Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.01 @ 23:47:39 Player: Lunatic Blue Result: Destroyed by as-06043 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (50) 250 Value Destroyed (1566) 1566 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2000) 2000 TOTAL SCORE: 7416 Bonus ------- Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 197/300 Energy 747/1100 System Corruption 7% Temperature Cool (6) Movement Core (550) Ox10 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Assembled Nanovents Large Storage Unit Assembled Biocell Array > --- WEAPON (3) ------- Beamcaster Assault Cannon > --- INVENTORY (15) --- Zionite Light DM Reactor Zionite Light DM Reactor Light Treads Hardened Light Armor Plating Gauss Cannon Heavy Mace Makeshift Axe Makeshift Spear CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Nuclear Core Hardened Light Armor Plating Beamcaster Light EM Pulse Cannon Assault Cannon Gauss Cannon Rocket Launcher Improved Grenade Launcher Heavy Missile Launcher Heavy Mace Makeshift Axe Makeshift Spear CR-A16's Pointy Stick [Rating: 101] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Improved Field Recycling Unit Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 4 | . . 1 . 1 2 . . . . Weapon 1 | . . 1 . . . . . . . Parts Attached 98 | 7 9 14 6 14 5 3 7 3 30 Power 14 | 2 2 1 1 1 . . 1 . 6 Engine 7 | 2 2 1 1 1 . . . . . Core 2 | . . . . . . . 1 . 1 Reactor 5 | . . . . . . . . . 5 Propulsion 20 | 2 2 3 1 5 . . 2 . 5 Treads 10 | 1 1 2 1 2 . . 1 . 2 Leg . | . . . . . . . . . . Wheel 7 | 1 1 1 . 3 . . 1 . . Hover 3 | . . . . . . . . . 3 Flight . | . . . . . . . . . . Utility 21 | 1 2 4 . 3 3 1 2 2 3 Device 6 | . . 1 . 1 1 1 . . 2 Storage 3 | 1 2 . . . . . . . . Processor 3 | . . 1 . 1 1 . . . . Hackware 1 | . . . . 1 . . . . . Protection 8 | . . 2 . . 1 . 2 2 1 Artifact . | . . . . . . . . . . Weapon 43 | 2 3 6 4 5 2 2 2 1 16 Energy Gun 11 | . 1 1 . 2 . . 1 . 6 Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 15 | 2 2 5 3 3 . . . . . Ballistic Cannon 5 | . . . . . 1 1 1 1 1 Launcher 7 | . . . 1 . . . . . 6 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 2 . . . . 5 Parts Lost 31 | . 1 3 . 1 . . 7 . 19 Power 4 | . 1 . . . . . 1 . 2 Propulsion 9 | . . 1 . . . . 2 . 6 Utility 7 | . . . . 1 . . 3 . 3 Weapon 11 | . . 2 . . . . 1 . 8 Highest Loss Streak 8 | . 1 2 . 1 . . 7 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 83 93 100 95 100 100 87 98 88 Engine 4 | . 13 11 11 9 7 7 4 . . Core 1 | . . . . . . . 1 7 . Reactor 1 | . . . . . . . . . 5 Treads 11 | . 13 11 11 9 7 7 8 15 9 Leg 2 | . . . . . . . . . 7 Wheel 7 | . 14 10 11 16 15 15 12 7 . Device 9 | . . 4 . 7 15 20 17 7 12 Storage 9 | . 14 11 11 9 7 7 7 7 10 Processor 6 | . . 7 11 10 15 9 7 7 4 Protection 11 | . . 5 11 . 2 7 6 21 13 Energy Gun 3 | . 4 5 . . . . 1 2 5 Energy Cannon 2 | . . . . . . . . . 6 Ballistic Gun 10 | . 23 27 27 27 18 15 9 . . Ballistic Cannon 3 | . . . . . . 6 1 12 . Launcher 1 | . . . 5 . . . . . 4 Impact Weapon 3 | . . . . . 3 . 7 7 2 Naked Turns . | . . . . . . . . . . Heaviest Build 148 | 13 148 35 39 39 42 57 62 69 79 Greatest Support 60 | 16 20 20 20 29 29 29 29 10 60 Greatest Overweight (x) 13 | 4 9 3 3 3 1 1 6 6 13 Average Overweight (x) 2 | . 3 1 2 1 1 1 1 6 1 Largest Inventory Capacity 30 | 8 30 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 21 15 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 9 14 14 14 13 15 13 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 15 8 15 9 Class Distribution -------------------- 29% | Derelict-Mutant 19% | Scavenger-Gunner 16% | Scavenger-Mutant 11% | Mutant 11% | Golem 5% | Gunner 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Golem | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Matter Collected 1900 | 183 262 213 163 217 . 77 129 101 555 Remotely . | . . . . . . . . . . Salvage Created 2397 | . 349 496 173 307 . . . . 1072 Parts 124 | . 16 33 5 32 . . . . 38 Haulers Intercepted 2 | . . 1 . 1 . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . Parts Field Recycled 6 | . . . . . . 2 4 . . Retrieved Matter 37 | . . . . . . 14 23 . . Parts Self-Destructed 6 | . . . . . . . 6 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 86 | . 8 12 8 6 . . . . 52 Guns 32 | . 8 12 4 6 . . . . 2 Cannons 5 | . . . . . . . . . 5 AOE 46 | . . . 4 . . . . . 42 Classes Destroyed 14 | . 3 3 2 4 . . . . 2 Worker 2 | . . . . 2 . . . . . Builder 1 | . . . . 1 . . . . . Hauler 2 | . . 1 . 1 . . . . . Recycler 2 | . 2 . . . . . . . . Operator 1 | . . . . 1 . . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 15 | . 6 6 . 3 . . . . . Grunt 5 | . 2 1 2 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 7 | . . 5 . 2 . . . . . Hunter 1 | . . . . 1 . . . . . Z-Technician 5 | . . . . . . . . . 5 Z-Light 10 | . . . . . . . . . 10 Assembled 43 | . . . 5 . . . . . 38 Golem 3 | . . . . . . . . . 3 Best Kill Streak 33 | . 3 4 5 3 . . . . 33 Combat Bots Only 33 | . 3 4 5 3 . . . . 33 Max Kills in Single Turn 9 | . 2 2 2 1 . . . . 9 Gunslinging 1 | . 1 1 . . . . . . . Exploded 9 | . . . 2 . . . . . 9 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Damage Taken 5822 | . 469 638 184 317 . 137 568 . 3509 Core 1104 | . 134 126 48 69 . . 137 . 590 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 72 | 100 46 . 56 87 . . . . . Volleys Fired 155 | . 27 28 7 21 . . . 1 71 Largest 3 | . 2 3 3 3 . . . 2 3 Hottest 146 | . 85 130 79 69 . . . 92 146 Shots Fired 311 | . 53 83 18 63 . . . 2 92 Gun 248 | . 53 83 16 63 . . . . 33 Cannon 29 | . . . . . . . . 2 27 Launcher 34 | . . . 2 . . . . . 32 Special . | . . . . . . . . . . Kinetic 192 | . 40 68 16 63 . . . 2 3 Thermal 45 | . 13 12 . . . . . . 20 Explosive 34 | . . . 2 . . . . . 32 Electromagnetic 30 | . . 3 . . . . . . 27 Phasic 10 | . . . . . . . . . 10 Robot Hit Streak 21 | . 8 12 9 15 . . . 1 21 Robot Miss Streak 5 | . 4 5 3 2 . . . 1 4 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 3 2 . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . Shots Hit Robots 193 | . 34 46 9 42 . . . 1 61 Core Hits 234 | . 16 21 13 16 . . . . 168 Critical Kills 3 | . 1 . 1 . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . 2 . 1 . . . . . 3 Burn 2 | . 1 . . . . . . . 1 Destroy 2 | . 1 . 1 . . . . . . Corrupt 1 | . . . . . . . . . 1 Smash 1 | . . . . . . . . . 1 Melee Attacks 39 | . . . . . 4 4 . 24 7 Impact 38 | . . . . . 4 4 . 24 6 Slashing 1 | . . . . . . . . . 1 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8536 | . 384 620 343 605 . . . 22 6562 Guns 2216 | . 384 620 131 605 . . . . 476 Cannons 683 | . . . . . . . . 22 661 Explosions 5096 | . . . 212 . . . . . 4884 Melee 541 | . . . . . . . . . 541 Ramming . | . . . . . . . . . . Kinetic 1533 | . 270 466 131 605 . . . 22 39 Thermal 944 | . 114 113 . . . . . . 717 Explosive 4934 | . . . 212 . . . . . 4722 Electromagnetic 452 | . . 41 . . . . . . 411 Impact 494 | . . . . . . . . . 494 Slashing 47 | . . . . . . . . . 47 Piercing . | . . . . . . . . . . Phasic 132 | . . . . . . . . . 132 Highest Corruption 7 | . . . . . . . . . 7 Average Corruption 6 | . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . . . . . . 20 Message Errors 1 | . . . . . . . . . 1 Matter Fused 4 | . . . . . . . . . 4 Energy Discharges 4 | . . . . . . . . . 4 Data Loss (minor) 5 | . . . . . . . . . 5 Data Loss (major) 3 | . . . . . . . . . 3 Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 447 | . . . . . . . . . 447 Projectiles . | . . . . . . . . . . Explosions 131 | . . . . . . . . . 131 Melee 316 | . . . . . . . . . 316 Knockbacks 2 | . . . . . . . . . 2 Impact 2 | . . . . . . . . . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 304 | . . . 47 . . . . . 257 Shots 8 | . . . 1 . . . . . 7 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 238 | . 238 162 42 10 . . . 36 201 Average Temperature 63 | . 109 43 19 5 . . . 22 73 Received Heat Transfer 942 | . 69 120 6 18 . 12 84 . 633 Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . 3 Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions 7 | . . . . . . . . . 7 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 1190 | . 333 259 . . . . . . 598 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Peak Influence 231 | . 140 231 117 147 69 . . . . Initial 66 | . . 2 11 45 66 . . . . Average 54 | . 39 53 61 64 66 . . . . Maximum Alert Level 1 | . . 1 . . . . . . . Low Security (%) 99 | 100 100 97 100 100 100 . . . . Level 1 . | . . 2 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . . 2 . 1 . . . . . Investigation 1 | . . 1 . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . 1 . 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Distress Signals 3 | . 1 2 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 11 16 8 13 1 1 1 1 66 Peak Tracking Total 36 | . 4 5 5 5 1 1 1 1 36 Tactical Retreats 5 | . 1 . . . . . 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Traps Triggered 5 | . 4 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Machines Disabled 2 | . 1 . . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Machines Accessed 13 | . 4 2 . 6 . . . 1 . Terminals 11 | . 4 2 . 5 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 45 | . 13 6 . 21 . . . 5 . Successful 28 | . 9 3 . 11 . . . 5 . Failed 17 | . 4 3 . 10 . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 29 | . 9 3 . 17 . . . . . Terminals 38 | . 13 6 . 19 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 22 | . 8 2 . 7 . . . 5 . Part Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . Unreport Threat 4 | . 2 1 . 1 . . . . . Locate Traps 2 | . . . . 2 . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Zone Layout 3 | . 2 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 5 | . 1 1 . 3 . . . . . Terminals 5 | . 1 1 . 3 . . . . . Botnet 4 | . 1 1 . 2 . . . . . Operators 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 10 | . 3 2 . 5 . . . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . 20 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . 10 . . . . . . Total Damage 122 | . . . 122 . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 8 | . . . 2 . . 1 3 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Turns Passed 7627 | 58 545 788 347 763 163 391 491 1781 2300 Spaces Moved 3861 | 43 266 340 226 382 60 395 448 1001 700 Core 13 | 12 . . . . . . . . 1 Treads 837 | . 2 203 26 178 60 . . . 368 Legs 253 | . . . . . . . . . 253 Wheels 2752 | 31 264 137 200 204 . 395 448 1001 72 Hover 6 | . . . . . . . . . 6 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 115 125 95 240 95 95 170 122 Average Speed 159 | 105 155 192 138 164 240 95 108 170 197 Slowest Speed 700 | 250 240 240 240 240 240 95 170 170 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 5 52 29 34 39 3 54 69 82 79 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken 3 | . . 1 . 1 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 . . 1 1 1 . Scrap Searched 10 | . . . 1 . . 3 2 4 . Spaces Dug 20 | . . . 10 . 3 4 . 3 . Terrain Destroyed 175 | . . . 22 . 3 4 . 3 143 Melee 10 | . . . . . 3 4 . 3 . Projectile 6 | . . . . . . . . . 6 AOE 159 | . . . 22 . . . . . 137 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Total 5037 | 52 344 422 251 484 72 404 454 1038 1516 Wait 755 | . 25 12 3 34 . . . . 681 Move 3852 | 42 265 339 225 381 59 394 447 1000 700 Hop . | . . . . . . . . . . Pick Up 61 | 3 16 12 4 12 2 1 . 7 4 Fast Attach 42 | 6 5 7 . 7 2 1 . 2 12 Attach 25 | . 2 3 1 1 2 . 7 . 9 Detach 3 | . . 1 . . . . . 1 1 Swap 31 | 1 2 4 5 6 1 2 . 1 9 Drop 74 | . 2 16 6 22 2 2 . 2 22 Fire 155 | . 27 28 7 21 . . . 1 71 Melee 39 | . . . . . 4 4 . 24 7 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 8) 486 | -10/Materials | Discovered new exit (range 10) 580 | -10/Materials | Discovered new exit (range 13) 585 | -10/Materials | Core integrity fell below 50% 604 | -10/Materials | Entered another Materials area 604 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 810 | -9/Materials | Discovered new exit (range 15) 1277 | -9/Materials | Identified exit to Mines 1284 | -9/Materials | Build established: Scavenger-Gunner 1392 | -9/Materials | Entered Mines 1422 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1431 | -9/Mines | Assembled infested the area 1529 | -9/Mines | Received a Mining Laser from a helpful Derelict 1643 | -9/Mines | Discovered new exit (range 6) 1665 | -9/Mines | Learned location of 1 exit from Materials 1739 | -9/Mines | Entered Materials 1739 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1740 | -8/Materials | Identified exit to Factory 2085 | -8/Materials | Discovered new exit (range 7) 2468 | -8/Materials | Discovered exit to Factory (range 15) 2471 | -8/Materials | Identified exit to Storage 2502 | -8/Materials | Entered Factory 2502 | -7/Factory | Evolved 2 slots: Utility x2 2503 | -7/Factory | Identified exit to Lower Caves 2659 | -7/Factory | Discovered exit to Lower Caves (range 16) 2665 | -7/Factory | Entered Lower Caves 2910 | -7/Lower Caves | Encountered a Warlord checkpoint 2921 | -7/Lower Caves | Spotted B-75 Beast 3050 | -7/Lower Caves | Discovered new exit (range 8) 3056 | -7/Lower Caves | Entered another Lower Caves area 3292 | -7/Lower Caves | Build established: Scavenger-Mutant 3299 | -7/Lower Caves | Learned 12 Factory zone layouts 3300 | -7/Lower Caves | Identified exit to Factory 3310 | -7/Lower Caves | Spotted B-75 Beast 3425 | -7/Lower Caves | Lost 7 parts (1p2n3u1w) 3518 | -7/Lower Caves | Discovered new exit (range 12) 3547 | -7/Lower Caves | Entered Zion 3614 | -7/Zion | Discovered new exit (range 15) 3757 | -7/Zion | Build established: Derelict-Mutant 3853 | -7/Zion | Learned 4 Factory zone layouts 3886 | -7/Zion | Found CR-A16's Pointy Stick 4014 | -7/Zion | Received a visual enhancement algorithm 4077 | -7/Zion | Learned Factory emergency access door positions 5322 | -7/Zion | Discovered new exit (range 4) 5325 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5328 | -7/Zion | Entered Deep Caves 5454 | -7/Deep Caves | Attacked by Z-Imprinter 5465 | -7/Deep Caves | Destroyed Z-Imprinter 5636 | -7/Deep Caves | Z-Facility disabled 5996 | -7/Deep Caves | Build established: Scavenger-Mutant 6289 | -7/Deep Caves | Spotted as-07340 6320 | -7/Deep Caves | Destroyed as-07340 6353 | -7/Deep Caves | Found GOLEM Unit 6651 | -7/Deep Caves | Build established: Mutant 6974 | -7/Deep Caves | Build established: Golem 7083 | -7/Deep Caves | Triggered Deep Caves wall 7083 | -7/Deep Caves | Spotted AS-16579 7083 | -7/Deep Caves | Exposed GOLEM chamber 7130 | -7/Deep Caves | Destroyed 33 combat bots 7137 | -7/Deep Caves | Core integrity fell below 50% 7149 | -7/Deep Caves | Lost 4 parts (1n1u2w) 7590 | -7/Deep Caves | Lost 6 parts (1p1n1u3w) 7602 | -7/Deep Caves | Spotted as-71112 7611 | -7/Deep Caves | Core integrity fell below 20% 7621 | -7/Deep Caves | Spotted as-78836 7628 | -7/Deep Caves | Destroyed by as-06043 with Assembled Focal Cannon Last Messages --------------- 07586_ Acquired Prototype Hover Unit. 07586_ Identified Zio. Glidesys I. 07587_ Acquired 53 matter. 07594_ Acquired Zio. Glidesys I. 07596_ Discarded Asb. Alloy Leg. 07598_ Acquired Zio. Glidesys I. 07602_ Zio. Glidesys I destroyed. 07603_ Discarded Asb. Focal Cannon. 07607_ Chain reaction triggered in Prototype Reactor. 07610_ Zio. Phaser-S destroyed. 07610_ Zio. Glidesys I destroyed. 07612_ Zio. Laser-S destroyed. 07612_ Lgt. EM Pulse Cannon destroyed. 07612_ Asb. Nanovents destroyed. 07615_ as-71112 Prototype Protection integration complete. 07616_ as-71112 GOLEM Unit beginning Prototype Reactor integration. 07618_ System corrupted: Energy discharge (-363). 07620_ Zio. Glidesys I destroyed. 07621_ as-71112 suffers critical hit (Burn). 07626_ Zio. Light DM Reactor destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????#????????????????????????? | | ???????????????????????? ????????????????????????? | | ????########???????????# ????????????????????????? | | ##### ## ###?????????# ????????????????????????? | | ##???????## ###??##?####?#??????????? | | ##??????# ###;## # #??????????? | | ###### #??????? # #?????????? | | #????## #??????? ?????????? | | #?????# #???????? ?????????? | | #?????# ##???????? ????????? | | ##????## ##???????### ????????? | | ##???## #????#####; = ???????? | | ##??# #???## ;;;%!! ???????? | | ##?# #??## ;; =! ! ???????? | | #### #??# ; *= = ???????? | | ##### #??###; ![ [ ! ???????? | | #### #????###;!! * ???????? | | #??????####!@ ???????? | | #######????????# ???????" | | ####??????????????## ???????" | | #####???????????#### ???????" | | # # #??????????## # ????????" | | # #??????????# ????????" | | ##?????????# ?????????" | | #?????????# ?????????" | | ##?????????## ????????" | | ####???????### ?? ???" | | ##????????# ???" | | ##???????## "??" | | ##???????# """? | | ## ### ##???####; """? | | ?## ##?## #??## ";GG """ | | ??# ##???# ###??# "; "" | | ??# ##????# #????# " % "" | | ?## #?????# #???## "" | | ## #?????# ##### "" | | # ##?????# # " | | #????### # "" | | ##??### | | ##???# ## | | ##????# ## | | #?????# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 475 Resistance: TH 10 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Spear | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Flak Gun | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Killing Spree Challenges ------------ None Game ------ Seed ArmoredCargoBattery Manual? 0 Play Time 00:43:43 Cumulative 112.8 hours Start 2022.12.01 @ 23:06:01 End 2022.12.01 @ 23:47:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 70 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dc16ca3-d594-448e-9001-d802370499e0