Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.16 @ 23:55:50 Player: GR4C3 Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (135) 675 Value Destroyed (4159) 4159 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (444) 444 TOTAL SCORE: 10138 Bonus ------- High Alert Combat Kills 444 Cogmind --------- Core Integrity 0/1000 Matter 266/300 Energy 100/100 System Corruption 9% Temperature Hot (240) Movement Hovering (62) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ Visual Processing Unit Signal Interpreter Point Defense System Improved Component Analysis Suite > --- WEAPON (3) ------- Plasma Rifle KE Penetrator > --- INVENTORY (5) ---- Nuclear Pulse Array Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fusion Compressor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Power Amplifier Improved Heat Sink Coolant Injector Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit Force Field > --- WEAPON ----------- Gatling Laser Gauss Rifle Flak Gun > --- INVENTORY -------- Nuclear Pulse Array Signal Interpreter Heavy Particle Gun Gatling Laser [Rating: 76] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Gyrokinetic Inverter Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 . . 2 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . 1 . 1 1 . . . . . . Utility 5 | . . 1 . 1 . . . 1 2 . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 191 | 6 16 30 10 34 34 9 . 14 17 15 6 Power 33 | 1 1 4 1 7 11 . . 1 2 5 . Engine 11 | 1 1 2 1 3 2 . . 1 . . . Core 22 | . . 2 . 4 9 . . . 2 5 . Reactor . | . . . . . . . . . . . . Propulsion 60 | 2 7 3 4 11 10 4 . 8 9 2 . Treads . | . . . . . . . . . . . . Leg 9 | 2 . . . 2 . . . 5 . . . Wheel 5 | . . 2 2 . . . . . . 1 . Hover 19 | . 2 . . 4 5 . . 1 6 1 . Flight 27 | . 5 1 2 5 5 4 . 2 3 . . Utility 28 | 1 4 3 . 5 3 1 . 1 3 4 3 Device 18 | . 1 2 . 4 3 1 . 1 2 2 2 Storage 3 | 1 1 1 . . . . . . . . . Processor 2 | . 1 . . . . . . . . 1 . Hackware 2 | . . . . 1 . . . . . . 1 Protection 3 | . 1 . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . Weapon 70 | 2 4 20 5 11 10 4 . 4 3 4 3 Energy Gun 28 | . . 7 3 4 6 3 . 1 1 1 2 Energy Cannon 4 | . . . . 1 2 . . . . 1 . Ballistic Gun 24 | 2 3 6 . 5 1 . . 3 1 2 1 Ballistic Cannon 2 | . . . . . 1 1 . . . . . Launcher 12 | . 1 7 2 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . . . Parts Lost 56 | . . 5 . 10 4 5 2 3 11 12 4 Power 13 | . . 1 . 2 1 . 1 1 3 3 1 Propulsion 15 | . . 3 . 3 1 4 . 2 . 1 1 Utility 14 | . . 1 . 2 2 . . . 4 4 1 Weapon 14 | . . . . 3 . 1 1 . 4 4 1 Highest Loss Streak 6 | . . 4 . 3 2 3 2 3 6 6 4 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 75 | . 86 73 84 68 89 78 69 73 82 59 66 Engine 4 | . 14 8 10 3 2 . . 3 3 . . Core 5 | . . 2 . 4 11 15 10 2 2 7 11 Leg 3 | . 7 . . 1 . . . 15 9 . . Wheel 2 | . . 2 20 6 . . . . . . 5 Hover 9 | . . . . 7 25 6 . 2 15 25 17 Flight 7 | . 20 15 1 5 5 11 15 5 1 . . Device 10 | . 1 14 11 4 12 13 15 18 20 4 5 Storage 5 | . 12 . 11 9 7 7 7 6 4 . . Processor 7 | . 1 11 11 9 7 7 7 6 5 10 11 Energy Gun 5 | . . 5 11 4 4 9 12 9 2 . 5 Ballistic Gun 7 | . 27 7 3 7 6 4 . 2 9 1 3 Launcher 1 | . . 3 3 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 13 17 24 25 24 36 31 31 41 47 34 36 Greatest Support 90 | 20 20 32 32 32 49 49 18 90 90 55 33 Greatest Overweight (x) 13 | 1 2 4 2 4 2 1 1 13 10 1 1 Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 6 8 5 10 10 10 10 10 10 9 5 5 Most Carried 10 | 5 4 8 10 10 10 10 8 10 10 5 5 Average Carried 6 | 2 1 4 8 9 8 7 8 7 7 2 2 Final Capacity 10 | 8 5 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 2 4 7 9 8 10 8 8 8 5 2 3 Class Distribution -------------------- 61% | Mutant 21% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Matter Collected 3435 | 250 228 605 108 519 665 279 16 221 50 444 50 Remotely . | . . . . . . . . . . . . Salvage Created 4122 | . 261 788 136 928 694 304 144 416 180 271 . Parts 257 | . 29 60 13 55 45 13 5 21 2 14 . Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 8 | . . 2 . 4 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 13 8 . . 10 . Prevented 4 | . . . . . . 4 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Combat Hostiles Destroyed 102 | . 9 26 8 18 14 8 3 6 3 7 . Guns 54 | . 9 6 4 10 6 7 3 6 3 . . Cannons 15 | . . . . . 8 1 . . . 6 . AOE 32 | . . 20 4 8 . . . . . . . Classes Destroyed 14 | . 4 6 1 2 1 . . . . . . Worker 6 | . 1 4 . 1 . . . . . . . Builder 4 | . . 1 . 1 2 . . . . . . Tunneler 2 | . . 1 . . . . . 1 . . . Hauler 1 | . . . . 1 . . . . . . . Recycler 6 | . 1 1 . 2 1 . . 1 . . . Operator 1 | . . 1 . . . . . . . . . Watcher 13 | . 2 3 . 4 3 . . 1 . . . Swarmer 39 | . 9 6 6 4 4 4 . 2 . 4 . Grunt 37 | . . 12 1 8 6 3 3 2 . 2 . Brawler 2 | . . 2 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 17 | . . 6 . 4 2 1 . 1 3 . . Hunter 4 | . . . . 2 . . . 1 . 1 . Programmer 2 | . . . . . 2 . . . . . . Best Kill Streak 11 | . 4 11 3 5 7 7 2 5 1 4 . Combat Bots Only 7 | . 3 7 3 4 5 7 2 3 1 4 . Max Kills in Single Turn 4 | . 1 2 2 4 2 2 1 1 1 1 . Gunslinging 1 | . . . 1 . . 1 . . . . . Exploded 2 | . . 2 2 2 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Hostile Shots Fired 957 | . 14 89 35 101 151 84 12 97 183 163 28 Missed 332 | . 4 37 11 34 57 20 4 34 79 42 10 Damage Taken 7446 | . 72 624 189 867 832 640 114 516 1497 1813 282 Core 2056 | . 43 296 32 158 216 149 29 120 360 547 106 Absorbed by Shields 319 | . . . . . . . . 129 190 . . Ignored by Resistances 2211 | . 20 180 61 247 261 175 31 187 467 506 76 Regen/Repaired (Parts) 316 | . . . . 56 59 . . 201 . . . Core Remaining (%) 66 | 100 82 . 18 71 . . 43 85 . . . Volleys Fired 336 | . 21 76 10 63 58 17 10 27 22 27 5 Largest 3 | . 2 2 2 2 2 2 2 3 3 2 2 Hottest 168 | . 43 88 90 91 124 135 135 168 136 150 108 Shots Fired 541 | . 42 104 20 91 101 32 15 46 49 33 8 Gun 447 | . 42 78 17 79 74 30 15 46 47 11 8 Cannon 52 | . . . . 1 27 2 . . . 22 . Launcher 42 | . . 26 3 11 . . . . 2 . . Special . | . . . . . . . . . . . . Kinetic 294 | . 42 35 3 47 75 16 . 29 38 6 3 Thermal 125 | . . 43 . 11 10 8 10 12 4 22 5 Explosive 40 | . . 26 3 11 . . . . . . . Electromagnetic 82 | . . . 14 22 16 8 5 5 7 5 . Robot Hit Streak 34 | . 5 26 33 14 10 13 17 19 34 8 4 Robot Miss Streak 5 | . 3 4 3 4 5 2 1 2 3 2 2 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 8 | . 1 . 2 . 2 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . 1 . . . Shots Hit Robots 393 | . 25 73 11 60 75 25 13 41 41 25 4 Core Hits 292 | . 17 60 12 46 61 15 9 28 27 16 1 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . 1 . . 1 . . . . 3 . . Critical Strikes 11 | . 1 1 1 2 1 . . 1 3 1 . Burn 2 | . . 1 . 1 . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . Destroy 5 | . 1 . . 1 . . . . 3 . . Corrupt 3 | . . . 1 . 1 . . 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10700 | . 307 2770 458 2003 1615 509 318 920 938 739 123 Guns 6222 | . 295 880 171 968 1066 471 318 900 862 168 123 Cannons 1156 | . . . . 28 537 38 . . . 553 . Explosions 3213 | . . 1890 287 968 . . . . 68 . . Melee . | . . . . . . . . . . . . Ramming 109 | . 12 . . 39 12 . . 20 8 18 . Kinetic 3847 | . 295 314 34 584 1119 207 . 490 693 62 49 Thermal 2997 | . . 840 . 500 230 181 210 279 130 553 74 Explosive 2352 | . . 1479 287 586 . . . . . . . Electromagnetic 1395 | . . 137 137 294 254 121 108 131 107 106 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 2 2 2 1 9 9 9 Average Corruption 4 | . . . . 1 1 2 2 1 3 9 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 65 | . . . . . 4 16 1 1 2 29 12 Message Errors 14 | . . . . . 2 3 . . . 7 2 Matter Fused 18 | . . . . . 1 4 1 . . 9 3 Heat Flow Errors 4 | . . . . . . 1 . . . 3 . Energy Discharges 13 | . . . . . . 4 . 1 1 4 3 Parts Rejected 2 | . . . . . . 1 . . . 1 . Data Loss (minor) 7 | . . . . . 1 1 . . . 2 3 Data Loss (major) 1 | . . . . . . . . . . 1 . Misfires 2 | . . . . . . 1 . . . . 1 Alerts 2 | . . . . . . . . . 1 1 . Weapon Failures 2 | . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 76 | . . 26 8 32 . . . . . 10 . Projectiles 10 | . . . . . . . . . . 10 . Explosions 66 | . . 26 8 32 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 10 | . . . . . 9 1 . . . . . Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . 8 1 . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 284 | . 4 103 . 159 6 . . . 4 8 . Shots 9 | . . 4 . 5 . . . . . . . Rammed 19 | . 5 . . 4 2 . . . 1 7 . Targets Rammed 24 | . 7 . . 4 2 . . 3 1 7 . Kicked 5 | . 2 . . . . . . 3 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 376 | . 8 214 53 185 376 275 188 195 110 348 228 Average Temperature 80 | . 3 55 20 47 99 122 102 70 42 108 92 Received Heat Transfer 1722 | . . 204 24 315 330 105 72 166 98 360 48 Effects 6 | . . . . . 2 . . . . 1 3 Shutdowns 2 | . . . . . 2 . . . . . . Interference 3 | . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . 2 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 10 | . . 4 . . . 2 . 1 1 2 . Heat Transferred 5444 | . . 1619 . 733 525 425 475 625 300 592 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . 3 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Peak Influence 1018 | . 158 1018 471 682 585 . . 161 242 . . Initial 269 | . . 56 269 155 183 . . 113 67 . . Average 330 | . 75 635 387 446 416 . . 100 116 . . Maximum Alert Level 3 | . . 3 2 2 2 . . . 1 . . Low Security (%) 44 | 100 100 11 . 5 5 . . 100 96 . . Level 1 17 | . . 10 76 33 24 . . . 3 . . Level 2 28 | . . 28 23 60 69 . . . . . . Level 3 9 | . . 48 . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . . 4 . 1 2 . . 3 1 . . Investigation 3 | . . 1 . . . . . 2 . . . Extermination 2 | . . . . . 1 . . . 1 . . Reinforcement 6 | . . 3 . 1 1 . . 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Distress Signals 7 | . 2 2 . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 176 | . 15 29 10 28 25 12 4 9 22 21 1 Peak Tracking Total 15 | . 3 6 4 6 5 5 3 3 15 5 1 Tactical Retreats 13 | . . 1 . 2 . 1 . 1 2 6 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Traps Triggered 8 | . . 1 . . . 1 . 2 4 . . Indirectly 2 | . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . 4 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Machines Disabled 19 | . . 11 . 8 . . . . . . . Max in Single Turn 5 | . . 5 . 3 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Machines Accessed 22 | . 7 3 . 7 1 . . 3 1 . . Terminals 12 | . 6 3 . 3 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . 1 1 . . 2 . . . Recycling Units 4 | . 1 . . 2 . . . 1 . . . Scanalyzers 2 | . . . . 1 . . . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 44 | . 11 4 . 15 4 . . 8 2 . . Successful 33 | . 8 1 . 13 4 . . 5 2 . . Failed 11 | . 3 3 . 2 . . . 3 . . . Catastrophic 1 | . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 17 | . 10 4 . 3 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 13 | . . . . 4 4 . . 5 . . . Recycling Units 8 | . 1 . . 4 . . . 3 . . . Scanalyzers 6 | . . . . 4 . . . . 2 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . 7 1 . 3 . . . . . . . Record 4 | . 3 1 . . . . . . . . . Prototype ID Bank 3 | . 2 . . 1 . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 12 | . . . . 4 4 . . 4 . . . Scan Component 6 | . . . . 2 2 . . 2 . . . Repair 6 | . . . . 2 2 . . 2 . . . Recycling Unit Hacks 5 | . 1 . . 3 . . . 1 . . . Report Inventory 4 | . 1 . . 2 . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 5 | . . . . 3 . . . . 2 . . Insert Component 3 | . . . . 2 . . . . 1 . . Analyze 2 | . . . . 1 . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 4 1 . 2 1 . . 3 . . . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . . . . 2 2 . . 2 . . . Time 256 | . . . . 64 92 . . 100 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . Parts Scanalyzed 3 | . . . . 2 . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 2 . . . 1 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Turns Passed 6835 | 51 706 923 333 844 720 780 85 661 516 887 329 Spaces Moved 6402 | 35 617 1087 268 715 624 780 52 428 435 999 362 Core 182 | 16 . 53 . . . . . 2 6 105 . Treads . | . . . . . . . . . . . . Legs 567 | 19 150 . . 41 . . . 253 104 . . Wheels 629 | . . 113 262 207 . . . . . 27 20 Hover 2651 | . 2 . . 306 623 252 . . 259 867 342 Flight 2373 | . 465 921 6 161 1 528 52 173 66 . . Fastest Speed 31 | 50 37 32 100 31 42 42 112 112 34 50 72 Average Speed 82 | 108 96 63 102 78 58 90 112 122 91 76 82 Slowest Speed 700 | 190 197 250 197 380 197 118 112 700 550 110 112 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . 1 1 . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 3 81 92 60 65 17 77 9 16 17 85 55 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 4 | . . . . 1 . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . . Scrap Searched 8 | . . . 1 . . 1 1 . . 3 2 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 281 | . . 166 17 91 . . . . . 5 2 Melee . | . . . . . . . . . . . . Projectile 8 | . . . . 1 . . . . . 5 2 AOE 273 | . . 166 17 90 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Total 7445 | 48 686 1220 308 910 884 820 61 520 516 1085 387 Wait 289 | . 2 1 4 66 127 11 . 34 12 25 7 Move 6381 | 34 614 1084 267 708 623 779 51 427 434 998 362 Hop 5 | . 1 1 . 3 . . . . . . . Pick Up 128 | 8 13 13 8 15 20 3 . 12 17 12 7 Fast Attach 19 | . . 4 1 9 5 . . . . . . Attach 97 | 6 6 8 3 9 11 5 . 12 16 15 6 Detach 17 | . 2 6 2 2 3 . . 2 . . . Swap 75 | . 10 18 6 16 18 4 . 2 1 . . Drop 74 | . 10 9 7 15 17 1 . 1 13 1 . Fire 336 | . 21 76 10 63 58 17 10 27 22 27 5 Melee . | . . . . . . . . . . . . Ram 19 | . 5 . . 4 2 . . . 1 7 . Kick 5 | . 2 . . . . . . 3 . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 15) 671 | -10/Materials | Discovered new exit (range 16) 724 | -10/Materials | Discovered new exit (range 13) 758 | -10/Materials | Entered another Materials area 758 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1022 | -9/Materials | Discovered new exit (range 3) 1046 | -9/Materials | Discovered new exit (range 17) 1083 | -9/Materials | Discovered new exit (range 6) 1238 | -9/Materials | Core integrity fell below 50% 1262 | -9/Materials | Lost 4 parts (1p2n1u) 1277 | -9/Materials | Destroyed 7 combat bots 1681 | -9/Materials | Entered Mines 1717 | -9/Mines | Learned location of 1 exit from Materials 1839 | -9/Mines | Discovered new exit (range 12) 1864 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1950 | -9/Mines | Core integrity fell below 20% 2014 | -9/Mines | Entered Materials 2014 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2015 | -8/Materials | Identified exit to Factory 2585 | -8/Materials | Lost 3 parts (1p2n) 2599 | -8/Materials | Discovered exit to Factory (range 4) 2700 | -8/Materials | Lost 3 parts (1p2w) 2797 | -8/Materials | Repaired EM Shotgun 2830 | -8/Materials | Repaired Imp. Hover Unit 2858 | -8/Materials | Entered Factory 2858 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3182 | -7/Factory | Build established: Scavenger-Mutant 3325 | -7/Factory | Repaired Imp. Hover Unit 3388 | -7/Factory | Repaired Aerolev Unit 3514 | -7/Factory | Discovered new exit (range 16) 3578 | -7/Factory | Entered Lower Caves 3579 | -7/Lower Caves | Encountered a Warlord checkpoint 3692 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3741 | -7/Lower Caves | Core integrity fell below 50% 3751 | -7/Lower Caves | Lost 3 parts (2n1w) 3762 | -7/Lower Caves | Destroyed 7 combat bots 3962 | -7/Lower Caves | Learned location of 1 exit from Factory 4000 | -7/Lower Caves | Build established: Mutant 4338 | -7/Lower Caves | Discovered new exit (range 17) 4358 | -7/Lower Caves | Entered another Lower Caves area 4383 | -7/Lower Caves | Discovered new exit (range 11) 4443 | -7/Lower Caves | Entered Factory 4443 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4444 | -6/Factory | Identified exit to Factory 4771 | -6/Factory | Lost 3 parts (1p2n) 4832 | -6/Factory | Repaired Gauss Rifle 4889 | -6/Factory | Repaired Wave Gun? 5086 | -6/Factory | Discovered exit to Factory (range 10) 5104 | -6/Factory | Entered another Factory area 5104 | -5/Factory | Evolved 2 slots: Utility x2 5105 | -5/Factory | Identified exit to Upper Caves 5545 | -5/Factory | Lost 3 parts (1p2w) 5609 | -5/Factory | Discovered exit to Upper Caves (range 16) 5620 | -5/Factory | Entered Upper Caves 5635 | -5/Upper Caves | Lost 6 parts (2p3u1w) 5800 | -5/Upper Caves | Learned location of Warlord (-4) 6000 | -5/Upper Caves | Spotted B-75 Beast 6020 | -5/Upper Caves | Core integrity fell below 50% 6099 | -5/Upper Caves | Lost 6 parts (2p1n2u1w) 6462 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6462 | -5/Upper Caves | Core integrity fell below 20% 6497 | -5/Upper Caves | Discovered new exit (range 15) 6506 | -5/Upper Caves | Identified exit to Upper Caves 6507 | -5/Upper Caves | Entered another Upper Caves area 6517 | -5/Upper Caves | Learned 8 Factory zone layouts 6652 | -5/Upper Caves | Learned 8 Factory zone layouts 6786 | -5/Upper Caves | Spotted B-75 Beast 6836 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Acquired 26 matter. Acquired Point Defense System. Acquired Adv. System Shield. Acquired Plasma Rifle. Acquired Hvy. Mace. System corrupted: Energy discharge (-78). System corrupted: Component data lost. System corrupted: Energy discharge (-75). System corrupted: Matter fused (-8). Hpw. Shock Rifle destroyed. Adv. System Shield destroyed. Critical hit (Blast). Arm. Huge Wheel destroyed. Slug penetrates B-75 Beast. Overheating: System interference. Plasma Rifle temporarily disabled. Signal Interpreter temporarily disabled. Visual Processing Unit temporarily disabled. Neutrino Core destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | # ##????# #???# #???????????????? | | ##???# #???###### #???????????????? | | ##??# ?????????# #???????????????? | | " #??# #????????# #???????????????? | | """" #??? ?# ??????## #???????????????? | | " ###????? ?# ?????# #???????????????? | | " #????????" #?# ???## ##??????????????? | | """ #????????# #???# ### ##?????????????? | | """" #????????# #??# # #?????????????? | | "" ########## "??# #?????????????? | | ## #### ### #?????????????? | | ## ### # ##?????????????? | | # ## ### ### ###??????????????? | | # #### #?# ### ## ##????????????????? | | ###??## ### BB #####?# #?????????????????? | | #?????## BB ##???# #?????????????????? | | #??????# % ##??# #?????????????????? | | #??????## ####; #??# #?????????????????? | | ###???????#######???#;; ##?# #?????????????????? | | ?????????????????????#;; #?# ###???????????????? | | ?????????????????????? ; ### #???????????????? | | ??????????????????????#; ;### #?????????#?????? | | ??????????????????????# #?# #????????? ????? | | ??????????????????????# %#?# #???????? ????# | | ??????????????????????## ##?# ###?????? ??## | | ???????????????????????##@ #?## ##???## ## | | ????????????????????????###### #???# # | | ??????????????????????????## ## #???# | | ?????????????????????????## # #???? # | | ????????????????????????## # #????? # ## | | ????????????????????????# ##????? # | | ???????????????????????# # # ###??## # | | ??????????????????????# # #### # # | | ??????????????????????## # | | ???????????????????????### ###### # # # | | ?????????????????????????# ????###### # | | ?????????????????????????## ????????## # # | | ??????????????????????????## ????????# | | ???????????????????????????# # | | ??????????????????????????# # # | | ??????????????????????????? ###??### # # # | | ???????????????????????????? #???????## # # # # | | ???????????????????????????? ?????????? ## ## # | | ???????????????????????????? ?????????##?## #?### | | ???????????????????????????? ?????????????####???# | | ????????????????????????????#????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 65 Energy Generation 31 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Evasion (%) 63 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Gravmag Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Oops Challenges ------------ None Game ------ Seed MultinovaSalvageMaul Manual? 0 Play Time 02:39:40 Cumulative 21.0 hours Start 2024.03.16 @ 20:54:18 End 2024.03.16 @ 23:55:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 53x45 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fc4928f7-f5aa-4177-a91d-add66926e6f7