Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 17:07:19 Player: ktur Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1018) 1018 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4183 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 460/550 Matter 207/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Transport Network Coupler > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Large Matter Pod (150) Experimental Sensor Array Advanced Signal Interpreter ECM Suite Hacking Suite System Shield PSU Rigger Autogun Autogun Mini Grenade Launcher Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Transport Network Coupler > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Large Matter Pod Experimental Sensor Array Advanced Signal Interpreter ECM Suite Hacking Suite System Shield PSU Rigger Beam Rifle Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Scythe Scythe [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 34 | 6 4 2 . 5 17 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . . . . 8 Treads 8 | 2 . . . . 6 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 8 | 1 2 . . . 5 Device 1 | . . . . . 1 Storage 4 | 1 2 . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 13 | 2 1 2 . 5 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 1 2 . 3 3 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 6 | . 1 . . . 5 Power 2 | . 1 . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 4 | . 1 . . . 4 Average Slot Usage (%) 98 | . 98 100 100 100 95 Engine 12 | . 13 14 14 14 8 Treads 27 | . 28 28 28 28 26 Storage 27 | . 26 28 28 28 27 Processor 2 | . . . . . 12 Ballistic Gun 25 | . 28 28 28 27 17 Naked Turns . | . . . . . . Heaviest Build 57 | 11 41 41 41 42 57 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 3 | 3 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 20 | 6 16 16 16 16 20 Average Capacity 16 | 5 14 16 16 16 19 Most Carried 20 | 6 16 16 16 16 20 Average Carried 15 | 3 13 16 15 15 19 Final Capacity 20 | 6 16 16 16 16 20 Final Carried 20 | 6 16 16 16 16 20 Class Distribution -------------------- 79% | Mutant 7% | Scavenger-Skirmisher 6% | Scavenger-Mutant 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1380 | 272 241 125 . 87 655 Remotely . | . . . . . . Salvage Created 1607 | 95 554 79 . 36 843 Parts 84 | 2 32 6 . 5 39 Haulers Intercepted 5 | . 2 . . . 3 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 9 5 . 7 13 Guns 27 | . 9 5 . . 13 AOE 7 | . . . . 7 . Classes Destroyed 7 | 1 2 1 . 1 2 Worker 2 | . . . . 1 1 Hauler 5 | . 2 . . . 3 Recycler 3 | 1 1 . . . 1 Operator 1 | . . . . . 1 Swarmer 15 | . . 5 . 7 3 Grunt 16 | . 9 . . . 7 Sentry 3 | . . . . . 3 Best Kill Streak 5 | 1 3 3 . 5 5 Combat Bots Only 4 | . 3 3 . 4 4 Max Kills in Single Turn 3 | 1 1 1 . 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1481 | . 375 67 . 72 967 Core 167 | . 45 14 . 18 90 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . . . 69 . Volleys Fired 120 | 2 36 8 . 5 69 Largest 2 | 2 2 2 . 1 2 Hottest 46 | 40 40 40 . 30 46 Shots Fired 235 | 4 72 16 . 5 138 Gun 230 | 4 72 16 . . 138 Cannon . | . . . . . . Launcher 5 | . . . . 5 . Special . | . . . . . . Kinetic 230 | 4 72 16 . . 138 Thermal . | . . . . . . Explosive 5 | . . . . 5 . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 1 17 6 . 1 15 Robot Miss Streak 4 | 2 4 4 . 2 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 165 | 1 48 8 . 1 107 Core Hits 84 | 2 24 5 . 12 41 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2695 | 25 618 104 . 427 1521 Guns 2227 | 25 615 98 . . 1489 Cannons . | . . . . . . Explosions 426 | . . . . 426 . Melee . | . . . . . . Ramming 42 | . 3 6 . 1 32 Kinetic 2227 | 25 615 98 . . 1489 Thermal . | . . . . . . Explosive 426 | . . . . 426 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 26 | . . . . 26 . Projectiles . | . . . . . . Explosions 26 | . . . . 26 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . . . . 31 . Shots 1 | . . . . 1 . Rammed 7 | . 1 1 . 1 4 Targets Rammed 7 | . 1 1 . 1 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 27 | . 19 . . . 27 Average Temperature 7 | . 6 . . . 7 Received Heat Transfer 609 | . 213 . . . 396 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 250 | 5 250 141 . 95 229 Initial 37 | . 3 16 . . 37 Average 71 | 2 47 74 . 87 99 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 96 | 100 92 100 . 100 96 Level 1 3 | . 7 . . . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . 1 . . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 16 7 . 6 19 Peak Tracking Total 5 | . 4 3 . 4 5 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 13 | . 8 1 1 . 3 Terminals 8 | . 7 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 35 | . 24 1 1 . 9 Successful 20 | . 11 1 1 . 7 Failed 15 | . 13 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 18 | . 17 . 1 . . Terminals 24 | . 22 . . . 2 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 2 | . 2 . . . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 12 | . 9 1 1 . 1 Part Schematic 3 | . 3 . . . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 3 | . 2 . . . 1 Open Door 1 | . . 1 . . . Unreport Threat 2 | . 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 8 . . . 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . 3 . . . 2 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3300 | 91 978 508 430 622 671 Spaces Moved 1600 | 47 492 265 237 334 225 Core 9 | 9 . . . . . Treads 1591 | 38 492 265 237 334 225 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 180 180 160 Average Speed 172 | 148 168 180 180 180 160 Slowest Speed 200 | 200 180 180 180 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 78 57 61 61 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 9 | . . . . 9 . Terrain Destroyed 33 | . . . . 33 . Melee . | . . . . . . Projectile . | . . . . . . AOE 33 | . . . . 33 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1926 | 62 573 279 242 348 422 Wait 75 | . 14 2 . . 59 Move 1595 | 46 491 264 236 333 225 Hop . | . . . . . . Pick Up 56 | 7 18 1 3 2 25 Fast Attach 15 | 6 2 . . . 7 Attach 8 | . . . . . 8 Detach 3 | . . . . . 3 Swap 11 | . 2 2 . 5 2 Drop 36 | 1 9 1 3 2 20 Fire 120 | 2 36 8 . 5 69 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . 1 1 . 1 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 852 | -10/Materials | Discovered new exit (range 4) 988 | -10/Materials | Discovered new exit (range 14) 1070 | -10/Materials | Entered Mines 1126 | -10/Mines | Met a Derelict bent on vengeance 1131 | -10/Mines | Learned location of Storage (-7) 1156 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1163 | -10/Mines | Found Prototype Device 1173 | -10/Mines | Learned location of Zion (-6) 1340 | -10/Mines | Found the Drone Emporium 1385 | -10/Mines | Discovered new exit (range 11) 1569 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1571 | -10/Mines | Discovered new exit (range 5) 1578 | -10/Mines | Entered Exiles 1605 | -10/Exiles | Discovered new exit (range 15) 1623 | -10/Exiles | Met 8R-AWN 1654 | -10/Exiles | Met EX-HEX 1706 | -10/Exiles | Met EX-BIN 1728 | -10/Exiles | Aligned with FarCom system 1730 | -10/Exiles | Given EX-Vault access code 1780 | -10/Exiles | Opened EX-Vault 1793 | -10/Exiles | Found PSU Rigger 1862 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1920 | -10/Exiles | Met EX-DEC 1992 | -10/Exiles | Discovered new exit (range 10) 2008 | -10/Exiles | Left Exiles lab with PSU Rigger 2008 | -10/Exiles | Entered Mines 2616 | -9/Mines | Discovered new exit (range 9) 2630 | -9/Mines | Entered Materials 2630 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2633 | -8/Materials | Identified Exp. Sensor Array 2869 | -8/Materials | Lost 4 parts (2n1u1w) 2918 | -8/Materials | Repaired Autogun 3301 | -8/Materials | Self-destructed Last Messages --------------- Schematic downloaded. >>Insert(Hacking Suite) Scanning Hacking Suite... Ready to analyze. >>Scanalyze Scanning: Hacking Suite... Schematic downloaded. 03233_ Ion Engine destroyed. 03234_ Y-45 Defender suffers critical hit. 03242_ Y-45 Defender destroyed. 03245_ K-01 Serf collects debris. 03246_ Acquired Lgt. Ion Engine. 03248_ K-01 Serf collects debris. 03248_ Acquired 11 matter. 03252_ K-01 Serf collects debris. 03253_ Acquired 47 matter. 03259_ Dropped Beam Rifle. 03260_ Acquired Lgt. Treads. 03261_ Acquired 58 matter. 03298_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ???????????????????# ########????? | | ???????????????????# # #????? | | ???????????????????# # #????? | | ???????????????????# # #????? | | ???????????????????# + #????? | | ???????????????????# # #????? | | ???????????????????# # ! #????? | | ???????????????????# ########????? | | ???????????????????# ########????? | | ????????????###????# # ##???? | | ????????????# ""??# #[ #???? | | ????????????# """ # # [ #????? | | ????????????# """ +%+= [ #????? | | ????????????# # # / ! #????? | | ????????????# % # + #????? | | ????????????# [ ?# ########????? | | ????????????#####??# #???????????? | | ???????????????????#[#???????????? | | ???????###+######### ######??????? | | !== == #??????? | | ???????###+######/####### #??????? | | ?????????????#!%!=!=#???# #??????? | | ?????????????# = *%#?### ###????? | | ?????????????# [=*! #?# @ #????? | | ?????????????# "" #?# #????? | | ?????????????# S"" #?# #????? | | ?????????????# "" #?# #????? | | ?????????????########?# #????? | | ??????????????????????## ##????? | | ???????????????????????# ?????? | | ???????????????????????# ?????? | | ???????????????????????# ?????? | | ???????????????????????# ????? | | ???????????????????????# ????? | | ???????????????????????# ????? | | ???????????????????????# ###???? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ??????????????????????? ?????? | | ??????????????????????? * ?????? | | ??????????????????????? [%! ?????? | | ??????????????????????? = ?????? | | ??????????????????????? ?????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Transport Network Coupler | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultPhasingDevice Manual? 0 Play Time 00:16:56 Cumulative 250.9 hours Start 2021.10.23 @ 16:50:32 End 2021.10.23 @ 17:07:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 299 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/1/2/2/0/0/0/0/0 Lore% 87 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f38ae2e-6415-4207-aec8-5a73b12b1145