Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 11:33:41 Player: Akl Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (46) 230 Value Destroyed (1593) 1593 Prototype IDs (7) 140 Alien Tech Used (2) 400 Bonus (0) 0 TOTAL SCORE: 8063 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 181/300 Energy 92/100 System Corruption 0% Temperature Cool (4) Movement Flying (39) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY (10) ----- Enhanced Optical Array Advanced Terrain Scan Processor ECM Suite Experimental Thermal Shield > --- WEAPON (3) ------- Compact Mass Driver Core Stripper > --- INVENTORY (5) ---- Gravity Neutralizer Phase Armor Thermal Shield Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Field Propulsion Array Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Terrain Scan Processor ECM Suite Experimental Thermal Shield > --- WEAPON ----------- Compact Mass Driver Core Stripper > --- INVENTORY -------- Gravity Neutralizer Phase Armor Thermal Shield Improved Datajack [Rating: 107] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Artifact Phase Armor Weapon Enhanced Coil Gun Energy Gun Small Laser Ballistic Gun Enhanced Coil Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Core Stripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Slots Evolved 14 | . . . 4 2 2 2 . . 2 2 . Power 1 | . . . . 1 . . . . . . . Propulsion 4 | . . . 2 . . 1 . . 1 . . Utility 8 | . . . 2 1 1 1 . . 1 2 . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 85 | 4 3 . 31 8 2 11 4 1 2 12 7 Power 9 | . . . 6 1 . 1 1 . . . . Engine 5 | . . . 4 . . 1 . . . . . Core 4 | . . . 2 1 . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 . . 12 . 1 2 1 1 . 5 3 Treads 2 | . . . 2 . . . . . . . . Leg 12 | 2 . . 4 . 1 2 1 1 . 1 . Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 . Flight 10 | . . . 6 . . . . . . 1 3 Utility 28 | . 2 . 7 3 . 5 1 . 2 5 3 Device 10 | . 1 . 2 1 . . . . . 4 2 Storage 1 | . . . 1 . . . . . . . . Processor 15 | . 1 . 3 2 . 5 1 . 2 1 . Hackware . | . . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . . Artifact 1 | . . . . . . . . . . . 1 Weapon 21 | 2 1 . 6 4 1 3 1 . . 2 1 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | 1 . . 5 3 1 3 . . . 1 . Ballistic Cannon 2 | . . . 1 . . . . . . 1 . Launcher 1 | . 1 . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 9 | . . . 1 1 . 1 . . . 2 4 Parts Lost 51 | . . . 19 9 . . 1 . . 22 . Power 7 | . . . 3 2 . . . . . 2 . Propulsion 17 | . . . 6 4 . . 1 . . 6 . Utility 15 | . . . 3 2 . . . . . 10 . Weapon 12 | . . . 7 1 . . . . . 4 . Highest Loss Streak 18 | . . . 8 8 . . 1 . . 18 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 3 4 5 4 4 5 4 4 5 4 4 3 Power . | 1 1 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . 1 2 2 1 2 2 2 3 2 2 2 Weapon 1 | 1 2 2 2 1 2 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 10 | . 1 . 4 2 . . 1 . 1 . 1 Power 2 | . 1 . 1 . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 3 | . . . . 1 . . 1 . . . 1 Weapon 3 | . . . 1 1 . . . . 1 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 73 | . 72 85 76 66 43 63 83 89 89 68 38 Engine 3 | . . . 4 . . 4 5 5 5 2 . Core 2 | . . . 1 9 . . 1 5 5 2 . Treads 2 | . . . 7 . . . . . . . . Leg 13 | . 28 28 13 . 4 11 17 18 21 13 . Flight 3 | . . . 1 21 . . . . . . 15 Device 3 | . 11 14 2 9 6 2 . . . 2 5 Processor 28 | . 11 14 23 22 20 28 41 41 42 32 9 Protection 1 | . . . 4 . . . . . . . . Ballistic Gun 10 | . 14 14 10 2 11 14 16 17 15 9 . Ballistic Cannon 1 | . . . 3 . . . . . . . 3 Peak Build Rating 107 | 4 8 8 29 45 26 58 63 68 71 100 107 Average Rating 41 | 2 7 8 15 30 24 44 59 63 70 68 82 On Entrance 31 | . 4 8 8 29 17 26 58 63 68 71 30 Avg Prop Armor Cover (%) 12 | 23 22 18 13 5 . . . . . 16 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 34 | 3 6 6 20 23 9 24 29 29 29 34 20 Greatest Support 84 | 3 3 3 43 24 29 56 56 76 76 84 31 Greatest Overweight (x) 5 | . 1 1 5 1 . . . . . 3 1 Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 5 5 5 7 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 5 4 4 5 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 4 5 5 4 3 5 Class Distribution -------------------- 36% | Gunner 33% | Mutant 16% | Scavenger-Mutant 5% | Scout 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scout | -7/Factory Mutant | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Gunner | -3/Research Sprinter | -3/Quarantine Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Matter Collected 2112 | 258 30 29 991 68 . 80 377 34 32 213 . Remotely . | . . . . . . . . . . . . Salvage Created 2155 | 97 15 . 843 68 . . 174 66 85 807 . Parts 99 | 4 5 . 45 4 . . 4 3 2 32 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 7 3 . . . Prevented 4 | . . . . . . . 4 . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Combat Hostiles Destroyed 30 | . . . 17 1 . . 3 1 1 7 . Guns 25 | . . . 12 1 . . 3 1 1 7 . Cannons 5 | . . . 5 . . . . . . . . Classes Destroyed 11 | 2 2 . 6 . . . . . . 1 . Worker 3 | . . . 3 . . . . . . . . Builder 4 | . 1 . 2 . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . Recycler 6 | 1 . . 2 . . . . . . 3 . Watcher 2 | . 1 . 1 . . . . . . . . Swarmer 7 | . . . 5 . . . . . . 2 . Grunt 12 | . . . 6 . . . 2 . . 4 . Duelist 1 | . . . 1 . . . . . . . . Sentry 5 | . . . 3 1 . . . . 1 . . Hunter 4 | . . . 2 . . . 1 1 . . . Programmer 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | 2 2 . 4 1 . . 2 1 1 8 . Combat Bots Only 4 | . . . 3 1 . . 2 1 1 4 . Max Kills in Single Turn 2 | 1 1 . 2 1 . . 1 1 1 2 . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Hostile Shots Fired 694 | . . . 229 160 20 . 51 4 2 212 16 Missed 243 | . . . 67 66 8 . 18 1 1 76 6 Hits 451 | . . . 162 94 12 . 33 3 1 136 10 Projectile 451 | . . . 162 94 12 . 33 3 1 136 10 Critical Strikes 13 | . . . 4 1 . . . . . 8 . Part Disruptions 1 | . . . 1 . . . . . . . . Damage Taken 7407 | . 42 . 2498 751 233 . 582 59 25 3100 117 Core 2235 | . 42 . 483 283 38 . 56 18 . 1264 51 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 77 | 100 . 83 12 59 95 . . 92 100 . . Volleys Fired 141 | 6 6 . 84 14 . . 8 2 1 17 3 Largest 3 | 2 2 . 2 2 . . 3 3 3 3 1 Hottest 114 | 60 50 . 60 100 . . 90 90 90 114 54 Shots Fired 270 | 12 7 . 149 25 . . 24 6 3 41 3 Gun 209 | 12 2 . 102 23 . . 24 6 3 37 . Cannon 50 | . . . 43 . . . . . . 4 3 Launcher 9 | . 5 . 4 . . . . . . . . Special 2 | . . . . 2 . . . . . . . Kinetic 253 | 6 2 . 145 23 . . 24 6 3 41 3 Thermal 8 | 6 . . . 2 . . . . . . . Explosive 9 | . 5 . 4 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | 3 . . 11 13 . . 21 13 4 19 . Robot Miss Streak 5 | 3 1 . 5 2 . . 2 1 . 1 . Penetration Max 2 | . . . . 1 . . . . . 2 . Secondary Targets 1 | . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . Shots Hit Robots 182 | 6 . . 94 19 . . 24 5 3 31 . Core Hits 96 | 3 4 . 48 6 . . 7 3 1 24 . Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . . . 1 . . 3 . Critical Strikes 9 | . . . 2 . . . 1 . 1 5 . Destroy 5 | . . . . . . . 1 . 1 3 . Blast 4 | . . . 2 . . . . . . 2 . Melee Attacks 7 | . . . . . . . 6 . . . 1 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5060 | 71 175 . 1860 394 . 9 444 109 87 1911 . Guns 3770 | 71 . . 904 394 . . 444 109 87 1761 . Cannons 839 | . . . 717 . . . . . . 122 . Explosions 396 | . 175 . 221 . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 55 | . . . 18 . . 9 . . . 28 . Kinetic 4564 | 26 . . 1621 394 . . 444 109 87 1883 . Thermal 74 | 45 . . 29 . . . . . . . . Explosive 222 | . 175 . 47 . . . . . . . . Electromagnetic 145 | . . . 145 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . 1 . . . . . . . . Average Corruption 1 | . . . 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . 8 . . . . . . . . Message Errors 4 | . . . 4 . . . . . . . . Matter Fused 2 | . . . 2 . . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 34 | . . . 33 . . . . . . 1 . Projectiles 1 | . . . . . . . . . . 1 . Explosions 33 | . . . 33 . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 16 | . . . 14 . . . . . . 2 . Impact . | . . . . . . . . . . . . Kinetic 12 | . . . 10 . . . . . . 2 . Secondary 4 | . . . 4 . . . . . . . . Self-Inflicted Damage 204 | . . . 204 . . . . . . . . Shots 7 | . . . 7 . . . . . . . . Rammed 2 | . . . 2 . . . . . . . . Targets Rammed 11 | . . . 4 . . 1 . . . 6 . Kicked 9 | . . . 2 . . 1 . . . 6 . Crushed . | . . . . . . . . . . . . Highest Temperature 156 | 15 . . 126 156 . . 18 24 3 32 . Average Temperature 30 | 10 . . 19 45 . . 11 12 2 12 . Received Heat Transfer 1603 | . . . 747 258 63 . 138 . 9 388 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 150 | 100 . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 195 | 5 34 . 191 89 24 . . . 32 195 103 Initial 93 | . 3 . . 84 24 . . . 12 . 93 Average 39 | 1 9 . 43 45 6 . . . 4 61 70 Influence Increases 1898 | 10 58 . 794 240 . . 160 30 32 544 30 Destroy 0b10 Robot/C 600 | . . . 340 20 . . 60 20 20 140 . Destroy 0b10 Robot/NC 80 | 10 10 . 40 . . . . . . 20 . Destroy Leader 174 | . 2 . 102 10 . . 10 10 10 30 . Successful Hack 15 | . . . . . . . . . . 15 . Disable Machine 90 | . . . 60 . . . . . . . 30 Destroy Structure 84 | . 31 . 27 . . . . . 2 24 . Partial Spotted 30 | . 15 . . 15 . . . . . . . Lose Combat Pursuer 825 | . . . 225 195 . . 90 . . 315 . Influence Decreases 1865 | 5 30 33 607 376 51 . 94 76 52 377 164 Entered New Map 244 | . 2 17 . 103 27 . . 13 8 . 74 Time Decay 1142 | 5 28 16 417 204 24 . 94 63 44 157 90 Lost Part 479 | . . . 190 69 . . . . . 220 . Squads Dispatched 18 | . 1 . 6 1 . . . . . 9 1 Investigation 2 | . . . 1 . . . . . . 1 . Extermination 2 | . . . . 1 . . . . . 1 . Reinforcement 14 | . 1 . 5 . . . . . . 7 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Distress Signals 4 | . . . 2 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 127 | . 2 . 48 16 3 . 9 1 1 42 5 Peak Tracking Total 14 | . 2 . 14 5 3 . 4 1 1 11 4 Tactical Retreats 19 | . . . 4 5 . . 2 . . 8 . Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Traps Triggered 7 | . 1 . 2 4 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Machines Disabled 6 | . . . 4 . . . . . . . 2 Max in Single Turn 1 | . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Machines Accessed 8 | . 2 . . . . . . . 2 3 1 Terminals 8 | . 2 . . . . . . . 2 3 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 17 | . 4 . . . . . . . 6 5 2 Successful 6 | . 1 . . . . . . . 2 2 1 Failed 11 | . 3 . . . . . . . 4 3 1 Catastrophic 4 | . 1 . . . . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . 1 Terminals 17 | . 4 . . . . . . . 6 5 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 6 | . 1 . . . . . . . 2 2 1 Record 3 | . . . . . . . . . 1 1 1 Open Door 1 | . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 2 . . . . . . . 1 3 1 Full Trace Events 1 | . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Active Infowar (turns) 4046 | . 100 90 1188 447 118 194 683 159 286 585 196 Optics 3703 | . . . 1035 447 118 194 683 159 286 585 196 Terrain 668 | . 100 90 199 279 . . . . . . . Traps 23 | . . . . . . . . . . 23 . Seismic 153 | . . . 153 . . . . . . . . Machine Analysis 707 | . . . . . . . . . 286 421 . ECM 37 | . . . 4 32 . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Turns Passed 4158 | 53 109 90 1238 447 118 194 683 159 286 585 196 Spaces Moved 3824 | 44 159 65 753 882 108 135 481 123 226 534 314 Core 628 | 44 159 65 143 76 31 . . . . 110 . Treads 219 | . . . 219 . . . . . . . . Legs 1623 | . . . 331 . 77 135 481 123 226 250 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1354 | . . . 60 806 . . . . . 174 314 Fastest Speed 31 | 50 50 100 31 31 50 126 123 122 122 45 32 Average Speed 87 | 50 56 100 118 37 107 128 123 122 122 85 51 Slowest Speed 300 | 50 100 100 300 120 130 130 126 123 122 200 125 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 22 | 4 33 9 59 22 6 5 53 16 6 26 34 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . . . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . . . . Spaces Dug 5 | . . . . . . . . . . 5 . Terrain Destroyed 93 | . 30 . 23 . . . 20 4 1 15 . Melee . | . . . . . . . . . . . . Projectile 47 | . . . 7 . . . 20 4 1 15 . AOE 46 | . 30 . 16 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res Qua Total 4380 | 62 172 90 953 963 109 152 549 126 234 625 345 Wait 199 | . . 26 47 13 . . 42 1 4 50 16 Move 3811 | 43 158 64 752 879 107 134 480 122 225 533 314 Hop 1 | . . . . 1 . . . . . . . Pick Up 39 | 9 3 . 13 4 . 1 5 . 1 2 1 Fast Attach 56 | . . . 20 10 2 10 1 1 . 6 6 Attach 32 | 4 3 . 10 5 . . 2 . 1 5 2 Detach 10 | . 1 . 2 3 . . . . . 2 2 Swap 13 | . . . 6 1 . 1 2 . 1 2 . Drop 29 | . 1 . 15 3 . 5 2 . 1 2 . Fire 141 | 6 6 . 84 14 . . 8 2 1 17 3 Melee 7 | . . . . . . . 6 . . . 1 Ram . | . . . . . . . . . . . . Kick 9 | . . . 2 . . 1 . . . 6 . Crush 2 | . . . 2 . . . . . . . . Escape Stasis 30 | . . . . 30 . . . . . . . Rewire 1 | . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 10) 162 | -10/Materials | Identified exit to Subcaves 163 | -10/Materials | Entered Subcaves 164 | -10/Subcaves | Approached by a straggling Scientist 231 | -10/Subcaves | Discovered new exit (range 11) 252 | -10/Subcaves | Identified exit to Materials 253 | -10/Subcaves | Entered Materials 253 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 340 | -8/Materials | Build established: Mutant 664 | -8/Materials | Lost 5 parts (2n1u2w) 933 | -8/Materials | Discovered new exit (range 9) 1032 | -8/Materials | Build established: Scavenger-Mutant 1188 | -8/Materials | Core integrity fell below 50% 1357 | -8/Materials | Discovered new exit (range 20) 1414 | -8/Materials | Core integrity fell below 20% 1464 | -8/Materials | Lost 8 parts (1p3n2u2w) 1489 | -8/Materials | Discovered new exit (range 10) 1491 | -8/Materials | Identified exit to Factory 1491 | -8/Materials | Entered Factory 1491 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1858 | -7/Factory | Lost 8 parts (2p3n2u1w) 1904 | -7/Factory | Discovered new exit (range 11) 1909 | -7/Factory | Identified exit to Factory 1938 | -7/Factory | Entered another Factory area 1938 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2048 | -6/Factory | Discovered new exit (range 7) 2054 | -6/Factory | Identified exit to Factory 2056 | -6/Factory | Entered another Factory area 2056 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2092 | -5/Factory | Build established: Mutant 2130 | -5/Factory | Discovered new exit (range 9) 2166 | -5/Factory | Identified exit to Upper Caves 2250 | -5/Factory | Entered Upper Caves 2259 | -5/Upper Caves | Learned Factory emergency access door positions 2451 | -5/Upper Caves | Build established: Gunner 2926 | -5/Upper Caves | Discovered new exit (range 7) 2933 | -5/Upper Caves | Entered another Upper Caves area 3081 | -5/Upper Caves | Discovered new exit (range 10) 3092 | -5/Upper Caves | Entered Factory 3092 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3360 | -4/Factory | Discovered new exit (range 12) 3378 | -4/Factory | Entered Research 3378 | -3/Research | Evolved 2 slots: Utility x2 3842 | -3/Research | Core integrity fell below 50% 3870 | -3/Research | Lost 18 parts (1p6n8u3w) 3949 | -3/Research | Core integrity fell below 20% 3959 | -3/Research | Discovered new exit (range 9) 3963 | -3/Research | Entered Quarantine 3979 | -3/Quarantine | Lost 3 parts (2u1w) 4010 | -3/Quarantine | Found Alien Artifact 4011 | -3/Quarantine | Identified Phase Armor 4032 | -3/Quarantine | Found Alien Impact Weapon 4032 | -3/Quarantine | Identified Core Stripper 4078 | -3/Quarantine | Found Prototype Device 4078 | -3/Quarantine | Identified Exp. Thermal Shield 4159 | -3/Quarantine | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 04032_ Identified Core Stripper. 04037_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04047_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q010. 04051_ Acquired Field Propulsion Array. 04078_ Acquired Prototype Device. 04078_ Identified Exp. Thermal Shield. 04134_ Connecting with Research Terminal... 04134_ Current location identified: Quarantine >>Query(Unknown Artifact) A way to activate this device has yet to be discovered, though its design suggests it can interface with LRCs. When that program is further along the two can be merged to make further progress. Until then no further tests will be conducted as only three were recovered from the [Leopard]. 04144_ Penetrated by Slug. 04159_ Slug penetrates Wall. 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""" #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# """ = #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# """ #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 27 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 30 Target Analysis 8 Recoil Reduction 2 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Phase Armor Core Stripper Achievements -------------- Alien Tech Physics Hates This One Trick Respectable Loadout Challenges ------------ None Game ------ Seed MatterThiefBlasthammer Manual? 0 Play Time 01:01:14 Cumulative 28.4 hours Start 2026.07.23 @ 10:25:26 End 2026.07.23 @ 11:33:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 203ef708-7d8b-4dc4-8649-a0629ae1f2f8