Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 16:19:03 Player: Barbarossa Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1728) 1728 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (543) 543 TOTAL SCORE: 5751 Bonus ------- High Alert Combat Kills 43 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 238/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Power Amplifier Coolant Injector Improved Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Gravmag Array > --- UTILITY ---------- Improved Signal Interpreter Improved Targeting Computer Particle Charger Particle Charger Particle Charger Transmission Jammer Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Beam Rifle Plasma Cannon > --- INVENTORY -------- Gravmag Array Authchip [Propulsion] Plasma Cutter [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Hacking Suite Device Disposable Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 6 | . . . 2 2 . 2 Weapon . | . . . . . . . Parts Attached 93 | . 9 22 14 1 14 33 Power 11 | . 1 2 2 . 1 5 Engine 6 | . 1 2 1 . 1 1 Core 5 | . . . 1 . . 4 Reactor . | . . . . . . . Propulsion 38 | . 5 13 5 . 9 6 Treads 11 | . . 5 3 . 2 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 13 | . 1 . . . 7 5 Flight 14 | . 4 8 2 . . . Utility 23 | . 1 1 4 1 2 14 Device 12 | . . 1 2 . 1 8 Storage . | . . . . . . . Processor 8 | . 1 . 1 1 . 5 Hackware 3 | . . . 1 . 1 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 21 | . 2 6 3 . 2 8 Energy Gun 9 | . . 5 3 . . 1 Energy Cannon 5 | . . . . . . 5 Ballistic Gun 6 | . 2 1 . . 2 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 43 | . . 6 8 . 6 23 Power 6 | . . 1 2 . . 3 Propulsion 16 | . . 4 3 . 4 5 Utility 14 | . . . 2 . 2 10 Weapon 7 | . . 1 1 . . 5 Highest Loss Streak 8 | . . 2 8 . 6 7 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 79 | . 85 93 84 46 68 69 Engine 6 | . 14 11 6 . 5 2 Core 1 | . . . . . . 2 Treads 9 | . . 19 12 7 8 5 Leg 1 | . 10 . . . . . Hover 3 | . 3 . . . 13 6 Flight 10 | . 11 23 18 7 . . Device 10 | . . 9 15 7 5 12 Storage 1 | . 8 . . . . . Processor 13 | . 8 11 15 15 9 15 Hackware 7 | . . . 1 7 11 16 Energy Gun 4 | . . 8 14 . . . Energy Cannon 1 | . . . . . . 4 Ballistic Gun 6 | . 28 10 . . 11 . Naked Turns . | . . . . . . . Heaviest Build 27 | 12 12 8 11 1 17 27 Greatest Support 60 | 20 20 23 40 4 60 30 Greatest Overweight (x) 2 | . 1 . 2 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 8 6 5 5 5 5 5 Most Carried 8 | 6 8 5 5 4 5 5 Average Carried 4 | 6 6 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 4 5 4 Class Distribution -------------------- 60% | Mutant 27% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1141 | 200 159 322 121 . 7 332 Remotely . | . . . . . . . Salvage Created 2158 | . 307 566 135 . 72 1078 Parts 128 | . 24 45 7 . 5 47 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . 1 1 . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 46 | . 9 16 3 . 1 17 Guns 33 | . 9 16 3 . 1 4 Cannons 10 | . . . . . . 10 AOE 2 | . . . . . . 2 Classes Destroyed 8 | . 4 1 1 . 1 1 Recycler 4 | . 1 . . . . 3 Watcher 2 | . 2 . . . . . Swarmer 23 | . 8 6 . . . 9 Grunt 11 | . 1 5 . . . 5 Sentry 7 | . . 5 2 . . . Hunter 3 | . . . 1 . . 2 Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Best Kill Streak 7 | . 4 4 2 . 1 7 Combat Bots Only 5 | . 4 4 2 . 1 5 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 553 | . 34 128 90 . 16 285 Missed 225 | . 14 49 31 . 6 125 Damage Taken 5467 | . 162 993 1019 . 470 2823 Core 1562 | . 54 190 207 . 255 856 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 32 | . . . 32 . . . Core Remaining (%) 71 | 100 78 52 62 . 63 . Volleys Fired 219 | . 27 82 25 . 4 81 Largest 2 | . 2 2 2 . 2 2 Hottest 121 | . 40 96 121 . 50 110 Shots Fired 304 | . 54 123 33 . 8 86 Gun 227 | . 54 123 33 . 8 9 Cannon 75 | . . . . . . 75 Launcher . | . . . . . . . Special 2 | . . . . . . 2 Kinetic 158 | . 54 87 . . 8 9 Thermal 146 | . . 36 33 . . 77 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 24 | . 7 24 12 . 11 9 Robot Miss Streak 6 | . 2 6 3 . . 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 206 | . 30 83 28 . 8 57 Core Hits 104 | . 16 36 17 . 4 31 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 7 | . 1 3 1 . . 2 Burn 3 | . . 2 1 . . . Meltdown 2 | . . . . . . 2 Destroy 2 | . 1 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3612 | . 352 800 397 . 141 1922 Guns 1896 | . 352 800 397 . 141 206 Cannons 1435 | . . . . . . 1435 Explosions 267 | . . . . . . 267 Melee . | . . . . . . . Ramming 3 | . . . . . . 3 Kinetic 1245 | . 352 546 . . 141 206 Thermal 2097 | . . 254 397 . . 1446 Explosive 267 | . . . . . . 267 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 5 . . . 3 Average Corruption 4 | . . 5 . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . 9 . . . . Message Errors 1 | . . 1 . . . . Matter Fused 3 | . . 3 . . . . Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 2 | . . 2 . . . . Data Loss (major) 1 | . . 1 . . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 24 | . . . . . . 24 Projectiles 24 | . . . . . . 24 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 43 | . . . . . . 43 Shots 1 | . . . . . . 1 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 190 | . 14 190 36 . . 147 Average Temperature 51 | . 5 67 12 . . 60 Received Heat Transfer 969 | . 18 420 189 . . 342 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Parts Melted 7 | . . . 2 . . 5 Heat Transferred 3849 | . . 790 966 . . 2093 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 644 | . 279 509 340 47 35 644 Initial 214 | . . 117 214 47 35 10 Average 212 | . 110 326 241 47 17 192 Maximum Alert Level 2 | . 1 2 1 . . 2 Low Security (%) 43 | 100 74 19 9 100 100 56 Level 1 42 | . 25 57 90 . . 22 Level 2 13 | . . 22 . . . 21 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . 3 2 . 1 8 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 10 | . . 3 2 . 1 4 Assault 1 | . . . . . . 1 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 8 | . . 2 4 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 12 31 15 . 1 47 Peak Tracking Total 10 | . 3 8 9 . 1 10 Tactical Retreats 10 | . . 2 2 . . 6 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 3 | . . . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 8 | . . 2 . . . 6 Max in Single Turn 3 | . . 1 . . . 3 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 9 | . 1 . 2 1 . 5 Terminals 6 | . 1 . 1 1 . 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 25 | . 1 . 8 1 . 15 Successful 18 | . 1 . 5 1 . 11 Failed 7 | . . . 3 . . 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 9 | . 1 . 2 . . 6 Terminals 14 | . 1 . 2 1 . 10 Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units 3 | . . . . . . 3 Scanalyzers 2 | . . . . . . 2 Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . . 1 . 6 Open DSF 2 | . . . . 1 . 1 Branch Access Points 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Unreport Threat 1 | . . . . . . 1 Locate Traps 2 | . . . . . . 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 1 . 1 . . 2 Terminals 4 | . 1 . 1 . . 2 Botnet 4 | . 1 . 1 . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 2 1 . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 58 | . . . 58 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 2254 | 2 269 540 444 6 153 840 Spaces Moved 1898 | 2 213 410 384 9 118 762 Core 20 | . . . . . . 20 Treads 74 | . . 12 47 . 8 7 Legs 75 | 2 73 . . . . . Wheels . | . . . . . . . Hover 855 | . 24 . . . 96 735 Flight 874 | . 116 398 337 9 14 . Fastest Speed 37 | 120 37 54 54 60 48 50 Average Speed 76 | 120 74 73 77 60 82 76 Slowest Speed 240 | 120 120 160 240 60 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 2 52 45 32 . 79 26 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 . 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 55 | . . . . . . 55 Melee . | . . . . . . . Projectile 7 | . . . . . . 7 AOE 48 | . . . . . . 48 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 2415 | 1 276 543 497 9 164 925 Wait 110 | . 7 10 60 . 11 22 Move 1888 | 1 212 409 379 8 117 762 Hop 2 | . . . 2 . . . Pick Up 39 | . 7 9 7 . 4 12 Fast Attach 48 | . 4 6 5 . 11 22 Attach 24 | . 1 5 4 1 3 10 Detach 4 | . . . 1 . 1 2 Swap 21 | . 4 11 5 . . 1 Drop 51 | . 14 11 9 . 5 12 Fire 219 | . 27 82 25 . 4 81 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . 8 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: [*Fac] / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 8) 271 | -10/Materials | Identified exit to Materials 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Propulsion x2 552 | -9/Materials | Build established: Mutant 599 | -9/Materials | Discovered new exit (range 11) 803 | -9/Materials | Discovered new exit (range 15) 811 | -9/Materials | Identified exit to Materials 812 | -9/Materials | Entered another Materials area 812 | -8/Materials | Evolved 2 slots: Utility x2 880 | -8/Materials | Repaired Flight Unit 914 | -8/Materials | Repaired Disposable Heat Sink 1009 | -8/Materials | Build established: Scavenger-Mutant 1205 | -8/Materials | Lost 8 parts (2p3n2u1w) 1250 | -8/Materials | Discovered new exit (range 8) 1256 | -8/Materials | Entered Factory 1256 | -7/Factory | Evolved 2 slots: Utility x2 1262 | -7/Factory | Identified exit to DSF 1262 | -7/Factory | Entered DSF 1288 | -7/DSF | Additional patrols routed to DSF 1345 | -7/DSF | Lost 6 parts (4n2u) 1365 | -7/DSF | Discovered new exit (range 14) 1415 | -7/DSF | Entered Factory 1415 | -6/Factory | Evolved 2 slots: Utility x2 1454 | -6/Factory | Build established: Mutant 1523 | -6/Factory | Identified exit to Lower Caves 1738 | -6/Factory | Garrison activated, responded to threat 1813 | -6/Factory | Lost 7 parts (1p2n3u1w) 1993 | -6/Factory | Lost 4 parts (1n2u1w) 2087 | -6/Factory | Garrison activated, responded to threat 2094 | -6/Factory | Lost 3 parts (1u2w) 2149 | -6/Factory | Discovered new exit (range 14) 2162 | -6/Factory | Core integrity fell below 50% 2248 | -6/Factory | Core integrity fell below 20% 2255 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02221_ Knocked back. 02224_ K-01 Serf cleans the Construction Platform. 02226_ Door malfunctions. 02229_ Construction Platform disabled. 02230_ Penetrated by Slug. 02231_ Knocked back. 02233_ R-10 Processor knocked back. 02237_ Gravmag System severed. 02237_ Acquired Gravmag System. 02241_ Lgt. Fission Core destroyed. 02243_ P-70 Sage resets C-17 Slicer, system corruption cleaned. 02244_ Gravmag System severed. 02246_ Lgt. Nuclear Core severed. 02247_ C-17 Slicer destroyed. 02248_ Adv. Heat Sink destroyed. 02251_ Imp. Signal Interpreter severed. 02252_ Targeting Computer destroyed. 02253_ Authchip [R/Combat] destroyed. 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""" #???#""" | | ???????????????????????????? #???# "" | | ????????????????????????????? #???# | | ?????????????????????????????? ########+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 2 Particle Charging 22 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Gravmag Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaSeismicWings Manual? 0 Play Time 00:28:50 Cumulative 144.8 hours Start 2024.05.02 @ 15:51:28 End 2024.05.02 @ 16:19:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddc02f69-69e5-4989-82db-40210d0af14b