Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 00:52:59 Player: GGOBC-006 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (141) 705 Value Destroyed (3666) 3666 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (828) 828 TOTAL SCORE: 9859 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 50 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (4) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy EM Shotgun Beamcaster Guided Plasma Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Terrain Scan Processor Advanced Terrain Scan Processor Improved Medium Armor Plating System Backup Module > --- WEAPON ----------- Beamcaster > --- INVENTORY -------- Shock Rifle Heavy EM Shotgun Guided Plasma Cannon Rocket Launcher [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Seismic Analyzer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 . 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 4 | . . 2 . . . 1 . 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 114 | 7 21 2 5 1 3 10 28 34 . . 3 Power 13 | 1 3 . . . . 1 3 4 . . 1 Engine 12 | 1 2 . . . . 1 3 4 . . 1 Core 1 | . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 4 . 2 . . 4 5 8 . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 22 | 2 4 . 2 . . 4 4 6 . . . Hover 2 | . . . . . . . . 2 . . . Flight 1 | . . . . . . . 1 . . . . Utility 33 | 2 4 . 2 . 3 2 8 10 . . 2 Device 23 | 1 1 . 1 . 3 1 8 6 . . 2 Storage . | . . . . . . . . . . . . Processor 6 | 1 . . 1 . . 1 . 3 . . . Hackware . | . . . . . . . . . . . . Protection 4 | . 3 . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 43 | 2 10 2 1 1 . 3 12 12 . . . Energy Gun 19 | . 1 . 1 . . . 11 6 . . . Energy Cannon 9 | . 2 . . 1 . 1 . 5 . . . Ballistic Gun 11 | 2 5 2 . . . 2 . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . Launcher 2 | . . . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 1 9 2 . . . Parts Lost 36 | . 2 . 1 . 1 2 9 11 . . 10 Power 4 | . . . . . . . . 2 . . 2 Propulsion 12 | . . . . . . 1 4 5 . . 2 Utility 12 | . . . 1 . 1 1 2 1 . . 6 Weapon 8 | . 2 . . . . . 3 3 . . . Highest Loss Streak 6 | . 1 . 1 . 1 1 4 6 . . 6 Average Slot Usage (%) 89 | . 93 77 70 88 99 95 90 94 61 61 22 Engine 8 | . 13 . . . . 6 9 13 7 7 3 Core 3 | . . 11 11 11 11 2 . . . . . Wheel 23 | . 27 22 22 22 22 23 21 21 15 15 . Device 21 | . 14 11 11 22 32 26 23 27 30 30 18 Processor 8 | . 2 . . 11 11 17 18 15 . . . Protection 4 | . 11 11 3 . . . . 1 7 7 . Energy Gun 4 | . 5 . 7 2 . . 16 7 . . . Energy Cannon 5 | . 1 11 3 8 11 12 . 4 . . . Ballistic Gun 8 | . 15 11 11 11 11 5 . . . . . Naked Turns 43 | . . . . . . . . . . . 43 Heaviest Build 37 | 10 16 16 16 19 20 24 23 37 20 20 20 Greatest Support 48 | 20 20 20 20 20 20 32 48 36 26 26 26 Greatest Overweight (x) 8 | . 1 . . . . 2 5 8 . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 2 3 4 4 3 4 4 3 3 4 4 4 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 3 4 4 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 41% | Mutant 40% | Scavenger-Mutant 17% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Matter Collected 2219 | 331 719 35 214 . 49 104 367 380 . . 20 Remotely . | . . . . . . . . . . . . Salvage Created 4828 | 142 711 35 123 . 160 870 1841 946 . . . Parts 289 | 17 47 5 12 . 10 54 92 52 . . . Haulers Intercepted 7 | . 2 . . . . 1 4 . . . . Recyclers Shooed 9 | . 2 . . . 1 . 4 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Combat Hostiles Destroyed 68 | . 13 3 2 . 2 12 22 14 . . . Guns 28 | . 11 . . . . 1 13 3 . . . Cannons 23 | . 2 3 2 . 2 10 . 4 . . . AOE 17 | . . . . . . 1 9 7 . . . Classes Destroyed 15 | 2 6 . . . 1 2 2 2 . . . Worker 24 | . 4 . 1 . 1 3 10 5 . . . Builder 4 | . . . . . . 1 2 1 . . . Tunneler 8 | 5 1 . 1 . . . . 1 . . . Hauler 7 | . 2 . . . . 1 4 . . . . Recycler 16 | 1 1 . . . 1 2 7 4 . . . Operator 5 | . 1 . . . . 2 1 1 . . . Watcher 9 | . 3 . . . . 3 2 1 . . . Swarmer 14 | . 8 3 . . . 3 . . . . . Grunt 29 | . 5 . 2 . 1 3 14 4 . . . Brawler 2 | . . . . . . . . 2 . . . Duelist 1 | . . . . . . . 1 . . . . Protector 2 | . . . . . . . 1 1 . . . Sentry 10 | . . . . . . 4 5 1 . . . Hunter 4 | . . . . . 1 2 1 . . . . Programmer 6 | . . . . . . . . 6 . . . Best Kill Streak 19 | 5 8 3 2 . 2 7 19 11 . . . Combat Bots Only 13 | . 5 3 2 . 1 3 13 8 . . . Max Kills in Single Turn 7 | 1 1 1 1 . 1 1 3 7 . . . Gunslinging . | . . . . . . . . . . . . Exploded 7 | . . . . . . 1 3 7 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Damage Taken 4110 | . 552 75 34 . 36 567 772 1086 . . 988 Core 1116 | . 115 9 10 . . 136 142 109 . . 595 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 74 | 100 54 . . . 95 . 49 . . . . Volleys Fired 542 | 11 204 3 14 . 9 51 115 135 . . . Largest 2 | 2 2 2 2 . 1 1 2 2 . . . Hottest 131 | 40 80 80 95 . 120 120 131 125 . . . Shots Fired 759 | 22 264 6 28 . 9 51 173 206 . . . Gun 628 | 22 251 3 24 . . 3 157 168 . . . Cannon 117 | . 13 3 4 . 9 48 4 36 . . . Launcher 14 | . . . . . . . 12 2 . . . Special . | . . . . . . . . . . . . Kinetic 281 | 22 239 3 14 . . 3 . . . . . Thermal 277 | . 25 3 14 . 9 40 96 90 . . . Explosive 14 | . . . . . . . 12 2 . . . Electromagnetic 187 | . . . . . . 8 65 114 . . . Robot Hit Streak 44 | 5 6 5 7 . 11 44 14 16 . . . Robot Miss Streak 7 | 2 3 . 1 . . 1 7 3 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 338 | 12 76 3 9 . 9 46 109 74 . . . Core Hits 209 | 7 35 3 5 . 4 25 84 46 . . . Critical Hits 2 | . . . . . 1 1 . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9981 | 148 810 54 159 . 331 1940 3509 3030 . . . Guns 3812 | 148 739 . 89 . . 57 1922 857 . . . Cannons 2341 | . 71 54 70 . 331 1412 . 403 . . . Explosions 3775 | . . . . . . 418 1587 1770 . . . Melee . | . . . . . . . . . . . . Ramming 53 | . . . . . . 53 . . . . . Kinetic 894 | 148 664 . 25 . . 57 . . . . . Thermal 4380 | . 146 54 134 . 331 1306 1175 1234 . . . Explosive 3475 | . . . . . . 352 1471 1652 . . . Electromagnetic 1179 | . . . . . . 172 863 144 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 2 6 4 . 3 Average Corruption 2 | . . . . . . . 2 3 2 . 2 Corruption Purged 12 | . . . . . . . . 8 4 . . Effects 33 | . . . . . . . 4 23 4 . 2 Message Errors 10 | . . . . . . . 2 5 3 . . Matter Fused 5 | . . . . . . . . 5 . . . Heat Flow Errors 4 | . . . . . . . . 3 . . 1 Energy Discharges 3 | . . . . . . . . 3 . . . Data Loss (minor) 9 | . . . . . . . 2 5 1 . 1 Targeting Errors 1 | . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 279 | . . . . . 21 44 15 199 . . . Projectiles 103 | . . . . . 21 26 . 56 . . . Explosions 176 | . . . . . . 18 15 143 . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 335 | . 68 . . . . 64 122 81 . . . Shots 9 | . 2 . . . . 1 4 2 . . . Rammed 5 | . . . . . . 5 . . . . . Targets Rammed 5 | . . . . . . 5 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 288 | . 288 90 150 . 195 154 50 254 . . 140 Average Temperature 63 | . 83 47 44 . 89 51 17 88 . . 72 Received Heat Transfer 987 | . 141 12 21 . . 108 306 108 . . 291 Effects 1 | . 1 . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 16 | . 1 1 . . 3 9 1 1 . . . Heat Transferred 8030 | . 370 111 259 . 720 2850 2061 1659 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 3 2 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Peak Influence 639 | 30 198 89 129 . 35 376 639 423 . . . Average Influence 117 | 16 46 18 81 . 10 113 484 177 . . . Maximum Alert Level 2 | . . . . . . 1 2 2 . . . Low Security (%) 79 | 100 100 100 100 . 100 79 4 52 . . . Level 1 10 | . . . . . . 20 4 45 . . . Level 2 10 | . . . . . . . 90 1 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . 1 5 9 . . . Investigation 3 | . . . . . . . 3 . . . . Extermination 7 | . . . . . . . . 7 . . . Reinforcement 4 | . 1 . . . . 1 1 1 . . . Assault 2 | . . . . . . . 1 1 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Distress Signals 5 | . 1 . . . . 2 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 127 | . 25 6 5 . 4 30 31 17 . . 9 Peak Tracking Total 13 | . 3 3 2 . 3 6 13 10 . . 7 Tactical Retreats 16 | . . . 3 . 2 5 3 1 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Traps Triggered 7 | . 3 . . . . . 3 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Machines Disabled 29 | . 4 . 3 . . 5 4 13 . . . Max in Single Turn 4 | . 2 . 1 . . 2 1 4 . . . Garrison Access 2 | . . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Machines Accessed 35 | . 10 4 . 2 . 4 6 5 . 4 . Terminals 23 | . 7 4 . . . 4 4 4 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 122 | . 33 10 . 9 . 13 18 12 . 27 . Successful 80 | . 19 8 . 9 . 5 5 7 . 27 . Failed 42 | . 14 2 . . . 8 13 5 . . . Catastrophic 5 | . . 1 . . . . 2 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 1 8 . 1 . 3 5 . . . . Terminals 70 | . 22 10 . . . 13 14 11 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . . . . Recycling Units 9 | . 7 . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . Terminal Hacks 67 | . 11 5 . 9 . 5 3 7 . 27 . Record 23 | . 2 . . 8 . . . 2 . 11 . Part Schematic 8 | . . . . . . . . . . 8 . Robot Schematic 5 | . . . . . . . . . . 5 . Robot Analysis 2 | . 1 . . . . . . 1 . . . Prototype ID Bank 5 | . . . . . . 1 . 1 . 3 . Open Door 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 5 | . 3 2 . . . . . . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . . Locate Traps 5 | . 1 1 . . . 1 1 1 . . . Reinforcement Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . Registered Components 2 | . 1 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . . 1 . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 3 . . . . 1 . . . . Terminals 4 | . . 3 . . . . 1 . . . . Track 2 | . . 2 . . . . . . . . . Disrupt 2 | . . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 1 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 27 | . 8 4 . . . 4 6 5 . . . Full Trace Events 6 | . 2 . . . . 1 3 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 8 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 26 | . 16 . . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 2 3 . . . Machine Destruction 5 | . . . . . . . 2 3 . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . . . 94 Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . 6 Total Damage 219 | . . . . . . . . . . . 219 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Robot Analysis Total 2 | . 1 . . . . . . 1 . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 1 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Turns Passed 13328 | 125 4030 1112 390 539 1472 1775 1302 1714 453 118 298 Spaces Moved 5312 | 82 1078 310 350 260 735 588 634 636 170 132 337 Core 346 | 4 3 . . . . . 13 2 . . 324 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 4953 | 78 1075 310 350 260 735 588 621 621 170 132 13 Hover 13 | . . . . . . . . 13 . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 80 86 90 90 50 Average Speed 82 | 78 80 80 80 80 80 82 86 88 90 90 83 Slowest Speed 450 | 80 100 80 80 80 80 100 300 450 90 90 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 3 100 22 77 64 101 41 55 18 30 75 51 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . . 1 . 1 . . . 1 . 2 Spaces Dug 1 | . . . . . . . 1 . . . . Terrain Destroyed 270 | . 49 . . . . 64 93 64 . . . Melee . | . . . . . . . . . . . . Projectile 9 | . . . . . . 1 4 4 . . . AOE 261 | . 49 . . . . 63 89 60 . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Total 13473 | 117 3986 1168 431 590 1608 1824 1216 1579 469 131 354 Wait 7416 | 14 2667 851 60 328 861 1164 411 749 300 . 11 Move 5301 | 81 1077 309 349 259 734 587 633 635 169 131 337 Hop . | . . . . . . . . . . . . Pick Up 17 | 4 5 1 . 1 . . 3 2 . . 1 Fast Attach 75 | 6 13 . 3 . 3 8 17 22 . . 3 Attach 10 | 1 1 . . . . . 4 4 . . . Detach 7 | . 1 . . . . . 3 3 . . . Swap 30 | . 7 2 2 1 . 2 8 8 . . . Drop 63 | . 11 2 3 1 1 7 15 21 . . 2 Fire 542 | 11 204 3 14 . 9 51 115 135 . . . Melee . | . . . . . . . . . . . . Ram 5 | . . . . . . 5 . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . 7 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 570 | -10/Materials | Repaired Wheel 752 | -10/Materials | Repaired Assault Rifle 934 | -10/Materials | Discovered new exit (range 15) 1547 | -10/Materials | Discovered new exit (range 8) 2432 | -10/Materials | Discovered new exit (range 16) 4069 | -10/Materials | Discovered new exit (range 5) 4156 | -10/Materials | Entered another Materials area 4156 | -9/Materials | Evolved 2 slots: Utility x2 5199 | -9/Materials | Discovered new exit (range 16) 5268 | -9/Materials | Entered Mines 5268 | -9/Mines | Discovered new exit (range 7) 5291 | -9/Mines | Learned Materials emergency access door positions 5326 | -9/Mines | Met a Derelict bent on vengeance 5484 | -9/Mines | Discovered new exit (range 12) 5655 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5655 | -9/Mines | Discovered new exit (range 5) 5658 | -9/Mines | Entered Exiles 5677 | -9/Exiles | Met 8R-AWN 5691 | -9/Exiles | Met EX-HEX 5710 | -9/Exiles | Build established: Scavenger-Mutant 5720 | -9/Exiles | Met EX-BIN 5731 | -9/Exiles | Aligned with FarCom system 5732 | -9/Exiles | Given EX-Vault access code 5759 | -9/Exiles | Opened EX-Vault 5768 | -9/Exiles | Found Gui. Plasma Cannon 5788 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5795 | -9/Exiles | Exiles lab attacked by MAIN.C 5858 | -9/Exiles | Discovered new exit (range 10) 6197 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 6197 | -9/Exiles | Entered Mines 7154 | -8/Mines | Discovered new exit (range 7) 7212 | -8/Mines | Discovered new exit (range 9) 7669 | -8/Mines | Entered Materials 7669 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8309 | -8/Materials | Discovered new exit (range 15) 8419 | -8/Materials | Discovered new exit (range 16) 9328 | -8/Materials | Identified exit to Storage 9329 | -8/Materials | Discovered new exit (range 14) 9444 | -8/Materials | Entered Storage 9620 | -8/Storage | Destroyed 13 combat bots 9629 | -8/Storage | Lost 4 parts (3n1w) 10142 | -8/Storage | Build established: Scavenger-Skirmisher 10453 | -8/Storage | Discovered new exit (range 14) 10454 | -8/Storage | Core integrity fell below 50% 10746 | -8/Storage | Entered Factory 10746 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 12193 | -7/Factory | Lost 6 parts (3n1u2w) 12401 | -7/Factory | Discovered new exit (range 16) 12434 | -7/Factory | Build established: Scavenger-Mutant 12447 | -7/Factory | Destroyed 8 combat bots 12460 | -7/Factory | Entered Lower Caves 12466 | -7/Lower Caves | Learned Factory terminal intel 12474 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12913 | -7/Lower Caves | Entered Data Miner 12913 | -7/Data Miner | Discovered new exit (range 6) 12931 | -7/Data Miner | Met Data Miner 12963 | -7/Data Miner | Learned location of Section 7 (-2) 12963 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12989 | -7/Data Miner | Received God Mode back door access code from Data Miner 13031 | -7/Data Miner | Entered Proximity Caves 13041 | -6/Proximity Caves | Escorted by Enhanced Grunt 13073 | -6/Proximity Caves | Core integrity fell below 50% 13094 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 13101 | -6/Proximity Caves | Lost 6 parts (1p2n3u) 13117 | -6/Proximity Caves | Learned Factory stockpile data 13287 | -6/Proximity Caves | Core integrity fell below 20% 13317 | -6/Proximity Caves | Lost 4 parts (1p3u) 13326 | -6/Proximity Caves | Build established: Mutant 13329 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Found Mak. Spear. Found Beamcaster. Acquired 20 matter. Dropped Shock Rifle. Acquired Beamcaster. Acquired Force Field. Dropped Force Field. Recalibrator destroyed. Slug penetrates Earth. Lgt. Deuterium Engine destroyed. Slug penetrates Earth. Slug penetrates Wall. Mak. Transmission Jammer destroyed. Slug penetrates Earth. Imp. Heat Sink destroyed. Penetrated by Slug. Slug penetrates Earth. System corrupted: Component data lost. System corrupted: Heat flow error (+174). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###??????????????? | | ???????????????????????????????## ##?????????????? | | ?????????????????????????????### ##????????????? | | ?????????????????????????????# ##???????????? | | ?????????????????????????????# p##??????????? | | ????????????????????????????## # #??????????? | | ???????????????????????????## ##??????????? | | ????????????????????????#### ##???????????? | | ????????????????????##### # # #????????????? | | ???????????????????## # ##????????????? | | ???????????????????# # ###?????????????? | | ????????????????????# @ # # #??????????????? | | ???????????????????# # # ##??????????????? | | ?????????????????????# ## # ##??????????????? | | ????????????????????# # ## # #??????????????? | | ????????????????????# # # # #??????????????? | | ????????????????????# #??????????????? | | ????????????????????## # # ## ##?????????????? | | ?????????????????????## ### ###???????????? | | ??????????????????????## # ##?## ##??????????? | | ???????????????????????# #??# #??????????? | | ??????????????????????# #?## # #??????????? | | ??????????????????????## ## #### ## ##??????????? | | ???????????????????????#######?# # ##???????????? | | ???????????????????????????????# ###????????????? | | ??????????????????????????????## #?????????????? | | ????????????????????????????### # #?????????????? | | ????????????????????????????# ##????????????? | | ???????????????????????????## #????????????? | | ?????????????????????????### #????????????? | | ????????????????????????## # # ###????????????? | | ?????????????????????#### # ##??????????????? | | ?????????????????????# ## #???????????????? | | ?????????????????????# # # ## #??????????????? | | ????????????????????## ### #### ?????????????? | | ???????????????????## #?###???# # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 27 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 285 Jamming Range 14 Armor Coverage 225 Evasion (%) 50 Target Analysis 6 Armor Integrity Analysis 33 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Dynamic Key Omniscient Cartographer Party Time The Oracle True Hacker Challenges ------------ None Game ------ Seed MobileThunderSource Manual? 0 Play Time 02:03:24 Cumulative 22.5 hours Start 2020.07.09 @ 21:18:07 End 2020.07.10 @ 00:52:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 34 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be42c4c3-2777-45b0-95d8-35a0eaa5b1d7