Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 17:56:10 Player: Maelyn Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (335) 335 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2030 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Targeting Computer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Hover Unit Large Storage Unit Improved Terrain Scanner Reflective Plating Reflective Plating System Shield Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Sensor Array Seismic Detector Targeting Computer Shield Generator > --- WEAPON ----------- Shock Rifle Particle Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Large Storage Unit Improved Terrain Scanner Reflective Plating Reflective Plating System Shield Light Assault Rifle Light Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 32 | 8 3 10 11 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 4 3 Treads 2 | 2 . . . Leg 2 | . . . 2 Wheel . | . . . . Hover 5 | . . 4 1 Flight . | . . . . Utility 11 | 2 2 4 3 Device 4 | 1 . 2 1 Storage 4 | 1 2 1 . Processor 2 | . . 1 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 8 | 3 . 1 4 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 1 1 15 Power 4 | . 1 1 2 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 5 | . . . 5 Highest Loss Streak 11 | . 1 1 11 To Critical Strikes . | . . . . Average Backups 7 | 5 7 9 7 Power . | 1 . . . Propulsion 3 | 3 4 4 2 Utility 1 | . . 2 4 Weapon 1 | 1 1 2 1 Tool/Special . | . . . . Unused Backups 7 | . 1 2 4 Power . | . . . . Propulsion 3 | . . 2 1 Utility 3 | . . . 3 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 99 96 76 Engine 11 | . 13 8 5 Treads 20 | . 28 9 . Hover 4 | . . 11 14 Device 15 | . 14 22 12 Storage 12 | . 14 11 9 Processor 4 | . . 10 13 Energy Gun 2 | . . 7 9 Ballistic Gun 21 | . 28 14 3 Peak Build Rating 19 | 7 8 13 19 Average Rating 8 | 4 7 11 15 On Entrance 7 | . 7 8 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 86 | 13 86 29 23 Greatest Support 40 | 40 40 40 21 Greatest Overweight (x) 4 | 2 2 2 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 10 Average Capacity 10 | 7 10 12 10 Most Carried 13 | 8 10 13 10 Average Carried 7 | 5 7 9 8 Final Capacity 15 | 8 15 10 10 Final Carried 10 | 6 10 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 519 | 159 210 115 35 Remotely . | . . . . Salvage Created 477 | 22 245 175 35 Parts 43 | 3 21 16 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 13 | . 8 5 . Guns 13 | . 8 5 . Classes Destroyed 7 | 1 4 2 . Worker 1 | . . 1 . Builder 1 | . 1 . . Tunneler 2 | 1 . 1 . Watcher 2 | . 1 . 1 Swarmer 8 | . 5 3 . Grunt 4 | . 3 1 . Sentry 1 | . . 1 . Best Kill Streak 3 | 1 3 3 1 Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 263 | . 60 33 170 Missed 97 | . 19 13 65 Hits 166 | . 41 20 105 Projectile 166 | . 41 20 105 Critical Strikes 7 | . . 1 6 Damage Taken 2258 | . 427 254 1577 Core 714 | . 116 47 551 Absorbed by Shields 40 | . . . 40 Core Remaining (%) 80 | 100 53 88 . Volleys Fired 76 | 2 40 17 17 Largest 2 | 2 2 2 2 Hottest 115 | 40 40 85 115 Shots Fired 138 | 4 80 34 20 Gun 138 | 4 80 34 20 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 124 | 4 80 24 16 Thermal 13 | . . 10 3 Explosive . | . . . . Electromagnetic 1 | . . . 1 Robot Hit Streak 8 | 2 8 6 4 Robot Miss Streak 7 | 1 7 2 2 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 75 | 3 40 20 12 Core Hits 36 | 2 20 11 3 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 721 | 25 350 219 127 Guns 721 | 25 350 219 127 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 596 | 25 350 126 95 Thermal 93 | . . 93 . Explosive . | . . . . Electromagnetic 32 | . . . 32 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 9 . . Message Errors 4 | . 4 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Parts Fused 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 213 | . 149 213 63 Average Temperature 53 | . 30 80 20 Received Heat Transfer 888 | . 144 87 657 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | . . 222 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | 5 60 60 35 Initial 14 | . . . 14 Average 12 | . 10 32 4 Influence Increases 404 | 5 202 145 52 Destroy 0b10 Robot/C 260 | . 160 100 . Destroy 0b10 Robot/NC 30 | 5 10 10 5 Destroy Leader 64 | . 32 30 2 Successful Hack 5 | . . 5 . Lose Combat Pursuer 45 | . . . 45 Influence Decreases 404 | 5 202 110 87 Entered New Map 21 | . . . 21 Time Decay 346 | 5 202 100 39 Lost Part 37 | . . 10 27 Squads Dispatched 3 | . 1 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 15 7 13 Peak Tracking Total 8 | . 4 3 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . 2 1 Successful 2 | . . 1 1 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Alert Level 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1433 | 42 930 254 207 Optics 110 | . . . 110 Sensors 340 | . . 254 86 Seismic 1345 | 42 930 254 119 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1506 | 115 930 254 207 Spaces Moved 819 | 69 478 137 135 Core 31 | 27 . . 4 Treads 571 | 42 478 51 . Legs 35 | . . . 35 Wheels . | . . . . Hover 182 | . . 86 96 Flight . | . . . . Fastest Speed 50 | 50 160 116 52 Average Speed 150 | 131 170 132 107 Slowest Speed 320 | 160 320 176 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 73 15 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 983 | 89 532 181 181 Wait 12 | . . 3 9 Move 816 | 68 477 136 135 Hop . | . . . . Pick Up 34 | 11 8 7 8 Fast Attach 4 | 2 . 1 1 Attach 20 | 5 1 4 10 Detach . | . . . . Swap 8 | 1 2 5 . Drop 13 | . 4 8 1 Fire 76 | 2 40 17 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 11) 830 | -10/Materials | Discovered new exit (range 16) 963 | -10/Materials | Discovered new exit (range 14) 1046 | -10/Materials | Entered another Materials area 1046 | -9/Materials | Evolved 2 slots: Utility x2 1259 | -9/Materials | Discovered new exit (range 11) 1300 | -9/Materials | Entered another Materials area 1300 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1445 | -8/Materials | Core integrity fell below 50% 1477 | -8/Materials | Lost 11 parts (1p3n3u4w) 1489 | -8/Materials | Core integrity fell below 20% 1507 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01440_ Critical hit (Burn: +37). 01442_ K-01 Serf collects debris. 01443_ Lgt. Assault Rifle destroyed. 01446_ Imp. Hover Unit destroyed. 01446_ K-01 Serf collects debris. 01449_ Critical hit (Burn: +37). 01451_ K-01 Serf collects debris. 01453_ Acquired 35 matter. 01456_ K-01 Serf collects debris. 01457_ Acquired Lgt. Deuterium Engine. 01467_ Critical hit (Burn: +37). 01483_ Acquired Hpw. Shotgun. 01486_ Aluminum Leg destroyed. 01495_ G-47 Trooper destroyed. 01496_ K-01 Serf collects debris. 01498_ Lgt. Deuterium Engine destroyed. 01498_ Aluminum Leg destroyed. 01499_ K-01 Serf collects debris. 01504_ Hpw. Shotgun destroyed. 01506_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????# """ [! #???????????????????? """ | | ???????????????# """ #???????????????????? | | ???????????????# """ [ #?????????????????????! | | ???????????????# #????????????????????? | | ???????????????#####+######+####################+# | | ????????????????# | | ????????????????# | | ????????????????# | | ????????????????###########+######+######+####### | | ????????????????????????? ??# ??# ## | | ??????????????????????? "" # #= ## | | ??????????????????????# """# ""# """## | | ??????????????????????# S"# Y"# """## | | ??????????????????????# """ # ""# """##* | | ??????????????????????# """ # # ##% | | ??????????????????????# """ ######## """##= | | ??????????????????????# #??????# """## | | ??????????????????????#?#+#######??????# """?# | | ????????????????????????# #????????????# ??# | | ????????????##########??# #????????????#! ???# | | ????????????# #### ####?????????#######??# | | ????????????# # #?????#######?????## | | ????????????# # ####### ####### | | ????????????# """ # Yk k a | | ????????????# """ ; [% Y T | | ????????????# """ # @ Y r ! | | ????????????# """ # ####### ####### | | ????????????# """ # #????####/#####???### | | ????????????# ##### ###????# ! #?????? | | ????????????##########???# #??????# ####### | | ?????????????????????????# #??????# + # | | ?????????????????????????#g#??????# ##### # | | ?????????????????????????#k#??????# [ #?????? | | ?????????????????????????# #??????# #?????? | | ?????????????????????????# #??????# #?????? | | ?????????????????????????# #??????# ! #?????? | | ?????????????????????????# #??????# #?????? | | ?????????????????????????# #??????##########?????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????????"??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NanofilamentsAntimatterGun Manual? 0 Play Time 00:27:53 Cumulative 21.6 hours Start 2026.04.08 @ 17:27:50 End 2026.04.08 @ 17:56:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 14/TerminusBold Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abe64131-461f-4b5c-b9e2-9a65ce3dd7d4