Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 12:45:16 Player: Anting Result: Destroyed by PD-D2X(g) via exploding Plasma Injector Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (539) 539 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 1124 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 248/250 System Corruption 0% Temperature Cool (24) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Improved Heat Sink Small Storage Unit Structural Scanner Decoy Drone Bay EM Pulse Gun EM Pulse Gun Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Hammer Ripper Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Improved Heat Sink Small Storage Unit Structural Scanner Decoy Drone Bay EM Pulse Gun EM Pulse Gun Particle Gun Light Assault Rifle Light Assault Rifle Light Cannon Hammer Ripper [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 2 11 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 2 | 2 . . Wheel 3 | . 1 2 Hover . | . . . Flight . | . . . Utility 4 | 2 . 2 Device 2 | 1 . 1 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 . 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 94 96 Engine 12 | . 11 13 Leg 11 | . 24 3 Wheel 14 | . . 23 Device 12 | . 14 12 Storage 14 | . 14 14 Ballistic Gun 27 | . 28 27 Peak Build Rating 10 | 7 7 10 Average Rating 8 | 5 6 9 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 88 | 15 15 88 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 8 | . 1 8 Average Overweight (x) 2 | . . 4 Largest Inventory Capacity 25 | 8 8 25 Average Capacity 17 | 7 8 24 Most Carried 18 | 5 8 18 Average Carried 11 | 3 6 15 Final Capacity 25 | 8 8 25 Final Carried 18 | 4 8 18 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 859 | 288 346 225 Remotely . | . . . Salvage Created 1021 | 75 642 304 Parts 62 | 8 28 26 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 9 10 Guns 19 | . 9 10 Classes Destroyed 7 | 2 5 . Worker 3 | . 1 2 Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 5 | 1 4 . Watcher 1 | . 1 . Swarmer 11 | . 5 6 Grunt 8 | . 4 4 Best Kill Streak 6 | 2 6 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 120 | . 69 51 Missed 31 | . 22 9 Damage Taken 1000 | . 449 551 Core 269 | . 75 194 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 95 | 3 56 36 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 190 | 6 112 72 Gun 190 | 6 112 72 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 190 | 6 112 72 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | 2 14 19 Robot Miss Streak 5 | 1 5 2 Penetration Max . | . . . Secondary Targets 4 | . 1 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 129 | 4 68 57 Core Hits 51 | 2 27 22 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1531 | 52 897 582 Guns 1531 | 52 897 582 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1531 | 52 897 582 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 25 | . 2 25 Average Temperature 9 | . 2 11 Received Heat Transfer 333 | . 117 216 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 290 | 10 195 290 Initial 75 | . 6 75 Average 116 | 4 85 145 Maximum Alert Level 1 | . . 1 Low Security (%) 84 | 100 100 74 Level 1 15 | . . 25 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 18 13 Peak Tracking Total 6 | . 6 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 7 | . 1 6 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 13 1 Successful 7 | . 6 1 Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Robot Analysis 5 | . 5 . Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 41 | . . 41 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 5 | . . 5 Total Damage 413 | . . 413 Kills 5 | . . 5 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 5 | . 5 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1764 | 90 640 1034 Spaces Moved 987 | 60 328 599 Core 7 | 7 . . Treads . | . . . Legs 367 | 53 314 . Wheels 613 | . 14 599 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 137 | 111 123 148 Slowest Speed 200 | 120 190 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 4 57 97 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1201 | 74 450 677 Wait 80 | . 60 20 Move 985 | 59 327 599 Hop . | . . . Pick Up 20 | 5 5 10 Fast Attach 9 | 6 1 2 Attach 6 | 1 1 4 Detach . | . . . Swap 5 | . . 5 Drop 1 | . . 1 Fire 95 | 3 56 36 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 16) 731 | -10/Materials | Entered Mines 857 | -10/Mines | Discovered new exit (range 9) 936 | -10/Mines | Found the Drone Emporium 945 | -10/Mines | Found Prototype Device 1059 | -10/Mines | Core integrity fell below 50% 1088 | -10/Mines | Learned 4 Materials zone layouts 1093 | -10/Mines | Lost 3 parts (1n1u1w) 1178 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1183 | -10/Mines | Discovered new exit (range 16) 1407 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1407 | -10/Mines | Discovered new exit (range 5) 1412 | -10/Mines | Build established: Scavenger-Mutant 1765 | -10/Mines | Destroyed by PD-D2X(g) via exploding Plasma Injector Last Messages --------------- 01183_ EXIT=FOUND 01355_ K-01 Serf cleans the Core Extractor. 01407_ "No threat detected, you may enter." 01407_ EXIT=FOUND 01429_ Assault Rifle destroyed. 01437_ Lgt. Ion Engine destroyed. 01439_ G-47 Trooper destroyed. 01441_ Acquired 26 matter. 01444_ Acquired 10 matter. 01449_ Acquired 2 matter. 01458_ G-34 Mercenary destroyed. 01459_ Acquired 2 matter. 01472_ Acquired 10 matter. 01519_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 01546_ Acquired Lgt. Assault Rifle. 01765_ Plasma Injector explodes. 01765_ S-10 Pest destroyed. 01765_ Plasma Injector explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ????????###???????????????????????????? | | ??????## ##???????????###########????? | | ??????# #???????????# ????? | | ?????## #?######????# """ ????? | | ###### ### ##???# """ ? T?? | | ## #??## """ #?? | | ###### ### #??#; #?? | | ?????## ### #####; @ #?? | | ??????##### z #?? | | ########### t #?? | | ######; g%s #?? | | #????#; [ #?? | | ######## ##????#; #?? | | #??????# ##?????###;##;########?? | | #?####?## ##????????###?##????????? | | ### ##?#####????????????###????????? | | # ###???????????????## #???????? | | """ ############????# ##?????? | | """ # =#????# #####?? | | """ %#?????# #?? | | *%! ##% #??????# ##? | | ### ## #???????# #? | | ####?# #### ### *#????????# #? | | ????# ##??####?# #????????# #? | | ????# #????????# #????????# = ##? | | ????## ##????????# ########## #?? | | ?????# ##?????????# #? | | ?????# ###????????# ## ### ### #? | | ?????# #######?# ## ### #?# #? | | ?????# ### ## ? #? | | ?????### #### ##? | | ###?????# ## #### ####?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkArchitectArmor Manual? 0 Play Time 00:08:47 Cumulative 169.2 hours Start 2025.04.04 @ 12:36:52 End 2025.04.04 @ 12:45:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/2/1/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8277cdfd-21ed-4dae-9365-283c694d8933