 66 Largest 3 | . 2 2 2 2 3 . 3 Hottest 198 | . 80 98 131 140 198 . 163 Shots Fired 456 | . 41 103 128 11 56 . 117 Gun 239 | . 31 65 17 2 11 . 113 Cannon 171 | . . 21 98 4 45 . 3 Launcher 46 | . 10 17 13 5 . . 1 Special . | . . . . . . . . Kinetic 244 | . . 55 78 . 29 . 82 Thermal 114 | . 10 21 37 6 27 . 13 Explosive 46 | . 10 17 13 5 . . 1 Electromagnetic 52 | . 21 10 . . . . 21 Robot Hit Streak 14 | . 11 8 13 5 9 . 14 Robot Miss Streak 4 | . 1 4 3 2 2 . 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . 1 . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 450 | . 28 61 100 14 48 70 129 Core Hits 205 | . 24 35 43 14 12 22 55 Critical Hits 14 | . . 4 2 1 1 2 4 Critical Kills 5 | . . 1 1 . . 1 2 Critical Parts Destroyed 9 | . . 3 1 1 1 1 2 Melee Attacks 181 | . . . 20 7 12 85 57 Impact 29 | . . . . . 11 18 . Slashing 152 | . . . 20 7 1 67 57 Piercing . | . . . . . . . . Sneak Attacks 18 | . . . . . 1 5 12 Combat Hostiles 3 | . . . . . . 2 1 Follow-up Attacks 22 | . . . . . 2 17 3 Damage Inflicted 15332 | . 925 1497 3073 721 1259 3388 4469 Guns 2944 | . 263 667 206 21 73 . 1714 Cannons 2718 | . . 247 1679 45 715 . 32 Explosions 2697 | . 662 583 812 487 72 . 81 Melee 6959 | . . . 369 168 399 3388 2635 Ramming 14 | . . . 7 . . . 7 Kinetic 3530 | . . 580 1398 . 340 . 1212 Thermal 1777 | . 191 247 487 66 520 . 266 Explosive 2453 | . 545 583 812 487 . . 26 Electromagnetic 599 | . 189 87 . . . . 323 Impact 776 | . . . . . 363 413 . Slashing 6183 | . . . 369 168 36 2975 2635 Piercing . | . . . . . . . . Highest Corruption 14 | . . 3 . 14 1 1 6 Average Corruption 2 | . . 3 . 14 1 1 3 Corruption Purged . | . . . . . . . . Effects 47 | . . 13 . 11 2 4 17 Message Errors 10 | . . 1 . . 2 1 6 Matter Fused 9 | . . 6 . 1 . . 2 Heat Flow Errors 5 | . . . . 2 . . 3 Energy Discharges 8 | . . 3 . 3 . 1 1 Data Loss (minor) 4 | . . 1 . 1 . 1 1 Data Loss (major) 2 | . . . . 2 . . . Misdirections 1 | . . . . 1 . . . Targeting Errors 7 | . . 2 . 1 . 1 3 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1309 | . . 8 98 20 127 533 523 Projectiles 53 | . . . 46 . 7 . . Explosions 31 | . . 8 3 20 . . . Melee 1225 | . . . 49 . 120 533 523 Knockbacks 14 | . . . 12 . 2 . . Impact . | . . . . . . . . Kinetic 11 | . . . 9 . 2 . . Secondary 3 | . . . 3 . . . . Self-Inflicted Damage 480 | . 129 80 106 132 . . 33 Shots 15 | . 5 3 3 3 . . 1 Rammed 5 | . . . 1 . . . 4 Targets Rammed 5 | . . . 1 . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 661 | . 156 170 207 223 661 9 270 Average Temperature 85 | . 36 41 43 61 239 5 85 Received Heat Transfer 2264 | . 36 273 387 447 104 621 396 Effects 13 | . . . . . 13 . . Shutdowns 8 | . . . . . 8 . . Matter Decay 2 | . . . . . 2 . . Short Circuit 2 | . . . . . 2 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . 1 . Impact Corruptions 4 | . . . . . 2 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . Heat Transferred 2919 | . 275 444 962 124 679 . 435 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Peak Influence 816 | . 254 386 816 441 383 288 235 Initial 326 | . . 31 162 326 215 158 . Average 226 | . 91 232 523 398 271 133 77 Maximum Alert Level 3 | . 1 1 3 2 1 1 1 Low Security (%) 55 | 100 80 35 7 . 7 96 95 Level 1 29 | . 19 64 27 41 92 3 4 Level 2 9 | . . . 37 58 . . . Level 3 5 | . . . 27 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . . 3 6 . 3 . 5 Investigation 2 | . . 1 1 . . . . Extermination 4 | . . . . . 2 . 2 Reinforcement 7 | . . 2 1 . 1 . 3 Assault 1 | . . . 1 . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced 2 | . . . . . . . 2 Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Distress Signals 9 | . 1 2 4 . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 162 | . 10 30 39 12 7 19 45 Peak Tracking Total 9 | . 3 9 6 9 3 6 8 Tactical Retreats 22 | . . 2 11 2 . 1 6 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Traps Triggered 3 | . 1 . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Machines Disabled 10 | . . 4 1 . 5 . . Max in Single Turn 4 | . . 1 1 . 4 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Machines Accessed 20 | . 2 . 9 . 2 4 3 Terminals 13 | . 1 . 6 . 1 4 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 1 . 1 . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 1 | . . . 1 . . . . Total Hacks 37 | . 3 . 19 . 4 7 4 Successful 23 | . 2 . 13 . 4 3 1 Failed 14 | . 1 . 6 . . 4 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 25 | . 1 . 12 . 3 7 2 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 5 | . 2 . 2 . 1 . . Scanalyzers 4 | . . . 3 . . . 1 Garrison Access 2 | . . . 2 . . . . Terminal Hacks 15 | . . . 9 . 3 3 . Record 6 | . . . 4 . 1 1 . Prototype ID Bank 1 | . . . . . 1 . . Open Door 2 | . . . . . . 2 . Emergency Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Reinforcement Status 2 | . . . 2 . . . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . 1 . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 2 | . . . 1 . 1 . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 3 | . . . 3 . . . . Insert Component 2 | . . . 2 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 9 | . . . 4 . 1 2 2 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Total Allies 3 | . . . . . . 2 1 Largest Group 2 | . . . . . . 2 1 Highest-Rated Group 50 | . . . . . . 50 12 Highest-Rated Ally 25 | . . . . . . 25 12 Total Orders . | . . . . . . . . Ally Attacks 4 | . . . . . . 4 . Total Damage 247 | . . . . . . 247 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Turns Passed 6573 | 82 523 929 1207 271 775 1058 1728 Spaces Moved 3148 | 42 260 446 519 129 441 521 790 Core 51 | 41 . . . 2 . . 8 Treads 1661 | 1 260 446 244 26 62 497 125 Legs 1093 | . . . 238 101 379 24 351 Wheels 37 | . . . 37 . . . . Hover 292 | . . . . . . . 292 Flight 14 | . . . . . . . 14 Fastest Speed 50 | 50 160 160 100 120 120 120 110 Average Speed 150 | 163 160 160 140 156 129 159 151 Slowest Speed 500 | 200 160 160 180 500 210 220 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 24 | 4 40 29 39 3 11 49 17 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . 3 . . . . Terrain Destroyed 471 | . 74 158 159 48 24 . 8 Melee 3 | . . . 3 . . . . Projectile 23 | . . . 13 1 6 . 3 AOE 445 | . 74 158 143 47 18 . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Total 4378 | 56 330 568 837 173 599 679 1136 Wait 414 | . 23 8 147 7 55 55 119 Move 3141 | 41 259 445 518 128 440 520 790 Hop . | . . . . . . . . Pick Up 146 | 9 12 24 28 8 24 12 29 Fast Attach 68 | . 1 3 17 1 13 6 27 Attach 84 | 6 4 12 6 13 6 7 30 Detach 7 | . 1 . 1 . 3 1 1 Swap 14 | . 3 . 4 . 4 . 3 Drop 108 | . 6 19 31 . 25 13 14 Fire 236 | . 21 57 64 9 19 . 66 Melee 151 | . . . 20 7 10 63 51 Ram . | . . . . . . . . Kick 4 | . . . . . . . 4 Crush 1 | . . . 1 . . . . Escape Stasis 2 | . . . . . . 2 . Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 5) 606 | -10/Materials | Entered another Materials area 606 | -9/Materials | Evolved 2 slots: Utility x2 954 | -9/Materials | Discovered new exit (range 8) 1313 | -9/Materials | Identified exit to Mines 1500 | -9/Materials | Discovered new exit (range 14) 1534 | -9/Materials | Identified exit to Materials 1535 | -9/Materials | Entered another Materials area 1535 | -8/Materials | Evolved 2 slots: Propulsion x2 1793 | -8/Materials | Garrison activated, responded to threat 2693 | -8/Materials | Discovered new exit (range 16) 2735 | -8/Materials | First assault squad dispatched 2741 | -8/Materials | Identified exit to Factory 2742 | -8/Materials | Entered Factory 2742 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2816 | -7/Factory | Crushed by falling debris 2816 | -7/Factory | Core integrity fell below 50% 2816 | -7/Factory | System corruption reached 10% 2847 | -7/Factory | Lost 12 parts (2p4n3u3w) 2925 | -7/Factory | Discovered new exit (range 3) 3013 | -7/Factory | Entered another Factory area 3013 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3596 | -6/Factory | Discovered new exit (range 14) 3788 | -6/Factory | Entered Extension 3795 | -6/Extension | Build established: Scavenger-Mutant 3901 | -6/Extension | Spotted B-75 Beast 4496 | -6/Extension | Core integrity fell below 50% 4590 | -6/Extension | Rescued a captive Derelict 4590 | -6/Extension | Rescued a captive Derelict 4813 | -6/Extension | Spotted B-75 Beast 4844 | -6/Extension | Discovered new exit (range 3) 4846 | -6/Extension | Entered Factory 4846 | -5/Factory | Evolved 2 slots: Utility x2 4876 | -5/Factory | Lost 10 parts (2p4n2u2w) 5148 | -5/Factory | Lost 7 parts (1p1n5u) 5690 | -5/Factory | Lost 3 parts (1n1u1w) 5799 | -5/Factory | Lost 3 parts (1n2w) 6016 | -5/Factory | Lost 5 parts (3n1u1w) 6087 | -5/Factory | Lost 3 parts (1p2w) 6190 | -5/Factory | Core integrity fell below 50% 6277 | -5/Factory | Lost 14 parts (1p2n5u6w) 6358 | -5/Factory | Core integrity fell below 20% 6394 | -5/Factory | Lost 5 parts (2n1u2w) 6574 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 06554_ Acquired Adv. Targeting Computer. 06556_ Slug penetrates P-70 Sage. 06556_ Slug penetrates Wall. 06556_ Wheel destroyed. 06559_ Slug penetrates P-70 Sage. 06559_ Slug penetrates Wall. 06559_ Lgt. Ion Engine destroyed. 06560_ Slug penetrates Wall. 06561_ Phase Shifter destroyed. 06563_ Slug penetrates Wall. 06563_ System corrupted: Hvy. Assault Rifle targeting data glitched. 06563_ P-70 Sage destroyed. 06567_ Slug penetrates Wall. 06570_ Acquired 57 matter. 06572_ H-66 Slayer suffers critical hit. 06572_ Destroyed Phase Shifter. 06572_ Slug penetrates H-66 Slayer. 06573_ |3GHQC#&TCYNG5|M2>>:XAQIU< 8PRUIE 06573_ Penetrated by Slug. 06574_ Flexi-carbon Leg destroyed. 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""" ! @ #???????????????????? | | ????????????# = [# #???????????????????? | | ??????####################u ###?????????????????? | | ??????# #?????????????????? | | ??????# #?????????????????? | | ??????# #?????????????????? | | ??????# """ """ """ """ """ #?????????????????? | | ??????# """ """ """ """ """ #?????????????????? | | ??????# """ """ """ """ """ #?????????????????? | | ??????# #?????????????????? | | ########= % ^ """ """ """ """ #?????????????????? | | # """ """ """ """^""" #?????????????????? | | """ # "T """ """ """ """ #?????????????????? | | """ ! + """ #?????????????????? | | """ # #?????????????????? | | # #?????????????????? | | """ "" # ########## #?????????????????? | | """ """### #### ########## #?????????????????? | | """ S"#?# #??# # # #?????????????????? | | #?# #??# # """# #?????????????????? | | ########?# #??# + """# #?????????????????? | | ##########+##?# # """# ##?????############ | | #?# # %# ##?????# | | | ### ########## ######## """ | | # #???### # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 450 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 18 Melee Accuracy 6 Target Analysis 5 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Item Schematics ----------------- Imp. ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed SuperchargedReactiveScrap Manual? 0 Play Time 02:03:49 Cumulative 52.0 hours Start 2021.05.25 @ 12:54:48 End 2021.05.25 @ 15:49:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 608721ff-2944-4513-a38b-013310c63617