Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.01 @ 19:11:13 Player: David Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (128) 640 Value Destroyed (5850) 5850 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3835) 3835 TOTAL SCORE: 17345 Bonus ------- High Alert Combat Kills 627 Follower Combat Kills 408 Entered Garrisons 1000 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ 0b10 Decoder Chip [Generic] Improved Target Analyzer Hacking Suite System Shield Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Cryofiber Web Improved Heat Sink Advanced Trap Extractor Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel Antigrav System Antigrav System > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Improved Heat Sink Improved Target Analyzer Advanced ECM Suite Force Field Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Phase Gun Matter Neutralizer Hardcell Cannon > --- INVENTORY -------- Advanced Trap Extractor Experimental Field Recycling Unit Improved Remote Datajack Improved Remote Datajack [Rating: 94] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Upp Upp Slots Evolved 12 | . . . . . 4 . . . 2 . . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . 1 . 1 . . Utility 7 | . . . . . 2 . . . 2 . . . 1 . 1 . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 177 | 7 6 2 5 3 3 11 16 . 26 2 23 . 7 6 8 6 32 10 4 Power 21 | 1 . . . . 1 3 1 . 4 . 1 . 1 1 1 2 3 1 1 Engine 9 | 1 . . . . . 1 . . 4 . . . 1 1 . 1 . . . Core 11 | . . . . . 1 2 1 . . . 1 . . . 1 1 3 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 36 | 3 2 . 2 . 1 3 2 . 6 . 7 . 1 1 . . 7 . 1 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 7 | 1 . . . . 1 2 2 . 1 . . . . . . . . . . Wheel 7 | 2 . . . . . 1 . . 1 . . . . . . . 3 . . Hover 15 | . 2 . 2 . . . . . . . 5 . 1 1 . . 3 . 1 Flight 7 | . . . . . . . . . 4 . 2 . . . . . 1 . . Utility 50 | . 2 . 2 1 . 3 3 . 4 1 9 . 4 1 4 1 11 2 2 Device 23 | . 1 . 1 . . . 1 . 1 . 4 . 2 1 2 . 8 . 2 Storage 1 | . 1 . . . . . . . . . . . . . . . . . . Processor 8 | . . . 1 1 . . . . 1 . 2 . 1 . . . 1 1 . Hackware 13 | . . . . . . 3 1 . . 1 2 . 1 . 1 1 2 1 . Protection 5 | . . . . . . . 1 . 2 . 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 70 | 3 2 2 1 2 1 2 10 . 12 1 6 . 1 3 3 3 11 7 . Energy Gun 35 | 2 1 1 1 1 . 2 4 . 9 . 4 . 1 2 2 2 2 1 . Energy Cannon 4 | . . . . . . . . . 1 . . . . . . . 2 1 . Ballistic Gun 10 | 1 . . . . . . 5 . 1 1 . . . . 1 . . 1 . Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . 6 1 . Launcher 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . Special Weapon 7 | . . . . . . . . . 1 . 2 . . 1 . 1 1 1 . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . . . 4 . 2 . 1 . . . . 2 . Parts Lost 65 | . . . . . 2 2 8 . 9 5 1 . . 3 . 11 6 14 4 Power 8 | . . . . . . 1 2 . . 1 . . . . . 2 1 1 . Propulsion 14 | . . . . . 2 . 2 . 2 . . . . . . 2 1 4 1 Utility 15 | . . . . . . . 1 . 2 1 . . . . . 3 4 3 1 Weapon 28 | . . . . . . 1 3 . 5 3 1 . . 3 . 4 . 6 2 Highest Loss Streak 7 | . . . . . 1 2 6 . 7 3 1 . . 3 . 7 2 5 2 Average Slot Usage (%) 78 | . 94 100 93 85 51 72 94 72 80 73 90 92 95 93 75 73 68 67 33 Engine 3 | . 14 14 14 14 6 . . . 5 6 . . 5 10 5 2 . . . Core 4 | . . . . . 2 8 8 . . . 6 7 6 1 4 7 8 5 . Leg 3 | . . . . . 1 18 17 18 . . . . . . . . . . . Wheel 3 | . 2 . . . . 6 7 . . 7 3 . . . . . 10 2 . Hover 6 | . 25 28 28 28 7 . . . . . 3 23 20 13 11 4 2 1 1 Flight 2 | . . . . . . . . . 19 7 10 . . . . . . . . Device 10 | . 11 14 14 14 9 9 6 . 6 7 4 7 6 13 12 10 14 15 . Processor 5 | . . . 14 14 9 7 . . 2 7 7 7 3 . . . 3 8 10 Hackware 18 | . . . . . . 5 27 27 21 18 27 30 33 33 27 27 13 20 17 Protection 1 | . . . . . . . . 9 5 . 3 . . . 2 4 . . . Energy Gun 9 | . 24 27 21 13 9 15 13 . 9 2 14 15 18 17 4 3 3 3 . Energy Cannon 1 | . . . . . . . . . 1 6 . . . . . . 3 3 . Ballistic Gun 2 | . . . . . . . 11 9 3 4 . . . . 2 4 . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 9 15 13 13 13 17 17 20 14 30 25 22 15 32 33 34 37 57 50 32 Greatest Support 60 | 26 26 22 22 22 26 36 44 25 37 37 39 39 39 41 41 41 60 44 17 Greatest Overweight (x) 11 | . 1 . . . 1 . . . 6 . 2 . 1 . . 8 4 11 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 3 . Largest Inventory Capacity 6 | 4 6 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 5 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 4 5 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 2 4 5 4 3 1 3 3 4 3 3 3 4 3 4 3 3 3 3 4 Final Capacity 6 | 4 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 4 5 6 4 3 4 4 4 4 2 4 4 4 4 4 4 3 4 4 4 Class Distribution -------------------- 28% | Mutant 21% | Hacker-Mutant 15% | Scavenger-Skirmisher 13% | Hacker-Gunner 8% | Scavenger-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Extension Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Upp Upp Matter Collected 3288 | 199 . 171 . 90 148 150 384 . 295 51 227 . 159 75 . 226 529 560 24 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5088 | . . 56 . 225 677 939 859 . 292 70 73 . 185 231 . 237 621 623 . Parts 258 | . 1 2 . 14 34 42 46 . 20 4 10 . 7 13 . 12 22 31 . Haulers Intercepted 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . . . . . . . 27 . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Upp Upp Combat Hostiles Destroyed 96 | . 1 4 . 5 14 21 12 . 4 3 1 . 1 3 . 3 13 11 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Guns 65 | . . 4 . 4 9 21 12 . 4 1 . . 1 2 . 3 1 3 . Cannons 19 | . . . . . . . . . . 2 . . . . . . 11 6 . AOE 8 | . 1 . . 1 5 . . . . . 1 . . . . . . . . Classes Destroyed 15 | . 2 2 . 2 5 . 3 . 1 . . . . . . . . . . Worker 8 | . 1 . . . 1 . 2 . 1 . 1 . 2 . . . . . . Builder 5 | . . . . . 4 . . . . . 1 . . . . . . . . Tunneler 2 | . . . . . . . 1 . . . 1 . . . . . . . . Hauler 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . Recycler 3 | . . . . . . . 1 . . . . . 1 . . . 1 . . Operator 4 | . . . . . 1 . 1 . . . 1 . . . . . 1 . . Watcher 8 | . . . . . 2 . 2 . 1 . 1 . . 1 . . 1 . . Swarmer 16 | . . 3 . . . 4 . . . 3 . . . . . . 2 4 . Grunt 47 | . 1 . . 2 11 15 7 . 2 . . . . 3 . 1 . 5 . Brawler 4 | . . . . 2 . . 1 . . . . . . . . . 1 . . Duelist 2 | . . . . . 1 . 1 . . . . . . . . . . . . Sentry 14 | . . . . 1 1 2 3 . 1 . . . . . . 2 2 2 . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . . Programmer 11 | . . . . . . . . . 1 . 1 . 1 . . . 8 . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 2 2 . 2 9 9 6 . 2 2 5 . 3 3 . 1 4 4 . Combat Bots Only 9 | . 1 2 . 2 8 9 6 . 2 2 1 . 1 2 . 1 3 4 . Max Kills in Single Turn 5 | . 1 1 . 1 3 1 2 . 1 1 5 . 2 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . 1 1 . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Upp Upp Damage Taken 8651 | . . 189 . 94 260 588 729 59 836 635 190 246 105 310 76 1234 967 1557 576 Core 2422 | . . 39 . 49 47 164 221 13 119 143 95 58 . 61 . 258 309 464 382 Absorbed by Shields 655 | . . . . . . 7 . . 4 8 . 31 . 107 . 64 215 219 . Core Remaining (%) 64 | 100 . . . 64 . . . 19 . . . 40 . 92 . 74 . . . Volleys Fired 348 | . 6 9 . 3 10 14 57 . 47 20 30 . 12 13 6 24 66 30 1 Largest 3 | . 2 2 . 1 1 1 3 . 3 2 2 . 3 3 2 2 3 3 1 Hottest 258 | . 90 90 . 33 33 69 160 . 160 160 160 . 190 199 114 114 258 258 . Shots Fired 760 | . 9 18 . 8 49 87 130 . 82 31 49 . 35 31 12 41 128 49 1 Gun 583 | . 4 16 . 5 39 85 130 . 79 11 39 . 35 30 12 35 34 29 . Cannon 135 | . . . . . . . . . 3 19 . . . . . . 94 19 . Launcher 22 | . 5 2 . 3 10 2 . . . . . . . . . . . . . Special 20 | . . . . . . . . . . 1 10 . . 1 . 6 . 1 1 Kinetic 210 | . . . . . . . 65 . 20 6 . . . . 6 18 67 28 . Thermal 397 | . 1 7 . 5 39 85 65 . 14 24 37 . 11 13 6 17 53 20 . Explosive 22 | . 5 2 . 3 10 2 . . . . . . . . . . . . . Electromagnetic 119 | . 3 9 . . . . . . 48 . 10 . 24 17 . . 8 . . Robot Hit Streak 21 | . 3 3 . 6 12 21 11 . 17 6 8 . 7 17 1 16 10 9 3 Robot Miss Streak 9 | . 2 8 . 2 2 1 6 . 5 3 5 . 8 3 9 2 4 3 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . 1 . . . Secondary Targets 3 | . . . . . . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . Autonomous 118 | . . . . 5 39 73 . . 1 . . . . . . . . . . Shots Hit Robots 484 | . 5 5 . 6 40 73 77 . 60 12 26 . 21 26 1 31 69 30 2 Core Hits 231 | . 4 5 . 6 33 33 35 . 25 5 13 . 10 14 . 8 23 17 . Critical Hits 15 | . . . . . . . 1 . 1 . . . . . . 3 4 6 . Critical Kills 7 | . . . . . . . . . 1 . . . . . . 1 2 3 . Critical Parts Destroyed 8 | . . . . . . . 1 . . . . . . . . 2 2 3 . Melee Attacks 8 | . . . . . . . . . . . . . . . . . . 6 2 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . . . . . . 6 2 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13938 | . 384 111 . 241 1988 2128 1535 . 741 256 1348 . 302 587 52 628 2649 950 38 Guns 8040 | . . 73 . 146 1012 1976 1534 . 609 57 326 . 268 564 52 628 483 312 . Cannons 2581 | . . . . . . . . . 31 199 . . . . . . 1837 514 . Explosions 3116 | . 384 38 . 93 976 145 . . 95 . 1022 . 34 . . . 329 . . Melee 162 | . . . . . . . . . . . . . . . . . . 124 38 Ramming 39 | . . . . 2 . 7 1 . 6 . . . . 23 . . . . . Kinetic 3095 | . . . . . . . 837 . 220 . . . . . 28 319 1212 479 . Thermal 8024 | . . 49 . 146 1012 1976 697 . 343 256 1227 . 160 240 24 309 1238 347 . Explosive 1785 | . 384 38 . 93 976 145 . . . . . . . . . . 149 . . Electromagnetic 833 | . . 24 . . . . . . 172 . 121 . 142 324 . . 50 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 162 | . . . . . . . . . . . . . . . . . . 124 38 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . 3 3 3 1 . . . 1 8 8 12 Average Corruption 5 | . . . . . . . . . 2 3 2 1 . . . 1 5 8 11 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . . . . Effects 155 | . . . . . . . . . 3 11 18 . . . . . 30 82 11 Message Errors 40 | . . . . . . . . . . 8 7 . . . . . 6 18 1 Matter Fused 28 | . . . . . . . . . . . 3 . . . . . 4 21 . Heat Flow Errors 19 | . . . . . . . . . . 1 1 . . . . . 5 10 2 Energy Discharges 16 | . . . . . . . . . . 1 2 . . . . . 2 10 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . . . . . . . . . 2 1 2 . . . . . 5 8 . Data Loss (major) 13 | . . . . . . . . . . . . . . . . . . 11 2 Misfires 4 | . . . . . . . . . . . . . . . . . 2 2 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . 3 Targeting Errors 12 | . . . . . . . . . 1 . 2 . . . . . 6 2 1 Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 585 | . 19 . . . 10 20 . . . . 295 . 4 . . . 237 . . Projectiles 55 | . . . . . . . . . . . . . . . . . 55 . . Explosions 530 | . 19 . . . 10 20 . . . . 295 . 4 . . . 182 . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . . . . . . . . . . . . 11 4 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . . . . . . 11 3 . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 258 | . . 25 . 28 14 31 . . 3 . . . 45 11 . . 101 . . Shots 8 | . . 1 . 2 1 1 . . . . . . 1 . . . 2 . . Rammed 4 | . . . . 1 . . 1 . 1 . . . . 1 . . . . . Targets Rammed 5 | . . . . 1 . 1 1 . 1 . . . . 1 . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 567 | . 38 146 . 9 9 78 351 . 410 250 335 6 567 294 84 129 328 236 148 Average Temperature 105 | . 24 56 . 5 3 29 96 . 122 105 98 6 200 106 30 48 122 70 75 Received Heat Transfer 1604 | . . 20 . 21 72 267 315 18 177 60 12 60 . 101 12 228 49 192 . Effects 14 | . . . . . . . 2 . 4 . . . 8 . . . . . . Shutdowns 6 | . . . . . . . 1 . 1 . . . 4 . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . 1 . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Melted 12 | . . 1 . . 2 . 1 . 4 1 1 . 1 . . 1 . . . Heat Transferred 10680 | . . 148 . 185 1258 2553 1480 . 562 435 1050 . 325 510 37 481 1210 446 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Upp Upp Peak Influence 1036 | . 55 243 . 139 522 1036 598 371 283 205 828 639 660 632 482 542 633 . . Initial 579 | . . 21 . . 26 339 505 341 194 . 107 579 335 323 210 197 284 . . Average 326 | . 11 150 . 52 312 847 467 343 117 83 213 604 372 455 261 323 480 . . Maximum Alert Level 3 | . . 1 . . 2 3 2 1 1 1 3 2 2 2 2 2 2 . . Low Security (%) 35 | 100 100 48 . 100 26 . . . 76 96 69 . . . . 4 . . . Level 1 29 | . . 51 . . 26 12 41 100 23 3 . . 90 28 92 82 22 . . Level 2 27 | . . . . . 46 9 58 . . . 23 100 9 71 7 12 77 . . Level 3 7 | . . . . . . 78 . . . . 7 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . 5 . 4 . 2 . 4 . . 2 1 . 4 . . Investigation 5 | . 1 . . . . . 1 . . . . . . 2 1 . . . . Extermination 6 | . . . . . . . . . 1 . 2 . . . . . 3 . . Reinforcement 7 | . 1 . . . 2 . 1 . 1 . 1 . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . 2 . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Upp Upp Distress Signals 9 | . . . . . 1 . 4 . . . . . 1 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 246 | . 4 8 . 6 19 25 30 1 9 13 14 8 8 14 8 35 22 19 3 Peak Tracking Total 12 | . 4 4 . 2 10 12 6 2 3 10 4 8 3 4 4 11 3 9 3 Tactical Retreats 34 | . 1 . . . . 3 4 1 1 4 . . 1 3 4 7 1 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Upp Upp Traps Triggered 26 | . 1 . . . . 5 2 3 3 2 . 3 . 1 2 3 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . . . . . . . 3 . . . . . . . 6 . 5 . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 1 1 . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Upp Upp Machines Disabled 30 | . . 3 . . . 2 1 . . 1 11 . . . . 1 11 . . Max in Single Turn 11 | . . 1 . . . 1 1 . . 1 11 . . . . 1 4 . . Garrison Relay 4 | . . . . . . 2 . . . 1 . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Upp Upp Machines Accessed 46 | . 1 . 1 . 3 . 4 . 8 . 8 . 4 5 5 . 7 . . Terminals 23 | . . . . . 1 . 2 . 3 . 3 . 2 5 2 . 5 . . Fabricators 4 | . . . . . . . . . 1 . 1 . 1 . . . 1 . . Repair Stations 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . Recycling Units 5 | . 1 . . . . . 1 . 1 . 1 . . . 1 . . . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . . . 1 . . . . Garrison Access 7 | . . . . . 1 . 1 . 2 . 1 . . . 1 . 1 . . Total Hacks 98 | . 4 . 3 . 5 . 8 . 12 . 18 . 7 10 10 . 21 . . Successful 65 | . 4 . 3 . 5 . 6 . 7 . 16 . 5 5 7 . 7 . . Failed 33 | . . . . . . . 2 . 5 . 2 . 2 5 3 . 14 . . Catastrophic 7 | . . . . . . . . . . . 1 . . . . . 6 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . . . . . . . . . 1 . Terminals 53 | . . . . . 2 . 6 . 5 . 5 . 4 10 4 . 17 . . Fabricators 7 | . . . . . . . . . 1 . 2 . 2 . . . 2 . . Repair Stations 4 | . . . . . . . . . 1 . 2 . 1 . . . . . . Recycling Units 9 | . 4 . . . . . 1 . 2 . 1 . . . 1 . . . . Scanalyzers 11 | . . . . . 2 . . . . . 6 . . . 3 . . . . Garrison Access 11 | . . . . . 1 . 1 . 3 . 2 . . . 2 . 2 . . Terminal Hacks 28 | . . . 3 . 2 . 4 . 3 . 3 . 3 5 1 . 4 . . Record 4 | . . . 3 . . . . . . . . . . . . . 1 . . Open Door 3 | . . . . . . . . . . . . . . 3 . . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 4 | . . . . . . . . . 2 . 1 . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . Reprogram Traps 5 | . . . . . . . 2 . . . . . . . 1 . 2 . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . 1 . . 1 . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . 1 . . . 1 . . Load Schematic 2 | . . . . . . . . . . . 1 . 1 . . . . . . Build 2 | . . . . . . . . . . . 1 . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . . . . 2 . 1 . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 8 | . 4 . . . . . 1 . 1 . 1 . . . 1 . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . . . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . 1 . 1 . . . 1 . . . . Scanalyzer 11 | . . . . . 2 . . . . . 6 . . . 3 . . . . Insert Component 5 | . . . . . 1 . . . . . 3 . . . 1 . . . . Analyze 6 | . . . . . 1 . . . . . 3 . . . 2 . . . . Garrison Access Hacks 11 | . . . . . 1 . 1 . 3 . 2 . . . 2 . 2 . . Unlock Access 7 | . . . . . 1 . 1 . 2 . 1 . . . 1 . 1 . . Coupler Status 4 | . . . . . . . . . 1 . 1 . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . . . 2 . 2 . 5 . 4 . 3 2 3 . 5 . . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 . . Matter 153 | . . . . . . . . . . . . . . . . . 153 . . Time 40 | . . . . . . . . . . . . . . . . . 40 . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 4 | . . . . . . . . . . . 3 . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . Matter 146 | . . . . . . . . . . . 146 . . . . . . . . Time 73 | . . . . . . . . . . . 73 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 57 | . 57 . . . . . . . . . . . . . . . . . . Retrieved Matter 57 | . 57 . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . 10 . 2 . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . 2 . . . 1 . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 3 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Upp Upp Used RIF Installer 3 | . . . . . . 1 . 1 . . . . . . . 1 . . . Command Fork 1 | . . . . . . . . . . . . . . . . 1 . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . 1 1 . . 1 . 5 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . 1 1 . . 1 . 5 . . . Robot Hacks Applied 8 | . . . . . . . . . . 1 1 . . 1 . 5 . . . parse_system 2 | . . . . . . . . . . 1 . . . . . 1 . . . overwrite_iff 3 | . . . . . . . . . . . 1 . . . . 2 . . . formatsys_high 3 | . . . . . . . . . . . . . . 1 . 2 . . . Relay Couplers Released 15 | . . . . . . 8 . . . 4 . . . . . 3 . . . Machine Destruction 15 | . . . . . . 8 . . . 4 . . . . . 3 . . . Attached 7 | . . . . . . 3 . . . 1 1 . . . . 1 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Upp Upp Total Allies 14 | . . 3 . 2 . . . . . . 1 . . 3 . 4 1 . . Largest Group 5 | . . 3 3 5 5 . . . . . 1 . . 3 . 1 1 . . Highest-Rated Group 213 | . . 40 40 86 86 . . . . . 32 . . 213 . 12 9 . . Highest-Rated Ally 156 | . . 16 16 31 31 . . . . . 32 . . 156 . 12 9 . . Total Orders 46 | . . 12 . 24 10 . . . . . . . . . . . . . . STAY 21 | . . 6 . 12 3 . . . . . . . . . . . . . . FOLLOW 22 | . . 6 . 12 4 . . . . . . . . . . . . . . GUARD 3 | . . . . . 3 . . . . . . . . . . . . . . Ally Attacks 57 | . . 6 . 5 23 . . . . . . . . 22 . 1 . . . Total Damage 1368 | . . 65 . 83 251 . . . . . . . . 969 . . . . . Kills 15 | . . 3 . 2 3 . . . . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . . . . . . . . 2 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Upp Upp Turns Passed 13845 | 53 109 629 242 931 289 860 1303 339 1219 561 1167 55 332 416 418 407 1623 2759 133 Spaces Moved 11539 | 38 135 848 336 976 169 587 603 271 1371 327 1384 112 369 413 708 299 1139 1263 191 Core 1091 | 9 . . . . 53 . . . 24 1 . . . . . 56 97 721 130 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 1557 | . . . . . 30 587 603 271 66 . . . . . . . . . . Wheels 2414 | 29 8 . . . . . . . 43 326 476 . . . . . 1042 490 . Hover 4606 | . 127 848 336 976 86 . . . . . 275 112 369 413 708 243 . 52 61 Flight 1871 | . . . . . . . . . 1238 . 633 . . . . . . . . Fastest Speed 32 | 50 56 56 56 56 56 130 120 120 32 50 32 42 42 45 51 50 50 50 50 Average Speed 88 | 87 58 56 56 56 105 130 128 120 56 99 57 42 52 50 51 86 101 209 58 Slowest Speed 600 | 100 120 56 56 56 140 130 130 120 350 100 165 42 106 51 51 450 250 600 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 27 99 72 98 12 74 41 32 24 32 29 31 10 41 16 62 24 87 37 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 . . . . . . . . . . . . 1 1 . Scrap Searched 13 | . . 2 . 3 . . . . . . . . . . . . . 5 3 Spaces Dug 1 | . . . . . . . . . . . . . . . . . . 1 . Terrain Destroyed 341 | . 64 21 . 24 58 2 1 . 11 . 39 . 3 . 2 2 107 7 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Projectile 51 | . . . . . 3 . 1 . . . . . . . 2 2 37 6 . AOE 289 | . 64 21 . 24 55 2 . . 11 . 39 . 3 . . . 70 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Fac Gar Fac Upp Upp Total 14517 | 57 155 983 389 1360 270 666 1022 285 1729 531 1689 119 476 591 752 412 1494 1330 207 Wait 2146 | . 1 120 43 362 83 27 328 . 245 172 227 . 82 143 22 42 232 10 7 Move 11518 | 37 134 847 335 975 168 586 602 270 1368 326 1383 111 368 412 707 298 1138 1262 191 Hop 1 | . . . . . . . . . 1 . . . . . . . . . . Pick Up 85 | 10 4 3 1 6 4 4 7 . 9 3 11 . 1 . 4 2 14 2 . Fast Attach 97 | 2 3 . 1 1 . 7 10 . 14 . 11 . 5 4 7 4 15 9 4 Attach 61 | 4 1 . . 2 2 3 5 . 11 2 8 . 2 . 1 2 16 2 . Detach 24 | . . . . 2 . 1 . . 4 1 3 . 4 . . 2 5 2 . Swap 23 | 1 2 2 4 . 1 4 1 . 1 . 4 . . 2 . . 1 . . Drop 90 | 3 4 2 5 7 1 2 11 . 10 . 12 . 2 5 5 5 7 7 2 Fire 348 | . 6 9 . 3 10 14 57 . 47 20 30 . 12 13 6 24 66 30 1 Melee 8 | . . . . . . . . . . . . . . . . . . 6 2 Ram 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . Kick 2 | . . . . . . 1 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 109 | . . . . . . 17 . 15 18 7 . 8 . 11 . 33 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . 1 1 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac / Gar / Gar) -7/Garrison -7/Factory -7/Garrison -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory (discovered 2 exits: *Upp / Gar) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 15) 163 | -10/Materials | Entered Mines 165 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 165 | -10/Mines | Learned Materials stockpile data 168 | -10/Mines | Assembled infested the area 337 | -10/Mines | Build established: Mutant 369 | -10/Mines | Discovered new exit (range 11) 443 | -10/Mines | Discovered new exit (range 9) 524 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 718 | -10/Mines | Discovered new exit (range 5) 792 | -10/Mines | Entered Exiles 792 | -10/Exiles | Accompanied by 3 allies 793 | -10/Exiles | Identified exit to Mines 820 | -10/Exiles | Met 8R-AWN 843 | -10/Exiles | Met EX-HEX 869 | -10/Exiles | Met EX-DEC 890 | -10/Exiles | Met EX-BIN 898 | -10/Exiles | Aligned with FarCom system 899 | -10/Exiles | Given EX-Vault access code 922 | -10/Exiles | Opened EX-Vault 927 | -10/Exiles | Found Prototype Energy Gun 927 | -10/Exiles | Identified AWS/Thermal 944 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1034 | -10/Exiles | Left Exiles lab with AWS/Thermal 1034 | -10/Exiles | Entered Mines 1034 | -9/Mines | Accompanied by 3 allies 1506 | -9/Mines | Learned location of Storage (-9) 1632 | -9/Mines | Found a hidden stash of uninstalled traps 1715 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1717 | -9/Mines | Found Prototype Device 1807 | -9/Mines | Discovered new exit (range 3) 1965 | -9/Mines | Entered Materials 1965 | -8/Materials | Accompanied by 5 allies 1965 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1973 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2031 | -8/Materials | Garrison activated, responded to threat 2066 | -8/Materials | Destroyed 8 combat bots 2079 | -8/Materials | Identified exit to Garrison 2100 | -8/Materials | Identified Exp. Sensor Array 2254 | -8/Materials | Entered Garrison 2310 | -8/Garrison | Triggered checkpoint 2350 | -8/Garrison | Triggered checkpoint 2398 | -8/Garrison | Discovered new exit (range 8) 2416 | -8/Garrison | Destroyed 9 combat bots 2424 | -8/Garrison | Triggered checkpoint 2466 | -8/Garrison | Garrison Relay disabled 2472 | -8/Garrison | Destroyed 7 combat bots 2639 | -8/Garrison | Discovered new exit (range 8) 2712 | -8/Garrison | Triggered checkpoint 2748 | -8/Garrison | Discovered new exit (range 12) 2764 | -8/Garrison | Build established: Scavenger-Skirmisher 2770 | -8/Garrison | Installed Relay Interface Framework 2921 | -8/Garrison | Garrison Relay disabled 3114 | -8/Garrison | Entered Materials 4179 | -8/Materials | Identified exit to Factory 4206 | -8/Materials | Core integrity fell below 50% 4224 | -8/Materials | Garrison activated, responded to threat 4258 | -8/Materials | Lost 6 parts (1p2n1u2w) 4294 | -8/Materials | Identified exit to Garrison 4417 | -8/Materials | Entered Garrison 4423 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4516 | -8/Garrison | Triggered checkpoint 4520 | -8/Garrison | Triggered checkpoint 4576 | -8/Garrison | Discovered exit to Factory (range 11) 4686 | -8/Garrison | Triggered checkpoint 4695 | -8/Garrison | Core integrity fell below 20% 4712 | -8/Garrison | Build established: Scavenger-Mutant 4756 | -8/Garrison | Entered Factory 4756 | -7/Factory | Evolved 2 slots: Utility x2 5035 | -7/Factory | Discovered new exit (range 12) 5431 | -7/Factory | Build established: Mutant 5516 | -7/Factory | Identified exit to Garrison 5769 | -7/Factory | Identified exit to Garrison 5808 | -7/Factory | Lost 7 parts (1n2u4w) 5975 | -7/Factory | Entered Garrison 6239 | -7/Garrison | Garrison Relay disabled 6448 | -7/Garrison | Triggered checkpoint 6460 | -7/Garrison | Triggered checkpoint 6528 | -7/Garrison | Discovered new exit (range 8) 6536 | -7/Garrison | Entered Factory 6554 | -7/Factory | Lost 3 parts (1p1u1w) 7094 | -7/Factory | Build established: Hacker-Mutant 7095 | -7/Factory | Identified exit to Garrison 7199 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 7343 | -7/Factory | Local fabrication network quarantined 7454 | -7/Factory | Core integrity fell below 50% 7658 | -7/Factory | Garrison activated, responded to threat 7703 | -7/Factory | Entered Garrison 7726 | -7/Garrison | Triggered checkpoint 7726 | -7/Garrison | Triggered checkpoint 7750 | -7/Garrison | Triggered checkpoint 7754 | -7/Garrison | Discovered new exit (range 10) 7758 | -7/Garrison | Entered Factory 7758 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7997 | -6/Factory | Found Prototype Processor 7997 | -6/Factory | Identified Exp. Targeting Computer 8070 | -6/Factory | Discovered new exit (range 15) 8079 | -6/Factory | Identified exit to Lower Caves 8079 | -6/Factory | Identified exit to Extension 8090 | -6/Factory | Entered Extension 8255 | -6/Extension | Rescued a captive Derelict 8276 | -6/Extension | Rescued A7 8315 | -6/Extension | Identified exit to Factory 8494 | -6/Extension | Spotted B-75 Beast 8497 | -6/Extension | Spotted B-75 Beast 8506 | -6/Extension | Entered Factory 8506 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8537 | -5/Factory | Lost 3 parts (3w) 8577 | -5/Factory | Spotted B-75 Beast 8877 | -5/Factory | Identified exit to Garrison 8924 | -5/Factory | Entered Garrison 8944 | -5/Garrison | Triggered checkpoint 8947 | -5/Garrison | Garrison Relay disabled 9009 | -5/Garrison | Lost 4 parts (1p1n2w) 9092 | -5/Garrison | Triggered checkpoint 9244 | -5/Garrison | Triggered checkpoint 9320 | -5/Garrison | Discovered new exit (range 13) 9329 | -5/Garrison | Expanded RIF knowledge: Command Fork 9331 | -5/Garrison | Entered Factory 9331 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9344 | -4/Factory | Lost 7 parts (1p1n3u2w) 9513 | -4/Factory | Identified exit to Garrison 9688 | -4/Factory | Fabricated T-07 Excavator? 9773 | -4/Factory | Discovered new exit (range 13) 10954 | -4/Factory | Entered Upper Caves 11048 | -4/Upper Caves | Encountered a Warlord checkpoint 11060 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 11322 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11478 | -4/Upper Caves | Lost 5 parts (1p3n1w) 11886 | -4/Upper Caves | Build established: Hacker-Gunner 12784 | -4/Upper Caves | Learned 12 Research zone layouts 13042 | -4/Upper Caves | Spotted B-86 Titan 13248 | -4/Upper Caves | Core integrity fell below 50% 13286 | -4/Upper Caves | Lost 4 parts (1u3w) 13546 | -4/Upper Caves | Build established: Hacker-Mutant 13617 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13624 | -4/Upper Caves | Found Prototype Special Weapon 13624 | -4/Upper Caves | Identified Molecular Deconstructor 13691 | -4/Upper Caves | Discovered new exit (range 11) 13713 | -4/Upper Caves | Entered another Upper Caves area 13737 | -4/Upper Caves | System corruption reached 10% 13745 | -4/Upper Caves | Core integrity fell below 20% 13775 | -4/Upper Caves | Learned Research emergency access door positions 13846 | -4/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 13762_ Acquired Unknown Hover Unit. 13762_ Identified Imp. Antigrav System. 13764_ Acquired System Backup Module. 13767_ Acquired Unknown Device. 13767_ Identified Adv. Field Recycling Unit. 13768_ System corrupted: System Backup Module rejected. 13769_ Acquired Antimatter Reactor. 13772_ Dropped Adv. Field Recycling Unit. 13775_ Acquired derelict log, extracted data. Data stored: Research emergency access points. 13779_ System Shield destroyed. 13786_ System corrupted: Heat flow error (+156). 13794_ Searching scrap... 13794_ Found Lrg. Storage Unit. 13794_ Found 18 Matter. 13806_ Imp. Antigrav System destroyed. 13806_ Dropped Antimatter Reactor. 13806_ P-70 Sage resets P-70 Sage, system corruption cleaned. 13809_ System corrupted: Energy discharge (-32). 13833_ 7N6P5GOYMLB0|PDXZITWB Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????####???????????## # | | ?????????????????????????????## ##?????###### # | | ???????????????????????????### #?????# | | ????????????????########??## #??#### ### # | | ????????????????? ### #???# #?## # | | ???????????????????? ##??# #### # | | ??????????????????????# #??# #??## #### | | ??????????????????????# @ #### #???##???? | | ?????????????????????## p #????????? | | ?????????????????????# #????????? | | ?????????????????????# ##????????? | | ?????????????????????# ####?????????? | | ????????????????????# #????????????? | | ???????????????????# #???????????? | | ???????????????????# S ?????????? | | ???????????????????# ### ??????? | | ???????????????????# ## #?# ?????? | | ???????????????????# ?# ?# ?????? | | ???????????????????# ?# ? ?????? | | ???????????????????# ?# ????? | | ??????????????????# ?# ?????? | | ?????????????????? #?# ?????? | | ??????????????????? #?? ##### ???????? | | ??????????????????????????? ????? ?????????? | | ??????????????????????????? ? ????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 5 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 34 Relay Coupler Types 76 Relay Coupler Value 3 Item Schematics ----------------- Remote Datajack | -7/Factory | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed System Backup Module | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory T-07 Excavator | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Deconstruction Infiltrator Prison Break Safety First Challenges ------------ None Game ------ Seed ZioniteEnhancedMallet Manual? 0 Play Time 03:20:57 Cumulative 56.8 hours Start 2021.02.01 @ 15:46:50 End 2021.02.01 @ 19:11:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aff629c2-1b20-4352-a4bc-e44d38bf77af