Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.02 @ 13:37:45 Player: cptwinky Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (352) 1760 Value Destroyed (11322) 11322 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (5092) 5092 TOTAL SCORE: 22674 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6954 Follower Combat Kills 510 Aligned with FarCom 300 Friendly Fire -3172 Cogmind --------- Core Integrity 0/700 Matter 152/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (1650) Ox32 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- Cooled Plasma Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY (25) --- YI-UF0's Bottomless Matter Pit (1203) Improved Sensor Array Improved Signal Interpreter Trap Extractor (0/4) Improved EM Pulse Cannon Gauss Rifle Improved Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Core Analyzer Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Treads Advanced Heat Sink Superbattery YI-UF0's Bottomless Matter Pit Improved Sensor Array Improved Signal Interpreter Core Analyzer Hardened Medium Armor Plating Reactive Plating Trap Extractor Cooled Pulse Rifle Improved EM Pulse Cannon Cooled Plasma Cannon Gauss Rifle Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Missile Launcher YI-UF0's Doublenader Improved Datajack Powered Hammer [Rating: 59] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 Utility 3 | . . . 1 . . . 1 . 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 302 | 2 21 10 46 8 6 13 53 64 79 Power 22 | . 2 1 3 1 . . 6 2 7 Engine 21 | . 2 1 3 1 . . 6 2 6 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 60 | 2 1 . 15 2 3 1 11 13 12 Treads 51 | 2 1 . 12 2 2 1 9 11 11 Leg . | . . . . . . . . . . Wheel 9 | . . . 3 . 1 . 2 2 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 70 | . 8 3 11 . 1 2 8 16 21 Device 36 | . 5 1 6 . . 1 2 12 9 Storage 6 | . 2 2 1 . . . . . 1 Processor 9 | . 1 . . . . 1 2 2 3 Hackware . | . . . . . . . . . . Protection 19 | . . . 4 . 1 . 4 2 8 Artifact . | . . . . . . . . . . Weapon 150 | . 10 6 17 5 2 10 28 33 39 Energy Gun 62 | . 5 3 9 2 . 6 17 4 16 Energy Cannon 6 | . 2 . . . . . . 1 3 Ballistic Gun 29 | . 2 . . . . . 2 16 9 Ballistic Cannon . | . . . . . . . . . . Launcher 31 | . . 1 4 1 . 3 6 9 7 Special Weapon 2 | . . 2 . . . . . . . Impact Weapon 12 | . 1 . 1 2 1 . 2 2 3 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 8 | . . . 3 . 1 1 1 1 1 Unidentified Prototypes 11 | . 1 2 1 . . . 3 2 2 Parts Lost 32 | . . . 1 . . . 6 1 24 Power 7 | . . . 1 . . . 2 . 4 Propulsion 6 | . . . . . . . . . 6 Utility 8 | . . . . . . . 1 1 6 Weapon 11 | . . . . . . . 3 . 8 Highest Loss Streak 12 | . . . 1 . . . 2 1 12 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 99 | . 98 100 99 100 100 100 99 99 97 Engine 10 | . 14 14 11 11 11 11 8 9 6 Treads 28 | . 27 28 32 33 27 32 26 27 27 Device 10 | . 9 14 11 11 11 11 9 8 7 Storage 10 | . 14 14 11 11 11 11 9 9 7 Processor 5 | . 3 . . . . . 9 9 13 Protection 7 | . . . 10 11 11 11 8 8 7 Energy Gun 15 | . 19 26 21 22 . 20 26 1 10 Ballistic Gun 7 | . 4 . . . . . . 24 12 Naked Turns . | . . . . . . . . . . Heaviest Build 122 | 12 38 60 103 107 103 105 114 112 122 Greatest Support 99 | 40 40 40 63 66 69 69 69 60 99 Greatest Overweight (x) 6 | . . 1 6 1 6 6 3 2 4 Average Overweight (x) . | . . . . 1 3 1 1 1 1 Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 25 25 Average Capacity 22 | 8 14 18 22 25 25 25 25 25 25 Most Carried 25 | 6 15 20 25 25 25 25 25 25 25 Average Carried 22 | 6 13 17 22 24 24 24 24 24 23 Final Capacity 25 | 8 15 20 25 25 25 25 25 25 25 Final Carried 25 | 6 15 20 25 25 25 25 25 25 8 Class Distribution -------------------- 41% | Trapper-Mutant 16% | Trapper-Skirmisher 10% | Gunner 10% | Mutant 9% | Trapper-Tank 6% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Trapper-Mutant | -10/Mines Trapper-Mutant | -9/Materials Trapper-Mutant | -9/Mines Trapper-Mutant | -9/Exiles Trapper-Mutant | -8/Mines Trapper-Skirmisher | -8/Materials Trapper-Tank | -8/Storage Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 8069 | 220 529 508 1625 145 . 293 843 2085 1821 Remotely . | . . . . . . . . . . Salvage Created 13216 | . 806 260 2314 128 . 322 2726 3064 3596 Parts 714 | . 49 13 116 12 . 18 133 178 195 Haulers Intercepted 22 | . 2 . 6 . . . 5 6 3 Recyclers Shooed 7 | . . . 2 . . 1 1 . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 287 | . 14 . 45 6 . 12 57 67 86 Guns 173 | . 13 . 34 3 . 3 42 28 50 Cannons 1 | . . . . . . . . . 1 AOE 107 | . . . 9 3 . 9 13 39 34 Classes Destroyed 16 | . 7 . 3 1 . 1 3 . 1 Worker 24 | . 1 1 3 . . 1 5 12 1 Builder 9 | . . . . 1 . . 1 7 . Tunneler 4 | . . . 1 . . . 2 . 1 Hauler 22 | . 2 . 6 . . . 5 6 3 Recycler 13 | . 2 . 4 1 . 1 2 1 2 Mechanic 8 | . . . . . . . 1 5 2 Operator 8 | . 2 . 2 . . . 3 . 1 Watcher 11 | . 3 . 4 . . . 2 . 2 Swarmer 33 | . 5 . 3 6 . 6 6 2 5 Grunt 160 | . 9 . 37 . . 5 35 37 37 Brawler 16 | . . . . . . . 2 7 7 Duelist 15 | . . . . . . 1 1 7 6 Protector 12 | . . . 1 . . . 1 4 6 Sentry 27 | . . . 4 . . . 9 9 5 Hunter 17 | . . . . . . . 3 1 13 Programmer 7 | . . . . . . . . . 7 Thug 2 | . . 2 . . . . . . . Best Kill Streak 18 | . 8 1 9 3 . 4 10 12 18 Combat Bots Only 17 | . 4 . 7 3 . 3 9 9 17 Max Kills in Single Turn 4 | . 2 1 2 3 . 3 4 4 4 Gunslinging 1 | . . . 1 1 . . 1 . 1 Exploded 3 | . . . 2 3 . 3 3 3 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . 1 . YI-UF0 (-10/Mines) 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Damage Taken 9557 | . 330 . 1241 143 . 119 1989 1347 4388 Core 1267 | . 31 . 134 39 . 5 192 150 716 Absorbed by Shields 1332 | . . . . . . . . 350 982 Regen/Repaired (Parts) 516 | . 83 . 114 . . . 159 160 . Core Remaining (%) 69 | 100 . 87 . . . 55 . 37 . Volleys Fired 632 | . 52 31 122 4 . 21 145 120 137 Largest 3 | . 2 2 2 2 . 2 3 3 3 Hottest 196 | . 112 112 131 112 . 131 196 106 70 Shots Fired 1447 | . 104 44 232 8 . 37 381 291 350 Gun 1339 | . 104 26 222 7 . 31 370 263 316 Cannon 7 | . . . . . . . . . 7 Launcher 83 | . . . 10 1 . 6 11 28 27 Special 18 | . . 18 . . . . . . . Kinetic 414 | . 40 . . . . . . 245 129 Thermal 948 | . 64 44 222 7 . 31 370 18 192 Explosive 83 | . . . 10 1 . 6 11 28 27 Electromagnetic 2 | . . . . . . . . . 2 Robot Hit Streak 39 | . 19 9 18 2 . 9 15 16 39 Robot Miss Streak 9 | . 3 2 7 3 . 2 9 4 2 Penetration Max . | . . . . . . . . . . Secondary Targets 26 | . . . 3 2 . 1 6 4 10 Max Gunslinging Chain 2 | . . . 1 1 . 1 2 1 1 Shots Hit Robots 975 | . 59 35 161 3 4 22 253 175 263 Core Hits 752 | . 28 13 83 7 . 20 191 186 224 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 54 | . 6 3 17 . . 4 13 2 9 Burn 50 | . 5 1 17 . . 4 13 1 9 Destroy 2 | . 1 . . . . . . 1 . Sever 2 | . . 2 . . . . . . . Melee Attacks 17 | . 1 . 2 . 4 1 2 4 3 Impact 9 | . 1 . . . . . 2 3 3 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . 2 . 4 1 . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 32404 | . 920 536 3840 219 . 1017 6923 8220 10729 Guns 17620 | . 870 343 2810 54 . 412 4715 3242 5174 Cannons 142 | . . . . . . . . . 142 Explosions 14104 | . . . 963 142 . 596 2119 4949 5335 Melee 15 | . . . . . . . 15 . . Ramming 366 | . 50 36 67 23 . 9 74 29 78 Kinetic 5435 | . 302 . . . . . . 3030 2103 Thermal 12795 | . 568 500 2810 54 . 412 4715 212 3524 Explosive 13793 | . . . 963 142 . 596 2119 4949 5024 Electromagnetic . | . . . . . . . . . . Impact 15 | . . . . . . . 15 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . 6 6 6 6 4 4 11 Average Corruption 4 | . . . 5 6 6 6 4 4 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 284 | . . . 34 30 16 29 35 116 24 Message Errors 65 | . . . 9 6 1 8 5 32 4 Matter Fused 75 | . . . 9 5 5 6 14 26 10 Heat Flow Errors 38 | . . . 6 6 3 3 5 12 3 Energy Discharges 26 | . . . 2 5 . 2 3 10 4 Parts Rejected 2 | . . . . . . . 1 1 . Data Loss (minor) 34 | . . . 1 4 2 5 3 18 1 Data Loss (major) 18 | . . . 3 2 3 3 1 6 . Misfires 10 | . . . 1 1 . 1 2 4 1 Alerts 8 | . . . 1 1 2 1 1 2 . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 7 | . . . 2 . . . . 5 . Overload Shots . | . . . . . . . . . . Overflow Damage 146 | . . . 32 . . . 82 16 16 Projectiles . | . . . . . . . . . . Explosions 146 | . . . 32 . . . 82 16 16 Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . 1 1 . 2 Impact 4 | . . . . . . 1 1 . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 658 | . . . 80 27 . 11 29 76 435 Shots 23 | . . . 4 1 . 1 2 3 12 Rammed 43 | . 7 7 12 1 . . 6 4 6 Targets Rammed 49 | . 7 8 13 2 . 1 6 5 7 Kicked . | . . . . . . . . . . Crushed 6 | . . 1 1 1 . 1 . 1 1 Highest Temperature 367 | . 153 84 235 249 213 226 367 259 248 Average Temperature 64 | . 42 38 46 117 82 46 99 49 33 Received Heat Transfer 2839 | . 111 . 555 . . 45 882 434 812 Effects 4 | . . . . . . . 4 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . Robots Melted 6 | . 1 . 2 . . . 2 . 1 Combat Hostiles 6 | . 1 . 2 . . . 2 . 1 Parts Melted 47 | . 3 . 18 . . 2 10 1 13 Heat Transferred 27795 | . 1739 1369 6900 111 . 1110 9432 518 6616 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 2812 | . 235 67 1142 643 . 188 1309 2091 2812 Initial 951 | . . 58 1 439 . . 9 552 951 Average 711 | . 134 11 526 465 . 91 620 1247 1372 Maximum Alert Level 5 | . 1 . 4 2 . . 4 5 5 Low Security (%) 26 | 100 70 100 19 . . 100 8 . . Level 1 6 | . 29 . 4 23 . . 10 3 . Level 2 22 | . . . 50 76 . . 48 8 . Level 3 19 | . . . 21 . . . 20 32 35 Level 4 17 | . . . 4 . . . 12 36 42 Level 5 5 | . . . . . . . . 18 5 High Security 2 | . . . . . . . . . 16 Max Security . | . . . . . . . . . . Sterilizations 3 | . . . 1 . . . 1 1 . Squads Dispatched 70 | . 7 . 10 . . . 12 15 26 Investigation 20 | . 5 . 6 . . . 5 2 2 Extermination 5 | . . . . . . . . . 5 Reinforcement 11 | . 2 . 2 . . . 3 2 2 Assault 32 | . . . 2 . . . 3 10 17 Garrison 2 | . . . . . . . 1 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 17 | . . . 1 . . 1 12 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 456 | . 23 1 68 6 . 9 114 95 140 Peak Tracking Total 14 | . 5 1 5 3 . 3 9 9 14 Tactical Retreats 16 | . 2 . 1 . . . 8 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 12 | . . . 4 . . . 2 3 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts 112 | . . . 52 . . . 43 . 17 Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 28 | . 7 . 9 . . . 2 9 1 Reused 14 | . . . 3 . . . . 6 5 Traps Extracted 10 | . 7 . 3 . . . . . . Installed 10 | . . . 2 . . . . 4 4 Triggered 17 | . . . 3 . . . . 6 8 Most Traps Carried 8 | . 7 7 8 8 8 8 8 8 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 22 | . 1 . 2 1 . 2 3 7 6 Max in Single Turn 2 | . 1 . 1 1 . 2 2 1 2 Garrison Access 3 | . . . . . . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 62 | . 9 2 16 . 2 . 12 11 10 Terminals 37 | . 6 2 10 . . . 7 7 5 Fabricators . | . . . . . . . . . . Repair Stations 9 | . 1 . 2 . . . 2 2 2 Recycling Units 7 | . 2 . 2 . . . . 1 2 Scanalyzers 4 | . . . 2 . . . 2 . . Garrison Access 3 | . . . . . . . 1 1 1 Total Hacks 180 | . 27 6 52 . 2 . 35 35 23 Successful 90 | . 13 4 29 . 2 . 15 17 10 Failed 88 | . 13 2 22 . . . 20 18 13 Catastrophic 13 | . 4 . 3 . . . 2 4 . Database Lockouts 2 | . 1 . 1 . . . . . . Manual 93 | . 14 6 33 . 1 . 17 13 9 Terminals 123 | . 18 6 38 . . . 23 25 13 Fabricators . | . . . . . . . . . . Repair Stations 24 | . 2 . 6 . . . 7 4 5 Recycling Units 20 | . 7 . 5 . . . . 4 4 Scanalyzers 7 | . . . 3 . . . 4 . . Garrison Access 4 | . . . . . . . 1 2 1 Terminal Hacks 33 | . 5 2 8 . 2 . 5 9 2 Record 1 | . . . . . 1 . . . . Part Schematic 1 | . . 1 . . . . . . . Robot Analysis 5 | . 1 1 1 . . . 2 . . Prototype ID Bank 3 | . . . 1 . . . 1 1 . Unreport Threat 4 | . . . . . . . 1 3 . Locate Traps 9 | . 1 . 4 . . . 1 2 1 Reprogram Traps 5 | . 2 . 1 . . . . 2 . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 3 | . 1 . . . . . . 1 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 14 | . 2 . 4 . . . 3 4 1 Scan Component 8 | . 1 . 2 . . . 2 2 1 Repair 6 | . 1 . 2 . . . 1 2 . Recycling Unit Hacks 6 | . 2 . 2 . . . . 1 1 Retrieve Components 6 | . 2 . 2 . . . . 1 1 Scanalyzer 4 | . . . 2 . . . 2 . . Insert Component 2 | . . . 1 . . . 1 . . Analyze 2 | . . . 1 . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 32 | . 4 2 13 . . . 4 3 6 Terminals 20 | . 2 2 9 . . . 3 1 3 Track 6 | . 1 1 4 . . . . . . Assimilate 1 | . . . . . . . 1 . . Botnet 7 | . 1 . 2 . . . 1 1 2 Disrupt 4 | . . 1 3 . . . . . . Operators 2 | . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . 1 Mechanics 2 | . . . 1 . . . . . 1 Recycling Units 7 | . 2 . 2 . . . . 2 1 Reject 1 | . . . . . . . . 1 . Mask 2 | . . . . . . . . 1 1 Tunnel 4 | . 2 . 2 . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . Extract 2 | . . . 1 . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 Jam 1 | . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 47 | . 7 2 12 . . . 9 9 8 Full Trace Events 15 | . 3 . 5 . . . 3 3 1 Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . 1 4 . . . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . 1 . 2 . . . 1 2 . Time 211 | . 26 . 83 . . . 38 64 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 48 | . 20 . 19 . . . . 9 . Parts Scanalyzed 2 | . . . 1 . . . 1 . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 8 | . . . 2 . 4 1 . 1 . Non-combat 6 | . . . 2 . 3 1 . . . Combat 2 | . . . . . 1 . . 1 . Robot Hacks Applied 8 | . . . 2 . 4 1 . 1 . parse_system 6 | . . . . . 4 1 . 1 . no_distress 2 | . . . 2 . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 5 | . . 3 . . . . 1 1 . Largest Group 3 | . . 3 3 . . . 1 1 . Highest-Rated Group 100 | . . 40 40 . . . 9 100 . Highest-Rated Ally 100 | . . 16 16 . . . 9 100 . Total Orders 2 | . . 2 . . . . . . . STAY 1 | . . 1 . . . . . . . FOLLOW 1 | . . 1 . . . . . . . Ally Attacks 73 | . . 3 37 . . . . 33 . Total Damage 1729 | . . 17 444 . . . . 1268 . Kills 22 | . . . 7 . . . . 15 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total 5 | . 1 1 1 . . . 2 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 21688 | 13 1724 2399 4026 1052 593 982 3032 4939 2928 Spaces Moved 7586 | 7 838 1109 1530 406 274 382 890 1229 921 Core . | . . . . . . . . . . Treads 7144 | 7 838 1109 1484 406 111 344 802 1229 814 Legs . | . . . . . . . . . . Wheels 442 | . . . 46 . 163 38 88 . 107 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 140 | 160 160 160 160 240 190 190 140 240 145 Average Speed 216 | 160 160 200 212 240 210 235 232 240 229 Slowest Speed 320 | 160 160 240 320 240 240 240 243 320 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 73 | 2 97 96 98 88 69 90 82 95 22 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 8 | . 2 2 2 1 1 . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . 2 . 2 . 1 . . . Spaces Dug 135 | . 1 . 9 . . 21 1 14 89 Terrain Destroyed 758 | . 1 . 69 8 . 57 89 230 304 Melee 5 | . 1 . . . . . 1 . 3 Projectile 24 | . . . . . . . 1 21 2 AOE 729 | . . . 69 8 . 57 87 209 299 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total 11594 | 8 1112 1211 2059 472 287 424 1545 3006 1470 Wait 2604 | . 153 34 247 50 . 4 358 1527 231 Move 7577 | 6 837 1108 1529 405 273 381 889 1228 921 Hop . | . . . . . . . . . . Pick Up 104 | . 21 9 19 1 2 1 17 15 19 Fast Attach 81 | . 5 4 9 1 . 1 22 18 21 Attach 39 | . 2 . 4 . . . 8 5 20 Detach 18 | . 4 2 . . . 1 2 3 6 Swap 182 | 2 14 6 33 7 6 12 23 41 38 Drop 163 | . 16 9 27 2 2 1 30 34 42 Fire 632 | . 52 31 122 4 . 21 145 120 137 Melee 17 | . 1 . 2 . 4 1 2 4 3 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 49 | . 7 8 13 2 . 1 6 5 7 Escape Stasis 6 | . . . . . . . . 2 4 Rewire . | . . . . . . . . . . Trap 122 | . . . 54 . . . 43 4 21 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Central database locked down 123 | -10/Materials | Discovered new exit (range 19) 300 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 16) 997 | -10/Materials | Repaired Lgt. Treads 1045 | -10/Materials | Discovered new exit (range 7) 1326 | -10/Materials | Discovered new exit (range 16) 1569 | -10/Materials | Discovered new exit (range 16) 1738 | -10/Materials | Entered Mines 1746 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1794 | -10/Mines | Build established: Trapper-Mutant 2191 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2209 | -10/Mines | Learned location of Mines (-8) 2301 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2644 | -10/Mines | Destroyed YI-UF0 2655 | -10/Mines | Found Prototype Storage 2655 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 2665 | -10/Mines | Found Prototype Launcher 2665 | -10/Mines | Identified YI-UF0's Doublenader 3620 | -10/Mines | Discovered new exit (range 4) 3656 | -10/Mines | Discovered new exit (range 6) 3818 | -10/Mines | Learned location of Storage (-8) 4137 | -10/Mines | Entered Materials 4137 | -9/Materials | Accompanied by 3 allies 4137 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4495 | -9/Materials | Discovered new exit (range 12) 5072 | -9/Materials | Destroyed 7 combat bots 5262 | -9/Materials | Discovered new exit (range 13) 5337 | -9/Materials | First assault squad dispatched 5475 | -9/Materials | Build established: Scavenger-Mutant 5771 | -9/Materials | Repaired Cld. Ion Engine 6272 | -9/Materials | Build established: Trapper-Mutant 6389 | -9/Materials | Central database locked down 6482 | -9/Materials | Discovered new exit (range 10) 7010 | -9/Materials | Repaired Med. Armor Plating 7224 | -9/Materials | Discovered new exit (range 11) 8006 | -9/Materials | Sterilization system engaged 8006 | -9/Materials | Non-combat units ordered to evacuate 8106 | -9/Materials | Combat units ordered to evacuate 8163 | -9/Materials | Entered Mines 8169 | -9/Mines | Assembled infested the area 8174 | -9/Mines | Assisted by a Guerilla fighting off Assembled 8233 | -9/Mines | Met a Derelict bent on vengeance 8386 | -9/Mines | Discovered new exit (range 4) 8635 | -9/Mines | Discovered new exit (range 11) 9013 | -9/Mines | Identified exit to Exiles 9203 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9215 | -9/Mines | Entered Exiles 9273 | -9/Exiles | Met 8R-AWN 9336 | -9/Exiles | Met EX-HEX 9426 | -9/Exiles | Met EX-DEC 9492 | -9/Exiles | Learned location of Zion (-6) 9526 | -9/Exiles | Met EX-BIN 9562 | -9/Exiles | Aligned with FarCom system 9564 | -9/Exiles | Given EX-Vault access code 9609 | -9/Exiles | Opened EX-Vault 9621 | -9/Exiles | Found Superbattery 9663 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9792 | -9/Exiles | Discovered new exit (range 10) 9808 | -9/Exiles | Left Exiles lab with Superbattery 9808 | -9/Exiles | Entered Mines 10773 | -8/Mines | Discovered new exit (range 7) 10790 | -8/Mines | Entered Materials 10790 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10902 | -8/Materials | Discovered new exit (range 20) 11118 | -8/Materials | Build established: Trapper-Skirmisher 11653 | -8/Materials | Discovered new exit (range 9) 12124 | -8/Materials | Garrison activated, responded to threat 12790 | -8/Materials | First assault squad dispatched 13249 | -8/Materials | Repaired Reactive Plating 13426 | -8/Materials | Discovered new exit (range 20) 13654 | -8/Materials | Sterilization system engaged 13654 | -8/Materials | Non-combat units ordered to evacuate 13692 | -8/Materials | Destroyed 9 combat bots 13754 | -8/Materials | Combat units ordered to evacuate 13822 | -8/Materials | Entered Storage 13948 | -8/Storage | Met 01-MTF 14361 | -8/Storage | Garrison activated, responded to threat 14918 | -8/Storage | Build established: Trapper-Tank 14970 | -8/Storage | Repaired Reactive Plating 15538 | -8/Storage | Repaired Lgt. Treads 15564 | -8/Storage | Discovered new exit (range 4) 15822 | -8/Storage | First assault squad dispatched 16330 | -8/Storage | Core integrity fell below 50% 16385 | -8/Storage | Discovered new exit (range 15) 16607 | -8/Storage | Destroyed 01-MTF 17354 | -8/Storage | Build established: Tank 17873 | -8/Storage | Destroyed 9 combat bots 18532 | -8/Storage | Build established: Mutant 18632 | -8/Storage | Sterilization system engaged 18632 | -8/Storage | Non-combat units ordered to evacuate 18666 | -8/Storage | Destroyed 9 combat bots 18732 | -8/Storage | Combat units ordered to evacuate 18761 | -8/Storage | Entered Factory 18761 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18765 | -7/Factory | Found Scrap Engine 19052 | -7/Factory | Build established: Scavenger-Tank 19421 | -7/Factory | Build established: Gunner 19961 | -7/Factory | First assault squad dispatched 20236 | -7/Factory | Cargo convoy interrupted 20265 | -7/Factory | Discovered new exit (range 15) 21207 | -7/Factory | High security lockdown imminent 21250 | -7/Factory | Destroyed 8 combat bots 21287 | -7/Factory | High security lockdown engaged 21395 | -7/Factory | System corruption reached 10% 21502 | -7/Factory | Destroyed 17 combat bots 21519 | -7/Factory | Lost 9 parts (2p2n3u2w) 21562 | -7/Factory | Destroyed 8 combat bots 21606 | -7/Factory | Core integrity fell below 50% 21676 | -7/Factory | Core integrity fell below 20% 21689 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 21678_ Penetrated by Slug. 21681_ Slug penetrates Wall. 21683_ C-30 ARC bursts open, deploying its payload. 21683_ H-55 Commando unfolds itself. 21683_ P-60 Hacker unfolds itself. 21683_ H-55 Commando unfolds itself. 21683_ Slug penetrates Wall. 21684_ Penetrated by Slug. 21684_ Imp. Deuterium Engine destroyed. 21685_ Slug penetrates Wall. 21686_ Dropped Superbattery. 21687_ Wall collapses. 21687_ H-55 Commando destroyed. 21688_ Extracted 24 energy. 21688_ Penetrated by Slug. 21688_ C-30 ARC bursts open, deploying its payload. 21688_ G-50 Soldier unfolds itself. 21688_ G-47 Trooper unfolds itself. 21688_ M-28 Smith unfolds itself. 21689_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | !%! #??### # ?## %# #?# #????????? | | ! #?????# #?## ==% #############?# #????????? | | ###?????# #?# ##""[ #????????????#%#????????? | | ##??????## ### "%=" #????????????#%#????????? | | ######### ## =%[ ############### #????????? | | [ % ## % * % #????????? | | ######### ## # !% ########%#######????????? | | ! #???????#####?# == #??????# #??????????????? | | ###?????????????# ##??????## ##?????????????? | | ?????????????### #????#### !#?????????????? | | ????????????# ##???# #?????????????? | | [ #####??????# ###?# ## #?????????????? | | =%% ###???## #?#??##+##????????????? | | # ##??# mg ##?# ? ?????????????? | | % * #### g%gm##??# # #???????????" | | % *% mhhgm #??# # """ #???????????" | | * = #### p % ##??# # """ #???????????? | | # #?# h=! #???# # """ #???????????# | | # #####;;;###?# # +???? | | /??# # ## [%==* ### ########???????????# | | ?????# ?+ ## " *%=!##[h ####??????????????? | | ?????# ??# ## """[=%[## #??????????????? | | ?????#???# ## """=%= ## %*#????#####?????? | | ?????????# ## """"[ #### %###### ####### | | ?????????# ## """"m %+ % % H | | ?????????# ## """" @######"####### ####### | | ?????????# ##!%* #????????????#####?????? | | ?????????# ?# =%[! #??????????????????????? | | ??????????######?##########??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Imp. Treads | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Arm. Wheel | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferElectronNanosword Manual? 0 Play Time 01:39:59 Cumulative 1195.8 hours Start 2022.10.02 @ 11:12:11 End 2022.10.02 @ 13:37:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 829 Rogue 825 Adventurer 4 Explorer 0 Win Type - Total 129 Types 99/9/8/5/2/0/1/3/2 Lore% 94 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0e5fa28-c84a-4c66-9d1c-1453b553b693