Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 15:25:35

Player: amhuman

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (7)       35
Value Destroyed (249)      249
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 484

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     216/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (200) Ox3
Location                   -10/Materials

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (2) ------
  Medium Storage Unit
         Terrain Scanner
>        --- WEAPON (2) -------
             (None)
>        --- INVENTORY (10) ---
   Light Ion Engine
         Aluminum Leg
         Aluminum Leg
   Small Storage Unit
   Light Armor Plating

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
          Wheel
  Compact Wheel
>         --- UTILITY ----------
    Small Storage Unit
          Terrain Scanner
>         --- WEAPON -----------
          Welding Torch
          Welding Torch
>         --- INVENTORY --------
    Light Ion Engine
          Aluminum Leg
          Aluminum Leg
          Welding Torch
[Rating: 7]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    Terrain Scanner
  Device                   Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     Small Laser
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Welding Torch

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             14   | 7   7   
  Power                    2    | 2   .   
    Engine                 2    | 2   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               2    | 2   .   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  2    | 2   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  3    | 1   2   
    Device                 1    | .   1   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   7    | 2   5   
    Energy Gun             2    | 1   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | 1   .   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         3    | .   3   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 8    | .   8   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   5    | .   5   
  Highest Loss Streak      4    | .   4   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     85   | .   85  
  Engine                   14   | .   14  
  Wheel                    22   | .   22  
  Device                   12   | .   12  
  Storage                  14   | .   14  
  Energy Gun               5    | .   5   
  Launcher                 7    | .   7   
  Special Weapon           7    | .   7   
Peak Build Rating          7    | 6   7   
  Average Rating           5    | 4   5   
  On Entrance              3    | .   6   
Naked Turns                .    | .   .   
Heaviest Build             20   | 13  20  
  Greatest Support         26   | 26  26  
  Greatest Overweight (x)  2    | 2   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 10   | 8   10  
  Average Capacity         8    | 7   8   
  Most Carried             6    | 4   6   
  Average Carried          4    | 1   4   
  Final Capacity           10   | 8   10  
  Final Carried            5    | 4   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           330  | 270 60  
  Remotely                 .    | .   .   
Salvage Created            210  | .   210 
  Parts                    11   | .   11  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  6    | .   6   
  AOE                      6    | .   6   
Classes Destroyed          2    | .   2   
  Hauler                   1    | .   1   
  Grunt                    6    | .   6   
Best Kill Streak           7    | .   7   
  Combat Bots Only         6    | .   6   
Max Kills in Single Turn   2    | .   2   
  Gunslinging              .    | .   .   
  Exploded                 2    | .   2   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        48   | .   48  
  Missed                   13   | .   13  
Damage Taken               647  | .   647 
  Core                     253  | .   253 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              19   | .   19  
  Largest                  2    | .   2   
  Hottest                  70   | .   70  
Shots Fired                27   | .   27  
  Gun                      6    | .   6   
  Cannon                   .    | .   .   
  Launcher                 14   | .   14  
  Special                  7    | .   7   
  Kinetic                  .    | .   .   
  Thermal                  13   | .   13  
  Explosive                14   | .   14  
  Electromagnetic          .    | .   .   
  Robot Hit Streak         4    | .   4   
  Robot Miss Streak        2    | .   2   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           14   | .   14  
  Core Hits                15   | .   15  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           553  | .   553 
  Guns                     55   | .   55  
  Cannons                  .    | .   .   
  Explosions               461  | .   461 
  Melee                    .    | .   .   
  Ramming                  21   | .   21  
  Kinetic                  .    | .   .   
  Thermal                  71   | .   71  
  Explosive                461  | .   461 
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            58   | .   58  
  Projectiles              .    | .   .   
  Explosions               58   | .   58  
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      244  | .   244 
  Shots                    11   | .   11  
  Rammed                   7    | .   7   
Targets Rammed             7    | .   7   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        48   | .   48  
  Average Temperature      16   | .   16  
  Received Heat Transfer   168  | .   168 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         275  | .   275 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             262  | .   262 
  Initial                  .    | .   .   
  Average                  95   | .   125 
Maximum Alert Level        1    | .   1   
  Low Security (%)         68   | 100 58  
  Level 1                  31   | .   41  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              14   | .   14  
  Peak Tracking Total      6    | .   6   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          3    | .   3   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          2    | .   2   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                6    | .   6   
  Successful               3    | .   3   
  Failed                   3    | .   3   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   4    | .   4   
  Terminals                6    | .   6   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             2    | .   2   
  Robot Analysis           1    | .   1   
  Branch Access Points     1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         1    | .   1   
  Terminals                1    | .   1   
    Botnet                 1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         1    | .   1   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       1    | .   1   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               244  | 58  186 
Spaces Moved               173  | 53  120 
  Core                     15   | 15  .   
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   158  | 38  120 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  90  
  Average Speed            93   | 83  97  
  Slowest Speed            150  | 150 115 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       22   | 4   40  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 33   | .   33  
Terrain Destroyed          108  | .   108 
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      108  | .   108 
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      222  | 62  160 
  Wait                     .    | .   .   
  Move                     172  | 52  120 
  Hop                      .    | .   .   
  Pick Up                  7    | 3   4   
  Fast Attach              9    | 6   3   
  Attach                   3    | .   3   
  Detach                   .    | .   .   
  Swap                     2    | 1   1   
  Drop                     3    | .   3   
  Fire                     19   | .   19  
  Melee                    .    | .   .   
  Ram                      7    | .   7   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / Min)

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   13 | -11/Scrapyard | Discovered new exit (range 15)
   59 | -11/Scrapyard | Entered Materials
  148 | -10/Materials | Lost 3 parts (3w)
  150 | -10/Materials | Identified exit to Mines
  158 | -10/Materials | Discovered new exit (range 10)
  203 | -10/Materials | Core integrity fell below 50%
  238 | -10/Materials | Core integrity fell below 20%
  245 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
00203_ U-05 Engineer lays Concrete. <x3>
00204_ U-05 Engineer builds a Wall.
00204_ U-05 Engineer lays Concrete. <x2>
00205_ U-05 Engineer builds a Wall.
00206_ U-05 Engineer lays Concrete.
00208_ The unstable cave ceiling collapses. <x4>
00214_ Neutrino Reactor explodes.
00217_ The unstable cave ceiling collapses.
00219_ Grenade Launcher destroyed.
00219_ Destroyed Grenade Launcher.
00220_ The unstable cave ceiling collapses.
00236_ Slammed into S-10 Pest. <x2>
00237_ Destabilizing: Core damaged (-12).
00238_ Slammed into S-10 Pest.
00238_ Destabilizing: System interference.
00238_ Terrain Scanner temporarily disabled.
00239_ Slammed into S-10 Pest. <x2>
00241_ Ion Engine destroyed.
00241_ Slammed into S-10 Pest. <x2>
00244_ Com. Wheel destroyed.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              EfficiencyDecoderClaws
  Manual?         0
Play Time         00:05:09
  Cumulative      91.7 hours
  Start           2025.01.26 @ 15:21:04
  End             2025.01.26 @ 15:25:35
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          80
  Rogue           80
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             33
Gallery%          45
Achievement%      38
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 66994838-fa62-4304-94ce-797162cb8831