Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.16 @ 20:22:10 Player: ILikeMonsters1890 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1178) 1178 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3173 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Actuator Array ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Assault Rifle Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Actuator Array Hardened Medium Armor Plating > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Heat Sink ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Assault Rifle Grenade Launcher Scythe [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Mining Claw Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 55 | 1 14 32 8 Power 3 | . 1 2 . Engine 2 | . 1 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 16 | . 4 8 4 Treads 1 | . . . 1 Leg 14 | . 4 7 3 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 25 | . 4 17 4 Device 12 | . 1 8 3 Storage 3 | . 2 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 8 | . . 8 . Artifact . | . . . . Weapon 11 | 1 5 5 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 1 4 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 5 | . 1 4 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 20 | . 2 5 13 Power 1 | . . . 1 Propulsion 12 | . 1 4 7 Utility 4 | . . 1 3 Weapon 3 | . 1 . 2 Highest Loss Streak 13 | . 1 3 13 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 93 99 83 Engine 7 | . 14 6 . Core 3 | . . 4 8 Leg 31 | . 28 32 26 Device 7 | . 7 6 6 Storage 11 | . 14 11 9 Processor 8 | . . 11 8 Protection 3 | . . 3 7 Ballistic Gun 7 | . 26 1 . Slashing Weapon 15 | . 1 20 17 Naked Turns . | . . . . Heaviest Build 38 | 10 20 37 38 Greatest Support 40 | 20 20 33 40 Greatest Overweight (x) 7 | . . 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 10 | 8 8 10 15 Most Carried 14 | 5 10 14 13 Average Carried 9 | 4 8 10 11 Final Capacity 15 | 8 10 15 15 Final Carried 14 | 4 10 14 10 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 800 | 210 299 291 . Remotely 212 | . 212 . . Salvage Created 1788 | . 634 1154 . Parts 111 | . 43 68 . Haulers Intercepted 5 | . 2 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 33 | . 13 20 . Melee 19 | . . 19 . Guns 13 | . 13 . . AOE 1 | . . 1 . Classes Destroyed 9 | . 5 4 . Worker 6 | . 3 3 . Tunneler 1 | . . 1 . Hauler 5 | . 2 3 . Recycler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 5 | . 3 2 . Grunt 20 | . 10 10 . Brawler 1 | . . 1 . Sentry 7 | . . 7 . Best Kill Streak 7 | . 7 4 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3138 | . 479 985 1674 Core 720 | . 89 68 563 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 64 83 . Volleys Fired 65 | . 64 1 . Largest 2 | . 2 1 . Hottest 40 | . 40 20 . Shots Fired 129 | . 128 1 . Gun 129 | . 128 1 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 129 | . 128 1 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 7 2 . Robot Miss Streak 2 | . 2 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 153 | . 86 57 10 Core Hits 68 | . 39 29 . Critical Kills 2 | . 2 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks 90 | . 1 75 14 Impact . | . . . . Slashing 90 | . 1 75 14 Piercing . | . . . . Sneak Attacks 13 | . . 13 . Combat Hostiles . | . . . . Follow-up Attacks 9 | . . 7 2 Damage Inflicted 2461 | . 759 1549 153 Guns 737 | . 727 10 . Cannons . | . . . . Explosions . | . . . . Melee 1715 | . 23 1539 153 Ramming 9 | . 9 . . Kinetic 737 | . 727 10 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 1715 | . 23 1539 153 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 44 | . . 44 . Projectiles . | . . . . Explosions . | . . . . Melee 44 | . . 44 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 3 . . Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 34 | . 34 . 20 Average Temperature 9 | . 9 . 7 Received Heat Transfer 1074 | . 282 276 516 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 387 | . 359 387 124 Initial 115 | . . 76 115 Average 202 | . 188 220 95 Maximum Alert Level 1 | . 1 1 . Low Security (%) 51 | 100 58 42 100 Level 1 48 | . 41 57 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 22 30 8 Peak Tracking Total 8 | . 5 4 8 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 13 | . 2 9 2 Terminals 11 | . 2 8 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 41 | . 4 33 4 Successful 19 | . 1 17 1 Failed 22 | . 3 16 3 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual 13 | . 1 12 . Terminals 36 | . 4 31 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 17 | . 1 16 . Robot Analysis 4 | . . 4 . Prototype ID Bank 4 | . 1 3 . Branch Access Points 1 | . . 1 . Emergency Access Points 2 | . . 2 . Terminal Index 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Surveillance Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Coupler Status 1 | . . . 1 Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 2 9 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 4 | . . 4 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2174 | 4 518 1471 181 Spaces Moved 1137 | 2 238 798 99 Core 4 | . . . 4 Treads 2 | . . . 2 Legs 1131 | 2 238 798 93 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 130 | 120 120 132 141 Slowest Speed 400 | 120 120 190 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 1 41 61 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 4 | . . 1 3 Terrain Destroyed 4 | . . 1 3 Melee 4 | . . 1 3 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1581 | 4 365 1092 120 Wait 162 | . 19 143 . Move 1134 | 1 237 797 99 Hop . | . . . . Pick Up 43 | . 14 28 1 Fast Attach 8 | . 5 3 . Attach 13 | . 2 6 5 Detach 1 | . . 1 . Swap 34 | 1 7 23 3 Drop 43 | 2 13 28 . Fire 65 | . 64 1 . Melee 75 | . 1 62 12 Ram . | . . . . Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 1) 5 | -11/Junkyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 522 | -10/Materials | Identified exit to Materials 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 693 | -9/Materials | Build established: Scavenger-Mutant 979 | -9/Materials | Identified exit to Mines 1484 | -9/Materials | Lost 3 parts (2n1u) 1706 | -9/Materials | Discovered new exit (range 12) 1718 | -9/Materials | Identified exit to Materials 1994 | -9/Materials | Entered another Materials area 1994 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2159 | -8/Materials | Core integrity fell below 50% 2171 | -8/Materials | Core integrity fell below 20% 2175 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02130_ Aluminum Leg destroyed. 02132_ Penetrated by Slug. 02132_ Knocked back. 02135_ U-05 Engineer lays Concrete. 02136_ Aluminum Leg destroyed. 02138_ Critical hit (Burn: +37). 02139_ Knocked back. 02149_ The unstable cave ceiling collapses. 02149_ Hrd. Medium Armor Plating destroyed. 02150_ Lgt. Nuclear Core destroyed. 02154_ Imp. Signal Interpreter destroyed. 02154_ Critical hit (Blast). 02156_ Imp. Treads destroyed. 02158_ Scythe follow-up attack on H-61 Shepherd. 02163_ Scythe destroyed. 02165_ U-05 Engineer builds a Door. 02166_ Scythe destroyed. 02170_ Electrolysis Chamber disabled. 02171_ Penetrated by Slug. 02171_ Knocked back. 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""??????????????????????? | | ?????#" #????"?"?????????????????????? | | ?????#"#"" ## #????????????????????????????? | | ?????##" # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftSchematicCanceller Manual? 0 Play Time 00:22:54 Cumulative 192.6 hours Start 2023.07.16 @ 18:54:37 End 2023.07.16 @ 20:22:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 79 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b3d21a9-aa92-4037-90cf-288fcc90e5eb