Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 21:12:13 Player: Lava Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (94) 470 Value Destroyed (2814) 2814 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (643) 643 TOTAL SCORE: 9387 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 690 Met Imprinter 300 Was Imprinted 300 Friendly Fire -693 Cogmind --------- Core Integrity 0/1150 Matter 195/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Signal Interpreter Advanced Terrain Scan Processor Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Force Booster Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Corruption Screen > --- WEAPON ----------- Heavy Laser Enhanced Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine VTOL Module Component Analysis Suite Improved Grenade Launcher Makeshift Hammer [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Flight Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . . 4 2 Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . . . 2 1 . . . . . Utility 6 | . . . 2 . . 1 . . . 1 2 Weapon 2 | . . . . . . . . . . 2 . Parts Attached 139 | 10 9 5 31 7 32 17 3 3 3 12 7 Power 19 | 1 2 1 4 . 2 4 1 . . 3 1 Engine 9 | 1 . 1 2 . 1 3 . . . 1 . Core 10 | . 2 . 2 . 1 1 1 . . 2 1 Reactor . | . . . . . . . . . . . . Propulsion 39 | 4 2 . 10 2 15 1 . . . 4 1 Treads 12 | 2 . . 7 2 1 . . . . . . Leg 6 | 2 2 . 2 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 20 | . . . 1 . 14 1 . . . 4 . Utility 37 | 1 2 3 10 2 6 7 1 3 . . 2 Device 19 | . . 1 3 . 5 5 1 2 . . 2 Storage 3 | 1 1 . 1 . . . . . . . . Processor 5 | . . . 1 . 1 2 . 1 . . . Hackware . | . . . . . . . . . . . . Protection 10 | . 1 2 5 2 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 44 | 4 3 1 7 3 9 5 1 . 3 5 3 Energy Gun 9 | 3 . 1 2 1 1 . . . . 1 . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 16 | 1 3 . 3 1 5 3 . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 1 Launcher 11 | . . . 1 1 1 1 1 . 3 2 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . . . . . 2 1 . . . 1 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . . 1 . . . . . Parts Lost 47 | . 1 2 11 2 8 . 4 . 1 5 13 Power 9 | . . 1 3 . 1 . 1 . . 1 2 Propulsion 13 | . . . 1 . 3 . 1 . 1 2 5 Utility 12 | . 1 . 3 2 1 . 1 . . 1 3 Weapon 13 | . . 1 4 . 3 . 1 . . 1 3 Highest Loss Streak 8 | . 1 1 3 1 6 . 4 . 1 4 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 94 96 98 97 82 96 85 92 76 69 35 Engine 3 | . 4 4 1 11 7 4 1 . . . 1 Core 6 | . 9 9 9 . 1 . 2 7 7 8 1 Treads 11 | . 23 . 19 22 9 . . . . . . Leg 4 | . 4 28 1 . . . . . . . . Flight 9 | . . . . . 13 38 31 30 23 25 10 Device 7 | . . . 11 . 5 15 10 15 15 10 3 Storage 8 | . 14 14 11 11 5 . . . . . . Processor 11 | . . . 11 11 12 22 23 23 23 17 11 Protection 8 | . 9 9 11 20 9 . . . . . . Energy Gun 4 | . 3 10 5 10 3 . . . . . . Energy Cannon 1 | . . . 7 . . . . . . . . Ballistic Gun 10 | . 23 17 8 10 10 7 1 . . . . Impact Weapon 2 | . . . . . 4 6 7 7 7 1 3 Peak Build Rating 45 | 6 10 20 26 13 24 35 34 35 34 45 35 Average Rating 18 | 3 8 11 16 12 17 30 29 33 29 37 26 On Entrance 19 | . 6 9 10 11 13 24 34 32 34 29 34 Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 14 32 30 47 33 34 21 17 17 10 21 19 Greatest Support 40 | 40 40 20 40 40 40 21 21 17 13 23 19 Greatest Overweight (x) 5 | 1 1 1 1 . 5 2 4 . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 7 11 15 15 15 10 5 5 5 5 5 5 Most Carried 15 | 5 13 15 15 15 15 5 5 5 5 5 5 Average Carried 10 | 2 8 14 14 14 10 4 4 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 4 10 15 15 15 5 5 3 5 5 4 2 Class Distribution -------------------- 49% | Mutant 22% | Scavenger-Mutant 11% | Scavenger-Scout 8% | Scout 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Scout | -6/Zion Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Fac Matter Collected 2708 | 222 420 128 589 128 383 65 70 282 114 289 18 Remotely . | . . . . . . . . . . . . Salvage Created 3257 | . 482 169 1162 199 577 70 70 . 215 313 . Parts 201 | . 33 11 82 15 33 4 6 . 4 13 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 3 . 9 . . Prevented 3 | . . . . . . . 1 . 2 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Fac Combat Hostiles Destroyed 72 | . 8 4 27 10 10 1 4 . 3 5 . Melee 2 | . . . . . . 1 1 . . . . Guns 40 | . 8 4 12 8 8 . . . . . . Cannons 16 | . . . 13 . . . . . . 3 . AOE 13 | . . . 2 2 1 . 3 . 3 2 . Classes Destroyed 12 | . 4 . 3 . 2 . . . 1 2 . Worker 1 | . . . . . . . . . . 1 . Builder 3 | . . . . . 2 . . . . 1 . Recycler 4 | . 1 . . . 2 . . . . 1 . Operator 4 | . 1 . 1 . . 1 . . . 1 . Watcher 7 | . 3 . 3 . 1 . . . . . . Swarmer 20 | . . . 4 7 3 . 4 . . 2 . Grunt 35 | . 8 4 16 2 . 1 . . 3 1 . Brawler 2 | . . . 1 1 . . . . . . . Sentry 12 | . . . 6 . 6 . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 2 | . . . . . . . . . . 2 . Wasp 1 | . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . 1 . . Fireman 1 | . . . . . . . . . 1 . . Best Kill Streak 7 | . 4 2 4 4 7 1 4 . 3 5 . Combat Bots Only 4 | . 4 2 4 4 4 1 4 . 3 2 . Max Kills in Single Turn 4 | . 2 1 3 2 4 1 3 . 2 3 . Gunslinging 1 | . 1 . . 1 . . . . . . . Exploded 3 | . . . 2 1 1 . 3 . 1 1 . Melee 1 | . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Fac Hostile Shots Fired 573 | . 52 45 159 25 100 14 29 . 6 35 108 Missed 155 | . 8 16 39 4 28 8 7 . 3 13 29 Damage Taken 6640 | . 573 390 1560 179 1060 114 365 . 107 497 1795 Core 1968 | . 75 59 185 38 108 38 50 . 58 193 1164 Absorbed by Shields 66 | . . . . . . . . . . . 66 Redirected to Shielding 62 | . . 6 10 3 43 . . . . . . Core Remaining (%) 71 | 100 . 46 . 44 80 . . . 79 80 . Volleys Fired 307 | . 53 20 106 16 62 3 2 . 6 34 5 Largest 2 | . 2 2 2 2 2 2 1 . 1 1 1 Hottest 96 | . 70 60 96 80 78 62 39 . 39 57 57 Shots Fired 515 | . 102 41 196 31 93 5 2 . 6 34 5 Gun 390 | . 102 41 123 28 92 3 1 . . . . Cannon 104 | . . . 71 . . . . . . 31 2 Launcher 21 | . . . 2 3 1 2 1 . 6 3 3 Special . | . . . . . . . . . . . . Kinetic 311 | . 82 24 96 9 63 3 1 . . 31 2 Thermal 151 | . 20 . 97 19 15 . . . . . . Explosive 21 | . . . 2 3 1 2 1 . 6 3 3 Electromagnetic 32 | . . 17 1 . 14 . . . . . . Robot Hit Streak 14 | . 11 4 10 7 14 4 6 . 9 5 4 Robot Miss Streak 8 | . 5 3 5 4 8 8 . . 1 4 1 Penetration Max 1 | . . . . . 1 . . . . 1 . Secondary Targets 3 | . 1 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . Shots Hit Robots 322 | . 55 23 122 16 67 7 3 . 6 19 4 Core Hits 161 | . 26 8 48 14 23 3 3 . 13 23 . Critical Kills 2 | . 1 . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 11 | . 3 1 . . 1 1 . . . 5 . Burn 2 | . 2 . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . Blast 5 | . . . . . . . . . . 5 . Corrupt 1 | . . 1 . . . . . . . . . Smash 2 | . . . . . 1 1 . . . . . Melee Attacks 57 | . . . . . 10 39 3 . 2 3 . Impact 57 | . . . . . 10 39 3 . 2 3 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7896 | . 715 315 2239 417 1312 292 305 . 771 1404 126 Guns 3266 | . 712 285 1025 185 1019 28 12 . . . . Cannons 1852 | . . . 1063 . . . . . . 755 34 Explosions 2435 | . . 26 141 232 242 97 234 . 722 649 92 Melee 326 | . . . . . 51 167 59 . 49 . . Ramming 17 | . 3 4 10 . . . . . . . . Kinetic 3219 | . 611 152 835 72 720 28 12 . . 755 34 Thermal 1685 | . 101 26 1242 113 203 . . . . . . Explosive 2183 | . . . 141 232 185 97 234 . 722 480 92 Electromagnetic 466 | . . 133 11 . 153 . . . . 169 . Impact 326 | . . . . . 51 167 59 . 49 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . . . . Average Corruption 2 | . 2 2 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . 1 . Effects 19 | . 7 12 . . . . . . . . . Message Errors 3 | . . 3 . . . . . . . . . Matter Fused 4 | . 2 2 . . . . . . . . . Heat Flow Errors 5 | . 4 1 . . . . . . . . . Energy Discharges 2 | . . 2 . . . . . . . . . Data Loss (minor) 3 | . 1 2 . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 220 | . . . 23 . 27 36 34 . . 100 . Projectiles 23 | . . . 23 . . . . . . . . Explosions 104 | . . . . . . 4 . . . 100 . Melee 93 | . . . . . 27 32 34 . . . . Knockbacks 2 | . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 184 | . . 6 42 . . . 41 . . 95 . Shots 7 | . . 1 2 . . . 1 . . 3 . Rammed 2 | . 1 . 1 . . . . . . . . Targets Rammed 4 | . 1 2 1 . . . . . . . . Kicked 2 | . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 251 | . 241 243 251 126 45 4 . . . 169 . Average Temperature 60 | . 39 74 67 41 16 3 . . . 85 . Received Heat Transfer 1996 | . 315 237 684 24 279 72 . . . 54 331 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions 3 | . . . . . 1 1 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . . 5 1 1 . . . . . . Heat Transferred 3221 | . 444 50 2102 250 375 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Fac Peak Influence 738 | . 150 56 220 180 260 258 . . . 738 430 Initial 361 | . . . . 60 11 118 . . . 131 361 Average 102 | . 51 5 101 101 139 151 . . . 401 360 Maximum Alert Level 3 | . . . 1 . 1 1 . . . 3 2 Low Security (%) 87 | 100 100 100 93 100 69 68 . . . 23 . Level 1 10 | . . . 6 . 30 31 . . . 20 83 Level 2 2 | . . . . . . . . . . 52 16 Level 3 . | . . . . . . . . . . 3 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 3 1 5 . 2 1 . . . 4 1 Investigation 6 | . 1 1 3 . . . . . . 1 . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 10 | . 2 . 2 . 2 1 . . . 2 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Fac Distress Signals 11 | . 3 . 3 . 3 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 148 | . 20 4 38 9 25 11 4 . 8 21 8 Peak Tracking Total 7 | . 4 2 4 4 7 6 4 . 3 5 7 Tactical Retreats 7 | . 1 . 2 . . 3 . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Fac Traps Triggered 11 | . 5 . 3 . . . . . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Fac Machines Disabled 9 | . . 1 1 . . 2 . . . 4 1 Max in Single Turn 2 | . . 1 1 . . 2 . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Fac Machines Accessed 34 | . 4 1 12 . 4 11 . . . 1 1 Terminals 26 | . 4 . 10 . 3 8 . . . 1 . Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 83 | . 15 1 37 . 7 21 . . . 1 1 Successful 42 | . 5 1 21 . 3 10 . . . 1 1 Failed 41 | . 10 . 16 . 4 11 . . . . . Catastrophic 8 | . 2 . 2 . 1 3 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . . . 3 . 1 1 . . . 2 4 Terminals 70 | . 15 . 32 . 6 16 . . . 1 . Fabricators 3 | . . . . . . 2 . . . . 1 Repair Stations 3 | . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . 1 . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . Terminal Hacks 35 | . 5 1 18 . 2 8 . . . 1 . Record 3 | . . . 1 . . 2 . . . . . Prototype ID Bank 4 | . 1 . 1 . . 2 . . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 2 | . . . . . . 1 . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Terminal Index 3 | . 1 . 1 . . 1 . . . . . Alert Level 4 | . . . 3 . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . Hauler Manifests 4 | . 1 . 2 . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . 1 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . 1 . . . . . Insert Component 2 | . . . 1 . . 1 . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 4 . 12 . 3 8 . . . 1 . Full Trace Events 3 | . 1 . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . 15 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 69 | . . . . . . . . . . . 69 Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Fac Total Allies 16 | . . . . . . . . 14 . . 2 Largest Group 14 | . . . . . . . . 14 14 8 2 Highest-Rated Group 406 | . . . . . . . . 406 406 252 192 Highest-Rated Ally 96 | . . . . . . . . 40 40 40 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 171 | . . . . . . . . . 55 85 31 Total Damage 3779 | . . . . . . . . . 1054 1815 910 Kills 22 | . . . . . . . . . 6 13 3 Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Fac Turns Passed 9302 | 86 1395 1169 2342 806 736 687 56 848 703 332 142 Spaces Moved 6228 | 50 726 563 910 465 488 995 78 992 370 404 187 Core 173 | 15 . . . . 5 145 8 . . . . Treads 2080 | 1 621 . 849 465 144 . . . . . . Legs 763 | 34 105 563 61 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 26 | . . . . . . . . . . . 26 Flight 3186 | . . . . . 339 850 70 992 370 404 161 Fastest Speed 26 | 50 120 190 160 160 31 28 28 31 34 26 28 Average Speed 101 | 112 164 190 198 160 73 45 48 31 34 27 42 Slowest Speed 300 | 190 240 190 240 160 300 150 250 31 34 34 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . 1 2 . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 4 87 97 67 92 38 32 14 88 65 9 8 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 6 | . . 2 . 1 . . . 3 . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 10 | . . 3 . 2 . . . 4 1 . . Spaces Dug 27 | . . . . . 6 18 . . . 3 . Terrain Destroyed 221 | . . 6 54 27 20 23 14 . 35 40 2 Melee 27 | . . . . . 6 18 . . . 3 . Projectile 21 | . . . 7 . . . . . . 14 . AOE 173 | . . 6 47 27 14 5 14 . 35 23 2 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Fac Total 8602 | 78 828 622 1245 499 764 1178 90 1530 939 585 244 Wait 1725 | 9 24 21 165 . 148 107 4 533 554 125 35 Move 6209 | 49 725 562 909 464 485 990 77 991 369 401 187 Hop 4 | . . . . . 1 2 . . . 1 . Pick Up 81 | 10 13 10 20 6 5 8 1 3 . 1 4 Fast Attach 26 | . . . 3 1 12 4 . . . 6 . Attach 58 | 6 6 3 10 2 11 2 3 . 3 5 7 Detach 10 | . . . . . 1 . . . 4 4 1 Swap 56 | 4 3 2 19 4 9 11 . 3 . 1 . Drop 60 | . 3 2 12 6 20 12 . . 1 4 . Fire 307 | . 53 20 106 16 62 3 2 . 6 34 5 Melee 57 | . . . . . 10 39 3 . 2 3 . Ram . | . . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . Crush 2 | . 1 . 1 . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 11) 819 | -10/Materials | Discovered new exit (range 14) 1097 | -10/Materials | Discovered new exit (range 6) 1459 | -10/Materials | Discovered new exit (range 8) 1482 | -10/Materials | Entered Mines 1537 | -10/Mines | Met a Derelict shopkeep closing up shop 1820 | -10/Mines | Discovered new exit (range 8) 1913 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1917 | -10/Mines | Found Prototype Device 1918 | -10/Mines | Identified Exp. Sensor Array 2037 | -10/Mines | Discovered new exit (range 5) 2236 | -10/Mines | Core integrity fell below 50% 2651 | -10/Mines | Entered Materials 2651 | -9/Materials | Evolved 2 slots: Utility x2 2824 | -9/Materials | Identified exit to Mines 3396 | -9/Materials | Discovered new exit (range 15) 3884 | -9/Materials | Discovered new exit (range 3) 4394 | -9/Materials | Lost 3 parts (1u2w) 4719 | -9/Materials | Discovered new exit (range 10) 4773 | -9/Materials | Build established: Scavenger-Mutant 4793 | -9/Materials | Identified exit to Materials 4993 | -9/Materials | Entered Mines 5000 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5002 | -9/Mines | Core integrity fell below 50% 5162 | -9/Mines | Discovered exit to Materials (range 16) 5167 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5320 | -9/Mines | Learned location of Zion (-6) 5598 | -9/Mines | Found a hidden stash of uninstalled traps 5751 | -9/Mines | Discovered exit to Materials (range 6) 5799 | -9/Mines | Entered Materials 5799 | -8/Materials | Evolved 2 slots: Propulsion x2 6233 | -8/Materials | Lost 6 parts (1p2n1u2w) 6361 | -8/Materials | Discovered new exit (range 6) 6535 | -8/Materials | Identified exit to Factory 6535 | -8/Materials | Entered Factory 6535 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6561 | -7/Factory | Discovered new exit (range 4) 6714 | -7/Factory | Discovered new exit (range 16) 6750 | -7/Factory | Identified exit to DSF 6827 | -7/Factory | Build established: Scavenger-Sprinter 7217 | -7/Factory | Discovered new exit (range 15) 7221 | -7/Factory | Identified exit to Lower Caves 7222 | -7/Factory | Entered Lower Caves 7266 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 7274 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7277 | -7/Lower Caves | Identified exit to Zion 7278 | -7/Lower Caves | Entered Zion 7374 | -6/Zion | Gained Derelict followers 7380 | -6/Zion | Learned location of Quarantine (-3) 7452 | -6/Zion | Discovered new exit (range 11) 7541 | -6/Zion | Build established: Scavenger-Scout 7565 | -6/Zion | Given A8's code to call for help 7569 | -6/Zion | Found Prototype Device 7632 | -6/Zion | Identified Phasing AFG 7643 | -6/Zion | Gained Derelict followers 7786 | -6/Zion | Met Imprinter 7792 | -6/Zion | Imprinted 7794 | -6/Zion | Declared Zion's savior 8028 | -6/Zion | Discovered new exit (range 9) 8125 | -6/Zion | Identified exit to Proximity Caves 8126 | -6/Zion | Entered Proximity Caves 8126 | -5/Proximity Caves | Accompanied by 14 allies 8159 | -5/Proximity Caves | Learned Factory terminal intel 8354 | -5/Proximity Caves | Lost 3 allies 8418 | -5/Proximity Caves | Build established: Scout 8450 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8579 | -5/Proximity Caves | Spotted B-75 Beast 8586 | -5/Proximity Caves | Allies destroyed B-75 Beast 8614 | -5/Proximity Caves | Lost 3 allies 8791 | -5/Proximity Caves | Discovered new exit (range 15) 8818 | -5/Proximity Caves | Identified exit to Factory 8829 | -5/Proximity Caves | Entered Factory 8829 | -5/Factory | Accompanied by 8 allies 8829 | -5/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 8830 | -5/Factory | Loaded intel: 27 terminal locations 9039 | -5/Factory | Lost 4 allies 9158 | -5/Factory | Discovered new exit (range 5) 9161 | -5/Factory | Identified exit to Factory 9161 | -5/Factory | Entered another Factory area 9161 | -4/Factory | Evolved 2 slots: Utility x2 9172 | -4/Factory | Lost 4 parts (1p2n1u) 9255 | -4/Factory | Lost 8 parts (1p3n2u2w) 9259 | -4/Factory | Enhanced Grunt warped into view, answering call for help 9261 | -4/Factory | Enhanced Grunt warped into view, answering call for help 9270 | -4/Factory | Core integrity fell below 50% 9296 | -4/Factory | Core integrity fell below 20% 9303 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- L-61 Swordsman destroyed. Enhanced Grunt knocked back. Imp. Linear Gravjet destroyed. Nuclear Pulse Thruster destroyed. Slug penetrates Enhanced Grunt. Enhanced Grunt knocked back. Neutrino Core destroyed. Enhanced Grunt knocked back. Terminal disabled. Enhanced Grunt knocked back. Slug penetrates Enhanced Grunt. Enhanced Grunt destroyed. Mak. Hammer destroyed. U-05 Engineer builds a Wall. Slug penetrates Enhanced Grunt. Enhanced Grunt knocked back. K-01 Serf collects debris. Enhanced Grunt destroyed. K-01 Serf collects debris. Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# """ #????????????????????? | | ??????######??????????#""F""#????????????????????? | | ?###### ############"" ""###################### | | ?# @ """"" ## | | ?# ! " " ## | | ?# !Ht / !!! | | ?# !%=! ## !!! | | ?# ^ %g u ## !! | | ## %% ## | | ^ % g ## | | ################# % % ## ! ! | | ???????????????## = k ## | | ########????????# ^ ^ g ##########+ | | #????????# | | ########## ^ | | " """ + ^ | | " """ ########## t u % % | | " """ #????????# u##u####### % ^ | | #????????# # ## "#########+ | | " """ #????????# # #### #???# | | " """ #????????# + #??# #???# """ | | " """ #????????####### #??# ##### """ | | #??????????????# #??# + """ | | ""T"" #??????????????# #??# ####### """ | | """"" #??????????????# #??# #?????# """ | | ########??????????????# #??# #?????# """ | | ??????????????????????# #??# #?????# | | ??????????????????????# #??# #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Corruption Block 8 Armor Coverage 225 Core Shielding 20 Power Shielding 33 Evasion (%) 72 Recoil Reduction 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Adv. Thermal Shield | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Coil Gun | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Remote Shield | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive E-15 Imp | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Help From High Places Omniscient Cartographer Part-time Excavator Safety First The More The Merrier Challenges ------------ None Game ------ Seed EnhancedSurveybotSheargun Manual? 0 Play Time 02:00:48 Cumulative 10.8 hours Start 2025.03.10 @ 18:09:09 End 2025.03.10 @ 21:12:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9081590c-d9c6-415e-98c0-a38160841968