Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.03 @ 12:33:19 Player: Mares Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (173) 865 Value Destroyed (6379) 6379 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1127) 1127 TOTAL SCORE: 13411 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 173 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1214 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 894/1310 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox2 Location -6/Extension Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (8) ------ Assembled Nanovents Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon Improved Proton Missile Launcher > --- INVENTORY (28) --- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Improved Treads Improved Heat Sink Improved Heat Sink Modified TNC Layered Medium Armor Plating Hacking Suite GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Gatling Laser Flak Gun Flak Gun Flak Gun Flak Gun Guided Missile Launcher Ripper Phasing Sabre Phasing Sabre Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Improved Treads Improved Heat Sink Improved Heat Sink Modified TNC Hacking Suite GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Gatling Laser Flak Gun Flak Gun Flak Gun Improved Proton Missile Launcher Guided Missile Launcher Ripper Phasing Sabre Phasing Sabre [Rating: 111] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Precision Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Slots Evolved 8 | . . . . . 4 2 . . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . Utility 6 | . . . . . 2 2 . . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 212 | 6 4 6 3 1 32 41 4 12 6 44 17 32 4 Power 16 | 1 . 1 . . 2 4 . . 1 4 1 1 1 Engine 11 | 1 . 1 . . 2 1 . . 1 4 1 . . Core 5 | . . . . . . 3 . . . . . 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 31 | 2 . 3 . . 4 7 . 1 . 7 4 2 1 Treads 24 | 2 . 3 . . 4 6 . . . 3 4 2 . Leg 5 | . . . . . . . . 1 . 3 . . 1 Wheel 1 | . . . . . . 1 . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . Utility 64 | 1 3 . 3 . 6 17 4 4 . 12 . 14 . Device 23 | . . . . . 3 5 2 2 . 4 . 7 . Storage 14 | 1 3 . 3 . . 2 1 . . 4 . . . Processor 2 | . . . . . . 2 . . . . . . . Hackware 1 | . . . . . . 1 . . . . . . . Protection 24 | . . . . . 3 7 1 2 . 4 . 7 . Artifact . | . . . . . . . . . . . . . . Weapon 101 | 2 1 2 . 1 20 13 . 7 5 21 12 15 2 Energy Gun 24 | 1 1 1 . . 9 2 . . . 6 3 1 . Energy Cannon 7 | . . . . 1 2 1 . . . 1 1 1 . Ballistic Gun 36 | 1 . . . . 7 8 . 4 . 5 4 6 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 25 | . . 1 . . 2 2 . 1 3 4 4 7 1 Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon 5 | . . . . . . . . 2 1 2 . . . Slashing Weapon 3 | . . . . . . . . . 1 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 7 6 . . 2 3 . . . Parts Lost 52 | . 1 3 . . 8 4 . 1 . 7 10 16 2 Power 10 | . . 1 . . 1 1 . 1 . 4 . 2 . Propulsion 11 | . . 1 . . 1 . . . . 2 2 4 1 Utility 8 | . . . . . . 2 . . . 1 . 4 1 Weapon 23 | . 1 1 . . 6 1 . . . . 8 6 . Highest Loss Streak 8 | . 1 2 . . 4 3 . 1 . 2 4 8 1 Average Slot Usage (%) 91 | . 99 99 94 85 89 96 92 88 89 92 86 82 86 Engine 7 | . 14 13 14 14 8 3 . . 6 5 7 4 . Treads 16 | . 28 27 28 28 26 18 7 6 . 7 17 14 2 Leg 3 | . . . . . . . . . 7 7 . 3 16 Wheel 1 | . . . . . . 2 7 7 7 . . . . Device 3 | . . . . . 5 6 6 5 7 3 . 5 14 Storage 21 | . 27 28 23 14 9 15 22 23 23 24 30 24 26 Processor 4 | . . . . . . 7 7 7 7 7 7 6 4 Hackware 2 | . . . . . . 6 7 7 7 1 . . . Protection 3 | . . . . . 12 8 . 1 . 3 . 6 . Energy Gun 8 | . 13 22 14 14 9 . . . . 13 7 2 . Energy Cannon 2 | . . . . 12 2 . . . . . 3 4 16 Ballistic Gun 9 | . 14 1 . . 14 22 23 17 13 3 7 5 . Launcher 1 | . . 3 14 1 . . . . . 3 2 2 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 217 | 12 41 43 91 91 105 89 117 116 110 188 202 217 155 Greatest Support 90 | 40 40 40 40 40 60 60 28 28 28 60 90 90 75 Greatest Overweight (x) 37 | . 1 2 2 2 2 4 5 5 3 7 7 37 4 Average Overweight (x) 2 | . . 1 1 2 1 1 3 3 3 4 4 2 2 Largest Inventory Capacity 48 | 6 16 16 24 24 24 40 28 28 28 48 48 48 28 Average Capacity 27 | 5 15 16 18 24 24 20 27 28 28 32 48 41 28 Most Carried 48 | 6 16 16 18 24 24 23 25 28 28 48 48 48 28 Average Carried 26 | 3 13 15 15 20 23 19 24 26 27 30 47 36 19 Final Capacity 48 | 6 16 16 24 24 24 20 28 28 28 48 48 28 28 Final Carried 48 | 6 16 16 18 24 24 20 25 28 28 48 48 12 28 Class Distribution -------------------- 36% | Hauler-Mutant 16% | Mutant 12% | Hauler-Tank 10% | Hauler-Skirmisher 8% | Hauler-Gunner 6% | Scavenger-Tank 4% | Hauler-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Scavenger-Tank | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Gunner | -6/Proximity Caves Hauler-Golem | -6/Factory Hauler-Golem | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Matter Collected 5124 | 272 228 92 . 110 579 1207 170 390 57 656 472 768 123 Remotely . | . . . . . . . . . . . . . . Salvage Created 9889 | 77 365 265 . . 1437 2085 150 393 . 2345 696 1104 972 Parts 391 | 3 27 23 . . 73 105 10 8 . 24 32 62 24 Haulers Intercepted 11 | . 1 . . . 5 4 . . . . . 1 . Recyclers Shooed 2 | . . 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 7 4 . . 13 . . Prevented 22 | . . . . . . . . 6 . . 16 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Combat Hostiles Destroyed 168 | . 6 8 . 1 19 29 2 5 . 51 19 20 8 Melee 4 | . . . . . . . . 1 . 3 . . . Guns 69 | . 6 2 . 1 12 24 2 1 . 4 8 8 1 Cannons 9 | . . . . . 3 . . . . . . 3 3 AOE 71 | . . 6 . . 2 4 . 2 . 34 10 9 4 Classes Destroyed 21 | 1 4 3 . 1 2 2 1 . . 3 3 1 . Worker 6 | . . 1 . . 2 1 . . . . . 2 . Builder 1 | . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 11 | . 1 . . . 5 4 . . . . . 1 . Recycler 11 | 1 . 1 . . 2 5 . . . . . 1 1 Operator 5 | . 2 . . . . 1 . . . . . . 2 Watcher 11 | . 1 . . . 4 3 . . . . . 2 1 Swarmer 23 | . . 6 . . . 5 . 1 . . 5 4 2 Saboteur 1 | . . . . . . . . . . . 1 . . Grunt 52 | . 6 1 . . 11 17 . 3 . . 6 6 2 Brawler 3 | . . . . . . 3 . . . . . . . Duelist 4 | . . . . . . . . . . . 4 . . Sentry 19 | . . 1 . . 6 3 . 1 . . 2 3 3 Hunter 9 | . . . . . 2 . 1 . . . . 5 1 Programmer 4 | . . . . . . 1 1 . . . . 2 . Behemoth 1 | . . . . . . . . . . . 1 . . Z-Technician 5 | . . . . . . . . . . 5 . . . Z-Light 1 | . . . . . . . . . . 1 . . . Samaritan 3 | . . . . . . . 1 2 . . . . . Assembler 2 | . . . . . . . . . . 2 . . . Assembled 37 | . . . . 1 . . . . . 36 . . . Golem 13 | . . . . . . . . . . 13 . . . Savage 2 | . . . . . . . . . . . . . 2 Butcher 3 | . . . . . . . . . . . . . 3 Best Kill Streak 38 | 1 2 3 . 1 4 13 1 3 . 38 7 8 4 Combat Bots Only 35 | . 2 3 . 1 3 11 1 3 . 35 7 7 3 Max Kills in Single Turn 27 | 1 1 3 . 1 2 2 1 1 . 27 3 3 3 Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 27 | . . 3 . . 1 2 . 1 . 27 3 3 2 Melee 1 | . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Damage Taken 12165 | . 503 287 . . 1465 1805 165 300 . 1439 1395 4250 556 Core 1884 | . 111 79 . . 192 123 37 13 . 306 167 793 63 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 49 | 100 . . . 24 65 . . . . . 7 . . Volleys Fired 516 | 4 51 16 . 4 84 114 17 9 . 73 44 73 27 Largest 3 | 2 2 2 . 2 3 3 3 3 . 3 3 3 3 Hottest 190 | 60 70 115 . 125 190 75 75 75 . 165 135 179 75 Shots Fired 1140 | 8 100 29 . 6 223 296 50 20 . 129 103 128 48 Gun 965 | 8 100 26 . 4 182 293 50 17 . 109 86 86 4 Cannon 101 | . . . . 2 37 . . . . . 1 21 40 Launcher 67 | . . 3 . . 4 3 . 3 . 13 16 21 4 Special 7 | . . . . . . . . . . 7 . . . Kinetic 636 | 4 51 8 . . 67 293 50 17 . 5 68 69 4 Thermal 313 | 4 49 18 . 6 150 . . . . 7 1 38 40 Explosive 33 | . . 3 . . 4 . . . . 13 4 9 . Electromagnetic 158 | . . . . . 2 3 . 3 . 104 30 12 4 Robot Hit Streak 40 | 4 10 12 . 13 21 19 11 8 . 40 20 11 14 Robot Miss Streak 9 | 1 3 2 . 2 2 5 3 2 . 7 3 9 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 9 | . . . . . . 5 . . . . 3 1 . Max Gunslinging Chain 1 | . . . . . . 1 . . . . 1 1 . Shots Hit Robots 844 | 7 59 23 . 2 164 193 32 17 . 152 78 85 32 Core Hits 548 | 2 21 14 . 2 57 82 8 7 . 190 60 70 35 Critical Hits 5 | . . . . . . 2 . . . 2 . 1 . Critical Kills 3 | . . . . . . 1 . . . 1 . 1 . Critical Parts Destroyed 2 | . . . . . . 1 . . . 1 . . . Melee Attacks 179 | . . . . . . . . 6 92 81 . . . Impact 82 | . . . . . . . . 6 34 42 . . . Slashing 97 | . . . . . . . . . 58 39 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . Damage Inflicted 24701 | 67 669 501 . 54 3031 3345 483 652 . 7484 2579 3235 2601 Guns 10425 | 67 669 245 . 54 2242 2999 483 129 . 1304 1004 1114 115 Cannons 2113 | . . . . . 402 . . . . . . 327 1384 Explosions 8754 | . . 256 . . 387 346 . 251 . 3044 1575 1793 1102 Melee 3330 | . . . . . . . . 272 . 3058 . . . Ramming 1 | . . . . . . . . . . . . 1 . Kinetic 6342 | 36 290 54 . . 591 2999 483 129 . 33 770 842 115 Thermal 5716 | 31 379 191 . 54 2053 . . . . 183 . 733 2092 Explosive 5987 | . . 256 . . 387 . . . . 2939 1284 1121 . Electromagnetic 3325 | . . . . . . 346 . 251 . 1271 525 538 394 Impact 1538 | . . . . . . . . 272 . 1266 . . . Slashing 1792 | . . . . . . . . . . 1792 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . 4 4 4 4 1 8 8 9 9 . . . . Average Corruption 3 | . 3 4 4 4 1 2 8 8 9 . . . . Corruption Purged . | . . . . . . . . . . . . . . Effects 151 | . 35 14 13 15 10 19 24 19 2 . . . . Message Errors 42 | . 12 2 4 4 5 3 7 4 1 . . . . Matter Fused 29 | . 5 4 2 3 . 4 5 6 . . . . . Heat Flow Errors 21 | . 7 2 4 4 . 1 1 2 . . . . . Energy Discharges 15 | . 1 2 . 2 1 3 4 2 . . . . . Parts Rejected 2 | . . 1 . . . . . 1 . . . . . Data Loss (minor) 19 | . 3 3 3 2 2 4 2 . . . . . . Data Loss (major) 2 | . . . . . . . . 1 1 . . . . Misfires 2 | . . . . . . . 1 1 . . . . . Targeting Errors 17 | . 7 . . . 2 4 2 2 . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 994 | . . . . . 1 . . 179 . 584 46 70 114 Projectiles 111 | . . . . . . . . . . . . 3 108 Explosions 200 | . . . . . 1 . . 7 . 73 46 67 6 Melee 683 | . . . . . . . . 172 . 511 . . . Knockbacks 9 | . . . . . . . . . . 9 . . . Impact 9 | . . . . . . . . . . 9 . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 358 | . . . . . . . . 36 . 125 114 62 21 Shots 16 | . . . . . . . . 2 . 4 4 5 1 Rammed 1 | . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 469 | . 258 171 234 260 447 335 269 249 . 313 273 469 6 Average Temperature 94 | . 86 56 107 78 102 97 81 79 . 93 75 125 6 Received Heat Transfer 2696 | . 276 105 . . 576 561 . 36 . 230 258 534 120 Effects 9 | . 1 . . . 3 1 . . . 1 . 3 . Shutdowns 3 | . . . . . 1 1 . . . . . 1 . Energy Bleed 3 | . . . . . 1 . . . . 1 . 1 . Interference 1 | . 1 . . . . . . . . . . . . Short Circuit 2 | . . . . . 1 . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 1 . 1 . 6 1 . . Combat Hostiles 9 | . . . . . . 1 . 1 . 6 1 . . Parts Fried 22 | . . . . . . 2 . 8 . 9 . 3 . Impact Corruptions 17 | . . . . . . . . 5 . 12 . . . Robots Melted 2 | . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . Parts Melted 15 | . 2 2 . . 9 . . . . . . 1 1 Heat Transferred 8979 | 75 1004 555 . 111 4107 . . . . 409 . 1218 1500 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . 2 . 1 4 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Peak Influence 761 | 5 203 140 . . 423 761 . . . . . 344 291 Initial 127 | . 3 1 . . . 127 . . . . . . 115 Average 151 | 3 41 52 . . 225 343 . . . . . 167 140 Maximum Alert Level 3 | . 1 . . . 2 3 . . . . . 1 1 Low Security (%) 67 | 100 99 100 . 100 39 28 . . . . . 62 69 Level 1 26 | . . . . . 52 45 . . . . . 37 30 Level 2 3 | . . . . . 8 9 . . . . . . . Level 3 2 | . . . . . . 16 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 31 | . 5 . . . 4 8 . . . . 1 10 3 Investigation 9 | . 3 . . . 4 2 . . . . . . . Extermination 4 | . . . . . . 2 . . . . . 2 . Reinforcement 13 | . 2 . . . . 3 . . . . . 5 3 Assault 1 | . . . . . . . . . . . 1 . . Garrison 4 | . . . . . . 1 . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 3 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Distress Signals 8 | . 2 . . 2 1 . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 237 | . 18 10 . 3 27 45 2 6 . 45 20 40 21 Peak Tracking Total 37 | . 2 3 . 1 4 9 1 5 . 37 8 7 6 Tactical Retreats 16 | . 2 1 . . 3 3 . 1 . 1 1 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Traps Triggered 12 | . 3 . . . . 6 . 1 . . . 1 1 Indirectly 1 | . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 2 . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Machines Disabled 12 | . . . . . . 5 . . . 3 . 4 . Max in Single Turn 4 | . . . . . . 4 . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Machines Accessed 30 | . 6 . 1 . 6 9 . 2 1 . . 3 2 Terminals 15 | . 4 . . . 4 3 . . . . . 2 2 Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 5 | . 2 . . . 2 . . . . . . 1 . Scanalyzers 2 | . . . . . . 2 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 67 | . 14 . 1 . 13 18 . 7 6 . . 4 4 Successful 46 | . 5 . 1 . 8 14 . 7 6 . . 3 2 Failed 21 | . 9 . . . 5 4 . . . . . 1 2 Catastrophic 4 | . 2 . . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 31 | . 13 . . . 11 2 . . . . . 3 2 Terminals 34 | . 11 . . . 11 5 . . . . . 3 4 Fabricators 5 | . . . . . . 5 . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units 6 | . 3 . . . 2 . . . . . . 1 . Scanalyzers 5 | . . . . . . 5 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 25 | . 2 . 1 . 4 2 . 7 6 . . 2 1 Record 7 | . . . 1 . . . . 6 . . . . . Part Schematic 8 | . 1 . . . 1 . . . 6 . . . . Open Door 3 | . . . . . . . . 1 . . . 1 1 Branch Access Points 4 | . 1 . . . 1 1 . . . . . 1 . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . Build 2 | . . . . . . 2 . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 5 . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 10 | . 3 . . . 4 1 . . . . . 1 1 Terminals 5 | . 1 . . . 2 1 . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . 1 Botnet 2 | . . . . . 1 1 . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 . . . . . . 1 . Mask 1 | . . . . . . . . . . . . 1 . Tunnel 4 | . 2 . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . . . 4 7 . . . . . 2 1 Full Trace Events 4 | . 1 . . . 2 1 . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . 1 2 . . 6 . . . . Parts Built 3 | . . . . . . 3 . . . . . . . Matter 248 | . . . . . . 248 . . . . . . . Time 61 | . . . . . . 61 . . . . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . 2 . 12 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Total Allies 24 | . . 1 . 3 . . . . . . 2 . 18 Largest Group 11 | . . 1 . 3 . . . . . . 2 . 11 Highest-Rated Group 255 | . . 31 . 40 . . . . . . 58 . 255 Highest-Rated Ally 37 | . . 31 . 16 . . . . . . 29 . 37 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 66 | . . 3 . 15 . . . . . . 9 . 39 Total Damage 1097 | . . 61 . 143 . . . . . . 117 . 776 Kills 7 | . . 1 . 2 . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . 2 3 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Turns Passed 18395 | 158 1366 1235 433 1273 2187 1617 496 656 1865 3516 1708 1236 649 Spaces Moved 7478 | 67 677 650 220 314 659 726 308 404 1289 1260 303 413 188 Core 8 | 3 . . . . . . . . . . . 5 . Treads 4737 | 64 677 650 220 314 659 477 16 6 . 1037 303 314 . Legs 437 | . . . . . . . . . . 155 . 94 188 Wheels 2296 | . . . . . . 249 292 398 1289 68 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 200 180 120 130 130 130 130 200 170 163 Average Speed 180 | 155 170 180 183 200 180 162 136 132 130 236 247 226 204 Slowest Speed 1900 | 160 180 200 200 200 200 240 260 260 130 300 300 1900 230 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 6 77 90 55 61 44 22 50 50 81 82 49 17 32 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 6 | . 2 . 1 . 2 . . . 1 . . . . Known Exits Taken 8 | . 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . 1 . 2 . . 1 1 3 . . . . Spaces Dug 39 | . . . . . . . . . 1 31 . 7 . Terrain Destroyed 408 | . . 21 . . 19 56 . . 1 110 75 97 29 Melee 3 | . . . . . . . . . 1 2 . . . Projectile 12 | . . . . . . . . . . . 2 . 10 AOE 393 | . . 21 . . 19 56 . . . 108 73 97 19 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Total 11368 | 110 792 687 251 954 1492 1056 363 501 1399 1585 1188 579 411 Wait 2495 | 28 40 3 5 628 672 123 30 60 2 59 783 38 24 Move 7465 | 66 676 649 219 313 658 725 307 403 1288 1259 302 412 188 Hop . | . . . . . . . . . . . . . . Pick Up 176 | 6 15 7 18 7 19 17 5 5 8 42 6 4 17 Fast Attach 82 | 6 1 3 1 . 13 17 . 5 4 16 5 10 1 Attach 58 | . 1 2 1 . 13 11 . 1 2 7 7 12 1 Detach 15 | . . . . . 3 2 . . . . 1 7 2 Swap 74 | . 2 1 1 1 8 13 4 6 . 21 5 10 2 Drop 138 | . 6 6 6 1 22 34 . 6 12 28 3 12 2 Fire 516 | 4 51 16 . 4 84 114 17 9 . 73 44 73 27 Melee 169 | . . . . . . . . 6 83 80 . . . Ram 1 | . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 179 | . . . . . . . . . . . 32 . 147 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 15) 555 | -10/Materials | Identified exit to Mines 1525 | -10/Materials | Entered Mines 1591 | -10/Mines | Received a Mining Laser from a helpful Derelict 1599 | -10/Mines | Discovered new exit (range 5) 1685 | -10/Mines | Core integrity fell below 50% 1759 | -10/Mines | Learned Materials trap positions 1987 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2371 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2602 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2606 | -10/Mines | Found Prototype Device 2751 | -10/Mines | Discovered new exit (range 5) 2760 | -10/Mines | Entered Exiles 2802 | -10/Exiles | Met 8R-AWN 2834 | -10/Exiles | Met EX-HEX 2938 | -10/Exiles | Met EX-DEC 2974 | -10/Exiles | Learned location of Zion (-7) 3164 | -10/Exiles | Discovered new exit (range 14) 3193 | -10/Exiles | Entered Mines 3199 | -9/Mines | Met a Derelict bent on vengeance 3205 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3228 | -9/Mines | Assembled infested the area 3394 | -9/Mines | Build established: Hauler-Mutant 4450 | -9/Mines | Discovered new exit (range 7) 4466 | -9/Mines | Entered Materials 4466 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4467 | -8/Materials | Loaded intel: 4 trap records 4765 | -8/Materials | Lost 4 parts (1n3w) 5273 | -8/Materials | Build established: Hauler-Tank 5917 | -8/Materials | Discovered new exit (range 4) 6653 | -8/Materials | Entered Factory 6653 | -7/Factory | Evolved 2 slots: Utility x2 6654 | -7/Factory | Identified exit to Storage 6658 | -7/Factory | Identified Exp. Sensor Array 6673 | -7/Factory | Identified exit to Lower Caves 6948 | -7/Factory | Build established: Scavenger-Mutant 7439 | -7/Factory | Destroyed 9 combat bots 7488 | -7/Factory | Fabricated Hvy. Flail (x2) 7590 | -7/Factory | Build established: Scavenger-Tank 7905 | -7/Factory | Garrison activated, responded to threat 7980 | -7/Factory | Destroyed 11 combat bots 7983 | -7/Factory | Lost 3 parts (1p1u1w) 8011 | -7/Factory | Found Prototype Launcher 8011 | -7/Factory | Identified Rocket Array 8019 | -7/Factory | Found Rocket Array 8111 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 8270 | -7/Factory | Entered Lower Caves 8704 | -7/Lower Caves | Build established: Hauler-Skirmisher 8749 | -7/Lower Caves | Discovered new exit (range 13) 8764 | -7/Lower Caves | Identified exit to Lower Caves 8766 | -7/Lower Caves | Entered another Lower Caves area 9086 | -7/Lower Caves | Learned location of 1 exit from Research 9086 | -7/Lower Caves | Learned Armory trap positions 9086 | -7/Lower Caves | Learned Armory security intel 9086 | -7/Lower Caves | Learned Factory garrison access intel 9227 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9325 | -7/Lower Caves | Learned Factory garrison access intel 9331 | -7/Lower Caves | Learned 4 Factory zone layouts 9412 | -7/Lower Caves | Discovered new exit (range 7) 9418 | -7/Lower Caves | Identified exit to Zion 9422 | -7/Lower Caves | Entered Zion 9478 | -7/Zion | System corruption cleaned by Quarantine Array 9500 | -7/Zion | Identified exit to Proximity Caves 9725 | -7/Zion | Learned Factory emergency access door positions 9854 | -7/Zion | Learned Factory non-interactive machine intel 9859 | -7/Zion | Identified exit to Deep Caves 9950 | -7/Zion | Learned Factory terminal intel 10104 | -7/Zion | Learned location of Data Miner (-6) 10213 | -7/Zion | Found Prototype Launcher 10213 | -7/Zion | Identified Gui. Missile Launcher 10494 | -7/Zion | Build established: Hauler-Mutant 11287 | -7/Zion | Entered Deep Caves 11448 | -7/Deep Caves | Attacked by Z-Imprinter 11458 | -7/Deep Caves | Destroyed Z-Imprinter 11605 | -7/Deep Caves | Z-Facility disabled 12215 | -7/Deep Caves | Found Prototype Protection 12215 | -7/Deep Caves | Identified Zio. Weapon Casing 13080 | -7/Deep Caves | Discovered new exit (range 6) 13229 | -7/Deep Caves | Spotted as-60091 13243 | -7/Deep Caves | Destroyed as-60091 13394 | -7/Deep Caves | Triggered Deep Caves wall 13394 | -7/Deep Caves | Spotted AS-88064 13406 | -7/Deep Caves | Core integrity fell below 50% 13410 | -7/Deep Caves | Spotted AS-11971 13434 | -7/Deep Caves | Destroyed AS-11971 13437 | -7/Deep Caves | Destroyed 35 combat bots 13458 | -7/Deep Caves | Destroyed AS-88064 13505 | -7/Deep Caves | Exposed GOLEM chamber 13560 | -7/Deep Caves | Spotted as-37992 13570 | -7/Deep Caves | Destroyed as-37992 13636 | -7/Deep Caves | Found Prototype Processor 13691 | -7/Deep Caves | Found Mobile Assembly Unit 13943 | -7/Deep Caves | Build established: Hauler-Gunner 13973 | -7/Deep Caves | Found GOLEM Unit 13996 | -7/Deep Caves | Found GOLEM Unit 14002 | -7/Deep Caves | Found GOLEM Unit 14008 | -7/Deep Caves | Found GOLEM Unit 14033 | -7/Deep Caves | Found GOLEM Unit 14041 | -7/Deep Caves | Found GOLEM Unit 14325 | -7/Deep Caves | Found GOLEM Unit 14436 | -7/Deep Caves | Found GOLEM Unit 14506 | -7/Deep Caves | Found GOLEM Unit 14514 | -7/Deep Caves | Found GOLEM Unit 14539 | -7/Deep Caves | Found GOLEM Unit 14547 | -7/Deep Caves | Found GOLEM Unit 14554 | -7/Deep Caves | Found GOLEM Unit 14560 | -7/Deep Caves | Build established: Hauler-Mutant 14560 | -7/Deep Caves | Found GOLEM Unit 14796 | -7/Deep Caves | Identified exit to Proximity Caves 14803 | -7/Deep Caves | Entered Proximity Caves 14808 | -6/Proximity Caves | Learned Factory terminal intel 14979 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15022 | -6/Proximity Caves | Destroyed 7 combat bots 15077 | -6/Proximity Caves | Core integrity fell below 20% 15109 | -6/Proximity Caves | Lost 4 parts (1n3w) 15428 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15516 | -6/Proximity Caves | Spotted B-75 Beast 15583 | -6/Proximity Caves | Destroyed B-75 Beast 15705 | -6/Proximity Caves | Discovered new exit (range 15) 15731 | -6/Proximity Caves | Identified exit to Factory 15988 | -6/Proximity Caves | Build established: Hauler-Gunner 16511 | -6/Proximity Caves | Entered Factory 16511 | -6/Factory | Evolved 2 slots: Utility x2 16514 | -6/Factory | Loaded intel: 244 non-interactive machine locations 16515 | -6/Factory | Loaded intel: 22 terminal locations 16516 | -6/Factory | Loaded intel: 4 garrison access locations 16661 | -6/Factory | Discovered new exit (range 5) 16667 | -6/Factory | Identified exit to Lower Caves 16835 | -6/Factory | Build established: Hauler-Mutant 17119 | -6/Factory | Destroyed 7 combat bots 17329 | -6/Factory | Lost 3 parts (1n2w) 17344 | -6/Factory | Garrison activated, responded to threat 17406 | -6/Factory | Core integrity fell below 50% 17412 | -6/Factory | Lost 8 parts (1p2n3u2w) 17543 | -6/Factory | Lost 3 parts (1p1u1w) 17602 | -6/Factory | Identified exit to Extension 17644 | -6/Factory | Build established: Hauler-Golem 17663 | -6/Factory | Core integrity fell below 20% 17747 | -6/Factory | Entered Extension 17924 | -6/Extension | Rescued a captive Derelict 18287 | -6/Extension | Energy Cycler disabled 18287 | -6/Extension | Rescued a captive Derelict 18287 | -6/Extension | Rescued a captive Derelict 18287 | -6/Extension | Rescued a captive Derelict 18288 | -6/Extension | Rescued a captive Derelict 18289 | -6/Extension | Rescued a captive Derelict 18289 | -6/Extension | Rescued a captive Derelict 18294 | -6/Extension | Rescued a captive Derelict 18312 | -6/Extension | Rescued a captive Derelict 18396 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 18391_ S-27 Virus destroyed. 18391_ Chain reaction triggered in Lgt. Nuclear Core. 18391_ S-27 Virus destroyed. 18391_ 2W-IZZ(l) destroyed. 18392_ Acquired 6 matter. 18392_ Technician 5a reports 0b10 security level has risen to 1. 18393_ Slug penetrates 93-VGD(g). 18393_ 93-VGD(g) destroyed. 18393_ Penetrated by Slug. 18394_ Acquired 6 matter. 18395_ Slug penetrates D9-IU0(l). 18396_ RX-5J4(b) destroyed. 18396_ Chain reaction triggered in Lgt. Angular Momentum Engine. 18396_ I2-4K5(l) destroyed. 18396_ WY-G2P(b) destroyed. 18396_ Chain reaction triggered in Lgt. Nuclear Core. 18396_ Destroyed Carbon-fiber Leg. 18396_ Door malfunctions. 18396_ Technician 5a reveals location of Stasis Trap. 18396_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????????# #?????????????????????????? | | ###############??# / #?????????????????????????? | | # #??# #?????????????????????????? | | # #??#= #?????##??????????????????? | | # ##?# [ #???? #??????????????????? | | # [% "### / #???? #??????????????????? | | # "# # #???? ???????????????????? | | """#/##/##### ####????????????????? | | %% % #????????????????? | | %% %% ##### o #????????????????? | | ##### % ^ #??#b #????????????????? | | #???#""""""" ^ ##??# ! #????????????????? | | ####### "#" """####???#@ !%l #????????????????? | | #??##### T###??????# *%h% #????????????????? | | #??????## ##????????# %%= #????????????????? | | #???????# #?????????# =l ;#???????????????? | | #???????####?????????# l*##???????????????? | | ####????????????????????# [h%;#???????????????? | | ????????????????????????#/# h ;#???????????????? | | ???????????????????????? ^ ;;;%##???????????????? | | ????????????????????????T T##%#????????????????? | | ???????????????????????? !Y##? #????????????????? | | ???????????????????????? ?#???#????????????????? | | ????????????????????????!!=??????????????????????? | | ????????????????????????!!=??????????????????????? | | ????????????????????????!==??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Core Shielding 20 Weapon Shielding 100 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hvy. Flail | -8/Materials | Hacked Humpback | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Hvy. Flail | x2 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityMobileImmobilizer Manual? 0 Play Time 02:18:27 Cumulative 164.9 hours Start 2021.07.03 @ 09:26:29 End 2021.07.03 @ 12:33:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 76 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ef23dff-1eec-4e03-a026-f1c5d66eb59e