Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 14:23:50 Player: Lyft Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (653) 653 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3608 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 543/550 Matter 2/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine (fused) > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Heavy Battle Rifle Grenade Launcher > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Compact Wheel Large Storage Unit Improved Signal Interpreter Light Armor Plating Decoy Drone Bay Mace Longsword +1 Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Sensor Array Light Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Mace > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Large Storage Unit Decoy Drone Bay Grenade Launcher Longsword +1 Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 23] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 23 | 3 11 2 . 3 4 Power 2 | . 2 . . . . Engine 2 | . 2 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 3 1 . . 3 Treads 5 | 1 1 . . . 3 Leg . | . . . . . . Wheel 4 | 1 2 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 3 . . . 1 Device 3 | 1 2 . . . . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 7 | . 3 1 . 3 . Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . 2 . Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 9 | . 5 1 . 2 1 Power 1 | . 1 . . . . Propulsion 4 | . 2 1 . 1 . Utility 2 | . 1 . . . 1 Weapon 2 | . 1 . . 1 . Highest Loss Streak 3 | . 3 1 . 1 1 To Critical Strikes . | . . . . . . Average Backups 9 | 6 7 10 10 10 7 Power 1 | 1 2 2 2 2 2 Propulsion 3 | 3 3 3 3 3 . Utility 2 | . . 3 4 4 3 Weapon 1 | 1 1 1 1 1 2 Tool/Special . | . . . . . . Unused Backups 12 | 1 6 . . . 5 Power 4 | . 2 . . . 2 Propulsion 1 | . 1 . . . . Utility 4 | . 1 . . . 3 Weapon 3 | 1 2 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 88 99 100 98 87 Engine 13 | . 12 14 14 14 9 Treads 14 | . 13 14 14 14 26 Wheel 13 | . 12 13 14 14 8 Device 10 | . 5 13 14 14 16 Storage 13 | . 14 14 14 14 9 Energy Gun 5 | . 12 . . . . Ballistic Gun 3 | . 4 . . 10 9 Ballistic Cannon 10 | . 9 14 14 2 . Impact Weapon 8 | . 1 13 14 13 7 Peak Build Rating 23 | 7 12 14 15 21 23 Average Rating 12 | 6 9 13 14 16 21 On Entrance 11 | 6 7 11 14 15 16 Avg Prop Armor Cover (%) 10 | 14 10 8 13 14 24 Naked Turns . | . . . . . . Heaviest Build 39 | 12 34 35 34 35 39 Greatest Support 23 | 20 23 23 16 16 16 Greatest Overweight (x) 11 | . 1 2 2 2 11 Average Overweight (x) 1 | . . 1 2 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 12 | 8 9 15 15 15 15 Most Carried 15 | 8 12 15 15 15 14 Average Carried 10 | 5 7 13 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 12 14 15 15 13 Class Distribution -------------------- 87% | Mutant 12% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Assassin | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 532 | 247 194 73 . 18 . Remotely . | . . . . . . Salvage Created 905 | 165 636 77 . 12 15 Parts 69 | 16 43 7 . 2 1 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 22 | . 12 5 . 3 2 Melee 2 | . . . . 2 . Guns 10 | . 10 . . . . Cannons 3 | . 2 . . 1 . AOE 7 | . . 5 . . 2 Classes Destroyed 7 | 2 5 . . . . Worker 1 | . 1 . . . . Tunneler 5 | 5 . . . . . Hauler 2 | . 2 . . . . Recycler 2 | 1 1 . . . . Watcher 3 | . 3 . . . . Swarmer 11 | . 3 3 . 3 2 Grunt 11 | . 9 2 . . . Best Kill Streak 5 | 2 5 3 . 3 2 Combat Bots Only 5 | . 5 3 . 3 2 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 165 | . 60 23 . 66 16 Missed 41 | . 14 7 . 16 4 Hits 124 | . 46 16 . 50 12 Projectile 124 | . 46 16 . 50 12 Critical Strikes 1 | . 1 . . . . Damage Taken 1257 | . 553 207 . 404 93 Core 255 | . 121 28 . 99 7 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 156 | . 102 . . . 54 Core Remaining (%) 50 | 100 . . . . . Volleys Fired 103 | 17 59 9 . 15 3 Largest 2 | 2 2 1 . 1 1 Hottest 80 | 70 80 30 . 30 33 Shots Fired 178 | 34 117 9 . 15 3 Gun 141 | 34 106 . . . 1 Cannon 26 | . 11 . . 15 . Launcher 11 | . . 9 . . 2 Special . | . . . . . . Kinetic 93 | 17 60 . . 15 1 Thermal 74 | 17 57 . . . . Explosive 11 | . . 9 . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 10 | 8 8 10 . 2 1 Robot Miss Streak 6 | 1 5 . . 6 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 104 | 21 70 5 . 7 1 Core Hits 53 | 9 32 6 . 3 3 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . 1 1 . . . Burn 1 | . 1 . . . . Smash 1 | . . 1 . . . Melee Attacks 11 | . 7 1 . 3 . Impact 8 | . 7 1 . . . Slashing 3 | . . . . 3 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1973 | 217 866 454 . 241 195 Guns 966 | 217 749 . . . . Cannons 216 | . 109 . . 107 . Explosions 605 | . . 410 . . 195 Melee 175 | . . 44 . 131 . Ramming 11 | . 8 . . 3 . Kinetic 550 | 79 364 . . 107 . Thermal 632 | 138 494 . . . . Explosive 605 | . . 410 . . 195 Electromagnetic . | . . . . . . Impact 44 | . . 44 . . . Slashing 131 | . . . . 131 . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 2 | . 2 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . 9 13 4 4 . Message Errors 6 | . 1 3 1 1 . Matter Fused 7 | . 2 3 2 . . Heat Flow Errors 5 | . 1 2 . 2 . Energy Discharges 1 | . . . . 1 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 5 | . 2 3 . . . Data Loss (major) 2 | . 1 1 . . . Misfires 2 | . 2 . . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 80 | . . 55 . 25 . Projectiles 6 | . . . . 6 . Explosions 11 | . . 11 . . . Melee 63 | . . 44 . 19 . Knockbacks 1 | . 1 . . . . Impact . | . . . . . . Kinetic 1 | . 1 . . . . Secondary . | . . . . . . Self-Inflicted Damage 45 | . . 44 . 1 . Shots 3 | . . 3 . . . Rammed 2 | . 1 . . 1 . Targets Rammed 2 | . 1 . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 269 | 90 202 140 . 269 . Average Temperature 53 | 39 48 56 . 123 . Received Heat Transfer 333 | . 285 48 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 4 | . . 4 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1924 | 407 1517 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 138 | 10 77 138 . 60 51 Initial 10 | . . 10 . . . Average 24 | 2 26 30 . 13 5 Influence Increases 770 | 30 434 185 . 70 51 Destroy 0b10 Robot/C 440 | . 240 100 . 60 40 Destroy 0b10 Robot/NC 70 | 30 35 5 . . . Destroy Leader 90 | . 60 20 . 10 . Successful Hack 3 | . 3 . . . . Select Force Hacks 60 | . 60 . . . . Disable Machine 45 | . 30 15 . . . Destroy Structure 62 | . 6 45 . . 11 Influence Decreases 739 | 30 406 189 24 70 20 Entered New Map 42 | . . 18 24 . . Time Decay 627 | 30 356 161 . 60 20 Lost Part 70 | . 50 10 . 10 . Squads Dispatched 4 | . 3 . . . 1 Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 19 5 . 10 6 Peak Tracking Total 8 | . 8 3 . 7 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 3 | . . 3 3 3 3 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 2 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 7 1 2 . 1 Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 9 1 2 . 2 Successful 10 | . 5 1 2 . 2 Failed 4 | . 4 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . 5 . 1 . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations 4 | . 2 . . . 2 Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 2 . . Record 1 | . . . 1 . . Open Door 1 | . . 1 . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . . 2 Scan Component 2 | . 1 . . . 1 Repair 2 | . 1 . . . 1 Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 5 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . 1 . . . 1 Time 58 | . 32 . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1917 | 15 112 987 365 265 173 Sensors 1797 | . 7 987 365 265 173 Seismic 120 | 15 105 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3426 | 137 1437 1017 365 265 205 Spaces Moved 1895 | 45 847 510 281 175 37 Core 1 | . . . . . 1 Treads 480 | . 237 243 . . . Legs 9 | 9 . . . . . Wheels 1405 | 36 610 267 281 175 36 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 100 100 130 130 115 130 Average Speed 145 | 104 135 182 130 118 142 Slowest Speed 600 | 120 240 240 130 130 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 98 82 60 32 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 5 | . 5 . . . . Terrain Destroyed 77 | . 5 59 . . 13 Melee 5 | . 5 . . . . Projectile . | . . . . . . AOE 72 | . . 59 . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2389 | 106 1018 585 281 214 185 Wait 242 | 35 67 4 . . 136 Move 1890 | 44 846 509 280 174 37 Hop . | . . . . . . Pick Up 28 | 4 14 5 1 1 3 Fast Attach 4 | . 3 . . 1 . Attach 17 | 3 6 2 . 1 5 Detach 2 | . 2 . . . . Swap 13 | . 5 4 . 3 1 Drop 15 | 3 8 2 . 2 . Fire 103 | 17 59 9 . 15 3 Melee 11 | . 7 1 . 3 . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire 62 | . . 49 . 13 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 138 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Lost 3 parts (1p1n1u) 311 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 15) 467 | -10/Materials | Discovered new exit (range 16) 767 | -10/Materials | Discovered new exit (range 5) 1032 | -10/Materials | Discovered new exit (range 6) 1131 | -10/Materials | Repaired Imp. Treads 1174 | -10/Materials | Discovered new exit (range 11) 1575 | -10/Materials | Entered Mines 1726 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1726 | -10/Mines | Discovered new exit (range 5) 1786 | -10/Mines | Found a hidden stash of uninstalled traps 2041 | -10/Mines | Found the Drone Emporium 2053 | -10/Mines | Found Prototype Device 2173 | -10/Mines | Core integrity fell below 50% 2224 | -10/Mines | Discovered new exit (range 6) 2242 | -10/Mines | Discovered new exit (range 15) 2500 | -10/Mines | Discovered new exit (range 10) 2522 | -10/Mines | Assembled infested the area 2592 | -10/Mines | Entered Exiles 2622 | -10/Exiles | Met 8R-AWN 2646 | -10/Exiles | Met EX-HEX 2721 | -10/Exiles | Met EX-DEC 2726 | -10/Exiles | Learned location of Zion (-7) 2747 | -10/Exiles | Met EX-BIN 2765 | -10/Exiles | Aligned with FarCom system 2767 | -10/Exiles | Given EX-Vault access code 2797 | -10/Exiles | Opened EX-Vault 2807 | -10/Exiles | Found Longsword +1 2835 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2944 | -10/Exiles | Discovered new exit (range 10) 2957 | -10/Exiles | Left Exiles lab with Longsword +1 2957 | -10/Exiles | Entered Mines 2974 | -9/Mines | Met a Derelict bent on vengeance 2984 | -9/Mines | Core integrity fell below 20% 3156 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3182 | -9/Mines | Discovered new exit (range 8) 3222 | -9/Mines | Entered Materials 3222 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3247 | -8/Materials | Build established: Assassin 3270 | -8/Materials | Repaired Lgt. Armor Plating 3427 | -8/Materials | Self-destructed Last Messages --------------- Repairing Lgt. Armor Plating... ETC: 26 03270_ Repair station completes Lgt. Armor Plating repairs. 03270_ Acquired Lgt. Armor Plating. 03395_ Sensor Array destroyed. 03395_ U-05 Engineer works on Pressure Siphon. 03397_ S-10 Pest destroyed. 03403_ R-06 Scavenger collects Flight Unit. 03409_ U-05 Engineer lays Concrete. 03410_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 03410_ U-05 Engineer lays Concrete. 03412_ U-05 Engineer builds a Wall. 03416_ U-05 Engineer lays Concrete. 03418_ Triggered Blade Trap. 03418_ Massive razor-sharp blades shoot up from within the floor. 03418_ Com. Wheel severed. 03420_ Acquired Com. Wheel. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????? ???????????????????? | | ????????????? ??????????????????? | | ??????????? ?????????????????? | | ??????????? ]] ?????????????????? | | ?????????? ]] #####???????????? | | ?????????? # ##########??? | | ?????????? # # #??? | | ???????????? # """ #??? | | ????????######+ # "R #??? | | ??????? # """ #??? | | ??????? + !!#??? | | ??????? w% % # !!!#??? | | ??????? ###### # # !!!#??? | | ???????????????????# # #??? | | ???????????????????# # #??? | | ???????????????????# ##########??? | | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ???????????????????# #####+###???? | | ???????????????????# s #???? | | ???????????????????# @ #???? | | ???????????????????# #???? | | ???????????????????# #???? | | ?????????????????#"" <^ "#???? | | ?????????????????#"T T#???? | | ?????????????????#"" "#???? | | ?????????????????### #???? | | ???????????????????# ! [ #??? | | ???????????????????#l #### #??? | | ????????????????g?g ???? #??? | | ??????????????????###+#???? #??? | | ???????????????????? ????? #??? | | ???????????????????? ????? #??? | | ???????????????????? "????? #??? | | ????????????????????"??????? #??? | | ???????????????????????????? ?????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 34% | -10/Materials Lgt. Armor Plating | 40% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeShockboltChaingun Manual? 0 Play Time 00:23:15 Cumulative 70.4 hours Start 2026.04.07 @ 14:02:08 End 2026.04.07 @ 14:23:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 52 Adventurer 9 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de873990-2ffa-4a93-999b-240f97ca07c5