Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 03:33:40 Player: Florist Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (133) 665 Value Destroyed (3317) 3317 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (4028) 4028 TOTAL SCORE: 15910 Bonus ------- High Alert Combat Kills 28 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 1218/1600 Matter 280/300 Energy 98/100 System Corruption 1% Temperature Cool (2) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Biomechanical Wings Field Propulsion Drive > --- UTILITY (11) ----- Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Transmission Jammer Vortex Cannon (26) Great Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Biomechanical Wings Q-thruster > --- UTILITY ---------- Advanced Cooling System Structural Scanner Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Makeshift Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Enhanced Optical Array Advanced Transmission Jammer Vortex Cannon [Rating: 112] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Vortex Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . . . 2 . 2 2 Power 2 | . . . . . . 1 . . . . . 1 . . . Propulsion 7 | . . 2 . 1 1 1 . . . . . . . 1 1 Utility 9 | . . . 2 1 1 . 2 . . . . 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 104 | 6 8 16 15 11 7 5 6 . 2 2 1 8 1 4 12 Power 20 | 1 1 3 2 1 . 1 2 . . 1 . 4 . 2 2 Engine 8 | 1 1 3 1 1 . 1 . . . . . . . . . Core 2 | . . . 1 . . . 1 . . . . . . . . Reactor 10 | . . . . . . . 1 . . 1 . 4 . 2 2 Propulsion 35 | 2 2 7 6 5 1 2 1 . . . . 1 . 1 7 Treads 14 | 2 2 6 4 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 20 | . . 1 1 5 1 2 1 . . . . 1 . 1 7 Utility 33 | 1 2 3 2 5 5 2 3 . 2 . . 3 1 1 3 Device 17 | . 1 3 1 3 4 . 1 . 1 . . 1 . 1 1 Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 7 | . . . . 1 1 2 . . . . . 1 1 . 1 Hackware 6 | . . . . 1 . . 2 . 1 . . 1 . . 1 Protection 1 | . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 16 | 2 3 3 5 . 1 . . . . 1 1 . . . . Energy Gun 8 | . 3 2 3 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 1 1 1 . . . 1 1 1 . 2 . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . . . . Parts Lost 43 | . 4 2 8 1 . . 1 . . . . 1 2 2 22 Power 8 | . 1 . 2 . . . . . . . . 1 . . 4 Propulsion 22 | . 2 1 5 1 . . . . . . . . . . 13 Utility 9 | . . 1 . . . . 1 . . . . . 2 2 3 Weapon 4 | . 1 . 1 . . . . . . . . . . . 2 Highest Loss Streak 10 | . 2 2 3 1 . . 1 . . . . 1 2 1 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 8 | 5 9 14 13 5 4 4 2 4 4 4 5 4 3 3 3 Power . | . . . . . 1 . . . . . . . . . 1 Propulsion 1 | 3 3 2 3 . . . . . . . . . . . . Utility 4 | . 3 6 5 3 3 4 2 4 4 4 3 2 1 1 . Weapon 2 | . 1 4 4 . . . . . . . 1 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 22 | . 4 8 3 2 2 . . . . 1 1 . . . 1 Power . | . . . . . . . . . . . . . . . . Propulsion 8 | . 4 3 . 1 . . . . . . . . . . . Utility 10 | . . 2 3 1 2 . . . . 1 1 . . . . Weapon 4 | . . 3 . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 74 96 84 90 94 98 99 100 100 100 94 89 95 78 52 Engine 5 | . 3 10 8 7 6 11 5 . . . . . . . . Core 1 | . . . . . . . 2 5 5 4 5 2 . . . Reactor 2 | . . . . . . . 2 5 5 5 5 6 14 13 6 Treads 13 | . 21 40 22 1 . . . . . . . . . . . Flight 19 | . . . . 30 34 39 36 36 36 36 36 33 33 34 22 Device 14 | . 6 10 17 22 20 17 17 15 15 15 15 14 14 12 5 Storage 4 | . 14 11 9 . . . . . . . . . . . . Processor 5 | . . . . 6 13 11 10 10 10 10 10 9 10 13 13 Hackware 6 | . . . . 6 6 5 12 15 15 15 15 19 17 . . Energy Gun 8 | . 22 21 16 1 . . . . . . . . . . . Slashing Weapon 4 | . . . 1 6 8 11 10 10 10 10 . 3 4 4 3 Peak Build Rating 112 | 6 8 19 21 43 57 71 88 88 89 92 100 103 112 111 107 Average Rating 48 | 5 6 14 18 34 50 67 84 88 88 89 99 92 100 101 73 On Entrance 60 | . 6 8 19 21 43 57 71 88 88 89 90 100 100 96 98 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 45 | 11 31 36 43 36 18 28 35 35 36 35 32 39 42 45 45 Greatest Support 83 | 40 40 83 83 60 31 37 38 38 38 38 38 39 39 46 46 Greatest Overweight (x) 2 | . 1 . 2 . . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 14 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 12 15 15 15 5 5 4 4 5 5 5 5 5 5 5 Average Carried 8 | 5 9 14 13 5 4 4 2 4 4 4 5 4 4 4 3 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 11 15 15 5 5 5 4 4 5 5 5 5 5 5 4 Class Distribution -------------------- 35% | Mutant 30% | Hacker-Scout 14% | Ninja 10% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Ninja | -6/Factory Ninja | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Scout | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 1795 | 300 148 190 248 160 90 30 64 . 51 40 162 183 18 27 84 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4099 | 104 543 1226 913 129 315 109 64 . . . 23 439 61 80 93 Parts 238 | 12 35 88 49 6 14 1 4 . . . 2 17 3 . 7 Haulers Intercepted 9 | . 1 5 . 1 1 1 . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 76 | . 14 32 25 . . . . . . . 2 . . . 3 Melee 2 | . . . . . . . . . . . 2 . . . . Guns 69 | . 13 31 25 . . . . . . . . . . . . Classes Destroyed 13 | 1 6 2 2 1 . . . . . . 1 . . . . Worker 4 | . . . 1 . 1 . . . . . . . . . 2 Builder 7 | . 3 1 2 . 1 . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . Hauler 9 | . 1 5 . 1 1 1 . . . . . . . . . Recycler 4 | . . . 1 . . . . . . . . 3 . . . Mechanic 3 | . . . . 1 1 . . . . . . . . 1 . Operator 10 | . 1 3 2 . 3 . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . 2 . . . . Watcher 15 | . 1 4 3 1 1 . 2 . . . . 2 1 . . Swarmer 25 | . 6 10 6 . . . . . . . . . . . 3 Grunt 33 | . 8 11 14 . . . . . . . . . . . . Brawler 2 | . . 1 1 . . . . . . . . . . . . Sentry 14 | . . 10 4 . . . . . . . . . . . . Best Kill Streak 5 | 2 5 5 5 2 2 1 1 . . . 1 2 1 1 5 Combat Bots Only 5 | . 3 4 5 . . . . . . . 1 . . . 3 Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 1 . . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 533 | . 104 97 92 . 15 8 . 6 2 16 . 1 32 6 154 Missed 194 | . 26 22 20 . 8 3 . 3 2 7 . . 20 2 81 Hits 339 | . 78 75 72 . 7 5 . 3 . 9 . 1 12 4 73 Melee 1 | . . . 1 . . . . . . . . . . . . Projectile 338 | . 78 75 71 . 7 5 . 3 . 9 . 1 12 4 73 Critical Strikes 14 | . . 2 7 . . . . . . 2 . . 1 . 2 Part Disruptions 2 | . 1 . . . . . . . . . . . . . 1 Damage Taken 5644 | . 981 872 1091 . 130 113 155 34 . 180 . 80 234 122 1652 Core 1206 | . 189 103 168 . 78 43 117 . . 34 . 25 67 . 382 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 4 | . . . . . . . . . . 4 . . . . . Core Remaining (%) 82 | 100 24 74 69 100 90 95 . . . . 86 . 92 100 76 Volleys Fired 314 | 17 70 97 76 1 . . . . . . 46 . 1 . 6 Largest 2 | 2 2 2 2 2 . . . . . . 1 . 1 . 1 Hottest 130 | 40 100 130 130 130 . . . . . . . . . . . Shots Fired 564 | 34 140 186 149 2 . . . . . . 46 . 1 . 6 Gun 508 | 34 140 186 146 2 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . 3 . . . . . . . . . . . . Special 53 | . . . . . . . . . . . 46 . 1 . 6 Kinetic 62 | 34 28 . . . . . . . . . . . . . . Thermal 446 | . 112 186 146 2 . . . . . . . . . . . Explosive 3 | . . . 3 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 7 9 15 18 3 . . . . . . . . . . 3 Robot Miss Streak 7 | 2 4 7 7 4 . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . Shots Hit Robots 456 | 24 92 144 129 6 15 14 3 1 . . 3 8 5 4 8 Core Hits 421 | 8 35 155 195 4 8 2 2 . . . 1 6 2 2 1 Critical Kills 1 | 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 20 | 1 8 7 . . 1 . . . . . . . 1 2 . Burn 14 | . 7 7 . . . . . . . . . . . . . Destroy 2 | 1 1 . . . . . . . . . . . . . . Sever 4 | . . . . . 1 . . . . . . . 1 2 . Melee Attacks 195 | . . 1 4 19 34 32 15 8 9 . 9 31 17 8 8 Impact 11 | . . 1 2 4 4 . . . . . . . . . . Slashing 184 | . . . 2 15 30 32 15 8 9 . 9 31 17 8 8 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . 1 2 5 2 3 1 . . 1 4 2 1 3 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Follow-up Attacks 6 | . . . . 1 2 2 1 . . . . . . . . Damage Inflicted 9064 | 269 1340 1936 1997 231 762 584 252 76 . . 224 539 345 196 313 Guns 5291 | 269 1148 1936 1916 22 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 192 | . 192 . . . . . . . . . . . . . . Melee 3581 | . . . 81 209 762 584 252 76 . . 224 539 345 196 313 Ramming . | . . . . . . . . . . . . . . . . Kinetic 461 | 269 192 . . . . . . . . . . . . . . Thermal 4830 | . 956 1936 1916 22 . . . . . . . . . . . Explosive 159 | . 159 . . . . . . . . . . . . . . Electromagnetic 33 | . 33 . . . . . . . . . . . . . . Impact 120 | . . . . 40 80 . . . . . . . . . . Slashing 3461 | . . . 81 169 682 584 252 76 . . 224 539 345 196 313 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 1 . 3 . 1 1 1 1 . . 1 2 1 Average Corruption 1 | . . . 1 . 3 . 1 1 1 1 . . 1 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 15 | . . . 1 . 6 . . 2 1 . . . . 5 . Message Errors 1 | . . . . . . . . . . . . . . 1 . Matter Fused 2 | . . . . . . . . . . . . . . 2 . Heat Flow Errors 2 | . . . . . . . . 1 . . . . . 1 . Energy Discharges 2 | . . . . . 1 . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . 1 . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . . Data Loss (major) 3 | . . . . . 3 . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 760 | . 68 . 71 94 74 47 21 46 . . 94 34 76 46 89 Projectiles . | . . . . . . . . . . . . . . . . Explosions 68 | . 68 . . . . . . . . . . . . . . Melee 692 | . . . 71 94 74 47 21 46 . . 94 34 76 46 89 Knockbacks 1 | . . . . 1 . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . 84 . . . . . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 342 | . 156 150 342 15 47 300 . 204 . 4 . . . 74 . Average Temperature 69 | . 45 38 109 10 17 94 . 124 . 4 . . . 7 . Received Heat Transfer 1476 | . 399 330 648 . . 36 . 9 . 36 . . 9 9 . Effects 7 | . . . 4 . . 3 . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . Energy Bleed 4 | . . . 2 . . 2 . . . . . . . . . Interference 2 | . . . 1 . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . Impact Corruptions 3 | . . . . 1 2 . . . . . . . . . . Robots Melted 2 | . 1 1 . . . . . . . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . . . . . . . Parts Melted 17 | . 4 13 . . . . . . . . . . . . . Heat Transferred 9778 | . 3330 4018 2405 25 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Maximum Alert Level 2 | . . 2 1 . . . . . . . . . . . 1 Low Security (%) 79 | 100 100 77 22 100 100 100 100 . . . . 100 100 100 74 Level 1 17 | . . 9 77 . . . . . . . . . . . 25 Level 2 3 | . . 12 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 491 | 5 150 491 376 161 79 82 39 . . . . 182 105 91 256 Initial 201 | . . 54 201 161 . 38 39 . . . . 150 69 4 2 Average 112 | . 66 130 255 68 31 16 13 . . . . 158 68 35 114 Influence Increases 4440 | 25 512 999 745 113 380 186 102 . 120 45 100 313 157 137 506 Destroy 0b10 Robot/C 1480 | . 280 640 500 . . . . . . . . . . . 60 Destroy 0b10 Robot/NC 285 | 25 30 65 45 15 35 5 10 . . . 10 25 5 5 10 Destroy Leader 408 | . 64 198 116 4 4 2 4 . . . . 4 2 . 10 Successful Hack 341 | . 23 50 26 54 47 11 8 . . . . 50 18 . 54 Disable Machine 135 | . 30 15 15 15 30 . . . . . . 30 . . . Destroy Structure 141 | . 10 1 13 10 9 18 20 . . . . 24 12 12 12 Advance Influence 150 | . . . . . . . . . . . . 150 . . . Partial Spotted 315 | . . . 15 . 60 15 60 . . . . 15 . 60 90 Lose Combat Pursuer 1185 | . 75 30 15 15 195 135 . . 120 45 90 15 120 60 270 Influence Decreases 4184 | 25 382 651 867 469 301 183 172 12 76 60 129 190 272 140 255 Entered New Map 771 | . . 76 277 195 . 41 43 5 . 44 29 . 54 4 3 Time Decay 2946 | 25 342 555 510 196 301 142 100 7 76 16 100 180 198 116 82 Lost Part 370 | . 40 20 80 10 . . . . . . . 10 20 20 170 Purge Threat 97 | . . . . 68 . . 29 . . . . . . . . Squads Dispatched 38 | . 1 4 3 2 8 5 2 . 1 . . 3 3 3 3 Investigation 16 | . . . 1 . 3 4 1 . . . . 2 1 2 2 Extermination 7 | . . . . 1 2 1 . . . . . 1 1 . 1 Reinforcement 13 | . 1 3 2 1 3 . 1 . . . . . 1 1 . Assault 2 | . . 1 . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 26 | . 5 1 6 . 4 . . . . 1 . . 3 6 . Communications Jammed 3 | . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . 3 Times Spotted 275 | . 25 48 39 6 17 13 . 2 6 31 6 4 23 11 44 Peak Tracking Total 20 | . 4 5 5 3 7 5 . 6 10 20 5 2 17 10 16 Tactical Retreats 34 | . 3 2 1 1 7 4 . . 2 1 3 1 3 2 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 10 | . . . 3 . 3 . 1 . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 10 | . 2 1 1 1 2 . . . . . 1 2 . . . Max in Single Turn 2 | . 2 1 1 1 1 . . . . . 1 1 . . . Garrison Access 4 | . . . . 1 . . 1 . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 88 | . 4 10 3 14 9 10 6 1 . 9 . 8 9 1 4 Terminals 57 | . 4 9 2 12 5 4 3 . . . . 6 8 1 3 Fabricators 4 | . . . . . 2 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 9 | . . 1 . 1 2 3 2 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 1 1 . . . . 2 1 . 1 Total Hacks 206 | . 16 27 7 36 17 21 16 1 . 14 . 20 21 3 7 Successful 112 | . 9 15 3 21 10 10 9 1 . 14 . 11 7 . 2 Failed 94 | . 7 12 4 15 7 11 7 . . . . 9 14 3 5 Catastrophic 17 | . . . 1 4 2 2 . . . . . 2 2 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 103 | . 10 20 3 28 8 3 6 . . . 1 11 9 2 2 Terminals 153 | . 16 24 4 33 10 12 11 . . . . 17 18 3 5 Fabricators 9 | . . . . . 5 4 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 13 | . . 3 . 1 2 3 4 . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . Garrison Access 13 | . . . . 2 . 2 1 . . . . 3 3 . 2 Terminal Hacks 57 | . 6 7 1 9 2 2 4 1 . 14 . 5 4 . 2 Record 10 | . . . . 1 . . . . . 7 . 1 1 . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . 5 . . . . . Open Door 4 | . . . . . . . . 1 . 2 . . . . 1 Level Access Points 6 | . 1 . . 1 1 1 1 . . . . . . . 1 Branch Access Points 5 | . 1 1 . 1 . . . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . Terminal Index 6 | . 2 1 . 1 . . 1 . . . . 1 . . . Unreport Threat 3 | . . . . 2 . . 1 . . . . . . . . Locate Traps 12 | . . 5 1 2 1 1 1 . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . 3 3 . . . . . . . . . Load Schematic 4 | . . . . . 2 2 . . . . . . . . . Build 2 | . . . . . 1 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . 1 2 3 2 . . . . . . . . Retrieve Components 8 | . . . . 1 2 3 2 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 1 . . . . 2 . . . Seal Access 4 | . . . . 1 . . 1 . . . . 2 . . . Unauthorized Hacks 35 | . 3 8 . 10 3 2 2 . . . . 4 3 . . Terminals 34 | . 3 7 . 10 3 2 2 . . . . 4 3 . . Assimilate 3 | . . . . 2 . . . . . . . . 1 . . Botnet 29 | . 2 6 . 8 3 2 2 . . . . 4 2 . . Operators 2 | . 1 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 61 | . 2 9 3 13 8 7 4 . . . . 4 7 1 3 Full Trace Events 14 | . . . 2 . 3 4 1 . . . . . 1 1 2 Feedback Events 2 | . . . 1 . . . . . . . . . . 1 . Corruption 1 | . . . 1 . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . . Parts Built 2 | . . . . . 1 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 268 | . . . . . 134 134 . . . . . . . . . Total Part Build Rating 8 | . . . . . 4 4 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 1 4 4 . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Total Allies 2 | . . . . 1 . . . . . . . . 1 . . Largest Group 1 | . . . . 1 1 . . . . . . . . . . Highest-Rated Group 10 | . . . . 10 10 . . . . . . . . . . Highest-Rated Ally 10 | . . . . 10 10 . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Active Infowar (turns) 6705 | . . . 1390 493 807 417 240 450 429 522 717 364 403 275 198 Optics 573 | . . . . . . . . . . . . . 100 275 198 Sensors 5072 | . . . . 470 807 402 240 450 429 522 717 361 403 271 . Structural 5110 | . . . . 466 807 417 240 450 405 522 717 364 403 275 44 Seismic 1413 | . . . 1390 23 . . . . . . . . . . . T.N.C. 1 | . . . . . . 1 . . . . . . . . . Machine Analysis 4822 | . . . . . 807 417 240 450 429 522 717 364 403 275 198 Cloaking 427 | . . . . 2 39 277 109 . . . . . . . . Jamming 117 | . . . . . . . . . . . . . . . 117 ECM 24 | . . . . . . . . . 24 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 9810 | 230 835 2031 1391 501 807 417 240 450 429 522 717 364 403 275 198 Spaces Moved 13062 | 106 268 977 533 1212 1775 965 688 592 876 1181 1061 1101 748 451 528 Core 3 | 3 . . . . . . . . . . . . . . . Treads 1857 | 103 268 977 501 8 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 32 | . . . 32 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 11170 | . . . . 1204 1775 965 688 592 876 1181 1061 1101 748 451 528 Fastest Speed 16 | 50 160 160 130 26 22 19 19 19 19 19 19 19 19 16 16 Average Speed 42 | 156 200 160 169 30 25 19 19 19 19 19 19 19 19 16 23 Slowest Speed 250 | 160 240 160 250 163 26 22 19 19 19 19 19 19 89 16 93 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . 14 3 . . . . 1 . 15 3 11 Potential Cave-ins 1 | . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 7 51 90 40 30 46 21 15 67 75 94 79 29 70 14 27 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . Known Exits Taken 12 | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . 2 3 . 2 . . . . Spaces Dug 99 | . . . 21 10 9 9 10 5 8 . . 12 7 4 4 Terrain Destroyed 113 | . 7 . 28 10 9 9 10 5 8 . . 12 7 4 4 Melee 80 | . . . 2 10 9 9 10 5 8 . . 12 7 4 4 Projectile . | . . . . . . . . . . . . . . . . AOE 33 | . 7 . 26 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Total 16386 | 136 428 1270 861 1324 2078 1150 777 919 1124 1479 1470 1208 965 637 560 Wait 2593 | . 69 133 210 59 259 154 67 322 233 285 351 59 208 174 10 Move 12956 | 105 267 976 532 1211 1747 958 687 591 875 1180 1058 1100 720 444 505 Hop 43 | . . . . . 13 3 . . . . 1 . 12 3 11 Pick Up 67 | 8 8 21 9 5 3 1 2 . 3 2 1 1 1 1 1 Fast Attach 68 | 6 5 3 12 4 5 4 3 . . 4 1 7 1 2 11 Attach 39 | . 2 7 6 9 1 1 3 . . 1 . 2 2 1 4 Detach 6 | . . . 1 . . . . . . 1 . . 1 . 3 Swap 28 | . 1 9 6 4 2 1 . . 3 . . 1 . 1 . Drop 88 | . 6 23 5 16 8 3 3 . 2 6 3 7 2 3 1 Fire 314 | 17 70 97 76 1 . . . . . . 46 . 1 . 6 Melee 173 | . . 1 4 15 29 25 12 6 8 . 9 31 17 8 8 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . 11 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 231 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 584 | -10/Materials | Identified exit to Materials 624 | -10/Materials | Core integrity fell below 50% 691 | -10/Materials | Identified exit to Mines 931 | -10/Materials | Derelicts attacked the area 1066 | -10/Materials | Entered another Materials area 1066 | -9/Materials | Evolved 2 slots: Propulsion x2 1075 | -9/Materials | Identified exit to Mines 2258 | -9/Materials | Discovered new exit (range 9) 2664 | -9/Materials | Discovered new exit (range 16) 3066 | -9/Materials | First assault squad dispatched 3066 | -9/Materials | Discovered new exit (range 16) 3097 | -9/Materials | Entered another Materials area 3097 | -8/Materials | Evolved 2 slots: Utility x2 3559 | -8/Materials | Lost 3 parts (1p1n1w) 3848 | -8/Materials | Discovered new exit (range 7) 4235 | -8/Materials | Build established: Scavenger-Mutant 4488 | -8/Materials | Entered Factory 4488 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4767 | -7/Factory | Identified exit to Factory 4798 | -7/Factory | Build established: Scout 4830 | -7/Factory | Discovered new exit (range 13) 4886 | -7/Factory | Identified exit to Lower Caves 4989 | -7/Factory | Entered another Factory area 4989 | -6/Factory | Accompanied by 1 ally 4989 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5139 | -6/Factory | Identified exit to Factory 5141 | -6/Factory | Discovered new exit (range 11) 5142 | -6/Factory | Build established: Ninja 5143 | -6/Factory | Identified exit to Lower Caves 5579 | -6/Factory | Fabricated Cld. VTOL Module (x1) 5796 | -6/Factory | Entered another Factory area 5796 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5975 | -5/Factory | Spotted B-75 Beast 6094 | -5/Factory | Fabricated Cld. VTOL Module? 6174 | -5/Factory | Identified exit to Factory 6213 | -5/Factory | Entered another Factory area 6213 | -4/Factory | Evolved 2 slots: Utility x2 6417 | -4/Factory | Identified exit to Research 6432 | -4/Factory | Discovered new exit (range 14) 6441 | -4/Factory | Spotted B-86 Titan 6453 | -4/Factory | Identified exit to Upper Caves 6453 | -4/Factory | Entered Upper Caves 6455 | -4/Upper Caves | Learned Research emergency access door positions 6602 | -4/Upper Caves | Build established: Hacker-Scout 6834 | -4/Upper Caves | Spotted B-86 Titan 6867 | -4/Upper Caves | Discovered new exit (range 15) 6869 | -4/Upper Caves | Identified exit to Upper Caves 6903 | -4/Upper Caves | Entered another Upper Caves area 6912 | -4/Upper Caves | Discovered exit to Research (range 10) 6913 | -4/Upper Caves | Encountered a Warlord checkpoint 7121 | -4/Upper Caves | Learned Research stockpile data 7130 | -4/Upper Caves | Learned location of Quarantine (-2) 7323 | -4/Upper Caves | Learned 8 Research zone layouts 7325 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7326 | -4/Upper Caves | Discovered new exit (range 5) 7331 | -4/Upper Caves | Identified exit to Warlord 7332 | -4/Upper Caves | Entered Warlord 7339 | -4/Warlord | System corruption cleaned by Quarantine Array 7447 | -4/Warlord | Warlord's base attacked by MAIN.C 7450 | -4/Warlord | Found Prototype Energy Cannon 7450 | -4/Warlord | Identified Vortex Cannon 7469 | -4/Warlord | Met Warlord 7775 | -4/Warlord | Lost 3 allies 7797 | -4/Warlord | Warlord forces counterattacked 7840 | -4/Warlord | Opened side exit 7853 | -4/Warlord | Discovered new exit (range 8) 7853 | -4/Warlord | Spotted Executioner 7854 | -4/Warlord | Identified exit to Proximity Caves 7854 | -4/Warlord | Entered Proximity Caves 7861 | -3/Proximity Caves | Lost 10 allies 7863 | -3/Proximity Caves | Spotter reported a threat 7894 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7900 | -3/Proximity Caves | Found Prototype Special Weapon 7900 | -3/Proximity Caves | Identified Molecular Deconstructor 8568 | -3/Proximity Caves | Discovered exit to Research (range 16) 8571 | -3/Proximity Caves | Entered Research 8571 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8572 | -3/Research | Identified exit to Research 8577 | -3/Research | Identified exit to Armory 8577 | -3/Research | Identified exit to Testing 8792 | -3/Research | Found Prototype Processor 8792 | -3/Research | Identified Exp. Terrain Scan Processor 8935 | -3/Research | Entered Testing 9328 | -3/Testing | Discovered exit to Research (range 8) 9338 | -3/Testing | Entered Research 9338 | -2/Research | Warlord forces began assault on 0b10 9338 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9399 | -2/Research | Imp. System Shield fried by hacking feedback 9448 | -2/Research | Research machine network offline 9597 | -2/Research | Discovered new exit (range 12) 9609 | -2/Research | Spotted Striker 9611 | -2/Research | Discovered new exit (range 13) 9611 | -2/Research | Identified exit to Access 9613 | -2/Research | Entered Access 9613 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9630 | -1/Access | Spotted B-99 Colossus 9641 | -1/Access | Spotted B-99 Colossus 9693 | -1/Access | Lost 8 parts (1p4n2u1w) 9697 | -1/Access | Identified exit to Surface 9742 | -1/Access | Lost 4 parts (1p3n) 9811 | *** | Escaped! Last Messages --------------- 09750_ K-01 Serf cleans the Garrison Access. 09752_ Acquired Field Propulsion Drive. 09753_ P-80 Master resets S-43 Plague, system corruption cleaned. 09753_ Acquired Field Propulsion Drive. 09753_ Field Propulsion Drive destroyed. 09766_ Cld. VTOL Module destroyed. 09769_ S-43 Plague destroyed. 09791_ >> Machine Analyzer network decryption results: 09791_ Recycling Unit x3 09791_ Lgt. Quantum Reactor destroyed. 09792_ Cld. VTOL Module destroyed. 09793_ Field Propulsion Drive destroyed. 09795_ Power Sword destroyed. 09797_ P-80 Master resets S-43 Plague, system corruption cleaned. 09803_ K-01 Serf cleans the Terminal. 09807_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09807_ K-01 Serf cleans the Terminal. 09809_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????# #########+###### # | | ?????????????????# #?????# ]+ + # | | ?????????????????# #?????# ### " | | ??????????######/# #?????# [#?############### | | ??????????# #?????#! #???????????????? | | ??????????# #?????# #???????????????? | | ??????????# ########?????# #???????????????? | | ??????????# #????????????########???????????????? | | ??????????# #??########?????????????????????????? | | ??????????# #?? #?????????????????????????? | | ??????????# #? #?????????????????????????? | | ??????????# #? #?????????????????????????? | | ??????????# # #?????????????????????????? | | ??????????# # #?????????????????????????? | | ??????????/ / #?????????????????????????? | | ??????????# # #?????????????????????????? | | ??????????# # #?????????????????????????? | | ??????????# #?#########?????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# s####### ##########??????????????????? | | ??????????#kp"""T""" "??????????????????? | | ??????????#wk""" """ "??????????????????? | | ??????????#k ksss "??????????????????? | | ??????????# s "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# w "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????#u "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?????"????+ #???????????????????????????????????? | | ????"""???# ????????????????????????????????????? | | ???"""????# ????????????????????????????????????? | | "???"?????# ????????????????????????????????????? | | F?????????###????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "???????????????????????????????????????????????"? | | "???????????????????????????????????????????????"" | | ????????????????????????????????????????????????G? | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????"? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 59 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Armor Coverage 150 Evasion (%) 66 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 21 Defensive Hacking 22 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyBehemothSheargun Manual? 0 Play Time 02:07:06 Cumulative 132.1 hours Start 2025.06.10 @ 11:34:59 End 2025.06.27 @ 03:33:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 5/0/1/2/0/0/0/0/0/0 Lore% 60 Gallery% 57 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8aa1a31-fa75-496a-b173-f154ff2efe0f