Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 10:14:57

Player: Occam

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (39)       7800
Robots Destroyed (332)     1660
Value Destroyed (9931)     9931
Prototype IDs (96)         1920
Alien Tech Used (14)       2800
Bonus (20103)              20103
              TOTAL SCORE: 48714

 Bonus
-------
Triggered Max Security     3000
High Alert Combat Kills    2815
Follower Combat Kills      123
Aligned with FarCom        300
Met Data Miner             300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      312
Met Warlord at Research    2000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Met Warlord at Command     2000
Win                        3000
Friendly Fire              -547

 Cogmind 
---------
Core Integrity             363/1850
Matter                     83/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   To Epsilon Eridani

 Parts 
-------
>              --- POWER (3) --------
                   (None)
>              --- PROPULSION (7) ---
                   (None)
>              --- UTILITY (14) -----
      Improved Melee Analysis Suite
  Experimental Melee Analysis Suite
  Experimental Core Analyzer
  Experimental Core Analyzer
      Advanced Hacking Suite
  Experimental Hacking Suite
               Spacefold Activator
>              --- WEAPON (2) -------
                   (None)
>              --- INVENTORY (5) ----
               Phase Cannon

 Peak State 
------------
>               --- POWER ------------
                Backup Power VII
                Backup Power VII
>               --- PROPULSION -------
         Cooled Nuclear Pulse Thruster
         Cooled Nuclear Pulse Thruster
                Electron Diverter
         Cooled Impulse Thruster
                Impulse Thruster Array
   Experimental Q-thruster
>               --- UTILITY ----------
  High-capacity Storage Unit
       Advanced Gravity Neutralizer
       Advanced Melee Analysis Suite
   Experimental Melee Analysis Suite
   Experimental Melee Analysis Suite
   Experimental Melee Analysis Suite
       Advanced Target Analyzer
   Experimental Core Analyzer
   Experimental Core Analyzer
                Femtoactuators
       Advanced Reaction Control System
                Centrium Medium Armor Plating
   Experimental Hacking Suite
   Experimental Hacking Suite
>               --- WEAPON -----------
                Nanosword
                Particle Cleaver
>               --- INVENTORY --------
                Backup Power VII
          Micro Antimatter Reactor
         Cooled Nuclear Pulse Thruster
                Structural Scanner
                Stasis Canceller
                ECM Suite
                Centrium Light Armor Plating
       Improved Force Field
                Point Defense Array
       Advanced Hacking Suite
                Authchip [Processor]
                Authchip [Armor]
                Transdimensional Reconstructor
   High-powered Transdimensional Reconstructor
                Terrabomb
                Spacefold Activator
                Phase Cannon
           Mini Smartbomb Launcher
                Ragnarok Missile Launcher
[Rating: 211]

 Favorites 
-----------
Power                      Light Neutrino Core
  Engine                   Ion Engine
  Power Core               Light Neutrino Core
  Reactor                  Micro Antimatter Reactor
Propulsion                 Cooled Nuclear Pulse Thruster
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
  Flight Unit              Cooled Nuclear Pulse Thruster
Utility                    Experimental Hacking Suite
  Device                   Structural Scanner
  Storage                  Huge Storage Unit
  Processor                Transport Network Coupler
  Hackware                 Experimental Hacking Suite
  Protection               Improved Light Armor Plating
  Artifact                 Spacefold Activator
Weapon                     Autogun
  Energy Gun               Precision Beam Rifle
  Energy Cannon            Phase Cannon
  Ballistic Gun            Autogun
  Ballistic Cannon         Light Antimatter Cannon
  Launcher                 Mini Smartbomb Launcher
  Special Weapon           Welding Torch
  Impact Weapon            Heavy Mace
  Slashing Weapon          Power Sword
  Piercing Weapon          Spear
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com 
Slots Evolved              16   | .   .   .   .   .   4   2   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Propulsion               5    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Utility                  10   | .   .   .   .   .   3   2   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             483  | 1   25  6   1   7   70  20  .   24  2   5   7   21  .   35  2   1   .   3   33  .   26  3   .   6   .   23  1   42  2   .   10  1   29  3   14  3   7   9   41  
  Power                    38   | .   1   1   .   3   6   3   .   .   .   .   .   4   .   1   .   .   .   .   .   .   .   .   .   2   .   1   .   2   .   .   .   .   6   .   3   .   .   .   5   
    Engine                 6    | .   1   1   .   1   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   24   | .   .   .   .   2   4   3   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   4   .   1   .   .   .   3   
    Reactor                8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   2   .   2   .   .   .   2   
  Propulsion               93   | .   14  3   .   2   22  4   .   3   .   .   .   2   .   6   .   .   .   .   7   .   2   .   .   .   .   4   1   4   .   .   2   .   4   .   3   2   2   .   6   
    Treads                 23   | .   8   2   .   1   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  14   | .   6   1   .   1   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 56   | .   .   .   .   .   4   4   .   3   .   .   .   2   .   6   .   .   .   .   7   .   2   .   .   .   .   4   1   4   .   .   2   .   4   .   3   2   2   .   6   
  Utility                  231  | 1   6   1   .   .   20  10  .   21  2   3   .   11  .   15  .   1   .   1   17  .   12  3   .   4   .   7   .   22  1   .   7   1   13  3   8   1   5   9   26  
    Device                 113  | 1   2   1   .   .   9   4   .   8   1   1   .   5   .   11  .   1   .   .   8   .   9   3   .   3   .   6   .   11  1   .   5   1   5   1   3   .   2   4   7   
    Storage                12   | .   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   4   .   .   .   .   .   1   .   .   .   .   .   
    Processor              24   | .   .   .   .   .   4   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   1   .   2   .   1   1   8   
    Hackware               47   | .   .   .   .   .   2   5   .   8   1   1   .   3   .   1   .   .   .   1   8   .   1   .   .   .   .   .   .   4   .   .   .   .   4   .   1   1   1   4   1   
    Protection             33   | .   .   .   .   .   4   .   .   4   .   .   .   2   .   3   .   .   .   .   .   .   1   .   .   1   .   .   .   2   .   .   1   .   3   1   2   .   .   .   9   
    Artifact               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Weapon                   121  | .   4   1   1   2   22  3   .   .   .   2   7   4   .   13  2   .   .   2   9   .   12  .   .   .   .   11  .   14  1   .   1   .   6   .   .   .   .   .   4   
    Energy Gun             4    | .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          25   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   1   5   .   4   .   .   .   .   4   .   6   .   .   .   .   2   .   .   .   .   .   .   
    Ballistic Gun          22   | .   3   1   1   1   13  .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               26   | .   .   .   .   1   1   .   .   .   .   1   3   .   .   3   .   .   .   .   3   .   2   .   .   .   .   1   .   3   1   .   .   .   4   .   .   .   .   .   3   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          5    | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        19   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   1   1   .   5   .   .   .   .   4   .   2   .   .   1   .   .   .   .   .   .   .   1   
    Piercing Weapon        8    | .   .   .   .   .   .   2   .   .   .   .   3   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   9    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   4   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  50   | .   .   .   .   .   5   .   .   1   .   2   .   1   .   2   .   1   .   .   4   .   .   1   .   4   .   .   .   5   .   .   5   .   2   2   .   2   9   1   3   
  Corrupted Parts          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 51   | .   2   .   .   3   3   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   1   .   2   .   .   .   2   .   33  
  Power                    10   | .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   
  Propulsion               12   | .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   9   
  Utility                  24   | .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   1   .   2   .   .   .   2   .   13  
  Weapon                   5    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Highest Loss Streak      19   | .   1   .   .   1   2   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   1   .   1   .   .   .   2   .   19  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     96   | .   99  100 100 99  99  98  100 99  99  99  97  98  100 99  100 99  93  97  93  88  93  94  94  93  94  92  95  94  95  95  94  95  93  95  88  91  86  89  87  
  Engine                   2    | .   14  14  14  9   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     4    | .   .   .   .   3   6   7   7   7   7   7   7   5   6   6   6   6   6   6   5   5   5   5   5   4   5   5   5   5   5   5   5   5   3   4   1   .   .   4   5   
  Treads                   5    | .   18  14  14  14  18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    3    | .   9   13  14  13  8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   16   | .   .   .   .   .   .   23  23  23  23  23  23  25  26  25  26  25  25  25  23  22  22  22  22  22  22  23  25  24  25  25  25  25  27  27  24  25  24  23  21  
  Device                   10   | .   13  14  14  14  15  5   .   4   6   7   4   7   6   6   13  12  12  12  6   11  8   5   5   4   5   10  15  12  15  15  10  15  14  13  13  16  13  9   9   
  Storage                  5    | .   14  14  14  14  9   .   .   .   .   .   .   .   .   .   .   .   .   .   3   5   5   5   5   5   5   5   5   5   5   5   5   5   4   4   4   4   3   3   2   
  Processor                3    | .   .   .   .   .   11  .   7   1   .   .   .   5   6   5   .   .   .   .   .   .   1   5   5   5   5   3   .   1   .   .   4   5   5   4   7   4   5   3   20  
  Hackware                 22   | .   .   .   .   .   .   37  38  42  38  38  38  33  40  39  33  32  31  35  41  38  33  33  33  33  33  30  30  29  30  30  26  25  22  27  21  25  19  26  12  
  Protection               3    | .   .   .   .   .   8   7   7   3   7   7   7   4   .   .   6   6   6   6   1   .   4   5   5   6   5   5   5   5   5   5   7   5   3   4   3   4   3   3   3   
  Energy Gun               1    | .   6   2   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            1    | .   .   .   .   .   .   .   .   .   .   .   .   1   6   5   .   .   .   .   2   5   .   .   .   .   .   3   .   4   5   5   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            7    | .   21  25  28  26  12  7   7   7   7   6   7   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Launcher                 1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   6   6   6   6   2   .   4   5   5   5   5   1   5   .   4   5   5   5   3   4   4   4   3   3   2   
  Slashing Weapon          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   6   6   6   5   4   .   4   5   5   5   5   4   5   5   .   .   4   5   4   4   4   4   3   3   3   
  Piercing Weapon          1    | .   .   .   .   .   .   6   7   7   7   7   6   6   6   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Peak Build Rating          211  | 8   13  14  15  16  40  49  49  57  60  65  60  72  72  84  84  84  84  87  114 106 111 108 108 109 109 132 127 141 141 139 157 144 158 166 175 181 191 202 211 
  Average Rating           79   | 6   11  13  14  14  29  45  49  51  57  58  59  68  72  77  84  83  84  85  106 106 107 107 108 106 109 117 126 131 139 139 143 144 152 160 166 175 180 195 195 
  On Entrance              94   | 6   8   12  14  15  15  32  49  49  57  57  60  59  72  72  84  84  84  84  87  106 106 108 108 108 109 109 119 127 136 139 139 140 144 156 163 172 178 191 202 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             102  | 15  92  94  94  94  102 15  14  15  15  19  15  20  18  22  22  22  22  22  30  30  31  30  29  29  29  46  41  53  51  51  51  45  51  64  67  67  67  67  67  
  Greatest Support         76   | 20  40  40  16  16  69  15  15  21  15  15  21  24  24  28  22  32  22  32  39  31  41  32  41  32  41  54  47  67  55  55  57  66  65  76  67  76  76  67  67  
  Greatest Overweight (x)  6    | .   5   5   5   5   6   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   
  Average Overweight (x)   .    | .   3   4   5   5   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   25  25  25  25  25  25  5   5   5   5   5   5   5   5   5   5   5   5   10  10  10  10  10  10  10  15  15  20  15  15  15  15  15  20  20  20  20  20  20  
  Average Capacity         14   | 8   21  25  25  25  25  5   5   5   5   5   5   5   5   5   5   5   5   5   8   10  10  10  10  10  10  11  15  15  15  15  15  15  15  18  20  20  20  20  17  
  Most Carried             25   | 8   25  25  25  25  25  8   5   5   5   5   5   5   5   5   5   5   5   5   10  10  10  10  10  10  10  15  15  17  15  15  15  14  15  20  20  20  20  20  20  
  Average Carried          13   | 6   19  24  24  24  24  4   5   4   5   5   5   4   5   4   5   5   5   5   8   10  9   10  10  9   10  10  15  14  15  15  14  14  14  16  19  20  19  19  16  
  Final Capacity           25   | 8   25  25  25  25  25  5   5   5   5   5   5   5   5   5   5   5   5   5   10  10  10  10  10  10  10  15  15  15  15  15  15  15  15  20  20  20  20  20  5   
  Final Carried            25   | 8   25  25  25  25  8   5   5   5   5   5   5   5   5   5   5   5   5   5   10  10  10  10  10  10  10  15  15  15  15  15  14  14  15  20  20  20  20  20  1   

 Class Distribution 
--------------------
 41% | Wizard-Sprinter
 19% | Mutant
  9% | Wizard-Scout
  8% | Hacker-Sprinter
  5% | Wizard-Ninja
  5% | Skirmisher
  4% | Scavenger-Skirmisher

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -10/Exiles
             Mutant | -9/Mines
         Skirmisher | -8/Materials
    Hacker-Sprinter | -7/Factory
    Hacker-Sprinter | -7/Waste
    Wizard-Sprinter | -7/Factory
    Wizard-Sprinter | -7/Lower Caves
    Wizard-Sprinter | -7/Zion
    Wizard-Sprinter | -6/Proximity Caves
       Wizard-Scout | -6/Factory
       Wizard-Scout | -6/Waste
       Wizard-Scout | -6/Factory
    Wizard-Sprinter | -6/Lower Caves
    Wizard-Sprinter | -6/Lower Caves
    Wizard-Sprinter | -6/Data Miner
    Wizard-Sprinter | -5/Proximity Caves
    Wizard-Sprinter | -5/Factory
    Wizard-Sprinter | -5/Waste
    Wizard-Sprinter | -5/Factory
    Wizard-Sprinter | -5/Upper Caves
    Wizard-Sprinter | -5/Upper Caves
    Wizard-Sprinter | -5/Zhirov
    Wizard-Sprinter | -4/Proximity Caves
       Wizard-Ninja | -4/Factory
       Wizard-Ninja | -4/Waste
    Wizard-Sprinter | -4/Factory
    Wizard-Sprinter | -4/Upper Caves
    Wizard-Sprinter | -4/Upper Caves
    Wizard-Sprinter | -4/Warlord
    Wizard-Sprinter | -3/Proximity Caves
       Wizard-Ninja | -3/Research
    Wizard-Sprinter | -3/Quarantine
    Wizard-Sprinter | -2/Research
    Wizard-Sprinter | -2/Testing
    Wizard-Sprinter | -2/Section 7
    Wizard-Sprinter | -1/Access
 Machinist-Sprinter | -1/Command

 Resources                       | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-----------                Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Tes  Sec  Acc  Com  
Matter Collected           8819  | 234  602  562  10   274  1470 320  .    319  32   .    203  274  .    475  .    .    .    223  457  .    317  13   115  .    49   445  .    386  .    70   570  .    327  86   292  .    115  90   489  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            11616 | 75   577  453  .    137  1725 578  .    325  26   .    277  612  .    395  .    .    .    216  416  .    585  .    112  .    31   631  .    595  .    .    119  .    908  86   191  .    115  166  2265 
  Parts                    681   | 6    48   36   .    11   99   39   .    25   1    .    7    51   .    22   .    1    .    3    30   .    45   .    12   .    4    38   .    23   .    .    12   .    56   5    3    .    6    13   85   
Haulers Intercepted        16    | .    .    .    .    .    5    .    .    3    .    .    .    1    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    2    .    .    .    .    
Recyclers Shooed           13    | 1    1    1    .    .    5    2    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      19    | .    .    .    .    .    .    .    .    .    4    .    4    .    .    .    .    1    .    2    .    .    .    .    7    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com 
Combat Hostiles Destroyed  173  | .   13  10  .   9   28  .   .   .   .   .   10  2   .   7   .   1   .   2   5   .   4   .   9   .   5   5   .   .   .   .   4   .   9   .   .   .   1   2   47  
  Melee                    23   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   17  
  Guns                     55   | .   13  10  .   6   26  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      95   | .   .   .   .   3   2   .   .   .   .   .   10  .   .   7   .   1   .   2   5   .   3   .   9   .   5   5   .   .   .   .   4   .   9   .   .   .   .   .   30  
Classes Destroyed          23   | 2   5   1   .   1   3   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   7   
  Worker                   17   | .   .   1   .   .   2   4   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   2   1   .   .   .   .   2   
  Builder                  52   | .   2   .   .   .   4   5   .   6   .   .   .   6   .   2   .   .   .   .   4   .   9   .   .   .   .   3   .   1   .   .   .   .   8   1   .   .   .   1   .   
  Tunneler                 10   | 1   3   3   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   16   | .   .   .   .   .   5   .   .   3   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   2   .   .   .   .   
  Recycler                 23   | 1   .   1   .   .   3   5   .   1   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   2   .   3   .   .   .   .   3   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 9    | .   2   .   .   .   3   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  34   | .   3   .   .   .   4   1   .   .   .   .   .   5   .   4   .   .   .   .   3   .   4   .   .   .   .   2   .   1   .   .   .   .   4   1   .   .   1   .   1   
  Swarmer                  84   | .   6   6   .   .   13  .   .   .   .   .   10  1   .   7   .   .   .   .   5   .   4   .   9   .   5   5   .   .   .   .   .   .   9   .   .   .   .   .   4   
  Cutter                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Grunt                    40   | .   7   4   .   3   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   19  
  Brawler                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Duelist                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Protector                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   1   
  Sentry                   8    | .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Hunter                   7    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
  Programmer               12   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   5   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Combat Programmer        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                5    | .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wasp                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Fireman                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Best Kill Streak           16   | 1   2   3   .   3   6   4   .   3   .   .   4   3   .   4   .   1   .   2   6   .   4   .   9   .   5   8   .   2   .   .   2   .   8   3   1   .   1   1   16  
  Combat Bots Only         16   | .   2   3   .   3   3   .   .   .   .   .   4   1   .   4   .   1   .   2   5   .   4   .   9   .   5   5   .   .   .   .   2   .   5   .   .   .   1   1   16  
Max Kills in Single Turn   5    | 1   1   1   .   1   2   1   .   1   1   .   2   1   .   3   .   1   .   1   5   .   2   .   5   .   2   3   .   1   .   .   1   .   3   1   1   .   1   1   4   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   .   .   1   2   .   .   .   .   .   2   .   .   3   .   1   .   1   4   .   2   .   5   .   2   3   .   .   .   .   1   .   2   .   .   .   .   .   4   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   
Uniques/NPCs Destroyed     1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  YI-UF0 (-9/Mines)

 Combat                          | -11   -10   -10   -10   -9    -8    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    -1    
--------                   Run   | Yrd   Mat   Min   Exi   Min   Mat   Fac   Was   Fac   Low   Zio   Pro   Fac   Was   Fac   Low   Low   Dat   Pro   Fac   Was   Fac   Upp   Upp   Zhi   Pro   Fac   Was   Fac   Upp   Upp   War   Pro   Res   Qua   Res   Tes   Sec   Acc   Com   
Hostile Shots Fired        791   | .     55    32    .     34    172   .     .     .     .     .     54    17    .     6     .     4     .     13    21    .     6     3     8     .     7     15    .     9     2     4     13    11    30    4     .     2     40    14    215   
  Missed                   298   | .     10    15    .     12    47    .     .     .     .     .     29    6     .     2     .     3     .     7     7     .     1     2     5     .     4     9     .     4     1     1     4     7     14    4     .     1     24    9     70    
  Intercepted              7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     
Damage Taken               11069 | .     465   167   .     434   1536  .     .     .     .     .     422   140   .     56    .     15    .     145   267   .     154   .     38    .     100   184   .     206   23    61    199   75    354   .     .     .     560   284   5184  
  Core                     2360  | .     37    23    .     89    81    .     .     .     .     .     54    49    .     26    .     .     .     54    65    .     23    .     .     .     36    .     .     81    .     .     30    24    71    .     .     .     209   209   1199  
  Absorbed by Shields      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ignored by Resistances   432   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     18    407   
  Regen/Repaired (Parts)   2556  | .     82    .     .     .     108   .     .     .     .     40    .     111   .     85    .     .     .     .     107   .     85    .     .     .     .     159   .     281   .     .     .     .     57    .     .     .     604   .     837   
Core Remaining (%)         74    | 100   .     .     .     40    85    .     .     .     .     .     92    .     .     .     .     .     .     84    .     .     .     .     .     .     87    .     .     .     .     .     .     88    .     87    .     .     61    .     19    
Volleys Fired              588   | 8     72    35    .     26    148   .     .     2     .     .     8     11    .     46    1     4     .     15    23    .     9     .     3     .     3     93    .     25    .     .     19    .     15    .     .     .     .     .     22    
  Largest                  2     | 2     2     2     .     2     2     .     .     1     .     .     1     1     .     1     1     1     .     1     1     .     1     .     1     .     1     1     .     1     .     .     1     .     1     .     .     .     .     .     1     
  Hottest                  86    | 70    63    63    .     46    86    .     .     25    .     .     39    85    .     85    85    80    .     85    85    .     85    .     80    .     80    85    .     85    .     .     80    .     85    .     .     .     .     .     80    
Shots Fired                868   | 16    140   70    .     44    294   .     .     7     .     .     8     11    .     46    1     4     .     15    23    .     9     .     3     .     3     93    .     25    .     .     19    .     15    .     .     .     .     .     22    
  Gun                      563   | 16    140   70    .     36    293   .     .     7     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cannon                   210   | .     .     .     .     .     .     .     .     .     .     .     .     10    .     42    1     .     .     9     21    .     7     .     .     .     .     89    .     25    .     .     .     .     6     .     .     .     .     .     .     
  Launcher                 95    | .     .     .     .     8     1     .     .     .     .     .     8     .     .     4     .     4     .     6     2     .     2     .     3     .     3     4     .     .     .     .     19    .     9     .     .     .     .     .     22    
  Special                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  447   | 8     121   45    .     36    229   .     .     7     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Thermal                  282   | 8     .     .     .     .     64    .     .     .     .     .     .     10    .     42    1     .     .     9     21    .     7     .     .     .     .     89    .     25    .     .     .     .     6     .     .     .     .     .     .     
  Explosive                95    | .     .     .     .     8     1     .     .     .     .     .     8     .     .     4     .     4     .     6     2     .     2     .     3     .     3     4     .     .     .     .     19    .     9     .     .     .     .     .     22    
  Electromagnetic          44    | .     19    25    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Robot Hit Streak         25    | 2     7     9     .     6     25    .     .     .     .     .     3     .     .     1     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     2     
  Robot Miss Streak        5     | 2     5     3     .     4     4     .     .     .     .     .     3     .     .     4     .     .     .     .     1     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Penetration Max          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary Targets        8     | .     1     3     .     1     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     1     1     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           626   | 7     76    43    .     25    190   22    .     13    1     .     7     31    .     16    .     .     .     4     14    .     21    .     .     .     .     15    .     14    .     .     .     .     21    3     8     .     4     3     88    
  Core Hits                485   | 3     31    20    .     21    76    11    .     6     1     .     15    17    .     14    .     3     .     6     17    .     12    .     8     .     6     16    .     6     .     .     39    .     24    3     2     .     2     2     124   
  Critical Kills           .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Critical Parts Destroyed .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Critical Strikes         26    | 1     .     .     .     .     6     4     .     1     .     .     1     2     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     3     .     .     .     6     
    Burn                   7     | 1     .     .     .     .     6     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Sever                  11    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     3     .     .     .     6     
    Impale                 8     | .     .     .     .     .     .     4     .     1     .     .     1     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Melee Attacks              788   | .     .     .     .     .     4     77    .     59    1     1     7     83    .     24    7     1     .     8     63    .     70    3     4     .     .     50    .     53    .     .     13    .     70    13    18    11    31    17    100   
  Impact                   7     | .     .     .     .     .     4     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 551   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     21    7     1     .     8     63    .     70    3     4     .     .     49    .     52    .     .     13    .     70    13    18    11    31    17    100   
  Piercing                 227   | .     .     .     .     .     .     74    .     59    1     1     7     83    .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            103   | .     .     .     .     .     .     17    .     11    1     .     .     15    .     6     .     .     .     .     6     .     12    .     .     .     .     7     .     8     .     .     .     .     13    2     2     .     .     1     2     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
Damage Inflicted           41764 | 86    1213  616   .     720   3165  1405  .     840   91    .     1036  1721  .     1425  .     132   .     690   1632  .     1803  .     707   .     519   1777  .     1115  .     .     2710  .     3422  328   615   .     291   285   13420 
  Guns                     5326  | 86    1213  616   .     360   3051  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cannons                  92    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     32    .     .     .     .     30    .     .     .     .     .     .     30    .     .     .     .     .     .     .     .     .     .     .     .     .     
  Explosions               16405 | .     .     .     .     360   114   .     .     .     .     .     784   .     .     518   .     132   .     373   736   .     348   .     707   .     519   843   .     .     .     .     2710  .     1328  .     .     .     .     .     6933  
  Melee                    19941 | .     .     .     .     .     .     1405  .     840   91    .     252   1721  .     875   .     .     .     317   866   .     1455  .     .     .     .     904   .     1115  .     .     .     .     2094  328   615   .     291   285   6487  
  Ramming                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  4020  | 49    1054  373   .     360   2184  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Thermal                  1707  | 37    .     .     .     .     867   .     .     .     .     .     .     .     .     32    .     .     .     .     392   .     .     .     .     .     .     379   .     .     .     .     .     .     .     .     .     .     .     .     .     
  Explosive                15694 | .     .     .     .     360   114   .     .     .     .     .     784   .     .     518   .     132   .     373   374   .     348   .     707   .     519   494   .     .     .     .     2710  .     1328  .     .     .     .     .     6933  
  Electromagnetic          402   | .     159   243   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 15538 | .     .     .     .     .     .     .     .     .     .     .     .     .     .     781   .     .     .     317   866   .     1455  .     .     .     .     904   .     1115  .     .     .     .     2094  328   615   .     291   285   6487  
  Piercing                 4403  | .     .     .     .     .     .     1405  .     840   91    .     252   1721  .     94    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         6     | .     .     .     .     1     .     .     5     6     6     6     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Average Corruption       4     | .     .     .     .     1     .     .     5     5     6     6     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Purged        2     | .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Blocked       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  45    | .     .     .     .     .     .     .     .     37    4     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Message Errors         11    | .     .     .     .     .     .     .     .     11    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Matter Fused           10    | .     .     .     .     .     .     .     .     7     2     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Heat Flow Errors       7     | .     .     .     .     .     .     .     .     5     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Energy Discharges      6     | .     .     .     .     .     .     .     .     5     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Data Loss (minor)      4     | .     .     .     .     .     .     .     .     3     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Data Loss (major)      2     | .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Misfires               5     | .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            4236  | .     .     .     .     3     .     525   .     244   .     .     250   210   .     278   .     6     .     136   150   .     488   .     20    .     56    348   .     148   .     .     2     .     674   .     .     .     40    122   536   
  Projectiles              2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Explosions               623   | .     .     .     .     3     .     .     .     .     .     .     109   .     .     .     .     6     .     12    31    .     16    .     20    .     56    165   .     .     .     .     2     .     65    .     .     .     .     .     138   
  Melee                    3611  | .     .     .     .     .     .     525   .     244   .     .     141   210   .     276   .     .     .     124   119   .     472   .     .     .     .     183   .     148   .     .     .     .     609   .     .     .     40    122   398   
Knockbacks                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      113   | .     .     .     .     .     .     .     .     .     .     .     77    .     .     .     .     .     .     .     .     .     .     .     .     .     36    .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Shots                    4     | .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Rammed                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        387   | 63    71    66    .     77    298   .     .     230   201   .     74    38    88    96    30    67    .     270   120   .     84    .     54    .     56    153   .     141   4     7     320   103   387   .     4     178   3     .     .     
  Average Temperature      52    | 29    13    20    .     21    63    .     .     94    98    .     39    18    49    24    16    32    .     95    34    .     33    .     22    .     25    44    .     59    4     4     105   63    66    .     2     32    1     .     .     
  Received Heat Transfer   1812  | .     216   42    .     102   495   .     .     .     .     .     45    36    .     .     .     .     .     12    9     .     9     .     .     .     .     36    .     48    9     12    27    .     369   .     .     .     36    .     309   
  Effects                  10    | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     .     .     .     .     .     .     
    Interference           10    | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     .     .     .     .     .     .     
Siege Activations          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Fried              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact Corruptions       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             6     | .     .     .     .     .     6     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Heat Transferred         3077  | 185   .     .     .     .     2331  .     .     .     .     .     .     .     .     37    .     .     .     .     287   .     .     .     .     .     .     237   .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Tes  Sec  Acc  Com  
Peak Influence             1965 | 10   244  297  .    75   369  267  39   89   .    .    .    361  102  244  .    .    .    .    442  78   239  .    .    .    .    379  100  181  .    .    .    .    485  1760 1132 1726 1965 1351 1680 
  Initial                  1178 | .    6    7    .    .    .    151  9    27   .    .    .    179  72   71   .    .    .    .    46   48   54   .    .    .    .    78   70   70   .    .    .    .    .    .    1100 636  1100 1178 590  
  Average                  240  | 5    105  109  .    25   200  113  15   21   .    .    .    181  78   73   .    .    .    .    181  61   78   .    .    .    .    100  80   64   .    .    .    .    170  1686 1116 1684 1777 1175 1061 
Maximum Alert Level        5    | .    1    1    .    .    1    1    .    .    .    .    .    1    .    1    .    .    .    .    2    .    1    .    .    .    .    1    .    .    .    .    .    .    2    5    4    5    5    4    5    
  Low Security (%)         71   | 100  80   80   .    100  51   78   100  100  .    .    .    64   100  91   .    .    .    .    62   100  97   .    .    .    .    96   100  100  .    .    .    .    69   .    .    .    .    .    .    
  Level 1                  17   | .    19   19   .    .    48   21   .    .    .    .    .    35   .    8    .    .    .    .    33   .    2    .    .    .    .    3    .    .    .    .    .    .    25   .    .    .    .    .    .    
  Level 2                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    1    
  Level 3                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   58   
  Level 4                  4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    100  .    .    85   37   
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    99   .    99   99   .    .    
Squads Dispatched          115  | .    2    .    .    .    4    6    .    9    .    .    .    11   .    8    .    .    .    .    9    .    5    .    .    .    .    8    .    4    .    .    .    .    7    7    1    8    13   1    12   
  Investigation            42   | .    1    .    .    .    2    5    .    5    .    .    .    3    .    4    .    .    .    .    5    .    3    .    .    .    .    5    .    1    .    .    .    .    4    .    1    .    .    1    2    
  Extermination            16   | .    .    .    .    .    .    1    .    2    .    .    .    .    .    2    .    .    .    .    2    .    1    .    .    .    .    2    .    3    .    .    .    .    1    .    .    .    .    .    2    
  Reinforcement            24   | .    1    .    .    .    2    .    .    2    .    .    .    8    .    2    .    .    .    .    2    .    1    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    1    .    3    
  Assault                  30   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    6    12   .    5    
  Garrison                 3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    
Construction Impeded       5    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com 
Distress Signals           45   | .   2   .   .   .   3   1   .   .   .   .   .   2   .   .   .   .   .   .   2   .   1   .   .   .   .   3   .   3   .   .   1   .   7   .   7   5   2   1   5   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              479  | .   29  9   .   9   45  6   6   3   1   .   14  26  2   10  .   4   .   3   25  5   17  1   11  .   4   21  4   16  1   3   38  3   36  11  1   2   46  8   59  
  Peak Tracking Total      17   | .   5   3   .   3   5   2   6   1   1   .   5   4   2   3   .   3   .   3   8   5   6   1   9   .   3   5   4   5   1   4   8   3   10  10  6   8   17  5   14  
  Tactical Retreats        71   | .   3   .   .   .   2   1   .   .   .   .   5   7   .   .   .   2   .   1   7   .   4   .   1   .   1   8   .   7   .   1   1   .   11  .   .   .   2   3   4   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com 
Traps Triggered            22   | .   1   .   .   .   .   1   .   3   .   .   .   2   .   .   .   .   .   .   2   .   5   .   .   .   .   1   .   .   .   .   .   .   2   .   2   .   1   .   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         76   | .   .   .   .   .   .   32  .   .   .   .   .   5   .   15  .   .   .   .   .   .   .   .   .   .   .   24  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             17   | .   .   .   .   .   .   6   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   5   .   1   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            25   | .   .   .   .   .   .   6   .   5   .   .   .   .   .   7   .   .   .   .   1   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                25   | .   .   .   .   .   .   .   .   6   .   .   .   .   .   6   .   .   .   .   6   .   1   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                27   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   1   1   .   .   5   .   4   .   .   .   .   .   .   6   .   2   5   .   .   .   .   .   .   .   .   
Most Traps Carried         6    | .   .   .   .   .   .   6   6   6   5   5   5   5   5   6   6   6   6   6   6   1   1   .   .   .   .   6   6   6   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com 
Machines Disabled          33   | .   1   1   .   1   2   .   .   .   .   .   .   .   .   2   .   .   .   .   4   .   .   1   .   .   .   5   .   .   .   .   .   .   1   2   .   4   8   .   1   
  Max in Single Turn       5    | .   1   1   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   .   1   .   .   .   5   .   .   .   .   .   .   1   1   .   1   1   .   1   
  Garrison Access          15   | .   .   .   .   .   .   2   .   .   .   .   .   2   .   2   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   3   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com 
Machines Accessed          237  | .   9   .   3   .   8   26  .   16  .   .   .   19  .   20  .   .   4   .   20  .   17  1   2   5   .   25  .   17  .   1   2   .   15  .   1   .   .   11  15  
  Terminals                128  | .   7   .   .   .   7   13  .   9   .   .   .   10  .   10  .   .   .   .   11  .   10  .   .   .   .   15  .   11  .   .   .   .   9   .   .   .   .   5   11  
  Fabricators              34   | .   .   .   .   .   .   6   .   4   .   .   .   2   .   3   .   .   .   .   3   .   3   .   .   .   .   5   .   3   .   .   .   .   3   .   1   .   .   1   .   
  Repair Stations          22   | .   1   .   .   .   1   2   .   .   .   .   .   2   .   2   .   .   .   .   1   .   2   .   .   .   .   3   .   2   .   .   .   .   1   .   .   .   .   1   4   
  Recycling Units          10   | .   1   .   .   .   .   .   .   2   .   .   .   2   .   2   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              7    | .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   
  Garrison Access          18   | .   .   .   .   .   .   2   .   1   .   .   .   2   .   3   .   .   .   .   3   .   1   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   3   .   
Total Hacks                789  | .   31  .   8   .   24  79  .   48  .   .   .   66  .   76  .   .   28  .   62  .   48  1   7   17  .   75  .   62  .   1   3   .   56  .   3   .   .   46  48  
  Successful               636  | .   19  .   8   .   10  61  .   37  .   .   .   56  .   60  .   .   28  .   58  .   44  1   7   17  .   69  .   56  .   1   3   .   40  .   3   .   .   27  31  
  Failed                   148  | .   11  .   .   .   14  17  .   11  .   .   .   10  .   16  .   .   .   .   4   .   4   .   .   .   .   6   .   5   .   .   .   .   15  .   .   .   .   18  17  
    Catastrophic           18   | .   1   .   .   .   3   1   .   2   .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   1   
  Database Lockouts        5    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   
  Manual                   420  | .   22  .   1   .   12  47  .   36  .   .   .   40  .   44  .   .   .   .   37  .   30  .   .   .   .   41  .   35  .   .   1   .   30  .   1   .   .   23  20  
  Terminals                459  | .   28  .   .   .   20  44  .   27  .   .   .   40  .   44  .   .   .   .   35  .   29  .   .   .   .   52  .   41  .   .   .   .   36  .   .   .   .   31  32  
  Fabricators              126  | .   .   .   .   .   .   20  .   17  .   .   .   8   .   11  .   .   .   .   14  .   12  .   .   .   .   12  .   11  .   .   .   .   13  .   3   .   .   5   .   
  Repair Stations          83   | .   2   .   .   .   4   6   .   .   .   .   .   7   .   14  .   .   .   .   4   .   4   .   .   .   .   8   .   8   .   .   .   .   4   .   .   .   .   6   16  
  Recycling Units          16   | .   1   .   .   .   .   .   .   3   .   .   .   3   .   3   .   .   .   .   4   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              17   | .   .   .   .   .   .   6   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   1   .   
  Garrison Access          23   | .   .   .   .   .   .   3   .   1   .   .   .   2   .   4   .   .   .   .   5   .   1   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   3   .   
Terminal Hacks             290  | .   10  .   8   .   5   18  .   8   .   .   .   20  .   22  .   .   28  .   21  .   19  1   7   17  .   32  .   25  .   1   3   .   19  .   .   .   .   11  15  
  Record                   33   | .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   1   6   6   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   
  Part Schematic           40   | .   2   .   .   .   .   2   .   2   .   .   .   4   .   2   .   .   11  .   3   .   3   .   .   3   .   2   .   4   .   .   .   .   1   .   .   .   .   1   .   
  Robot Schematic          6    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           14   | .   .   .   .   .   .   2   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   1   .   1   .   .   .   .   2   .   .   .   .   2   .   
  Prototype ID Bank        12   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   3   .   1   .   .   .   .   4   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   
  Level Access Points      6    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     12   | .   1   .   .   .   1   1   .   1   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   
  Machine Index            9    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   1   1   
  Terminal Index           4    | .   1   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              22   | .   1   .   .   .   1   3   .   .   .   .   .   1   .   2   .   .   .   .   3   .   2   .   .   .   .   3   .   1   .   .   .   .   2   .   .   .   .   2   1   
  Unreport Threat          14   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   2   .   1   .   .   .   .   1   .   1   .   .   .   .   4   .   .   .   .   2   1   
  Locate Traps             38   | .   2   .   .   .   1   1   .   .   .   .   .   2   .   1   .   .   .   .   2   .   7   .   .   .   .   9   .   5   .   .   .   .   4   .   .   .   .   1   3   
  Maintenance Status       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Patrol Status            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   
  Investigation Status     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reinforcement Status     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     17   | .   .   .   .   .   .   4   .   1   .   .   .   1   .   3   .   .   .   .   2   .   1   .   .   .   .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Recall Extermination     12   | .   .   .   .   .   .   1   .   2   .   .   .   .   .   2   .   .   .   .   2   .   1   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    9    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   2   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         13   | .   1   .   .   .   1   1   .   .   .   .   .   1   .   2   .   .   .   .   1   .   1   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   1   .   
  Registered Prototypes    8    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   1   
  Zone Layout              7    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   2   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disengage Seal           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Fabricator Hacks           82   | .   .   .   .   .   .   13  .   12  .   .   .   5   .   8   .   .   .   .   9   .   7   .   .   .   .   8   .   8   .   .   .   .   7   .   2   .   .   3   .   
  Network Status           6    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           47   | .   .   .   .   .   .   7   .   7   .   .   .   3   .   4   .   .   .   .   5   .   4   .   .   .   .   5   .   4   .   .   .   .   5   .   1   .   .   2   .   
  Build                    29   | .   .   .   .   .   .   5   .   4   .   .   .   2   .   3   .   .   .   .   3   .   2   .   .   .   .   2   .   4   .   .   .   .   2   .   1   .   .   1   .   
Repair Station Hacks       64   | .   2   .   .   .   2   2   .   .   .   .   .   6   .   10  .   .   .   .   4   .   4   .   .   .   .   8   .   8   .   .   .   .   4   .   .   .   .   4   10  
  Scan Component           29   | .   1   .   .   .   1   1   .   .   .   .   .   3   .   4   .   .   .   .   2   .   2   .   .   .   .   4   .   4   .   .   .   .   2   .   .   .   .   .   5   
  Repair                   29   | .   1   .   .   .   1   1   .   .   .   .   .   3   .   4   .   .   .   .   2   .   2   .   .   .   .   4   .   4   .   .   .   .   2   .   .   .   .   .   5   
  Refit                    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
Recycling Unit Hacks       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 17   | .   .   .   .   .   .   6   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   1   .   
  Insert Component         9    | .   .   .   .   .   .   3   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   
  Analyze                  8    | .   .   .   .   .   .   3   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      15   | .   .   .   .   .   .   2   .   .   .   .   .   2   .   2   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   3   .   
  Seal Access              15   | .   .   .   .   .   .   2   .   .   .   .   .   2   .   2   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   3   .   
Unauthorized Hacks         167  | .   6   .   .   .   3   20  .   17  .   .   .   17  .   18  .   .   .   .   22  .   13  .   .   .   .   18  .   13  .   .   .   .   8   .   1   .   .   5   6   
  Terminals                105  | .   6   .   .   .   3   13  .   8   .   .   .   11  .   10  .   .   .   .   10  .   7   .   .   .   .   14  .   10  .   .   .   .   4   .   .   .   .   3   6   
    Assimilate             27   | .   1   .   .   .   .   4   .   3   .   .   .   2   .   3   .   .   .   .   4   .   .   .   .   .   .   5   .   1   .   .   .   .   1   .   .   .   .   .   3   
    Botnet                 32   | .   3   .   .   .   3   3   .   4   .   .   .   2   .   2   .   .   .   .   2   .   2   .   .   .   .   2   .   2   .   .   .   .   2   .   .   .   .   2   3   
    Operators              12   | .   .   .   .   .   .   1   .   .   .   .   .   2   .   1   .   .   .   .   1   .   1   .   .   .   .   2   .   2   .   .   .   .   1   .   .   .   .   1   .   
    Skim                   34   | .   2   .   .   .   .   5   .   1   .   .   .   5   .   4   .   .   .   .   3   .   4   .   .   .   .   5   .   5   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              38   | .   .   .   .   .   .   5   .   5   .   .   .   2   .   3   .   .   .   .   5   .   4   .   .   .   .   4   .   3   .   .   .   .   4   .   1   .   .   2   .   
    Prioritize             16   | .   .   .   .   .   .   3   .   1   .   .   .   1   .   2   .   .   .   .   1   .   1   .   .   .   .   1   .   3   .   .   .   .   1   .   1   .   .   1   .   
    Haulers                4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recompile              18   | .   .   .   .   .   .   2   .   3   .   .   .   1   .   1   .   .   .   .   2   .   2   .   .   .   .   3   .   .   .   .   .   .   3   .   .   .   .   1   .   
  Repair Stations          2    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mechanics              2    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          15   | .   .   .   .   .   .   .   .   3   .   .   .   3   .   3   .   .   .   .   4   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              6    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   9    | .   .   .   .   .   .   .   .   2   .   .   .   2   .   2   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          7    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reprogram              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Watchers               5    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         141  | .   6   .   .   .   8   14  .   13  .   .   .   13  .   11  .   .   .   .   14  .   8   .   .   .   .   13  .   9   .   .   .   .   13  .   1   .   .   6   12  
  Full Trace Events        19   | .   .   .   .   .   2   3   .   2   .   .   .   2   .   2   .   .   .   .   2   .   1   .   .   .   .   2   .   1   .   .   .   .   1   .   1   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  10   | .   1   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   63   | .   2   .   .   .   .   5   .   2   .   15  .   7   .   2   .   .   11  .   3   .   3   .   .   3   .   3   .   5   .   .   .   .   1   .   .   .   .   1   .   
  Parts Built              28   | .   .   .   .   .   .   5   .   4   .   .   .   2   .   3   .   .   .   .   3   .   2   .   .   .   .   2   .   4   .   .   .   .   2   .   .   .   .   1   .   
    Authchips              16   | .   .   .   .   .   .   2   .   3   .   .   .   1   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   1   .   
    Time                   1848 | .   .   .   .   .   .   301 .   236 .   .   .   159 .   295 .   .   .   .   185 .   90  .   .   .   .   97  .   188 .   .   .   .   130 .   93  .   .   74  .   
  Total Part Build Rating  159  | .   .   .   .   .   .   21  .   20  .   .   .   12  .   18  .   .   .   .   21  .   13  .   .   .   .   8   .   22  .   .   .   .   15  .   .   .   .   9   .   
Parts Repaired             28   | .   1   .   .   .   1   .   .   .   .   .   .   3   .   4   .   .   .   .   2   .   2   .   .   .   .   4   .   4   .   .   .   .   2   .   .   .   .   .   5   
  Time                     960  | .   32  .   .   .   16  26  .   .   .   .   .   136 .   102 .   .   .   .   54  .   63  .   .   .   .   180 .   104 .   .   .   .   106 .   .   .   .   .   141 
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           8    | .   .   .   .   .   .   3   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 8    | .   .   .   .   .   .   3   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
------------               Run  | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  no_distress              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
--------                   Run  | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com 
Total Allies               32   | .   1   1   .   .   .   4   .   2   .   .   .   2   .   6   .   .   .   .   7   .   .   .   2   .   .   3   .   1   .   .   .   .   1   .   .   .   .   .   2   
  Largest Group            6    | .   1   2   2   1   .   4   2   1   1   1   1   1   .   4   .   .   .   .   6   .   .   .   2   .   .   1   .   1   .   .   .   .   1   1   .   .   .   .   2   
  Highest-Rated Group      168  | .   10  40  40  9   .   88  52  26  10  10  10  26  .   113 .   .   .   .   168 .   .   .   51  .   .   45  .   45  .   .   .   .   45  45  .   .   .   .   90  
  Highest-Rated Ally       45   | .   10  31  31  9   .   26  26  26  10  10  10  26  .   29  .   .   .   .   29  .   .   .   31  .   .   45  .   45  .   .   .   .   45  45  .   .   .   .   45  
Total Orders               26   | .   .   2   .   2   .   13  .   1   .   .   .   .   .   1   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  STAY                     15   | .   .   1   .   1   .   7   .   1   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  ROAM                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  FOLLOW                   10   | .   .   1   .   1   .   6   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               29   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             499  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   143 .   .   .   356 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kills                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com 
Robot Analysis Total       14   | .   .   .   .   .   .   2   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   1   .   1   .   .   .   .   2   .   .   .   .   2   .   
Derelict Logs Recovered    14   | .   .   1   .   1   .   .   .   .   1   1   .   .   .   .   2   2   .   1   .   .   .   1   2   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-------------              Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Tes  Sec  Acc  Com  
Turns Passed               23933 | 48   1705 1082 544  1208 2866 1351 18   1498 124  341  269  1137 14   1476 130  190  22   245  1563 20   1016 93   163  57   195  1356 18   1256 57   73   461  46   1031 145  250  151  334  470  910  
Spaces Moved               39445 | 18   799  542  303  399  1107 2481 60   2600 349  968  700  2328 63   3063 414  635  84   729  3175 72   2074 282  462  150  644  3013 62   2918 225  348  736  192  2038 411  798  432  901  1409 1461 
  Core                     64    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    64   
  Treads                   250   | .    247  1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     22    | 18   4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   2896  | .    548  541  303  399  1105 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   36193 | .    .    .    .    .    .    2481 60   2600 349  968  700  2328 63   3063 414  635  84   729  3175 72   2074 282  462  150  644  3013 62   2918 225  348  736  192  2038 411  798  432  891  1399 1397 
  Fastest Speed            11    | 120  120  175  175  175  175  29   29   29   29   29   20   20   20   14   26   14   26   14   17   28   19   28   19   28   19   12   27   11   21   21   21   14   12   12   21   12   12   21   15   
  Average Speed            37    | 120  170  175  175  175  189  29   29   29   29   29   28   26   21   26   26   25   26   25   26   28   27   28   27   28   27   25   27   23   21   21   21   23   20   20   21   20   21   21   21   
  Slowest Speed            320   | 120  175  320  175  175  240  29   29   29   29   94   29   29   26   27   26   26   26   26   28   28   28   28   28   28   28   28   27   27   21   21   24   24   21   21   105  93   93   21   50   
  Overloaded Moves         251   | .    .    .    .    .    .    .    .    .    .    .    16   6    41   4    .    2    .    10   20   .    1    .    18   .    7    12   .    57   .    .    .    14   10   3    .    13   4    .    13   
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            88    | .    .    .    .    .    .    11   .    2    .    .    .    15   2    5    .    .    .    .    5    2    4    .    1    .    .    7    .    18   .    .    2    .    9    .    .    .    .    3    2    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    4    .    .    
  Spacefolds               8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    3    .    
Exploration Rate (%)       59    | 2    97   88   70   68   81   49   78   41   59   79   66   51   80   44   51   69   70   66   52   67   48   44   66   61   60   63   68   58   44   53   69   44   46   70   20   76   65   34   45   
  Regions Visited          39
    Branch Regions         22
  Pre-discovered Areas     14    | .    .    .    1    .    .    .    .    .    .    2    .    1    .    .    .    1    1    .    .    .    .    .    1    3    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        16    | .    1    .    .    .    1    .    .    1    .    .    1    .    .    1    1    1    .    1    .    .    1    .    .    .    1    .    .    1    .    .    .    1    1    1    1    .    .    1    .    
  Unknown Exits Taken      15    | 1    .    1    1    1    .    .    .    .    1    1    .    .    .    .    .    .    1    .    .    .    .    1    1    1    .    .    .    .    1    1    1    .    .    .    .    1    1    .    .    
Scrap Searched             16    | .    .    2    .    .    .    .    .    .    1    1    1    .    .    .    1    1    .    2    .    .    .    1    1    .    2    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
Spaces Dug                 655   | .    .    .    .    .    4    42   .    44   .    .    13   43   .    44   8    1    .    12   58   .    52   2    4    .    .    115  .    61   .    .    9    .    51   4    6    7    16   12   47   
Terrain Destroyed          1176  | .    .    .    .    37   12   42   .    44   .    .    62   43   .    67   8    33   .    17   84   .    78   2    38   .    43   135  .    61   .    .    25   .    117  4    6    7    16   12   183  
  Melee                    412   | .    .    .    .    .    4    42   .    44   .    .    3    33   .    4    7    1    .    4    39   .    45   2    4    .    .    30   .    36   .    .    9    .    48   4    6    7    16   12   12   
  Projectile               201   | .    .    .    .    .    .    .    .    .    .    .    .    10   .    40   1    .    .    9    20   .    7    .    .    .    .    86   .    25   .    .    .    .    3    .    .    .    .    .    .    
  AOE                      563   | .    .    .    .    37   8    .    .    .    .    .    59   .    .    23   .    32   .    4    25   .    26   .    34   .    43   19   .    .    .    .    16   .    66   .    .    .    .    .    171  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Tes  Sec  Acc  Com  
Total                      46475 | 28   1032 617  318  872  1630 2984 59   3253 369  1025 743  2707 60   3649 423  652  83   754  3772 69   2383 289  485  164  654  3429 62   3372 232  347  994  192  2521 448  847  475  986  1549 1947 
  Wait                     4628  | .    86   19   13   434  209  357  .    524  16   48   22   253  .    431  .    10   .    .    434  .    160  .    18   .    8    216  .    314  6    .    206  .    355  14   11   27   26   108  303  
  Move                     39230 | 17   798  541  302  398  1106 2462 59   2595 348  967  699  2299 59   3052 413  634  83   728  3165 68   2065 281  459  149  643  2999 61   2882 224  347  732  191  2020 410  797  431  895  1395 1456 
  Hop                      79    | .    .    .    .    .    .    8    .    2    .    .    .    14   1    5    .    .    .    .    5    1    4    .    1    .    .    7    .    17   .    .    1    .    8    .    .    .    .    3    2    
  Pick Up                  198   | 2    30   6    1    4    30   11   .    10   .    .    .    6    .    12   .    .    .    .    14   .    6    .    .    1    .    12   .    11   .    .    3    .    10   5    1    .    8    4    11   
  Fast Attach              172   | 1    5    1    .    1    15   3    .    9    2    4    .    12   .    10   .    2    .    1    8    .    5    2    .    7    .    3    1    11   .    .    7    .    12   2    12   3    12   4    17   
  Attach                   111   | .    3    .    1    3    16   8    .    6    .    .    .    4    .    3    .    .    .    .    9    .    3    .    .    .    .    4    .    9    .    .    1    .    9    .    2    .    7    1    22   
  Detach                   78    | .    3    1    .    1    9    3    .    8    1    2    .    5    .    5    .    .    .    .    9    .    1    .    .    .    .    1    .    7    .    .    .    .    5    .    4    1    1    3    8    
  Swap                     220   | .    17   5    .    3    39   9    .    9    .    1    7    5    .    22   2    .    .    2    16   .    18   2    .    .    .    16   .    22   2    .    2    1    8    2    .    .    1    5    4    
  Drop                     225   | .    18   9    1    2    54   14   .    9    1    2    .    10   .    18   .    1    .    .    9    .    6    1    .    7    .    4    .    15   .    .    10   .    9    2    2    2    5    9    5    
  Fire                     588   | 8    72   35   .    26   148  .    .    2    .    .    8    11   .    46   1    4    .    15   23   .    9    .    3    .    3    93   .    25   .    .    19   .    15   .    .    .    .    .    22   
  Melee                    785   | .    .    .    .    .    4    77   .    59   1    1    7    83   .    24   7    1    .    8    63   .    70   3    4    .    .    50   .    53   .    .    13   .    70   13   18   11   31   17   97   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            60    | .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    11   .    35   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     101   | .    .    .    .    .    .    32   .    6    .    .    .    5    .    21   .    .    .    .    6    .    1    .    .    .    .    24   .    6    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / *Min x2)
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 6 exits: *Fac x4 / Low x2)
-7/Waste
-7/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-7/Lower Caves (discovered 2 exits: [*Low] / [*Zio])
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 6 exits: Fac x4 / *Low x2)
-6/Waste
-6/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2)
-5/Waste
-5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2)
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 6 exits: *Res x4 / *Upp x2)
-4/Waste
-4/Factory (discovered 6 exits: *Res x4 / *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 5 exits: *Res x2 / Arm / *Qua x2)
-3/Quarantine
-2/Research (discovered 2 exits: *Tes x2)
-2/Testing
-2/Section 7
-1/Access
-1/Command
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Discovered new exit (range 3)
    49 | -11/Scrapyard      | Entered Materials
   334 | -10/Materials      | Build established: Mutant
   402 | -10/Materials      | Repaired Autogun
   418 | -10/Materials      | Discovered new exit (range 15)
   501 | -10/Materials      | Discovered new exit (range 15)
   687 | -10/Materials      | Discovered new exit (range 8)
   926 | -10/Materials      | Central database locked down
   942 | -10/Materials      | Discovered new exit (range 13)
  1215 | -10/Materials      | Discovered new exit (range 8)
  1319 | -10/Materials      | Identified exit to Mines
  1754 | -10/Materials      | Entered Mines
  1754 | -10/Mines          | Accompanied by 1 ally
  1759 | -10/Mines          | Met a Derelict bent on vengeance
  2023 | -10/Mines          | Discovered new exit (range 12)
  2163 | -10/Mines          | Discovered new exit (range 5)
  2285 | -10/Mines          | Learned Materials emergency access door positions
  2368 | -10/Mines          | Joined a pair of Derelicts in attacking an 0b10 outpost
  2771 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  2771 | -10/Mines          | Discovered new exit (range 5)
  2792 | -10/Mines          | Escorted by a lone wolf Derelict
  2836 | -10/Mines          | Entered Exiles
  2836 | -10/Exiles         | Accompanied by 2 allies
  2877 | -10/Exiles         | Met 8R-AWN
  2905 | -10/Exiles         | Met EX-HEX
  2997 | -10/Exiles         | Met EX-DEC
  3031 | -10/Exiles         | Learned location of Zion (-7)
  3085 | -10/Exiles         | Met EX-BIN
  3109 | -10/Exiles         | Aligned with FarCom system
  3111 | -10/Exiles         | Given EX-Vault access code
  3153 | -10/Exiles         | Opened EX-Vault
  3165 | -10/Exiles         | Found Superbattery
  3203 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  3348 | -10/Exiles         | Discovered new exit (range 10)
  3380 | -10/Exiles         | Left Exiles lab with Superbattery
  3380 | -10/Exiles         | Entered Mines
  3380 | -9/Mines           | Accompanied by 1 ally
  3412 | -9/Mines           | Learned 2 Materials zone layouts
  3614 | -9/Mines           | Assembled infested the area
  4242 | -9/Mines           | Core integrity fell below 50%
  4242 | -9/Mines           | Destroyed YI-UF0
  4552 | -9/Mines           | Discovered new exit (range 14)
  4588 | -9/Mines           | Entered Materials
  4588 | -8/Materials       | Evolved 4 slots: Propulsion x1, Utility x3
  5100 | -8/Materials       | Build established: Scavenger-Mutant
  5695 | -8/Materials       | Discovered new exit (range 14)
  5765 | -8/Materials       | Build established: Scavenger-Skirmisher
  5788 | -8/Materials       | Repaired Autogun
  6082 | -8/Materials       | Discovered new exit (range 14)
  6435 | -8/Materials       | Identified exit to Factory
  6477 | -8/Materials       | Build established: Skirmisher
  6853 | -8/Materials       | Discovered exit to Factory (range 13)
  7454 | -8/Materials       | Entered Factory
  7454 | -7/Factory         | Evolved 2 slots: Utility x2
  7519 | -7/Factory         | Identified exit to Lower Caves
  7739 | -7/Factory         | Build established: Hacker-Sprinter
  7802 | -7/Factory         | Fabricated Cld. VTOL Module (x1)
  7949 | -7/Factory         | Fabricated Cld. VTOL Module (x1)
  7974 | -7/Factory         | Discovered new exit (range 5)
  8017 | -7/Factory         | Discovered new exit (range 5)
  8033 | -7/Factory         | Central database locked down
  8293 | -7/Factory         | Fabricated Cld. VTOL Module (x1)
  8363 | -7/Factory         | Fabricated Cld. VTOL Module (x1)
  8642 | -7/Factory         | Learned 2 Extension zone layouts
  8691 | -7/Factory         | Repaired Structural Scanner?
  8693 | -7/Factory         | Learned Hub_04(d) stockpile data
  8734 | -7/Factory         | Identified exit to Factory
  8782 | -7/Factory         | Fabricated Imp. Hacking Suite (x1)
  8805 | -7/Factory         | Learned Extension emergency access door positions
  8805 | -7/Factory         | Manually triggered Chute Trap
  8805 | -7/Factory         | Sucked down chute
  8805 | -7/Factory         | Entered Waste
  8814 | -7/Waste           | Spotted C-40 Crusher
  8814 | -7/Waste           | Spotted C-40 Crusher
  8815 | -7/Waste           | Spotted C-40 Crusher
  8817 | -7/Waste           | Spotted C-40 Crusher
  8819 | -7/Waste           | Spotted C-40 Crusher
  8820 | -7/Waste           | EMP discharged
  8820 | -7/Waste           | Discovered new exit (range 10)
  8820 | -7/Waste           | Spotted C-40 Crusher
  8823 | -7/Waste           | Entered Factory
  8843 | -7/Factory         | 3 allies followed down the chute
  9118 | -7/Factory         | Discovered exit to Factory (range 13)
  9386 | -7/Factory         | Fabricated Imp. Hacking Suite?
  9683 | -7/Factory         | Build established: Wizard-Sprinter
  9691 | -7/Factory         | Fabricated Imp. System Shield (x1)
  9739 | -7/Factory         | Fabricated Imp. Hacking Suite (x1)
  9789 | -7/Factory         | Fabricated Imp. Hacking Suite?
 10242 | -7/Factory         | Discovered exit to Factory (range 11)
 10321 | -7/Factory         | Entered Lower Caves
 10321 | -7/Lower Caves     | Accompanied by 1 ally
 10322 | -7/Lower Caves     | Encountered a Warlord checkpoint
 10392 | -7/Lower Caves     | A Derelict revealed a hidden shortcut to a safe place
 10406 | -7/Lower Caves     | Discovered new exit (range 4)
 10445 | -7/Lower Caves     | Entered Zion
 10445 | -7/Zion            | Accompanied by 1 ally
 10457 | -7/Zion            | System corruption cleaned by Quarantine Array
 10501 | -7/Zion            | Discovered new exit (range 14)
 10542 | -7/Zion            | Found Prototype Processor
 10542 | -7/Zion            | Identified Spectral Analyzer
 10544 | -7/Zion            | Found Prototype Hackware
 10544 | -7/Zion            | Identified Exp. Hacking Suite
 10558 | -7/Zion            | Learned location of Warlord (-4)
 10597 | -7/Zion            | Given A8's code to call for help
 10640 | -7/Zion            | Learned Factory terminal intel
 10668 | -7/Zion            | Learned location of Data Miner (-6)
 10703 | -7/Zion            | Visited the Megawrench Repair Shop
 10703 | -7/Zion            | Megawrench repaired 2 parts
 10786 | -7/Zion            | Entered Proximity Caves
 10786 | -6/Proximity Caves | Accompanied by 1 ally
 10876 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 10952 | -6/Proximity Caves | Spotted B-75 Beast
 11052 | -6/Proximity Caves | Discovered exit to Factory (range 10)
 11055 | -6/Proximity Caves | Entered Factory
 11055 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 11056 | -6/Factory         | Loaded intel: 26 terminal locations
 11065 | -6/Factory         | Identified exit to Lower Caves
 11397 | -6/Factory         | Repaired Mic. Nuclear Core
 11469 | -6/Factory         | Repaired Cld. VTOL Module
 11754 | -6/Factory         | Spotted B-75 Beast
 11760 | -6/Factory         | Identified exit to Factory
 11986 | -6/Factory         | Fabricated Adv. Hacking Suite?
 11999 | -6/Factory         | Repaired Hvy. Rocket Launcher
 12105 | -6/Factory         | Learned 4 Lower Caves zone layouts
 12146 | -6/Factory         | Fabricated Adv. System Shield (x1)
 12168 | -6/Factory         | Build established: Wizard-Scout
 12192 | -6/Factory         | Sucked down chute
 12192 | -6/Factory         | Entered Waste
 12193 | -6/Waste           | Identified exit to Factory
 12197 | -6/Waste           | Spotted C-40 Crusher
 12200 | -6/Waste           | Spotted C-40 Crusher
 12200 | -6/Waste           | Spotted C-40 Crusher
 12201 | -6/Waste           | Spotted C-40 Crusher
 12204 | -6/Waste           | Spotted C-40 Crusher
 12206 | -6/Waste           | Entered Factory
 12257 | -6/Factory         | Repaired Cld. VTOL Module
 12293 | -6/Factory         | Repaired Cld. VTOL Module
 12730 | -6/Factory         | Fabricated Mni. Smartbomb Launcher (x1)
 13028 | -6/Factory         | Fabricated Cld. Nuclear Pulse Thruster (x1)
 13138 | -6/Factory         | Fabricated Cld. Nuclear Pulse Thruster (x1)
 13492 | -6/Factory         | Cargo convoy interrupted
 13519 | -6/Factory         | Found Exp. Hacking Suite
 13523 | -6/Factory         | Found Prototype Hackware
 13532 | -6/Factory         | Found PL-3XN's Ring of Power
 13629 | -6/Factory         | Repaired Imp. Light Armor Plating
 13659 | -6/Factory         | Repaired Structural Scanner
 13682 | -6/Factory         | Entered Lower Caves
 13683 | -6/Lower Caves     | Identified exit to Lower Caves
 13692 | -6/Lower Caves     | Encountered a Warlord checkpoint
 13779 | -6/Lower Caves     | Learned Factory terminal intel
 13786 | -6/Lower Caves     | Learned Factory interactive machine intel
 13805 | -6/Lower Caves     | Build established: Wizard-Sprinter
 13812 | -6/Lower Caves     | Entered another Lower Caves area
 13819 | -6/Lower Caves     | Discovered exit to Factory (range 16)
 13878 | -6/Lower Caves     | Identified exit to Data Miner
 13902 | -6/Lower Caves     | Spotted B-75 Beast
 13994 | -6/Lower Caves     | Found Alien Artifact
 13994 | -6/Lower Caves     | Identified Core Expander
 13994 | -6/Lower Caves     | Installed Core Expander, added new Utility slot
 14002 | -6/Lower Caves     | Entered Data Miner
 14002 | -6/Data Miner      | Discovered new exit (range 6)
 14007 | -6/Data Miner      | Met Data Miner
 14013 | -6/Data Miner      | Learned location of Section 7 (-2)
 14013 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 14017 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 14024 | -6/Data Miner      | Entered Proximity Caves
 14039 | -5/Proximity Caves | Spotted B-75 Beast
 14257 | -5/Proximity Caves | Discovered exit to Factory (range 8)
 14269 | -5/Proximity Caves | Entered Factory
 14269 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 14270 | -5/Factory         | Identified exit to Upper Caves
 14270 | -5/Factory         | Identified exit to Extension
 14271 | -5/Factory         | Loaded intel: 54 interactive machine locations
 14271 | -5/Factory         | Identified Exp. System Shield
 14272 | -5/Factory         | Loaded intel: 28 terminal locations
 14279 | -5/Factory         | Identified exit to Factory
 14780 | -5/Factory         | Repaired Imp. Light Armor Plating?
 14826 | -5/Factory         | Repaired Cld. VTOL Module
 15021 | -5/Factory         | Fabricated Exp. Hacking Suite (x1)
 15071 | -5/Factory         | Fabricated Exp. Melee Analysis Suite?
 15152 | -5/Factory         | Fabricated Exp. Melee Analysis Suite?
 15300 | -5/Factory         | Cargo convoy interrupted
 15402 | -5/Factory         | Found Exp. Melee Analysis Suite
 15832 | -5/Factory         | Manually triggered Chute Trap
 15832 | -5/Factory         | Sucked down chute
 15832 | -5/Factory         | Entered Waste
 15840 | -5/Waste           | Spotted C-40 Crusher
 15841 | -5/Waste           | Spotted C-40 Crusher
 15842 | -5/Waste           | Spotted C-40 Crusher
 15847 | -5/Waste           | Spotted C-40 Crusher
 15847 | -5/Waste           | Spotted C-40 Crusher
 15849 | -5/Waste           | Discovered new exit (range 10)
 15852 | -5/Waste           | Entered Factory
 15919 | -5/Factory         | Repaired Phase Cannon?
 15986 | -5/Factory         | Repaired Structural Scanner
 16313 | -5/Factory         | Fabricated Exp. Melee Analysis Suite?
 16405 | -5/Factory         | Fabricated Cld. Nuclear Pulse Thruster (x1)
 16835 | -5/Factory         | Cargo convoy interrupted
 16868 | -5/Factory         | Entered Upper Caves
 16877 | -5/Upper Caves     | Learned Factory terminal intel
 16925 | -5/Upper Caves     | Spotted B-75 Beast
 16948 | -5/Upper Caves     | Discovered new exit (range 11)
 16956 | -5/Upper Caves     | Found Alien Artifact
 16956 | -5/Upper Caves     | Identified Dimensional Node Initializer
 16956 | -5/Upper Caves     | Initialized slip node
 16961 | -5/Upper Caves     | Entered another Upper Caves area
 16990 | -5/Upper Caves     | Learned Factory terminal intel
 16993 | -5/Upper Caves     | Destroyed 9 combat bots
 17006 | -5/Upper Caves     | Learned location of Armory (-3)
 17072 | -5/Upper Caves     | A Commander dispatched an escort
 17076 | -5/Upper Caves     | Learned Factory emergency access door positions
 17076 | -5/Upper Caves     | Learned Research emergency access door positions
 17076 | -5/Upper Caves     | Learned Factory stockpile data
 17076 | -5/Upper Caves     | Learned Extension security intel
 17076 | -5/Upper Caves     | Learned Armory security intel
 17076 | -5/Upper Caves     | Learned Research garrison access intel
 17116 | -5/Upper Caves     | Discovered new exit (range 6)
 17124 | -5/Upper Caves     | Entered Zhirov
 17124 | -5/Zhirov          | Discovered new exit (range 3)
 17130 | -5/Zhirov          | Met Zhirov
 17135 | -5/Zhirov          | Learned location of Quarantine (-3)
 17135 | -5/Zhirov          | Learned location of Testing (-2)
 17135 | -5/Zhirov          | Learned location of Command (-1)
 17139 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 17145 | -5/Zhirov          | Found Alien Artifact
 17145 | -5/Zhirov          | Identified Integrated Reactor
 17145 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 17170 | -5/Zhirov          | Found Alien Artifact
 17181 | -5/Zhirov          | Entered Proximity Caves
 17213 | -4/Proximity Caves | Spotted B-86 Titan
 17343 | -4/Proximity Caves | Learned Research stockpile data
 17371 | -4/Proximity Caves | Discovered exit to Factory (range 16)
 17376 | -4/Proximity Caves | Entered Factory
 17376 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 17379 | -4/Factory         | Loaded intel: 26 terminal locations
 17388 | -4/Factory         | Identified exit to Upper Caves
 17388 | -4/Factory         | Identified exit to Research
 17550 | -4/Factory         | Repaired Cld. Nuclear Pulse Thruster
 17833 | -4/Factory         | Repaired Cld. Nuclear Pulse Thruster
 17847 | -4/Factory         | Spotted B-86 Titan
 17856 | -4/Factory         | Learned Research repair station intel
 17885 | -4/Factory         | Learned location of 2 exits from Proximity Caves
 17909 | -4/Factory         | Learned Research security intel
 17910 | -4/Factory         | Learned Armory trap positions
 17919 | -4/Factory         | Fabricated Adv. Gravity Neutralizer (x1)
 17939 | -4/Factory         | Learned Research emergency access door positions
 17969 | -4/Factory         | Learned location of 1 exit from Research
 18010 | -4/Factory         | Learned location of 2 exits from Factory
 18227 | -4/Factory         | Fabricated Lrg. Storage Unit?
 18481 | -4/Factory         | Repaired Lgt. Neutrino Core
 18666 | -4/Factory         | Repaired Nuclear Pulse Array
 18729 | -4/Factory         | Spotted B-86 Titan
 18732 | -4/Factory         | Sucked down chute
 18732 | -4/Factory         | Entered Waste
 18736 | -4/Waste           | Spotted C-40 Crusher
 18739 | -4/Waste           | Spotted C-40 Crusher
 18743 | -4/Waste           | Spotted C-40 Crusher
 18743 | -4/Waste           | Spotted C-40 Crusher
 18746 | -4/Waste           | Spotted C-40 Crusher
 18748 | -4/Waste           | Discovered new exit (range 11)
 18750 | -4/Waste           | Entered Factory
 18752 | -4/Factory         | Loaded intel: 26 terminal locations
 18866 | -4/Factory         | Fabricated Cld. Nuclear Pulse Thruster (x1)
 19012 | -4/Factory         | Repaired Broken Q-thruster?
 19260 | -4/Factory         | Fabricated Nanosword (x1)
 19520 | -4/Factory         | Cargo convoy interrupted
 19716 | -4/Factory         | Fabricated Exp. Terrain Scan Processor?
 19746 | -4/Factory         | Central database locked down
 19815 | -4/Factory         | Fabricated Hcp. Storage Unit?
 19833 | -4/Factory         | Loaded intel: 4 scanalyzer locations
 19932 | -4/Factory         | Repaired Lrg. Storage Unit
 19954 | -4/Factory         | Repaired Imp. Light Armor Plating
 19980 | -4/Factory         | Repaired Phase Cannon
 20006 | -4/Factory         | Entered Upper Caves
 20049 | -4/Upper Caves     | Discovered new exit (range 11)
 20063 | -4/Upper Caves     | Entered another Upper Caves area
 20073 | -4/Upper Caves     | Encountered a Warlord checkpoint
 20074 | -4/Upper Caves     | Learned Research stockpile data
 20134 | -4/Upper Caves     | Discovered new exit (range 10)
 20136 | -4/Upper Caves     | Entered Warlord
 20188 | -4/Warlord         | Warlord's base attacked by MAIN.C
 20206 | -4/Warlord         | Met Warlord
 20208 | -4/Warlord         | Opened Warlord's prototype stash
 20218 | -4/Warlord         | Found Prototype Processor
 20218 | -4/Warlord         | Identified Exp. Core Analyzer
 20220 | -4/Warlord         | Found Prototype Device
 20220 | -4/Warlord         | Identified Thermal Barrier
 20258 | -4/Warlord         | Found Prototype Device
 20258 | -4/Warlord         | Identified Minesniffer Drone Bay
 20538 | -4/Warlord         | Warlord forces counterattacked
 20549 | -4/Warlord         | P-80 Master assimilated allied CP-3ID(g)
 20552 | -4/Warlord         | Spotted B-90 Cyclops
 20595 | -4/Warlord         | Discovered new exit (range 12)
 20597 | -4/Warlord         | Entered Proximity Caves
 20602 | -3/Proximity Caves | Lost 9 allies
 20623 | -3/Proximity Caves | Spotted B-86 Titan
 20643 | -3/Proximity Caves | Entered Research
 20643 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 20644 | -3/Research        | Identified exit to Research
 20645 | -3/Research        | Identified exit to Armory
 20649 | -3/Research        | Loaded intel: 4 repair station locations
 20650 | -3/Research        | Loaded intel: 4 garrison access locations
 20656 | -3/Research        | Discovered exit to Research (range 7)
 20764 | -3/Research        | Repaired Broken Adv. Gravity Neutralizer
 20809 | -3/Research        | Repaired Lgt. Neutrino Core?
 21006 | -3/Research        | Build established: Wizard-Ninja
 21250 | -3/Research        | Spotted B-86 Titan
 21335 | -3/Research        | Found Prototype Launcher
 21335 | -3/Research        | Identified Ragnarok Missile Launcher
 21397 | -3/Research        | Fabricated Exp. Hacking Suite?
 21460 | -3/Research        | Incoming investigation squad redirected
 21469 | -3/Research        | Identified exit to Quarantine
 21469 | -3/Research        | Central database locked down
 21508 | -3/Research        | Fabricated Centrium Light Armor Plating?
 21556 | -3/Research        | Found Exp. System Shield
 21574 | -3/Research        | Incoming investigation squad redirected
 21592 | -3/Research        | Garrison activated, responded to threat
 21674 | -3/Research        | Entered Quarantine
 21674 | -3/Quarantine      | Accompanied by 1 ally
 21675 | -3/Quarantine      | Maximum security lockdown engaged
 21709 | -3/Quarantine      | Build established: Wizard-Sprinter
 21723 | -3/Quarantine      | Found Alien Artifact
 21803 | -3/Quarantine      | Found Alien Artifact
 21807 | -3/Quarantine      | Found Alien Artifact
 21808 | -3/Quarantine      | Found Alien Artifact
 21816 | -3/Quarantine      | Identified Hpw. Transdimensional Reconstructor (x2)
 21816 | -3/Quarantine      | Warped through subspace
 21819 | -3/Quarantine      | Discovered exit to Research (range 3)
 21819 | -3/Quarantine      | Entered Research
 21819 | -2/Research        | Warlord forces began assault on 0b10
 21819 | -2/Research        | Evolved 2 slots: Power x1, Utility x1
 21887 | -2/Research        | Discovered new exit (range 13)
 21888 | -2/Research        | Met up with Warlord
 21912 | -2/Research        | Discovered new exit (range 19)
 21916 | -2/Research        | Identified exit to Testing
 21929 | -2/Research        | Research machine network offline
 22069 | -2/Research        | Entered Testing
 22070 | -2/Testing         | Maximum security lockdown engaged
 22090 | -2/Testing         | Garrison activated, responded to threat
 22096 | -2/Testing         | Spotted Superbehemoth
 22096 | -2/Testing         | Spotted PX-XYK2OPBP9D
 22135 | -2/Testing         | Found Prototype Hackware
 22135 | -2/Testing         | Identified Ghost Barrier
 22150 | -2/Testing         | Superbehemoth self-activated to run performance analysis
 22200 | -2/Testing         | Spotted Fortress
 22214 | -2/Testing         | Discovered new exit (range 6)
 22220 | -2/Testing         | Entered Section 7
 22221 | -2/Section 7       | Maximum security lockdown engaged
 22222 | -2/Section 7       | Spotted S7 Guard
 22226 | -2/Section 7       | Found Alien Artifact
 22256 | -2/Section 7       | Found Alien Artifact
 22279 | -2/Section 7       | Found Alien Artifact
 22279 | -2/Section 7       | Identified Integrated Dissipator
 22279 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 22307 | -2/Section 7       | Warped through subspace
 22337 | -2/Section 7       | Identified Transdimensional Reconstructor (x2)
 22337 | -2/Section 7       | Warped through subspace
 22348 | -2/Section 7       | Warped through subspace
 22355 | -2/Section 7       | Found Exp. Core Analyzer
 22367 | -2/Section 7       | Found Alien Artifact
 22367 | -2/Section 7       | Identified Integrated Mediator
 22367 | -2/Section 7       | Installed Integrated Mediator, increased core attachment efficiency
 22375 | -2/Section 7       | Found Alien Artifact
 22375 | -2/Section 7       | Identified Spacefold Activator
 22422 | -2/Section 7       | Spotted Executioner
 22422 | -2/Section 7       | Spotted Executioner
 22435 | -2/Section 7       | Identified Core Membrane
 22435 | -2/Section 7       | Installed Core Membrane, gained immunity to corruption
 22436 | -2/Section 7       | Identified Integrity Redistributor
 22436 | -2/Section 7       | Used Integrity Redistributor, redistributed integrity from core (-104)
 22438 | -2/Section 7       | Found Hpw. Transdimensional Reconstructor
 22439 | -2/Section 7       | Found Transdimensional Reconstructor
 22462 | -2/Section 7       | Spotted Executioner
 22462 | -2/Section 7       | Spotted Executioner
 22468 | -2/Section 7       | Spotted B-99 Colossus
 22478 | -2/Section 7       | Found Core Expander
 22478 | -2/Section 7       | Installed Core Expander, added new Utility slot
 22479 | -2/Section 7       | Found Core Expander
 22479 | -2/Section 7       | Installed Core Expander, added new Power slot
 22493 | -2/Section 7       | Found Alien Artifact
 22493 | -2/Section 7       | Identified LRC Insulator
 22493 | -2/Section 7       | Installed LRC Insulator, gained EM resistance (25)
 22496 | -2/Section 7       | Found Alien Artifact
 22496 | -2/Section 7       | Identified LRC Armor
 22496 | -2/Section 7       | Installed LRC Armor, increased core integrity (+250)
 22509 | -2/Section 7       | Found Integrated Dissipator
 22509 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 22514 | -2/Section 7       | Warped through subspace
 22518 | -2/Section 7       | Found Hpw. Transdimensional Reconstructor
 22521 | -2/Section 7       | Found Alien Artifact
 22553 | -2/Section 7       | Discovered new exit (range 5)
 22554 | -2/Section 7       | Entered Access
 22693 | -1/Access          | Identified Subatomic Replicator
 22693 | -1/Access          | Used Subatomic Replicator to replicate Stasis Canceller
 22708 | -1/Access          | Central database locked down
 22848 | -1/Access          | Fabricated Femtoactuators (x1)
 22865 | -1/Access          | Identified Terrabomb
 22870 | -1/Access          | Identified exit to Command
 22873 | -1/Access          | Spotted B-99 Colossus
 23024 | -1/Access          | Entered Command
 23074 | -1/Command         | Disengaged cave seal
 23074 | -1/Command         | Welcomed Warlord to Command
 23091 | -1/Command         | Spotted B-99 Colossus
 23148 | -1/Command         | Lost 5 allies
 23158 | -1/Command         | Destroyed B-99 Colossus
 23161 | -1/Command         | Incoming investigation squad redirected
 23190 | -1/Command         | Repaired Adv. Reaction Control System
 23228 | -1/Command         | Repaired Centrium Medium Armor Plating
 23241 | -1/Command         | Disengaged cave seal
 23317 | -1/Command         | First assault squad dispatched
 23354 | -1/Command         | P-80 Master assimilated allied ZH-AVE(g)
 23354 | -1/Command         | Spotted ZH-AVE(g)
 23360 | -1/Command         | Repaired Adv. Reaction Control System?
 23392 | -1/Command         | Spotted 0Y-O81(K)
 23553 | -1/Command         | Lost 3 allies
 23562 | -1/Command         | Lost 3 parts (2u1w)
 23572 | -1/Command         | Repaired Centrium Medium Armor Plating
 23608 | -1/Command         | Repaired Cld. Nuclear Pulse Thruster
 23612 | -1/Command         | Destroyed 9 combat bots
 23647 | -1/Command         | Lost 9 allies
 23657 | -1/Command         | Build established: Machinist-Sprinter
 23723 | -1/Command         | Warlord commented on Warlord statues
 23732 | -1/Command         | Spotted Combat Programmer
 23733 | -1/Command         | Spotted Combat Programmer
 23734 | -1/Command         | Spotted M Guard
 23734 | -1/Command         | Spotted M Guard
 23763 | -1/Command         | Destroyed Combat Programmer
 23771 | -1/Command         | Lost 5 allies
 23774 | -1/Command         | Destroyed M Guard
 23782 | -1/Command         | Destroyed M Guard
 23782 | -1/Command         | All MAIN.C guards destroyed
 23784 | -1/Command         | Found Prototype Reactor
 23784 | -1/Command         | Identified Zero-point Reactor
 23811 | -1/Command         | Lost 7 parts (2p2n2u1w)
 23812 | -1/Command         | Found Prototype Launcher
 23812 | -1/Command         | Identified Adv. Micro-nuke Launcher
 23823 | -1/Command         | Met MAIN.C
 23828 | -1/Command         | 0b10 Conduit disabled
 23838 | -1/Command         | Destroyed 16 combat bots
 23899 | -1/Command         | Failed to warp due to unstable space
 23900 | -1/Command         | Core integrity fell below 50%
 23900 | -1/Command         | Used Terrabomb
 23912 | -1/Command         | MAIN.C activated Command garrisons
 23925 | -1/Command         | Core integrity fell below 20%
 23929 | -1/Command         | Discovered new exit (range 9)
 23934 | ***                | Escaped!

 Last Messages 
---------------
23899_ Imp. Q-thruster destroyed.
23899_ Core Membrane filtered system corruption (1). <x2>
23899_ Slug penetrates MAIN.C.
23899_ Penetrated by Slug.
23899_ Warp failed due to unstable space.
23900_ Penetrated by Slug.
23900_ Nanosword destroyed.
23900_ Terrabomb activated.
23902_ Penetrated by Slug. <x2>
23902_ Chain reaction triggered in Lgt. Quantum Reactor.
23902_ H-88 Terminator destroyed.
23902_ Exp. Q-thruster destroyed.
23902_ Cld. Nuclear Pulse Thruster destroyed.
23905_ Slug penetrates 0b10 Conduit.
23906_ Exp. Melee Analysis Suite destroyed. <x2>
Heavy Barrier opened.
23912_ ALERT: All Command garrisons activated.
23924_ Penetrated by Slug.
23928_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
23929_ EXIT=FOUND

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           92
Energy Generation          69
Energy Capacity            290
Matter Stores              300
Matter Capacity            300
Sight Range                20
Robot Scan Range           18
Terrain Scan Range         16
Terrain Scan Density       210
ECM Strength               2
Power Amplification        20
Additional Mass Support    16
Armor Coverage             600
Resistance: EM             25
Power Shielding            90
Point Defense Rating       160
Melee Speed Boost          50
Evasion (%)                78
Targeting Accuracy         8
Melee Accuracy             50
Target Analysis            12
Core Analysis              12
Recoil Reduction           3
Offensive Hacking          86
Defensive Hacking          46
Authchip Count             4
Trap Extractor Capacity    8

 Item Schematics 
-----------------
            Huge Storage Unit | -10/Materials | Hacked
           Lgt. Armor Plating | -10/Materials | Hacked
             Imp. Flight Unit | -7/Factory    | Scanalyzed
             Cld. VTOL Module | -7/Factory    | Hacked
           Imp. Hacking Suite | -7/Factory    | Hacked
          Imp. Trap Extractor | -7/Factory    | Scanalyzed
            Mic. Nuclear Core | -7/Factory    | Scanalyzed
           Imp. System Shield | -7/Factory    | Hacked
    System Restoration Module | -7/Factory    | Hacked
                Lightning Gun | -7/Zion       | Archive
          EM Disruption Field | -7/Zion       | Archive
              Arm. Huge Wheel | -7/Zion       | Archive
 Magnetic Acceleration Cannon | -7/Zion       | Archive
                Arc Projector | -7/Zion       | Archive
                    Great Axe | -7/Zion       | Archive
                Remote Shield | -7/Zion       | Archive
                  Mass Driver | -7/Zion       | Archive
               Adv. Heat Sink | -7/Zion       | Archive
          Adv. Cooling System | -7/Zion       | Archive
               Gravmag System | -7/Zion       | Archive
                 System Guard | -7/Zion       | Archive
              Hvy. Ion Cannon | -7/Zion       | Archive
                     Coil Gun | -7/Zion       | Archive
     Component Analysis Suite | -7/Zion       | Archive
           Adv. System Shield | -6/Factory    | Hacked
           Adv. Hacking Suite | -6/Factory    | Hacked
            Lgt. Fission Core | -6/Factory    | Hacked
            Sml. Storage Unit | -6/Factory    | Hacked
     Imp. Light Armor Plating | -6/Factory    | Scanalyzed
         Hvy. Rocket Launcher | -6/Factory    | Scanalyzed
                Imp. Datajack | -6/Factory    | Scanalyzed
  Cld. Nuclear Pulse Thruster | -6/Factory    | Hacked
      Mni. Smartbomb Launcher | -6/Factory    | Hacked
             Combat Drone Bay | -6/Data Miner | Free
    Lgt. Regenerative Plating | -6/Data Miner | Free
               Exp. Heat Sink | -6/Data Miner | Free
                Enh. Coil Gun | -6/Data Miner | Free
          Imp. Linear Gravjet | -6/Data Miner | Free
     Adv. Transmission Jammer | -6/Data Miner | Free
                    Phase Gun | -6/Data Miner | Free
                  Tesla Rifle | -6/Data Miner | Free
               Centrium Wheel | -6/Data Miner | Free
          Point Defense Array | -6/Data Miner | Free
         Fusion Bomb Launcher | -6/Data Miner | Free
              Diametric Drive | -5/Factory    | Hacked
    Exp. Melee Analysis Suite | -5/Factory    | Hacked
           Exp. Hacking Suite | -5/Factory    | Hacked
            Lrg. Storage Unit | -5/Factory    | Hacked
          Gravity Neutralizer | -5/Factory    | Hacked
           Exp. System Shield | -5/Factory    | Hacked
            Assault Drone Bay | -5/Zhirov     | Free
           Exp. Optical Array | -5/Zhirov     | Free
             Imp. Arc Thrower | -5/Zhirov     | Free
     Adv. Gravity Neutralizer | -4/Factory    | Hacked
           Adv. Force Booster | -4/Factory    | Hacked
           Lgt. Neutrino Core | -4/Factory    | Scanalyzed
                   Q-thruster | -4/Factory    | Scanalyzed
            Hcp. Storage Unit | -4/Factory    | Hacked
        Cld. Impulse Thruster | -4/Factory    | Hacked
                    Nanosword | -4/Factory    | Hacked
  Exp. Terrain Scan Processor | -4/Factory    | Hacked
 Centrium Light Armor Plating | -3/Research   | Hacked
               Femtoactuators | -1/Access     | Hacked

 Robot Schematics 
------------------
 M-13 Machinist | -10/Materials | Hacked
     S-27 Virus | -7/Zion       | Archive
 T-07 Excavator | -7/Zion       | Archive
   B-36 Bruiser | -7/Zion       | Archive
 L-61 Swordsman | -7/Zion       | Archive
  Y-54 Guardian | -6/Data Miner | Free
 M-22 Extractor | -6/Data Miner | Free
 R-10 Processor | -6/Data Miner | Free
   B-60 Warrior | -6/Data Miner | Free
 A-27 Freighter | -6/Data Miner | Free

 Fabricated
------------
             Cld. VTOL Module | x1 | -7/Factory  | Authchip
             Cld. VTOL Module | x1 | -7/Factory  
             Cld. VTOL Module | x1 | -7/Factory  | Authchip
             Cld. VTOL Module | x1 | -7/Factory  
           Imp. Hacking Suite | x1 | -7/Factory  
           Imp. Hacking Suite | x1 | -7/Factory  | Authchip
           Imp. System Shield | x1 | -7/Factory  | Authchip
           Imp. Hacking Suite | x1 | -7/Factory  | Authchip
           Imp. Hacking Suite | x1 | -7/Factory  
           Adv. Hacking Suite | x1 | -6/Factory  | Authchip
           Adv. System Shield | x1 | -6/Factory  
      Mni. Smartbomb Launcher | x1 | -6/Factory  
  Cld. Nuclear Pulse Thruster | x1 | -6/Factory  | Authchip
  Cld. Nuclear Pulse Thruster | x1 | -6/Factory  
           Exp. Hacking Suite | x1 | -5/Factory  | Authchip
    Exp. Melee Analysis Suite | x1 | -5/Factory  | Authchip
    Exp. Melee Analysis Suite | x1 | -5/Factory  
    Exp. Melee Analysis Suite | x1 | -5/Factory  | Authchip
  Cld. Nuclear Pulse Thruster | x1 | -5/Factory  
     Adv. Gravity Neutralizer | x1 | -4/Factory  
            Lrg. Storage Unit | x1 | -4/Factory  
  Cld. Nuclear Pulse Thruster | x1 | -4/Factory  | Authchip
                    Nanosword | x1 | -4/Factory  | Authchip
  Exp. Terrain Scan Processor | x1 | -4/Factory  | Authchip
            Hcp. Storage Unit | x1 | -4/Factory  
           Exp. Hacking Suite | x1 | -3/Research | Authchip
 Centrium Light Armor Plating | x1 | -3/Research | Authchip
               Femtoactuators | x1 | -1/Access   | Authchip

 Alien Tech Used 
-----------------
Core Expander
Dimensional Node Initializer
Integrated Reactor
High-powered Transdimensional Reconstructor
Integrated Dissipator
Transdimensional Reconstructor
Integrated Mediator
Spacefold Activator
Core Membrane
Integrity Redistributor
LRC Insulator
LRC Armor
Subatomic Replicator
Terrabomb

 Achievements 
--------------
Deadly Force

 Challenges 
------------
None

 Game 
------
Seed              ThermalGlidesysBuckler
  Manual?         0
Play Time         15:29:01
  Cumulative      420.5 hours
  Start           2024.11.09 @ 21:06:24
  End             2024.11.19 @ 10:14:57
Sessions          19
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          228
  Rogue           84
  Adventurer      144
  Explorer        0
Win Type          0
  Total           7
  Types           4/0/2/1/0/0/0/0/0
Lore%             60
Gallery%          80
Achievement%      67
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              20/SmallcapsGlow
Map View          66x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: 43ea793c-0912-41cf-a110-c1fec82bc921