Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 02:05:38 Player: celerysam Result: Destroyed self with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (720) 720 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1295 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 191/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (117) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Compact Wheel Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Cannon Subdweller Shrapnel Launcher > --- INVENTORY (20) --- Ion Engine Heavy Ion Engine Subdweller Monowheel Subdweller Monowheel Large Storage Unit Structural Scanner Signal Interpreter Scrap Shield Heavy EM Pulse Gun EM Shotgun Particle Gun Light EM Pulse Cannon Assault Rifle Heavy Assault Rifle Battle Rifle Makeshift Shrapnel Gun Grenade Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Light Cannon > --- INVENTORY -------- Ion Engine Heavy Ion Engine Compact Wheel Subdweller Monowheel Subdweller Monowheel Large Storage Unit Structural Scanner Signal Interpreter Scrap Shield Heavy EM Pulse Gun EM Shotgun Particle Gun Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher Mining Laser [Rating: 15] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 6 17 7 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 10 | 2 5 3 Treads 2 | . 2 . Leg 2 | 2 . . Wheel 6 | . 3 3 Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 6 2 Energy Gun 5 | 1 4 . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 12 | . 8 4 Power 2 | . 1 1 Propulsion 6 | . 4 2 Utility 1 | . 1 . Weapon 3 | . 2 1 Highest Loss Streak 6 | . 6 2 To Critical Strikes . | . . . Average Backups 16 | 4 14 18 Power 2 | . 1 2 Propulsion 2 | 3 1 2 Utility 3 | . 3 4 Weapon 8 | . 7 9 Tool/Special . | . . . Unused Backups 21 | . 3 18 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 5 | . 1 4 Weapon 12 | . 1 11 Tool/Special . | . . . Average Slot Usage (%) 96 | . 94 99 Engine 13 | . 13 14 Treads 3 | . 6 . Wheel 22 | . 17 27 Storage 14 | . 14 14 Processor 12 | . 11 14 Energy Gun 11 | . 15 8 Energy Cannon 2 | . . 5 Ballistic Gun 5 | . 11 . Ballistic Cannon 7 | . . 14 Peak Build Rating 15 | 6 14 15 Average Rating 11 | 3 10 13 On Entrance 6 | . 6 13 Naked Turns . | . . . Heaviest Build 55 | 11 54 55 Greatest Support 40 | 20 40 36 Greatest Overweight (x) 5 | . 5 3 Average Overweight (x) 1 | . 2 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 6 16 20 Most Carried 20 | 6 20 20 Average Carried 16 | 4 14 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 19 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 607 | 206 288 113 Remotely . | . . . Salvage Created 876 | . 674 202 Parts 61 | . 43 18 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 1 | . . 1 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 14 9 Guns 15 | . 14 1 Cannons 8 | . . 8 Classes Destroyed 8 | . 7 1 Worker 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 8 | . 6 2 Grunt 8 | . 8 . Subdweller 7 | . . 7 Best Kill Streak 5 | . 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 185 | . 155 30 Missed 42 | . 30 12 Hits 143 | . 125 18 Projectile 143 | . 125 18 AOE 4 | . . 4 Critical Strikes 1 | . 1 . Damage Taken 1816 | . 1240 576 Core 252 | . 154 98 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 90 | . 60 30 Largest 2 | . 2 2 Hottest 90 | . 90 86 Shots Fired 158 | . 111 47 Gun 120 | . 111 9 Cannon 36 | . . 36 Launcher 2 | . . 2 Special . | . . . Kinetic 77 | . 46 31 Thermal 38 | . 38 . Explosive . | . . . Electromagnetic 43 | . 27 16 Robot Hit Streak 16 | . 12 16 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 5 | . 5 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 103 | . 64 39 Core Hits 50 | . 32 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 2 2 Burn 2 | . 2 . Blast 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1725 | . 906 819 Guns 982 | . 861 121 Cannons 507 | . . 507 Explosions 236 | . 45 191 Melee . | . . . Ramming . | . . . Kinetic 905 | . 299 606 Thermal 371 | . 371 . Explosive . | . . . Electromagnetic 449 | . 236 213 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles . | . . . Explosions 14 | . 14 . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage 76 | . . 76 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 246 | . 246 . Average Temperature 54 | . 54 . Received Heat Transfer 429 | . 411 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 6 . Heat Transferred 1077 | . 1077 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 145 | . 145 . Initial . | . . . Average 31 | . 33 . Influence Increases 502 | . 447 55 Destroy 0b10 Robot/C 320 | . 280 40 Destroy 0b10 Robot/NC 40 | . 40 . Destroy Leader 50 | . 50 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 90 | . 75 15 Influence Decreases 502 | . 447 55 Time Decay 413 | . 367 46 Lost Part 89 | . 80 9 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 29 10 Peak Tracking Total 10 | . 10 3 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2838 | 81 1388 1369 Spaces Moved 2113 | 62 926 1125 Core 13 | 13 . . Treads 109 | . 109 . Legs 82 | 49 33 . Wheels 1909 | . 784 1125 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 107 Average Speed 118 | 105 126 112 Slowest Speed 160 | 120 160 145 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 58 | 4 96 75 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 22 | . . 22 Melee . | . . . Projectile . | . . . AOE 22 | . . 22 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2294 | 75 1041 1178 Wait 7 | . 4 3 Move 2111 | 61 925 1125 Hop . | . . . Pick Up 42 | 8 26 8 Fast Attach 7 | 4 3 . Attach 14 | 2 8 4 Detach . | . . . Swap 10 | . 6 4 Drop 13 | . 9 4 Fire 90 | . 60 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Lost 6 parts (1p2n1u2w) 250 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 556 | -10/Materials | Core integrity fell below 50% 712 | -10/Materials | Discovered new exit (range 14) 769 | -10/Materials | Discovered new exit (range 14) 906 | -10/Materials | Discovered new exit (range 7) 957 | -10/Materials | Discovered new exit (range 14) 1470 | -10/Materials | Entered Subcaves 1471 | -10/Subcaves | Approached by a straggling Scientist 1507 | -10/Subcaves | Discovered new exit (range 5) 2182 | -10/Subcaves | Discovered new exit (range 5) 2186 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2191 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2265 | -10/Subcaves | Core integrity fell below 20% 2633 | -10/Subcaves | Learned Materials interactive machine intel 2839 | -10/Subcaves | Destroyed self with Subdweller Shrapnel Launcher Last Messages --------------- 02289_ Acquired Sub. Monowheel. 02311_ Acquired 6 matter. 02314_ Acquired Sub. Shrapnel Launcher. 02490_ Hvy. Ion Engine destroyed. 02493_ S-10 Pest destroyed. 02493_ S-10 Pest knocked back. 02498_ Flight Unit fries itself beyond repair. 02498_ S-10 Pest destroyed. 02512_ Sub. Monowheel shoots sparks and powers down. 02523_ Dropped Broken Sub. Monowheel. 02573_ Acquired Battle Rifle. 02633_ Acquired derelict log, extracted data. Data stored: Materials interactive machine intel. 02636_ Triggered Piercing Trap. 02636_ Spikes shoot up from the floor. 02636_ Critical hit (Impale). 02648_ Acquired Mak. Shrapnel Gun. 02836_ 6H-D83(R) destroyed. 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""#####?????????????????? | | ????????????????? #??????????????????????? | | ?????????????????" ?????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresLinearAxe Manual? 0 Play Time 00:18:52 Cumulative 267.4 hours Start 2025.05.29 @ 01:47:18 End 2025.05.29 @ 02:05:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 409 Rogue 409 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a14d466-a4c7-4a3c-9aa4-3aaefdfffa94