Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 01:16:03 Player: Ozmotoz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (397) 397 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2267 Bonus ------- None Cogmind --------- Core Integrity 465/550 Matter 284/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Heat Sink Large Matter Pod (150) Melee Analysis Suite Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Autogun High-powered Shotgun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Heat Sink Large Matter Pod Melee Analysis Suite Assault Rifle Rocket Launcher Rocket Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 14 | 6 1 3 . 4 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . . 1 Device . | . . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 2 . 3 . 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 2 . 2 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . . 3 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 70 | . 85 66 66 52 Engine 11 | . 14 11 11 7 Treads 23 | . 28 22 22 16 Storage 11 | . 14 11 11 9 Ballistic Gun 23 | . 28 21 22 17 Naked Turns . | . . . . . Heaviest Build 24 | 13 18 22 19 24 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 4 3 6 7 10 Average Carried 4 | 1 1 4 6 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 8 | 1 2 6 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 697 | 260 146 80 41 170 Remotely . | . . . . . Salvage Created 493 | . 26 64 87 316 Parts 32 | . 5 5 3 19 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 11 | . . 1 2 8 Guns 11 | . . 1 2 8 Classes Destroyed 7 | . 2 2 1 2 Worker 1 | . 1 . . . Builder 1 | . 1 . . . Hauler 1 | . . 1 . . Swarmer 3 | . . 1 . 2 Grunt 5 | . . . 2 3 Duelist 1 | . . . . 1 Sentry 2 | . . . . 2 Best Kill Streak 5 | . 1 2 1 5 Combat Bots Only 5 | . . 1 1 5 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 66 | . 4 13 6 43 Missed 13 | . 1 4 . 8 Damage Taken 820 | . 32 90 81 617 Core 95 | . . 10 . 85 Absorbed by Shields . | . . . . . Core Remaining (%) 99 | 100 100 . 97 . Volleys Fired 34 | . 1 5 6 22 Largest 2 | . 2 2 2 2 Hottest 56 | . 40 56 43 48 Shots Fired 64 | . 2 10 12 40 Gun 63 | . 2 9 12 40 Cannon . | . . . . . Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 63 | . 2 9 12 40 Thermal . | . . . . . Explosive 1 | . . 1 . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . . 5 5 12 Robot Miss Streak 3 | . . 1 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 43 | . . 8 8 27 Core Hits 25 | . 1 3 4 17 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 714 | . 15 119 94 486 Guns 706 | . 10 116 94 486 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 8 | . 5 3 . . Kinetic 706 | . 10 116 94 486 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Matter Fused 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . 2 1 . . Targets Rammed 4 | . 3 1 . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 25 | . . 10 25 12 Average Temperature 7 | . . 7 9 6 Received Heat Transfer 216 | . 18 9 63 126 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 247 | . 44 49 98 247 Initial 37 | . . . 18 37 Average 38 | . 4 3 45 118 Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 78 Level 1 5 | . . . . 21 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 6 3 4 14 Peak Tracking Total 7 | . 2 3 3 7 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 3 1 . . Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 6 2 . . Successful 4 | . 3 1 . . Failed 4 | . 3 1 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 6 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 1 . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 967 | 81 386 146 93 261 Spaces Moved 506 | 56 226 76 47 101 Core 19 | 19 . . . . Treads 487 | 37 226 76 47 101 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 155 | 122 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 4 33 10 16 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . 7 . . Melee . | . . . . . Projectile . | . . . . . AOE 7 | . . 7 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 625 | 68 247 89 56 165 Wait 42 | . 14 1 2 25 Move 502 | 55 225 75 46 101 Hop . | . . . . . Pick Up 23 | 7 2 4 1 9 Fast Attach . | . . . . . Attach 9 | 6 . . . 3 Detach . | . . . . . Swap 5 | . 1 3 . 1 Drop 6 | . 1 . 1 4 Fire 34 | . 1 5 6 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 3 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 9) 339 | -10/Materials | Discovered new exit (range 13) 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Propulsion x2 565 | -9/Materials | Discovered new exit (range 9) 614 | -9/Materials | Entered Mines 659 | -9/Mines | Learned Materials terminal intel 685 | -9/Mines | Discovered new exit (range 9) 707 | -9/Mines | Entered Materials 707 | -8/Materials | Evolved 2 slots: Utility x2 708 | -8/Materials | Loaded intel: 12 terminal locations 968 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Prototype Energy Gun. R-06 Scavenger collects Lgt. Nuclear Core. Y-45 Defender destroyed. Acquired Lgt. Armor Plating. Acquired 36 matter. C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. Lgt. Treads destroyed. G-47 Trooper destroyed. Y-45 Defender destroyed. Acquired 27 matter. Lgt. Treads severed. Lgt. Armor Plating destroyed. Acquired 3 matter. Acquired 8 matter. Hpw. Shotgun destroyed. Autogun severed. Acquired 6 matter. Assault Rifle severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##########?????????????????????????????????????? | | * [=[#?????????????????????????????????????? | | +#########%#??##+#####+#?????????????????????????? | | #???#[#??# #?????????????????????????? | | #???# #### #?????????????????????????? | | #???# ! #########?????????????????? | | #???#% +%""" #?????????????????? | | #???# [#["T" #?????????????????? | | #???#[ #l ##????????????????? | | #???# #@=||| #????????????????? | | #???# """"""" [g%[||| ##????????????????? | | #???# """"""" !#= ||| #?????????????????? | | ######???# """"""" r########?????????????????? | | ?????????# """"""" #????????????????????????? | | ?????????# """"""" #?"T"????????????????????? | | ????????? ? m #????????????????????????? | | ????????? #????????????????????????? | | ???????? "+????????????????????????? | | ????????+############ "%#????????????????????????? | | ????????????????????# "#????????????????????????? | | ???????T???????????? ????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? T ????????????"T"??????????? | | ??T????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????###?#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatSmallWand Manual? 0 Play Time 00:10:45 Cumulative 9.9 hours Start 2024.04.13 @ 00:56:29 End 2024.04.13 @ 01:16:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c8344737-c4c1-4a7c-93bc-1078556780c3