Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 21:37:53 Player: chmiel Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (3555) 3555 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (754) 754 TOTAL SCORE: 8929 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 14 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Power Maul > --- INVENTORY (15) --- Shock Rifle Heavy Ion Cannon Phase Cannon Flak Gun Heavy Machine Gun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Power Amplifier Improved Cooling System Large Storage Unit Advanced Targeting Computer Energy Filter Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Wave Gun Heavy Ion Cannon > --- INVENTORY -------- Aluminum Leg Gyrokinetic Inverter Gyrokinetic Inverter Advanced Targeting Computer Energy Filter Shock Rifle Gatling Laser Heavy Ion Cannon Heavy Ion Cannon Phase Cannon Flak Gun Heavy Machine Gun Advanced Assault Cannon Heavy Rocket Launcher Power Maul [Rating: 70] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Slots Evolved 10 | . . . 2 2 . 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . . 1 Utility 5 | . . . 1 1 . 2 1 . Weapon 1 | . . . . . . . . 1 Parts Attached 95 | 8 1 3 7 3 12 35 11 15 Power 11 | 1 . . 1 . 2 4 . 3 Engine 5 | 1 . . 1 . 1 1 . 1 Core 6 | . . . . . 1 3 . 2 Reactor . | . . . . . . . . . Propulsion 33 | 2 . 1 4 1 2 13 6 4 Treads . | . . . . . . . . . Leg 21 | 2 . 1 4 1 2 4 3 4 Wheel 1 | . . . . . . 1 . . Hover 5 | . . . . . . 2 3 . Flight 6 | . . . . . . 6 . . Utility 23 | 3 1 . 1 1 4 6 2 5 Device 13 | 2 . . . . 4 3 1 3 Storage 4 | 1 1 . 1 . . . 1 . Processor 3 | . . . . 1 . 1 . 1 Hackware 1 | . . . . . . 1 . . Protection 2 | . . . . . . 1 . 1 Artifact . | . . . . . . . . . Weapon 28 | 2 . 2 1 1 4 12 3 3 Energy Gun 7 | . . 1 . . 1 2 2 1 Energy Cannon 8 | . . . . 1 1 4 1 1 Ballistic Gun 6 | 2 . 1 . . . 3 . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 3 | . . . . . 1 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . 1 . 1 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 4 . . Corrupted Parts 2 | . . . . . . . 1 1 System Corruption 10 | . . . . . . . 4 6 Parts Lost 55 | . . . . . 7 23 . 25 Power 9 | . . . . . 1 4 . 4 Propulsion 20 | . . . . . 3 8 . 9 Utility 14 | . . . . . . 8 . 6 Weapon 12 | . . . . . 3 3 . 6 Highest Loss Streak 24 | . . . . . 4 10 . 24 To Critical Strikes 1 | . . . . . 1 . . . Average Backups 12 | 3 8 9 10 14 14 14 14 11 Power 1 | . 1 1 1 2 1 1 . . Propulsion 1 | 2 3 2 2 3 2 . 2 1 Utility 3 | . 1 4 3 3 4 3 3 1 Weapon 6 | . 2 2 3 5 5 8 8 9 Tool/Special . | . . . . . . . . . Unused Backups 21 | . 4 4 3 . 2 6 . 2 Power 3 | . . 1 1 . 1 . . . Propulsion 6 | . 4 1 1 . . . . . Utility 4 | . . . 1 . 1 2 . . Weapon 8 | . . 2 . . . 4 . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 99 98 97 92 69 87 Engine 7 | . 14 14 11 9 5 2 6 6 Core 1 | . . . . . 3 4 . . Leg 24 | . 28 28 33 34 34 18 9 21 Hover 1 | . . . . . . 2 7 2 Flight 1 | . . . . . . 5 6 . Device 15 | . 14 14 21 18 18 18 1 11 Storage 8 | . 14 14 11 9 9 7 6 5 Processor 7 | . . . . 9 9 11 13 9 Hackware 1 | . . . . . . 1 6 5 Protection 1 | . . . . . . 2 . 3 Energy Gun 5 | . . 9 10 9 3 3 6 6 Energy Cannon 3 | . . . . 1 9 4 2 5 Ballistic Gun 7 | . 28 18 11 7 4 4 . . Peak Build Rating 70 | 9 8 14 26 32 34 52 44 70 Average Rating 31 | 4 7 12 21 31 32 37 39 57 On Entrance 22 | . 7 8 14 26 32 33 38 42 Avg Prop Armor Cover (%) 9 | . . . . . . 11 8 1 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 13 18 20 37 40 41 47 41 70 Greatest Support 87 | 20 20 25 45 60 60 60 63 87 Greatest Overweight (x) 11 | 2 . . . . . 11 2 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 12 15 15 15 15 15 Most Carried 15 | 7 10 10 15 15 15 15 15 15 Average Carried 12 | 4 8 9 10 14 14 14 14 11 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 Final Carried 15 | 7 10 10 15 15 15 15 15 6 Class Distribution -------------------- 75% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Matter Collected 2342 | 192 206 27 162 . 515 491 141 608 Remotely . | . . . . . . . . . Salvage Created 3393 | 14 245 . 270 . 747 716 183 1218 Parts 181 | 6 15 . 22 . 48 32 7 51 Haulers Intercepted 4 | . 1 . 2 . . . 1 . Recyclers Shooed 6 | . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Combat Hostiles Destroyed 70 | . 6 . 2 . 25 17 1 19 Guns 33 | . 6 . 2 . 9 11 . 5 Cannons 21 | . . . . . 8 3 1 9 AOE 10 | . . . . . 6 2 . 2 Classes Destroyed 13 | 1 4 . 3 . 2 2 . 1 Builder 6 | . 1 . . . . 1 . 4 Tunneler 1 | 1 . . . . . . . . Hauler 4 | . 1 . 2 . . . 1 . Recycler 3 | . . . . . . . . 3 Operator 1 | . . . 1 . . . . . Watcher 3 | . . . 1 . . . 1 1 Swarmer 25 | . 3 . . . 9 5 . 8 Cutter 2 | . . . . . 2 . . . Grunt 24 | . 3 . . . 11 7 . 3 Sentry 7 | . . . 2 . 2 2 . 1 Specialist 4 | . . . . . . 2 . 2 Hunter 5 | . . . . . 1 . . 4 Programmer 3 | . . . . . . 1 1 1 Best Kill Streak 8 | 1 3 . 2 . 7 6 1 8 Combat Bots Only 7 | . 3 . 1 . 7 6 1 7 Max Kills in Single Turn 3 | 1 1 . 1 . 2 1 1 3 Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . . . . . 2 1 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Hostile Shots Fired 571 | . 17 . 11 . 120 211 2 210 Missed 152 | . 3 . 3 . 33 62 . 51 Hits 419 | . 14 . 8 . 87 149 2 159 Melee 4 | . . . . . 4 . . . Projectile 415 | . 14 . 8 . 83 149 2 159 AOE 2 | . . . . . 1 . . 1 Critical Strikes 24 | . 1 . . . 4 10 . 9 Damage Taken 7675 | . 132 . 93 . 1429 2392 30 3599 Core 1850 | . 47 . 35 . 197 570 . 1001 Absorbed by Shields 4 | . . . . . . 4 . . Regen/Repaired (Parts) 60 | . . . . . . . . 60 Core Remaining (%) 75 | 100 . 81 91 . 64 18 100 . Volleys Fired 209 | 1 17 . 18 . 67 53 7 46 Largest 3 | 2 2 . 2 . 2 2 2 3 Hottest 234 | 40 40 . 75 . 128 134 165 234 Shots Fired 433 | 2 34 . 36 . 121 103 14 123 Gun 268 | 2 34 . 36 . 53 72 12 59 Cannon 143 | . . . . . 56 26 2 59 Launcher 22 | . . . . . 12 5 . 5 Special . | . . . . . . . . . Kinetic 153 | 2 34 . 18 . 40 49 . 10 Thermal 220 | . . . . . 58 45 9 108 Explosive 22 | . . . . . 12 5 . 5 Electromagnetic 38 | . . . 18 . 11 4 5 . Robot Hit Streak 16 | . 8 . 6 . 12 15 7 16 Robot Miss Streak 5 | 2 5 . 5 . 3 3 1 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 2 | . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . Shots Hit Robots 290 | . 19 . 22 . 60 82 13 94 Core Hits 164 | 1 12 . 8 . 41 45 6 51 Critical Kills 7 | . 1 . . . 2 4 . . Critical Parts Destroyed 3 | . . . . . 1 1 . 1 Critical Strikes 12 | . 1 . . . 3 5 . 3 Burn 2 | . . . . . . . . 2 Meltdown 2 | . . . . . 2 . . . Destroy 6 | . 1 . . . 1 4 . . Smash 2 | . . . . . . 1 . 1 Melee Attacks 34 | . . . 1 . 1 14 . 18 Impact 34 | . . . 1 . 1 14 . 18 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8233 | 11 257 5 377 . 1589 2159 413 3422 Guns 3610 | 11 257 . 377 . 486 1158 251 1070 Cannons 2343 | . . . . . 577 503 78 1185 Explosions 1807 | . . . . . 526 394 64 823 Melee 413 | . . . . . . 101 . 312 Ramming 60 | . . 5 . . . 3 20 32 Kinetic 1821 | 11 257 . 182 . 404 782 . 185 Thermal 3808 | . . . . . 627 820 291 2070 Explosive 1722 | . . . . . 505 394 . 823 Electromagnetic 409 | . . . 195 . 53 59 102 . Impact 413 | . . . . . . 101 . 312 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 3 5 8 Average Corruption 3 | . . . . . . 2 4 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . . . . . 8 5 2 Message Errors 2 | . . . . . . 2 . . Matter Fused 3 | . . . . . . . 1 2 Heat Flow Errors 2 | . . . . . . 2 . . Energy Discharges 2 | . . . . . . 2 . . Data Loss (minor) 5 | . . . . . . 1 4 . Data Loss (major) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 475 | . . . . . 62 101 . 312 Projectiles 18 | . . . . . 17 . . 1 Explosions 96 | . . . . . 45 . . 51 Melee 361 | . . . . . . 101 . 260 Knockbacks 5 | . . . . . . 2 . 3 Impact 3 | . . . . . . 2 . 1 Kinetic 1 | . . . . . . . . 1 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 432 | . . . . . 285 92 . 55 Shots 15 | . . . . . 7 4 . 4 Rammed . | . . . . . . . . . Targets Rammed 7 | . . 1 . . . 1 1 4 Kicked 7 | . . 1 . . . 1 1 4 Crushed . | . . . . . . . . . Highest Temperature 432 | . 2 . 76 . . 146 256 432 Average Temperature 115 | . 2 . 23 . . 50 105 165 Received Heat Transfer 1746 | . 21 . 18 . 396 783 . 528 Effects 5 | . . . . . . . . 5 Shutdowns 2 | . . . . . . . . 2 Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . 2 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 4 | . . . . . . 1 1 2 Impact Corruptions 10 | . . . . . . 4 . 6 Robots Melted 5 | . . . . . 2 1 . 2 Combat Hostiles 5 | . . . . . 2 1 . 2 Parts Melted 14 | . . . . . 4 2 . 8 Heat Transferred 6264 | . . . . . 1086 1369 424 3385 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Maximum Alert Level 2 | . . . . . 2 1 . 1 Low Security (%) 70 | 100 100 100 100 100 32 42 100 77 Level 1 21 | . . . . . 19 57 . 22 Level 2 7 | . . . . . 48 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 672 | 5 90 31 51 17 672 352 89 291 Initial 352 | . 3 31 . 17 . 352 77 4 Average 136 | . 14 3 6 6 377 217 31 85 Influence Increases 2402 | 5 205 . 203 . 782 514 75 618 Destroy 0b10 Robot/C 1440 | . 120 . 80 . 500 340 20 380 Destroy 0b10 Robot/NC 90 | 5 10 . 20 . . 5 10 40 Destroy Leader 244 | . 22 . 26 . 20 80 14 82 Allied During Kill 19 | . . . 12 . 7 . . . Successful Hack 103 | . 38 . 19 . . 22 24 . Disable Machine 45 | . . . 15 . . 15 . 15 Anti-Garrison Action 150 | . . . . . 150 . . . Destroy Structure 251 | . . . 1 . 105 52 7 86 Lose Combat Pursuer 60 | . 15 . 30 . . . . 15 Influence Decreases 2232 | . 128 82 160 43 110 1028 223 458 Entered New Map 486 | . 2 51 . 26 . 320 81 6 Time Decay 1101 | . 110 31 121 17 . 478 142 202 Lost Part 550 | . . . . . 70 230 . 250 Lost Ally 47 | . 7 . . . 40 . . . Purge Threat 48 | . 9 . 39 . . . . . Squads Dispatched 21 | . . 1 1 . . 11 1 7 Investigation 3 | . . 1 . . . 2 . . Extermination 5 | . . . . . . 3 1 1 Reinforcement 10 | . . . 1 . . 3 . 6 Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Distress Signals 3 | . 1 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | . 10 . 6 1 25 27 3 32 Peak Tracking Total 7 | . 4 . 3 1 5 6 1 7 Tactical Retreats 4 | . 1 . 2 . . . . 1 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Traps Triggered 5 | . . . . . 3 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Machines Disabled 7 | . . . 1 . 4 1 . 1 Max in Single Turn 2 | . . . 1 . 2 1 . 1 Garrison Access 1 | . . . . . . 1 . . Garrison Relay 2 | . . . . . 2 . . . Phase Generator 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Machines Accessed 21 | . 4 1 4 1 1 6 3 1 Terminals 14 | . 4 . 4 . 1 4 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 67 | . 23 1 12 2 2 17 7 3 Successful 37 | . 14 1 7 2 . 9 2 2 Failed 30 | . 9 . 5 . 2 8 5 1 Catastrophic 6 | . 1 . 1 . . 4 . . Database Lockouts . | . . . . . . . . . Manual 49 | . 19 . 12 . . 14 4 . Terminals 54 | . 23 . 12 . 2 13 4 . Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . . . . . . . . 3 Recycling Units 4 | . . . . . . 2 2 . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 2 . 2 . . Terminal Hacks 11 | . 8 1 1 . . 1 . . Robot Analysis 1 | . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 4 | . 3 . 1 . . . . . Reprogram Traps 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 4 | . . . . 2 . 2 . . Unlock Access 1 | . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . Coupler Status 2 | . . . . 1 . 1 . . Unauthorized Hacks 19 | . 6 . 6 . . 6 1 . Terminals 19 | . 6 . 6 . . 6 1 . Assimilate 6 | . 1 . 3 . . 2 . . Botnet 11 | . 4 . 3 . . 3 1 . Operators 2 | . 1 . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 4 . 4 1 1 6 3 1 Full Trace Events 2 | . . . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 53 | . . . . . . . 53 . Total Part Build Rating 12 | . . . . . . . 12 . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 44 | . . . . . . . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 10 | . . . . . 10 . . . Machine Destruction 10 | . . . . . 10 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Total Allies 3 | . 1 2 . . . . . . Largest Group 2 | . 1 2 2 2 2 . . . Highest-Rated Group 43 | . 10 43 43 43 43 . . . Highest-Rated Ally 31 | . 10 31 31 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . 5 1 4 . . . Total Damage 144 | . . . 102 . 42 . . . Kills 2 | . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Active Infowar (turns) 2754 | 7 410 338 708 70 56 1165 . . Terrain 1528 | 6 . . 707 70 3 742 . . Seismic 2004 | 1 410 338 708 70 54 423 . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Turns Passed 4545 | 78 410 338 708 70 729 1228 375 609 Spaces Moved 2625 | 44 267 207 501 39 404 675 252 236 Core 21 | 13 . . . . . 3 . 5 Treads . | . . . . . . . . . Legs 2233 | 31 267 207 501 39 404 448 107 229 Wheels 51 | . . . . . . 51 . . Hover 160 | . . . . . . 64 94 2 Flight 160 | . . . . . . 109 51 . Fastest Speed 50 | 50 120 120 120 120 120 91 91 110 Average Speed 124 | 128 120 120 120 120 120 134 117 130 Slowest Speed 685 | 190 120 120 120 120 120 685 186 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 4 45 49 31 6 49 20 4 9 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 1 . 1 . . . . Unknown Exits Taken 4 | 1 . . 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 28 | . . . 1 . . 12 . 15 Terrain Destroyed 292 | . . . 1 . 125 112 8 46 Melee 28 | . . . 1 . . 12 . 15 Projectile 3 | . . . . . . 1 . 2 AOE 261 | . . . . . 125 99 8 29 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Total 3422 | 60 325 299 573 61 529 855 315 405 Wait 275 | . 29 78 31 16 15 18 30 58 Move 2618 | 43 266 206 500 39 403 674 251 236 Hop . | . . . . . . . . . Pick Up 63 | 8 7 4 8 1 10 17 3 5 Fast Attach 47 | 6 . 1 . 1 2 24 7 6 Attach 42 | 1 . . 2 2 9 9 3 16 Detach 14 | . . . . 1 1 6 3 3 Swap 56 | 1 1 2 7 1 12 18 3 11 Drop 53 | . 5 7 6 . 5 21 7 2 Fire 209 | 1 17 . 18 . 67 53 7 46 Melee 34 | . . . 1 . 1 14 . 18 Ram . | . . . . . . . . . Kick 7 | . . 1 . . . 1 1 4 Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . 4 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Fac / [*Mat]) -7/Factory (discovered 2 exits: *Fac / [Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Met a group of wandering Federalists 103 | -10/Materials | Discovered new exit (range 13) 272 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Identified exit to Materials 320 | -10/Materials | Build established: Mutant 489 | -10/Materials | Entered Mines 558 | -10/Mines | Learned Materials trap positions 571 | -10/Mines | Met a Derelict shopkeep closing up shop 736 | -10/Mines | Discovered exit to Materials (range 15) 827 | -10/Mines | Entered Materials 827 | -9/Materials | Accompanied by 2 allies 827 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 828 | -9/Materials | Loaded intel: 17 trap records 832 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1172 | -9/Materials | Discovered new exit (range 14) 1535 | -9/Materials | Entered another Materials area 1535 | -8/Materials | Accompanied by 2 allies 1535 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1590 | -8/Materials | Identified exit to Garrison 1605 | -8/Materials | Entered Garrison 1605 | -8/Garrison | Accompanied by 2 allies 1629 | -8/Garrison | Triggered checkpoint 1672 | -8/Garrison | Garrison Relay disabled 1721 | -8/Garrison | Triggered checkpoint 1737 | -8/Garrison | Discovered new exit (range 5) 1795 | -8/Garrison | Triggered checkpoint 1819 | -8/Garrison | Triggered checkpoint 1890 | -8/Garrison | Destroyed 7 combat bots 1903 | -8/Garrison | Triggered checkpoint 2042 | -8/Garrison | Phase Generator disabled 2056 | -8/Garrison | Discovered new exit (range 9) 2073 | -8/Garrison | Lost 4 parts (2n2w) 2165 | -8/Garrison | Triggered checkpoint 2177 | -8/Garrison | Garrison Relay disabled 2266 | -8/Garrison | Installed Relay Interface Framework 2334 | -8/Garrison | Entered Factory 2334 | -7/Factory | Evolved 2 slots: Utility x2 2454 | -7/Factory | Found Prototype Launcher 2454 | -7/Factory | Identified Rocket Array 2648 | -7/Factory | Discovered new exit (range 10) 2671 | -7/Factory | Build established: Scavenger-Mutant 2725 | -7/Factory | Garrison activated, responded to threat 2777 | -7/Factory | Lost 10 parts (1p5n3u1w) 3123 | -7/Factory | Lost 8 parts (2p3n3u) 3153 | -7/Factory | Cargo convoy interrupted 3522 | -7/Factory | Core integrity fell below 50% 3542 | -7/Factory | Core integrity fell below 20% 3560 | -7/Factory | Discovered new exit (range 2) 3562 | -7/Factory | Entered another Factory area 3562 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3569 | -6/Factory | Lost 5 parts (1p2u2w) 3617 | -6/Factory | Build established: Mutant 3631 | -6/Factory | Fabricated Gyrokinetic Inverter (x2) 3725 | -6/Factory | Discovered new exit (range 15) 3937 | -6/Factory | Entered another Factory area 3937 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4020 | -5/Factory | Repaired Hvy. Laser 4428 | -5/Factory | Destroyed 7 combat bots 4510 | -5/Factory | Core integrity fell below 50% 4541 | -5/Factory | Core integrity fell below 20% 4546 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04516_ U-05 Engineer lays Concrete. 04518_ R-10 Processor collects Terrain Scanner. 04518_ Hvy. Ion Cannon destroyed. 04518_ U-05 Engineer builds a Wall. 04519_ Penetrated by Slug. 04519_ Knocked back. 04520_ System corrupted: Matter fused (-9). 04520_ U-05 Engineer builds a Wall. 04525_ Carbon-fiber Leg destroyed. 04528_ U-05 Engineer builds a Wall. 04534_ R-10 Processor system terminally corrupted. 04535_ System corrupted: Matter fused (-5). 04541_ Penetrated by Slug. 04542_ Critical hit (Burn: +37). 04543_ Penetrated by Slug. 04545_ Slug penetrates Wall. 04545_ Adv. Targeting Computer destroyed. 04545_ Critical hit (Blast). 04545_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????]!???????????????????????????????????? | | ????????????! ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ???????????###+#+#############???????????????????? | | ############ ????????????????????? | | % %^ ????????????????????? | | %% ^% ???????????????????? | | % % ???????????????????? | | ####"#####"" [%% % ! H ???????????????????? | | % # """####+##%#!;#;########?????????????????? | | # # % % %% %=g #?????????????????? | | # # %#####g ! #?????????????????? | | " # % %#???# % #???? #?????????? | | " !! # # #???# # #?????????? | | " !! # # #???# p Y +?????????? | | " # #???# % @ # #?????????? | | # #???# """ """ #??? ??????????? | | # #???# """G""" #?????????????????? | | # " #???###########?????????????????? | | # """"""""##???????????????????????????????? | | ### # ###?????????????????????????????????? | | "" "" ??#####????????????????????????????????????? | | ""T"" #??????????????????????????????????????????? | | ???" ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 24 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 20 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 16 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gyrokinetic Inverter | x2 | -6/Factory | Preloaded Repaired ---------- Hvy. Laser | 29% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportWarpDriver Manual? 0 Play Time 01:16:59 Cumulative 34.0 hours Start 2026.10.03 @ 19:17:28 End 2026.10.03 @ 21:37:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11a1c698-8cf1-45d0-9572-1521e1f89c57