Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 14:59:36 Player: Minty Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (2891) 2891 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 7207 Bonus ------- High Alert Combat Kills 341 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 94/100 System Corruption 5% Temperature Warm (122) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (4) ------- Chainsword > --- INVENTORY (5) ---- Medium Storage Unit Improved Spread Laser Improved Spread Laser Force Rifle Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Airjet Gravmag Array > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Force Rifle Cooled Particle Cannon Cooled Particle Cannon Compact Ion Cannon > --- INVENTORY -------- Light Deuterium Engine Medium Storage Unit Improved Spread Laser Improved Spread Laser Heavy Rocket Launcher [Rating: 72] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit VTOL Module Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . . 1 2 . 2 Weapon 2 | . . . . . 2 . Parts Attached 86 | . 12 6 7 23 10 28 Power 11 | . 1 1 2 3 2 2 Engine 9 | . 1 1 2 3 1 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 20 | . 3 3 1 5 2 6 Treads 3 | . . . . 3 . . Leg 1 | . . 1 . . . . Wheel . | . . . . . . . Hover 15 | . 3 2 1 1 2 6 Flight 1 | . . . . 1 . . Utility 29 | . 5 1 1 6 5 11 Device 13 | . 1 1 . 3 3 5 Storage 1 | . 1 . . . . . Processor 9 | . 1 . . 3 2 3 Hackware 4 | . 1 . . . . 3 Protection 2 | . 1 . 1 . . . Artifact . | . . . . . . . Weapon 26 | . 3 1 3 9 1 9 Energy Gun 16 | . 2 . . 9 1 4 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 2 . . 1 Special Weapon 2 | . . 1 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 12 | . . 1 . 4 1 6 Parts Lost 33 | . 3 . . 13 . 17 Power 3 | . . . . 1 . 2 Propulsion 10 | . 1 . . 3 . 6 Utility 11 | . 1 . . 4 . 6 Weapon 9 | . 1 . . 5 . 3 Highest Loss Streak 12 | . 3 . . 4 . 12 To Critical Strikes 1 | . . . . 1 . . Average Backups 5 | . 4 6 7 7 5 4 Power . | . 1 1 1 . . . Propulsion . | . 1 1 1 . 1 . Utility 1 | . 2 2 3 2 . . Weapon 2 | . . 1 1 2 2 2 Tool/Special . | . . . . . . . Unused Backups 23 | . 12 1 1 3 1 5 Power 3 | . . . 1 2 . . Propulsion 9 | . 8 . . . . 1 Utility 5 | . 1 1 . 1 1 1 Weapon 6 | . 3 . . . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 94 92 93 89 93 86 Engine 6 | . 14 14 11 9 2 1 Core 2 | . . . . . 4 3 Treads 1 | . . . . 2 3 . Hover 19 | . 24 28 27 20 10 16 Device 11 | . 10 14 11 9 13 12 Storage 5 | . 2 14 11 9 4 . Processor 15 | . 5 . . 17 17 23 Hackware 2 | . 3 . . . . 6 Protection 2 | . 2 . 9 4 . . Energy Gun 15 | . 23 14 9 13 29 12 Energy Cannon 2 | . . . . . . 7 Special Weapon 1 | . . 7 9 1 . . Peak Build Rating 72 | . 9 18 23 30 44 72 Average Rating 34 | . 7 12 21 24 35 56 On Entrance 17 | 6 6 6 18 21 21 44 Naked Turns . | . . . . . . . Heaviest Build 30 | 13 13 13 22 25 24 30 Greatest Support 40 | 20 20 24 30 40 30 30 Greatest Overweight (x) 1 | . 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 5 Average Capacity 6 | . 5 8 8 8 6 5 Most Carried 8 | . 6 8 8 8 7 5 Average Carried 5 | . 4 6 7 7 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 6 3 7 8 8 5 5 Class Distribution -------------------- 31% | Mutant 22% | Scavenger-Gunner 22% | Scavenger-Mutant 9% | Hacker-Scout 7% | Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1517 | 200 100 95 30 524 251 317 Remotely . | . . . . . . . Salvage Created 3179 | . 293 74 200 1015 446 1151 Parts 181 | . 19 11 22 50 26 53 Haulers Intercepted 3 | . . . . 1 . 2 Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 61 | . 5 . 9 28 6 13 Melee 1 | . . . . . . 1 Guns 30 | . 4 . . 17 6 3 Cannons 7 | . . . 2 . . 5 AOE 21 | . 1 . 7 10 . 3 Classes Destroyed 14 | . 5 2 2 4 1 . Worker 8 | . . 1 3 . . 4 Builder 4 | . 2 . . 1 . 1 Tunneler 5 | . . 2 . . 1 2 Hauler 3 | . . . . 1 . 2 Recycler 2 | . 1 . . . 1 . Operator 5 | . 1 . 2 . . 2 Watcher 3 | . . . 1 . . 2 Swarmer 16 | . 3 . 4 9 . . Grunt 22 | . 2 . 3 9 3 5 Brawler 3 | . . . . 2 . 1 Duelist 2 | . . . . 1 1 . Sentry 11 | . . . 2 6 1 2 Hunter 3 | . . . . 1 . 2 Programmer 4 | . . . . . 1 3 Best Kill Streak 11 | . 4 1 11 9 3 7 Combat Bots Only 9 | . 3 . 7 9 3 3 Max Kills in Single Turn 3 | . 1 1 3 2 1 2 Gunslinging 1 | . . . . 1 . . Exploded 3 | . 1 . 3 2 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 522 | . 39 1 26 154 34 268 Missed 193 | . 12 1 9 51 17 103 Hits 329 | . 27 . 17 103 17 165 Melee 2 | . . . . 2 . . Projectile 327 | . 27 . 17 101 17 165 AOE 3 | . . 3 . . . . Critical Strikes 8 | . . . 1 3 1 3 Part Disruptions 1 | . . . . . . 1 Damage Taken 4558 | . 298 75 207 1410 186 2382 Core 1329 | . 97 20 34 293 20 865 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . 3 . . 47 . . Regen/Repaired (Parts) 114 | . . . . . . 114 Core Remaining (%) 77 | 100 . 53 91 46 97 . Volleys Fired 205 | . 21 19 22 83 12 48 Largest 4 | . 2 2 2 2 4 4 Hottest 305 | . 90 130 130 126 192 305 Shots Fired 433 | . 42 21 35 147 44 144 Gun 323 | . 42 19 12 127 44 79 Cannon 63 | . . . . . . 63 Launcher 28 | . . . 12 14 . 2 Special 19 | . . 2 11 6 . . Kinetic . | . . . . . . . Thermal 384 | . 21 21 23 133 44 142 Explosive 28 | . . . 12 14 . 2 Electromagnetic 21 | . 21 . . . . . Robot Hit Streak 11 | . 9 3 8 8 11 11 Robot Miss Streak 4 | . 3 3 4 4 3 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . 3 1 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 280 | . 26 11 20 97 28 98 Core Hits 166 | . 12 7 23 51 16 57 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 20 | . 1 . 1 11 1 6 Burn 16 | . 1 . 1 11 1 2 Meltdown 1 | . . . . . . 1 Sever 3 | . . . . . . 3 Melee Attacks 12 | . . . . . . 12 Impact . | . . . . . . . Slashing 12 | . . . . . . 12 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8345 | . 442 135 1007 2399 534 3828 Guns 3602 | . 350 123 82 1485 534 1028 Cannons 1169 | . . . . . . 1169 Explosions 3015 | . 92 . 801 869 . 1253 Melee 367 | . . . . . . 367 Ramming 11 | . . . . . . 11 Kinetic . | . . . . . . . Thermal 5107 | . 246 135 206 1530 534 2456 Explosive 2664 | . . . 801 869 . 994 Electromagnetic 196 | . 196 . . . . . Impact . | . . . . . . . Slashing 367 | . . . . . . 367 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots 3 | . . . . . . 3 Effects 1 | . . . . . . 1 Heat Surge 1 | . . . . . . 1 Overflow Damage 109 | . . . 21 . . 88 Projectiles 38 | . . . . . . 38 Explosions 56 | . . . 21 . . 35 Melee 15 | . . . . . . 15 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 73 | . . . 23 31 . 19 Shots 4 | . . . 1 2 . 1 Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 315 | . 234 112 270 296 235 315 Average Temperature 87 | . 83 53 74 100 75 88 Received Heat Transfer 1080 | . 126 . 66 495 72 321 Effects 3 | . . . . 3 . . Energy Bleed 1 | . . . . 1 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . 1 1 . 2 Combat Hostiles 2 | . . . . 1 . 1 Parts Melted 26 | . . 1 2 15 2 6 Heat Transferred 10862 | . 618 450 1262 4236 1110 3186 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 3 | . . . 1 2 1 3 Low Security (%) 44 | . 100 100 90 33 51 8 Level 1 25 | . . . 9 41 48 22 Level 2 6 | . . . . 25 . . Level 3 24 | . . . . . . 68 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1073 | . 100 48 288 568 240 1073 Initial 240 | . . 28 . 121 240 113 Average 362 | . 40 9 35 264 192 752 Influence Increases 3204 | . 189 45 365 887 206 1512 Destroy 0b10 Robot/C 1220 | . 100 . 180 560 120 260 Destroy 0b10 Robot/NC 150 | . 20 15 30 10 10 65 Destroy Leader 352 | . 30 . 42 152 30 98 Successful Hack 140 | . 34 . 5 16 . 85 Disable Machine 480 | . . . 45 30 . 405 Anti-Garrison Action 200 | . . . . . . 200 Destroy Structure 227 | . 5 . 48 59 1 114 Partial Spotted 30 | . . . . 15 . 15 Lose Combat Pursuer 405 | . . 30 15 45 45 270 Influence Decreases 2207 | . 115 119 77 647 502 747 Entered New Map 620 | . . 46 . 167 288 119 Time Decay 1257 | . 85 73 77 350 214 458 Lost Part 330 | . 30 . . 130 . 170 Squads Dispatched 24 | . 3 . 2 7 1 11 Investigation 8 | . 2 . . 2 . 4 Extermination 3 | . . . . . . 3 Reinforcement 10 | . 1 . 2 2 1 4 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 1 1 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 6 | . . . 3 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 125 | . 12 7 19 44 8 35 Peak Tracking Total 16 | . 5 16 7 6 4 12 Tactical Retreats 16 | . . 1 1 3 2 9 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 6 | . 1 . . 1 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 22 | . . . . . . 22 Exploded 4 | . . . . . . 4 Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 32 | . . . 3 2 . 27 Max in Single Turn 19 | . . . 2 1 . 19 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 25 | . 4 . 6 3 2 10 Terminals 19 | . 3 . 5 2 2 7 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . 1 . 1 Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 76 | . 11 . 18 7 3 37 Successful 30 | . 6 . 8 2 . 14 Failed 46 | . 5 . 10 5 3 23 Catastrophic 9 | . 1 . 1 1 . 6 Database Lockouts . | . . . . . . . Manual 30 | . 10 . 9 . . 11 Terminals 64 | . 10 . 15 4 3 32 Fabricators 1 | . . . . . . 1 Repair Stations 6 | . . . . 3 . 3 Recycling Units 4 | . 1 . 3 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 14 | . 2 . 1 1 . 10 Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 2 | . . . 1 . . 1 Branch Access Points 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Locate Traps 2 | . . . . . . 2 Surveillance Status 1 | . . . . 1 . . Reinforcement Status 1 | . . . . . . 1 Recall Reinforcements 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . . 1 Registered Components 1 | . . . . . . 1 Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . 1 . 2 Scan Component 2 | . . . . 1 . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 3 | . 1 . 2 . . . Report Inventory 2 | . 1 . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 3 . 5 . . 2 Terminals 9 | . 3 . 5 . . 1 Botnet 3 | . 1 . 2 . . . Detonate 1 | . . . . . . 1 Disrupt 1 | . 1 . . . . . Operators 2 | . 1 . 1 . . . Skim 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Jam 1 | . . . . . . 1 Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 23 | . 4 . 5 3 2 9 Full Trace Events 6 | . 2 . . 1 . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 16 | . . . . . . 16 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . 3 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . 1 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 8 | . . . 8 . . . Highest-Rated Ally 8 | . . . 8 . . . Total Orders . | . . . . . . . Ally Attacks 2 | . . . 2 . . . Total Damage 12 | . . . 12 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 2786 | . 205 325 290 360 457 1149 Optics 1065 | . . . . . . 1065 Sensors 543 | . . . . . . 543 Structural 1275 | . . 325 290 360 300 . Seismic 1076 | . 205 . . . 357 514 Cloaking 20 | . . . . . . 20 Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 3259 | . 255 325 290 783 457 1149 Spaces Moved 3294 | 1 271 388 290 497 349 1498 Core 77 | . . . . . . 77 Treads 157 | . . . . 64 93 . Legs 10 | 1 9 . . . . . Wheels . | . . . . . . . Hover 3050 | . 262 388 290 433 256 1421 Flight . | . . . . . . . Fastest Speed 50 | 120 56 56 66 66 58 50 Average Speed 70 | 120 58 68 71 94 107 57 Slowest Speed 240 | 120 130 116 77 160 240 126 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 2 50 59 30 41 8 31 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 269 | . 4 . 56 69 . 140 Melee . | . . . . . . . Projectile 6 | . . . . . . 6 AOE 263 | . 4 . 56 69 . 134 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 3787 | . 324 425 328 652 401 1657 Wait 55 | . 3 1 1 17 3 30 Move 3288 | . 270 387 289 496 348 1498 Hop . | . . . . . . . Pick Up 39 | . 7 6 3 10 5 8 Fast Attach 35 | . 2 2 2 8 12 9 Attach 17 | . 2 . . 8 2 5 Detach 10 | . 1 1 . 3 2 3 Swap 67 | . 9 5 5 18 6 24 Drop 54 | . 9 4 4 8 11 18 Fire 205 | . 21 19 22 83 12 48 Melee 12 | . . . . . . 12 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous 1 | . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 8) 256 | -10/Materials | Entered Mines 262 | -10/Mines | Lost 3 parts (1n1u1w) 271 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 273 | -10/Mines | Found Scrap Suit 282 | -10/Mines | Assembled infested the area 300 | -10/Mines | Build established: Mutant 331 | -10/Mines | Met 8R-AWN 366 | -10/Mines | Learned location of Mines (-9) 380 | -10/Mines | Discovered new exit (range 7) 405 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 559 | -10/Mines | Discovered new exit (range 16) 581 | -10/Mines | Entered Materials 581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 703 | -9/Materials | Discovered new exit (range 16) 871 | -9/Materials | Entered another Materials area 871 | -8/Materials | Evolved 2 slots: Utility x2 879 | -8/Materials | Destroyed 7 combat bots 1061 | -8/Materials | Build established: Scavenger-Mutant 1420 | -8/Materials | Garrison activated, responded to threat 1479 | -8/Materials | Destroyed 7 combat bots 1508 | -8/Materials | Lost 3 parts (1n1u1w) 1530 | -8/Materials | Core integrity fell below 50% 1563 | -8/Materials | Destroyed 9 combat bots 1588 | -8/Materials | Lost 4 parts (1n2u1w) 1627 | -8/Materials | Discovered new exit (range 16) 1654 | -8/Materials | Entered Factory 1654 | -7/Factory | Evolved 2 slots: Weapon x2 2105 | -7/Factory | Discovered new exit (range 11) 2111 | -7/Factory | Entered another Factory area 2111 | -6/Factory | Evolved 2 slots: Utility x2 2198 | -6/Factory | Identified exit to Lower Caves 2216 | -6/Factory | Build established: Scavenger-Gunner 2257 | -6/Factory | Repaired Cmb. Airjet 3152 | -6/Factory | Build established: Hacker-Scout 3170 | -6/Factory | Cargo convoy interrupted 3187 | -6/Factory | Core integrity fell below 50% 3215 | -6/Factory | Lost 12 parts (2p2n5u3w) 3240 | -6/Factory | Core integrity fell below 20% 3260 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03207_ Acquired Hvy. Rocket Launcher. 03210_ Acquired Chainsword. 03221_ System corrupted: Component data lost. 03230_ Manufacturing Mainframe disabled. 03238_ Destroyed Shock Rifle. 03240_ P-60 Hacker destroyed. 03243_ Acquired Gravmag System. 03244_ Faulty Cld. Aerolev Unit destroyed. 03245_ Manufacturing Mainframe disabled. 03245_ Acquired Gravmag System. 03249_ Gravmag System destroyed. 03250_ Y-54 Guardian Flak Gun severed. 03252_ Y-54 Guardian Imp. Light Armor Plating severed. 03255_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 03256_ Slug penetrates Wall. 03256_ Adv. Signal Interpreter destroyed. 03257_ Gravmag System destroyed. 03257_ Y-54 Guardian Lgt. Treads severed. 03258_ System corrupted: Heat flow error (+176). 03260_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ##### #??????????????????????????????????????? | | # #]?????????????????????????????????????? | | # #??????????????????????????????????????? | | """ # #??????????????????????????????????????? | | """ # #?????????!????????????????????????????? | | """ # #??????????????????????????????????????? | | """ # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | """ # ################???????????????????????? | | """ # # ! ! #???????????????????????? | | """!+% / #???????????????????????? | | """*# # " " !! """ #???????????????????????? | | # # "R" !! """ ##??????????????????????? | | ##### # """ [ ! 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"""" #???????????? | | ????# /!!p! #???????????? | | ????# #Y "" """" #???????????? | | ????# #@ """ """" #???????????? | | ????################+##+# """" """" #???????????? | | ????????????????????????# """" """"?????????????? | | ????????????????????????# ?????????????? | | ????????????????????????############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????!? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????!?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 59 Targeting Accuracy 12 Recoil Reduction 2 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cmb. Airjet | 12% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliverySubatomicAmplifier Manual? 0 Play Time 00:35:47 Cumulative 1145.7 hours Start 2025.07.08 @ 14:29:48 End 2025.07.08 @ 14:59:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1405 Rogue 1121 Adventurer 124 Explorer 160 Win Type - Total 52 Types 38/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7c38b4f-5c5b-4d09-9963-5510f9b93ffb